Author Topic: Bots from the Battlebox AI Pack  (Read 82749 times)

Offline ianh05

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Re: New Battlebots AI Pack
« Reply #320 on: August 10, 2010, 12:02:10 AM »
that's terrible  :dead: , no effort in paint job, you could use 3 or 4 (hard to see in the pic) DSL bars on a disc for weapon and place a panel on the disc.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
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Offline JoeBlo

Re: New Battlebots AI Pack
« Reply #321 on: August 10, 2010, 01:53:17 AM »
Also i think there should be a Battlebox Arena without Hell raisers and i don't mean the IQ one

I have one somewhere... I made it some time ago, got rid of the heck raisers and made the saws less havoky

cannot recall where on earth it is

Offline Preytor_4

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Re: New Battlebots AI Pack
« Reply #322 on: August 10, 2010, 10:41:45 AM »
send me breaker box. ill skin it better.
What do you mean it's fine

Offline frezal

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Re: New Battlebots AI Pack
« Reply #323 on: August 10, 2010, 11:04:17 AM »
IRL it's wheels are internal but I can't fit them in.
Then you need to rebuild it. Your weapon is wrong, btw.
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Offline freeziez

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Re: New Battlebots AI Pack
« Reply #324 on: August 10, 2010, 12:48:42 PM »
Also i think there should be a Battlebox Arena without Hell raisers and i don't mean the IQ one

Yeah! And with the Screws!!!!!1
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Offline russian roulette

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Re: New Battlebots AI Pack
« Reply #325 on: August 10, 2010, 06:37:18 PM »
The Screws were absolutely useless though.

Offline freeziez

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Re: New Battlebots AI Pack
« Reply #326 on: August 10, 2010, 06:43:00 PM »
ORLY?

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Offline Somebody

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Re: New Battlebots AI Pack
« Reply #327 on: August 10, 2010, 06:44:40 PM »
That would be Whyachi killing itself and then just hitting the screws. It could've hit anything in the arena and they would have happened.
I built that big robot on that TV show that time


Offline freeziez

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Re: New Battlebots AI Pack
« Reply #328 on: August 10, 2010, 06:49:37 PM »
True.

But after S3 teeth were added to The Screws, so they could do damage.
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Offline SKBT

Re: New Battlebots AI Pack
« Reply #329 on: August 10, 2010, 06:50:05 PM »
I know a battlebots competitor (the guy who built Hammertime) and he said the screws were worthless.


@preytor I've been chipping away at the gazillion shell related GMF's so I should have Bumper done eventually. Its not extremely high on my list of things to do right now.

Offline Preytor_4

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Re: New Battlebots AI Pack
« Reply #330 on: August 10, 2010, 06:50:42 PM »
OK i just wanted to know

Offline russian roulette

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Re: New Battlebots AI Pack
« Reply #331 on: August 10, 2010, 06:50:49 PM »
But more hazards=more lag.

Offline freeziez

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Re: New Battlebots AI Pack
« Reply #332 on: August 10, 2010, 06:51:38 PM »
True.

Maybe there could be paint on the sides of the walls representing the screws?
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Offline frezal

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Re: New Battlebots AI Pack
« Reply #333 on: August 10, 2010, 07:31:52 PM »
Just a spike strip along the wall will probably suffice.
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Offline Sparkey98

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Re: New Battlebots AI Pack
« Reply #334 on: August 10, 2010, 08:07:54 PM »
Scrap daddy flipshanker:

can someone skin him?

Offline frezal

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Re: New Battlebots AI Pack
« Reply #335 on: August 10, 2010, 09:17:58 PM »
I don't know. What does the real thing look like?
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Offline SKBT

Re: New Battlebots AI Pack
« Reply #336 on: August 10, 2010, 09:21:44 PM »
Sparkey use a BSG (same power and no pnuematic sound) drop the armor (to make it a middleweight) and add MCB wedge's (so it can get under stuff)

Offline freeziez

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Re: New Battlebots AI Pack
« Reply #337 on: August 11, 2010, 08:51:42 AM »
What's an MCB wedge? Just makin' sure.
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Offline Somebody

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Re: New Battlebots AI Pack
« Reply #338 on: August 11, 2010, 11:00:24 AM »
Wedge using the mesh of a skirt hinge. Pretty good, but the door hinge still wins.
I built that big robot on that TV show that time


Offline SKBT

Re: New Battlebots AI Pack
« Reply #339 on: August 13, 2010, 10:42:42 AM »


1.2 grip 2800 Hitpoints 12kg's