gametechmods
Robot Arena => Showcases => Ironforge TC Showcases => Topic started by: ty4er on July 23, 2014, 06:11:43 PM
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(https://gametechmods.com/uploads/images/7508pinheadlarry.png)
i made it easy to beat with that huge gap between the spikes, so i don't expect it to go too far BUT LOOK AT ALL THE WEAPONS
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(https://gametechmods.com/uploads/images/84481tempest.png)
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What armor is that? I don't remember having a transparent dark plate this thin.
Did you installed this on top of a space arena or something?
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Does it use the bearclaw things under the dark plate as weapons or the razors on top?
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(https://gametechmods.com/uploads/images/84481tempest.png)
Isn't this thing DSL Unrealistic because the popup weapon cuts through the extenders hold the armour?
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that depends on how high the popups go.
damn these armor razors and beaters are making me exicted though
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(https://gametechmods.com/uploads/images/84481tempest.png)
Isn't this thing DSL Unrealistic because the popup weapon cuts through the extenders hold the armour?
depending on how strict the rules are, you could say the plows are attached to the dark plate. But i really doubt anybody would say thats still not realistic then, since dsl-s was mostly to stop stacking and stuff like that
Does it use the bearclaw things under the dark plate as weapons or the razors on top?
the popup is the main weapon
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I have however just noticed that not only does the popup cut straight through the extender but also all the way through the plow in a way that means it couldn't be attached anywhere, so that one is unrealistic, sorry. Lemme know what you wanna do about that.
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I have however just noticed that not only does the popup cut straight through the extender but also all the way through the plow in a way that means it couldn't be attached anywhere, so that one is unrealistic, sorry. Lemme know what you wanna do about that.
damn, i guess just make the weapon arc smaller until its realistic. Sadly i wont be able to do it until signups close, so would you be kind enough to do it?
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(https://gametechmods.com/uploads/images/89229mess.png)
it's a pretty mess
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it's a pretty mess
Awesome nonetheless.
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...
So awesome, messy, but so awesome...
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Cool.
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Edit: Oops. Wrong thread.
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As he felt the life drain from his body, he could not help but think that he had made a crucial mistake.
As he dropped to his knees she asked him one final question, her curiousity had thrived in the back of her mind for years.
"Where did you get those scars from?" she asked, her voice breaking from sheer horror and intrigue
He began to weep softly as he dropped to the floor, his last breath drew near.
"These scars?" he said quietly, almost as if the question had offended his being.
"I got these scars-" his sentence cut short as his body began to shut down.
She cried "I need to know! My whole life i've wondered and you've never said so much as a word, don't leave me here like this!"
"The scars" he murmured "I got them from, from.."
"FROM WHERE!?"
"The memes" A tear rolled down his cheek as he drew his last breath.
"The fresh and spooky, memes, I-"
His lips relaxed and his eyes faded shut.
9-Iron.
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(https://gametechmods.com/uploads/images/86357anthrax.png)
scary stuff
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(https://gametechmods.com/uploads/images/46041laziness.png)
how do i take good pictures i forgot
idk something doesnt seem right about it, i might have to just blatently clone do something similar to reieeieieieier's designs
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How is the Ztek attached?
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anchor and 10cm extender from the middle of the chassis
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does that not break the realistic rule?
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eeeeeyeah kinda, i was hoping standard rules would back me up a bit as there is a little gap, but if it really is a problem i could probably find 1kg somewhere
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I reckon you could get away with it by saying the hammers could be shortened slightly.
How does it fight? I feel like the ninja star z-teks might be prone to knocking off?
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after my -very- limited testing, it seems to be fine against anything that doesnt spin awfully fast :P the weapon directly attached to the ztek seems to be taken off before the actual motor most times
i'll probably make some other versions when i can find some effort again
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the main spinner doesn't seem too bad but those purple zteks are toast bro
you don't even need purples with those saws since saws do 2 dmg and have circular collision mesh so they don't need power behind them
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you should give it a skin :)))
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(https://gametechmods.com/uploads/images/69722shinchan.png)
forgive me father for i have sinned
alu 1, 2 big batts and a medium one because i have no idea how it works still
also found this lying around and finished it-
(https://gametechmods.com/uploads/images/93566spinnbot.png)
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Cool bots bro, especially the 'shell' spinner. Looks super cool.
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Looks like something Urjak would make.
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more of the most fun bot type
(https://gametechmods.com/uploads/images/11187uro2.png)
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few updates later-
(https://gametechmods.com/uploads/images/40264uro3.png)
dark panels are hella dumb
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pretty iffy on if that is legal
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pretty iffy on if that is legal
its pretty gey but i dont see why it isnt legal, the armour plates are on separate anchors
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at what point do you draw the line by having 50 overlapped hammers on "different anchors" is the thing
just play it safe
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because they arent overlapping, the one is onto of the other for a dual layer of protection.