WHY DIDN'T I THINK OF THAT!? :facepalm:
As for ideas, try remaking some of your older Stock bots in DSL
Yes, Judge bursts are allowed on IRL designs, but I have a tough time figuring put which of your bots are IRL or DSL-S; however since you're new here, that's okay.
Metallica looks good. Thanks for sending the insides of the walkerbot you did, IM USING THAT FOR WALKERS!I'm glad you like it! Make sure to give me some credit for the mechanism design.
get more razors on the weapon.More Razors....
Nice walkers, m8. Is there any possibility to show a video of them? I'm interested in their walking capabilities.Sorry dude, but i have no video capturing software, or YouTube account. :(
Ask Mr. AwesumSauce or Helloface199 for Fraps, or just use the free trial version of Bandicam, although there will be a watermark.Nice walkers, m8. Is there any possibility to show a video of them? I'm interested in their walking capabilities.Sorry dude, but i have no video capturing software, or YouTube account. :(
HOWEVER, I will gladly send it to bot exchange so you could see for yourself, if you want. :mrgreen:
Nice walkers, m8. Is there any possibility to show a video of them? I'm interested in their walking capabilities.Sorry dude, but i have no video capturing software, or YouTube account. :(
HOWEVER, I will gladly send it to bot exchange so you could see for yourself, if you want. :mrgreen:
Got him downloaded! :gawe:Nice walkers, m8. Is there any possibility to show a video of them? I'm interested in their walking capabilities.Sorry dude, but i have no video capturing software, or YouTube account. :(
HOWEVER, I will gladly send it to bot exchange so you could see for yourself, if you want. :mrgreen:
I'd greatly appreciate that, m8 ;)
I've made some walkers myself so I'm interested in new walking mechanisms.
Got him downloaded! :gawe:Nice walkers, m8. Is there any possibility to show a video of them? I'm interested in their walking capabilities.Sorry dude, but i have no video capturing software, or YouTube account. :(
HOWEVER, I will gladly send it to bot exchange so you could see for yourself, if you want. :mrgreen:
I'd greatly appreciate that, m8 ;)
I've made some walkers myself so I'm interested in new walking mechanisms.
I also downloaded my Snake replica into bot exchange.
Make sure you have the latest version of NAR AI, since that's where the replica was built.
pretty good for a newbie, you have a bit of uncleanliness in your bots that need to be fixed.Thanks for the advice!
Really, if you build in DSL the best (read: non-crappy) weapons are razors, beater bars, typhoon spikes, large and small DS teeth, hypno teeth, and sledgehammers and sawblades occasionally.
Icepicks are fine for hammers but yeah.
spike strips can be used on wedges and rammers but are quite poor like you used them on your hammer. If you REALLY want to use them on a hammer use them so they are parallel to the hammer extender.
Thanks guys! :beer:I like this, Rusty 1.9 is not better, the gun would be fine with an angle of 45 degrees
I'll try and make an actual competitive robot that utilises that walking system.
Here's an update on Rusty:
(https://gametechmods.com/uploads/images/29347Rusty.JPG)
And the insides:
(https://gametechmods.com/uploads/images/89109Rusty Insides.JPG)
Also, what do you guys think about Sit'n'Spin'n'...Other Stuff?
Is he all good?
Gun? What gun? Do you mean the weapon arms?Thanks guys! :beer:I like this, Rusty 1.9 is not better, the gun would be fine with an angle of 45 degrees
I'll try and make an actual competitive robot that utilises that walking system.
Here's an update on Rusty:
(https://gametechmods.com/uploads/images/29347Rusty.JPG)
And the insides:
(https://gametechmods.com/uploads/images/89109Rusty Insides.JPG)
Also, what do you guys think about Sit'n'Spin'n'...Other Stuff?
Is he all good?
Actually, it is much better. Better wedge & weapon.Thanks guys! :beer:I like this, Rusty 1.9 is not better, the gun would be fine with an angle of 45 degrees
I'll try and make an actual competitive robot that utilises that walking system.
Here's an update on Rusty:
(https://gametechmods.com/uploads/images/29347Rusty.JPG)
And the insides:
(https://gametechmods.com/uploads/images/89109Rusty Insides.JPG)
Also, what do you guys think about Sit'n'Spin'n'...Other Stuff?
Is he all good?
Rusty 1.9 would not be able to peel an orange, the weapon must be improved, only the samurai swords, are best configuration, and the wedge is not better just simplified, the chassis is huge .....No. That's wrong. Quit posting terrible advice.
Rusty 1.9 would not be able to peel an orange, the weapon must be improved, only the samurai swords, are best configuration, and the wedge is not better just simplified, the chassis is huge .....
No, just shut up. 1/4 of your advice is sound, you have no idea of what you are saying on the rest.
if I should expect some good contruction of you, I could never write hereLook, I was being NICE!
Let me just try to clear some things up.
Naryar: I appreciate your help, just don't go overboard or anything with discipline.
This guy is new here, and while respect IS a priority, we mustn't scare him off.
At the moment, your doing good, setting things straight, just keep it at the level it is please. :smile:
if I should expect some good contruction of you, I could never write hereLook, I was being NICE!
And THIS is how you respond?
Make your own robots, and see if YOU could do any "better" at building a robot that peels oranges better than MINE!!!
Until then, please be a gentleman, and leave my showcase now. I'm only open to advice I KNOW is good for my bots. :mad1:
if I should expect some good contruction of you, I could never write here
you must realize he doesnt speak english and is using google transalate.That's no excuse for being a dick.
you must realize he doesnt speak english and is using google transalate.That's no excuse for being a dick.
the thing is... he may not be aware how bad google transalate is.you must realize he doesnt speak english and is using google transalate.That's no excuse for being a dick.
If he doesn't know how to speak english, then he should just learn it or get out. This is an English-speaking community.
And I have no idea if he is being an ass willfully... maybe he is... but bad advice is outright out. Bad english isn't an excuse, he was pretty clear on that.
My apologies Naryar, I guess my temper, and a few tough days at school, got to me. :frown:Let me just try to clear some things up.
Naryar: I appreciate your help, just don't go overboard or anything with discipline.
This guy is new here, and while respect IS a priority, we mustn't scare him off.
At the moment, your doing good, setting things straight, just keep it at the level it is please. :smile:if I should expect some good contruction of you, I could never write hereLook, I was being NICE!
And THIS is how you respond?
Make your own robots, and see if YOU could do any "better" at building a robot that peels oranges better than MINE!!!
Until then, please be a gentleman, and leave my showcase now. I'm only open to advice I KNOW is good for my bots. :mad1:
Don't give advice to moderators and then ignore it yourself and flip off anyways. Thanks.if I should expect some good contruction of you, I could never write here
0/10 bad post
just stop both of you, if this continues i'll start and take action.
it's too slowI actually JUST noticed that whilst playing in tounament mode.
stable trinity vs... How is such a thing possible ? :surprised:
Also, I built a stable Trinity vertical spinner:
(https://gametechmods.com/uploads/images/62863Trinity.JPG)
It's experimental, hence it sucks.
u spend waaay too much weight on unnecessary armor, brewskiWell, you see, these bots I made I use for tournament mode, and also, I prefer robots with a good mix of tough and dangerous characteristics.
i would love to see that in battleI tried this in battle, and it crashed my computer!!
those uneven killdozer ploughs irritate meHow are thay uneven?
Gotta agree with Lemonism; Don't use the ram plates because in HW competition they'll get ripped off in one hit. Also, The third wedge is unnecessary.
Yes
You could possibly replace the hex plates with hollow disks, that way you would increase it's range and also could increase the amount of weaponry on the blades. Other than that, It's pretty good.
No
You could possibly replace the hex plates with hollow disks, that way you would increase it's range and also could increase the amount of weaponry on the blades.
i failed at HnM4's wedge stop using it to prove your bot is good people.Oh.
about InfCon. It's... damn. Which team it is already ? Been too long. Must be Shades of Grey.
That name is horrible, it sounds like something I would name one of my old jokebots (things like "TOP DOGE (LEL :PPPP)" or "DEATH DOOM SLAYER").The reason it's called Autistic Pride is because it's honouring the struggles of the autistic poeple.
Remove the long ramplate and replace it with a titanium fullsheet. Remove one or two of the wedges too. Otherwise it seems decent enough.
i failed at HnM4's wedge stop using it to prove your bot is good people.
Is Autistic Pride invertible? If not, you might want to use beater bars instead of spiked clubs to lower the top hexes. You might also want to use a DSL bar instead of a wide ram plate on top because the wide ram plate has pitiful HP, despite what it says in the description.Oh, wait, it's the DRIVING and SELFRIGHTING which is worse than a drunken hamster. My bad.i failed at HnM4's wedge stop using it to prove your bot is good people.
Are you kidding? I have like, two bots that can get under HnM4. It is definitely one of the better wedges in Nar AI.
Here's an IRL bot from DSL 3:
(https://gametechmods.com/uploads/images/57954Iron Rodent.JPG)
I think it's pretty good looking.
Thanks Click! :mrgreen:Here's an IRL bot from DSL 3:
(https://gametechmods.com/uploads/images/57954Iron Rodent.JPG)
I think it's pretty good looking.
I love this bot. Very clever use of the triangle armor plates. I feel like the triangle plates should stay in place though, and the flipper should only include the DSL bar, flipper segments, and carrot spikes.
Edit: Oh wait I see, you have another plate on the top, and the whole top flips up. I guess that looks pretty good too.
This looks good. What are the spikes on the side for?Aesthetics and balancing.
lol I could totally see Behemoth ending up like this today if they kept competing, a fast launcher. I like it.
huh, those lazy bastards. I totally thought it got sold or something.lol I could totally see Behemoth ending up like this today if they kept competing, a fast launcher. I like it.
Strangely, they are still competing... with the exact same Behemoth :P
Bot looks cool though, thought it was some crazy replica at first.
pretty sure they have upgraded it.huh, those lazy bastards. I totally thought it got sold or something.lol I could totally see Behemoth ending up like this today if they kept competing, a fast launcher. I like it.
Strangely, they are still competing... with the exact same Behemoth :P
Bot looks cool though, thought it was some crazy replica at first.
That looks pretty cool. Loving the replica parts use.I try. :mrgreen:
Aesthetics and balancing.i love this so much
Here's another:
(https://gametechmods.com/uploads/images/902Caustic Caution.JPG)
Here's my second ever UHW:
(https://gametechmods.com/uploads/images/53326Ultra Metallicus.JPG)
And before you ask, no I can't have it battle Rusty 2.0, since I forgot to export him and deleted him without knowing it.
You'll be seeing the likes of the Metallicus robots in BB9, in each weight category. ;)
Here's my second ever UHW:
(https://gametechmods.com/uploads/images/53326Ultra Metallicus.JPG)
And before you ask, no I can't have it battle Rusty 2.0, since I forgot to export him and deleted him without knowing it.
You'll be seeing the likes of the Metallicus robots in BB9, in each weight category. ;)
what exactly is that?
i think that first UHW may have a 2edgy4u name and that's coming from the guy who names his bots... violentlyYeah, it's not the best name, but I have to keep with the theme.
pretty cool otherwise :D
Skin is kinda blegh and your weapons aren't going to hit much, but other than that it isn't a bad design. Reminds me of Caliban.I'll upgrade it soon. ;)
Here's my second ever UHW:
(https://gametechmods.com/uploads/images/53326Ultra Metallicus.JPG)
And before you ask, no I can't have it battle Rusty 2.0, since I forgot to export him and deleted him without knowing it.
You'll be seeing the likes of the Metallicus robots in BB9, in each weight category. ;)
what exactly is that?
you are boss at building replicas but your non replica bots except for the shw are kinda meh.Yeah, well, they were mainly built to be combat effective, and then having them be IRL enough to be acceptable. :redface:
They all look ok except the mw metallicus because how a disk that thick goes through the chassis like that. I mean I know decals are the best you can do about it, but having some kind of armor or extender around the weapon instead would look soooo much better.Hmm, I think I'll do that for the next revision.
(Edit: about the metallicus post)
Its like you made a standard bot and added extender work to try to look irl-ish.Lol, thats EXACTLY what I intended to do. :gawe:
and replace your S3 wheels with technos on Autistic Pride.The reason I used S3 wheels is because Autistic Pride's drive system made him too fast, as you could see in Centipital force.
Slapper looks pretty coolI'm glad to hear! :smile:
Yeah, well, they were mainly built to be combat effective, and then having them be IRL enough to be acceptable. :redface:
Yeah, well, they were mainly built to be combat effective, and then having them be IRL enough to be acceptable. :redface:
You're doing it wrong.
You guys are right. :embarrYeah, well, they were mainly built to be combat effective, and then having them be IRL enough to be acceptable. :redface:
You're doing it wrong.
This. If you want combat efficiency, build standard. IRL is almost more of an art form.
well that is pretty M.O.E. -e (< this) so i like it and think it is irlYou guys are right. :embarrYeah, well, they were mainly built to be combat effective, and then having them be IRL enough to be acceptable. :redface:
You're doing it wrong.
This. If you want combat efficiency, build standard. IRL is almost more of an art form.
I'll make a new one soon.
Edit:
Here he is!
(https://gametechmods.com/uploads/images/8885Mega Metallicus.JPG)
Here's 2 torque-reaction based robots I built.i like smiter
(https://gametechmods.com/uploads/images/99822Bloody Murder.JPG)
(https://gametechmods.com/uploads/images/12282Smiter.JPG)
They work perfectly.(Close enough to perfect, anyway. :smile:)
I would add some extenders where I drew these awful non-straight red lines are in this image.The trajectory of the blade would cut through both of those extenders.
(http://i.imgur.com/PACg1X0.png)
I'm personally not sure on how IRL having the burst exposed like that is, due to bursts not actually existing in real life, but that's just me being fussy.
Woah, that actually looks really good.Thanks!
First time I saw it I thought it was T-Minus arms instead of flipper makers :dumb)i thought this too
I really do love the look of the bot, nice work :thumbup
Rust Spawn looks fantastic. Darlene's pretty good as well.Thanks!
Here's an IRL bot:Love it, haven't seen anything like it! Great creativity.
(https://gametechmods.com/uploads/images/46084Bladed Warrior.JPG)
Here's Rust Spawn:It's so cheap, but at the same time it kinda looks cool. Not quite sure what to think of it.
(https://gametechmods.com/uploads/images/43852Rust Spawn.JPG)
DP:I really love the wedge.
Speaking of Darlene, my Great-Grandma-bot is back for more:
(https://gametechmods.com/uploads/images/82351Darlene Mk 2.JPG)
i was gonna say something but it is all summed up here^Here's an IRL bot:Love it, haven't seen anything like it! Great creativity.
(https://gametechmods.com/uploads/images/46084Bladed Warrior.JPG)Here's Rust Spawn:It's so cheap, but at the same time it kinda looks cool. Not quite sure what to think of it.
(https://gametechmods.com/uploads/images/43852Rust Spawn.JPG)DP:I really love the wedge.
Speaking of Darlene, my Great-Grandma-bot is back for more:
(https://gametechmods.com/uploads/images/82351Darlene Mk 2.JPG)
Thanks man! :mrgreen:Here's an IRL bot:Love it, haven't seen anything like it! Great creativity.
(https://gametechmods.com/uploads/images/46084Bladed Warrior.JPG)Here's Rust Spawn:It's so cheap, but at the same time it kinda looks cool. Not quite sure what to think of it.
(https://gametechmods.com/uploads/images/43852Rust Spawn.JPG)DP:I really love the wedge.
Speaking of Darlene, my Great-Grandma-bot is back for more:
(https://gametechmods.com/uploads/images/82351Darlene Mk 2.JPG)
Thanks man! :mrgreen:Yeah, it just seems like the wedge is a little OP and the flipper would do a lot of damage. Still looks nice though so it isn't that huge of a problem.
But I must ask, what's "cheap" about Rust Spawn?
Is it the battering-ram/wedge set-up?
Flipper?Thanks man! :mrgreen:Yeah, it just seems like the wedge is a little OP and the flipper would do a lot of damage. Still looks nice though so it isn't that huge of a problem.
But I must ask, what's "cheap" about Rust Spawn?
Is it the battering-ram/wedge set-up?
yes VDX is IRL... but it's also very messy indeedI'll fix those later. (Procrastination FTW.)
that HS has a horrible weapon setup TBH, just use heavier hammers. the shell panels are prone to breaking before the hammers, therefore wasting all the hammer's weapon HP.
I need an idea for an UHW or GHW robot.I bestow to you the challenge of making an 10 beta burst flipper!!!!!
Any suggestions?
I need an idea for an UHW or GHW robot.I bestow to you the challenge of making an 10 beta burst flipper!!!!!
Any suggestions?
...aaaand yeh you might need a teeeeeeeeeny weeny bit of bfe ;)
:mad:looks like tentomushiHence the name, "The Roach".
I need an idea for an UHW or GHW robot.
Any suggestions?
it's pretty intredasting for a flipperAre you drunk again?
What are you even doing with the axes?3 things:
3 things:Okay.
IRL-nessWhat?
Back-up in case the small teeth fall off.Umm...
Just being awesome. :gawe:Nope.
-post-Thanks for the well thought out and descriptive post!
I personally think the axes look OK, however the amount of light ds teeth you have on it really does seem like you are trying too hard to winActually, the weapon isn't as effective as you'd think.
this is DSL-S, enough saidAside from the try-hard weapon, how is it DSL-S?
pretty cool though.Thanks! :mrgreen:
Make a Full Body Hammer bot!Here ya go!
I am completely surprised that nobody has built one like that during the "Chocolate" FBH times. Looks awesome!Thanks dude! :mrgreen:
That's probably the most unique FBH I've ever seen. Props to you.You know, that ain't a bad idea...
I think the hammer would look better as a potter disc though.
O RLY?
Now... I AM THE HYBRID GOD ! THERE IS NO POSSIBLE HYBRID THAT IS ABOVE ME !
The juggler is like completely useless at half-UHW level... the flipper as well... should I even start about how slow is this thing for a SnS ?I did it for LULZ.
The SnS is unbalanced and else... yes you may have put more weapon systems than me on a single bot (or are on equal terms with me), but it ends to be very messy and completely useless in combat.
It has a certain "wtf septuple hybrid" and "lol wrecktangle" interest to me... but otherwise no it is just messy and extremely unefficient and has no real aesthetic.
Not to mention that surrounding your bot with different weapon systems is just going to end poorly. How do you drive and use that hybrid ? You should aim super-precisely with this bot to use any of these hybrids, they're not focused on one part of the bot...
LET ME SHOW YOU HOW YOU MAKE A PROPER SNS HYBRID, YOUNG GRASSHOPPER.
LW looks purty as hell.Here you go:
HW looks messy from the current angle, another shot please.
ew ew ew ew ewLW looks purty as hell.Here you go:
HW looks messy from the current angle, another shot please.
(https://gametechmods.com/uploads/images/72697VDX MK 2.1 in action..JPG)
Are these bots your new entries for the second F&S tournament?Yeah, although they'll be modified.
What's with the spiked clubs? Also T-Minus wheels suck, swap them out for something better.
I've returned... and I need ideas.
Oh, and here's this:
(https://gametechmods.com/uploads/images/43245Big Load.JPG)
Thanks! I think I'll make a mine version of it.I've returned... and I need ideas.
Oh, and here's this:
(https://gametechmods.com/uploads/images/43245Big Load.JPG)
Now that looks really awesome. Great Battlebots vibe to it - nicely done.
That is really cool. Its like Wedge Of Doom but even cooler.I'm glad to hear! I'm probably gonna finish the MW version of it tonight. ;)
First two look nice, though I'm not sure about the weapon supports on the HS. Not sure about Mini Load; I like how you did the wheel armor, but I don't understand the reason behind the Piglet drive either.Thanks for the advice. I'll get to that later, but in the meantime, I'm gonna make something... "special". :mrgreen:
What's a self-righting wedge?
Holy crap, it's been a while:
Here's some bots I built just today:
Mongolo:
(https://gametechmods.com/uploads/images/15513Mongolo In Action.JPG)
I bot inspired by Towering Inferno.
Vertigod:
(https://gametechmods.com/uploads/images/47548Vertigod.JPG)
An experimental VS that I TRIED to make realistic.
(https://gametechmods.com/uploads/images/90578Vertigod In Action.JPG)
Due to wieght restraints, the disc is only supported on one side.
(https://gametechmods.com/uploads/images/55744Vertigod In Action 2.JPG)
Due to EXTREME gyroscopic tendencies, I added some tacky side bar stabilizers.
I had to make sure the second one was as realistic as possible. Once I get back to my mom's, I'll provide a download link.Holy crap, it's been a while:
Here's some bots I built just today:
Mongolo:
(https://gametechmods.com/uploads/images/15513Mongolo In Action.JPG)
I bot inspired by Towering Inferno.
Vertigod:
(https://gametechmods.com/uploads/images/47548Vertigod.JPG)
An experimental VS that I TRIED to make realistic.
(https://gametechmods.com/uploads/images/90578Vertigod In Action.JPG)
Due to wieght restraints, the disc is only supported on one side.
(https://gametechmods.com/uploads/images/55744Vertigod In Action 2.JPG)
Due to EXTREME gyroscopic tendencies, I added some tacky side bar stabilizers.
Both are pretty good, though the second one seems messy to me.
make the vs into a shw and enter it into battlerbotsI guess I could give it a shot.
doit
Get some plows, the side panels aren't that cool looking nor will last very long.:facepalm: WHY DIDN'T I THINK OF THAT?!
why are you using dual mags, those are weapon motorsI'm using the drive variants. They're hidden components.
watwhy are you using dual mags, those are weapon motorsI'm using the drive variants. They're hidden components.
Really? Huh.watwhy are you using dual mags, those are weapon motorsI'm using the drive variants. They're hidden components.
the only dual mag drive motors are in NAR AI iirc.
watwhy are you using dual mags, those are weapon motorsI'm using the drive variants. They're hidden components.
the only dual mag drive motors are in NAR AI iirc.
Nope. They're in separate files.watwhy are you using dual mags, those are weapon motorsI'm using the drive variants. They're hidden components.
the only dual mag drive motors are in NAR AI iirc.
There's a set in DSL3, isn't there? Did you combine the components folders, Tommy?
The Dual Mag drive .txt is in the regular DSL2.1 Styles folder but isn't actually referenced in the TWM components .txt or anything, so unless Nar AI or DSL 3 got mixed in there, Tommy added it to the game himself (and I'd say it's technically an illegal component seem as though it's not even in cheatbot2).Yeah, I added it into the list of TWM components so it would be accessible.
Bots cool though, don't get me wrong. :P
The huge Nightmare-style VS is pretty dope. The UHW one reminds me of Scrap D- I mean Virus Bomb's bots. In a good way.Thanks! Here's the shaved down HW variant:
that isnt a hammerbotCrap.
Thanks! Here's a beefed up version of Vertigod:This needs to fight Doomcrow
(https://gametechmods.com/uploads/images/29912Vertigod (SHW).jpg)
(https://gametechmods.com/uploads/images/95780Vertigod In Action 3.jpg)
Now put it in an arena where it fights three HW SnS and they promptly get stuck because of the arena
Rust Spawn is cool but a bit messy. I like this clamp of yours however.Thanks!
Whoa, I really like Rust Spawn Stage 2, shame I didn't see that sooner. While I like 1.1, I for some reason quite adore how II looks. I'm conflicteeedWell, at least you have Goblin Shark II's chassis in Steam Soldier. I was a bit too lazy to show off Rust Spawn Stage 2 when he was first built.
I'm kinda known for making weird bots.You're not the only one. Make the chassis a bit smaller, there seems to be a tad extra space. But other than that, it looks good. Also, what armor does it have?
I'm kinda known for making weird bots.
not really new, the nar ai deadbeat has the same setup and is old as sh**
how havoky is it? i made one in stock and it had massive havok problems
What is it called?Nice walkers, m8. Is there any possibility to show a video of them? I'm interested in their walking capabilities.Sorry dude, but i have no video capturing software, or YouTube account. :(
HOWEVER, I will gladly send it to bot exchange so you could see for yourself, if you want. :mrgreen:
I believe it was called The Green Monster or something like that.What is it called?Nice walkers, m8. Is there any possibility to show a video of them? I'm interested in their walking capabilities.Sorry dude, but i have no video capturing software, or YouTube account. :(
HOWEVER, I will gladly send it to bot exchange so you could see for yourself, if you want. :mrgreen:
Wow, an ENTIRE year? Eh, I did lose interest in making IRL bots, since there's so many other people who can do better than me.The bio, lol. Anyway, can you post internal shot for your bot?
Regardless, I have a potential future project that I may start working on in the future and that requires a bunch of robots and bios. A potential story I most likely will write and possibly animate as well in a few years when I go to film school.
Here's Blue Moose, basically a knock-off of Toro and RedBull. If Redbull gives you wings, Blue Moose gives you antlers.
INB4 someone makes a Happy Tree Friends Lumpy reference.
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Based off one of my lego robots, but made to be more realistic. And added antlers.
The two ballasts in the back are there to stay, so don't criticize their awkward appearance on his rear end.
I'll be making some more robots.
Here's the "bio" for this one:
"Blue Moose is a young rookie robot and consistently performs like a pro. The team are great sports and it's believed they used real moose antlers on their robot. They're also trying to promote their new energy drink, also called Blue Moose. It gives you energy, AND antlers."
Expect more to come.
The bio, lol. Anyway, can you post internal shot for your bot?Sure! There's not much to it really.
Another awesome bot and bio. And do you say that you aspire to become a story writer and made an original story about robot combat. I'm currently writing a robot combat Multiverse crossover Fanfic, where 24 roboteers from fictional universes will fight. I will show you further details and the unfinished Fanfic in a PMThe bio, lol. Anyway, can you post internal shot for your bot?Sure! There's not much to it really.
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Anyway, here's my next bot, also a flipper, also animal themed, and he even has little thingies on his head. Say hello to Demon Cow, a top-hinged flipper, a design inspired by RW competitor The Mule and my lego bot Demon Cow. I was gonna name him Cow Satan, but Demon Cow has a better, funnier ring to it.
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His insides are densely packed, and I don't feel like taking him apart, so here's an obscured view of the internals.
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Here's his bio:
"Legendary flipper Demon Cow returns from retirement to claim another championship. But has his design aged well? Notorious for out of the arena flips and attacking the house robots, even flipping the mighty Mr. Massacre, the boss of the house robots, this bot is definitely championship material."
Yes, I said house robots. I'm making a series about robot combat, a story, and it features original house robot designs. I'm not sure how far I will take it. It'll probably start as a webcomic, and then escalate to animation when I go to film school. I aspire to become a story-writer.
I feel like these are genuinely made IRL, in that there's not much effort in making them combat effective. I just have a vision of what each one looks like, and bring it to life in RA2.
Another awesome bot and bio. And do you say that you aspire to become a story writer and made an original story about robot combat. I'm currently writing a robot combat Multiverse crossover Fanfic, where 24 roboteers from fictional universes will fight. I will show you further details and the unfinished Fanfic in a PMHm. That sounds interesting. May as well check it out.
I think you might need a few more batteriesEh, I'm not using these for combat. They're just for show.
That's a neat looking bot. Instead of using the stock angles components, look into using square extenders and the new DSL2.2 angle components. They look better and give you a lot more flexibilityI'll keep that in mind.
Great 4 bar Flipper. And have you ever think of making a robot for competing in tournaments, because Orc's Wars Extreme will enter sign up tomorrowThat's a neat looking bot. Instead of using the stock angles components, look into using square extenders and the new DSL2.2 angle components. They look better and give you a lot more flexibilityI'll keep that in mind.
Here's the next bot. Debra:
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Bio:
"One of the scariest flippers in Bot Wars, Debra is a strong, female bot with a strong, female team. She consistently KOs robots by launching them all the way across the arena and into oblivion. And with a zero ground clearance, only the deadliest of spinners can stand up to her and her thick steel armor. She has a rivalry with house robot Madame Mayhem."
Ironically, Debra in-game is armored in 5mm Titanium, but in the story, she's got steel armor. Based off my lego bot Debranator, they're basically the same thing. Only difference is that this RA2 version is untested in combat. It's just a model used for reference for when I draw comic panel strips of her.
Also, ignore the casters on the back of her launcher. That's just for stability. Not meant to be an IRL part.
I've made my fair share of competitor robots that have had decent success in past tournaments. Maybe some day I'll make a competitive IRL bot.Great 4 bar Flipper. And have you ever think of making a robot for competing in tournaments, because Orc's Wars Extreme will enter sign up tomorrowThat's a neat looking bot. Instead of using the stock angles components, look into using square extenders and the new DSL2.2 angle components. They look better and give you a lot more flexibilityI'll keep that in mind.
Here's the next bot. Debra:
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Bio:
"One of the scariest flippers in Bot Wars, Debra is a strong, female bot with a strong, female team. She consistently KOs robots by launching them all the way across the arena and into oblivion. And with a zero ground clearance, only the deadliest of spinners can stand up to her and her thick steel armor. She has a rivalry with house robot Madame Mayhem."
Ironically, Debra in-game is armored in 5mm Titanium, but in the story, she's got steel armor. Based off my lego bot Debranator, they're basically the same thing. Only difference is that this RA2 version is untested in combat. It's just a model used for reference for when I draw comic panel strips of her.
Also, ignore the casters on the back of her launcher. That's just for stability. Not meant to be an IRL part.
This bot is awesome, I do love a good 4 barThanks! I honestly didn't put much effort into her, so it's rather surprising for me to be getting praised for her.
For a house robot I'd suggest more chunky hammers maybe using 30kg sledges with 2 lightning spikes either side to form an 8 point star and then add counterweights at the bottom, maybe those could be sledges themselves to fit the look and with a thicker arm width.Hmm...30 kg hammers aren't sleek enough. How about double-ended Judge Gavels? The pick-axe arms are pretty skinny compared to the rest of the robot, but using sledge-hammers are too bulky IMO.
The whole idea of the robot is that it's bland, generic, unassuming, and kinda lame, that way it comes off as sort of a surprise when it causes a fatal accident.
You wouldn't expect a robot that boring looking to be so dangerous, would you?
Wait, wut?The whole idea of the robot is that it's bland, generic, unassuming, and kinda lame, that way it comes off as sort of a surprise when it causes a fatal accident.
You wouldn't expect a robot that boring looking to be so dangerous, would you?
It's not dangerous because it has a single spike, not because it's bland
Wait, wut?The whole idea of the robot is that it's bland, generic, unassuming, and kinda lame, that way it comes off as sort of a surprise when it causes a fatal accident.
You wouldn't expect a robot that boring looking to be so dangerous, would you?
It's not dangerous because it has a single spike, not because it's bland
Ah, that. I see. Yeah, having a measly spike doesn't look to dangerous either, but I do recall a story from Robot Wars about a competitor robot who was armed merely with a pneumatic spike, and it caused some health and safety issues with that weapon alone.Wait, wut?The whole idea of the robot is that it's bland, generic, unassuming, and kinda lame, that way it comes off as sort of a surprise when it causes a fatal accident.
You wouldn't expect a robot that boring looking to be so dangerous, would you?
It's not dangerous because it has a single spike, not because it's bland
yes, the actual threat of a bot is linked to bot design, not aesthetics
Ok, so I'm thinking of getting back into DSL.DSL IRL edition should have everything you need
However, it seems there's been a lot of mods and changes made since my last time playing.
I haven't touched this game since my last post on here on March, 2019, and stuff has happened since.
What mods do I need to install for IRL building to resume?
Said it in the discord but I really like this. The usage of the mechavore motor not just as a weapon motor but also to give the bot an interesting shape overall is really clever. I love when components get used for purposes that you wouldn't immediately think of.I VERY much appreciate this caliber of constructive criticism. Thank you very much.
Would be really neat if you could somehow replicate that shape in extenders or maybe OBJ it or something so you could have a version you can put in tournaments though as it's a really cool design and I think it would be neat to see it fight stuff.
If I had to pick out something you could improve I'd say maybe the rear end. I think using drums instead of the extender setup you have there would get you a cleaner look, assuming they fit properly.
All in all though nice work :thumbup
This is Iron Caterpillar, a robot designed to possess the razor claw component and NOT look like total ass. This was the outcome, a wannabe Ryu Kishin with a srimech that can (theoretically) double as a front hinged flipper.I'm shook, it's brilliant
wow that looks sick for a shell spinner, impressive work getting that balanced with the whole face on the frontThanks! I'm quite proud of the asymmetrical design too.