gametechmods

Robot Arena => General Support => Topic started by: 123savethewhales on June 20, 2010, 07:14:02 PM

Title: Reflective Map other than Spherical/Cylindrical?
Post by: 123savethewhales on June 20, 2010, 07:14:02 PM
Is it possible for RA2 to render explicit map channel?

(http://s895.photobucket.com/albums/ac159/123savethewhales/explicitmap.jpg)
Title: Re: Reflective Map other than Spherical/Cylindrical?
Post by: Clickbeetle on June 21, 2010, 12:12:26 AM
It sounds familiar.  I believe it's one of the things FB modded Dummy's compiler to be able to do, but I never used it because I don't know what it is.


What is it?
Title: Re: Reflective Map other than Spherical/Cylindrical?
Post by: DuckRA2 on June 21, 2010, 12:14:25 AM
isn't there pyramidal or something?






Edit: wow 999 post
Title: Re: Reflective Map other than Spherical/Cylindrical?
Post by: 123savethewhales on June 21, 2010, 12:19:42 AM
According to 3D Studio Max, explicit map warps around the object (unlike screen/spherical/cylindrical).  While it does compile, it does not look anything like the sample image I show here.

isn't there pyramidal or something?

Pyramidal/SAT/None are Bitmap filtering, whereas spherical/cylindrical are reflective map type.
Title: Re: Reflective Map other than Spherical/Cylindrical?
Post by: DuckRA2 on June 21, 2010, 12:25:22 AM
anthroscopic?
Title: Re: Reflective Map other than Spherical/Cylindrical?
Post by: 123savethewhales on June 21, 2010, 12:29:03 AM
antroscopic?
That's MATERIAL_SHADING I think.  Though I don't know how to use anything other than Blinn for RA2.