I'll do some a.i-ing if you want. :)
DP
Will all the bots be HW's (the MW melee bots excepted of course)?
Somone Said it could be done by a component that adds a spot to the bottom of the chassis.
So we're planning to make every robot from series 3? Woah XD
Just need pics of the original bots
http://robotwars.wikia.com/wiki/UK_Series_Competitor_Robots#The_Third_Wars (http://robotwars.wikia.com/wiki/UK_Series_Competitor_Robots#The_Third_Wars)
(Shameless RWW promotion)
Which wiki?
^^ I am thinking SHINE and SHINESTRENGTH right now.
yeahI remember that. Somone Said it could be done by a component that addsa spot to the bottom of the chassis. But when the bot is flipped, thelightspot will be flipped as well?
You could maybe do it the way that Mad made his Matrix arena. Instead of having platforms appear and disappear under the bots, you would have light spots appear and disappear. It wouldn't be smooth, but it would work.
It would still affect any other bot with a smartzone. They would fire when their zones come into contact with the spotlight, rather than the bot's actual components.
SZ's do collide.. but if you specify Base = Smartzone the game will allow robots to pass through itNot that, but like in Doomed Bots Iron Outlaw vs Flash Firefly, where your huge smartzone triggered R1885' weapons at loads of times it shouldn't.
This will be a bunch of many reskinned components I guess. We should make a checklist for what we still have to do.
This will be a bunch of many reskinned components I guess. We should make a checklist for what we still have to do.
also Joe:
In NarAI Naryar used that loadingbar. Is it possible to do that with the Robot Wars series 3 intro? :X
This will be a bunch of many reskinned components I guess. We should make a checklist for what we still have to do.:D Twas me who made the NarAI UI and the loading bar concept... I can do that.. I did it for backlash too ;)
also Joe:
In NarAINaryarYouused that loading bar. Is it possible to do that with the Robot Wars series 3 intro? :X
Why Robot Wars Series 3?
then there must be an component that has good grip. also those reps would stard on theire side.
about the roadblock reskin question: I`d say we should do an other BOB version since roadblock hasn`t got that flipper.
Couldn't you manage to get a burst motor to tip it as soon as the match starts? (in reference to the side problem)
is there a video of how it looks?
Edit: Craaig.. nice thinking perhaps a Milly Ann shell component to make both pieces look the same
I did notice the dome spinner shell in Backlash (sorry if that was a secret - haven't seen it mentioned anywhere before :P) - if this could be skinned in some way, it may be possible...
but that will work? It will look awesome :D
*ignoring what craig said about secret BL component*
There was a shell in a darkrat pack (with Burgerking advert on it as I can remember) what about reskin and bfe?
I tried using it once, but it doesn't let you put anything under the dome, so if you attach it to the baseplate, you can't have CB's, batts, motors, or anything inside the baseplate. All you can do is attach one thing to the extension point on the inside. Also it's a nightmare to skin; anything you draw gets stretched every-which-way.
Sonny, don't you have 101, Uses Lu-Tze Crusader 2 (that could be reskinned as Crusader 1), Dreadnaut XP-1 (that looks almost the same) , Darke Destroyer, Cassius 1 (Which could be reskinned as Gravedigger), Napalm, Oblivion, Shark Attack, Sonic, Stag-O-Saw-Us, Triterobot, The Iron Mask and Victor already?
If someone tells me how to do custom components I could do some I guess. I think there are some needed.Sounds good. Though if a flip-up Paddle is provided (A bit like a plexiglass panel), I'll be able to make a pretty good Cassius II. After that, I'll see where else I can contribute on the rep front.
about the idea: reskin Cassious to Gravedigger: GD was taller than Cassious. so that won`t work.
Wouldn't that affect the paint job, though?about the idea: reskin Cassious to Gravedigger: GD was taller than Cassious. so that won`t work.
just BFE the height taller ?
OK.
Also, will the pit be the same size and depth as the RW Arena in DSL? I could imagine it being slightly smaller and shallower so that robots can protrude out of the top, just like they did in the actual arena.
are we including international league robots ? like say.. Terror Australias II ? (repainted nemesis)Go for it. As long as it's from Series 3, it's in! :approve:
I started to make Bulldog Breed and Brimhur. Now should we make a showcase for those bots or don`t we? does not have to be here in GTM.Sounds good! Maybe I could modify that Cassius II replica I entered into Replica Wars and enter it .
Why a repainted Nemesis Joe?
Do you think it`s hard to do the Stag o Saw us chassis as custom joe?
Funny you should bring up BFE at this point too because I just finished making my ultimate BFE beast, wich I shall showase pretty soon.
I don't know.It's for the top domed part of the chassis.
Oh, and Thyrus, I dion't see my name on the front page. AI'ing, replicas, co-ordination, I'm fine doing anything. (Except skinning)
Looks very good GF93, Maybe you could do a screengrab of the original fighter guy and put it onto the skin?I could try that, but I'm pretty bad at that, due to the picture being at an angle.
just send all skin jobs to me and I will do it when I canOK, thanks Joeblo. I'll send it to you when I get the chance.
I got a question:
when I want to reskin the beater bar I would have to change the .bmp of the steel skirt and the flippermaker as well. I made an extra .txt file for the reskinned one and copiepastet the gmf in a new folder. how can I skinn just that beater without changing the color of the steel skirt and flippermaker component?
I'd be happy to build reps and re skin components if needed.Sounds good, Sparkles. Maybe you could do so for the next rep I'm working on?
Supposed zero ground clearance ? You've got to be kidding me, that has at least 5cm ground clearance...That's the point, see. It was listed as zero on Robot Wars, and I kept thinking as the Big Cheese lifted it-
And you might want to (quite pointlessly) fill it with batteries, add moar armor or go Etek drive to fill all that weight.
are you going to add Ripper's Revenge, the Middleweight
I love replicas ! Keep up the good work !Well, it's nice to see you like them! A lot of work tends to go into them, maybe not so much for combat as for looks, but a really well-done one can be just as, if not more appealing :approve:
I love Robot Wars ! I can't wait for this to be finished !And that's just as good as, if not better, than your previous statement :approve:
I love Robot Wars !
I said. ADD RIPPER'S REVENGE TO THE MOD. Jeez, talk about lazyness :vista:Shut up and try making it yourself. Typically, I'm cool with requests, but you're really starting to anger me.
Thank you Mr. Resetti for the hundreds upon hundreds of replicas you've built, asking nothing in return but a smile. You are a talented individual and your videos are top shelf. I'm off to go contribute something to the world.
I will post picture of Judge Shred later as my laptop can't take in game photos.
I said. ADD RIPPER'S REVENGE TO THE MOD. Jeez, talk about lazyness :vista:
I said. ADD RIPPER'S REVENGE TO THE MOD. Jeez, talk about lazyness :vista:GO DO SOMETHING USEFUL
What did I just say?:dance:
Back on topic..
Hypnodisc2010, you need to calm down so im taking your posting privileges for 24 hours..
Everyone else listen to me now unless you want the same treatment..
I said. ADD RIPPER'S REVENGE TO THE MOD. Jeez, talk about lazyness :vista:Hypno,calm down,Dont be angry if its not made,just do it your self,oh and that saying "ITS TOO HARD!"?Take rammstein as practice.Hes easy,then skinning is a bit harder but still,ive done SPAWN AGAIN.And it wasnt too hard.
Blimey, Avalanche giving constructive advice? That's a first.I said. ADD RIPPER'S REVENGE TO THE MOD. Jeez, talk about lazyness :vista:Hypno,calm down,Dont be angry if its not made,just do it your self,oh and that saying "ITS TOO HARD!"?Take rammstein as practice.Hes easy,then skinning is a bit harder but still,ive done SPAWN AGAIN.And it wasnt too hard.
Sorry joeblo but i think that that was needed to get it in his head.
Anyways,im looking forward to this.
Erm, since i've joined at least, avalanche hasn't really done anything wrong you know.Blimey, Avalanche giving constructive advice? That's a first.I said. ADD RIPPER'S REVENGE TO THE MOD. Jeez, talk about lazyness :vista:Hypno,calm down,Dont be angry if its not made,just do it your self,oh and that saying "ITS TOO HARD!"?Take rammstein as practice.Hes easy,then skinning is a bit harder but still,ive done SPAWN AGAIN.And it wasnt too hard.
Sorry joeblo but i think that that was needed to get it in his head.
Anyways,im looking forward to this.
For that, I commend you :claping
Maybe I've just not been very observant, but still.Erm, since i've joined at least, avalanche hasn't really done anything wrong you know.Blimey, Avalanche giving constructive advice? That's a first.I said. ADD RIPPER'S REVENGE TO THE MOD. Jeez, talk about lazyness :vista:Hypno,calm down,Dont be angry if its not made,just do it your self,oh and that saying "ITS TOO HARD!"?Take rammstein as practice.Hes easy,then skinning is a bit harder but still,ive done SPAWN AGAIN.And it wasnt too hard.
Sorry joeblo but i think that that was needed to get it in his head.
Anyways,im looking forward to this.
For that, I commend you :claping
I have one done already but let's see yoursWas yours a modified version of the Stock one, or is it completely new, Sonny?
It's an original composition. Roadblock has a square wedge, whereas Beast of Bodmin's tapers as it approaches the ground, that's why I didn't just build over my Roadblock replica.Ah, OK. It's just from what I saw, the original stock version I saw in your original pack was a little inaccurate, using Buzzard Wheels, a front-hinged Tusk, and a very short wedge, but if it's been improved since then, it'd be nice to see.
This reminds me- Any of you guys know about the real Beast of Bodmin?I do- from what I know, it's a mythical creature from the Cornish Moors.
http://en.wikipedia.org/wiki/Beast_of_Bodmin (http://en.wikipedia.org/wiki/Beast_of_Bodmin)
Will you give me the bot file?I have a idea to make the eyes wink,but it would take u weight for looks and ai would not do much for it.Sounds interesting. But before you do that, could you explain to me what you plan to do?
Simple.Will you give me the bot file?I have a idea to make the eyes wink,but it would take u weight for looks and ai would not do much for it.Sounds interesting. But before you do that, could you explain to me what you plan to do?
I'll condede, the shape GF used is better than the one on my replica's, but I would like to see the edge lines removed, and the blade replaced with a Canine so that it can be painted yellow.OK then...the only reason the lines were there was so that I could see where to draw everything in in paint. Shall I send you the BOT file, then, so that it can be fixed?
You hit the nail on the head.Simple.Will you give me the bot file?I have a idea to make the eyes wink,but it would take u weight for looks and ai would not do much for it.Sounds interesting. But before you do that, could you explain to me what you plan to do?
One of those Sheck Spinner armour panels on a burst over an eye.
Here's a trick I use to find the the edges without the unattractive edge lines showing up in the final product.OK then, I'll give it over later today, along with a "clean" skin.
In the painting section of the bot lab, I paint each side of the bot a different colour so that I can tell them apart (don't use black, you can add it later if you need it), and then cover the entire chassis with dark edges (2 or 3 clicks) and export the skin. When I open the file, it looks like this (zoomed in 8x):
(https://gametechmods.com/uploads/images/93820sample.PNG)
The little squares in each corner will be noticeably darker (I've darkened them further on the green one for clarity). Those little squares represent the very edge of what will show up on the actual robot. You can connect them together to make one big rectangle and voila, you have the exactly right sized canvas to work with - the excess dark edge outside this rectangle will not show up on your bot.
If you're working with a non-rectangular side, you'll have to mess around a little to figure out exactly where the bounds are, but the dark edges will get you pretty close.
Anyways, just keep that for future ref. I'd be glad to take a look at Beast of Bodmin, if you don't mind handing over your baby.
I may sound like a greedy+1 me, and I'll let you have it :approve:by saying this, but could I have that rep, purely for fun, of course : :approve:
How come you didn't use clear dome sheets for the flipper like you did the last time you made it?That version wasn't mine.
Super, I'll go and make the necessary preparations :beer:+1'dI may sound like a greedy+1 me, and I'll let you have it :approve:by saying this, but could I have that rep, purely for fun, of course : :approve:
Remind me tomorrow and I'll +1 again. It's just a click. ;)
kSuper, I'll go and make the necessary preparations :beer:+1'dI may sound like a greedy+1 me, and I'll let you have it :approve:by saying this, but could I have that rep, purely for fun, of course : :approve:
Remind me tomorrow and I'll +1 again. It's just a click. ;)
EDIT: Wait a minute, it's gone the other way.
There, I gave you rep, now rejoin my NASCAR tournament before I change my mindThanks. I'll see what I can do, then.
< Above Content Deleted >Alright Joe, I'll keep that in mind.
Everyone stop right now..
Not another word on this rubbish or you wont like my next move..
< Above Content Deleted >I thought that was your next move. :P
Everyone stop right now..
Not another word on this rubbish or you wont like my next move..
I`d like to have a list with the ones we already have (not like on the talk page)I think there's already one on the wiki somewhere, but I don't think it's been updated in some time.
;)I`d like to have a list with the ones we already have (not like on the talk page)I think there's already one on the wiki somewhere, but I don't think it's been updated in some time.
Oops, didn't get that part the first time :rolleyes:;)I`d like to have a list with the ones we already have (not like on the talk page)I think there's already one on the wiki somewhere, but I don't think it's been updated in some time.
editing the first post.Ah, OK then. There might be a likelihood, but for certain reps, it may be simpler to add parts onto existing chassis shapes.
is there a change of making some shell for special shaped robots like JB has done for Tentomushi?
A square Based Pyramid would be one of the easiest components to make..Ah, that'd be super when the time comes for it. Thanks Joe :approve:
when the time comes I'd be happy to make one to fir the rep and match the colour / size
couldn`t you resize the Lightningspike? (just for that example)
We could use my Punjar rep for Corporal Punishment.Might be an idea. We might need to alter parts of the chassis and give it its lifter first, though.
Also, doesn't Jack have a Victor 2 rep? We could use that for this.He does- I'm quite sure we can ask him.
Could it be suggested that we start a new list for replicas we have/don't have?
Also, doesn't Jack have a Victor 2 rep? We could use that for this.
Could it be suggested that we start a new list for replicas we have/don't have?
If that happens, I can probably pop off a rep or two. I'm kinda in a rep mood again. :PAlso, doesn't Jack have a Victor 2 rep? We could use that for this.
Indeed! It's super accurate in a sense that is sucks as much as the original! :D
Should I put it on the bot exhange to make it available for this project?
Pop it in a .zip/.rar with a screenshot, upload it to the file host, then put it next to the name on https://gametechmods.com/RA2wiki/index.php?title=Talk:Robot_Wars_Series_3_Mod (https://gametechmods.com/RA2wiki/index.php?title=Talk:Robot_Wars_Series_3_Mod)
(Well, that's how I think we should be doing it)
No. Now I can not send either Hypno-Disc or Judge Shred because I forgot my Wiki pass and user.Surely you can ask ACAMS?
Already asked Joe, He only knew my user not my pass.No. Now I can not send either Hypno-Disc or Judge Shred because I forgot my Wiki pass and user.Surely you can ask ACAMS?
Well, if you know the Username, surely you can request a password reset?Already asked Joe, He only knew my user not my pass.No. Now I can not send either Hypno-Disc or Judge Shred because I forgot my Wiki pass and user.Surely you can ask ACAMS?
No.
Speaking of the bot exchange, Sierra built and posted a Rippers Revenge replica on the DSL MW section. Anyone care to assess it?Just had a little look and...
I posted about it in the pay tribute to replicas.I just got a idea for stinger,we just remove the mace of Hypnos rep then put a saw on the end,as i remember it had a saw on the end.A saw on Stinger?
we already have a Stinger replica.
Also stinger DID have a saw in Series 3.Technically, it was an unpowered grinding wheel, but still :P
Great plan Ava Perón, just one minor hitch:Crud,my eyes arent that good after all :P.I just recently had a eye test,it was ok but maybe i need another LOL.we already have a Stinger replica.
Oh,if this is a mod for DSL then i pray sonnys Rep of cassius II isnt used,if its the one from the replica pack in his youtube account.It cannot self right if its fired like,5 flips.In which case, take a look at Page 4- you'll be pleasantly surprised.
On a side note, there's a little something I've also been meaning to show-
(https://gametechmods.com/uploads/images/86432Cassius2II.JPG)
Voila! It's an improved Cassius II rep, changed considerably from the Replica Wars original. Most obvious difference, it's got more sloped and angled bodywork, more closely refined to look like the original robot.
At the same time, it functions more like the real thing in a way, too- for starters, I removed that daft-looking skirt hinge from the front wedge, replacing it with a tiny plastic edge along the front wedge (look closely), and I made the piston at the back longer.
As demonstrated in the screen below of the rep giving the Judge some Air-time, the flip-up paddle no longer uses those fragile angle connectors (thus stays in one piece for much longer), and the drive wheels have been raised from the back, giving the illusion of air suspension-
(https://gametechmods.com/uploads/images/63176Cassius2flip.JPG)
And that's about it, with these new changes coming together to massively improve it in terms of both looks and fighting capabilities. Comments?
(Last post by me x 9999)Well, I'm certainly glad you like it. In the meantime, maybe you'd also like a quick look at my Mortis rep-
(http://i.imagehost.org/0046/Untitled_28.png) (http://i.imagehost.org/view/0046/Untitled_28)
GF93:Oh.My.God.
RR:SHUT.UP.
I would suggest to make customflippermakers with more hp anyway (may a huge flippermaker with the shape of cassius flipper?)That's an idea- a transparent one constructed like the real one (IE. Polycarbonate sheeting with a metal frame underneath) would be excellent.
yeah stuff like that. but we need someone who knows how to ;) I would like to have a custom bodyshell for each botso we had the right dimensions for each but that would be an *ssload of workIndeed- maybe if we could get Joe or someone to help, I can edit the paintjob accordingly.
yeah. joe mad and/or click but he`s busy making DSL3Even still, It's good to see that DSL is still being worked on- I hear that Click's working on an improved Firestorm 5.
yeah. joe mad and/or click but he`s busy making DSL3Even still, It's good to see that DSL is still being worked on- I hear that Click's working on an improved Firestorm 5.
Indeed- Click mentioned it after finishing that improved El Diablo rep. Hopefully it'll be better than the one currently in DSL- it's got a terrible wedge and a rounded back that wasn't on the original robot.yeah. joe mad and/or click but he`s busy making DSL3Even still, It's good to see that DSL is still being worked on- I hear that Click's working on an improved Firestorm 5.
<3!
/me Firestormfanboy
edit: lol? the / me thing works in posts? :D
yeah. and with DSL 2.1 it launched itselfup in the air wit every flipThat's why I altered the DSL 2.1 download to keep the original DSL2 Firestorm, which had a lifter motor instead. Still not quite perfect, but nowhere near as glitchy.
I think we should continue your idea and fix some of the replicas to make a DSL 2.1.1or something :PMight be worth thinking about.
best bot ever <3 :)
si. S3 version. That`s the bot I always had i mind after RW went of the TV screen and I hadn`t internet. I was off robot wars for about 7 yearsWell, it's nice to know someone else who has a liking for a Series 3 bot- although I have to wonder- who would win in a fight between Cassius II and Firestorm 1?
Sorry to be pedantic, but i'm willing to help make replicas for this, but is there an actual list of what still needs to be made, without having to scan through all 23 pages?It is on the wiki go into the recent changes look for Robot Wars Series 3 Ai and push discussion when you open the page
I think we should continue your idea and fix some of the replicas to make a DSL 2.1.1or something :P
best bot ever <3 :)
Skin the drums and saws. Never use ballasts or black batteries. Use 4 ant batteries and what weapon motors are those?some cheat custom ones from alphaism ra2 rw ai i think
That looks more like Attila.:facepalm:
The issue is, this is a BIG mod, and would require an ungodly amount of work (something I didn't note when we were starting this project 4 years ago), and if you look at the first post... most of those contributors hardly ever visit the forum, and those that do may not be interested (I know I suck at replicas so I couldn't continue).Now THAT'S an idea!
What I personally would suggest to you is build up a big pack of awesome looking replicas, and then create your own AI Pack/mod. Usually I'd tell people not to do this but usually people just want to make their ordinary bots into a pack nobody would download, whereas most people like replicas. So yeah, if I were you, keep building, then maybe learn how to AI those bots and create your own awesome replica pack :)
Thyrus, if you don't mind custom components getting involved I can sort you out a few parts for robots if you want such as 'Fire Storm,' 'Panic Attack,' 'Hypno-Disc mkI,' 'Blade' & 'Trident.'That sounds good.
Any little helps doesn't it?
Thyrus, if you don't mind custom components getting involved I can sort you out a few parts for robots if you want such as 'Fire Storm,' 'Panic Attack,' 'Hypno-Disc mkI,' 'Blade' & 'Trident.'Sure. I might start to work on this again when I have more time than I have now. Until then you really could provide help rot Tommys pack if he`s going to pull it through
Any little helps doesn't it?