For once the mods did something right
Oh, and it PROPERLY decompiles the carsteering.
It does infact, so now how do I recompile it?
Your decompiler still can't do the Flextop arena, though. As soon as it gets past the first object, it says "Error! Unknown object type!" and quits.
It replaces the geometry proxy name of the object Edward_Hippostrom_Memorial_Plate with "x;" (it should be null),
and it also still can't decompile the Plane object. "Plane01" should have *HAVOK_GEO_TYPE Plane, but it switches to "Standard". Dummy's decompiler did this too, and I had to manually edit the compiled file in hex mode to make it a Plane.
Then there's this "*MODEL_TYPE Basic Model" at the end that I'm not sure what it is.
Just gotta wait for the compiler to see if it can do wheels.
GMID_HAVOK_ANGULAR_DASHPOT
Doublepost:the flextop has an object of typeCode: [Select]GMID_HAVOK_ANGULAR_DASHPOTaccording to the _txt.gmf that came with robot arena 2, and decompiler just doesn't know it. Well, I suppose it's time to power up my hex editor. I may fix it in just about 30 minutes or so.
svn checkout http://gmftoolkit.googlecode.com/svn/trunk/ gmftoolkit-read-only