Author Topic: Containment Cube  (Read 8164 times)

Offline J

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Re: Containment Cube
« Reply #20 on: August 17, 2011, 09:43:52 PM »
I don't even need to post here, to tell that Ive already won.
....Considering I sent Click that bot for that "fake" BBEANS thing.
(I actually DID send it to him, and I knew he would get a kick out of it)

Regardless, that arena is nostalgic of the Battlebots arena, and for that, its awesome.
Hi.

Offline russian roulette

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Re: Containment Cube
« Reply #21 on: August 17, 2011, 11:11:30 PM »
Finally... a Hammer Hazard with balls and a VS Hazard that could turn the game upside down. In all honesty, looks awesome. Love the industrial feel.

Offline Preytor_4

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Re: Containment Cube
« Reply #22 on: August 17, 2011, 11:13:05 PM »
(Image removed from quote.)

Click, how does one get rid of/skin the triangular cover above the metal doors?

Offline russian roulette

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Re: Containment Cube
« Reply #23 on: August 17, 2011, 11:14:16 PM »
(Image removed from quote.)

Click, how does one get rid of/skin the triangular cover above the metal doors?
GMF editing

Offline Madiaba

Re: Containment Cube
« Reply #24 on: August 17, 2011, 11:33:57 PM »
Nice, CB.  Looks like fun. I'll check it out.

You're luring me back...... 
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline freeziez

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Re: Containment Cube
« Reply #25 on: August 17, 2011, 11:38:16 PM »
Whoa, Mad. Nice to see you back!
obligatory battlebots 5 comment

GTM Awards 2011

Best Tournament: B4ttlebots (freeziez)
Best New Tournament Host: freeziez
Most Suprising Tournament: B4ttlebots (freeziez)

Offline Badnik96

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Re: Containment Cube
« Reply #26 on: August 18, 2011, 01:02:11 AM »
MAD IS BACK

ALL IS RIGHT WITH THE WORLD

Offline Clickbeetle

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Re: Containment Cube
« Reply #27 on: August 18, 2011, 01:20:40 AM »
Just opened up the maps

lol @ cubeglass

I'm waiting to catch someone posting a bot with a lot of empty space so I can use that. :P
 
Anyway, reskinning the lampshade object could be tricky, because 1) it uses a flat color rather than a skin, which isn't a big deal; you just need to learn how to edit flat colors, and 2) it uses the same material as the spikes, so if you reskin the lampshade the spikes will also change.
 
Just open the gmf, find the material named "spikes", and edit MATERIAL_DIFFUSE (the base color), MATERIAL_AMBIENT (the highlight color, should be lighter than the base), and MATERIAL_SPECULAR (the shadow color, should be darker than the base).  It looks like a six digit string of numbers and letters but it's actually three sets of two.  The first one is red, the second green, and the third blue.  If you want gray make them all the same.  A smaller number is darker, a bigger number is lighter.  The letters are because it's in base 16 rather than the usual base 10, so letters need to be used to represent numbers greater than 9.  Example: you count like 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F, 10, 11, ... 18, 19, 1A, 1B, 1C, 1D, 1E, 1F, 20, 21...

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Preytor_4

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Re: Containment Cube
« Reply #28 on: August 18, 2011, 01:46:41 AM »
Just opened up the maps

lol @ cubeglass

I'm waiting to catch someone posting a bot with a lot of empty space so I can use that. :P
 
Anyway, reskinning the lampshade object could be tricky, because 1) it uses a flat color rather than a skin, which isn't a big deal; you just need to learn how to edit flat colors, and 2) it uses the same material as the spikes, so if you reskin the lampshade the spikes will also change.
 
Just open the gmf, find the material named "spikes", and edit MATERIAL_DIFFUSE (the base color), MATERIAL_AMBIENT (the highlight color, should be lighter than the base), and MATERIAL_SPECULAR (the shadow color, should be darker than the base).  It looks like a six digit string of numbers and letters but it's actually three sets of two.  The first one is red, the second green, and the third blue.  If you want gray make them all the same.  A smaller number is darker, a bigger number is lighter.  The letters are because it's in base 16 rather than the usual base 10, so letters need to be used to represent numbers greater than 9.  Example: you count like 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F, 10, 11, ... 18, 19, 1A, 1B, 1C, 1D, 1E, 1F, 20, 21...

Thank you, Click.