gametechmods

Robot Arena => Modifications => Topic started by: Redalert on October 30, 2018, 12:25:18 PM

Title: Redalert's AI packs
Post by: Redalert on October 30, 2018, 12:25:18 PM
All my AI pack previews and releases will appear in this forum.  [ You are not allowed to view attachments ]  
Title: Re: Redalert's AI packs
Post by: Redalert on October 30, 2018, 12:29:51 PM
My Real Robotics Ai pack is released. feel free to check it out.
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This AI pack features 42+ bots with Firebeetles custom components such as the quake burst motor and superangle motor to develop realistic bots with NO collision meshes such as spinners intersecting batteries.

Believe me- some of the bots are tougher than you think despite being rather simple.
Title: Re: Redalert's AI packs
Post by: Redalert on November 03, 2018, 05:05:44 PM
I rebooted Real Robotics. The patch is with new AI components and UI and the Rebooted version is the whole AI pack made anew.
Title: Re: Redalert's AI packs
Post by: Redalert on November 21, 2018, 09:50:31 AM
Rebooted AI pack in! v1.0 is in DOWNLOADS and ready for play!
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Title: Re: Redalert's AI packs
Post by: Redalert on November 27, 2018, 10:24:11 AM
R. AI v2.0 under development. I will accept teams from other members for this AI pack.
To submit your team, simply create a zip of the bots and teams and PM it to me. USE THIS BINDING FOR ALL BOTS.

 list.append(("Enter Bot Name","Omni",{'radius':0.1,'range':99,'topspeed':99,'throttle':130,'turn':20,'turnspeed':99,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16)}))

Also, submit a txt file containing your team name and motto, and add the image for your team.

There will be reboots and new teams in it from me as well.
Title: Re: Redalert's AI packs
Post by: Badnik96 on December 01, 2018, 03:02:16 AM
I downloaded your 1.0 ai pack and gave it some testing.

A few notes:
-There's a number of robots that are facing the wrong way, indicating you didn't really test this AI pack before releasing it :V
-Unneccessary Roughness could use a range decrease in bindings, right now it will flip over immediately as the match starts
-Quite a few robots are over-steering, which can be fixed by reducing the "turn" value in bindings
-Your popups could be improved by changing their .py from Omni to Popup
-Some robots (Summit in particular) either have weapons too far back or a smart zone too far forward.
-Firewall's weapons don't seem to spin.
-Please get Paint.net or something else that is better than MS Paint. Your team icons have that splotchy "I used paint bucket on a jpeg" feel going on and no one likes that.
-A number of your robots (In Plain Sight and Hazard-To-Game Crab in particular) could do with weaponry changes, as their weapons have normals, severely hindering their ability to gut-rip
-build quality is all over the map, but there are some pretty solid bots in here! Keep up your improvement and upgrading the robots in this pack and I think it has the potential to be up there with some of the greats.
Title: Re: Redalert's AI packs
Post by: Redalert on December 03, 2018, 09:30:49 AM
I downloaded your 1.0 ai pack and gave it some testing.

A few notes:
-There's a number of robots that are facing the wrong way, indicating you didn't really test this AI pack before releasing it :V
-Unneccessary Roughness could use a range decrease in bindings, right now it will flip over immediately as the match starts
-Quite a few robots are over-steering, which can be fixed by reducing the "turn" value in bindings
-Your popups could be improved by changing their .py from Omni to Popup
-Some robots (Summit in particular) either have weapons too far back or a smart zone too far forward.
-Firewall's weapons don't seem to spin.
-Please get Paint.net or something else that is better than MS Paint. Your team icons have that splotchy "I used paint bucket on a jpeg" feel going on and no one likes that.
-A number of your robots (In Plain Sight and Hazard-To-Game Crab in particular) could do with weaponry changes, as their weapons have normals, severely hindering their ability to gut-rip
-build quality is all over the map, but there are some pretty solid bots in here! Keep up your improvement and upgrading the robots in this pack and I think it has the potential to be up there with some of the greats.

The bots that face backwards will turn around and ZIGZAG towards their opponents. Don't worry about it. They work. The weapons on Firewall are powered by a smartzone. Get close to it, and Firewall will activate its weapons.

Unnecassary Roughness is in "RebootVille" and will be rebooted sometime.

Hazard-to-Game Crab is Rediculous I tried razor tips- it StArTeD BoUnCiNg!!!

Check my stock showcase for reboot data. In Plain Sight has already been rebooted.

I'll see if I can find the "Popup" binding and the "Paint.net."

Thanks for your thoughts. This will help me SO MUCH. :))))))))))))))))))))))))))
Title: Re: Redalert's AI packs
Post by: Badnik96 on December 03, 2018, 10:29:51 AM
The bots that face backwards will turn around and ZIGZAG towards their opponents. Don't worry about it. They work.

no see thats not how this game works
Title: Re: Redalert's AI packs
Post by: kix on December 03, 2018, 10:45:33 AM
The bots that face backwards will turn around and ZIGZAG towards their opponents. Don't worry about it. They work.
They would work if you lowered turnspeed
Title: Re: Redalert's AI packs
Post by: Redalert on December 03, 2018, 12:02:28 PM
The bots that face backwards will turn around and ZIGZAG towards their opponents. Don't worry about it. They work.
They would work if you lowered turnspeed

You're right. I'll try that.

Anyway, Badnik said I the weapons and smartzone were too far back on Summit. Well...
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Title: Re: Redalert's AI packs
Post by: Badnik96 on December 03, 2018, 12:21:10 PM
ok if the weapons are there then its too far forward

other bots are gonna climb up the wedge, and when theyre at the top of the wedge itll fire instead of when its on the weapons

also those weapons are super far back and there isnt really a lot of them so fix that

also lower turn fixes the zigzag issue not turnspeed dont listen to kix
Title: Re: Redalert's AI packs
Post by: Redalert on December 03, 2018, 12:34:21 PM
ok if the weapons are there then its too far forward

other bots are gonna climb up the wedge, and when theyre at the top of the wedge itll fire instead of when its on the weapons

also those weapons are super far back and there isnt really a lot of them so fix that

also lower turn fixes the zigzag issue not turnspeed dont listen to kix

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Title: Re: Redalert's AI packs
Post by: Reier on December 03, 2018, 12:42:05 PM
why do you keep calling them reboots
Title: Re: Redalert's AI packs
Post by: Redalert on December 03, 2018, 12:45:22 PM
why do you keep calling them reboots

It's like rebooting a computer- restarting it again. I just use the term to summarize rebuilding the bots.
Title: Re: Redalert's AI packs
Post by: Reier on December 03, 2018, 12:59:57 PM
its a rebuild

calling it a reboot just confuses everyone when it has nothing to do with a reboot
Title: Re: Redalert's AI packs
Post by: Redalert on December 03, 2018, 01:12:47 PM
its a rebuild

It's that and different wire connections and bindings.
Title: Re: Redalert's AI packs
Post by: Badnik96 on December 03, 2018, 01:58:52 PM
i mean its really a semantics thing but literally everyone else just calls them rebuilds
Title: Re: Redalert's AI packs
Post by: Redalert on December 05, 2018, 01:31:00 PM
Next reboots- Bots that start out backwards will be changed so they face forwards.
Title: Re: Redalert's AI packs
Post by: Redalert on December 10, 2018, 09:35:21 AM
RedForge AI pack under development...

>New AI for Ironforge.
>Bots developed from me and other people including my family.
>Reskinned Combat Arena.
>New UI.
Title: Re: Redalert's AI packs
Post by: Redalert on December 13, 2018, 04:27:34 PM
Team0 of RedForge complete.
Title: Re: Redalert's AI packs
Post by: Redalert on December 14, 2018, 12:05:20 PM
RedForge progress update- Bots so far completed- 8.

Robots shown below- 5/8.
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(top left) Wild Thing, (top right) Pain Killer, (middle left) Effect, (middle right) Detonator, (bottom left) Flip!.
Title: Re: Redalert's AI packs
Post by: Redalert on December 16, 2018, 07:56:43 AM
Team1 of Redforge complete.
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Title: Re: Redalert's AI packs
Post by: Redalert on December 17, 2018, 06:41:03 AM
Team2 of RedForge complete.
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Team3 being rebooted after crashing the computer. So far, so good.
Title: Re: Redalert's AI packs
Post by: Redalert on December 17, 2018, 03:22:08 PM
-for the last time- Please tell me what's wrong with my AI packs!
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Badnik posted the bots are facing the wrong way. Got 'it. What else?
Title: Re: Redalert's AI packs
Post by: Redalert on December 19, 2018, 05:51:38 AM
6 teams have been added to my hardcore AI packs.
Rebooting these bots...
BLACK LIGHTNING CLONE
Super Tempest
In Plain Sight
Tempest

Version 1.0 is being rebooted.
Title: Re: Redalert's AI packs
Post by: Redalert on December 24, 2018, 08:03:23 AM
V1.0 is rebooted. Release in 2019 featuring...
New Super Tempest
New BLACK LIGHTING CLONE
A bunch of slight tweaks to other bots in the pack.
Title: Re: Redalert's AI packs
Post by: Redalert on December 26, 2018, 10:13:06 AM
V1.0 reboot complete. Expected release- Jan. 2019.

V2.0 halfway complete.

RedForge being redone after unexpected error in game.
Title: Re: Redalert's AI packs
Post by: Redalert on December 26, 2018, 09:48:18 PM
3 teams in RedForge complete. Working on Team4. Details later.
Title: Re: Redalert's AI packs
Post by: Redalert on December 29, 2018, 08:18:10 AM
3 teams just added to v2.0.
First three teams of RedForge tested and working.
Title: Re: Redalert's AI packs
Post by: Redalert on December 30, 2018, 08:04:30 AM
Okay. Only 5 teams left for 2.0. No crap-rating them, please.
Title: Re: Redalert's AI packs
Post by: Badnik96 on December 30, 2018, 02:50:45 PM
 :WWP
Title: Re: Redalert's AI packs
Post by: Redalert on December 31, 2018, 07:55:44 AM
:WWP

YOU have A point. I need MORE pics.
Title: Re: Redalert's AI packs
Post by: FightingBotInformal on December 31, 2018, 03:48:38 PM
:WWP

YOU have A point. I need MORE pics.
then post the pics instead of telling him that you need more pics
Title: Re: Redalert's AI packs
Post by: Redalert on January 01, 2019, 11:03:17 AM
Got ‘it. I’ Post pics when I get the chance...
Title: Re: Redalert's AI packs
Post by: Redalert on January 03, 2019, 07:03:30 PM
Team23 of 2.0.
(Top left to bottom right) Spy, Cuts and Bruises, Flying Chaos, AW-Gyser, BW-Raptor, 3v3lyn
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Title: Re: Redalert's AI packs
Post by: Redalert on January 03, 2019, 07:18:34 PM
RedForge AI pack 1/4. completed. Pics will be displayed later.
Title: Re: Redalert's AI packs
Post by: Redalert on January 04, 2019, 08:18:37 PM
Team6 and Team7 completed.
Special Forces 2 almost finished.
Title: Re: Redalert's AI packs
Post by: Redalert on January 05, 2019, 07:11:58 PM
Special Forces 99% completed.
Title: Re: Redalert's AI packs
Post by: Badnik96 on January 06, 2019, 02:13:32 AM
:WWP
Title: Re: Redalert's AI packs
Post by: Redalert on January 06, 2019, 07:06:26 AM
I will submit pics tomorrow. Trust me.
Title: Re: Redalert's AI packs
Post by: Badnik96 on January 07, 2019, 04:35:20 AM
stop ****ing posting if you have nothing to add jesus christ i cant stand you and your one word posts just ****ing stop please you drive me insane
Title: Re: Redalert's AI packs
Post by: kix on January 07, 2019, 05:01:46 AM
Ouch badnik is auch a madnik
But yeah, Redalert please dont post unnecessary stuff or we will have to put a post limit per day on you
Title: Re: Redalert's AI packs
Post by: Redalert on January 07, 2019, 06:10:26 AM
I already told you- I’m posting pics of what I’ve done today.
If you can’t stand it, I’m not holding you back. Go ahead and ignore this topic.
Title: Re: Redalert's AI packs
Post by: kix on January 07, 2019, 06:22:38 AM
(https://cdn.discordapp.com/attachments/486231999548358681/531809579777130516/Screenshot_2019-01-07-13-20-10.png)This post was not necessary man, i think this thread/ai pack was not necessary
Title: Re: Redalert's AI packs
Post by: Redalert on January 07, 2019, 06:54:51 AM
(https://cdn.discordapp.com/attachments/486231999548358681/531809579777130516/Screenshot_2019-01-07-13-20-10.png)This post was not necessary man, i think this thread/ai pack was not necessary

Thread- I understand.
AI pack- I could NOT develop AI packs, and you’d realize just how much I try to contribute to GTM, and GTM would drop. I’m trying to keep GTM alive.
Title: Re: Redalert's AI packs
Post by: Redalert on January 07, 2019, 08:07:25 AM
Okay. Here's the progress I've made so far...
The RedForge teams range from weak to very strong, as well as IRL to unrealistic.
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Title: Re: Redalert's AI packs
Post by: Redalert on January 07, 2019, 08:58:39 AM
1.0 rebooted released. no crap-rating it one star for no apparent reason!
If you experience any problems, PM me or post your problems in this topic.
DOWNLOAD HERE- https://gametechmods.com/forums/downloads/?sa=view;down=442
Title: Re: Redalert's AI packs
Post by: Redalert on January 08, 2019, 12:09:56 PM
RedForge still under development.

2.0 being tested for errors...

Stock AI 3 under development.
> new stock AI bots rated for beginners. Not advanced players. (These bots would be considered n00b bots by advanced players.)
> features 28 AI teams and 74 new bots.
> Stock AI 3 is a match for the original stock AI, but slightly stronger,
> based on IRL.
Title: Re: Redalert's AI packs
Post by: Redalert on January 11, 2019, 01:34:24 PM
Developing the wandering spinner portion of RedForge!

Special Forces 2 is being completed today.
Title: Re: Redalert's AI packs
Post by: Redalert on January 12, 2019, 06:57:14 AM
Special Forces 2 is completed and released!

15 new teams, 90 new bots.
Title: Re: Redalert's AI packs
Post by: Redalert on January 14, 2019, 06:22:41 AM
RedForge 2/3 completed.
Title: Re: Redalert's AI packs
Post by: Redalert on January 15, 2019, 09:45:30 AM
More bots featured in RedForge...
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Title: Re: Redalert's AI packs
Post by: Redalert on January 16, 2019, 03:21:48 PM
Team9 done!
Title: Re: Redalert's AI packs
Post by: Badnik96 on January 16, 2019, 07:28:17 PM
:WWP
Title: Re: Redalert's AI packs
Post by: Redalert on January 17, 2019, 02:05:53 PM
Sometimes I don't have time to get good pics, especially if you have to create multiple bots in a short period of time...
Title: Re: Redalert's AI packs
Post by: Badnik96 on January 17, 2019, 02:06:31 PM
it literally takes ten seconds to press f11 when youre done with a robot
Title: Re: Redalert's AI packs
Post by: Redalert on January 17, 2019, 02:08:17 PM
It literally takes 30 seconds to edit an image, but when you don't have 30 seconds to spare, you can't do it.
Title: Re: Redalert's AI packs
Post by: pokebro14 on January 17, 2019, 02:23:18 PM
It literally takes 30 seconds to edit an image, but when you don't have 30 seconds to spare, you can't do it.
You did not seriously just say you don't have 30 seconds.
Title: Re: Redalert's AI packs
Post by: Redalert on January 17, 2019, 03:16:19 PM
in most instances, I do. Sometimes, however, I don't.
Title: Re: Redalert's AI packs
Post by: Reier on January 17, 2019, 05:42:46 PM
It literally takes 30 seconds to edit an image, but when you don't have 30 seconds to spare, you can't do it.

maybe if you didnt post so often saying you don't have pics youd have more time
Title: Re: Redalert's AI packs
Post by: Redalert on January 18, 2019, 06:59:48 AM
It literally takes 30 seconds to edit an image, but when you don't have 30 seconds to spare, you can't do it.

maybe if you didnt post so often saying you don't have pics youd have more time

I post whenever I'm not playing RA2
Title: Re: Redalert's AI packs
Post by: pokebro14 on January 18, 2019, 10:07:17 AM
It literally takes 30 seconds to edit an image, but when you don't have 30 seconds to spare, you can't do it.

maybe if you didnt post so often saying you don't have pics youd have more time

I post whenever I'm not playing RA2
social life 100
Title: Re: Redalert's AI packs
Post by: Redalert on January 18, 2019, 10:36:44 AM
I'll send in screenshots of RedForge when I have the chance again.