gametechmods

Robot Arena => General Support => Topic started by: Jaydee99 on February 09, 2020, 11:02:36 AM

Title: Using Blender For RA2
Post by: Jaydee99 on February 09, 2020, 11:02:36 AM
As Blender is free on Steam, it's ideal for me to use for creating meshes for RA2 which is something I've wanted to do since forever. Problem is, I have no idea what I'm doing on it apart from making various sized square or boxes.
Can anyone give me tips on how to use Blender and create Arenas?
Title: Re: Using Blender For RA2
Post by: Bildschirm on February 19, 2020, 09:52:25 AM
Basicly just watch tutorials and get used with the tools
Title: Re: Using Blender For RA2
Post by: Jaydee99 on February 22, 2020, 07:36:35 AM
Tried it
I'm going to stick with sketchup for now and see if I can make an arena
Title: Re: Using Blender For RA2
Post by: kix on February 22, 2020, 09:33:43 AM
you can import sketchup files into blender lol
Title: Re: Using Blender For RA2
Post by: 09090901 on February 22, 2020, 03:21:14 PM
its literally the same principles across all cad programs

all that matters is knowledge on gmfs/pys

and you're still going to need more than just sketchup since iirc it can't triangulate/uv map on its own
Title: Re: Using Blender For RA2
Post by: Jaydee99 on February 23, 2020, 06:29:26 AM
its literally the same principles across all cad programs

all that matters is knowledge on gmfs/pys

and you're still going to need more than just sketchup since iirc it can't triangulate/uv map on its own
I've seen videos that you need to import sketchup models into blender and triangulate them which isnt a problem, I find Blender hard to create things in at the minute so I'm using sketchup to make the arena models