Author Topic: HOW to create a walker?  (Read 1752 times)

Offline kix

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HOW to create a walker?
« on: October 02, 2016, 08:55:06 AM »
  :vista:
i really dont know..
if anyone can send me a link with description or explain... ill be happy!
« Last Edit: October 05, 2016, 12:19:23 PM by kix mrox »

Offline Gulden

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Re: HOW to...
« Reply #1 on: October 02, 2016, 01:16:48 PM »



Corpal motors count as free 360 axles.

Make sure that when the arms are lifted, that the chassis hits the ground.  Or else you won't go forward.
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Offline kix

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Re: HOW to...
« Reply #2 on: October 02, 2016, 02:35:04 PM »
soo.. TWRM2 drives spin up and corpal just is an axle?
anyway.. what it the speed

Offline Reier

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Re: HOW to...
« Reply #3 on: October 02, 2016, 02:45:13 PM »
dude just experiment you'll figure something out
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Offline kix

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Re: HOW to...
« Reply #4 on: October 02, 2016, 11:59:59 PM »
Well.. i experimented.. i used: 60cm extenders attached to etek-s, NPC-s and drives... it went nowhere.. then i tried jxbursts.. bit of movement. And overflipping... and Guldenfame style worked the best.. ill later try burst pistons. WHO knows?

Offline Avalanche

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Re: HOW to...
« Reply #5 on: October 05, 2016, 07:13:09 AM »
Walker bots have no true template. There is very little precedent for them here and it will be hard to find advice. I would honestly not bother with one, but it's your choice.
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Offline kix

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Re: HOW to...
« Reply #6 on: October 05, 2016, 08:16:12 AM »
Yeah.. i dropped the idea of building walkers... they suck.

Offline Avalanche

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Re: HOW to...
« Reply #7 on: October 05, 2016, 09:47:06 AM »
Although, you should never title a thread without actually describing what it is you want when looking for support. "How to..." just makes us annoyed as we have to click on the thread to see if we can help. A better title would be "How do I create a walker?"
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Offline kix

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Re: HOW to...
« Reply #8 on: October 05, 2016, 12:18:37 PM »
But this is clickbait!!!! Cmon!