Author Topic: ReForged AI Pack - Version 2.0 In Development  (Read 60708 times)

Offline 123savethewhales

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #20 on: August 03, 2015, 02:05:50 AM »
Yeah go for it.  Just a heads up I might nerf the burst motors a bit due to havok complains.

Offline Naryar

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #21 on: August 03, 2015, 02:48:59 AM »
don't call it ironforge stock AI because else people will confuse it with stock AI. At first I thought you wanted to make a stock ironforge mod, or something like that.

Call it Restocked Ironforge ? Ironstock ?

anyways will probably claim a team... dunno whose one, maybe you should make a list of stock teams and people will claim the teams/bots, first come first serve ?

Offline Merrick

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #22 on: August 03, 2015, 03:24:09 AM »
First attempt at this. Not sure if I'm any good at Ironforge.  :dumb)



Offline cephalopod

Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #24 on: August 03, 2015, 04:30:31 AM »
I'd perhaps think about curving the hammer? Just for dat standard feel, you'll hit the shaft on less stuff.
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Offline Merrick

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #25 on: August 03, 2015, 05:01:45 AM »
I'll look into it.

Are these robots supposed to be Standard flavoured, rather than true IRL like the Stock AI then?

Offline Squirrel_Monkey

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #26 on: August 03, 2015, 05:08:36 AM »
Shotgun RIOT!
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline cephalopod

Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #27 on: August 03, 2015, 05:13:59 AM »
Are these robots supposed to be Standard flavoured, rather than true IRL like the Stock AI then?

So assuming 123STW is okay with this, I think I/we can make a Standard Style AI pack (sorry, no irl) that resembles the original Stock AI.

...

1. It must be built using like a Standard bot. (Standard is pretty much competitive DSL or Ironforge where it's competitive but it must be realistic.)

...

4. IRL bots will also be accepted, but they will not be part of the main AI and count as one of the extra robots. More specifically, they will be in the 4th, 5th, or 6th slot (or be in Bot3, Bot4, or Bot5) But any attempt of jokebots will be instantly rejected.

I think so :P
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Offline Merrick

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #28 on: August 03, 2015, 05:26:48 AM »
This is what I get for reading topics in tiny font sizes on my phone.

Well, I can bash out some IRL designs to go alongside the Standard for people like me who are very one-dimensional!  :dumb)

Offline Mystic2000

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #29 on: August 03, 2015, 06:30:48 AM »
I'll give a shot at the rest of the Scrappers team
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Offline RedAce

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #30 on: August 03, 2015, 02:38:24 PM »
Thanks guys.

And man, I'm productive with this. I've gotten three bots in just a couple of hours and I have a couple ideas for the Events. Yes. I did just say that.
"y wod u includ somthin stoopid redace"

Just to have a bit more fun with this and add a bit of flavor with this pack and it gives you something to do when you're bored. It's like Miiverse Posts in certain games. If you don't care about it, you can just ignore it. No harm, no foul.

Also, I for got to put this in the original post, but I added this just in case you were curious:
5. While I'd like the bots to be the same bot type as the originals, you can rebuild some of these bots to be similar but not different enough to deviate too much from the original.

This way, anything that is a pushbot or wedge can be remade to something a little more competitive.

Offline Naryar

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #31 on: August 03, 2015, 03:49:48 PM »
im gonna do all the XTRA bots then

walrus master race

Offline G.K.

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #32 on: August 03, 2015, 06:06:16 PM »
Think I'm claiming Devil as well. I'll try and showcase something this evening.
My above post explains everything about everything.

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Offline helloface

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #33 on: August 03, 2015, 06:24:59 PM »
I'll take a shot at Dementia.
Oh I'll be doing some banging.......

Offline 090901

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #34 on: August 03, 2015, 09:04:59 PM »
yo sign me up for bot 204 and grog. i may do the iceberg bots too

Offline Mr. AS

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #35 on: August 04, 2015, 12:17:12 AM »
Give me MAD, ronin and the high voltage team. Just AI'd red zone and I'll probably send it over tomorrow night after I fine tune the bindings.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Badnik96

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #36 on: August 04, 2015, 03:21:46 AM »
hey i built this a few months ago


if i reskinned it would it be good as lil dog?

Offline Thyrus

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #37 on: August 04, 2015, 03:37:48 AM »
No offence but how is this lil dog?

I would like to help but I havn't got time/internet connection for pc/ironforge installed or downloaded

Offline Naryar

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #38 on: August 04, 2015, 03:46:23 AM »
No offence but how is this lil dog?

yeah it's not. lil dog needs to have a chassis wedge and be very fast, this is just a standard rammer

lil dog should be either just a plain old wedge, a popup (maybe), or a wammer (most likely).

Offline RedAce

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Re: Ironforge 1.1 Stock AI (Name WIP) Project - Discussion/Development
« Reply #39 on: August 04, 2015, 07:23:15 AM »
lil dog should be either just a plain old wedge, a popup (maybe), or a wammer (most likely).
Wammer is probably the best choice for it considering its design. A dog that has fists is comedic, but it doesn't really fit Lil' Dog.