Author Topic: DSL 2.2 OFFICIAL RELEASE  (Read 28498 times)

Offline RedAce

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #80 on: September 15, 2016, 10:59:05 AM »
The tread tracks (especially the round ones) are capable of contracting AGOD very easily.  If you press F12 in the bot lab, you can see the outline of the mesh.  If it's off center, then you my friend, have a bot that has AGOD.

Offline Shinkioh

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #81 on: September 15, 2016, 11:14:01 AM »
It works! Thanks!

Offline SagarisRA2

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #82 on: November 17, 2017, 10:14:17 AM »
I've just downloaded DSl 2.2, but there is an issue in the bot lab. Whenever I create a robot and go back to the profile page, the robot is no where to be seen. Tried lots of different things but my robots just disappear with no trace as soon as I exit the bot lab. Anyone else had this problem or know a way around it?

Offline Badnik96

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #83 on: November 17, 2017, 10:59:05 AM »
I've just downloaded DSl 2.2, but there is an issue in the bot lab. Whenever I create a robot and go back to the profile page, the robot is no where to be seen. Tried lots of different things but my robots just disappear with no trace as soon as I exit the bot lab. Anyone else had this problem or know a way around it?

check your teams folder and your teams.txt and make sure neither of them are read-only.

Offline SagarisRA2

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #84 on: November 17, 2017, 11:35:04 AM »
I've just downloaded DSl 2.2, but there is an issue in the bot lab. Whenever I create a robot and go back to the profile page, the robot is no where to be seen. Tried lots of different things but my robots just disappear with no trace as soon as I exit the bot lab. Anyone else had this problem or know a way around it?

check your teams folder and your teams.txt and make sure neither of them are read-only.

I'm not too sure what the problem was, but I think it is fixed now. Thanks for the response.

Offline Asbestosstar

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #85 on: November 17, 2017, 01:54:44 PM »
The reason is, is because if they are readonly or the game does not have permissions, how will the game put the bots in the folder? :really_makes_you_think:

Offline Dark-Al

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #86 on: November 17, 2017, 02:22:52 PM »
The reason is, is because if they are readonly or the game does not have permissions, how will the game put the bots in the folder? :really_makes_you_think:
Badnik already answered the solution to this problem already in an earlier post and Sagaris already had the problem solved by now. So please don't post your solutions to problems, when the solution was already posted earlier.

Offline FightingBotInformal

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #87 on: November 18, 2017, 12:49:16 AM »
The reason is, is because if they are readonly or the game does not have permissions, how will the game put the bots in the folder? :really_makes_you_think:
Badnik already answered the solution to this problem already in an earlier post and Sagaris already had the problem solved by now. So please don't post your solutions to problems, when the solution was already posted earlier.
he's trolling ffs
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Offline Asbestosstar

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #88 on: November 18, 2017, 12:48:15 PM »
but aint that the reason it does not work????

Offline SagarisRA2

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #89 on: November 18, 2017, 01:55:50 PM »
Actually no, it wasn't. I checked the file and it wasn't read-only. I deleted the team, made a new one and then it started working! It was bizarre.

Offline Asbestosstar

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #90 on: November 18, 2017, 03:12:39 PM »
k, sounds good

Offline kix

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Re: DSL 2.2 OFFICIAL RELEASE
« Reply #91 on: November 19, 2017, 01:46:55 AM »
Oi, stop posting or mods will lock this thread