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Robot Arena => Showcases => Ironforge TC Showcases => Topic started by: Mystic2000 on July 04, 2014, 03:38:55 PM

Title: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on July 04, 2014, 03:38:55 PM
yes, that's right, the most useless guy GTM have ever seen, returns at showcasing, and here s'a bot i might put as a HW for a AI Team for 123, but i'm not sure if he accepts it (well in fact i'm 100% sure of his refusal, but who knows): Steel Blacksmith:

(https://gametechmods.com/uploads/images/84271Steel Blacksmith.PNG)

Yes, this is an Rammer/Hammer/Flamer, hybrid, those flame hammers are amazing, not as good as expected against shell however, i have also an SNS and a half-IRL bot, in the works
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: DaPika on July 04, 2014, 04:34:54 PM
 :claping Nice bot!
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Shield on July 07, 2014, 09:16:21 AM
Not quite sure that's IRL...
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: El Chickenado on July 07, 2014, 11:46:06 PM
Not quite sure that's IRL...
because its not
at all
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on July 12, 2014, 01:00:05 PM
RIP4 prototype, untested yet

(https://gametechmods.com/uploads/images/59555Corona.PNG)
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on July 21, 2014, 04:07:23 AM
Rebuild this silly prototype above: here is Corona:

(https://gametechmods.com/uploads/images/48702Corona.PNG)

rebuild to put enough armor to withstand decent punishment

probably gonna enter that in RIP4
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 05, 2014, 02:39:37 PM
Bottalica entry, attempt 1: Aggregate

(https://gametechmods.com/uploads/images/18350Aggregate.PNG)

The top stucture is actually the srimech (with a small arc so it doesn't intersect stuff too much)

i hope i won't pass as tryhard with this, i just wanted to make a 6WD wedge bot with a small, grinding weapon
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: freeziez on August 05, 2014, 02:40:13 PM
pretty cool
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Naryar on August 06, 2014, 08:36:43 AM
no it's intredasting

weapon's pretty small though.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mecha on August 06, 2014, 08:57:47 AM
I like it.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 06, 2014, 12:32:23 PM
no it's intredasting

weapon's pretty small though.

i just wanted to make a 6WD wedge bot with a small, grinding weapon

that was what i wanted, lol
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: 090901 on August 06, 2014, 12:48:52 PM
imo a three prong chassis like this would look better
(http://i.imgur.com/lhFdN3Y.png)

Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Naryar on August 06, 2014, 01:36:14 PM
dunno about your three prong chassis, seems like a waste of weight

though it is indeed a bit long for a proper srimech to work well
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: 123savethewhales on August 06, 2014, 02:02:31 PM
dunno about your three prong chassis, seems like a waste of weight

though it is indeed a bit long for a proper srimech to work well
>chassis size == chassis weight
>Ironforge 2014
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on December 29, 2014, 07:51:04 AM
Time for a really stupid bot here, for chris s'retard rumble thingamabob:

(https://gametechmods.com/uploads/images/9592Naryar s'favorite Sex Toy.PNG)

Lots of randomly placed BanHammers
Uber slow
does not drive straight
Shoot flames all around
crappy plastic default skin with many french flags
plastic 1 armor

and appropriately named: Naryar s'favorite Sex Toy

please don't ban me for this nary

[USER HAS BEEN WARNED FOR THIS POST]
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Naryar on December 29, 2014, 06:40:41 PM
Time for a really stupid bot here, for chris s'retard rumble thingamabob:

(https://gametechmods.com/uploads/images/9592Naryar s'favorite Sex Toy.PNG)

Lots of randomly placed BanHammers
Uber slow
does not drive straight
Shoot flames all around
crappy plastic default skin with many french flags
plastic 1 armor

and appropriately named: Naryar s'favorite Sex Toy

please don't ban me for this nary

That is a very grave offense to THE MIGHTY NARYAR and you have been warned... next time it will be a mute !

Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: 090901 on December 29, 2014, 07:03:14 PM
i really really really like this
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 03, 2015, 09:13:28 AM
Stock AI pack project has appeared, huh ? well time for me to showcase some ironforge stuff

1080 Arc Pounder:

(http://i.imgur.com/ub04Xu3.png)

Steel 5 IIRC, 2 Duracells, Blackbrid drive, tends to have the hammers pointing straight up and spinning that way as soon as it hits a wedge, until the opponents impacts it hard enough

Shredblade:

(http://i.imgur.com/oN2wrQl.png)

2 die hards, don't remember the armor tho, kinda glass cannon, but this thing can send you fly if it does land a good hit on you
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Naryar on August 03, 2015, 09:41:00 AM
new ripblade doesn't look too ripblade-ish
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 04, 2015, 09:49:55 AM
@Naryar: i know, but on the other hand, neither the DSL ai one nor the NAR AI one really looked that much like the original one, but if Redace really wants me to, i'll try to convert it into a more Nightmare style VS

also got the other Scrappers bot remade: here is Backyard Devourer

(http://i.imgur.com/gLborpw.png)

1 Die-Hard and 2 Duracells, 10 mm alu, dual firebirds powering the weapons, 24 beaters
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Naryar on August 04, 2015, 10:05:13 AM
I feel that a single large disc would be better. go the DSL Backyard Shredder way.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: cephalopod on August 04, 2015, 10:11:10 AM
I'd say ripblade or whatever you called it is a bit too glass cannon, even if you go with that design. Seems like you're wasting weight using the high hp dsl disc over the dark disc when everything else is so low hp.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: RedAce on August 04, 2015, 10:12:02 AM
Arc Pounder looks a tad too unstable. Maybe you can add another hammer on the other side? It would probably fit Arc Pounder and it could work.

Ripblade is alright, yet looks unstable and will be even more unstable when the stabilizers break off with how they're done. Maybe a Nightmare style approach wouldn't hurt.

Backyard Ripper kinda looks messy, yet it could be effective.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 04, 2015, 10:23:19 AM
@Nary The problem with a single spinner is that the torque may throw the bot sligthly off course and cause issues with wedging things IIRC you had similar problems with the NAR AI Backyard Grinder

@Craaig tried the dark discs but then either they didn't had the right size or would be asymetrical with 4 teeth

@Redace but Arc Pounder was a single-arm thwack so it wouldn't match it all that much if i added another arm, and as for Ripblade, Nightmare style approach means far more easily hit stabilizers and drive, don't wanna end up like Aero Storm or whatever that IF AI MW VS was called
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Naryar on August 04, 2015, 10:29:59 AM
@Nary The problem with a single spinner is that the torque may throw the bot sligthly off course and cause issues with wedging things IIRC you had similar problems with the NAR AI Backyard Grinder

dude that was because 60% of the weight of the bot was in the motor/disc, literally NAR AI Backyard Grinder had an overly huge disc with lots of kg's on it, of course the torque was a problem and it was the design's fault

if you use a medium2 or even a large dsl disc it'll be fine, maybe build your bot unbalanced to counter the torque ?
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 08, 2015, 08:09:08 AM
Might aswell post this now before Redace finishes the whole pack (no seriously man you do these really fast)

The Scrappers
"we may be old, rusty, and half-broken, but if you fight us, you'll be the one to be reduced to scrap"

(http://i.imgur.com/1G0ipJ8.png)

1080 Arc Pounder, added a back skirt for stability, steel 5, 2 Energizers

Shredblade, switched to a setup more akin to the stock ripblade remakes pwn and 09090901 did, PL5, smallest motor drive, 2 Energisers and 1 duracell

Backyard Pulverizer, went with a more Wheel of Misfortune setup, 2 Die Hards, don't remember the armor

Junk Sweeper, LW SNS, Slim Drive, again, unknown armor, also has 2 Die Hards

Scrap Tempest, Pretty wild MW HS, smallest drive, has 100 KG ballast cause otherwise it would shake like a grandma cause of the spinner power and havok if it SNSed for too long while the spinner is active, Al10, 2 Energisers and 1 Duracell

Junkyard Overlord, SHW SnSnS, 4 die Hards, Tite 10, may potentially be killed easily by uber-flat popups, but if this lands a good shot on you, that's gonna hurt 
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Jakewilliamson on August 08, 2015, 08:21:17 AM
"we may be old, rusty, and half-broken, but if you fight us, you'll be the one to be reduced to scrap"

"we may be old, rusty, and half-broken, but if you fight us, you'll be the one to be reduced to scrap"

I think I found a better motto idea for the scrappers.

Edit: might PM redace for mottos for restocked Ironforge AI.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: RedAce on August 08, 2015, 08:41:08 AM
Might aswell post this now before Redace finishes the whole pack (no seriously man you do these really fast)
I'm just working on the available ones on my free time, and I even know I can't complete everything. It's only gonna go slow when I have to wait for the rest from everyone who has claimed they're bot(s)/team.

Anyway, those are looking better than before and look deadlier as well. Do you mind if I give those a different skin?
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Jakewilliamson on August 08, 2015, 08:44:32 AM
Might aswell post this now before Redace finishes the whole pack (no seriously man you do these really fast)
I'm just working on the available ones on my free time, and I even know I can't complete everything. It's only gonna go slow when I have to wait for the rest from everyone who has claimed they're bot(s)/team.

Anyway, those are looking better than before and look deadlier as well. Do you mind if I give those a different skin?

Bold text says it all of course.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 08, 2015, 08:51:09 AM
no problem, i can't be assed to make a proper and more fitting skin anyway
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on October 19, 2015, 08:10:07 AM
Finally managed to do a ironforge standard bot that is actually decent:

(http://i.imgur.com/1unG87I.png)

X-Liner: Steel 3, 100kg of ballast, outwedges and kills every single reforged MW, but for some reason loses against all the non wedged bots (aside from 2 really lucky wins against ALARM and Shredblade, O_O), it is fairly easily deweaponed, but it is deadly if it gets under you, it also breaks really quickly the wedges of the opponent so it's nearly impossible for them to make a comeback.

if someone ever takes over Ironclash this wouldbe my entry
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on December 11, 2015, 04:19:28 PM
This started as an attempt to replicate a Nightmare animatronic from Fnaf 4 but it went quite horribly wrong:

(http://i.imgur.com/LhtFpRL.png)

Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Reier on December 11, 2015, 04:49:47 PM
first mistake: doing something fnaf related
it looks pretty cool though. can it move or anything?

the one above looks pretty good, I know why you angled the weapon like that but I'm not sure if it'll do much damage that way, at least as much as it potentially could.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on December 11, 2015, 05:00:18 PM
well, the legs can kick, the arms can move up and down with the blade parts being also articulated, the head s'mouth and the upper jaw of the "belly mouth" are on hinges so they could move if i'd make a hinge burst , as for the above one, i guess maybe the normals do reduce it's damage potential, i guess i may test if it works better with the vs being straight
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: MassimoV on December 11, 2015, 07:39:40 PM
lol that actually looks kinda badass
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: RedAce on December 11, 2015, 07:40:56 PM
Heh, that doesn't look too bad actualy.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on January 04, 2016, 08:15:14 AM
Not sure where to put this, but here, have the first Mystic AI team.

(http://i.imgur.com/Z4N4WMr.png)

LW and MW are remakes of my extra bots in the Scrappers team i made for reforged, since they need to be replaced, i might as well put them here, LW is not too bad but seems to have slightly low damage, MW has slight stability issues, HW s'having decent sweeping power, and the 3 other ones haven't been tested yet.
Title: Re: Mystic2000's not-so-mystic Ironforge showcase
Post by: Mystic2000 on June 28, 2018, 07:45:43 AM
more necromancy of useless showcases, but with online being potentially a thing again, i can post those prototypes i had in the works when parsec was first discovered:


(https://i.imgur.com/Zh1l8AP.png)

Brutality like design, the idea here is that now i can actually disable my spinner when it's unbalanced instead of turning into a spikeballing mess, and wedge + strong drive allows for pins and hazard usage so i'm not completely screwed when one of my axes eventually break off

(https://i.imgur.com/GqgImf1.png)

the closest thing to a human drivable melty-brain i could get, is barely able to move tho and is more of a proof of concept than anything, will try working on a properly optimised thing soon

(https://i.imgur.com/8elm52y.png)

HW - Oups! (french for "Whoops!", for hopefully rather obvious reasons), since hasards can now be reliably used by human drivers, builds like this can be used, this has 5 of the longest DSL bars for front armor and VERY fast drive, allowing it to easily tank any hits and smash the opponents against the wall with little chances of fighting back, pits can also be used by this with it's angled skirts almost acting as a dustpan and letting this easy steer it's opponent with the aid of the two side bars that double as wheelguards, i'm thinking a sledge wall version might still be better cause deweaponing abilities.

(https://i.imgur.com/vMKq7si.png)

this is unfortunately a failed experiment, the idea was to have an SNS that could change it's diameter mid-match using servos, so that in tight spaces or when a fast pusher tries to corner it, it can be smaller to spin back up without getting snagged on walls and the opponent as much, and when it's in a open space again and opponent is far away, it can go to max extension for maximum sweep and impact power, unfortunately the servo axles aren't strong enough and just flex like crazy making it inoperable

will make more designs to toy with the possibilites given by online play soon enough


Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Naryar on June 28, 2018, 10:04:25 AM
I really like that variable-radius SnS idea. But yeah servos may not be good. I think you should try linear actuators for this idea.

I think it'll just go full Trinity mode with linear actuators though...  :really_makes_you_think:

Also it's always nice to see actual FBS's around. Too bad it doesn't work.

And the Hazard design... I feel you should have a spinner that is less wide (faster spinup, less recoil messing up with your driving and hence wedge, and giving time to bots to go up that wedge.) Maybe two battleaxes are too cumbersome but it's ironforge, idk about their weight.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Reier on June 28, 2018, 10:28:31 AM
awesome stuff. innovation like this is what online play could bring. can't wait to see people take it even further.

really a fan of the brutality and pusher bots. they would suck as AI but could be very dangerous if a human drives them in an arena with hazards.
the servo sns is a really neat idea. I think you can make it work. linear actuators might work but the main problem is the servos in IF are super weak for some bizarre reason. in DSL it might be easier to get it going.

keep it up man  :claping
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on June 28, 2018, 12:02:33 PM
actually the first version of the expanding SNS used linear actuators but it was havoking near immediatly on spawn
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on June 29, 2018, 02:49:14 AM
more stuff for online play:

(https://i.imgur.com/aV8oppk.png)

tinkering with strafe drive, this seems to work somewhat, isn't super fast and doesn't strafe perfectly straight but otherwise is decent enough for a first attempt

(https://i.imgur.com/aJELYn1.png)

Totally not Sawblaze ripoff, i feel like control bots will become much more scary now that spikeballing spinners aren't nowhere as dangerous since you can just sit back till it stabilised and lost a lot of control points in the process (assuming we end up ditching win by points for actual JD), not to mention the new ability to actively try flanking your opponent
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Reier on July 03, 2018, 11:29:04 AM
just noticed this.

Strafing drive is something I've been playing around with too and I think it has the potential to be really powerful. The system you've posted looks fine enough, but have you tried putting the 4 main drive motors in a diamond shape? like sticking them out at a 45 angle from the chassis corners? I've had some moderate success with it so far. Often driving with a perpendicular wheel makes the bot fishtail a bit like yours seems to do and I think this might alleviate the problem somewhat.

trapper looks good. make sure it has powerful drive and I think you're pretty set. I don't think wedges will be quite as dangerous in online since flanking is much easier, so even if this bot's wedges suck its not the end of the world.



I do wish we had a slight rebalance patch with IF to change a couple things, making the servo more powerful being close to the top of the list
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on July 03, 2018, 02:45:45 PM
i agree with the buffed servo, and yeah i did do a X shaped setup with the motors which worked WAY better, just need to make a legit bot using it still

the trapper has twinbird drive so it pins stuff good, and yeah flanking helps a lot with matches not just being RNG wedge war (even tho with how twitchy and unstable IF bots are precise driving isn't an easy task lol)
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on July 12, 2018, 02:12:40 PM
more online bots, can i just say that online building is surpisingly fun cause of just how many new things you can **** around with

(https://i.imgur.com/iTuzE0V.png)

attempt at a HS build for online, basically if the disc gets torn off i can use the wedge + hammers to finish deweaponing the opponent or just smash them into the arena walls and hasards

(https://i.imgur.com/Ed7IXAm.png)

so the idea here is to just pin the top contraption against someone to saw into their wheels and side panels, unfortunately, the entire thing shakes like **** when the spinners are on cause the servo axle is too weak, guess it'd be easier to just make this a side hammer

(https://i.imgur.com/XrpFlkz.png)

more strafe drive ****ery, this setup works wonders and allows for movement in 8 directions, the idea here was to swerve around the opponent and use the poker to snipe wheels and other critical areas, but the build is too barebones defense wise to be effective

next thing to be experimented with: walkers and gyroscopic procession
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 08, 2018, 03:47:40 PM
so, as [cringey name goes here]'s bot maker for Centauri, i asked him what he wanted as a design, answer was HS/Pusher hybrid, and here are 3 bots i made that could fill the bill:

(https://i.imgur.com/nYRIiQU.png)

HW-Scrappy Hammerhead, you saw this before, hammers are more of a plan B here for if the spinner breaks

(https://i.imgur.com/erptIZY.png)

HW-Scrap Mulcher, meant to trap you between the spinners and slowly grind your front corners and sides down while i shove you around, sledges are essentially damaging front armor

(https://i.imgur.com/LeqFB8E.png)

HW-Depressive Force, Crippling Depression was an inspiration for this one, basically a tough pushing box with an undercutting disc to slide under ground clearances and hit wheels among other things, but because this is RA2 a.k.a "get a wedge or eat sh**", unlike the real one, this thing has skirts on it
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 08, 2018, 03:56:26 PM
and only now i realised Centauri is actually MW....  :FFFUUU :vista:


i do believe that i'm a ****ing idiot
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Hoppin on August 08, 2018, 03:57:45 PM
These are all real nice. Nice enough to go in the challenge belt?


Really like the iron fist poker. idk why just looks nice
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: [cringey name goes here] on August 08, 2018, 04:24:01 PM
Thanks for taking my request! :bigsmile:
I like the second and third one. Maybe you could piggy back off of those designs?
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 08, 2018, 04:51:19 PM
MW-Ferromite

(https://i.imgur.com/SERMFC4.png)

actual entry for Centauri, basically a downscaled Scrap Mulcher
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Reier on August 08, 2018, 05:52:58 PM
should be pretty solid. not much else you can do with the weight restrictions. you can probably get away with less weapons with the arena hazards and good driving.
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Mystic2000 on August 08, 2018, 05:54:03 PM
i mean RA2 is still deweapon war, online play or not, so more weapons isn't really a bad idea
Title: Re: Mystic2000 s'not-so-mystic Ironforge showcase
Post by: Reier on August 08, 2018, 06:07:00 PM
just not really sure where else you'd get weight besides shrinking the chassis. that may not be a good idea though.