Author Topic: questions regarding game music and texture packs  (Read 1845 times)

Offline toAst

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questions regarding game music and texture packs
« on: September 28, 2014, 12:30:43 PM »
well now that i've started to get back into modding my game (and back into the game itself) i remember that you could change the music in the game by dragging over the music that you'd want playing in the bot lab and other areas, however i don't remember if it was nessecary for you to change the name of the music file to avoid crashing the game or having what you'd like playing in the appropriate places. anyone who's done this able to explain it to me?

also, i'd like some suggestions on good texture and decal packs for the game. i've added dozens of my own decals but some of them do crash the game when i click on them despite being the proper file size and all of that. i've got to sift through and remove them. i would like to really max out the potential for nice skins in game without having to deal with skinning via ms paint (only image editing software i have on this computer, which isn't actually mine so i can't just download programs all willy-nilly) and im sure quality can be hit or miss so i'd like to know what's the best of the best so i'm not clogging up my botlab paint screen with nonsense i'd never use

much love as always yall and thanks in advance for any tips tricks and reccomendations
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Offline Naryar

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Re: questions regarding game music and texture packs
« Reply #1 on: September 28, 2014, 12:51:54 PM »
I don't think adding music files crashes the game.

From my experience the name needs to be changed, though.

Offline yugitom

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Re: questions regarding game music and texture packs
« Reply #2 on: September 28, 2014, 12:55:32 PM »
Just add the music to the folder. It does not need to be renamed. You can also have as many songs in one folder as you want, as the game will just cycle through them.

Offline toAst

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Re: questions regarding game music and texture packs
« Reply #3 on: September 28, 2014, 01:00:45 PM »
wonderful, wonderful

now asides from that, it wouldnt effect the in battle sounds would it? it'd be annoying if the announcer gets replaced with one song, some commentary with another, sound effects with the next, and before i know it i've got overlapping music everywhere.

thanks again yall
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Offline Mr. AS

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Re: questions regarding game music and texture packs
« Reply #4 on: September 28, 2014, 01:00:48 PM »
Music files MUST be .mp3 with 128 kbps or it will not work. Put them in the Music folder under Main UI, Team HQ or Workshop.

Texture files MUST be 24(?) bit .bmp that is a power of 2 by power of 2 large (32x32, 64x64, 128x128, 256x256, etc) or it will not work either. Decals can either be .bmp or .tga, but people use .tga because it allows for transparency.

Music does not effect sound, sounds are in the Sounds folder, of course.
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