Author Topic: Ultimate Stock AW AI Pack Progression Thread. V1 Released!  (Read 6106 times)

Offline ianh05

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Ultimate Stock AW AI Pack Progression Thread. V1 Released!
« on: February 11, 2013, 08:00:49 AM »
Progress report:

Completed:
Robo Zone 2 AI
Starcore AW's
Stock Mini's
Retro AW's
Clickbeetle and Firebeetle AW's
My own Team
ASAI AW's

Working on:
New Re-stocked AI AW's.
2 more teams of my own.
A Botexchange team.

Waiting on:
ARBBC AW's
More member teams

Preview:


Download:
https://gametechmods.com/uploads/files/6335Ultimate Stock AW AI.rar

Just wondering if anyone has any antweights laying around? I won't be accepting scrappy AW's unless they are old bots.
« Last Edit: March 21, 2013, 03:26:01 PM by ianh05 »
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline Trovaner

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #1 on: February 11, 2013, 09:26:58 AM »
I don't have any other AWs besides NefariusBeing. However, let me know if I can be of any other assistance to you.

Offline RedSawn

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #2 on: February 11, 2013, 09:30:27 AM »
I don't have WBWAPS anymore but it wouldn't be too hard to remake I suppose.




Offline ianh05

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #3 on: February 11, 2013, 10:19:08 AM »
I don't have any other AWs besides NefariusBeing. However, let me know if I can be of any other assistance to you.


Just one thing, how would I go about AI'ing a hammer that uses a motor instead of a snapper?
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline RedSawn

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #4 on: February 11, 2013, 10:25:29 AM »
Just to pitch in I believe Beta from DSL uses a motor for it's hammer with a specially made AI but it also has a special motor that limits movement to a 180 arc.




Offline Trovaner

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #5 on: February 11, 2013, 11:25:47 AM »
As RedlineM203 mentioned, there is an AI in DSL for use with motors that have limited movement but I don't recall there ever being an AI for normal motors. If I remember, I'll make one when I get the chance.

Offline Conraaa

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #6 on: February 11, 2013, 11:29:12 AM »
How about electrichammer.py? It's in BBEANS AI I think and was used on Bisector. Which used a piglet for the hammer motor. It's a pain in the arse to get working properly though.

Offline kill343gs

Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #7 on: February 11, 2013, 01:27:08 PM »
IDK if anybody still has the AW I made for that AW tournament like four years ago


For once the mods did something right
#MakeGTMGreatAgain

Offline Mr. AS

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #8 on: February 11, 2013, 01:50:43 PM »
i have about 5 AW's (apart from anty c from your robozone 2), i could probably slap another one together and just send you a team.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline ianh05

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #9 on: February 11, 2013, 09:25:30 PM »
IDK if anybody still has the AW I made for that AW tournament like four years ago
What's the bots name?


i have about 5 AW's (apart from anty c from your robozone 2), i could probably slap another one together and just send you a team.
I have it set up in teams of 3 at the moment, so you could pick your 3 best or make another if you want 2 teams.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline 090901

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #10 on: February 11, 2013, 11:00:35 PM »
IDK if anybody still has the AW I made for that AW tournament like four years ago
KentuckyFriedChicken?

Offline ianh05

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #11 on: February 12, 2013, 12:09:05 AM »
trying to find the error here:



list.append(("AW-DEDBDNME","Pusher",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5}))
list.append(("AW-Dust Devil","Omni",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turnspeed':3.5,'range':99,'weapons':(1,)}))
list.append(("AW-Meteorite","Pusher",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5}))
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline COOLRUNNER87

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #12 on: February 12, 2013, 12:25:07 AM »
trying to find the error here:



list.append(("AW-DEDBDNME","Pusher",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5}))
list.append(("AW-Dust Devil","Omni",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turnspeed':3.5,'range':99,'weapons':(1,)}))
list.append(("AW-Meteorite","Pusher",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5}))


Could it be that range is in the wrong spot, or does that not matter in terms of AI'ing the robot?

Offline Naryar

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #13 on: February 12, 2013, 01:44:38 AM »
Nothing wrong with these bindings. Check for spaces in botname, correct wiring, 4 spaces before the line, etc.

if this still doesn't work => redo bindings, redo ai. Sometimes the bots doesn't work for no discernable reason.

and no coolrunner the game dosn't give a damn where are the arguments in the {brackets}

Offline ianh05

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #14 on: February 12, 2013, 01:46:29 AM »
    # binding format:
    # ( 'name of robot from .bot file', 'name of AI from script class',
    #       {'optional constructor parameter':value, 'another':value} )


Doesn't matter where it is as long as it's after the name of the bot and parameter name.


Oh Naryar thanks I forgot to check wiring -.- I bet that's the problem lol.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline ianh05

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #15 on: February 12, 2013, 02:03:23 AM »
Corrected wiring problems, still not working sadly.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.


Offline ianh05

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #17 on: February 12, 2013, 10:29:20 AM »
On the first screen usually but it did manage to get to the splash screen and even further once before it crashed, Can't get to the main menu.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline ianh05

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #18 on: February 17, 2013, 10:04:45 AM »
Tried putting the AI over a fresh copy of RA2 and still not working :/
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline Trovaner

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Re: Ultimate Stock Antweight AI Pack Progression Thread.
« Reply #19 on: February 17, 2013, 05:02:25 PM »
Would you mind uploading the bots someplace so that we can take a look at them? As Naryar said, there doesn't appear to be anything wrong with the bindings.