I wanted to post this on the 20th, but I wasn't able to:
Border-Wall Arena. Has both a yuge wall and the Pence Fence
tm. Originally, I was going to have the hazard for this arena be a wall that gets 10 FEET HIGHER as the match progresses, but it seems RA2 has trouble with upwards-facing pneumatic hazards. I'll just have to think of something else to throw in there.
Combat Zone updated to be more tourney-friendly:
I've gotten rid of the typical spikes and saw hazards that I've seen people use in tourneys exactly 0 times. They have been replaced with flippers in each of the 4 corners.
They operate on the same code as the hellraisers in the octagon arena, which I'm half-considering updating so that it doesn't fling LWs into space and barely lift SHWs, we'll see.
The hazard stripe skin is most likely temporary until I figure out what else to put on it. I also have a version of the combat zone without any hazards at all, it will be reskinned though so people don't go "why are there 2 combat zones???"
I plan on including 4 more teams in the next release, here's a small sample of the robots:
Almost all of the robots have been built, but some of them either need wonky obscure AI .py's or completely new AI .py's.
Lastly, it's come to my attention that sli.mg (which I've been using to host my images) has gone down. I've replaced the last page's worth of posts with imgur links and will get around to replacing the rest later.