Not seeing people using Snake... greatly disturbs me.
did they nerf mk
I really like Mewtwo in this mod. What do you think?
Roy's our boy!
Ehh. I like that controllable rocket. Tranq guns are cool too though.
Quote from: Kossokei on December 31, 2013, 01:50:22 PMEhh. I like that controllable rocket. Tranq guns are cool too though.Yeah it's cheap as.
Quote from: madman3 on December 31, 2013, 01:56:16 PMQuote from: Kossokei on December 31, 2013, 01:50:22 PMEhh. I like that controllable rocket. Tranq guns are cool too though.Yeah it's cheap as.I actually don't mind the fact they gave him a new side-b, It gives Snake more strategy with how he fights.Also I heard that Sonic is worth crap in this mod, I don't think so, do you?
Yeah. Just bare in mind the AI is a little harder and much more technical.
Quote from: madman3 on January 02, 2014, 05:13:14 AMYeah. Just bare in mind the AI is a little harder and much more technical.all the fancy tech stuff the AI does goes out the window whenever you go near a ledge tho.
Quote from: Mr. AwesumSauce on January 02, 2014, 08:59:49 AMQuote from: madman3 on January 02, 2014, 05:13:14 AMYeah. Just bare in mind the AI is a little harder and much more technical.all the fancy tech stuff the AI does goes out the window whenever you go near a ledge tho.I think that's some technical error where the AI thinks they are of the edge, but that's my assumption to why they do that. Sometimes the AI would try to use an aerial attack in that same situation and die because of the weight they have. Odd.
captain falcon owns everything
Took a bit of an in-depth look at Snake in this mod, and I... am unsure as to whether I like the changes or not.The damage with the new up-b is pretty nifty, I'm glad they did that but I don't know if that means he can't attack on the way back down, because that was also pretty handy (especially with the leg cannons of doom) I also like that they sped up the explosion time for just about everything and made the side-a quicker. And, as much as I love Snake's knockback-o supremo, I can take solace in knowing that no one will complain about the knockback-o supremo being overpowered.What I don't like, however, is the tranq gun change. I didn't really take more of a look into it but I prefer the good ol' edge guarding rocket. The new up-a uppercut... is kind of unnecessary. If nerfing the knockback was the only other change then I don't see the point in changing the animation, but eh. Another pointless little thing is the change in taunts. Dunno why that was even tinkered with as I don't think many people will bother with the taunts in a mod like this anyway.