gametechmods
Robot Arena => Showcases => Ironforge TC Showcases => Topic started by: cephalopod on July 12, 2014, 06:48:34 AM
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(http://i.gyazo.com/a8d4215ad791cff08502a77d7b2f9d07.png)
Ironforge drive 2quick2fast.
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Looks pretty good to me. Is it any good in combat?
I've not given standard building a try in Ironforge yet, so I've no idea what works and what doesn't yet.
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I just battled it against the HW VS in the pack and the hammers fell off on the 2nd hit, so I think some rethink is needed - this type may just not be viable whatsoever.
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the ninja star vs seems to be more of a sawbot, and is is pretty good deweaponing vses, but the other HW VS should be able to be beaten by yours
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10/10 generic popup, dualbird drive, wide ants, with 2 snapper plus's firing 5 steel blades each. Tite10
(http://i.gyazo.com/77f6fa54687ceef606284721e90fa95a.png)
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Here's a whole load of bots, lol.
1) RIP4 Entry, HW. 4 ballasts in the back
(http://i.gyazo.com/c2bffe3b80cb4dfd0361b199c86d3664.png)
2) LW Popup
(http://i.gyazo.com/776decee040c1d1260046a3092a5f947.png)
3) LW Hammer/Axe. I really like this. BFEd to be near 180degrees on the axe
(http://i.gyazo.com/ccf3c16f665b50224670978f27065092.png)
4) Generic HW Bar HS
(http://i.gyazo.com/fb61801b62503c0e9b6edb4d21117588.png)
5) Pretty ugly IRL-style Shunt-type thing. Disappointed with how this came out. Again, axe is BFEd to near 180degrees.
(http://i.gyazo.com/bdaef5e479dbb57dbe770c72065e4b46.png)
6) Old generic HW Popup, was gonna enter this into RIP4
(http://i.gyazo.com/fd6f7c55d9122d1d05b1d374605f604d.png)
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I heard you guys like looking but not posting ever
(http://i.gyazo.com/3dcd94d817f1c124eb494c8453850951.png)
Snazzy HW FS
(http://i.gyazo.com/9086708b59bc8ac5905be40af105e203.png)
HW IRL-style hammer. Because hammers.
(http://i.gyazo.com/e7c540c9b462c13d92370455ae49d351.png)
Infernal Contraption styled VS. Not very good.
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I like the look of the Shunt-type bot and the Infernal Contraption style bot. The RIP4 entry looks to be very unstable when something gets a good blow from underneath it. However, it looks better than the other bot you intended for RIP4 (and looks are all that matters to me tbh), so I'm glad you chose the one you're using over the popup.
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All the hammers look great and the VS is pretty sweet.
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it has a huge disc for Infernal Contraption...
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(http://i.gyazo.com/88f812314f6b63bc33cdfc4361bf73f0.png)
(http://i.gyazo.com/8d46f14d895095b9c6fe204c957ad275.png)
(http://i.gyazo.com/e902275096a83410b9b5af613e5fee7c.png)
(http://i.gyazo.com/157812216c0902a67ede88a20a1c152c.png)
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123 released the new teeth ?
Looks nice, all of them
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Nah, he dropped them to me for testing and AI bots (some of these might be).
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Love protection on the first one.
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Really like the first one. The last one is good too.
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(http://i.gyazo.com/00486b07321cc0f252c5d27356534dcc.png)
woff woff
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That looks awesome!
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Looks great. The only real problem I have with it is the wheelguards, I feel it may look better if the flippermakers coming from the upper chassis were lower and tighter to the rest of the wheelguards.
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I'll try stuff out, but I imagine I'd have to use 60 degree flippermakers which I don't really want to do because of how they stick out.
Other news, new top panel for dog.
(http://i.gyazo.com/896c4e055657f059194681e24b09d400.png)
10/10 better srimech, and cooler looking.
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doge gos woff
What's the starting position for the jaw? Does it start open or closed?
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I have it set as open. It probably looks better closed but the grabbing isn't so great, so I have it set as a chomper :P
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Is the clamping not that great in Ironforge then?
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I'm sure it's fine, I just don't think it'd be so great when AIed as a clamp.
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I stole Ty's idea.
(http://i.gyazo.com/f5d6f914b197245423b641aba9eed921.png)
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Updated it. Looks a lot cleaner.
(http://i.gyazo.com/2bc341947129be327b1c80c9bd51226e.png)
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Reminds me of Beast, I love it
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Thanks man, I spent a few hours perfecting it.
Now, I thought I'd actually do a competitive LW.
(http://i.gyazo.com/945febe93cb6b9844b537bbad3c75b4d.png)
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Great job.
really like the hammers.
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Great job.
really like the hammers.
don't be fooled
he's built this bot 100 times before
only new thing is the flipper seg stabiliser at the back, and that's from weight saved from BA's over multis :^)
still solid though
why am I typing like this
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There's actually a lot more differences than visually evident :P
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Great job.
really like the hammers.
don't be fooled
he's built this bot 100 times before
only new thing is the flipper seg stabiliser at the back, and that's from weight saved from BA's over multis :^)
still solid though
why am I typing like this
Because the Chickenado disease is contagious.
Anyway, the flipper looks real nice man, along with the dog bot.
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i like the ty idea bot
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(http://i.gyazo.com/650ddc3e494995fdf4d99cb857b3e444.png)
MW Whiskers style bot.
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Today I finished off my 2 AI teams, although I might change them at a later date. The main 3 bots are along the bottom of each Garage photo.
1) Reanimation
(http://i.gyazo.com/5b83f4b0b9afe7b55a05534fb4a67202.png)
(http://i.gyazo.com/ad23b88f202f3cd1c42e14d147d08cbc.png)
2) Junkyard Predators
(http://i.gyazo.com/59843a66ee1655191e9918bd3350e938.png)
(http://i.gyazo.com/062455fb6ded5bae16c4869cd366c132.png)
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Ah sweet dude. Pretty pumped to try em out.
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spine looks a bit like shunt the house robot from robot wars
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Hah, that was exactly what I was going for.
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Wanted to attempt something Razer-y using one of the new spikes quickly before I go to sleep.
This is the result. LW. Kinda mediocre but could be alright with some work.
(http://i.gyazo.com/64615807f8d6f599edb3a9431804cf7e.png)
Also, here's a MW thwack type thing I did a while ago. This is kinda bad really, but it was nice to see the wheels line up with the discs.
(http://i.gyazo.com/01733b75bee03d27baad9149cd30d5da.png)
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I really like Shrapnel
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The original build of this thing (shown first) was made while I was watching a film. I don't know how or why, but it's a bit different.
(http://i.gyazo.com/d799b6e263f99e1aa9de65485c18168d.png)
I just spent some time polishing the weapon system up however, and I now have this pure flipper.
(http://i.gyazo.com/cceff27450b816c50113881f49dbb824.png)
Thoughts?
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Craig ships X-Terminator and Atomic.
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I like it, I think it has a Behemoth vibe to it. Along those lines I think it would look cool with a bucket scoop, but I don't know how you could best achieve that with Ironforge components.
I really love the overall design with the chassis above the tracks, that's very cool.
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It needs a cool tank skin man
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Yeah, I know I gotta jazz up the skin.
I was kinda going for something sorta Behemothy-but-tank-ish, but the flipper ended up reminding me of RW-era Ripper for some reason.
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I think it is pretty awesome.
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This showcase needs more vertical spinners.
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Craig ships X-Terminator and Atomic.
What would that even be called?
A-Termic?
A-Tomicator?
X-Termonic?
Also the tracks look kind of exposed, apart from that it's a cool design though.
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Craig ships X-Terminator and Atomic.
What would that even be called?
A-Termic?
A-Tomicator?
X-Termonic?
Also the tracks look kind of exposed, apart from that it's a cool design though.
X-Tomic sounds cool.
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aterminator
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I'M BUILDING COOL THINGS FOR 090901'S TOURNAMENT WHERE YOU BUILD AWFUL THINGS
(http://i.gyazo.com/315820500b54e2582b44cb48df1dedee.png)
With true realistic cat movement!
(http://i.gyazo.com/271036b3514eb1d51d4d678fc4cc1dd0.gif)
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THE CAT RETURNS AGAIN
love the smiley face :3
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meow
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I don't know. MW.
(https://i.gyazo.com/7b66387a5362e3d7c8c94c339b7b7c8f.png)
(https://i.gyazo.com/e781b27095d0845d444c98a955db4831.png)
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Loving the faux piston.
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Veto in Ironforge? Sweet.
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Vetoo
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Thanks to the magic of Ironforge ballasts, my VS style doesn't need supports at LW level. Whether this actually uses more weight though due to chassis is another matter. Unskinned sorry, just testing.
(https://i.gyazo.com/2deda8f0891256ff9349bd837152c824.png)
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Does the disc get hit much? Not sure if you might be better off with a DSL Disc and its round shape.
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The disc seems alright. DSL discs are so much heavier for the size that I don't know if they'd work.
However
(https://i.gyazo.com/89dd0f2e36ffa037877bc37bbbf05f9c.png)
Shorter and narrower, so better armour but still very stable.
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why not a tribar with heavier weapons
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surprised that thing doesnt spazz all over the place like most IF bots
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Frankly uninspiring bunch of MWs, testing for Ironclash. May not enter if things don't improve :')
(https://i.gyazo.com/b72981448bd01fff7385bd0046ae156b.png)
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You mean game is still crashing post patch?
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Nah, just that the bots suck :P (Naturally, as 75% of them are VS).
The dual Beta flipper does like do havoc every now and again but that's probably due to overkill.
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I think the bursts in IF (or at least the snapper plus and beta) are too powerful to run with just a skirt on, Havoks everywhere.
Wanted to play around with pistons, and this is not the most efficient thing ever, as you'd expect with 2 pistons, but I've basically ended up with an Ironforge 'The Boxer', MW and all (and skinned appropriately after realising the connection)
(https://i.gyazo.com/7a670667f9032048dc1e2f0463687754.png)
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i like it
i can see that air tank running out faaaast though.
you need a clever name
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Thanks :)
The tank should be okay honestly with 5000 units, and each piston fire taking 30 of that, so it should get around 80 dual-fires - bearing in mind in testing the weapons flew off after about 5 hits, I don't think that's an issue :P
Name wise... my wit fails me. Currently have it down as NOT THE BOXER.
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I didn't nerf burst pistons last patch, but I can do it if it's too unstable.
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Looking pretty cool. It's almost like it belongs in an AI pack.
Hang on. That just gave me an idea.
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^ Ironforge stock AI?
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I didn't nerf burst pistons last patch, but I can do it if it's too unstable.
The pistons are fine, it's the burst motors themselves I have issues with - it's just a matter of myself using too little weight on the burst so it havoks when fired (eg heater skirts on snapper plus' and betas)
Also I'd love to see some form of Ironforge Stock AI pack if that's what is being alluded to :P
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So I was decorating my mediocre un-noteworthy Bite Force rip off when I realised MY NOT-HEX-PLATES STILL HAVE THE PECK EYES
THIS MADE THINGS MORE EXCITING
(https://i.gyazo.com/279d874b8ef7d76967f93a1eaa85bd80.png)
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10/10
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Super ^_^
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Worthy of BOTM right there
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I didn't nerf burst pistons last patch, but I can do it if it's too unstable.
The pistons are fine, it's the burst motors themselves I have issues with - it's just a matter of myself using too little weight on the burst so it havoks when fired (eg heater skirts on snapper plus' and betas)
Also I'd love to see some form of Ironforge Stock AI pack if that's what is being alluded to :P
Yeah my mistake, I meant burst motor.
Piston already been fixed last patch.
I will nerf the burst motors then.
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(https://i.gyazo.com/1df4d35761556248df16c95c03987837.png)
A perhaps too distant take on Da Dog, because treads.
Still, crazy fast, which is fun.
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Treads are honestly fine. It's a fast rammer, which is the whole point of the thing.
I am more worried about this here MW having about as much weapon weight than an AW though... MOAR RAZORS
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Yeah, I very much focused on the ramming over the weapons :P
A more faithful Roly Poly though
(https://i.gyazo.com/86f624cb79940f941466d7f869977821.png)
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weapon setup is a bit odd.
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Damn it Craaig, I finish my Roly Poly and you post this! Oh well, Yours does seem better fit than mine anyway.
Da Dog seems a bit lulzy but pretty cool. I do feel it needs more weapons.
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(https://i.gyazo.com/422544eca5df4c46730fb1f6c550c7da.png)
(https://i.gyazo.com/2d9d552349a36ab8c211041927c5d66d.png)
Edited those 2, both should be slightly better I hope. Da Dog is a difficult one to weapon well with the drive I've put on it as that takes so much of the weight allowance.
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(https://gametechmods.com/uploads/images/70603superactive.png)
I wanted to make something like the new Hyperactive. I hate skinning so deal with generic metal texture.
Was going to put Firebirds on the back of the pods to make them look like they were driving the treads from the back but couldn't get it to look right.
So many analog controls for this thing. Naturally because it's all servos it can't lift anything and it's Havoky as hell. Each claw arm is independent (as well as the saw arm) but I have both tread pods wired together right now so they rotate at the same time. Drive is drive, naturally.
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cool, too bad it cant fight well in ra2
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That's pretty freakin cool. Shame it doesn't work too well.
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Things happening for GTMCS
(http://i.imgur.com/A8Tw7C8.png)
WOW HOW UNPREDICTABLE
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Hey, you can send that into the Reddit tournament, too. Since, well, y'know, that style was allowed at one point ;T
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Well it's Ironforge, might be a bit of a problem :P
(also just changed the bot i literally just posted sorry http://i.imgur.com/SzKNBln.png)