Author Topic: Robot Wars RA2 - OFFICIAL MOD  (Read 623455 times)

Offline Sircreepalot2

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2220 on: September 17, 2015, 10:21:37 PM »
wow this mod throws me back to the days where i had no idea what i was doing.  im just confused and huuuuuuu
"You've heard the hymns, whispered throughout the lands. 
ooo macho madness oo o macho madness
OOO MACHO MADNESS OO O MACHO MADNESS"
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2nd place in Plan B- mcfreakinloseit

Offline HurricaneAndrew

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2221 on: September 17, 2015, 10:22:26 PM »
wow this mod throws me back to the days where i had no idea what i was doing.  im just confused and huuuuuuu

So like, a month ago?

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Offline Sircreepalot2

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2222 on: September 17, 2015, 10:23:57 PM »
ye
"You've heard the hymns, whispered throughout the lands. 
ooo macho madness oo o macho madness
OOO MACHO MADNESS OO O MACHO MADNESS"
                      -Macho Man Randy Savage

2nd place in Plan B- mcfreakinloseit

Offline Merrick

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2223 on: September 17, 2015, 10:37:45 PM »
so can we just do irl in this because that would be cool

Are you really that retarded?
A great mod just got released and all you can do is "call out retards". Do you ever have anything positive to say? lol smh

Don't rise to him. He's like the ultimate anti-RW user on the forums, the only possible reason for him even being in this thread is to troll and attention-seek.

Offline Natef

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2224 on: September 17, 2015, 10:38:47 PM »
I have nothing but praise for this mod! Thank you to all of the people who made it a reality!

Offline MassimoV

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2225 on: September 17, 2015, 11:52:58 PM »
Excellent work with the mod. Looks and plays excellent.

Offline DaSnowingSteak

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2226 on: September 18, 2015, 12:26:48 AM »
It's over the wait is finally over.  Also HB I'm planning to send you some feedback soon.
The Steak is reborn.

Offline rhys746

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2227 on: September 18, 2015, 01:20:44 AM »
Was there house robots in this?

Offline playzooki

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2228 on: September 18, 2015, 01:35:39 AM »
lol @ how people think this is better than ironforge.

Offline yugitom

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2229 on: September 18, 2015, 01:36:52 AM »
I wish I could have played this when it initially released and now but can't due to work. I'm definitely playing this as soon as I get back.

Offline cephalopod

Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2230 on: September 18, 2015, 01:41:34 AM »
Q&A

Q: Why have you changed the orbit camera?
A: Simple. We didn't. :P

Q: WHERE IS -insert robot here-?!? YOU MADE A MODEL AND IT IS NOT HERE.
A: We either couldn't get permission or the model wasn't up to standard, and the modellers were too busy working on the literal truckload of other reps. ;)

Q: Axebots havok occasionally. Why?
A: RA2. Hahah, sorry about that. There are some things we just can't mod.

Q: The retro bots seem a little weak. How come?
A: Because they are weak. Fun fact for you, wanna know why everyone was SO SCARED of Hypnodisc? Eric (recently under ownership of our team member Riptide) has a total armour thickness of... 1/2mm titanium. I'm putting at least 6x that on the front of my BEETLEWEIGHT.

Q: Is this mod just for IRL?
A: Primarily, yes.

Q: House robots?
A: Soon.

Q: I AM PLAYZOOKI AND-
A: Stop.
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Offline Badnik96

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2231 on: September 18, 2015, 01:44:02 AM »
Okay I just spent pretty much 5 hours playing this thing. It's excellent.

For those of you that don't know, Robot Designs has the bot file of every bot in the mod, plus a few extras. These are:
-Explosion 1
-Breaker Box with 360 degree weapon control
-Several variants of Sewer Snake
-Manta US (unchanged from Wham's mod)
-Iron Awe 2.1
-Tanto
-St. Agro

Also a ton of components. I'm in love with the way they did the asymmetrical weapons.

Offline cephalopod

Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2232 on: September 18, 2015, 01:45:49 AM »
I forgot to add, <3 thank you all for the positivity.
Also yeah, some little bonuses in the RD folder :)
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Offline RpJk

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2233 on: September 18, 2015, 01:46:30 AM »
I'll just post my quick thoughts here and there's good news and Bad news.

Good News: An absolute fantastic job by the team. There's more care in this mod than in a lot of games I've played recently. You can see the love put in it.

Bad News: I thought this would be the thing that would get me back into RA2 but sadly I think I've grown out of it. Nothing to do with you guys but thats how I feel.

Great Mod people.
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Offline joshd6453

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2234 on: September 18, 2015, 02:52:38 AM »
Anyone got a completed bot list?

Cant downloads this until i get home from work  :facepalm:

Great job guys  :bigsmile:

Offline HereticBlue

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2235 on: September 18, 2015, 04:05:39 AM »
Thank you so much for the positive feedback so far guys! :) It really means a lot to us.

Admittedly some arenas aren't finished and theres not even 1/4 of the new weapons we wanted to include, simply due to time constraints. But Either way we didn't want to make you guys wait any longer to try out these replicas and get the classic feel of Robot Wars, RW Arenas of Destruction and RW Live all rolled into one.

Some things have changed from regular mods, like the assembly of spinners, crushers and some axes. They are two/three piece components that have to be mounted to a mega adapter and rotated into position. Spinners have an invisible half because the collision is only for one single tooth, so you need to hit F12 and rotate the invisible half until the collision is 180 degrees from the visible part of the drum. This does seem like time wasting but.... It does mean you hit your opponents a lot harder than before and ootas with verticals are very much possible. The motors and lips battery, believe it or not, if you get these components in real life you will get the same amount of oomph. The team is built of roboteers so we've had a play with most of these ourselves. Oh and I hope the music & sfx upgrade for the arenas and UI helps you get that RWED feel.


Thank you so much lads, either way it's great to see that you're all enjoying yourselves and you're all happy with the mod. It's nice to see that the majority of you have remembered we've done this with our spare time for the fans, and aren't complaining like they've paid us for it.
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Offline ecolusian

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2236 on: September 18, 2015, 04:41:34 AM »
Q&A

Q: WHERE IS -insert robot here-?!? YOU MADE A MODEL AND IT IS NOT HERE.
A: We either couldn't get permission or the model wasn't up to standard, and the modellers were too busy working on the literal truckload of other reps. ;)


OOOOOOOOHHHHHHHHHHHH, so thats why diotior and wheely big cheese arnt in this mod.
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Offline G.K.

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2237 on: September 18, 2015, 04:54:23 AM »
Thank you for putting all the bots in the Robot Designs folder so we don't have to!

This
My above post explains everything about everything.

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Offline HereticBlue

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2238 on: September 18, 2015, 06:22:04 AM »
Thanks again lads :) has anyone tried out the new events? Or given Last Rites, Breakerbox full tilt, Iron Awe 5 and Behemoth a wirl? ;)
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Offline Mystic2000

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2239 on: September 18, 2015, 06:49:39 AM »
This looks amazing, but just seeing the size of the .zip file as my computer is struggling to download it makes me fear that i blast away my entire free space on my hard drive when i'll try to unzip it
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