Contemplating if I should even run my tournament now that I have a bot of such champion tier competing. Surely it will completely destroy everything in its path as seen above <3it's ok i give you permission
wait i thought ironforge hw was 400it is but you can use up to 4 ballasts and it won't count against you
WHAT IS ACAMS
I feel like most of the IF AI are just kind of IRL joke bots or proof of concepts.
Aneurysm looks killer - those tribars are a great touch. I'm a bit lost on the turning issue - I assume it's not built vertically like the bot in the second picture?nah aneurysm is built normally, the ai turning it just sucks. I think it's the same as other bots but just more noticeable because it's always under or on top of another bot and the weapon range is really bad. When I drive it I can get around the range issue by just driving around under the other bot and turning to get some good grinds in, but ai in ra2 just sits still like an idiot when in that situation. I'm sure a custom .py can be made to help this but I'm not knowledgeable enough to make one
Also a big fan of the tank tread bot - neat idea there. I had no idea treads were so durable.
and pistonbot is awesome :thumbup
Those are some fine bots bro. Giant Pistonthen you'll love theseDongThing is funny and awesome as well.
;p i have a whole text document of dumb names, i'll never run out
Make a team of bots of all different weightclasses with obscenely long pistons.
Wheeled crawler...I like it.you won't if you have to fight it ;)
yay someone postedtoo bad its absolute garbage :thumbup
it looks really well constructed. gj
is a crawler really that simple? i thought it required circle extenders and not actual wheels =pCrawlers usually lack wheels and instead opt for weapons on discs. However, this reduces the ability to have controlled movement, so some builders give their crawlers a pair of wheels to make up for this.
yeah but this thing does no damage and has its weapons fall off in 2 secsShame looked good I've always wanted to buld something like this.
dontyeah but this thing does no damage and has its weapons fall off in 2 secsShame looked good I've always wanted to buld something like this.
Diggin' it. Any problems with parts getting knocked off?if it cant flip them immediately or at least make them unstable it dies horribly
anyway it started as a MW Nuclear Load but 2 spinners were a pain and i get bored building the same robot 50 timeslike ASlike some people SO WHAY NOT SPICAY IT UYUP
ASPullu 'avin a giggle there m8
anyway it started as a MW Nuclear Load but 2 spinners were a pain and i get bored building the same robot 50 timeslike ASlike some people SO WHAY NOT SPICAY IT UYUPASPullu 'avin a giggle there m8
FROM THE PRIMORDIAL SWELLS OF STOCKI had an idea like this way back in BBEANS1, but my execution of it was sh**. Also car steering absolutely sucks in Stock which didn't help.
TO THE HOSTILE AND FLAIL-INFESTED DSL PERIOD
IT HAD REACHED ITS FINAL FORM UNDER IRONFORGE
and still no one gave a crap about it because it kinda sucks tbh
THE MIGHTY
(https://gametechmods.com/uploads/images/9428animation.gif)
CAR STEERING
but all dat bout 2 chenge
now is da newest fad in irenforg gaming i give you
(https://gametechmods.com/uploads/images/77764tacokahuna.png)
steel 10 :dance:
so the IDEA is that since rammers miss a friggin ton it seems because they oversteer or understeer, that the car steering will help to stay on target. It actually works okay, it needs more work yeah, but the results are promising. I think an AI will be better with it than I am though. the car steering part actually has decent power in and of itself, which helps the speed.
another possibility is ditch the car steering and use 2wd/4wd with a wheel perpendicular on the back to turn gently, but that seems like it would hurt the speed a bit.
the actual design of the robot really isn't that important and can basically work with any number of setups. I still think a wide ramming rack is probably a good idea, but it's pretty much just preference.:gunz:
wow forget the duck check out this crazy thingToo epic to describe with words. That makes me wanna build CLOOOOOONES but i cant download ironforge
http://www.youtube.com/watch?v=2ANEWJD9MtE&feature=youtu.be&ab_channel=Reier# (http://www.youtube.com/watch?v=2ANEWJD9MtE&feature=youtu.be&ab_channel=Reier#)
tabletop me fools
THATS RIGHT YOU CANT I ALREADY WON.
UH.
Appendectomy's narrow frontal armor worries me. Perhaps a better solution would be to turn the existing armor sideways so it is wider than it is tall. That way, HS and shell spinners are less of a worry.youre probably right but i slapped the thing together in about 5 mins
I can't be asked to do wedges i'm sorry I can't be askedi have another version with a beefy ztek but its probably worse actually. it doesn't really need that much power and those disks on the side are actually a lifesaver vs HS. tite 5
it's not really that great tbh.
Cool, thanks. Does it affect other bot's AI weirdly in RA2? Why is it considered cheap or cheating?its because RA2 AI is too dumb to rush down a flanking opponent. It will always try to face its opponent and THEN go forward instead of doing both like a human would. this is the only example on YT I could find quickly (https://youtu.be/4VC6qghItHk?t=446), but just start a match with the HW-SnS bot in the pack vs a non-SnS bot and you'll see what I mean. it basically immobilizes the opponent with stupidity, keeping them from attacking.
it's just that ironforge motors are very powerful for their weight, hence SnS are equally as powerful.It's not just that, because then a rammer with similar drive and weapons would theoretically stand a chance (and does, if the SnS uses one of the old FBS pys) but it gets slaughtered too since it, again, can't turn and go forwards at the same time.
So, it's a side hammer, but the hammer is a wedge?
Any chance this could work as a LW design? I would think that would allow it to be smaller, but it also has the problem of having less weight available, obviously.
love me all the ACTION!!!! in the showcases
ugh
plan b for anti-wedge strats
you tell me if this is on the side of "wow reier this is such a good concept" or "wow how is he mentally functional"
SO
the question is: how do you beat a superior wedge from the front?
(https://gametechmods.com/uploads/images/46169i love wedges.png)
:dance:
yeah so
this thing kinda works but it is so awkward. and it has to be huge to fight MWs that are huge. I wish the wedge part could be a bit wider but the only wedge options in IF are small narrow skirts or huge goofy wide + long skirts with no short + wide options.
so I was like hey lets do a double version of this since 2 is better than one
boyyo was i wrong tho
these things are so bad. they are huge but somehow not big enough. the concept is solid but at this size the side wedges cannot close fast enough to make a difference. in DSL this might work better with the variety of components and slower drive.
so i had one last dummy idea up my sleeve
its supposed to turn quickly to the left when the front wedges hit each other :dumb)
it cant even drive straight but actually its probably the best of these. but then again its not very fulfilling to win a race when all the other contestants are paraplegics
It's creative, I'll give you that. Did you AI it?no because i can barely control it driving so ai is straight up doomed
I'm honestly more confused by the second one. How does it look in the test garage? I can't tell how it's supposed to sit.
rip all you noobs :pThanks for the consideration. I'll be sure to do that.
the only standard builder is backi didnt lie :dance:
It looks amazing as I told you before. It would feel wrong to make an IF showcase just for one bot that I didn't even skin myself so if you want you can show my entry as well in yours buddy :)i'll take you up on that probably.
Obviously the skin on Thyrus's robot is fantastic and it seems well built considering the armor management. However, I'm kind of curious as to how effective the top spinners are, since their placement and range makes them seem a little limited.I would also have expected them to be spinning inwards to keep the opponent on the chassisthe direction is flipped between the top right and bottom right images :dumb)
It's good, but it feels off from nor having more weapons on it.
insides or it's illegalclick the spoiler you goober
>the srimech says SFTWsavage
you're a madman
i think you need more batteriesif i add more batteries the friction with the floor will be higher and the damage wont be as high. i need as many wall bounces per minute (wbpm) as possible.
also add more control boards
Smh my dude build to the 800KG weight limit fukken scrub :dance:ironforge weight limits (ifwl) are different than in stock.
But more weight = more momentum after wall bounce (MaWB)Smh my dude build to the 800KG weight limit fukken scrub :dance:ironforge weight limits (ifwl) are different than in stock.
But more weight = more momentum after wall bounce (MaWB)Smh my dude build to the 800KG weight limit fukken scrub :dance:ironforge weight limits (ifwl) are different than in stock.
I wonder if this technology could be adapted into a wandering sidehammer (WSH) or the wandering piston popup (WPP) categories of the wandering bot type.possibly, but it would be a complicated endeavor. the physics are very complicated.
Now this is an epic bot, however you should try sledges.
so this is more or less an updated version of Nuclear Load
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could totally be Nuclear Load 2
This is pretty badass manthanks stud so are you
Aneurysm is cool though i have no idea why are you using tribars for drive lmao, is this an ironforge thing ? is it because tribars have high hp and wheels don't ?
hey reier. this is a badass showcase.
keep on trucking and keeping ironforge alive
Obviously Reier is carrying not just IF but most of DSL-S on his shoulders, one look at Reier AI and the amount of detail in the robots is painful. There are a few other good builders but not many people post DSL-S style bots nowadays at all really.
It's pretty based that you're still building combat effective bots in 2019 ngl.hey reier. this is a badass showcase.
keep on trucking and keeping ironforge aliveObviously Reier is carrying not just IF but most of DSL-S on his shoulders, one look at Reier AI and the amount of detail in the robots is painful. There are a few other good builders but not many people post DSL-S style bots nowadays at all really.
thanks buds. gets pretty depressing when i'm the only one posting combat effective bots anymore. it's just sad that people only build artbots now (and this is coming from someone who is an actual artist irl). I miss the engineering. irl bots can't fight and that's kind of the goal of building in my mind so i feel myself building less and less since no one cares.
maybe i'm a relic of a bygone age but i hate that building hasn't really evolved in any meaningful ways in like 5 years. just hard to build now when i'm the only one left and no one else even bothers to post. it's like why am i even trying. I really do feel like the last builder left whether that's true or not. At least for the engineering aspect of the game. I do appreciate your comments though, means a lot.
take care champ
yeah, standard building is pretty much on permanent coma now. "C'est la vie". we can control GTM culture but i think it's a hivemind thing. most builders that come here are familiar with irl, so they build IRL. and most standard builders left or no longer bother with RA2.
and we ARE relics of a bygone age, it's true. but the fact that we still build is still something.
You are going to get destroyed by my new inventionyeah, standard building is pretty much on permanent coma now. "C'est la vie". we can control GTM culture but i think it's a hivemind thing. most builders that come here are familiar with irl, so they build IRL. and most standard builders left or no longer bother with RA2.
and we ARE relics of a bygone age, it's true. but the fact that we still build is still something.
yes. but rest easy knowing that you can destroy almost any builder on the forum without even trying though :gawe:
again, nothing against irl but making good looking bots is only half the fun. the other half is combat and irl can't fight to the fullest the game allows because they can't take advantage of the way the game physics work. its kind of ironic that standard is actually closer to real life than irl is because standard and real life both play to the rules of physics of their respective domains and irl just makes choices based on looks alone that are ultimately arbitrary to actual combat effectiveness. it's really bizarre actually.
speaking of bizarre choices:
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sns flipper hybrid babbbbyyyy
yea so this is kind of based off some of the advice i gave nary on his own psycho hybrid escapades. take a wild guess how combat effective this thing is lmao. doesn't matter, the concept is fun and i had fun building it. needs more batteries though. could be decent in pvp in a few arenas but with ai this thing is screwed.
the og returnsi appreciate the thought but do you have any feedback :dumb)
no heckthe og returnsi appreciate the thought but do you have any feedback :dumb)
i'm a bit worried that this might get stuck in a stupid way, and while i see that you have taken steps to reduce that, i'm not sure it's enough. like this might get stuck on it's side if you push it in a corner.possibly but i think that the back of the treads can still move the bot if that happens. i dunno though. i doubt its any worse than the other version and ive really never had it be an issue on that one.
forgot to mention that it was more for the first armored one, the second one doesn't look like it can really get stucki'm a bit worried that this might get stuck in a stupid way, and while i see that you have taken steps to reduce that, i'm not sure it's enough. like this might get stuck on it's side if you push it in a corner.possibly but i think that the back of the treads can still move the bot if that happens. i dunno though. i doubt its any worse than the other version and ive really never had it be an issue on that one.