Author Topic: The DSL 2.2 preview and news thread  (Read 290120 times)

Offline helloface

  • Posts: 3884
  • Rep: -11
  • 090901's cumslave
    • https://www.youtube.com/c
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: helloface199
  • Discord: Helloface#2112
How long are the wedges supposed to be? I was thinking that the wedges could have bottom attachment points to make a larger wedge, something like this:
(Image removed from quote.)
If the wedges are shorter than 60cm, then I don't see this being necessary.
Yeah, I like this idea.
Oh I'll be doing some banging.......

Offline playzooki

  • A title is a prefix or suffix added to someone's name in certain contexts. It may signify either veneration, an official position or a professional or academic qualification. In some languages, titles may be inserted before a last name (for example,
  • Posts: 2122
  • Rep: -34
    • View Profile
    • click to download more ram
    • Awards
  • Skype: dont stalk me
How long are the wedges supposed to be? I was thinking that the wedges could have bottom attachment points to make a larger wedge, something like this:
(Image removed from quote.)
If the wedges are shorter than 60cm, then I don't see this being necessary.
Yeah, I like this idea.
i agree

Offline Clickbeetle

  • *
  • Posts: 3375
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
How long are the wedges supposed to be? I was thinking that the wedges could have bottom attachment points to make a larger wedge, something like this:
(Image removed from quote.)
If the wedges are shorter than 60cm, then I don't see this being necessary.

The wedges are about 27 cm long.

There is definitely going to be a bottom attach point added.  I'll make sure to put it in the proper place so you can stack wedges like this.

Regarding side attach points, I realized this is not necessary because you can simply attach a bunch of wedges in a row on a sideways extender, if you want a wide spatula wedge.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline El Chickenado

  • Super Heavyweight
  • Posts: 1034
  • Rep: 2
  • from the 200's apparently... dont judge.
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: El Chickenado
How long are the wedges supposed to be? I was thinking that the wedges could have bottom attachment points to make a larger wedge, something like this:
(Image removed from quote.)
If the wedges are shorter than 60cm, then I don't see this being necessary.

The wedges are about 27 cm long.

There is definitely going to be a bottom attach point added.  I'll make sure to put it in the proper place so you can stack wedges like this.

Regarding side attach points, I realized this is not necessary because you can simply attach a bunch of wedges in a row on a sideways extender, if you want a wide spatula wedge.
true
but
effort
"cool quote" poet
dsl showcase
https://gametechmods.com/forums/index.php?topic=15982.msg633553;topicseen#new
and my forum game
https://gametechmods.com/forums/index.php?topic=16175.0
and my tournament
https://gametechmods.com/forums/index.php?topic=16259.0
TOURNEY RESULTS
powers of three lost in the first round but to clickbeetle so yeah
battlebots 9... i dont want to talk about it
father and son tournament: wait i won something...?
YEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSS!

Offline rnifnuf

  • Forum Linguist
  • Heavyweight
  • Posts: 434
  • Rep: 5
  • Proponent of competitive sonnet improvisation
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
The wedges are about 27 cm long.
Why 27cm? Is it because the small wedges from DSL2/Stock were that length?
I personally think that they should be 40cm. This will allow the wedges to be slightly less steep, allowing for the bots to scale the wedges easier. Furthermore, the wedges being 40cm as opposed to 27cm allows for the wedges, when stacked as per the diagram, to align with all the edges flush. In fact, I drew that diagram with 40cm extenders and wedges in mind, though it could work with 20cm extenders.
Follow me on Twitter? I'd like to see you try!

Stock Showcase     DSL Showcase     Ironforge Showcase

Offline Clickbeetle

  • *
  • Posts: 3375
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
The wedges are about 27 cm long.
Why 27cm? Is it because the small wedges from DSL2/Stock were that length?
I personally think that they should be 40cm. This will allow the wedges to be slightly less steep, allowing for the bots to scale the wedges easier. Furthermore, the wedges being 40cm as opposed to 27cm allows for the wedges, when stacked as per the diagram, to align with all the edges flush. In fact, I drew that diagram with 40cm extenders and wedges in mind, though it could work with 20cm extenders.

They are 27cm because I wanted them to have the same slope as the small wedge, in the hope that they would keep the small wedge's magic wedginess.  I could make an alternate 40cm version though.


I feel like I should post something new here, so here's a sneak peek of the new replica I'm working on.


To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17537
  • Rep: 3
    • Badnik96GTM
  • Awards BOTM Winner
    • View Profile
    • BattleBots Wiki
    • Awards
  • See profile for gamer tags: Yes
  • Skype: Badnik96
Oh boy Moros is gonna replace Ruiner!

Offline RedAce

  • Host of The Award Winning Deathmatch Series
  • *
  • Posts: 3966
  • Rep: 21
  • Yep, I'm that RedAce guy.
  • Awards BOTM Winner
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: redaceofsp4des
  • Discord: ThatRedAceGuy#3618
I don't know how I missed this update. Those parts do look cool, will those become parts available as a regular component to us or for the replica only? I also have my best on Moros replacing Ruiner.

Offline TomUK

  • New Member
  • Posts: 1
  • Rep: 0
    • View Profile
    • Awards
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1368 on: October 24, 2014, 10:29:32 AM »
Is DSL 3.0 available to download anywhere yet? if not does anyone know the eta?

Offline cephalopod

Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1369 on: October 24, 2014, 10:34:09 AM »
'(do NOT post in there unless you have DSL3 news)'
...
Regardless, there is a beta available somewhere around, shouldn't be difficult to find. I'll edit it into here if I find it in the next few minutes.
bristol bot builders / two headed death flamingo / snappy robots
//
kindest and friendliest '13, '15, '16, '17 / favourite staff member '14, '15

Offline yugitom

  • *
  • Posts: 2378
  • Rep: 17
  • Google Garry's Wars
    • TheYuGiTom
    • View Profile
    • Awards
  • Skype: nanwiththeplan
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1370 on: October 24, 2014, 10:34:50 AM »
https://gametechmods.com/forums/index.php?topic=13584.0
Go through all the spoilers and the download is there.

Offline Naryar

  • Posts: 23283
  • Rep: 21
  • hybrids oui oui
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
  • Skype: TheMightyNaryar
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1371 on: October 24, 2014, 10:37:49 AM »
Is DSL 3.0 available to download anywhere yet? if not does anyone know the eta?

have you not read the title of the thread ?

what yugi said.

Offline toAst

  • *
  • Posts: 928
  • Rep: 5
  • this one goes out to all of my babies mamas
    • View Profile
    • Awards
  • Skype: besttoaster
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1372 on: October 25, 2014, 01:04:26 AM »
are we going to be able to have alternate color extenders/shells/disks/plates and things of that sort in this one? like in a drop down when you click on the item so as to save space
would really contribute to having better looking and more unique bots. ive been wishing forever for such a thing
-------------------------------
who love to party

Offline HereticBlue

  • *
  • Posts: 447
  • Rep: 22
  • Team Immersion Robotics
    • View Profile
    • Team Immersion
    • Awards
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1373 on: October 25, 2014, 04:07:02 PM »
are we going to be able to have alternate color extenders/shells/disks/plates and things of that sort in this one? like in a drop down when you click on the item so as to save space
would really contribute to having better looking and more unique bots. ive been wishing forever for such a thing

I'm doing that in my mod. ;) Also Including Hardox extenders and armour to match the new weapons.
Team Immersion - Vulture, Amnesia, Amnesia 2, Halcyon, Hysteria and many commissions!

https://m.facebook.com/teamimmersionrobotics/

Offline toAst

  • *
  • Posts: 928
  • Rep: 5
  • this one goes out to all of my babies mamas
    • View Profile
    • Awards
  • Skype: besttoaster
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1374 on: October 26, 2014, 11:18:00 PM »
oh thank god yes

so is this out already and im just not seeing it or what because ive been seeing a lot of dsl3 bots in the showcase

also how long before you're done with your mod boss man? i appreciate it up the max
-------------------------------
who love to party

Offline Shield

  • The question isn't who will let me.
  • Ultra Heavyweight
  • Posts: 2196
  • Rep: 8
  • It's who will stop me.
    • View Profile
    • Awards
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1375 on: October 27, 2014, 01:27:54 AM »
oh thank god yes

so is this out already and im just not seeing it or what because ive been seeing a lot of dsl3 bots in the showcase

also how long before you're done with your mod boss man? i appreciate it up the max

there's a beta. but so far, production has been slow and unless Click has been secretly working on it tirelessly, i doubt we'll be seeing it this year.
« Last Edit: October 27, 2014, 07:20:27 AM by S.H.I.E.L.D »
beep beep

Offline playzooki

  • A title is a prefix or suffix added to someone's name in certain contexts. It may signify either veneration, an official position or a professional or academic qualification. In some languages, titles may be inserted before a last name (for example,
  • Posts: 2122
  • Rep: -34
    • View Profile
    • click to download more ram
    • Awards
  • Skype: dont stalk me
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1376 on: October 27, 2014, 04:43:03 AM »
imo, i doubt it will ever be finished. click only seems to come back for april fools, and then disappears.

Offline Mr. AS

  • TheGloriousCarbideArstotzkanIronsideChaosProtocol
  • *
  • Posts: 7558
  • Rep: 19
    • robotarenagtm
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1377 on: October 27, 2014, 05:46:54 AM »
Friendly reminder that DSL 3 has been in development for almost six years now, and the only form of a release is the one beta with no AI or replica parts.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Shield

  • The question isn't who will let me.
  • Ultra Heavyweight
  • Posts: 2196
  • Rep: 8
  • It's who will stop me.
    • View Profile
    • Awards
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1378 on: October 27, 2014, 07:20:59 AM »
Friendly reminder that DSL 3 has been in development for almost six years now, and the only form of a release is the one beta with no AI or replica parts.

you know, we could make our own AI pack... sure, components would be limited, but for the time being...

EDIT: Weren't there already people building a DSL 3 version of the AI?
« Last Edit: October 27, 2014, 09:40:35 AM by S.H.I.E.L.D »
beep beep

Offline toAst

  • *
  • Posts: 928
  • Rep: 5
  • this one goes out to all of my babies mamas
    • View Profile
    • Awards
  • Skype: besttoaster
Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)
« Reply #1379 on: October 27, 2014, 09:13:09 AM »
ill chip in if its really gonna be like that. cant say theyll be spectacular but hell if its really gonna be a while

so if i want dsl 3 youre saying i might as well install as-is because ill be sitting here for a while otherwise huh

no offense click im sure you bust your ass and idk how much help youre really getting with this
-------------------------------
who love to party