Oh I'll be doing some banging.......
Oh hey, I remember that from the old Magazine! Interesting to see it again after all these years, I remember thinking how cool the idea of a "Drop & Crush" Pit and Horizontal Sawblades were, actually.The Arenas themselves look awesome too, even in such an early stage. Perhaps they'll work well for the final version of Whammettnuht's Robot Wars 2013 pack?
These look amazing!! Great work! :) I might be able to work with you on converting the mesh to a file RA2 can read - as for the very fiddly coding part, might wanna ask someone like Trov...But yeah I'd be willing to help :)
Maybe separate the pieces of the body, so for example the scoop of X-Terminator can come off? Might be laggy, but adds realism. Also, we badly need more wheels. I would like to see a proper Go-Kart tyre, like the ones on Dominator 2 or TriMangle. Technos are too wide.
Absolutely amazing. Good luck getting these into the game
I particularly love the look of Tsunami and X-Terminator so far- they should be fantastic additions to the pack once they're ready. Mega Morg looks interesting as well, and as much as I dislike it in real life, I suppose I can see Cheap as Chips in there being a good thing, too. At least if only for being able to wreck it with Terrorhurtz. :P
All I would say with Exterminator is, is it worth taking the little bobbles on the self righting hubs off? Then you could make them as a separate component or whatever and actually make them function. But that's not to say anything bad, they all look incredible.
Quote from: GoldenFox93 on November 05, 2013, 08:09:51 AMI particularly love the look of Tsunami and X-Terminator so far- they should be fantastic additions to the pack once they're ready. Mega Morg looks interesting as well, and as much as I dislike it in real life, I suppose I can see Cheap as Chips in there being a good thing, too. At least if only for being able to wreck it with Terrorhurtz. :PCheers mate, I dont know if they will be part of the pack to be honest, Wham hasn't messaged me back. The reason why I dished out Mega Morg is because it is a uniquely shaped robot, it was popular in the series and its Tag Team partners Diotor & X-terminator are already in the game so it would be a good addition for the RW purist.
Quote from: Craaig on November 05, 2013, 08:37:39 AMAll I would say with Exterminator is, is it worth taking the little bobbles on the self righting hubs off? Then you could make them as a separate component or whatever and actually make them function. But that's not to say anything bad, they all look incredible.I would like to do that but to make them fore-fill their purpose realistically within gameplay would be an absolute arse. Invisible righting arms on burst motors might aiding the spikes might be the only way around the issue but It could cause the game to lag.
Interesting. I've always wanted that kind of arena in which the only hazard is a pit and OOTA walls.
I must say I still love tough as nails. It was a smart design, and a simple one: grab opponent, take it into the pit, and win.
Interesting. I've always wanted that kind of arena in which the only hazard is a pit and OOTA walls.Maybe a go at Series 1 next?
How about something like this for the inside? It worked well for a remade version of Vlad the Impaler's srimech I tried in DSL2, so perhaps it might do here as well.(Image removed from quote.)
There were also the wall-mounted flamethrowers, but they might be difficult to implement. Ah well, there's always an optional version of the arena with the sealed pit from the heat final onwards.