Author Topic: BotFight - Robot Fighting and Destruction Protoype  (Read 278 times)

Offline NebbishHacker

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BotFight - Robot Fighting and Destruction Protoype
« on: November 11, 2017, 06:26:34 PM »
Hello!

I've been working on a robot fighting game prototype. My first focus has been on the damage physics, so that robots can be dented, mangled and deformed, and broken apart into a pile of metal and electronics.

Currently the prototype just has a simple arena with a hammer bot, a full body spinner, and a couple of arena hazards. My next focus will be on a construction system to allow people to build their own robots.

Here's the prototype: http://benw.ca/downloads/games/botfight/BotFight-winx86-v0.1.1.zip

Feedback is appreciated!

Edit: Fixed a couple minor bugs in the build
« Last Edit: November 11, 2017, 10:52:03 PM by NebbishHacker »

Offline Squirrel_Monkey

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #1 on: November 11, 2017, 06:51:34 PM »
Hey man. This is really cool. I like how the panels can deform on impact.
I believe a few guys from here were teaming up on a similar project so maybe you could team up?
Link: https://gametechmods.com/forums/game-development/robot-rumble-2-0-robot-combat-simulator-under-development/
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Offline Badnik96

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #2 on: November 11, 2017, 07:14:36 PM »
this is really fun, probably the closest anyone's ever gotten to realistic combat. keep up the good work here

Offline Mr. AS

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #3 on: November 11, 2017, 09:13:13 PM »
Interesting work for sure. I can help contributing 3d models if you want. Do you have a discord account?
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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #4 on: November 11, 2017, 11:38:38 PM »
i love it, and me personally i would love to see more!
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Offline TGM

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #5 on: November 12, 2017, 02:53:22 AM »
Holy crap, im impressed.
only thing bugging me is batt life, it depletes too fast (SpinnerBot im talking bout)

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Offline pokebro14

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #6 on: November 12, 2017, 02:58:43 AM »
This is great. Hope to see more added to this maybe, different weapons

Offline Tashic

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #7 on: November 12, 2017, 06:52:19 AM »
Very nice! Impressive work on deformation damage.

Offline Kurt

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #8 on: November 12, 2017, 07:12:00 AM »
Hey, this is pretty neat. Liking it so far.

Offline cjbruce

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #9 on: November 12, 2017, 12:48:31 PM »
Wow!

Really impressive work on the deformable bodies! :)

I love the idea that a match is decided based on deformation, rather than a more abstract "hit point"-style number. 

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #10 on: November 12, 2017, 04:18:45 PM »
good work homie
I played yesturday, but did not have time to post.

If you dont mind, i will send you a 2nd arena with 2 new bots ok?
I will make an arena which is cool, i have expericance in Unity.

EDIT:
Bug report, When the pulverizer hit the spinner bot with out its shell, it flew into the air, then i waited a while, moved my mouse, and it was glitching out.
« Last Edit: November 12, 2017, 05:11:08 PM by Asbestosstar »




Offline NebbishHacker

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Re: BotFight - Robot Fighting and Destruction Protoype
« Reply #11 on: November 13, 2017, 06:00:36 PM »
Interesting work for sure. I can help contributing 3d models if you want. Do you have a discord account?
good work homie
I played yesturday, but did not have time to post.

If you dont mind, i will send you a 2nd arena with 2 new bots ok?
I will make an arena which is cool, i have expericance in Unity.

I'm not looking for help right now, but thanks for the offers. At some point I'll probably want someone to help with modelling components and arenas, but for now I need to at least hammer out the building system and do some design work and planning first.

EDIT:
Bug report, When the pulverizer hit the spinner bot with out its shell, it flew into the air, then i waited a while, moved my mouse, and it was glitching out.

I'm still ironing out the physics, I'll look into it. The camera glitching out is probably a result of it trying to keep both bots in view even though one has fallen off the map.