Author Topic: IRL Components - Pack Four Discussion  (Read 34426 times)

Offline TheRoboteer

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Re: IRL Components - Pack Three: Discs, Wedges & New Colours
« Reply #120 on: July 22, 2017, 09:11:13 AM »
Yes to all of these as far as I'm concerned. I need those Pirellis in my life in particular. Gorgeous.
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Offline Hoppin

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Re: IRL Components - Pack Four Discussion
« Reply #121 on: July 22, 2017, 09:15:58 AM »
Changing the size of the wheels? Im not too sure about that one. But I like the idea of re-texturing them.
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Offline Thyrus

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Re: IRL Components - Pack Four Discussion
« Reply #122 on: July 22, 2017, 09:28:50 AM »
The colored shell parts and the weight issue of the angled parts is something I would really like to see as we already talked about.  I must say that all the other ideas sound really nice to me as well. (20×20 tringle parts do not sound bad to me)

And I'm feeling honored for Ryu beeing considered for that one idea

Edit: just recently I thought about the practicality of having resized wheels so yes to that too!

Offline dragonsteincole

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Re: IRL Components - Pack Four Discussion
« Reply #123 on: July 22, 2017, 09:45:41 AM »
Changing the size of the wheels? Im not too sure about that one. But I like the idea of re-texturing them.

By upscaling, i meant the texture. the current textures are 256x256, I am remaking them in 512x512. I'll edit that part to make it clearer.

Offline Thyrus

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Re: IRL Components - Pack Four Discussion
« Reply #124 on: July 22, 2017, 09:47:29 AM »
Having different sized whhels of the same kind wouldn't hurt the game but that's too much to ask tho

Offline Arcane

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Re: IRL Components - Pack Four Discussion
« Reply #125 on: July 22, 2017, 09:49:12 AM »
^ Agreed with the above, you're doing incredible work DSC, really excited for coloured shell spinner components and 20cm armor panels in particular.

The only suggestion I can think of pitching in with is coloured vlad/taz tyres to go along with the resizing but seriously keep this up man!


Offline kix

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Re: IRL Components - Pack Four Discussion
« Reply #126 on: July 22, 2017, 10:22:36 AM »
Colouted skirts would be nice. Dark red one would fit my flipster 4 evo.

Offline dragonsteincole

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Re: IRL Components - Pack Four Discussion
« Reply #127 on: July 22, 2017, 10:30:28 AM »
Colouted skirts would be nice. Dark red one would fit my flipster 4 evo.
When you say skirts, which ones do you mean in particular? The Panic Attack/Storm 2 ones in the extras?

Offline Badger

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Re: IRL Components - Pack Four Discussion
« Reply #128 on: July 22, 2017, 10:51:16 AM »
Except the textured parts, I think all of the ideas expressed are great. I'd strongly suggest adding the 20cm corner and triangle panels as well. Even if you think they'd be impractical, I'm sure at some point someone will curse the fact that they're not avaliable.

Have you considered making sponsor decals (transparent thin blocks with a logo on one side and with no collision mesh or weight, thereby being cosmetic-only)?
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Offline kix

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Re: IRL Components - Pack Four Discussion
« Reply #129 on: July 22, 2017, 10:59:53 AM »
Colouted skirts would be nice. Dark red one would fit my flipster 4 evo.
When you say skirts, which ones do you mean in particular? The Panic Attack/Storm 2 ones in the extras?
More like these ones

Like badger's idea. Again, skirts are good option as it is almost air thin. Just make them transparent, and move the attachpoint to the center

Offline dragonsteincole

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Re: IRL Components - Pack Four Discussion
« Reply #130 on: July 22, 2017, 11:37:38 AM »
@Thyrus, Arcane - Resizing wheels wasn't an intention, but it could be done for limited amounts of tires in theory. There's a lot to consider there, namely how much are the tires scaled by? Is it just the radius or also the width that is scaled? Is there an easy way to edit the gmf to scale the meshverts or does that need to be done by hand, considering the fact I no longer have a copy of 3DS Max to work on 3D files, it would have to be Notepad++ editing.

@TGM - Those skirts I can consider. Wouldn't be a huge task

@Badger, TGM - Here's my thoughts - I would consider making two panel sizes for sponsor logos - one would be a 20x___, the other would be a 40x___ size. I picture these being made from existing armor plates, but having the thickness reduced to almost 0 and set back so there's almost 0 gap to the component it's being attached to, to avoid z-clipping, but may not 100% avoid it due to the old engine RA2 has. But these sizes would be versatile enough to cover most spaces in various configurations.

However, some issues. Firstly you would need more attachment points, as you cannot rotate these decals as they need to be a certain way up in order to not be uʍop ǝpısdn or tilted. Another is you would need to double up on all these attach points - attaching a sponsor decal to an extender would be fine, but would be hidden if you were to cover your extenders with an armor plate.

My concluding thought is that it'd be easier to reskin a component to have the sponsor logo or just reskin the bot itself.


Offline Dark-Al

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Re: IRL Components - Pack Four Discussion
« Reply #131 on: July 22, 2017, 12:28:10 PM »
Apart from more colours if anyone can think of any. I was thinking about Colour bars, you'll know as the DSL bars. For the main instant of that you're making a Tomb-clone but you wanted to have a nice colour on the bar instead of a dullish grey. I'm aware that this is difficult to do since I've tried skinning a bar myself, but it's a challenge that is worth cracking if you succeed. If that idea fails, how about a few coloured Beater bars for Drums. I've read that you propose coloured Drums, but how about a few colour beater to go along side those drums or if someone wanted coloured teeth as well. 

Offline dragonsteincole

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Re: IRL Components - Pack Four Discussion
« Reply #132 on: July 22, 2017, 01:51:59 PM »
Apart from more colours if anyone can think of any. I was thinking about Colour bars, you'll know as the DSL bars. For the main instant of that you're making a Tomb-clone but you wanted to have a nice colour on the bar instead of a dullish grey. I'm aware that this is difficult to do since I've tried skinning a bar myself, but it's a challenge that is worth cracking if you succeed. If that idea fails, how about a few coloured Beater bars for Drums. I've read that you propose coloured Drums, but how about a few colour beater to go along side those drums or if someone wanted coloured teeth as well.

Both would come under the weapons idea, but I absolutely agree with the Tombstone-idea. Beater bars I can see the arguement for, and would be fun to make them a little distressed looking to suit their use.

Offline dragonsteincole

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Re: IRL Components - Pack Four Discussion
« Reply #133 on: July 24, 2017, 12:21:46 PM »
Throwing some images from the Discord to here


Whirlwep wheel - in real life this is a Colson wheel, so this will have an black hub with different tire colours. The actual Colson wheels in DSL will have a white hub and different colours too.


Slap Happy Wheels - will do 6-8 of these with various hub designs, and the same with different tire designs/colours :really_makes_you_think:


New Cruelty Overkill Wheels - the sidewalls have been thickened, and will use the Pirelli F1 tire style. The Overkill wheel-style texture is nearest the camera

Offline Thyrus

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Re: IRL Components - Pack Four Discussion
« Reply #134 on: July 24, 2017, 12:26:44 PM »
I like how they look this far. Will there be a Slapp Happy wheel without any faces so it can be used as a regular wheel?

Offline dragonsteincole

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Re: IRL Components - Pack Four Discussion
« Reply #135 on: July 24, 2017, 12:43:29 PM »
I like how they look this far. Will there be a Slapp Happy wheel without any faces so it can be used as a regular wheel?
There'll be one or two non-smiley hubs for people to use.

Offline Badnik96

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Re: IRL Components - Pack Four Discussion
« Reply #136 on: July 24, 2017, 03:10:00 PM »
im going to use the **** out of that new overkill wheel

Offline dragonsteincole

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Re: IRL Components - Pack Four Discussion
« Reply #137 on: August 03, 2017, 03:53:02 PM »
WIP idea - Currently known as "Pontoon" Wedges. 1 solid piece, will grow to include a lot more wedge sizes, and include filler pieces. Fulfill your Dantomkia wishes.


20cm armor plates. May have some limited use on larger bots, hopefully will be useful for AW/BW and even LW bots. Plates, triangles, wedge edge and corners.

Offline Badger

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Re: IRL Components - Pack Four Discussion
« Reply #138 on: August 03, 2017, 05:49:18 PM »
very nice
also lol at most toxic guy around calling others out on this sh**
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Offline Reier

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Re: IRL Components - Pack Four Discussion
« Reply #139 on: August 04, 2017, 12:19:05 AM »
now thyrus and i can make our dream car

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