Author Topic: Annihilation Nation - Signups (OFFICIALLY CLOSED)  (Read 5377 times)

Offline doot

Annihilation Nation - Signups (OFFICIALLY CLOSED)
« on: January 09, 2017, 06:36:01 PM »

(The logo should be replaced later on. This is a WIP logo.)

Main Rules:
DSL 2.2 - Strict IRL
MiddleWeights only (249.1-399.0 KGs).
8, 16, 24 or 32 entries, with 1 robot per person. After 1 week into signups, a second robot can be sent.
Signups last for 28 days, with remaining spots taken by byebots if absolutely necessary.
I reserve the right to reject your robot for any reason, including if it is seen to be tryhard or not IRL enough.
--Your entry can be rejected if I perceive it to be a blatant re-entry as well, so I encourage you all to make new robots.
If rejected, your spot is not reserved. You are still able to enter as many robots as you can until your robot is first accepted.
Your robot can only be updated once when it is first accepted. Skin changes and smartzone rearrangement do not count as an update.

Building Rules:
Robots can have either wheels, treads or shuffling pods for locomotion, but all robots have to show controlled movement.
--Wheels and treads gain no weight cushion.
----Shufflers gain an extra 100KGs for usage, but the locomotion cannot have weaponry and at least 100KGs has to be used on the shuffling mechanism.
All robot types are allowed. However, Melty SnS'es can only have static weaponry and SnS'es have to be AI'd with a maximum range of 40.
Defensive Offense robots (like Gaming Grandpa) are entirely banned UNLESS the weaponry is meant to be used mainly as offense.
--So rammers are allowed, but robots with active weapons and weapon armour that breaks weapons over time won't be allowed. Aesthetic weaponry is okay.
Clusterbots, Drones and Distraction 'Bots are banned due to the nature of this tournament.
Modular units are allowed for use. Each module must have similar characteristics and you can only have 3 weapon modules maximum.
--You have a limited time for all of your choices. You must also give me a default version for use when you send me the .bot files.
The DSC IRL packs are allowed and encouraged.
--Other custom components are allowed for aesthetic purposes. However, you must provide the skin files or it will be automatically rejected.
The only cheatbot2 components allowed are the Overkill Servo Motor and Flatmotor. All other cheatbot2 components are banned.
Robots that look terrible will be automatically rejected.
BFE and CF are allowed for enhanced realism.

Battle Rules:
The fights will be in a reskinned Ring Arena, where each match lasts 3 minutes.
The bracket setup is in a double elimination format. In each round, 2 robots go through while the other 2 go to the losers bracket or get eliminated.
The bracket is a bit hard to explain, as all fights are 4-way battles, but here is a very rough bracket stylization. Note that this is for the maximum 32 entrants and although numbered oddly, all robots will be randomized constantly.
https://docs.google.com/spreadsheets/d/1VCmXqhQLQpHx31krRKOWh73dRFOmJerqB029PJxfqBo/edit
Self-imposed countdowns for immobilisations will occur if a robot has not shown controlled movement for a long time.
If the time limit expires, then judging is done by me, based on the normal criteria: Aggression, Damage and Control.
--Aggression now counts for 2 points as does control. Damage only gets one point in judging.
----Criteria counts for half points in the case of the second robot. (so 1 to Aggression and Control and 1/2 to Damage)
------So Robot 1 gains 2 points to Aggression, then Robot 2 gains 1 point, and so on.
I am not entering my tournament. This is so I keep impartial for all judges' decisions.
I will not disqualify any robots for havoking. The match will be re-recorded constantly until there is a match with minimal havoking.

Extra Battles:
Grudge matches can be requested later on in the tournament. You can have a grudge match between 2 to 4 robots, but you can request 2 grudge matches instead of 1.
The FFA-Rumble will occur at the end of the tournament, with each match lasting 3 minutes.
Awards will be handed out after the rumble is complete. The categories will be revealed once the entire tournament ends.

Arena:


Byebots: (Will only be used if signups end with less robots. 7 are constructed.)

Entries: (Signups are now OVER.)

Green: Ready to go
Amber: Received and Accepted
Blue: Received
Black: Received and Seen, but not yet Accepted
Red: Rejected (PM will be directly sent to you to tell you what is wrong)
Italics: Update Used

01: TheRoboteer - Doctor FeelGood
02: RedAce - Spearhead
03: Baconus_Yum - The Sky Is The Limit
04: Rob Collins - Crash
05: jdg37 - Tortuga Ninja
06: Jamied666 - Chaotic Reaction
07: Guldenflame - Catipult
08: Mystic2000 - Tetrode
09: Kurt - TankSlapper 2 & A Bit
10: Pressure - Slambot!
11: botomatic1000 - Sallymandra
12: Rob Collins - Burn
13: Guldenflame - Network
14: Doodle2411 - Tiny Trident
15: RedAce - Ares
16: jdg37 - Average Sized Black Saw
17: TheRoboteer - Subterfuge
18: Tashic - The Inverter-A
19: Mystic2000 - Telemachus
20: Dark-Al - Hell Spawn 1.2
21: Kurt - Dominotrix
22: Craaig - Supremo Drone Mini
23: Badnik96 - Ouroboros
24: AHeapOfGames - The Sneaky Poke
25: Mattiator - SkellaChopper
26: Thrackerzod - Hornbob Fury
27: botomatic1000 - Paris Train
28: -iKa- - Diatomic
29: -iKa- - Spoider
30: F1Krazy - Red Claw
31: 090901 - Scavenger
32: 090901 - I Want To **** Rob Collins
33: Jamied666 - Don't Steal, Kids, Its Bad
34: Mr. AS - Bites The Dust
35: Enigma - Serenity In Murder
« Last Edit: February 03, 2017, 02:04:33 PM by DemonOfTomorrow »

Offline cephalopod

Re: Annihilation Nation - Discussion
« Reply #1 on: January 10, 2017, 08:22:16 AM »
sure
bristol bot builders / two headed death flamingo / snappy robots
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Offline Baconus_Yum

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Re: Annihilation Nation - Discussion
« Reply #2 on: January 10, 2017, 08:25:24 AM »
I promise not to give a terrible bot.
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Offline jdg37

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Re: Annihilation Nation - Discussion
« Reply #3 on: January 10, 2017, 09:11:56 AM »
Guess it's time to move out of my lw obsession

Offline Philippa

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Re: Annihilation Nation - Discussion
« Reply #4 on: January 10, 2017, 09:13:23 AM »
Basically, the chassis meter has to be filled and not empty when starting.
I don't get it. Does this mean that the minimum botlab height is the minimum height overall?

Offline Badger

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Re: Annihilation Nation - Discussion
« Reply #5 on: January 10, 2017, 09:24:18 AM »
Basically, the chassis meter has to be filled and not empty when starting.
Retarded rule, not only because it's so easy to bypass.
also lol at most toxic guy around calling others out on this sh**
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Offline Probably Rob

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Re: Annihilation Nation - Discussion
« Reply #6 on: January 10, 2017, 09:29:47 AM »
Basically, the chassis meter has to be filled and not empty when starting.
I don't get it. Does this mean that the minimum botlab height is the minimum height overall?

No, he means when it spawns in the match, and it falls, damaging its own chassis

Offline doot

Re: Annihilation Nation - Discussion
« Reply #7 on: January 10, 2017, 09:47:39 AM »
I think I confused people with this. What I meant was that robots have to spawn in with an actual chassis, so it can be taken out and destroyed, like how robots have little radio receiver thingies. They don't need to be large, but the chassis must at least exist. Robots with nonexistant chassis that spawn in with the meter empty have no chassis to hit.

Offline Badger

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Re: Annihilation Nation - Discussion
« Reply #8 on: January 10, 2017, 09:48:22 AM »
I think I confused people with this. What I meant was that robots have to spawn in with an actual chassis, so it can be taken out and destroyed, like how robots have little radio receiver thingies. They don't need to be large, but the chassis must at least exist. Robots with nonexistant chassis that spawn in with the meter empty have no chassis to hit.
Basically, the chassis meter has to be filled and not empty when starting.
Retarded rule, not only because it's so easy to bypass.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline doot

Re: Annihilation Nation - Discussion
« Reply #9 on: January 10, 2017, 09:58:43 AM »
Rules have been modified. The no-chassis rule is gone and self-imposed countdowns are added.

Offline doot

Re: Annihilation Nation - Discussion
« Reply #10 on: January 10, 2017, 06:08:00 PM »
I know I'm DP'ing, but is there anything else I should rectify, change or whatnot? The Discussion will be up for another 2 to 3 days for all of you to mull ideas over.

Offline doot

Re: Annihilation Nation - Discussion
« Reply #11 on: January 15, 2017, 05:22:06 AM »
Triple post because I know this will get buried in the discussion, but is anyone going to actually say anything about this idea? I mean, I want to do the tournament, but I do not want to start with very few robots being entered into said tournament.

Offline Jammy Dodger

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Re: Annihilation Nation - Discussion
« Reply #12 on: January 15, 2017, 05:34:00 AM »
everything's fine tbh theres nothing to say really

Offline F1Krazy

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Re: Annihilation Nation - Discussion
« Reply #13 on: January 15, 2017, 05:39:03 AM »
Yeah, I'd give this a go. I'd have to think of a decent MW idea, but it sounds fun.
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Offline Avalanche

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Re: Annihilation Nation - Discussion
« Reply #14 on: January 15, 2017, 06:20:32 AM »
Raus Mk.II construction and deployment is planned.

Prepare yourselves.
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Offline jdg37

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Re: Annihilation Nation - Discussion
« Reply #15 on: January 15, 2017, 06:41:02 AM »
I would enter as well, just gotta work up a good idea for a new MW

Offline doot

Re: Annihilation Nation - Discussion
« Reply #16 on: January 15, 2017, 07:00:00 AM »
ByeBots have now been added. The topic will move to signups when I have made all 7.

Offline F1Krazy

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Re: Annihilation Nation - Discussion
« Reply #17 on: January 15, 2017, 07:03:36 AM »
HMS Dara's Boat is the best byebot I've ever seen

Also bonus points for posting that at EXACTLY 1pm
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Offline RedAce

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Re: Annihilation Nation - Discussion
« Reply #18 on: January 15, 2017, 08:54:48 AM »
I've got something up and ready for this tournament.

Offline Gulden

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Re: Annihilation Nation - Discussion
« Reply #19 on: January 15, 2017, 11:21:38 AM »
I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

Anyway, I'll surely enter.
I have several opinions.