Airforce.py"Spread your wings and fly.."
Now you can AI your own flyers the same way as they acted in the Epic Flyer challenge..
-AIing make Easy - Shortest Bindings you will ever need
-Easy to use Variables
-New Control Names!!! :O
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https://gametechmods.com/uploads/files/Airforce.rarExample Bindings : list.append(("Flyer","Airforce",{'nose':math.pi,'Spinup':10, 'range':99, 'weapons':(1,)}))
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You will need the controls..Spin (Analog control so the AI will shut it off after liftoff)
Launch (Button or Analog that is wired to fire the pistons)
How the Variable works?'Spinup' in the Binding line deturmines the length of time the robot will Spin before using the Launch control (then shutting off Spin)
Re-Launch actionsOnce the flyer looses its Trinity effect and lands on the ground it will sit stationary (keeps firing pistons though which potentially assist in self righting)
If its counted out it will then stop and revert back to the start of the match phase and spin / launch to break count..
Obviously if its butter side down it wont fly..
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Enjoy