Author Topic: Robot Wars RA2 - OFFICIAL MOD  (Read 618778 times)

Offline HereticBlue

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2860 on: July 26, 2016, 04:17:26 AM »
We never said if we are releasing it or not.  ;)

I made the arena a while ago for Click and he's got the hazards working ect, it's up to him what he does with it.

The video is really to cause a stir if anything, I guess it worked!
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Offline Impossible343

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2861 on: July 26, 2016, 04:32:22 AM »
We never said if we are releasing it or not.  ;)

So, what was the point of making all those other robots and the "coming soon" at the end?
Sometimes this game is on crack.
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Offline R01

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2862 on: July 26, 2016, 04:36:49 AM »
We never said if we are releasing it or not.  ;)

So, what was the point of making all those other robots and the "coming soon" at the end?
They will most likely release it anyways, that's why the ;) think we shouldn't worry about it, what would be the problem if it's inofficial? Doubt that they or the roboteers would want to have this taken down, if anything it's free advertisement and showing that people are working on somewhat technical stuff, which is something most of them would enjoy?
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Offline Impossible343

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2863 on: July 26, 2016, 04:42:42 AM »
We never said if we are releasing it or not.  ;)

So, what was the point of making all those other robots and the "coming soon" at the end?
They will most likely release it anyways, that's why the ;) think we shouldn't worry about it, what would be the problem if it's inofficial? Doubt that they or the roboteers would want to have this taken down, if anything it's free advertisement and showing that people are working on somewhat technical stuff, which is something most of them would enjoy?

Good point!
Sometimes this game is on crack.
and now craaig knows how sakurai felt

Offline cephalopod

Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2864 on: July 26, 2016, 06:13:31 AM »
no plans for rwra2 extensions, it's still done
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Offline jackster96

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2865 on: July 26, 2016, 06:15:46 AM »
ohh so assuming this will be released it will be a standalone thing? (will the robots be compatable with the robots from rwra2?)
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Offline cephalopod

Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2866 on: July 26, 2016, 06:17:51 AM »
no plans for rwra2
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Offline Merrick

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2867 on: August 12, 2016, 03:21:53 AM »
Decided on a whim to transfer some robots from the 2013 AI pack to the RWRA2 pack.

I can only assume this is some form of trolling by the dev team.

Well played.


Offline R01

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2868 on: August 12, 2016, 06:01:38 AM »
Decided on a whim to transfer some robots from the 2013 AI pack to the RWRA2 pack.

I can only assume this is some form of trolling by the dev team.

Well played.


:laughing
The side pannels, as well as the wings and tail are bananas, all the same? If that's the case then I guess that object is there in case one isn't found?


Edit:
Turns out those are actually Razer parts.
« Last Edit: August 12, 2016, 09:28:14 AM by R01 »
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Offline jackster96

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2869 on: August 12, 2016, 06:50:09 AM »
Ye i noticed that they show up under the razer components when you enter the cheatbot slight bit of trolling xD
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Offline cephalopod

Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2870 on: August 12, 2016, 08:21:07 AM »
Decided on a whim to transfer some robots from the 2013 AI pack to the RWRA2 pack.

I can only assume this is some form of trolling by the dev team.

Well played.



Thank you. Was surprised nobody pointed this out before now :)
Seem as though we can't deter people from doing stuff we didn't want them to do, I figured I'd make it awkward ;p
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Offline JoeBlo

Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2871 on: August 12, 2016, 09:34:09 AM »
(Image removed from quote.)

Wow Another amazing replica from the Mod team.. looks just like the real thing!


Offline R01

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2872 on: August 12, 2016, 10:03:04 AM »
Decided on a whim to transfer some robots from the 2013 AI pack to the RWRA2 pack.

I can only assume this is some form of trolling by the dev team.

Well played.



Thank you. Was surprised nobody pointed this out before now :)
Seem as though we can't deter people from doing stuff we didn't want them to do, I figured I'd make it awkward ;p
So why was this exactly done :P I didn't know about a 2013 pack and was a bit surprised to see some old machines not in the pack(guess it has to do with licensing?). By the way, do you know what's up with the licensing now and if Robots Live/Roaming Robots/Robot Wars still has the original music tracks? Would love to have the original ones(I know there's some game rips but they don't have everything and every version).

I tried out the pack some time ago, it's very well done and I enjoy it(sadly only 2 classic house robots?), wonder if it wouldn't have been possible to use a limited hinge for Sewer Snake's top armor and to add something to help with the ground clearance(I tried to fight shunt but couldn't get under him while other bots can).
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Offline TommyProductionsInc

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2873 on: August 12, 2016, 11:27:25 AM »
Decided on a whim to transfer some robots from the 2013 AI pack to the RWRA2 pack.

I can only assume this is some form of trolling by the dev team.

Well played.



Just like Jonathan Pierce described it:

"Part bird, part reptile...and a lot of potassium."

Offline cephalopod

Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2874 on: August 12, 2016, 12:18:07 PM »
(Image removed from quote.)

Wow Another amazing replica from the Mod team.. looks just like the real thing!

(Image removed from quote.)
<3

So why was this exactly done :P I didn't know about a 2013 pack and was a bit surprised to see some old machines not in the pack(guess it has to do with licensing?). By the way, do you know what's up with the licensing now and if Robots Live/Roaming Robots/Robot Wars still has the original music tracks? Would love to have the original ones(I know there's some game rips but they don't have everything and every version).

I tried out the pack some time ago, it's very well done and I enjoy it(sadly only 2 classic house robots?), wonder if it wouldn't have been possible to use a limited hinge for Sewer Snake's top armor and to add something to help with the ground clearance(I tried to fight shunt but couldn't get under him while other bots can).

oh we wanna play the million questions game huh? okay.
1. other mods have inferior quality replicas. rather they weren't mixed with rwra2. no secret.
2. we tried to get everything we could but had to get permission from every single builder who has a bot featured in the game wow i've typed this at least 600 times over the last year. we contacted a LOT of people. some of them were good, some of them didn't want to be involved, some we couldn't contact at all. that's life.
3. idk what's up with licensing but that's one of many reasons we stopped.
4. no idea we used the game rips.
5. only 2 classic house bots oh no there's like over 150 bots dude
6. we tried lots of things for sewer snake. the fact it works like the original at all is a miracle.

k?
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Offline jackster96

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2875 on: August 12, 2016, 01:32:55 PM »
Now I'm curious which robot was the hardest to replicate in game and which was the hardest to create the model for?
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Offline R01

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2876 on: August 12, 2016, 03:51:27 PM »
oh we wanna play the million questions game huh? okay.
1. other mods have inferior quality replicas. rather they weren't mixed with rwra2. no secret.
2. we tried to get everything we could but had to get permission from every single builder who has a bot featured in the game wow i've typed this at least 600 times over the last year. we contacted a LOT of people. some of them were good, some of them didn't want to be involved, some we couldn't contact at all. that's life.
3. idk what's up with licensing but that's one of many reasons we stopped.
4. no idea we used the game rips.
5. only 2 classic house bots oh no there's like over 150 bots dude
6. we tried lots of things for sewer snake. the fact it works like the original at all is a miracle.

k?
Nah I wasn't going for this:
But was more curious on a few things:

1. I can understand, but in the end people will do whatever they want, so let them just do that.
2. Wonder why some wouldn't want their robot featured or why this needed to be official. Of course it's better having built stuff with people's permission but I don't think a roboteer would go out of their way to make sure that your virtual recreation of a bot for a free game out of all things, gets taken down.
4. Thought you would be using the game rips.
5. Yeah, but who wouldn't want to take on the classic house robots? :mrgreen:
6. I can tell that it was a pain to get that lifter setup like that(I still don't fully understand how it works but then again, haven't messed with the bot file), axle mount would make it so that you wouldn't need to move it down but would most likely clip the chassis instead unless invisible extenders started to be added, your way is probably still better.
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Offline Impossible343

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2877 on: August 12, 2016, 04:11:59 PM »
why this needed to be official.

Something I've wondered this whole time!
Sometimes this game is on crack.
and now craaig knows how sakurai felt

Offline Joelu Of Eagleland

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Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2878 on: August 12, 2016, 04:35:44 PM »
Now I'm curious which robot was the hardest to replicate in game and which was the hardest to create the model for?

I've asked that before, apparently it was Black Hole.

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Offline cephalopod

Re: Robot Wars RA2 - OFFICIAL MOD
« Reply #2879 on: August 12, 2016, 07:10:27 PM »
More answers to more statements hurrah

1. We know people will do what they want despite our polite requests, so I added an Easter egg for those who do. Hardly difficult to get rid of. At least Maz took it as the joke it is, unlike some.
2. Some classic roboteers were uncontactable or didn't want to be a part. Their reasoning is honestly nothing to do with us or you, their own reasons and we never demanded reasoning. Going official helped increase the reach of the mod and help attempt to bring more robot combat fans into the ra2 community.
Everything we did, all the hundreds of hours of modelling, skinning, researching, contacting, pr, we did for the community for free. May be wise to take heed of that.
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