gametechmods
Robot Arena => Modifications => Topic started by: FOTEPX on January 02, 2011, 04:41:57 AM
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Just A Little thing I'm doing to try and improve my colouring skills. With that said, here's the my skinned ring arena.
(https://gametechmods.com/uploads/images/80460Ring.png)
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...
Blue much?
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Looks really cool :D
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The rim seems a bit painful to look at IMO. But the floor looks great.
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Here's the BBEANS arena.
(https://gametechmods.com/uploads/images/64575Beans.png)
Also taking requests now.
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looks like someone found the "invert colour" button :P
no offense but they look quite sloppy
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looks like someone found the "invert colour" button :P
no offense but they look quite sloppy
How do they look sloppy?
Also, on the BBEANS arena, only the plex is inverted.
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inverting has that general effect, hue changes would look better if you wont make skins yourself..
but the ugly brown floor in the ring arena is sloppy and the black around the BBEANS arena looks like you just deleted some of the objects...
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In itself, the brown actually looks kinda cool. It just doesn't blend well with the neon-ish blue
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Ok, what do you think of this? Is this any better?
(https://gametechmods.com/uploads/images/76188screenshot_175.png)
(Note: It's only the floor done so far. Looks good to me)
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it looks a lot better as its your own efforts..
I would de saturate that orange or change the hue to the same blue, the blue/ grey scheme works well on its own.
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Finally, I think I've perfected it.
(https://gametechmods.com/uploads/images/62921screenshot_176.png)
Feedback?
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nearly there..
just do this with your numbers on the floor
(https://gametechmods.com/uploads/images/70798screenshot_1766.PNG)
and it will tie in nice and smoothly
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nearly there..
just do this with your numbers on the floor
(https://gametechmods.com/uploads/images/70798screenshot_1766.PNG)
and it will tie in nice and smoothly
Sorry, but I have no bloody idea on how to do that in Paint.Net.
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Layers is he answer to all of your problems.
Also, how do you skin arenas?
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Sorry, but I have no bloody idea on how to do that in Paint.Net.
I did that in Fireworks with a pen tool, layer mask and tint colour
Also, how do you skin arenas?
the real way? or the basic editing/ overwriting way?
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A remake of an existing arena but under a new name.
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Sage has a tutorial somewhere for GMF editing
then its a case of copy + paste the folder and python