Welcome to the forums! Your bot looks great for a newbie. It looks like you're going for an IRL-style bot, in which case I would ditch the skirt wedge, as by most accounts they are disallowed on IRL bots under most circumstances. It also looks like you've gone way overboard on the batteries, you have 3 spin motors so you only need a single black battery.
you still don't need those 2 big batteries, use the 1 long black one, make the chassis height lower, and maybe move the drive motors further apart and use the extra weight for some cool wheelguards. Lookin good tho!
New Tommib's looking great!
Really really not a fan of the wedge on that new one though, IRL should always be about making something look super real, and that doesn't. If you need it, why not try moving the hinge backwards in the chassis so only a short amount of wedge pops out. It'll look a lot netter for it.
Alternatively go for 'wedgelets' made with the flipper makers in Extenders or the Steel/Titanium wedges found under the Beater Bar menu in Weapons!
Redditbots have a very funny definition of what would be possible/workable in real life. :)
I'm learning a few things from this thread as well: need to replace my flipper bots' skirt wedges with wedgelets. Duly noted.
Bocuma looks pretty neat too, it won't have Delta levels of power but should cause plenty of damage with all those spike strips. The batteries should actually be fine, as the Storm front-hinge burst motors can eat through your battery life surprisingly quickly. Looking good! You seem to be improving faster than I am :P
Nice avatar. Interesting bot. Try getting the spikes completely outside of the chassis, it will look better.
Very solid looking flipper. Nice work.
Tommib V. More armour, srimech gone, now powered by 2X Battlepacks.Looks nice, having a srimech is alright as well if you want(sometimes a bot can get stuck upside down, and it's also good when getting stuck on ramps), also you should use the side wedge pannels the other way around so they're close to the ground. Same for the front wedgelet pieces.
(https://gametechmods.com/uploads/images/31770Tommib V External.jpg)
:thumbup i like it, other than the taz wheels because i have a personal grudge against the skin of them
Pussycat wheels will do the job... and they are very thin.. for better protection..
Also.. where did you find the stock RA2 UI and HUD??
Also.. where did you find the stock RA2 UI and HUD??The Stock UI folder.
DOPE
Use paint.net my dude, best image editor
A bit plain, bit I think its pretty cool
A steel wedge isn't gonna cause much damage and isn't gonna last too long either. Steel wedges deal actually high damage.
If I were you, I'd upgrade the VDMA to a Storm Storm pistons are inferior due to high battery usage.
Zirconium looks nice, just like your other bots, but that axe needs upgrading. A steel wedge isn't gonna cause much damage and isn't gonna last too long either. If I were you, I'd upgrade the VDMA to a Storm and bolt on a frenZy hammer, a gothic axe, or just a big ol' spike or three. You'd have to downgrade some of the armour panels and reposition some of the internals but it'd be worth it.
Deathstalker uses a gothic axe powered by a Storm burst motor, and it's doing pretty well so far, so it can't be that bad... I'll definitely have to try it your way though, just to see for myself.Zirconium looks nice, just like your other bots, but that axe needs upgrading. A steel wedge isn't gonna cause much damage and isn't gonna last too long either. If I were you, I'd upgrade the VDMA to a Storm and bolt on a frenZy hammer, a gothic axe, or just a big ol' spike or three. You'd have to downgrade some of the armour panels and reposition some of the internals but it'd be worth it.
I actually switched to the steel wedge from an iron spike because it wasn't doing enough damage in it's original configuration. Gothic Axe is crap from what I hear and Frenzy hammer is too long and I hate how it looks. My original iteration of this bot used a storm piston, but like Guldenflame said, battery usage was something of an issue and it also meant that the wheels were exposed due to how wide the storm piston is. I'm pretty sure the VDMA actually has more firing power (300 according to the component description) than a storm piston anyway (Which only has 200 according to its description)
Steel wedge hp is gonna be a lot lower than what you'd probably want from an axe head.
Deathstalker uses a gothic axe powered by a Storm burst motor, and it's doing pretty well so far, so it can't be that bad... I'll definitely have to try it your way though, just to see for myself.Zirconium looks nice, just like your other bots, but that axe needs upgrading. A steel wedge isn't gonna cause much damage and isn't gonna last too long either. If I were you, I'd upgrade the VDMA to a Storm and bolt on a frenZy hammer, a gothic axe, or just a big ol' spike or three. You'd have to downgrade some of the armour panels and reposition some of the internals but it'd be worth it.
I actually switched to the steel wedge from an iron spike because it wasn't doing enough damage in it's original configuration. Gothic Axe is crap from what I hear and Frenzy hammer is too long and I hate how it looks. My original iteration of this bot used a storm piston, but like Guldenflame said, battery usage was something of an issue and it also meant that the wheels were exposed due to how wide the storm piston is. I'm pretty sure the VDMA actually has more firing power (300 according to the component description) than a storm piston anyway (Which only has 200 according to its description)
Everything changed in 2.2, check out the stats on the gothic axe. The DP is crazy!
I very much like the fast improvement in this thread. Keep it up!
Zirconium is very solid. I love how the top armor flows nicely with the wedge.
Awesome angle spinner! What does it weigh and what armour is it using?
thats a ridiculous amount of drive for a HS. Downgrade the drive and increase the weaponry i'd say.
That is VERY nice looking. Love the way you did the wheels.
Real slick.
A nice skin and that'd be top tier.
Would be nicer with the system built on 1 burst in my opinion
Not bad. The easiest way to make it look less generic would be to use DSC's IRL Packs, they provide coloured extenders and armour panels that would make your bot look much less... grey.^this
Adding some spikes and strips will make it better
you can change your robot if you want ;)I think I might. Fits the theme of my other bot better, and is more interesting too (Rather than a pretty generic spinner with a mechavore disc). I'll PM it to you now.
those unpowered wheels are triggering me.
you should use a larger font for the bot name on that skin too.
Front extender work looks really messy and the weapon motor has no protection, but it doesn't look that bad. Make the chassis wider so the wheels fit in the wheelguards
could you use an axle support or circle alu extender instead of the multiextender? I think it would look pretty sleek if you used the black extenders from DSC's AI pack too
bfe the chassis height so it lines up with the top poly panel :rage
Not bad overall, but seems a bit bland... make it look cooler.I agree with everything you've said. I've been at a loss on how to make it more interesting though. Any suggestions? This is actually after a reduction in chassis size too. but I agree it needs to be shorter.
Chassis can be less large too.
ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.
ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.Funnily enough the very first version of this bot did actually use treads. The problem I was facing was that when a bot drove up on top of the chassis it would jam up the tracks and stop the bot from moving. I've switched the Ant wheels to Rubber wheels (Largest that will fit in those wheelguards) since. I will definitely add some extenders to the flipper though (To be clear, do you mean those fake pistons that people do, or something else?)
ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.Funnily enough the very first version of this bot did actually use treads. The problem I was facing was that when a bot drove up on top of the chassis it would jam up the tracks and stop the bot from moving. I've switched the Ant wheels to Rubber wheels (Largest that will fit in those wheelguards) since. I will definitely add some extenders to the flipper though (To be clear, do you mean those fake pistons that people do, or something else?)
Problem is there isn't really much room for all of that stuff. If I add extenders to the sides of the panels then it'll cause there to be a lip preventing bots from going onto the flipper. Same case with putting panels on the front. I'm trying to find a solution for this, but it looks like it will probably need a complete redesign.ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.Funnily enough the very first version of this bot did actually use treads. The problem I was facing was that when a bot drove up on top of the chassis it would jam up the tracks and stop the bot from moving. I've switched the Ant wheels to Rubber wheels (Largest that will fit in those wheelguards) since. I will definitely add some extenders to the flipper though (To be clear, do you mean those fake pistons that people do, or something else?)
I'd say fake pistons but also thicker extenders holding the panels. Maybe add panels to the front, too.
The small wedges look kinda meh, and they're on metal hinges too I bet. Try and find a wedge that fits the shape of the bot better.The wedges are on metal hinges but I don't really see how that automatically makes it non-IRL since they're in a position which they could easily be mounted in in real life.
Is Korona invertible? I like the overall look good of it and thank a flashier skin would help it out. Jericho just seems to be lacking something...dunno what exactly thoughKorona is invertible...just. Both of them need skins, which I will try to remember to do. I kind of felt like Jericho was lacking something when I built it too, which is why I switched to the 3 pronged blade from the original bar in an attempt to fix it. Obviously it hasn't worked since you think it's lacking something too. I certainly agree with you that it's missing something (Other than a skin) but I can't really put my finger on what.
Korona looks like it might have trouble with power, how much battery power you got in it?A Battlepack and 2 ants. It just barely gets through a fight.
Part of it may be the weird way everything looks connected to hex plates. Maybe a small dsl cover cap? Or mini saw blade, etc.I agree with you, but unfortunately rule of 7 wouldn't let me put anything on the hex plate.
Use RA2CF to get past it. :)I've managed to remove a few components so that I can put something on the Hex Plate without using RA2CF. The issue now is that nothing will physically fit in the gap where the hex plate is.
nice and clean. a bit miffed you sniped the name (i had a bot with that name in my custom showcase but i dont think i ever publicly posted its name) but i like the design
This is the quality content that GTM needs more of.memes are life
why did your flipper get rejected? it looks fine to me
zanzibar's pretty unique for a lw vs, reminds me of a beetle with that shape
the hw is also looking solid
I really dig the wedge panels, the beaters aren't working for me.
I would usually recommend small typhoon teeth, but they will collide with the ground... Will they?Yeah they collide with the ground. They were the first thing I tried.
The way to make this the most competitive is to get rid of the flipper entirely and make it into another tombclone - although I'm pretty sure you don't want to do that. :PRIP IRL meta
Please post the weight and armour used with your bots, it makes it very hard to recommend upgrades without them.
Here's a post of some tourney / pack entries. First up all of my LDAI submissions
(https://gametechmods.com/uploads/images/24223B.O.C Technologies.jpg)
(https://gametechmods.com/uploads/images/19719B.O.C Internals.jpg)
Top left - SHW 1181.5KG: Finity III. Doubled up the bar to 2 Moros blades since the original HW version. Switched the drive to NPC fasts rather than regulars, switched all of the panels to steel and gave it a pole like Naryar suggested ages ago to assist self-righting.
Top middle - HW 795.8 KG: Bocuma II. This one you've seen before. Some minor changes have been made including refining the wedge to be more effective after its loss to Avalanches A.G.E Mk 3, and shuffling the drive motors around a bit.
Top right - CW 598.2 KG: Kiteracer II. Pretty much completely rebuilt since you last saw it. Longer wheelbase so its more controllable, and the armor panels are now sloped at the rear to match the slope of the chassis. Lifter has also been changed as the SMIDSY style jaws, while cool looking, were pretty much useless.
Bottom right - MW 397.2 KG: Spectrum. This one got redesigned about 4 times. Originally started out as a lifter believe it or not. Now a reasonably effective tribar spinner. Flatmotor for the weapon because it's all that would fit.
Bottom middle - LW 247.2 KG: Carcan. Pretty happy with this one, even if it is basically beetleweight sized. Very shortl VDMA for the axe and twin slimbodies with colsons for drive, pretty nippy and self rights reasonably well despite being incredibly slab-sided. Axe is only really effective if the wedge is underneath you, which is unlikely to happen due to it not being a skirt hinge wedge.
Bottom right - BW 173.9 KG: Blockbuster. The less said about this one the better. Flipper is very powerful for a BW due to it being powered by a VDMA very short. However the bot is extremely unstable when driving and has a very hard time getting under stuff. Pretty much confirms that I can't build for sh** below LW (Though it could easily be argued that I can't build for sh** at any weight class :laughing)
And one of my two entries into D.O.T's tournament. My HW is basically a slightly modified version of Ovid II, since renamed to Enceladus. My CW however is entirely new.
It's a wedged VS with a srimech called Sequoia, weighs 591.9 KG, but it's a bit different to the brutus/ witch doctor style. 4WD slimbodies because it's the only thing that would fit. Disc is powered by a Perm 132. Pics below:
Exterior:
(https://gametechmods.com/uploads/images/60138Sequoia.jpg)
Interior:
(https://gametechmods.com/uploads/images/60023sequoia int.jpg)
Is it just the one orange batt in sequoia?Yep. It seems to be more than enough to go the full 3 mins though.
> that skirt wedge
(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)
Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm
my planned entry for the next Redditbots (Hence the disgusting skirt wedge. If I ever enter it into something on GTM the skirt wedge will be gone.)
> that skirt wedge
(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)
Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm
Yes, thank you, I can and did read that. I felt that the wedge was so bad it was worth repeating, since the point of showcases is advice. Try contributing something instead of sh**posting in a showcase next time.> that skirt wedge
(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)
Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atmmy planned entry for the next Redditbots (Hence the disgusting skirt wedge. If I ever enter it into something on GTM the skirt wedge will be gone.)
Weight is always an issue, maybe change some of the back pllates to polycarb to save weight, or do a small redesign of the front?> that skirt wedge
(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)
Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm
I agree that the wedge and the main chassis look a bit disconnected. I originally had a DSL armour triangle on either side under the angle pieces, which made it look a lot more connected, but they had to be ditched because of weight problems. Weight is the main issue here that's preventing me from doing what I actually want to do with this bot, as there's not really much I can get rid of to find the weight to do more stuff to it.
I just tried switching the back panels from Al to Polycarb and it only saved 5kg unfortunately. In terms of redesigning the front end I've been trying to go for an angled 'spinner killer's wedge, which is basically what the whole bot was designed around. Unsure as to how I can redesign the wedge while still maintaining that spinner killer style and function. Any advice?Yes, thank you, I can and did read that. I felt that the wedge was so bad it was worth repeating, since the point of showcases is advice. Try contributing something instead of sh**posting in a showcase next time.> that skirt wedge
(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)
Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atmmy planned entry for the next Redditbots (Hence the disgusting skirt wedge. If I ever enter it into something on GTM the skirt wedge will be gone.)Weight is always an issue, maybe change some of the back pllates to polycarb to save weight, or do a small redesign of the front?> that skirt wedge
(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)
Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm
I agree that the wedge and the main chassis look a bit disconnected. I originally had a DSL armour triangle on either side under the angle pieces, which made it look a lot more connected, but they had to be ditched because of weight problems. Weight is the main issue here that's preventing me from doing what I actually want to do with this bot, as there's not really much I can get rid of to find the weight to do more stuff to it.
idk about the alu piece just sticking out tbh
get
idk about the alu piece just sticking out tbhget
idk about the alu piece just sticking out tbhget
idk about the alu piece just sticking out tbhget
Please make that skirt wedge red so it looks like a little tongue, going :P at all the other bots.This. Do it.
Here's another bot. This one is a Cruiserweight successor to my Annihilation Nation entry Subterfuge. Since it's the successor to Subterfuge I figured I should give it a somewhat related name, so this is Insurrection
Changes from Subterfuge include:
- Perm 132 weapon motor instead of perm 80
- Full-size Minion disc instead of a mini one
- Steel front wedge and Titanium sides rather than Aluminium front and Polycarb sides
- New larger chassis to accommodate larger components
- Angled 'spinner killer' pieces on the front wedge
Works pretty damn well. May enter it in a tournament at some point if anything requiring Cruiserweights pops up. Weight of the bot is 596.7KG and the armour is Pl5. Pics below:
Exterior:
(https://gametechmods.com/uploads/images/53873Insurrection Ext.jpg)
Interior:
(https://gametechmods.com/uploads/images/55390Insurrection Int.jpg)
Would look better with the chassis a bit shorter but the weapon motor already pokes out of the top of the bot ever so slightly. All in all pretty happy though, though any feedback you have to improve it is more than welcome.
I don't like the way the chassis goes above the wedges and panels. I do see it'll be difficult to work around however but if you could find a solution that would be good.
I think you should BFE the chassis height a lil lower to make it flush w/ the panels.This, to be honest. You only need to put the height at 0.499999, though, seeing as the extenders seem to be 50cm high.
I think you should BFE the chassis height a lil lower to make it flush w/ the panels.I'm not sure I really want to go any lower with the chassis. The disc motor is already sticking out the top of the bot slightly.
That's fine, you can add some protection for it. I still would recommend lowering the chassis,I think you should BFE the chassis height a lil lower to make it flush w/ the panels.I'm not sure I really want to go any lower with the chassis. The disc motor is already sticking out the top of the bot slightly.
That's fine, you can add some protection for it. I still would recommend lowering the chassis,I think you should BFE the chassis height a lil lower to make it flush w/ the panels.I'm not sure I really want to go any lower with the chassis. The disc motor is already sticking out the top of the bot slightly.
Its still a tiny bit too high and it irritates meI think that might just be the angle of the screenshot. It's level when I look at it in game. BFEed it to 0.49999 and the extenders are 50CM.
i like the idea but wow is it steep
i like the purple one a lot
Looks good, does the ant battery clip through the drum itself?Nope. Just barely clears it.
If you made it a normal bot instead of an extenderbot, you could free up a ton of weight while also being able to give it a cool skin. I like it though, maybe make the front wedge thinner to align with the chassis betterYeah I'm just going a bit mental with extenderbots lately for some reason. Wedge was supposed to be a kind of plow thing, but you may be right that it would look better the same width as the bot. I'll give it a go and see how it looks.
That's how I got with extenders up until BBS tanked in BvsW. Still tons of fun to build, I've found it a useful way to kinda just stick everything together until I get a eureka moment. I also started going back and building regular frame clone bots with the dimensions of my extenders, then using the extra weight to supe them up.If you made it a normal bot instead of an extenderbot, you could free up a ton of weight while also being able to give it a cool skin. I like it though, maybe make the front wedge thinner to align with the chassis betterYeah I'm just going a bit mental with extenderbots lately for some reason. Wedge was supposed to be a kind of plow thing, but you may be right that it would look better the same width as the bot. I'll give it a go and see how it looks.
Cool, reminds me of Wild Thing.
actually reminds me of the Surgeon General as well, if only because i think with a little tinkering it could have a similar setup. I'd potentially try and have the disks themselves less flush to the wedge, either via small disk (i think that's the right terminology but i haven't played this game since 2015 and even then it was mostly 2.1) or perhaps a drum, since that'd look slightly neater, closer to Wild Thing, and more realistic imo.I actually tried raising the disc a little with a small disc but the small disc seemed a bit too thick and made it look odd. Anything thinner that I can use?
You could use ant saws iircThat worked nicely. Thanks for the suggestion!
We like to party
We like, we like to party
We like to party
We like, we like to party
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We like, we like to party
We like to party
I've got something to tell ya
I've got news for you
Gonna put some wheels in motion
Get ready 'cause we're coming through
Hey now, hey now, hear what I say now
Happiness is just around the corner
Hey now, hey now, hear what I say now
We'll be there for you
[Chorus]
The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body
We like to party
We like, we like to party
We like to party
We like, we like to party
Hey now, hey now, hear what I say now
Happiness is just around the corner
Hey now, hey now, hear what I say now
We'll be there for you
[Chorus]
The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body
We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party
We like, we like to party
The Vengabus is coming, the Vengabus is coming
The Vengabus is coming, the Vengabus is..
[Chorus]
The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body
The Vengabus is coming
(https://gametechmods.com/uploads/images/13146venga.jpg)
Looks like you watched my showcase...Did you make something like this?
Looks neat-o. Is it made for drag racing?
Well... It wasnt quite a bus. And it was bigger.zLooks like you watched my showcase...Did you make something like this?
Looks neat-o. Is it made for drag racing?
I just made this because Vengaboys memes
Cool stuff, reminds me of Rapid.Thanks! It originally looked a lot more like Rapid (Was shorter and didn't have a sloped back) but that had to be abandoned in order to actually fit everything inside.
I like it, but something just feels off about the extended end of the flipperI agree to be honest. Tried to fix it here by putting a kink in the flipper and adding a couple of pieces out the front (Which also serve to prevent the bot from tipping forward when flipping.) Still extends out the front a bit but less obnoxiously than before hopefully.
Put 2 20 kg ballasts in the front :PI'm not sure I even have room :D
That slightly off angle angled extender on the hammer head triggers me.sh** I didn't even notice that. Glad you called it out or I'd have sent it to Yugi like that.
Here's a new on. Heavyweight with a super underpowered drum, but a very strong drivertain. Had to use Tazbot wheels unfortunately as all smaller ones didn't touch the ground properly and all larger ones didn't look any good at all.
Key Features:
- 798.3 KG
- Steel front, Titanium top, bottom and rear armour. Aluminium sides.
- 4X NPC Fast drive
- 2X TWMR weapon power
Pics:
Exterior:
(https://gametechmods.com/uploads/images/54403Stingray Ext.jpg)
Interior (from below, and almost completely disassembled):
(https://gametechmods.com/uploads/images/85455Stingray Int.jpg)
It has just barely enough battery power to get through a fight, but it performs pretty well in combat and I'm happy with the appearance. Any feedback and advice to improve it is more than welcome.
Very sleek. What's the drive, slimbodys?NPC Fasts. It's pretty zippy. Internals are a nightmare though. It's all just crammed in anywhere it'll fit.
Interior (Another case of being basically unable to disassemble the bot unfortunately):1. Export bot
Removing stuff is the issue. A lot of stuff is attached to stuff that's clipping inside other stuff. I could remove it with BFE or a lot of patience if you really want me to.Interior (Another case of being basically unable to disassemble the bot unfortunately):1. Export bot
2. Import bot
3. Remove stuff
4. Screenshot
5. Delete version with removed stuff
I demand you rebuild from scratch, halting when it's time to add components that prevent viewing of internals, or only use the Lexan sheets at all timesRemoving stuff is the issue. A lot of stuff is attached to stuff that's clipping inside other stuff. I could remove it with BFE or a lot of patience if you really want me to.Interior (Another case of being basically unable to disassemble the bot unfortunately):1. Export bot
2. Import bot
3. Remove stuff
4. Screenshot
5. Delete version with removed stuff
I demand you rebuild from scratch, halting when it's time to add components that prevent viewing of internals, or only use the Lexan sheets at all timesRemoving stuff is the issue. A lot of stuff is attached to stuff that's clipping inside other stuff. I could remove it with BFE or a lot of patience if you really want me to.Interior (Another case of being basically unable to disassemble the bot unfortunately):1. Export bot
2. Import bot
3. Remove stuff
4. Screenshot
5. Delete version with removed stuff
Hey that's bretty good :thumbup
That's done tight work angling those plates. Very solid.Thanks guys!
Im a personal fan of the aerial. Also would 1 storm burst be more effective? Very nice, shame it AGODs. Was looking forward to potentially fighting itI managed to fix the AGOD so it should all be good to compete in International wars. I think 2 VDMAs is slightly more effective but I'm not entirely sure. I've used the same setup on other bots and it worked pretty damn well so I just used it again here
It's a shame that the first one can't do sh** because it looks fine as hell.Yup. I've still got it saved, so I may try dropping it down to a MW by switching out some of the panels to aluminium at some point. Might be effective at that weight class.
Maybe 2 wheels with more powerful motors would allow you to fit more batteries in it?Any motors larger than astros either clip through the angled panels, or through the bottom of the bot unfortunately
Jeez robo slow down. Your plate work and angles are top notch. Loving the vs w/custom extender ring. Hammer bot needs something, maybe just looks too boxy in front. Top work though.
Oh wow, custom disc looks great and robofog looks awesome. Loving the color too and the glowing eyes.
I stand by what I said in that this is one of my favourite robots that I've seen someone build on RA2/DSL etc ever! It's so creative and cool, I'm a massive fan of the eyes/clamping face and I hope to see this in action soon! ;)
awwwwww <3Wow thanks guys :heart_smiley:
Has anyone tried skinning hex plates yet? Digging the look, but the color change with the hex bugs me.I agree. How's this look to you?
Makes me thing of some kind of stealth jet
Nice triangle.
<3
very sexy
Does the razor motor need special ai?I have no idea. I'd assume so, and I have no clue what py it needs if it DOES need special AI. This was more just a 'for fun' thing because I wanted to use the motor and build a bot type I've not done before. Probably won't get entered into anything so I'm not too worried about AI for it.
That's cool. I've know it was in CB2 parts but hadn't messed with it despite my desire to make a razor clone. Got a good look tooDoes the razor motor need special ai?I have no idea. I'd assume so, and I have no clue what py it needs if it DOES need special AI. This was more just a 'for fun' thing because I wanted to use the motor and build a bot type I've not done before. Probably won't get entered into anything so I'm not too worried about AI for it.
time for you to take "fails" out of your thread title :thumbup :thumbup
I second the love for those wheelguards. Super nice. Plus I like the color scheme and double wedgelets for pick ends.
You've made a string of good-looking bots so far this month. I like the wheel guard design on this one in particular. :)Wow. Thanks so much guys :heart_smiley:
time for you to take "fails" out of your thread title :thumbup :thumbup
(This is your cue to host What Doesn't Kill You Makes You Stronger 2 so I can actually get some use out of these, Kurt ;))It was always the plan to host another one of those. Just a question of wheeeeeeeen...
How good is one TWMR at spinning the bar, seems like it'd be kinda weak. Also, I challenge you to build a LW version of sabre :cool:It's a bit weak yeah but not atrocious. Might try and shed some weight to get a TWMR2 in there because I think there might be room.
I think it looks cute. Reminds me of a Series 3 bot.I'll take that as a compliment ;)
It's like if Guilden plastered his logo colour scheme onto the last bot, also it looks kinda skint on battery life, but you'd probably know how good it isCan't really say I agree with it looking even remotely like the last bot TBH.
i love both of them, really well done designs
I really dig it. That shape is just kinda different and cool.
Hell yeah, how far does it fire?Not massively far but a decent amount. It's a small piston
That looks hella tightCheers kill :smile:
I've been trying to make that kinda bot for ages now and you do this to me god damnCheers man.
looks sick man
Those bronze wheels stick out like a sore thumb. Can you retexture or change them?I definitely agree about the bronze wheels being ugly, the only reason I've had to use them is weight. I suppose I could recolour them but I was planning on entering this into some tourneys and it would be a bit of a pain for the hosts if I did recolour them.
Also, with black bots, put them on a white or transparent background so we can make them out more. Cheers <3
Just add coloured DSL discs if you can...No weight to. If I had any spare weight I'd just use slim wheels and avoid the problem entirely
that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibilityI'm contractually obligated to make front hinged versions of all my bots if I can :laughing
that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibilityI'm contractually obligated to make front hinged versions of all my bots if I can :laughing
Not really. It was a fairly easy conversion, and the front hinge config is probably more effective due to the much better wedge and stronger drive too.that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibilityI'm contractually obligated to make front hinged versions of all my bots if I can :laughing
well for that bot in particular im pretty sure it will make your life harder but im guessing its one of those why the f*ck not situations?
Not really. It was a fairly easy conversion, and the front hinge config is probably more effective due to the much better wedge and stronger drive too.that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibilityI'm contractually obligated to make front hinged versions of all my bots if I can :laughing
well for that bot in particular im pretty sure it will make your life harder but im guessing its one of those why the f*ck not situations?
It's fairly steep but it doesn't seem to have had too many issues ATM. I may make it shallower though yeah.Not really. It was a fairly easy conversion, and the front hinge config is probably more effective due to the much better wedge and stronger drive too.that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibilityI'm contractually obligated to make front hinged versions of all my bots if I can :laughing
well for that bot in particular im pretty sure it will make your life harder but im guessing its one of those why the f*ck not situations?
what i meant was the wedge looked too steep to be a front hinged flipper, although that may just be the picture making it look that way
heyyy thats pretty gooodCheers Badnik. Who made the Bat? Never heard of it so I'd be interested to see what it looks like.
i like the color scheme and the design, kind of reminds me of the bat design-wise and i liked that bot
didn't patrick of team minus zero (frenzy guys) build itheyyy thats pretty gooodCheers Badnik. Who made the Bat? Never heard of it so I'd be interested to see what it looks like.
i like the color scheme and the design, kind of reminds me of the bat design-wise and i liked that bot
i will hold up the torch and give feedbackEven if I were to raise the height of the disc I think it would still cut through some internals making it not IRL legal. Chassis armour wise even dropping it down to plastic 1 only gives me an extra 4KG-ish to play with due to the chassis being only a 1x1, which isn't really enough to enlarge the disc.
good to see typhoon teeth on it so it can now actually do damage and flip bots over (which is one of my favorite parts about using big vertical discs)
about the self righting, if you were (now hear me out on this) to one up the discs size and raise it a little higher to compensate for it being a little bigger it would probably self right without fail, im saying this because thats what happened with ravager. (which is currently my best heavyweight although i haven't posted the updated version of it on my own showcase yet)
i one upped its disc and it immediately after that was able to self right almost instantly after it was turned oh and the fact that your using small typhoon teeth is even better because the disc will be less likely to stop when it hits the floor.
of course im saying all this while its right on the weight limit but from the looks of it its got armor panels all around it, what is the chassis armor?
if you were to take this suggestion on board you could lower the armor a little on the chassis to get enough weight of course you don't have too and can completely disregard the suggestion, completely up to you
I like this bot a lot. Are slim bodies fast in this version of dsl?Not massively so but 6 of them are more than enough to get a CW along at decent speed. Didn't want to go mental on the drive even though I probably could have though because it's meant to be in the style of very early US Robot Wars machines.
making the wings thinner would help but im not really sure how to do it wellIdeally I would have made them transparent if there was clear square extenders which would have hopefully made them look better, but there's not unfortunately.
Polycarb panels?Would look infinitely worse and weigh a ton more. Polycarb panels clipping through each other looks like ass
Seeing all these robot showcases makes me really depressed. Not because they are bad, but because I wish I had the skills to build such well-built robots. Especially how to use armour panels effectively. But you make mad good machines.The component freedom mod, DSC's IRL packs and practice are all it takes. Set up a showcase of your own so people can give you advice and you'll improve in no time (If you check the first page of this showcase you'll see the kind of stuff I was building when I first started here)
Seeing all these robot showcases makes me really depressed. Not because they are bad, but because I wish I had the skills to build such well-built robots. Especially how to use armour panels effectively. But you make mad good machines.Open a showcase they will help
Seeing all these robot showcases makes me really depressed. Not because they are bad, but because I wish I had the skills to build such well-built robots. Especially how to use armour panels effectively. But you make mad good machines.The component freedom mod, DSC's IRL packs and practice are all it takes. Set up a showcase of your own so people can give you advice and you'll improve in no time (If you check the first page of this showcase you'll see the kind of stuff I was building when I first started here)
Have you considered changing some of the back armour to Ti and the the underside to Ti, could better protect it from gutrips?I may change the underside to Ti yeah. Back armour is already all Steel. As for dropping it to a CW by changing Steel to Ti, It originally WAS Ti, but it was 35KG overweight anyway (and this was with only the very front panel being Ti, the rest being Alu), so I just upped everything to Steel and made it a HW. It's got enough drive and weapon power to do fine as an HW anyway.
That's a pretty neat flipper. Is there anything in the chassis apart from baseplate anchors?Nope just a baseplate anchor. It uses the component freedom / sergepatcher mod to allow components to be attached to extenders outside the chassis. Bots like this are known as extenderbots.
(https://vignette.wikia.nocookie.net/en.futurama/images/e/ea/RobotDevil.jpg/revision/latest?cb=20111024080305)Violin minibot?
The back does look a little exposed but I like the work done on the main body with the eyes and eyebrowsThe internals image has the back panels removed. It's not that exposed when it's complete don't worry
The back does look a little exposed but I like the work done on the main body with the eyes and eyebrowsThe internals image has the back panels removed. It's not that exposed when it's complete don't worry
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(https://vignette.wikia.nocookie.net/en.futurama/images/e/ea/RobotDevil.jpg/revision/latest?cb=20111024080305)Man that's uncanny. Maybe I should rename it lol.
What component do you use for the antennas? They suit the IRL bots really nicely.There's a dedicated antenna component in the extras section. It's in the dropdown menu for the ronin flags
I love the look and design but the wheels might want some guards on them,maybe do a 259 and have angled sides that cover part of the wheels while still leaving some exposedWas sorta my intention to have the wheels exposed. I think they look cool.
Looks like Greenland. Boxxxy extenderbot ahoy!Was actually based off Japan but yeah I can see the resemblance can't wait to see your non-boring extenderbots!
can't wait to see your non-boring extenderbots!
That is insane! Just something about extenderbots that look really cool. Are the exposed wheels not an issue in game?The wheelguards keep the wheels fairly well protected so it shouldn't be too much of an issue, but this isn't a massively competitive design on the best of days to be honest. It's more a bit of fun than anything.
Not quite sure if the wheel arches are supposed to be ears or not. Hella cool thoI suppose they do look a bit like ears yeah although it wasn't really intentional.
Wanted to build a 4WD vert
Wow, is that a flipper/Spinner/Hammer Hybrid?
Yet again the resemblance wasn't intentional, was just meant to be a generic devil but again I can see where you're coming from :laughingWanted to build a 4WD vert
It does kinda look like Beelzebot minus the triangular head. Cool.
awesome sh**Thanks Badnik!
Holy moly, my Cobra has a big brother and it rocks! :heart_smiley:I did draw some inspiration from your bot, particularly on he colour scheme. Thanks for the feedback!
The packed up chassis shot looks great. I haven't messed around with these panels but they really do make the bots look good.Thanks! The panels and component freedom combined certainly gives you a lot of freedom in terms of designs you can make. they're a lot of fun to build with too.
I love it. Reminds me of a flatfish for some reason.Thanks! It was actually based on a fish, though not a flatfish, but I can see the resemblance
So... it does handstands?TBH I don't really know what it does
So... it does handstands?TBH I don't really know what it does
That's actually how I have it set up at the moment.So... it does handstands?TBH I don't really know what it does
It can be an invertible flipper if you attach two smartzones and wire two separate control functions.
The U shaped body just looks so odd. What's the point of having a great big "back the **** away" bar if the opponent has to get in really close quarters before it gets hit?Because it looks interesting
Personally like it, does it self right with spinning the beater in another direction?Can't self right unfortunately. Just didn't have the weight to fit a srimech.
IRL or not, I love it! (Although it's weird to see you not using your usual colours...) Reminds me a bit of Gemini! :mrgreen:TY. Made a conscious effort to go for a different colour scheme than the usual.
Whoa that looks nice, A unique weapon setup indeedThanks! Can't really say the weapon setup is unique though given the resemblance to Gulden's bot.
isnt the flipper arm at the end a tad too short?Was sorta designed to be that short, though in hindsight you're probably right.
That looks pretty cool man, two questionsIt's not massively fast but it's certainly not slow either. A fairly good level.
1. is it fast with that drive/ wheel setup?
2. does it get stuck on it's back or side?
That looks pretty cool man, two questionsIt's not massively fast but it's certainly not slow either. A fairly good level.
1. is it fast with that drive/ wheel setup?
2. does it get stuck on it's back or side?
Shouldn't get stuck anywhere since all of the sides of it are sloped in some way.
I like it, some more angles to see it from would be cool.Here you go!
Looks well thought out, pretty compact and solidly put together! Aesthetically, the colour scheme works well although if I had to have a minor nitpick it would be the tiny gaps at the top between the triangle pieces, is there enough space/weight to fill with a wedge edge piece?The gaps annoy me too but you can't put wedge edges on the edge of triangle pieces so there's nothing I can do about it unfortunately
Does it lift tho?Yup. Lifts just fine 💪
The gaps annoy me too but you can't put wedge edges on the edge of triangle pieces so there's nothing I can do about it unfortunately
Yeah the 160kg of counterweights needed so that it can actually lift stuff doesn't give me a lot of weight to play with unfortunately. I can maybe have a crack at trying to shed some weight by changing the front from steel to Ti though. Will see how it goes when I get home.The gaps annoy me too but you can't put wedge edges on the edge of triangle pieces so there's nothing I can do about it unfortunately
That’s a shame, I suppose there’s not enough weight to pull some extender trickery? We’ll take DC’s suggestion and call it ventilation.
Side note; I like VS a few posts up too.
That's just adorable. How well can it get under things to grab them?Not great to be completely honest. Wedge is too steep and getting the killalot claws to ride even remotely close to the ground was a real pain. When it DOES get a grip on something though it works surprisingly well
I like the use of Storm hinges, they are very under used.Wouldn't recommend it. It makes turning painfully slow. I've managed to get it so the wheels are fitted conventionally now and it's much more manoeuvrable.
That's a pretty neat way of stopping the wheels from being on the outside of the robot, I may have to experiment with this...
I like the use of Storm hinges, they are very under used.Wouldn't recommend it. It makes turning painfully slow. I've managed to get it so the wheels are fitted conventionally now and it's much more manoeuvrable.
That's a pretty neat way of stopping the wheels from being on the outside of the robot, I may have to experiment with this...
This showcase is one of the best imoThank you ! High praise indeed from the person who got me into IRL building :smile:
well done!
This is a really cool and original design,well done! :)Thanks! Went through a bunch of different designs before I settled on this one. Fairly happy with how it turned out though.
Does it even lift?Just about! Has 160 KG worth of counterweights to help the motor our with lifting stuff and seems to be OK at it. Originally I had longer spikes but it kept lifting itself rather than the opponent. Now I've shortened them it seems to work fine though
Looks really really nice
XD what a coincidence I was also building a king B ripoff Yours looks way better tho. I like the colour scheme alot and the design is a good rework of kingB's design with out it looking to similar to the real thingThanks! Been liking the purple and black look a lot lately. Was trying to avoid making a direct clone of King B when I started but the more I built the more and more similar they started looking :smile:
OK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do thoParody bots?
those wheel guards are slick, does it need collision wheels if they are protected though?I went for colsons purely because of their size. They're fairly large diameter wise but also very narrow so they would stay inside the bot rather than being exposed out the sides.
those wheel guards are slick, does it need collision wheels if they are protected though?I went for colsons purely because of their size. They're fairly large diameter wise but also very narrow so they would stay inside the bot rather than being exposed out the sides.
I meant in a sense that they take the designs of real life robots and make your own version of it a bit like the king B inspired bot you made. I don't know why but I call robots inspired by real life bots parody bots I don't mean it in a bad wayOK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do thoParody bots?
This newest one wasn't based off anything in real life. At least not intentionally.I meant in a sense that they take the designs of real life robots and make your own version of it a bit like the king B inspired bot you made. I don't know why but I call robots inspired by real life bots parody bots I don't mean it in a bad wayOK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do thoParody bots?
Vulture?This newest one wasn't based off anything in real life. At least not intentionally.I meant in a sense that they take the designs of real life robots and make your own version of it a bit like the king B inspired bot you made. I don't know why but I call robots inspired by real life bots parody bots I don't mean it in a bad wayOK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do thoParody bots?
Eh, I sort of see it but it wasn't my intention. I'm generally not a fan of building stuff based directly off IRL stuff. My King B clone was a bit of a break from the norm for me.Vulture?This newest one wasn't based off anything in real life. At least not intentionally.I meant in a sense that they take the designs of real life robots and make your own version of it a bit like the king B inspired bot you made. I don't know why but I call robots inspired by real life bots parody bots I don't mean it in a bad wayOK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do thoParody bots?
That looks hella cool. Can it actually flip, and how long does it take to get dismantled?Thanks! Can sort of flip but not massively strongly. As much as it pains me I may get rid of the fake pistons to reduce the weight of the flipper and give it a wider arc to hopefully get some more power at some point.
great shape.Hmm I kept the wheels exposed because I personally like how it looks but I'll maybe think about at least making a version with guards just in case.
would wheelguards be a good idea? I mean i know it wont really fight but if it was real those would get whacked off p quick
This version looks much sleeker than before good job :clapingThanks! Also managed to upgrade to medium VDMAs since I took posted that so it's more powerful now too.
way cooler than beforeThanks! Should hopefully be a fair bit more effective than before too!
alright how did you do those spades at the sidesThe triangular front bits?
I'm curious as to how you did the side pontoons as well.
Looks really cool.
That's a sweet setup. Nice bot overall.Thank you for the feedback! :smile:
If I had the ability to rep people, just know that I'd uprep ya for being one of the most underrated IRL builders in my honest opinion. Catharsis and that croco-bot-thingy look fantastic. :D
This bot is to pure! I love it!this bot makes me think we should make a tournament where its only the most adorable bots
heh, cute:heart_smiley:
Double post but IDC because it was buried anyway :V
Made a vert config of Speed Demon with dual perm 80s for the discs. Also upgraded both configs to 4 NPC fasts from regular so now it actually lives up to the name.
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I agree. It works a lot better too.Double post but IDC because it was buried anyway :V
Made a vert config of Speed Demon with dual perm 80s for the discs. Also upgraded both configs to 4 NPC fasts from regular so now it actually lives up to the name.
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This looks a lot better than the bar.
Not gonna lie but the horizontal bar looks so boring. The vertical flywheel is the place to be, I love it.
agree with philippa, definitely prefer the vertical setupDefinitely agree with both of you. Much happier with the vert, though originally I didn't think I had space to make a vert, as a VS or a lifter was the original plan for the weapon.
that being said, looks great
That racing car color scheme :heart_smiley:Been wanting to make a bot with the martini racing scheme for a hell of a long time...
Now we need another one in Gulf livery.I've done other bots in a sort of pseudo-gulf livery before but now you mention it I may have to go back and have a crack at a proper gulf livery
VS > Bar, both look awesome like the rest of your creations. Your showcase is a great source of inspiration for newbies like me!Thanks! The HS has been ditched now as like just about everyone else I much prefer the VS version.
Bloody like that chassis shape! Semblances of Dominator 2, almost...Thanks! Was trying to go for something interesting in terms of chassis design so I'm glad I've at least sort of pulled it off.
This is one sweet looking bot. I instantly thought of iron awe 2 which makes me think its going to branch off into multiple versions of pyramid flipper XD but seriously this is one of my Favourite bots you've made in this showcase
I love this!
oh yeah dude i dig the hell out of that
That weapon setup looks cool, Other than that it looks cute.TY guys :heart_smiley:
smol robotI agree the old weapon setup looks better. Will probably revert to it. I was trying to get a bit more damage and reach with the cutting teeth but it didn't have much of an effect, plus they have less HP and look worse.
I kinda prefer the weapon of the first version but overall this is hot.
dude that is hella sweet :clapingThanks! :heart_smiley:
I love this thing :) the battery might be able to be down gradedIf anything the battery needs to be upgraded. It cuts it fairly close ATM
Love it. Looks like an upgraded mAlice. Would like to see it flip.There's a pic of it flipping in the post. Unless you mean a video/gif in which case I'll get recording :bigsmile:
Would like to see a video/gif of it.Here you go!
Would like to see a video/gif of it.Here you go!
Smartzone placement is a bit sub optimal here so it's not as consistent as it could be but it's pretty good most of the time. The first recording I did had some OOTAs but it dropped frames like crazy.
:heart_smiley: maybe you can fit a black bat, in the place of that ant behind the flipperCan't unfortunately. Lengthways it either clips inside the burst or pokes out the front of the flipper, and widthways it won't fit at all
A new version of Sabre always get my approval, such an underrated robotThanks :heart_smiley: It's definitely my own personal favourite bot that I've made.
Thanks :heart_smiley: It's definitely my own personal favourite bot that I've made.
I'm not really a fan of how T-Minus wheels look plus they're too small. It weighs 796.7kg anyway now because I needed up some areas of armour and also made a few cosmetic improvementsThanks :heart_smiley: It's definitely my own personal favourite bot that I've made.
Just thought about this, but what would it look/ drive like with T-Minus wheels? That's the only thing I can think of to get it closer to the weight limit
There's only one thing I'd change about it and that's having the triangles on the top angled to the side a bit using some leftover weightDone!
sleek
That does look pretty swanky
That is sex.:heart_smiley:
That is impressive to get all that an a MW, as always a wonderful build from youIt was an absolute pain to get it in the MW limit. There was a bunch of stuff I wanted to add to it but couldn't due to weight.
You are an attractive man.The only time I'll ever hear anyone say that eyy :dance:
Getting some M2 vibes off of that. Nice one.
Good god that looks sex
Not a fan personally. Kinda just looks like a more disappointing version of angstorm. I think maybe just give it more shape, instead of just a box, with a wedge and an arm. Tho it's neat that you got the slot for the arm itself.Prolly the angle I took the screenshot from but I can't really say I agree with it looking even remotely like Angstrom
Not a fan personally. Kinda just looks like a more disappointing version of angstorm. I think maybe just give it more shape, instead of just a box, with a wedge and an arm. Tho it's neat that you got the slot for the arm itself.Prolly the angle I took the screenshot from but I can't really say I agree with it looking even remotely like Angstrom
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Such a shame it can't self right, apart from that it's one topnotch robotThe mag version can and is basically better in every way (also has more armour) apart from being less cool
Dayum that looks cool, I can't wait to see it in action
dude i love those two VS
Clean AF execution on that flipper, dude! Lovely!Thanks so much everyone :heart_smiley:
looks really solid. I think using triangle plates would have made some nice holes for the wheels but that eats up more weight I guessNot really sure what you mean TBH.
That is real neat, good job. Can it actually get under anything that doesn't have a huge ground clearance in practice though?It's surprisingly not completely atrocious. By no means a great wedge but not as bad as you'd think.
Looks cooly, but IIRC Pokebro ban's spinners from entering. Other than that it looks niceI'm so ****ing dumb
I can really relate to you tbhLooks cooly, but IIRC Pokebro ban's spinners from entering. Other than that it looks niceI'm so ****ing dumb
Its ok dude we make mistakes every know and again :) you probably could change the spinner out for a flipper in the style of grim reaper. I do really like the weapon on it thoLooks cooly, but IIRC Pokebro ban's spinners from entering. Other than that it looks niceI'm so ****ing dumb
this is neither curly nor wurlyWhat about if I put this on the bottom :really_makes_you_think:
this is neither curly nor wurlyWhat about if I put this on the bottom :really_makes_you_think:
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you can make lighter weight robots, this is great manI consider this one an exception to the rule ;)
I always appreciate people trying something different, my only worry is that it can't stand up to the punishment of the aforementioned bar spinnersOh it definitely can't, but I'm not really fussed about how my AW does.
These are all absolutely beautiful especially the HW it's a work of art :heart_smiley: best of luck in the competition I'll definitely be rooting for these
Favorites are the SHW and the 3-pronged spinner, for sure. :)Thanks guys :heart_smiley:. Hopefully I can at least put in some entertaining performances no matter how the fights actually go.
Sexy. Bump the Alu to Ti maybeUsed the extra weight to fit a srimech instead
The name is misleading there is no plexy on this robot! JK it looks really sweet man I especially like the customer barMaybe I'll add some if we ever get tinted polycarb panels ;)
The name is misleading there is no plexy on this robot! JK it looks really sweet man I especially like the customer barMaybe I'll add some if we ever get tinted polycarb panels ;)
I really like the disc and the overall layout of the bot. Good work.
Yeah, the second version looks a lot nicer. I dig it.:heart_smiley: :heart_smiley: :heart_smiley:
Looks really cool! The wings and weapon supports are especially nice. Is selfrighting still a bit shaky? Also, aren't Mecha/Microvore spinners banned in OW?That's true hadn't considered that. Guess I could go to a setup with 2 typhoon teeth instead of 4, or try to find a way to save a bit of weight for the next OW.
replace the extenders that make up the middle of the wings with poly sheets?I'm fairly sure even the narrowest poly panels are too wide to fit in the middle of the wings unfortunately.
Them sheets look pretty out of place, but looks good otherwisePretty much this, yeah. The sheets looks really 2.1 era tryhard.
I've pretty much only done them because I've seen others do much, much worse and get away with it.Them sheets look pretty out of place, but looks good otherwisePretty much this, yeah. The sheets looks really 2.1 era tryhard.
You could widen the gap between the front spikes and put the sheets in the middle if you really want to keep the sheets. I don't think that kind of setup would look bad personally.Nah I'm happy with the setup as it is now. This is actually even wedgier than the skirt setup and looks a lot better.
Purely aesthetically, I think it would look best without sheets or spikes. But then it would be sh** in battle so it's a tradeoff. I love the martini paintjob too, great work!Totally agree but yeah it absolutely sucked without them unfortunately. Props for recognising the paint scheme too! :thumbup
the weapon supports look awesome too, were they changed form the original?Yeah they've got some armour over them now to try to protect the weapon motors. Originally they were just barebones extenders
that looks awesome, but it is shame counterweights only come in blackYeah it sure would be nice if they came in different colours *hint hint*
It looks really cool, I especially like how it looks really natural and animal esq.
Reminds me of something from Series 3 or 4 of RW. I dig it.
Love it, very compact. What weightclass?Underweight HW. 753 KG :gunz:
Love it, very compact. What weightclass?Underweight HW. 753 KG :gunz:
4WD and steel plates will do that unfortunately. Could probably get it down to CW with a lot of effort but I'd have to sacrifice looks which I'm not willing to doLove it, very compact. What weightclass?Underweight HW. 753 KG :gunz:
THAT'S HW!?!? :eek:
(https://thumbs.gfycat.com/DigitalJitteryFlatcoatretriever-size_restricted.gif)Love it, very compact. What weightclass?Underweight HW. 753 KG :gunz:
It's got a perm 132 now(https://thumbs.gfycat.com/DigitalJitteryFlatcoatretriever-size_restricted.gif)Love it, very compact. What weightclass?Underweight HW. 753 KG :gunz:
Maybe make everything aluminium and try to get it down to CW? The bot is cool but would look out of place anywhere above MW IMO.
Hell yeah. I love it for some reason.You're the only one :dance:
Very clean and neat. The window in the flipper and the overall shape of the front are highlights for me. Great work!The window is actually the srimech on the back. Probably could have structured the splash better to highlight that in hindsight
Hot
that's hella neat and you got a bit of weight to play with if neededBit less now since I buffed some of the armour panels to steel. Still got a little bit if need be though.
that's pretty sick dude, reminds of Series 7 Wild Thing:heart_smiley:
Idea: make it bigger :dumb)Next step in size up on the plates would be way too big (I'd have to go from 40x70 triangles to 60x120).
It's a real nice looking bot but aesthetically it looks like it belongs around the MW class, not HW.
I like this and the black front hinge alot. Did you darken the shade of the dark grey on it?TY Thy :heart_smiley:
that's killer, it would be extremely deadly if you could find someway to make it a HWYeah it's a bit annoying but I just can't really see any way to drop the 250-ish KGS I'd need without making the bot totally useless. Might have a crack at it today nonetheless though.
Roboteer makes another awesome front hinger, in other news the sky is blueBlue just like this robot ;)
I like how this became your signature color scheme. The bot itself looks really really niceGotta keep that variety by rotating between the 4 different shades of blue every so often :smile:
Second version looks much better, at least you option to edit it from 4WD down to 2WD and make a srimech. I imagine it can be somewhat combat effective it gets underneath an opponent, overall a lovely bot dudeI could definitely do a srimech if I dropped to 2WD yeah but I'm not sure if I want to sacrifice the speed. It's certainly not the best drumbot combat wise but it should at least be okay though. We'll see how it does
Looks neat
Looking quite nice, man! Looks like it's all solid and everything belongs where it is, if that makes sense... ^^;Cheers man :heart_smiley:. Glad it at least looks solid even if it's made out of 400 million extenders and explodes if you breathe on it wrong :gunz:
It might just be the music I'm listening to atm or the background used, but the robot looks like it should be Ice themed.The panel not being part of the flipper was deliberate. I wanted to do something more along the lines of gruff from this year's Robogames or the original BB season 3.0 Hexadecimal or where the flipper is pretty much just a skeletal frame rather than a big sheet
Otherwise the only negative I can think of with this thing is that the panel underneath the flipping arm should be apart of the arm itself.
Ah, I see. I still feel like the robot looks a lot weirder when the robot has its weapon fired, but I guess I'm not the best person to come to when it comes to talking about aesthetics. Still love the robot.It might just be the music I'm listening to atm or the background used, but the robot looks like it should be Ice themed.The panel not being part of the flipper was deliberate. I wanted to do something more along the lines of gruff from this year's Robogames or the original BB season 3.0 Hexadecimal or where the flipper is pretty much just a skeletal frame rather than a big sheet
Otherwise the only negative I can think of with this thing is that the panel underneath the flipping arm should be apart of the arm itself.
I may play around making some variations on this bot to see what looks best in the future. Thanks for the feedback though!Ah, I see. I still feel like the robot looks a lot weirder when the robot has its weapon fired, but I guess I'm not the best person to come to when it comes to talking about aesthetics. Still love the robot.It might just be the music I'm listening to atm or the background used, but the robot looks like it should be Ice themed.The panel not being part of the flipper was deliberate. I wanted to do something more along the lines of gruff from this year's Robogames or the original BB season 3.0 Hexadecimal or where the flipper is pretty much just a skeletal frame rather than a big sheet
Otherwise the only negative I can think of with this thing is that the panel underneath the flipping arm should be apart of the arm itself.
Well after that thunderous response to the last bot here's another.I think that's because no one likes killaclaw spinners.
I'm kind of running out of bot designs I can do at this point. I'm not a fan of the recent trend of covering bots in hundreds of little pieces to make them 'less bland' so it really comes down to the inherent design and there's not really much I feel I've got left to explore in that regard.Well after that thunderous response to the last bot here's another.I think that's because no one likes killaclaw spinners.
It was rather bland too.
You can almost say the same for this new bot.
The front ends of the robot are impressive, but that's about it.
explore other metas
I'm kind of running out of bot designs I can do at this point. I'm not a fan of the recent trend of covering bots in hundreds of little pieces to make them 'less bland' so it really comes down to the inherent design and there's not really much I feel I've got left to explore in that regard.If I had to give any advice, I would say try weirder stuff and look at random things for inspiration. Be experimental. I feel if I stopped building for fun then I'd lose my interest in the game. Don't want that to happen to you as I love your builds! For example, I've been looking at video games for inspiration at the moment, especially arcade and pinball machines. Maybe also perhaps make new versions of really old machines?
>>Boolean == awesome:heart_smiley:
True
I like the new Boolean, keep up the good work lad :heart_smiley:
Those front triangular wedge thingys on the front are mmmmm
Possibly my favorite robot of yours in a while, its absolutely fantastic!
That is beautiful my man, the only thing I'd suggest is little wedglets on the frontDone, plus a few other small visual changes. Only went for fairly small wedgelets because I think they looked best, but it definitely adds something I think.
Really like it, looks super nice. Only thing i'd suggest trying to see how it looks is BFEing the discs on the end of the wheels in a bit so it looks more like the rims, I think it would just add something cool to them. Up to you thoughThanks! I actually faffed about for a while to get the discs on the wheels placed the way they are there. Getting them further in would be pretty easy, but I was going for something kinda like the discs Wild Thing had on its wheels in series 5, where they're flush or close to flush with the surface of the tyre. Thanks for the feedback though :heart_smiley:
That is awesome, there isn't any suggestions I have to improve it :heart_smiley:Thank you! :heart_smiley: I'm pretty damn happy with it myself at this stage too actually. Think after many attempts I've finally got Sabre to exactly where I want it to be both looks and performance wise.
That's cool man, he looks a bit cross eyed thoughI've fixed the eyes being crossed now, although it looks more high than anything now :D
That's cool man, he looks a bit cross eyed thoughI've fixed the eyes being crossed now, although it looks more high than anything now :D
Can I also just say thanks for being one of the few people who actually leaves feedback on peoples' showcases these days. Much love :heart_smiley:
Neato stuff as usual TR, that flipper is :heart_smiley:
Already voiced a bit of my opinion on this on Discord, but I gotta say again: this is up there with your best works. The front extender work and angled pieces near the back look absolutely fantastic :heart_smiley:. The prongs on the flipper plate itself look cool as well. I still don't get how you can consistently pump out such great extenderbots, its incredible!
that is awesome dude, I love your flipper bots in particularCheers Olister. I have been tending towards flipper bots lately and I think they've come out okay. Gonna try to do some more non-flipper stuff to keep some variety in the near future though.
Noicee, How did you put the beta burst in the middle? I'm impressedIt's not an extenderbot. It has a conventional chassis which the burst is placed in, it just has a lot of extenderwork around the chassis.
It's accepted and also sweet AF.Thanks man. Look forward to seeing how it does in your tourney :heart_smiley:
I thought I left a comment, guess not, really nice design and you've set it up really well, though I don't know which teeth I prefer, naturally the beaters will do more damage but the matilda teeth look much better.The tooth change was also driven by the fact that they hit the floor after I adjusted the supports to prevent the bot front flipping when it hit stuff unfortunately.
I like the colors.It is two discs with a drum attached in the middle, and the drum having four beaters (I think, correct me if I'm wrong though)
What are the weapons
Close. The beaters are actually attached to the inside APs of the discs thoughI like the colors.It is two discs with a drum attached in the middle, and the drum having four beaters (I think, correct me if I'm wrong though)
What are the weapons
It's so simple but my god, I love it! :heart_smiley:Thanks man! Was originally intended to be my CW entry for OWO but that didn't pan out. Will have to come up with something else for that
Niiice, I like the use of that plow, Its like killertron and behemoth had a child.The plough was basically the main driving force for making this bot so I'm glad it came out okay
that plow is just adorable I love it, it's also nice to see you do MW builds too, I think I preferred it with the white sides but that's just meThe sides on the first version weren't actually white, that was just the light bouncing off due to the angle of the first screenshot. Thanks though!
The small front wheels and the wedge ends overlapping the wedge itself looks a bit weird.Cleaned it up a tad, though I've kept the front wheels because I think it would look really generic without them
I think it looks cool man, I think a disc would suit the shape better than a bar but that might just be personal opinionThanks! I went for a bar because I felt that if I went to a disc it would feel like too much of a clone of S5 Wild Thing for me.
Well since signups are open now I might as well post my Orc's Wars Overclocked lineup here. Not including what events they're in so folks can't enter stuff specifically to counter them :dance:All of your bots are awesome
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They've all been posted in here before but I'll give each bot a quick rundown for those that may have missed them.
Ey, looking great, personally I'd say Dambuster is the weakest of the lot, due to it's lack of KO'ing capabilities compared to the others, but it's probably one of the better looking ones imo.In terms of fighting Dambuster and maybe Resolute are probably the weakest yeah.
Also you got a shot of Cicada firing?
How can it be speed demon if theres no speed? :really_makes_you_think:
Ey, looking great, personally I'd say Dambuster is the weakest of the lot, due to it's lack of KO'ing capabilities compared to the others, but it's probably one of the better looking ones imo.In terms of fighting Dambuster and maybe Resolute are probably the weakest yeah.
Also you got a shot of Cicada firing?
How can it be speed demon if theres no speed? :really_makes_you_think:
Here's a sh**ty pic of Cicada firing. The fact it works at all surprises me so I'm willing to overlook how godawful it looks when flipping :dance:
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The Speed Demon name was mostly from the fact that it uses the martini racing colour scheme on the chassis. The fast drive of the old one was part of it, buit it just caused too many issues with the bot flipping itself and sucked up weight that could have been used on features that are actually beneficial like a srimech and better armour.
Yeah the hexplates were the only component thin enough to mount the top burst of the 4 bar that didn't have atrocious APs. Would have used a less ugly component if I could.Ey, looking great, personally I'd say Dambuster is the weakest of the lot, due to it's lack of KO'ing capabilities compared to the others, but it's probably one of the better looking ones imo.In terms of fighting Dambuster and maybe Resolute are probably the weakest yeah.
Also you got a shot of Cicada firing?
How can it be speed demon if theres no speed? :really_makes_you_think:
Here's a sh**ty pic of Cicada firing. The fact it works at all surprises me so I'm willing to overlook how godawful it looks when flipping :dance:
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The Speed Demon name was mostly from the fact that it uses the martini racing colour scheme on the chassis. The fast drive of the old one was part of it, buit it just caused too many issues with the bot flipping itself and sucked up weight that could have been used on features that are actually beneficial like a srimech and better armour.
Ah sweet, didn't realise it uses hexplates for supports.
Knockout stands out as the coolest to me, I like how you didn't use a mecha or typhoon teeth, extra bonus points for thatThe 259 flywheel just happened to fit pretty much perfectly in the gap that there was for the disc. It's an underrated component I'd say. One of the cooler looking rep discs and surprisingly effective too.
Knockout stands out as the coolest to me, I like how you didn't use a mecha or typhoon teeth, extra bonus points for thatThe 259 flywheel just happened to fit pretty much perfectly in the gap that there was for the disc. It's an underrated component I'd say. One of the cooler looking rep discs and surprisingly effective too.
Looks pretty good to me, I love the front wedglets. The wheels poking out looks a bit odd to me though, any way you could tuck them in?I'd originally planned to have doubled up wheels so they were fully exposed, but weight rapidly became an issue with this bot so they had to go unfortunately, leaving the wheels in the state they are now
Looks like it won't be able to get under anything (except spinners of course).Does pretty well surprisingly. Better than the regular config if anything.
I meant both configurations, although I don't see the first config getting under much at all.Added some wedgelets at a shallow angle
Looks cool man, it like how it looks like a thing not just a generic bot
Looks nice - always been a sucker for black and gold. The square weapon supports are a bit odd and bulky, but it helps the bot be original, I guess.I kinda agree with you on the supports, but I'm not really sure how to change them. Since I took the screenshot I switched from the small 3 toothed disc here to a larger 2 tooth affair which I think has helped a bit looks wise.
In other news, I personally wanna thank you for your file naming convention - putting "ext" at the end helps me differentiate between extenderbot and chassis-focused, especially when in some cases it's quite hard to tell. Thanks for that!
It is a good design. But I think the disk looks too small compared to the supportsTotally agree. I've enlarged it since I took the screenshot
Damn that is sexy! You make such great looking flippers, teach me your ways! :heart_smiley:The secret is to not build anything else :gunz:
F*ckin' beautifulThanks man. Made a few little alterations here and there to clean it up a bit more and get rid of a bit of panel gap around the front since I took the screenshot.
Rumble of all Robos front hingers when?They wouldn't all fit in a tournament let alone a single match :beer:
A missed opportunity in naming it Epee or Foil. Still it’s so damn nice!I was thinking more cavalry sabre than fencing sabre when I made Sabre originally, though I may keep those two names in mind for the future
Looks great, I think I might like it more than SabreYeah it all panned out pretty much exactly how I was hoping. I'm normally not a fan of wheels with a bunch of texture to them but I think they work fairly well here for some reason.
Especially the use of those wheels, you made them fit in surprisingly well!
:heart_smiley: :heart_smiley: :heart_smiley:I could possibly swap them out with backlash wheels or something, but I don't think they look too bad as is.
Just a shame the DSL wheels look a bit weird, I think they could do with a slight reskin maybe
I didn’t know it was possible to make something so great to be so lightI was really surprised that I actually managed to get it in weight given that it has the same flipper power and isn't all that much smaller than the HW version, but lo and behold I managed it
It looks good. I think you should put screenshots showing it with the flipper extendedHere you go!
Looks nice, though can it get under anything?I added a hinged wedge so it should be fairly decent
Anguish and Astra 10/10Thanks man! :heart_smiley:
Sabre 11/10 but mainly as I don't consider the skirt wedge as IRL either
nice look to them. esp the VS.Thanks! The VS obviously isn't gonna be very competitive but I'm pleased with how it came out looks wise and then new disc is definitely a big improvement in that it might not make hosts want to tear their hair out so much I feel.
Thanks! The VS obviously isn't gonna be very competitive but I'm pleased with how it came outlooking cool is all an irl bot needs to do. think you did a good job in that dept
I vibe with astra
Nice!Thanks guys! :heart_smiley:
Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechsI love the chassis work on it.
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Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechsI love the chassis work on it.
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hotThanks guys!
Beautiful. I have no clue how you're able to pump out so much skill in such short time.Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechsI love the chassis work on it.
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Here's another one. Speed Demon is probably one of my most successful bots but I still have ideas how to improve it. This is the result of those ideas: Speed Demon V.
Compared to the previous version it's upgraded in just about every aspect. Drive has increased from dual TWMR2s to dual NPC fasts, the weapon motor can no longer fall off incredibly easily, angled armour pieces have been added around the weapon axle to deflect HS hits, and a quicker, more reliable srimech powered by a Vsmall VDMA has been added.
Weapon motor is a perm 132, drive is 2 NPC fasts, srimech is powered by a Vsmall VDMA. Weight is 799.7KG
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Thanks man! I find that once you've built one bot you start to get into a rhythm and can make a fair few bots in a short time.Beautiful. I have no clue how you're able to pump out so much skill in such short time.Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechsI love the chassis work on it.
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Here's another one. Speed Demon is probably one of my most successful bots but I still have ideas how to improve it. This is the result of those ideas: Speed Demon V.
Compared to the previous version it's upgraded in just about every aspect. Drive has increased from dual TWMR2s to dual NPC fasts, the weapon motor can no longer fall off incredibly easily, angled armour pieces have been added around the weapon axle to deflect HS hits, and a quicker, more reliable srimech powered by a Vsmall VDMA has been added.
Weapon motor is a perm 132, drive is 2 NPC fasts, srimech is powered by a Vsmall VDMA. Weight is 799.7KG
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Looks a lot more bulky, less streamlined than before, but I like it!Bulkier was sort of what I was going for with this version. HSes have been the bane of Speed Demon for basically its entire existence, so I decided I wanted to make a beefed up version that could deal with them better.
Tfw speed demon has gotten slower as it's evolved.This version is a decent bit faster than version IV was due to using NPC fasts rather than TWMR2s. Also as I mentioned last time this came up, the speed of the initial versions was too much of a hindrance for me to stick with it, and the name "Speed Demon" primarily came from the Martini Racing livery that the bot uses for its skin, rather than the actual speed of the bot
But for real it looks much more durable than before and I love the supports you've done using the angle pieces and I love me some wedgelets. Sick work dude as per usual
Probably the best looking Speed Demon yet and probably one of my favourite builds of yours alongside Sabre/Bocuma! :mrgreen:
Aww yeah the awesome weapon supports are back:heart_smiley: :heart_smiley: :heart_smiley:
I like the new version better, because visually, I think this version looks more robust with the covered weapon motor and the structure of the supportShould be more robust in practice too, though that remains to be properly seen.
Here's a new thing that ended up being an SHW. Weird twin angled drum thing. Small drums because anything larger would clip with each other where they converge in the middle. Drive is 4 TWM3s which would be fine if this was an HW as planned but since it's an SHW it's not the quickest bot in the world. Drum motors are perm 132s so at least they have some power to them, and that red bit in the middle is a srimech powered by a medium VDMA.Wow. That's one hell of an original design.
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Here's a new thing that ended up being an SHW. Weird twin angled drum thing. Small drums because anything larger would clip with each other where they converge in the middle. Drive is 4 TWM3s which would be fine if this was an HW as planned but since it's an SHW it's not the quickest bot in the world. Drum motors are perm 132s so at least they have some power to them, and that red bit in the middle is a srimech powered by a medium VDMA.Wow. That's one hell of an original design.
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ooo thats cool as hell. Love the anglesCheers guys!
Starting my preparations for Mech Madness 2. Will be entering a mixture of new builds, bots I built a while ago but haven't entered into a tournament yet, and veterans. Here's one of the new builds. Based somewhat on the chassis of my Deathmatch 2 entry but with major modifications which render it looking very little like it, this is Toreador. Beta burst for the flipper and 4 TWMR drives.I love it when robots have faces on them!
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It certainly adds some character to a bot. Thanks!Starting my preparations for Mech Madness 2. Will be entering a mixture of new builds, bots I built a while ago but haven't entered into a tournament yet, and veterans. Here's one of the new builds. Based somewhat on the chassis of my Deathmatch 2 entry but with major modifications which render it looking very little like it, this is Toreador. Beta burst for the flipper and 4 TWMR drives.I love it when robots have faces on them!
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Loved the old one and this one is even better! Future OW entry? ;)This wasn't actually intended as a sequel to the buffalo-themed front hinge I did a while back, but I can definitely see the resemblance.
That's definitely one of the more unique VSs I've seen in a while. I for one like it.Unique was the goal for the most part so I'm glad I at least somewhat accomplished it
That disc looks great, amazing how just a black disc can make a Minion disc look so different! Love the backpack thing as well.TY man! The backpack thing sorta arose out of necessity with how much the perm stuck out but I think it came out looking alright. Glad you like it too!
That disc is ****ing sex.
That Disc setup :heart_smiley:Well this certainly went down better than expected
It’s even sexier now wtfThanks for the feedback my man :heart_smiley:
Love the color scheme and the front is gorgeous
i like the overall shape and the layout of the internals
I'm a sucker for flippers with angled armor pieces :heart_smiley:
Sexy internals as well, I'm loving this whole build! Happy 100th post by the way, :dumb)
Love the triangle bits. how good is that flipper though?
That front hinge is awesome dudeThanks man. Pretty happy I managed to get it into the CW limit. Hopefully I'll be able to enter it into some tournaments in the future
Made some changes to hopefully clean up the front a bit, and also added some wedgelets to help feed stuff into the drumCool! I like how the wheel guards are made.
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Thanks. Pretty happy with how the sides + wheelguard area came out myself too. I still think the front could use some work though. Been playing around in my head with how to make it look cleaner.Made some changes to hopefully clean up the front a bit, and also added some wedgelets to help feed stuff into the drumCool! I like how the wheel guards are made.
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Didn’t expect it to look better widerThe flipper panels? Yeah I messed up with setting the burst initially. Rest assured it's fixed now and they're perfectly even.
It looks really great, but the top panels being slightly unaligned is a little frustrating
cool, i like the shape :thumbupThanks man. Was knocked together fairly quickly and is something of a proof of concept just to see how a true lifter will fare in a PvP scenario but I think it came out looking okay. Will be interested to see how it fares in the next Parsec thing.
Pretty Nice, Is it invertible?Nope. No srimech either. Struggled with weight so I just decided to abandon the srimech and make it look better instead. May actually be possible to make invertible if I enlarge the wheels a bit, so I may look into that.
You better be happy with that one, holy moly.Ty my man :heart_smiley:
Aforementioned cleanup done. I think it looks much better now. Certainly cleaner at leastThat looks better.
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TY. I'm certainly happier with it. Battery life is the major issue with it now, although this is primarily meant for online PvP tournaments so I should be able to deal with it if I'm smart with when I time my flips.Aforementioned cleanup done. I think it looks much better now. Certainly cleaner at leastThat looks better.
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Usurper looks amazing, I kinda preferred it with the polycarb for some reasonI might be able to get the polycarb back while still keeping the cleaner look. I'll look into it tomorrow.
OMG! It's Speed Demon more evil twin!Here's hoping it's similarly destructive
The astros are a good addition. I had the same experience with the The series when I upgraded themYeah they really do contribute a surprising amount of extra speed over just 2 NPC fasts. Still not exactly a rocket but hopefully lives up to its name a little bit more than before :bigsmile:
Wanted to build a kinda bucket scoop lifter thing. This is the result. Was supposed to be 4WD but I had to drop it because it was hugely overweight/ Tried to go for a unique chassis shape. I think I did okay but it came out a bit messy. Bucket is powered by a large VDMA while drive is 2 TWMRs. Bucket is all titanium while the front is steel and everything else is Alu. No srimech and can't self right so it's screwed if it gets flipped.It looks like it has cat ears. Is this intentional?
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Nothing about this bot was intentional TBH. Looking at it now with the benefit of actually having slept it looks like sh**Wanted to build a kinda bucket scoop lifter thing. This is the result. Was supposed to be 4WD but I had to drop it because it was hugely overweight/ Tried to go for a unique chassis shape. I think I did okay but it came out a bit messy. Bucket is powered by a large VDMA while drive is 2 TWMRs. Bucket is all titanium while the front is steel and everything else is Alu. No srimech and can't self right so it's screwed if it gets flipped.It looks like it has cat ears. Is this intentional?
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I like it. Looks like something Thyrus would made, that wedge angle is baeThy is still my top rated DSL builder personally so I'll take that as high praise
I ship itI like it. Looks like something Thyrus would made, that wedge angle is baeThy is still my top rated DSL builder personally so I'll take that as high praise
Used some of the spare weight to go to regular smalls for the bursts instead of Vsmalls, and also added a couple more batts for insurance.
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Not just thicc, X T R A T H I C C.Used some of the spare weight to go to regular smalls for the bursts instead of Vsmalls, and also added a couple more batts for insurance.
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It's like a T H I C C saber, therefore cool.
Nice build. I assume you're using DSL 2.3, due to the components you're using?2.2 but with a bunch of additional mods which are generally used in IRL building. Sometimes goes by the name DSL2.2 Complete Edition.
That looks pretty awesome. Also, what material did you use to make the chassis? Aluminium or titanium?Mostly Alu with some frontal pieces being steel. Weight was a real issue here.
Dude I love both of them, I can't decide which I like moreThe holes in the extenders in front of the wheels were deliberate since I thought it looked interesting. Can probably change it if people think it looks bad but I kinda like it personally.
Apogee is really nice, I especially like the wedge/forks, but the little extender holes on the wheel guards are ever so slightly annoying. I like Lamentation too, and the dedication to not use flatmotors is rad
Apogee is probably the best looking front hinged flipper I’ve seen.TY man. It's not quite my personal favourite of the many front hinges I've built but I'm really happy with how it came out all in all. Should be reasonably competitive too
New thing. Had this idea for a kinda GBH-style lifting wedge thing in my mind for a bit and it kinda morphed into this as I built it. Fairly happy with how it came out looking in the end. Dual NPC fast drive and a long VDMA for the weapon. Wedge is all Ti, pretty much everything else is Alu. No srimech and not invertible but it's not supposed to be a competitive build.Ok so that's a 10/10, I like it, looks futuristic to me
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Great build, try more weapons. I like the texturing of the panels you used.It's an IRL build, and, as I noted in the original post, it's not supposed to be competitive.
Great build, try more weapons. I like the texturing of the panels you used.I don't think you understand the point of IRL yet.
Great build, try more weapons. I like the texturing of the panels you used.It's a DSL-IRL bot if you assume things like add teeth or something. And also, the panels are components and not reskinned. It just look like that because if the lighting
Nicely done. You do need more defense on the back side, though.It's an IRL bot. Plus in AI tournaments 9 times out of 10 the bots are front-on to each other. Why waste weight on defending somewhere you'll rarely need it
I liked the full front end flipper version better, had a foxic quality to it. I would also worry about stability if one wedge end is destroyed.I also like the original one more. The second one exists since there were a few people who said they thought the lifting wedge looked a bit weird, so I figured there was no harm in having an alternate config like that.
Nicely done. You do need more defense on the back side, though.It's an IRL bot. Plus in AI tournaments 9 times out of 10 the bots are front-on to each other. Why waste weight on defending somewhere you'll rarely need itI liked the full front end flipper version better, had a foxic quality to it. I would also worry about stability if one wedge end is destroyed.I also like the original one more. The second one exists since there were a few people who said they thought the lifting wedge looked a bit weird, so I figured there was no harm in having an alternate config like that.
The wedgelets being destroyed shouldn't be too much of an issue since they're protected by the wedge most of the time
what side of a bot do opponents always want to attack? the back end.That's not how the AI works dude
what side of a bot do opponents always want to attack? the back end.That's not how the AI works dude
what side of a bot do opponents always want to attack? the back end.That's not how the AI works dude
Not how AI works, but how people work. Remember- IRL In Real Life. You basically want to develop bots that can be taken from RA2 and be built in real life successfully.
Other counterpoint: If someone looks like they might be getting to the back I'll just turn to face them :really_makes_you_think:what side of a bot do opponents always want to attack? the back end.That's not how the AI works dude
Not how AI works, but how people work. Remember- IRL In Real Life. You basically want to develop bots that can be taken from RA2 and be built in real life successfully.
I mean mostly in rumbles- ever had a bot attack your back side? I did that to Seism 13. I killed it in two hits.Human driving vs AI is a terrible test for what you should do with a bot because the AI absolute sh**
I mean mostly in rumbles- ever had a bot attack your back side...and you're busy fighting a bot in front of you? I did that to Seism 13. I killed it in two hits.lol seism 13 is definitely dsl AND irl
Knocked together a quick little rear hinge. It's about 75KG underweight and super underpowered weapon-wise, but I think it came out looking pretty decent, so there's that at least. 2 TWMR2s for drive and a storm burst for the flipper.Absolutely beautiful.
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Knocked together a quick little rear hinge. It's about 75KG underweight and super underpowered weapon-wise, but I think it came out looking pretty decent, so there's that at least. 2 TWMR2s for drive and a storm burst for the flipper.
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looks like something from wipeoutI was kinda going for that kinda futuristic racer aesthetic after I initially noticed it might work while building it, so thanks!
Another rear hinge. CW this time. Fair bit happier with this one than the last, which deviated pretty heavily from what I think is a good build style. This one is closer to my conventional style. TWMR2s for drive and a storm burst for the flipper. Frontal armour is all steel, everything else is AluThis reminds me of Starfox, and I haven't even played any of those games.
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I don’t like the white armor panels on the top that slope down to the sides, they make the robot look a little more messyDo you mean the wheelguards? They'd probably look better if the white of the chassis matched the white of the plates, but that seems to be impossible. I literally copied the texture map of the white plate to use as the white background for the chassis skin but it still doesn't match properly, I'm assuming due to different reflection maps.
That tiny weapon may make it difficult to inflict sufficient damage...I can tell you from experience it absolutely does not
That tiny weapon may make it difficult to inflict sufficient damage...I can tell you from experience it absolutely does not
That tiny weapon may make it difficult to inflict sufficient damage...Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup
That tiny weapon may make it difficult to inflict sufficient damage...Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup
Made some changes based on your feedback. Changed up the support setup a bit to try to lessen the clipping, and also to save weight. Also redid the wheelguards to try to get them a bit cleaner. Finally spent the weight saved from altering the supports on 2 more small typhoons, giving it a total of 4Oooh, I like that!
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Redalert is a Hop alt confirmed.That tiny weapon may make it difficult to inflict sufficient damage...Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup
I like tyhoon teeth.
TY my manMade some changes based on your feedback. Changed up the support setup a bit to try to lessen the clipping, and also to save weight. Also redid the wheelguards to try to get them a bit cleaner. Finally spent the weight saved from altering the supports on 2 more small typhoons, giving it a total of 4Oooh, I like that!
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Nah these are smalls. Larges and you may be on to somethingRedalert is a Hop alt confirmed.That tiny weapon may make it difficult to inflict sufficient damage...Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup
I like tyhoon teeth.
Oof at that implied F3/Veorra jabTY my manMade some changes based on your feedback. Changed up the support setup a bit to try to lessen the clipping, and also to save weight. Also redid the wheelguards to try to get them a bit cleaner. Finally spent the weight saved from altering the supports on 2 more small typhoons, giving it a total of 4Oooh, I like that!
[ This attachment cannot be displayed inline in 'Print Page' view ]Nah these are smalls. Larges and you may be on to somethingRedalert is a Hop alt confirmed.That tiny weapon may make it difficult to inflict sufficient damage...Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup
I like tyhoon teeth.
Must admit, for a guy that loves srimechs on verts...I'm surprised this doesn't have a srimech! That aside: this looks as great as the rest bud!No weight or space innit. My srimechs on verts plea is mostly directed at people who try to build uber competitive stuff and then are surprised when it gets bullied by a flipper too. I've fully accepted the fact that this thing is probably gonna get dunked on when it faces a flipper
So when are you building a VS that's also a flipper :really_makes_you_think:
TBH, I preferred the previous colour scheme. "Blinding", maybe, but it stood out more. Now it just looks like every other flipper you've ever built. It's as clean as your usual builds, don't get me wrong, it just... doesn't stand out from them, IMO.I do still have the white and blue version but I think I'm gonna stick with this one as I prefer it personally. Don't really see the resemblance to most of my other flippers myself but I'll try to make them stand out more in future
If you want your builds to stand out more- make each one different.Literally stop trying to give advice
For instance- make the flipper you just built also have a vertical spinner attached to it.
If you want your builds to stand out more- make each one different.Literally stop trying to give advice
For instance- make the flipper you just built also have a vertical spinner attached to it.
Please doIf you guys hate my advice that much, I'll stop.If you want your builds to stand out more- make each one different.Literally stop trying to give advice
For instance- make the flipper you just built also have a vertical spinner attached to it.
Tbh I actually think robo has some of the least generic bot builders here. Sure in concept they aren't anything new but the way he makes them weird shapes really looks nice. Robo has legitimately made me want to make my bots more interesting so I'm not sure what's generic about them.If you want your builds to stand out more- make each one different.Literally stop trying to give advice
For instance- make the flipper you just built also have a vertical spinner attached to it.
Literally- get away from the generic bots. This is why my bots really stand out.
If you guys hate my advice that much, I'll stop.
Tbh I actually think robo has some of the least generic bot builders here. Sure in concept they aren't anything new but the way he makes them weird shapes really looks nice. Robo has legitimately made me want to make my bots more interesting so I'm not sure what's generic about them.
My focus for the past like year and a half has always been on interesting chassis shapes as opposed to tacking stuff onto my bots for the sake of being interesting. That leads some people to find my build style a little boring, which is fine by me. Not everyone has to like it. I'm relatively happy with my build style though and I don't intend to change it because some guy who's managed to piss just about everyone on the forum off in a few short months thinks I should.Honestly the only thing I would change is may be making the colour scheme more diverse. You use a lot of black, white and blue but tbf I and many others do the same. Just make the colours less flat is all. Still just love your bots tho :heart_smiley:
Yeah I agree for the most part and it's something I've been trying to remedy lately, but I've been having issues. I tend not to go above 2 colours on my bots because, tbh, my artistic skills and abilities to figure out which colours work well together are dogsh**. The fact there's about 7 different shades of blue, 3 of green and then 1 of every other colour doesn't really help when I try to avoid falling into the classic blue and black rabbit hole too.My focus for the past like year and a half has always been on interesting chassis shapes as opposed to tacking stuff onto my bots for the sake of being interesting. That leads some people to find my build style a little boring, which is fine by me. Not everyone has to like it. I'm relatively happy with my build style though and I don't intend to change it because some guy who's managed to piss just about everyone on the forum off in a few short months thinks I should.Honestly the only thing I would change is may be making the colour scheme more diverse. You use a lot of black, white and blue but tbf I and many others do the same. Just make the colours less flat is all. Still just love your bots tho :heart_smiley:
3 stegs as a flipper I like, I'm always a fan for simple yet effective designs.Cheers lad
Can Ubik self-right?It can indeed. Rather spectacularly too I should add
What is the swing arc on Ubik?No way I can add any additional weaponry. I'm right on the weight limit as-is. The bot is pretty damn potent the way it is currently anyway.
You could make it into a Robot Wars Series 2 bot if you added some saws under the flipper
Here's an update to a single tooth I made a fair while ago that actually attempts to be competitive. The single tooth is gone as a result (I still have a single tooth version since I think it was pretty neat, if hilariously uncompetitive). I also gave it a tankier wedge, a different drive setup (2 TWMR2s instead of 4 slims, which was hella slow). Retains the small VDMA srimech and the standard ass blue and black colour scheme that I default to too heckHoly sh** that's good
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Cool flipper actually. I like the angled track guards in particular. The bump for the flipper is also cool.It's clearly Rear hinged
As for the weapon, is it a front hinge or rear hinge?
The flipper is ok, not really my thing but I love the drum man, it's so cleanTY my dude. I've made a couple of changes since I posted it. Added a pair of wedgelets (had to ditch the discs on the side of the drum to get the weight for it, but I think it looks fine without them) and also gave the teeth a bit more bite. Happy with how it looks and I think it could be really competitive now.
I god damn love it.The flipper is ok, not really my thing but I love the drum man, it's so cleanTY my dude. I've made a couple of changes since I posted it. Added a pair of wedgelets (had to ditch the discs on the side of the drum to get the weight for it, but I think it looks fine without them) and also gave the teeth a bit more bite. Happy with how it looks and I think it could be really competitive now.
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Cool flipper. I like the color scheme, as well as how you did the sides.Cheers boss
What is AGOD?https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death
Well Besides this (https://wiki.gametechmods.com/index.php?title=Plerco)What is AGOD?https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death
Who knew the wiki actually had a use?
What is AGOD?https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death
Who knew the wiki actually had a use?
The wiki for GTM is pretty outdated however, and inactive tbhWhat is AGOD?https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death
Who knew the wiki actually had a use?
I forgot there was a Wiki here, my bad
The wiki for GTM is pretty outdated however, and inactive tbhWhat is AGOD?https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death
Who knew the wiki actually had a use?
I forgot there was a Wiki here, my bad
Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise thoughI'm envious of the skill required to build something like this.
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You flatter me :heart_smiley:Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise thoughI'm envious of the skill required to build something like this.
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Honestly, you can build something decent imo, with both of your reps and original bots, like the RA2 recreation of Bot Wars bots.Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise thoughI'm envious of the skill required to build something like this.
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Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise thoughAwesome, I like the wheelguards, angled front, and the whole area with flipper panel in particular, as well as the color choice
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Looks ace, but how is the flipper at getting under opponents?Better than you'd expect, but still not exactly great
You need a clean room just to work on it those lines are so pristineCheers boss
11/10Gotta get revising :beer:
Reminded me about how I'm gonna fail my exams
Big old vert. Somewhat inspired by Deadgnaws but I tried to put my own spin on it, plus I made it a shark instead of a crocodile :V.
It's currently about 70KG overweight for an HW annoyingly, so I may drop to 2WD to get it in weight. Nonetheless I'm pretty happy with it looks wise, though some areas are maybe slightly unclean.
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Edit: Aforementioned HW version. Went from 4 NPC regulars to 2 NPC fasts. Also enclosed the wheels since some people raised that the wheels on the overweight version looked odd
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Just for youBig old vert. Somewhat inspired by Deadgnaws but I tried to put my own spin on it, plus I made it a shark instead of a crocodile :V.
It's currently about 70KG overweight for an HW annoyingly, so I may drop to 2WD to get it in weight. Nonetheless I'm pretty happy with it looks wise, though some areas are maybe slightly unclean.
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Edit: Aforementioned HW version. Went from 4 NPC regulars to 2 NPC fasts. Also enclosed the wheels since some people raised that the wheels on the overweight version looked odd
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Looks good besides those battery wires poking out of the side triggering the sh** out of me. Can we pretend it was on purpose? "It's the removable link"
how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:I'd be down. I think my 2WD, weight inefficient monstrosity won't stand much of a chance but it'll be a laugh anyway :smile:
I'll be down for this for sure: recently finished a new Deadgnaws so perfect timing! :mrgreen:how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:I'd be down. I think my 2WD, weight inefficient monstrosity won't stand much of a chance but it'll be a laugh anyway :smile:
how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:Cool challenge. Could host it myself it it wasn't for my laptop being crap for rumbles, as well as limited internet data and running my own tourney. Hope you all can find another host, like Bild, Nightraven, BSRaven, etc
how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:
How does Robogames arena best of 5 sound to you guys?I'll be down for this for sure: recently finished a new Deadgnaws so perfect timing! :mrgreen:how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:I'd be down. I think my 2WD, weight inefficient monstrosity won't stand much of a chance but it'll be a laugh anyway :smile:
I also have a bot for Hop's LDAI 3 thing. I didn't want to just throw Sabre or Bocuma in, but I wanted something that would clearly be my build style, and would pose some kind of a challenge as my main HW, so I decided to take the core design of Sabre, but then make it more competitive at the cost to some of the sleekness that makes Sabre what it is. The same thought process went into my Robogames 2 HW Broadsword, which I have grown to really dislike, so this bot is something of a spiritual successor to that, but done right. It's basically Sabre but 20CM wider and with Storm Bursts instead of VDMAs. Looks a bit worse than Sabre, but fights way better and should prove reasonably challenging for anyone who downloads the AI pack. Will also be showing up in Fresh Metal.Fat lmao
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He's just big-boned okay :dance:I also have a bot for Hop's LDAI 3 thing. I didn't want to just throw Sabre or Bocuma in, but I wanted something that would clearly be my build style, and would pose some kind of a challenge as my main HW, so I decided to take the core design of Sabre, but then make it more competitive at the cost to some of the sleekness that makes Sabre what it is. The same thought process went into my Robogames 2 HW Broadsword, which I have grown to really dislike, so this bot is something of a spiritual successor to that, but done right. It's basically Sabre but 20CM wider and with Storm Bursts instead of VDMAs. Looks a bit worse than Sabre, but fights way better and should prove reasonably challenging for anyone who downloads the AI pack. Will also be showing up in Fresh Metal.Fat lmao
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Both are really cool
Here's a hammer because I've pretty much exclusively been building verts and flippers lately. Really happy with the front end of it, but the beta motor forces me to make the bot a lot taller than I really want it to be, so it doesn't look as good as I think it could. Maybe I'll just swap the hammer to a vert instead heck
In terms of specs, the front is pretty much all steel, rest is Alu as usual. Drive is 2 TWMR2s. Weighs like 789kg.
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It's less bad than the flat, but I'd still rather notHere's a hammer because I've pretty much exclusively been building verts and flippers lately. Really happy with the front end of it, but the beta motor forces me to make the bot a lot taller than I really want it to be, so it doesn't look as good as I think it could. Maybe I'll just swap the hammer to a vert instead heck
In terms of specs, the front is pretty much all steel, rest is Alu as usual. Drive is 2 TWMR2s. Weighs like 789kg.
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Have you considered an OK motor? Or is that a toxic CB2 component for ya?
I thought Overkill motor is not OP and cheatyIt's less bad than the flat, but I'd still rather notHere's a hammer because I've pretty much exclusively been building verts and flippers lately. Really happy with the front end of it, but the beta motor forces me to make the bot a lot taller than I really want it to be, so it doesn't look as good as I think it could. Maybe I'll just swap the hammer to a vert instead heck
In terms of specs, the front is pretty much all steel, rest is Alu as usual. Drive is 2 TWMR2s. Weighs like 789kg.
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Have you considered an OK motor? Or is that a toxic CB2 component for ya?
ngl I like the look of the covering for the betaI don't think the covering itself looks bad, just that it gives the bot too much height. It's maybe 10-20cm taller than I'd like it to be, but the beta is mounted as low as it'll go (on a hexplate which is inside the bottom panel)
Does this make me an influencer?You wish zoomer :beer:
ignores that I made mine after seeing his
Look pal. I think this is good ngl.Absolutely toxic.
I'm only commenting to bump this because Robo is a bitch boy. Fishing for attention you toxic retard
Like KixNibba im AnoreKix
That HS is literal eye sugarTY my guy. I'm very happy I managed to do a fairly original HS design
i hope my garbage shell spinner doesn't end up in the same heat as these botsA standard shell will probably beat most of these if you've got typhoons tbh heck
Forget the vert crusade, go on a shell crusadei hope my garbage shell spinner doesn't end up in the same heat as these botsA standard shell will probably beat most of these if you've got typhoons tbh heck
RedAce mentioned in the OW4 qualifying stream that the way the disc went through the srimech panel partially irked himI'm gonna be honest, I completely forgot I even said that until you pointed that out. :dumb)
I'd forgotten too but then when I was mid way through the rebuild it sprang to mind and I figured I might as well fix it on this version. You were right though I do think it looks better with a proper cutout for the discRedAce mentioned in the OW4 qualifying stream that the way the disc went through the srimech panel partially irked himI'm gonna be honest, I completely forgot I even said that until you pointed that out. :dumb)
But hey, this is possibly the cleanest Speed Demon yet. Nice work mate.
Here's a fairly dull drum. I was working on something a bit more out-there but I was just tearing my hair out so I built this instead. Fairly unremarkable but clean at least. Downloaded the IRL drums specifically for this in order to make the perm protection look better. 2 perm 80s, dual NPC fasts for drive.
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Oh, that looks sweet. I especially like the colour scheming and the little "ears" up top too.I've been strongly considering dropping it to CW yeah. It would be a doddle as I've already padded it to get to 650, let alone 800, but at the same time yeah I do want this thing in AC2 so IDK
The only thing I could suggest is maybe dropping some of the armour and getting it to CW? Although I guess that would mean starting over for your Arena Champions entry however, so perhaps not.
I considered a drum but 2 things made me decide against it. The first is that even the largest drum doesn't fully cover a perm 132, and the second is that it'd still have the dumb hump which is the main thing that makes it ugly currently.it's got the wedge edges on the front you cheater
Pretty solid overall tbh, if you are trying to make the motor look less sticking out, maybe cover it with a drum? It might look a bit ugly, but if you can make it work then more power to ya.
That bot looks really good! I'm not sure about the wedge effectiveness tho. Anyways it's good to see a bit more of an unconventional vert.The entire goal of this thing was pretty much to not rely on a wedge. The idea was to try to do something similar to death roll and just lift opponents up with the weapon itself. The wedge edge is mostly just there for aesthetics sake, and I've considered removing it.
I’d recommend using a bar instead of a flywheel, tbh. It might not look as good, but flywheels tend to get sideswiped a lot easier.I've been using discs for a pretty long time without too many issues. I much prefer them aesthetically speaking over bars too so I'm gonna stick with a disc
I’d recommend using a bar instead of a flywheel, tbh. It might not look as good, but flywheels tend to get sideswiped a lot easier.If it works as he wants it to in terms of effectiveness and aesthetics then he won't rly have a reason to want to change it.
How good is the wedge?It's static so terrible. It can still hit stuff without outwedging it though.
That thing is sick. Love the plowTY boss. Plow seems pretty divisive in terms of whether people like it or not. I may just leave it as-is since I don't really have a strong opinion on it either way
New one. This actually started as a vert but at some point I decided it would work better as a hammer, so that's what I did in the end. 1 frenzy hammer powered by a medium VDMA so should hit decently. I need to add a couple more batts, which I have spare weight for, but I can't be bothered taking this thing apart right now. There's been some discussion about the plough on the front in the discord, and I was considering skinning it as I built the thing, but that will depend on how hellish the mesh for it is. Some people said it looks good as-is though so swings and roundabouts innit.you still continue to amaze me in how your bots are so good with such limited tools
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Honestly I might prefer it unskinned, the lack of texture on the plow is a tad offputting to me. Maybe overlay the current texture on top of the original at like 70% opacity or something?Done. I have the unskinned version as a backup I can revert to if this doesn't look any good, but I think it looks pretty decent.
Yaaaay, a robot with personality and character!AKA having eyes heck
Not just eyes, it ALSO has a head and upper mouth, practically a face. THAT'S personality. It was even built out of components rather than just plastered on as a skin.Yaaaay, a robot with personality and character!AKA having eyes heck
Very Spicy
do you ever post anything more constructive than that ?Well I have nothing to add. I mean it's pretty good and I have nothing else to say besides my praise
[ This attachment cannot be displayed inline in 'Print Page' view ]Very Spicy
do you ever post anything more constructive than that ?
As you can see, there is a distinct difference between Spicy and very spicy.[ This attachment cannot be displayed inline in 'Print Page' view ]Very Spicy
do you ever post anything more constructive than that ?
(https://gametechmods.com/uploads/images/61697doublepost.jpg)
apologies for off-topic but those who forget the past are doomed to repeat it
lest we forget that also he nonstop spammed about how much he loved cheese in literally every post for like a solid 6mo to the point where half the users put mousetraps in their sigs(https://gametechmods.com/uploads/images/61697doublepost.jpg)
apologies for off-topic but those who forget the past are doomed to repeat it
now if only the boomers would remember past correctly, as in hydro posted all of those in a row in the same topic, meanwhile kiddelta is just going full dutch east indies spice trading and posting the same reply all over the forum. time to hit that like button and subscribe
They're the only words he ever learned in school.Very Spicy
do you ever post anything more constructive than that ?
IDK why you're getting mad at Delta. His comment was devoid of feedback or information but at least it was actually related to the showcase, unlike some others :dumb)
I always thought Delta's comments was simply harmless. Nuff said.I did try making the drum coloured at one point, but I thought it looked weird. I agree that the texture of the default drum is weird with those odd lines on it, but I quite like the colour of it
Anyway, New Zealot looks quite solid, I never did like the original's variant with the teeth, mainly cause of how they were placed. Beaters seem nicely fit, but I almost would love to see some color added to it. It's mainly the basic drum skin always looked ugly and I can never get over that.
ooo mama mia that's quite-a da spicy meatball wahoowhens DSL: Retooled coming out
Wait, the extender "piston" for the flipper can clip the beta burst? That's still IRL?I mean it's purely a visual thing to make the bot look better. Can easily be ditched if someone has an issue with it.
That makes sense. Can I get away with stuff like that when entering IRL tournaments?Wait, the extender "piston" for the flipper can clip the beta burst? That's still IRL?I mean it's purely a visual thing to make the bot look better. Can easily be ditched if someone has an issue with it.
But then having no piston may be less realistic if anything so swings and roundabouts innit
I've never seen anyone have an issue with this type of thing for what it's worth
Depends what it is really. A ram for a flipper like this I'm sure you would, but other stuff maybe not. All depends on the circumstancesThat makes sense. Can I get away with stuff like that when entering IRL tournaments?Wait, the extender "piston" for the flipper can clip the beta burst? That's still IRL?I mean it's purely a visual thing to make the bot look better. Can easily be ditched if someone has an issue with it.
But then having no piston may be less realistic if anything so swings and roundabouts innit
I've never seen anyone have an issue with this type of thing for what it's worth
Quick rebuild of an old blue flipper to shake off the rust of not building for 3 months.The flipper itself is neat, but I REALLY love the name.
Probably gonna skin up the flipper panels and chuck it in AC3 depending how many entries each person gets
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One day I'll make a britflipper that can actually win fights
I've got a big notepad doc of just random cool words that I think would work as bot namesQuick rebuild of an old blue flipper to shake off the rust of not building for 3 months.The flipper itself is neat, but I REALLY love the name.
Probably gonna skin up the flipper panels and chuck it in AC3 depending how many entries each person gets
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One day I'll make a britflipper that can actually win fights
I've got a big notepad doc of just random cool words that I think would work as bot namesGood to know I'm not the only one
I really like the shape of it, not much else to say really. Just really top quality work, as always. If I were to nitpick, the front wedge looks a tiny bit tacked on and it would be nice if the yellow top panels were flush with the chassis outlineYeah I totally see what you mean. I actually did a complete ground up rebuild once already, as in the initial build the top panel was even less flush than it is here. I've already sent cringey 7 ****in updates for this thing and today's the last day of signups so I don't wanna pester him again with another update, but I will absolutely have a stab at getting the top panels fully flush in the near future because you're definitely right that them sticking up a bit isn't great.
I really like the shape of it, not much else to say really. Just really top quality work, as always. If I were to nitpick, the front wedge looks a tiny bit tacked on and it would be nice if the yellow top panels were flush with the chassis outlineI've already sent cringey 7 ****in updates for this thing and today's the last day of signups so I don't wanna pester him again with another update, but I will absolutely have a stab at getting the top panels fully flush in the near future
The next PWT leg is in the combat arena which means Monsieur Grand Flipper Bleu will have to take a timeout due to the lack of pits and OOTA zones. As a result I decided I'd build a new HS since I don't normally do those. Went for a kinda Wild Thing style thing with some influences from Skorpios too, though I did aim to make it pretty distinct from either of those. Obviously with only 2 small typhoons it's not gonna be particularly competitive, but it looks pretty decent I think which is IMO a rarity for HSes, and you get 3 bots in PWT anyway so my other 2 entries can do the heavy lifting competitiveness wise.
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Seems like someone else built it then sent it to him to put it in his showcase.The next PWT leg is in the combat arena which means Monsieur Grand Flipper Bleu will have to take a timeout due to the lack of pits and OOTA zones. As a result I decided I'd build a new HS since I don't normally do those. Went for a kinda Wild Thing style thing with some influences from Skorpios too, though I did aim to make it pretty distinct from either of those. Obviously with only 2 small typhoons it's not gonna be particularly competitive, but it looks pretty decent I think which is IMO a rarity for HSes, and you get 3 bots in PWT anyway so my other 2 entries can do the heavy lifting competitiveness wise.
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>not blue
>not flipper
Honestly, who the **** are you anymore?
I love watching angled discs kill things. The colors and layout are great. Only nitpick would be that panel corner but those never want to line up right.Which panel corner are you referring to? The one in front of the wheel?
10/10 want to fight this killer pokeball.
Nah, that little joint by the wedgelet. The one the game always tries to sneak in on you.
Nah, that little joint by the wedgelet. The one the game always tries to sneak in on you.Think I've sorted it
nobodys commenting on your sh** and thats a shame. clean as alwaysI blame discord for that.
nobodys commenting on your sh** and thats a shame. clean as always
nobodys commenting on your sh** and thats a shame. clean as alwaysI blame discord for that.
Truth be told, it's a good robot.
Though, I can't shake this nagging voice in the back of my head wanting to say "haha, Roboteer made another black and blue flipper."
Avalon is dopeCheers bossman
Flipper thing. Vague Rapid vibes, also vague Spawn Again vibes. Also has that sweet adidas tracksuit flipper
2 TWMR2s, 2 TWMRs, 2 medium VDMAs. Front is all steel, rest is Alu
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Gonna roll up to tournaments in a riced out Vauxhall NovaFlipper thing. Vague Rapid vibes, also vague Spawn Again vibes. Also has that sweet adidas tracksuit flipper
2 TWMR2s, 2 TWMRs, 2 medium VDMAs. Front is all steel, rest is Alu
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Love chavbot, adidas really pulled through
mad props for making that wack chassis shape work out. If the overall stance was dropped down so that the entire bot was flush with the bottom panel it would look a lot better imo.
Reworked this old ass CW of mine as I realised my CW roster is super shallow, and Shrike just ain't cutting it. Few rough edges but I redid probably 90% of the bot and I'm pretty happy with the level of complexity and cleanness on the panelwork that I got within the CW limit. Storm burst for the flipper and 2 TWMR2 drive. If Koi's tournament opens third entries for CWs you'll be seeing this there, but if not it'll probably crop up in any future CW tournies that happen.Honestly this is VERY nice, I'd love to see a HW version!
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I love sublimate, very clean panelwork (as we all expect from a robo bot) and the overall shape is neat
The shape of this bot gives me wacky classic rw vibes and I love it lol. Only thing I can't get behind is the drums on the back. Maybe if there was a domed shape or something to cap the ends of the drums it would look a little better but atm it just looks off. Otherwise really solid bot per usual, I'm interested to see how the weapon supports deflect spinners in a match.