gametechmods
Robot Arena => General Support => Topic started by: Jaydee99 on August 11, 2019, 07:23:43 PM
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I'm trying to import a robot however it keeps crashing the game.
I've checked the bot file and I have all the txt files and the gmf files are all in the right place.
Any help?
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I'm not 100% sure but possibly if you restart your PC it should work, I think sometimes as-well it maybe the storage on your PC?
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I'm not 100% sure but possibly if you restart your PC it should work, I think sometimes as-well it maybe the storage on your PC?
Tried that, didn't work
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Upload the bot here and we could check what might be wrong with it.
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Upload the bot here and we could check what might be wrong with it.
The bot uses a lot of custom components, it's for the SR mod I'm working on
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Try reading this, I hope it help :smile: https://gametechmods.com/forums/tutorials-and-tips/(experimental)-reducing-game-crashes/msg707096/#msg707096
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The bot uses a lot of custom components, it's for the SR mod I'm working on
Check to make sure you have all of the custom components used on it installed on your pc
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The bot uses a lot of custom components, it's for the SR mod I'm working on
Check to make sure you have all of the custom components used on it installed on your pc
I've checked the bot file and I have all the txt files and the gmf files are all in the right place.
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Update:
Found the problem and can import the bot, however I don't understand the problem.
The txt file I replaced looks like this:
name = Beater Bar
preview = beater_preview.bmp
dir = beaterbars
model = beater1black.gmf
type = weapons
base = Weapon
styles = Small, beater2.txt, Medium, beater3.txt, Large, beater2burgundy.txt, Burgundy
description = A small steel bar to add a little bite to your drum weapon or to put on the edge of a disc to make an eggbeater weapon. This small one has 1000 hitpoints.
damagesounds = sounds\low_clank.wav
attachsound = sounds\cmp_generic.wav
concussion = .15
piercing = 0
hitpoints = 1000
standard = 1
passthru = ramplate
Sort = 10
mass = .1
The txt I've replaced it with looks like this:
name = Beater Bar
preview = beater_preview.bmp
dir = beaterbars
model = beaterblk.gmf
type = weapons
base = Weapon
styles = Default
description = A small steel bar to add a little bite to your drum weapon. They can also be stacked end-to-end to make an eggbeater weapon. This small one has 1250 HP, 220 DP, 50 fracture, and no normal.
damagesounds = sounds\low_clank.wav
attachsound = sounds\cmp_generic.wav
decal = double_slash.tga 0 1 0 .5 .5 1
concussion = 2.2
piercing = 0
hitpoints = 1250
fracture = 50
standard = 1
passthru = ramplate
Sort = 6
mass = 5
Can anyone tell me what the problem is?? Is it with the mass?
EDIT
ISSUE IS FIXED
Please lock this thread