Looking ahead, Pack Two is going to be Armour Plates, which will be another set of items in 12 colours. However, Pack Three is going to focus on the DSL Discs (and other discs and hexplates). Alongside the 12 colours (which may be the default colours for all packs), I want to include up to as many designs for the discs as well. For example. 13 Black, Minion and Hypnodisc-styled DSL Discs. Possibly Nightmare as well. What i'd like from you, the lovely GTM audience, are suggestions for any other famous discs to include in this pack, they can be from RW, Battlebots, member's bots, Yin-Yang symbols, anything within reason, and anything that will look good on a DSL Disc.
I may be a bit late for this, but for the sake of my Battlebots modpack, would it be possible to do the 2016 version of Nightmare's disc?
BroQuote from: TommyProductionsInc on November 21, 2016, 05:24:39 PMI may be a bit late for this, but for the sake of my Battlebots modpack, would it be possible to do the 2016 version of Nightmare's disc?Bro.. I think that you yourself need to create the disc...With what you say?Imagination and 3ds max
just size a dsl disc and reskin it? worth checking if you can just reskin the nightmare disc in game too
Craig: And, everyone suggesting a texture - can you provide a image of the material in question, as a basis to research? The more the merrier as it helps narrow it down faster.Baconus: Weapons will be getting it's own pack, not every weapon will get every colour/texture variation, but most weapons will be included.Tommy: Pink is something I may include as an additional colour. I won't be doing any gray shades as there's already three metal types in 2.2, it just feels redundant to include minor variations.Badnik: it's not a huge deal, but it would have been nice if they did line up. As for the flame suggestion, would it be similar to the flame wedges in Ironforge, or an all over one like the current lava paint texture?
Making the extenders at this point wouldn't be the hard part as I've pretty much done all the heavy-lifting with that already. It's a lot of files to rename, but at this point it's simply renaming files and changing 4 characters inside every gmf, which is not that difficult, then replacing the texture.bmpI have also had some ideas about more colours myself, such as an Olive Green, and Gold/Silver/Bronze colours. My main concern is trying to keep the length of the menus under control. I can add more but it means longer menus which may start to make the Extenders and Extras menus more annoying to navigate. So i'm going to put a poll up to get the general consensus on this. If it's something people want and don't mind, then I will then open up the choice of which colours to add. (This will also have the knock-on effect of pushing this pack's release into 2017.)