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Robot Wars RA2 - OFFICIAL MOD
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Author
Topic: Robot Wars RA2 - OFFICIAL MOD (Read 691669 times)
HereticBlue
Posts: 447
Rep: 22
Team Immersion Robotics
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #240 on:
May 29, 2014, 07:05:57 PM »
Jesus, I see the threads gotten a bit popular.
Erm, where do I start?
Thank you to everyone who has attempted to calm everyone down, its a shame it didn't really work though. :P
And in response to all you randy requesters, I'm not doing Big Cheese because I've already made its successor, unless its for the series 3 RW AI pack I volenteered to help out with, you'll also find Trident, Scutters Revenge and many more in there when that's finished. I've already done the series 5 SMIDSY too so I'm not going to bother with the series 7 version.
Ripper, M2 and Maelstrom/St Agro you'll see with Titan if your on the subscribers list, I'm not saying whether or not I have done them already, you'll just have to wait and see.
Mace 2 & Gemini are two robots I can decide between. If I make Gemini then please understand that it will be a massive kick in the face as they will end up being like the Minibot toy, joined back to back.
Yes that was splinter being flipped by Gravity, no I'm never doing Twn trwn, I'd rather smoke my cigarettes the wrong way round then do that. I am tempted by Weldor, its a nice robot and looks juicy to flip out of the arena. Wham's already started Mortis, I'll finish it if he never returns as well as attempt to take over the pack and do a brand new Razer.
Hmmm, you all actually didn't ask for much... Just the same robots repeatedly.
Anyway, I've made a little bit more progress on Crustacean, the dome on the top and bottom of the shell is still more of a cone though. Tsunami I havent started yet though, I'm still trying to work out how on earth I'm going to do it as the flipper will have to made out of 4 pieces.
I guess this should keep you all content for a while?
...Latest addition!
«
Last Edit: June 02, 2014, 01:43:10 PM by HereticBlue
»
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Badnik96
tired of your shit
Posts: 17527
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Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #241 on:
May 29, 2014, 07:34:33 PM »
ooh, propeller head. Always liked that one.
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Live Designs AI
(DSL 2.1 edition)
Component Color Packs
Metal Skull - No Ramps
Replica Wars Arena
RedAce
Host of The Award Winning Deathmatch Series
Posts: 3964
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Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #242 on:
May 29, 2014, 07:44:27 PM »
Nice job with Propeller Head man. I'm still wondering if X-terminator is gonna have than shell skinned.
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HereticBlue
Posts: 447
Rep: 22
Team Immersion Robotics
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #243 on:
May 29, 2014, 07:51:49 PM »
Cheers lads, yes X-terminator will be skinned when I find the time. Well to be honest I was thinking about redoing it entirely.
Anyway here's how Crushtacean Is looking so far in 3DS.
I'm not to sure whether or not this rep will have active weapons, I might just end up designing the collision so that it traps robots between the claws rather than putting the AI or player through the difficulty of trying to grab something.
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Gazea2
Ultra Heavyweight
Posts: 3670
Rep: 9
the one and only
Skype: gazea2
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #244 on:
May 29, 2014, 08:15:48 PM »
I have to say, they all look sick. You're extremely good at modelling. +rep :3
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El Chickenado
Super Heavyweight
Posts: 1034
Rep: 2
from the 200's apparently... dont judge.
See profile for gamer tags: Yes
Skype: El Chickenado
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #245 on:
May 29, 2014, 09:28:50 PM »
atomic is delicious
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"cool quote" poet
dsl showcase
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and my forum game
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and my tournament
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TOURNEY RESULTS
powers of three lost in the first round but to clickbeetle so yeah
battlebots 9... i dont want to talk about it
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FOTEPX
Your dad
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Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #246 on:
May 29, 2014, 10:06:46 PM »
If I could rep you, I totally would - these are officially, the most beautiful things I've seen grace RA2 in a long time. How'd you get these models from 3DS Max into RA2?
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Badnik96
tired of your shit
Posts: 17527
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Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #247 on:
May 29, 2014, 10:51:27 PM »
Why would the two Gemini twins have to be conjoined? Surely you can make only one twin and just have us fight them in team matches or something...
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HereticBlue
Posts: 447
Rep: 22
Team Immersion Robotics
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #248 on:
May 30, 2014, 11:31:39 AM »
Thanks lads, I'm please you appreciate my work, I used Serge's tutorial on 3DS exporting with a little bit of extra advice here and there from Trov to get everything working.
Badnik, You see I would do Gemini as a single robot but I think it would be daft having to go into Team mode just to fight Gemini properly. I guess I can always see what I can do.
In other news, Crushtacean is finished. I was 100% happy with how it looked until it got into the game, so I'm not entirely satisfied but it does put up a damn good fight, dealing with its rivals in the same way as it dealt with Behemoth and Chaos 2.
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Thyrus
Posts: 6210
Rep: 19
Back to purple '17
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Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #249 on:
May 30, 2014, 11:54:16 AM »
so the claws are static?
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Rethyerus
https://gametechmods.com/forums/index.php?topic=2530.0
HereticBlue
Posts: 447
Rep: 22
Team Immersion Robotics
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #250 on:
May 30, 2014, 12:04:50 PM »
Sadly yes but it works brilliantly static rather then them being on bursts/servos bouncing around every time they tap something.
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DaPika
Antweight
Posts: 91
Rep: -1
Lurking is a boring past time
Skype: Roboria20
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #251 on:
May 30, 2014, 12:15:50 PM »
Crushtacean looks awsome.
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El Chickenado
Super Heavyweight
Posts: 1034
Rep: 2
from the 200's apparently... dont judge.
See profile for gamer tags: Yes
Skype: El Chickenado
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #252 on:
May 30, 2014, 05:24:32 PM »
shame the claws are static still awesome though
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"cool quote" poet
dsl showcase
https://gametechmods.com/forums/index.php?topic=15982.msg633553;topicseen#new
and my forum game
https://gametechmods.com/forums/index.php?topic=16175.0
and my tournament
https://gametechmods.com/forums/index.php?topic=16259.0
TOURNEY RESULTS
powers of three lost in the first round but to clickbeetle so yeah
battlebots 9... i dont want to talk about it
father and son tournament: wait i won something...?
YEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSS!
TommyProductionsInc
Ultra Heavyweight
Posts: 1792
Rep: 12
We're so back.
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #253 on:
May 30, 2014, 05:43:54 PM »
I wish I had 3ds max.
The problem is I don't know where to download it and my computer runs on a Pentium 3 processor.
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Jaydee99
WalterWhiteWeight
Posts: 1938
Rep: -23
NEVER ASK NARYAR WHO WAS IN PARIS!!!!
See profile for gamer tags: Yes
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #254 on:
June 01, 2014, 09:37:30 AM »
I don't know where to download 3DS MAX otherwise I'd use it as well. Is there a tutorial on using it here?
Anyway, love crustacean and propeller head.
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Death Grips License Plate:
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https://docs.google.com/document/d/1FtRRdLLY7vqwT0QLZptWaUseFRmSqraoBrq3tmUGjsI/edit
HereticBlue
Posts: 447
Rep: 22
Team Immersion Robotics
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #255 on:
June 01, 2014, 11:14:17 AM »
There doesn't seem to be any 3ds 5 torrents left buzzing around so I use 3ds 8 and there is a tutorial linked below which shows you how to use components. It is a lot to get your head around, and even harder to master. To be honest I'm making a good amount of well sought after components with this pack such as the triple wedges, rammers armour, steel avenger/splinter style axe heads/claws, pistons for decoration on flipper and axe robots and so on so on. but obviously I'm not going to overdo it.
https://gametechmods.com/forums/index.php?topic=3292.0
https://wiki.gametechmods.com/index.php?title=Creating_Components
Anyway, this should be finished soon. Can anyone tell what it is?
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RpJk
♫Time has come to listen to the crying of their puppet souls♫
Ultra Heavyweight
Posts: 1975
Rep: -1
Done and done.
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #256 on:
June 01, 2014, 11:16:34 AM »
Iron Awe 2.1
Applaud my friend, Applaud.
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Old Stock Showcase:
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I've moved to other forums. Under a different name. This is where it all began.
TommyProductionsInc
Ultra Heavyweight
Posts: 1792
Rep: 12
We're so back.
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #257 on:
June 01, 2014, 11:50:44 AM »
Quote from: RPJK on June 01, 2014, 11:16:34 AM
Iron Awe 2.1
Applaud my friend, Applaud.
Could also be just Iron Awe 2.
But yeah, applaud.
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HereticBlue
Posts: 447
Rep: 22
Team Immersion Robotics
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #258 on:
June 01, 2014, 02:40:10 PM »
Haha, cheers lads, Its a bit of a combination to be honest! But its got more in common with IA 2.1.
I managed to get it skinned, into the game, built up and completed, and its bloody brilliant even though I had to get rid of some of a few rivets for the exporting to work.
All In all... I'm chuffed.
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RpJk
♫Time has come to listen to the crying of their puppet souls♫
Ultra Heavyweight
Posts: 1975
Rep: -1
Done and done.
Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
«
Reply #259 on:
June 01, 2014, 02:57:08 PM »
Applaud Applaud again that is awesome.
So whos next out of curiosity?
By the way am I the only one who thinks the thread should be renamed?
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Old Stock Showcase:
https://gametechmods.com/forums/index.php?topic=6590.0
I've moved to other forums. Under a different name. This is where it all began.
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Robot Wars RA2 - OFFICIAL MOD