Author Topic: Badger does Ironforge (ex-TRB)  (Read 11277 times)

Offline Reier

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Re: TRB does ironforge (The other TRB)
« Reply #40 on: February 27, 2016, 02:17:03 PM »
(Image removed from quote.)


Bot for my challenge vs reier. Got totally rekt. How can I improve it?
its nicely built. I feel like your main problem though is you're relying a lot on the updraft of the weapon but the design doesn't support this very well. if you fight another robot focusing on lifting power you will likely be destroyed because you 1. dont have a wedge to leverage your updraft against and 2. your robot flips back easy and has an exposed chassis.

I don't really like wedges but in RA2 if you want your VS to have a lot of kick you kind of need one. I also was never a fan of the twin spaghetti fork type weapon setup you got there, I think you would get more success with a disk type approach and it would make your bot more stable since it wouldnt catch as easy on the floor or opponent.

this design might work better as a drum actually, just play around with it a bit
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Offline Badger

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Re: TRB does ironforge (The other TRB)
« Reply #41 on: February 27, 2016, 02:20:10 PM »
(Image removed from quote.)


Bot for my challenge vs reier. Got totally rekt. How can I improve it?
its nicely built. I feel like your main problem though is you're relying a lot on the updraft of the weapon but the design doesn't support this very well. if you fight another robot focusing on lifting power you will likely be destroyed because you 1. dont have a wedge to leverage your updraft against and 2. your robot flips back easy and has an exposed chassis.

I don't really like wedges but in RA2 if you want your VS to have a lot of kick you kind of need one. I also was never a fan of the twin spaghetti fork type weapon setup you got there, I think you would get more success with a disk type approach and it would make your bot more stable since it wouldnt catch as easy on the floor or opponent.

this design might work better as a drum actually, just play around with it a bit

Thanks for the advice! Would you mind sending me the .bot file for your challenge bot so I can have something to test against?
also lol at most toxic guy around calling others out on this sh**
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Offline Reier

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Re: TRB does ironforge (The other TRB)
« Reply #42 on: February 27, 2016, 02:25:02 PM »
sent

also: you probably want to figure out a way to make that ztek less exposed. if you fight an HS you're boned as soon as it amputates that thing. you may not even need a purple one, yellows are surprisingly powerful, especially on LWs.
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Offline Badger

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Re: TRB does ironforge (The other TRB)
« Reply #43 on: March 03, 2016, 04:35:05 PM »


also lol at most toxic guy around calling others out on this sh**
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Offline Reier

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Re: TRB does ironforge (The other TRB)
« Reply #44 on: March 04, 2016, 10:12:51 AM »
wedges in ra2 are almost completely random in how good they turn out :P

I like it, but it seems like it would gyro a lot.
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Offline Scorpion

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Re: TRB does ironforge (The other TRB)
« Reply #45 on: March 05, 2016, 04:37:02 AM »
Looks fair ballin' man.
Any way of lowering the z-teks though? I don't know for sure how low to the ground they are already mind, but if you could it would help the plow protect them better and add extra kick to the VS.

Offline Badger

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Re: TRB does ironforge (The other TRB)
« Reply #46 on: March 05, 2016, 05:42:41 AM »
Looks fair ballin' man.
Any way of lowering the z-teks though? I don't know for sure how low to the ground they are already mind, but if you could it would help the plow protect them better and add extra kick to the VS.

Thanks! The z-tecs are about as low as possible. The yellows are on 10cm extenders and the purples on side panels, if I removed them the blades would scrape the ground
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Offline Badger

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Re: Badger does Ironforge (ex-TRB)
« Reply #47 on: March 09, 2016, 05:00:37 PM »
Ready for the worst image you've ever seen?



Made it as a boring ass popup at first, turns out the wedges were awful. Like ungodly bad. Do I wiped the components, rebuilt as a gutripper VS, and it suddenly has god-tier wedges. Exact same thing happened with the last bot I posted, how odd.
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Offline Reier

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Re: Badger does Ironforge (ex-TRB)
« Reply #48 on: March 09, 2016, 08:17:27 PM »
I like it. A couple things I'd do though are make the perm less exposed (just angle it a bit so a popup cant one-shot it, you'll find a setup), and I'd honestly make the wedges shorter. I know this is risky cause wedge effectiveness is the most dicey thing ever but itll help you when you pin a bot against a wall and suddenly can't get close enough to hit them cause you're too long.
I'm also not sure how much the armor is actually doing. you may want to mess with it and use the weight for something else if there's not much of a difference. Probably chassis armor.

el generico sucks it gets immobilized way too easy  :dumb)
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Offline Scorpion

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Re: Badger does Ironforge (ex-TRB)
« Reply #49 on: March 10, 2016, 10:47:23 AM »
Nice, if a bit exposed. If you want to save quite a bit of weight to use on extra armour, you could always experiment with a trov. chassis version, though again that would necessitate a rebuild and could affect the wedges, but still could be cool.

Offline Badger

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Re: Badger does Ironforge (ex-TRB)
« Reply #50 on: April 07, 2016, 06:14:00 PM »




Wanted a LW gutripper with 2 wedges. Ended up being an excercise in efficiency, and it still gets deweaponed by rammers, as it can't efficiently get robots up onto its discs. It's definitely a bottype more suited to MW, and I think IF could do with a motor light/weaker than the yellow z-tec I'll probably rebuild it as a MW and see what I can do from there, all it needs to be good really is a slope from the wedges to the discs to help bots get onto the discs
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Offline Reier

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Re: Badger does Ironforge (ex-TRB)
« Reply #51 on: April 07, 2016, 07:19:24 PM »
I would heavily encourage you to use weapons without normals for a FS, beaters would be one of the best choices imo
I think stronger drive would help you, even just grippier wheels would probably do it. I would replace one of the blacks with 2 pinks or something. if you used mini wheels I bet you could make it invertible too. other than that its not bad.

chassis makes me laugh for some reason
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Offline Badger

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Re: Badger does Ironforge (ex-TRB)
« Reply #52 on: April 07, 2016, 07:22:29 PM »
I would heavily encourage you to use weapons without normals for a FS, beaters would be one of the best choices imo
I think stronger drive would help you, even just grippier wheels would probably do it. I would replace one of the blacks with 2 pinks or something. if you used mini wheels I bet you could make it invertible too. other than that its not bad.

chassis makes me laugh for some reason
I actually tried beaters, they did no damage and got deweaponed. I might try them again.

I think faster drive would destabilize it, it's fast as it is without ballasts, but I thin I can improve it with the spare weight. brb.
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Offline Badger

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Re: Badger does Ironforge (ex-TRB)
« Reply #53 on: April 07, 2016, 08:36:25 PM »



Still sucks but w/e I like it.
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Offline Naryar

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Re: Badger does Ironforge (ex-TRB)
« Reply #54 on: April 08, 2016, 04:46:05 AM »
Sledgehammers on a FS is pretty funny to me. And asymetrical bots are... strange.

Offline Badger

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Re: Badger does Ironforge (ex-TRB)
« Reply #55 on: April 10, 2016, 10:30:38 AM »




Pretty sure wedge effectiveness is tried to chassis shape in at least some capacity. I've made like 3 bots with this chassis and the wedges have been good with all of them, but with this bot it outwedges basically everything I throw at it, which is nice.
also lol at most toxic guy around calling others out on this sh**
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Offline Reier

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Re: Badger does Ironforge (ex-TRB)
« Reply #56 on: April 10, 2016, 12:39:24 PM »
nice
sure you don't want those top clamps a bit longer though?
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Offline Badger

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Re: Badger does Ironforge (ex-TRB)
« Reply #57 on: April 10, 2016, 01:09:09 PM »
nice
sure you don't want those top clamps a bit longer though?
I could do, but it works fine as-is, I'm already tight on weight (armour is only PL3 and lighter wedges makes them average) and I wouldn't want to make it too top-heavy
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Offline Badger

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Re: Badger does Ironforge (ex-TRB)
« Reply #58 on: April 14, 2016, 07:09:54 AM »







I'm really pleased with the drumbot, the wedges are really good (as they should be, there's 4 of them!) but also quite unreliable. If it outwedges something it kills it within a few seconds, which is cool.


SnS is super boring. Doesn't do much damage, hardly every kills anything but nothing can hit it at all, not even popups.
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Offline 090901

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Re: Badger does Ironforge (ex-TRB)
« Reply #59 on: April 14, 2016, 07:14:52 AM »
concussion weapons suck on flails.