gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: TheRoboteer on October 08, 2016, 12:22:19 PM

Title: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 08, 2016, 12:22:19 PM
Been lurking here for a while now and finally decided to do a post.

First bot is called Tommib III. It is a VS. Weapon is powered by an EEL Perm-132. Srimechs are powered by Slow Mag Snappers. Drive is 2X fast NPCs. Definitely a lot of room for improvement (Chassis is quite large) so I'm looking for feedback on how to improve.


Internals
(https://gametechmods.com/uploads/images/30065Tommib III Internals.jpg)

Externals
(https://gametechmods.com/uploads/images/37986Tommib III External.jpg)


Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on October 08, 2016, 12:40:26 PM
Welcome to the forums! Your bot looks great for a newbie. It looks like you're going for an IRL-style bot, in which case I would ditch the skirt wedge, as by most accounts they are disallowed on IRL bots under most circumstances. It also looks like you've gone way overboard on the batteries, you have 3 spin motors so you only need a single black battery.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 08, 2016, 12:47:57 PM
Welcome to the forums! Your bot looks great for a newbie. It looks like you're going for an IRL-style bot, in which case I would ditch the skirt wedge, as by most accounts they are disallowed on IRL bots under most circumstances. It also looks like you've gone way overboard on the batteries, you have 3 spin motors so you only need a single black battery.

Thanks for the feedback. Skirt wedge is there because I'm considering entering this into the next Redditbots if there is one, which has IRL rules but allows skirt wedges. In terms of batteries you're definitely right, but I have this terrible habit of just filling up any empty space in my bots with batteries until the hit the weight limit. Will most likely shrink the chassis a bit and reduce the number of batteries for the next incarnation.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: F1Krazy on October 08, 2016, 12:52:35 PM
Pretty neat, functional design. Badger's right, it has way too many batteries, you're not gonna need anywhere near that much power. Rather than adding more batteries than necessary, you're better off compressing the chassis and then using all the spare weight to put some armour plates on it.

And I thought I recognized your name from the Redditbots threads. I'm the guy behind Vertigo :D
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on October 08, 2016, 12:53:10 PM
If you shrink the chassis a little, and remove all the useless batteries (you're getting literally nothing out of them, they may as well be ballast) you can ass some fancy extender work to give it wheelguards, or better weapon protection, or a wedge that looks cool and IRL-y.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: R01 on October 08, 2016, 12:54:00 PM
I'd use the 45 degree connectors instead of the old stock angle connectors, will look better visually, as for wedges, if you want to have something I'd maybe try some 45 degree angle connectors on extenders or alternatively build a "spinner killer" wedge from a armor plate, wedge piece and side armor plates.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 08, 2016, 01:46:26 PM
Edited Tommib III to make some of the changes you guys suggested. I present to you TOMMIB IV!

(https://gametechmods.com/uploads/images/39487Tommib IV Externals.jpg)

Tried to make all of the changes you guys suggested. Skirt wedge is gone in favour of a steel armour plate "spinner killer" wedge. Chassis has been shrunk slightly and some batteries removed (Had to use smaller wheels though and the motors seem to be clipping through the rear of the bot slightly because of this though. Also the srimech is slightly janky now)

Only change I didn't make was changing the stock angle connectors on the spinner supports for DSL angle pieces. My extender skills are terrible, and it came out looking awful when I tried to do it.

Internals of the bot can be seen here. This is with the steel top armour removed so that you can see the components better.

(https://gametechmods.com/uploads/images/71826Tommib IV Internals.jpg)

Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on October 08, 2016, 01:57:55 PM
you still don't need those 2 big batteries, use the 1 long black one, make the chassis height lower, and maybe move the drive motors further apart and use the extra weight for some cool wheelguards. Lookin good tho!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 08, 2016, 02:00:05 PM
you still don't need those 2 big batteries, use the 1 long black one, make the chassis height lower, and maybe move the drive motors further apart and use the extra weight for some cool wheelguards. Lookin good tho!

Chassis is as low as it can go and still fit a Perm-132. Toyed with the idea of external wheelguards but it looked a bit clunky when I tried it. I'll reduce the number of batteries further though, I'm just paranoid about the srimech using up tons of power (I know that spin motors use basically no power)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on October 08, 2016, 02:06:36 PM
truth be told, powerful enough VS don't really need a srimech, as their disc spins quick enough to launch them the right way up. There's a reason a lot of newbs have dedicated srimech on their bots and nearly no experienced builders do, there's always better stuff to spend your weight on. I still think 2 battlepacks is the most you're gonna need for this bot even if you wanna keep the srimech, if you're using the srimech constantly you're probably going to lose the fight anyway, and if not you won't have battery issues.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 09090901 on October 08, 2016, 02:14:48 PM
srimechs are fine if you're building irl.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 08, 2016, 02:37:09 PM
Tommib V. More armour, srimech gone, now powered by 2X Battlepacks.

(https://gametechmods.com/uploads/images/31770Tommib V External.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kix on October 08, 2016, 02:41:21 PM
I gotta confess it.. tommib V looks cool!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 08, 2016, 03:13:14 PM
I'm pretty much happy with Tommib now, so I might as well post another bot. This is my intended Redditbots 2 competitor (Hence the skirt wedge): Bocuma. 2X Storm front hinge pistons power the weaponry (Which is a front hinge flipper) and there's 2X Fast NPCs with Tazbot wheels for drive. Probably overkill battery power again. Also has 8X spike strips so that it can inflict some damage. My reasoning behind the spike strips is to hopefully destroy opposing robots' skirts, which it seems pretty decent at doing from my testing against the DSL AI bots.

Internals Here (Again, with top removed to show components better)

(https://gametechmods.com/uploads/images/36092Bocuma Internal.jpg)

Externals here

(https://gametechmods.com/uploads/images/67655Bocuma External.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: cephalopod on October 08, 2016, 03:34:41 PM
New Tommib's looking great!
Really really not a fan of the wedge on that new one though, IRL should always be about making something look super real, and that doesn't. If you need it, why not try moving the hinge backwards in the chassis so only a short amount of wedge pops out. It'll look a lot netter for it.
Alternatively go for 'wedgelets' made with the flipper makers in Extenders or the Steel/Titanium wedges found under the Beater Bar menu in Weapons!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 08, 2016, 03:51:58 PM
New Tommib's looking great!
Really really not a fan of the wedge on that new one though, IRL should always be about making something look super real, and that doesn't. If you need it, why not try moving the hinge backwards in the chassis so only a short amount of wedge pops out. It'll look a lot netter for it.
Alternatively go for 'wedgelets' made with the flipper makers in Extenders or the Steel/Titanium wedges found under the Beater Bar menu in Weapons!

I did originally have it shorter but it wasn't as effective. I'm not really going for a 100% IRL build with this bot (At least not 100% IRL by GTM's rules) as I'm entering it into the next Redditbots, which allows skirt wedges. If there's a rule change I can always remove the skirt wedge and go for something different, but for now I think i'll stick with the way it is.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: cephalopod on October 08, 2016, 04:10:39 PM
Redditbots have a very funny definition of what would be possible/workable in real life. :)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 08, 2016, 04:18:49 PM
Redditbots have a very funny definition of what would be possible/workable in real life. :)

Perhaps :). Nonetheless, I'd be stupid not to exploit their slightly questionable definition of IRL.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: F1Krazy on October 08, 2016, 04:19:12 PM
I'm learning a few things from this thread as well: need to replace my flipper bots' skirt wedges with wedgelets. Duly noted.

Bocuma looks pretty neat too, it won't have Delta levels of power but should cause plenty of damage with all those spike strips. The batteries should actually be fine, as the Storm front-hinge burst motors can eat through your battery life surprisingly quickly. Looking good! You seem to be improving faster than I am :P
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 08, 2016, 04:21:26 PM
I'm learning a few things from this thread as well: need to replace my flipper bots' skirt wedges with wedgelets. Duly noted.

Bocuma looks pretty neat too, it won't have Delta levels of power but should cause plenty of damage with all those spike strips. The batteries should actually be fine, as the Storm front-hinge burst motors can eat through your battery life surprisingly quickly. Looking good! You seem to be improving faster than I am :P

Definitely won't be as powerful as Delta, but should be faster, more manoeuvrable and better armoured. Still has more than enough power to OOTA bots with ease. Cheers for the compliments
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: MassimoV on October 08, 2016, 11:50:00 PM
Nice avatar. Interesting bot. Try getting the spikes completely outside of the chassis, it will look better.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 09, 2016, 06:49:43 AM
Nice avatar. Interesting bot. Try getting the spikes completely outside of the chassis, it will look better.

Best album of all time. I agree that the spikes would look better completely outside of the chassis. I'll try to fiddle with it some more, but it took me a while to even get them to their current state. Thanks for the feedback
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 09, 2016, 09:56:39 AM
Apologies for double post, but I've made some changes to Bocuma. Skirt wedge is gone in favour of what is (hopefully) a  more IRL solution. Wedgelets made from small wedges (This was the only solution I could find that was as effective as the skirt wedge). Spikes are also no longer clipping with the chassis. Only issue is that the skirt hinge and extenders that they're mounted on clip through the chassis a bit. Looking for feedback on if the new solutions are better or worse than what I previously had

(https://gametechmods.com/uploads/images/19985Bocuma External 2.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Merrick on October 09, 2016, 10:03:24 AM
Very solid looking flipper. Nice work.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 09, 2016, 10:12:50 AM
Very solid looking flipper. Nice work.

Thanks man. Learning a lot from you guys.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kill343gs on October 09, 2016, 10:28:30 AM
Yeah, that definitely looks a lot better.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 09, 2016, 11:12:58 AM
Another bot. The Machinist. Attempted IRL drum bot. 2X Perm-132s for weapon power, 2X Fast NPCs for drive. Pretty conventional apart from me going batsh** with flippermakers at the rear (Let me know how you think that looks by the way, I'm on the fence about it)

Externals:

(https://gametechmods.com/uploads/images/64022The Machinist External.jpg)

Internals:

(https://gametechmods.com/uploads/images/16467The Machinist Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Merrick on October 09, 2016, 11:16:32 AM
The drum seems to cut through the perms, so I think that would disqualify it from anything IRL. Other than that, it's strudy, you've got the building aspects sussed out nicely, I think. With a good skin, that'd be a great looking bot, so I think that's probably the next step for you.

As far as the rear flippermakers and titanium panel go, I can see what you're going for, but I fear it could easily get stranded on them. Rear protection isn't hugely important. I'd also put something on the DSL bars to stop it being sidestranded.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kix on October 09, 2016, 11:20:23 AM
As far as i can see.. you like BLUE.. anyway.. looks good... just use longer perms.. leave rear protection.. but use lighter material.. as your wheels will be unprotected if you remove them.. and stack batteries one on top of the other.. for more power..
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: R01 on October 09, 2016, 11:48:33 AM
Tommib V. More armour, srimech gone, now powered by 2X Battlepacks.

(https://gametechmods.com/uploads/images/31770Tommib V External.jpg)
Looks nice, having a srimech is alright as well if you want(sometimes a bot can get stuck upside down, and it's also good when getting stuck on ramps), also you should use the side wedge pannels the other way around so they're close to the ground. Same for the front wedgelet pieces.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 09, 2016, 01:41:02 PM
Super basic skin on Bocuma as I learn the ropes of skinning.

(https://gametechmods.com/uploads/images/62109Bocuma Skin 1.jpg)

(https://gametechmods.com/uploads/images/94639Bocuma Skin 2.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 090901 on October 09, 2016, 04:54:05 PM
 :thumbup i like it, other than the taz wheels because i have a personal grudge against the skin of them
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 09, 2016, 04:59:17 PM
:thumbup i like it, other than the taz wheels because i have a personal grudge against the skin of them

I'm not really a fan of them either, I'll probably switch them to tornado wheels. Only reason I went with them is that they seemed to make the old configuration with the skirt wedge have a lower front ground clearance.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kix on October 09, 2016, 05:14:36 PM
Pussycat wheels will do the job... and they are very thin.. for better protection..
Also.. where did you find the stock RA2 UI and HUD??
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 09, 2016, 05:22:58 PM
Pussycat wheels will do the job... and they are very thin.. for better protection..
Also.. where did you find the stock RA2 UI and HUD??

Pussycat wheels aren't great from my experience. In terms of HUD mine never changed when I installed DSL.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 090901 on October 09, 2016, 05:26:42 PM
Also.. where did you find the stock RA2 UI and HUD??
The Stock UI folder.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 13, 2016, 02:24:22 PM
Here's another one. This is KiteRacer. A weird sort of hybrid between Storm 2 and Smidsy. 4X Fast NPCs for drive, weapons are a lifting jaw with beater bars and nightmare teeth, powered by a slow mag snapper. No skin at the moment because GIMP is incredibly frustrating to use compared to Photoshop. Feedback Welcome

External:

(https://gametechmods.com/uploads/images/13381KiteRacer External.jpg)

Internal (As always, minus top armour):

(https://gametechmods.com/uploads/images/7627KiteRacer Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 090901 on October 13, 2016, 02:31:24 PM
DOPE
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 13, 2016, 02:35:39 PM
DOPE

Cheers man. Means a lot coming from seasoned veterans.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Conraaa on October 13, 2016, 02:42:21 PM
I like it, not sure about the sloped back though.

If you need any GIMP help, let me know. It's what i've used for every graphic/image in my tournaments, my showcases etc
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on October 13, 2016, 09:04:10 PM
Use paint.net my dude, best image editor
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 14, 2016, 11:14:34 AM
Use paint.net my dude, best image editor

Downloaded it. Way better than GIMP. Thanks for the recommendation man, should have a skin for KiteRacer relatively soon.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 14, 2016, 07:30:41 PM
Another one. This is Echus. It's a middleweight (390.7 KG so I have a little bit of weight to play with) flipper. Pretty conventional. 2X VDMA front hinge pistons for the weapon. 2X TWM3R Drive for Drive. Pics below

External:
(https://gametechmods.com/uploads/images/68889Echus External.jpg)

Internal:
(https://gametechmods.com/uploads/images/65669Echus Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on October 15, 2016, 12:24:10 AM
A bit plain, bit I think its pretty cool
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 15, 2016, 11:49:00 AM
A bit plain, bit I think its pretty cool

Yeah, it's pretty conventional. Not doing anything too outlandish until I've properly learned the ropes of proper building techniques.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 18, 2016, 07:30:53 PM
Double post again, sorry. New bot though. This is Comitatus. Took me about twelve complete redesigns for me to be happy with this one. 2X NPC fasts with Pussycat wheels for drive, 2X Storm Front Hinge Pistons for the weaponry. Getting the flipper so it actually had any power was a massive pain in the arse, but it's pretty decent now. Pics below

External:
(https://gametechmods.com/uploads/images/51202Comitatus Externals.jpg)

Internals (Sans top armour as always):
(https://gametechmods.com/uploads/images/91820Comitatus Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 19, 2016, 03:18:48 PM
Triple post :(. Been experimenting with IRL Axe/Hammer bots lately. Below is the culmination of that experimentation. Zirconium. 2X NPC Fasts with Hypno Wheels for drive. 1X VDMA R/P large burst motor for the weapon. 2X Slow Mag Snappers for the srimechs. Pics below:

External:
(https://gametechmods.com/uploads/images/33728Zirconium Externals.jpg)

Internal:
(https://gametechmods.com/uploads/images/3485Zirconium Internals.jpg)

Feedback welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: F1Krazy on October 19, 2016, 03:40:46 PM
Zirconium looks nice, just like your other bots, but that axe needs upgrading. A steel wedge isn't gonna cause much damage and isn't gonna last too long either. If I were you, I'd upgrade the VDMA to a Storm and bolt on a frenZy hammer, a gothic axe, or just a big ol' spike or three. You'd have to downgrade some of the armour panels and reposition some of the internals but it'd be worth it.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Gulden on October 19, 2016, 03:43:17 PM
A steel wedge isn't gonna cause much damage and isn't gonna last too long either.  Steel wedges deal actually high damage.

If I were you, I'd upgrade the VDMA to a Storm  Storm pistons are inferior due to high battery usage.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 19, 2016, 03:47:56 PM
Zirconium looks nice, just like your other bots, but that axe needs upgrading. A steel wedge isn't gonna cause much damage and isn't gonna last too long either. If I were you, I'd upgrade the VDMA to a Storm and bolt on a frenZy hammer, a gothic axe, or just a big ol' spike or three. You'd have to downgrade some of the armour panels and reposition some of the internals but it'd be worth it.

I actually switched to the steel wedge from an iron spike because it wasn't doing enough damage in it's original configuration. Gothic Axe is crap from what I hear and Frenzy hammer is too long and I hate how it looks. My original iteration of this bot used a storm piston, but like Guldenflame said, battery usage was something of an issue and it also meant that the wheels were exposed due to how wide the storm piston is. I'm pretty sure the VDMA actually has more firing power (300 according to the component description) than a storm piston anyway (Which only has 200 according to its description)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: F1Krazy on October 19, 2016, 04:02:31 PM
Zirconium looks nice, just like your other bots, but that axe needs upgrading. A steel wedge isn't gonna cause much damage and isn't gonna last too long either. If I were you, I'd upgrade the VDMA to a Storm and bolt on a frenZy hammer, a gothic axe, or just a big ol' spike or three. You'd have to downgrade some of the armour panels and reposition some of the internals but it'd be worth it.

I actually switched to the steel wedge from an iron spike because it wasn't doing enough damage in it's original configuration. Gothic Axe is crap from what I hear and Frenzy hammer is too long and I hate how it looks. My original iteration of this bot used a storm piston, but like Guldenflame said, battery usage was something of an issue and it also meant that the wheels were exposed due to how wide the storm piston is. I'm pretty sure the VDMA actually has more firing power (300 according to the component description) than a storm piston anyway (Which only has 200 according to its description)
Deathstalker uses a gothic axe powered by a Storm burst motor, and it's doing pretty well so far, so it can't be that bad... I'll definitely have to try it your way though, just to see for myself.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: cephalopod on October 19, 2016, 04:06:00 PM
Steel wedge hp is gonna be a lot lower than what you'd probably want from an axe head.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 19, 2016, 04:09:38 PM
Steel wedge hp is gonna be a lot lower than what you'd probably want from an axe head.

Any recommendations for something better? I've been having a really hard time finding something that deals damage, has decent HP and doesn't look awful/fit with the aesthetic of the bot

Zirconium looks nice, just like your other bots, but that axe needs upgrading. A steel wedge isn't gonna cause much damage and isn't gonna last too long either. If I were you, I'd upgrade the VDMA to a Storm and bolt on a frenZy hammer, a gothic axe, or just a big ol' spike or three. You'd have to downgrade some of the armour panels and reposition some of the internals but it'd be worth it.

I actually switched to the steel wedge from an iron spike because it wasn't doing enough damage in it's original configuration. Gothic Axe is crap from what I hear and Frenzy hammer is too long and I hate how it looks. My original iteration of this bot used a storm piston, but like Guldenflame said, battery usage was something of an issue and it also meant that the wheels were exposed due to how wide the storm piston is. I'm pretty sure the VDMA actually has more firing power (300 according to the component description) than a storm piston anyway (Which only has 200 according to its description)
Deathstalker uses a gothic axe powered by a Storm burst motor, and it's doing pretty well so far, so it can't be that bad... I'll definitely have to try it your way though, just to see for myself.

I'm just basing that off of Naryar's DSL building tips page. That's in 2.1 from what I can tell though, so maybe the Gothic Axe got buffed in 2.2, but I'm not sure
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: cephalopod on October 19, 2016, 04:17:14 PM
Everything changed in 2.2, check out the stats on the gothic axe. The DP is crazy!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 19, 2016, 04:23:18 PM
Everything changed in 2.2, check out the stats on the gothic axe. The DP is crazy!

Gothic axe it is then. Apologies for my misinformation
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badnik96 on October 20, 2016, 03:17:00 AM
I very much like the fast improvement in this thread. Keep it up!

Zirconium is very solid. I love how the top armor flows nicely with the wedge.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on October 20, 2016, 10:19:23 AM
I very much like the fast improvement in this thread. Keep it up!

Zirconium is very solid. I love how the top armor flows nicely with the wedge.

Thanks man. I've been playing this game for 2 years, but I feel like I've learned more in the past two weeks than I did in the entire rest of my time playing RA2. Getting the top armour to mesh nicely with the front was probably the part of this bot that I was happiest with. Now I just need to get good at skinning.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on November 26, 2016, 06:18:56 PM
Figured I'd start posting here again because why not. Here's a few bots that I've been working on over the past month. WARNING: PICSPAM INCOMING (I'll chop this up into multiple posts if anyone has a problem with all these images)

First up, MW and LW versions of Bocuma. MW version is called Boqurant and has 2X TWM3R Drives for Drive and 1X Storm Front-hinge burst piston for weapon power. Pics below.

External:
(https://gametechmods.com/uploads/images/98727Boqurant External.jpg)

Internal:
(https://gametechmods.com/uploads/images/51161Boqurant Internal.jpg)



Then there's the LW version, which is called Compound. 2X slimbodies for drive and 1X VDMA front-hinge piston for weapon power. Wheels are slightly exposed because they physically wouldn't fit inside the chassis. Pics below.

External:
(https://gametechmods.com/uploads/images/90000Compound External.jpg)

Internal:
(https://gametechmods.com/uploads/images/22939Compound Internal.jpg)



Then we have two more bots. One is a very generic (But also extremely powerful) MW flipper, and the other is a HW VS with a chassis that is enormous (But having it any smaller made the bot super unstable and basically undrivable)

First up the flipper. It's called Ziggurat because it sounds cool. 2X NPC regulars for drive, and 2X Storm front-hinge bursts for weapon power. Batteries just barely get it through a fight provided you're not insane with the flipper. Pics below

External:
(https://gametechmods.com/uploads/images/99895Ziggurat External.jpg)

Internal:
(https://gametechmods.com/uploads/images/42069Ziggurat Internal.jpg)



Then the VS. It's called Miasma. Chassis is way too big. I originally had it a lot more reasonably sized, but it was way too unstable and basically undrivable. Dubious as to whether the disc supports are strong/prominent enough to qualify as IRL, so I'll let you guys be the judge of that. 2x NPC fasts for drive and 1X Perm-132L for weapon power. Pics below.

External:
(https://gametechmods.com/uploads/images/46884Miasma External.jpg)

Internal:
(https://gametechmods.com/uploads/images/62099Miasma Internal.jpg)



Feedback welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on November 27, 2016, 08:43:05 AM
Double Post  :( Made this bot last night. It's an angled bar spinner called Finity. 2X NPC Fasts for drive, 1X TWM3R2 for weapon power. Weapon is slightly underpowered but still does decently. Lots of armour around all of the sides. Pics below:

External:
(https://gametechmods.com/uploads/images/43935Finity External.jpg)

Internal:
(https://gametechmods.com/uploads/images/97285Finity Internal.jpg)

Comments welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Jammy Dodger on November 27, 2016, 08:51:40 AM
Awesome angle spinner! What does it weigh and what armour is it using?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on November 27, 2016, 09:02:54 AM
Awesome angle spinner! What does it weigh and what armour is it using?

It weighs 794.3KG and has Al5 for armour (Not Ideal I know, but otherwise I had a lot of weight to spare and I didn't know what to use it on.)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on November 27, 2016, 09:18:19 AM
thats a ridiculous amount of drive for a HS. Downgrade the drive and increase the weaponry i'd say.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on November 27, 2016, 09:19:39 AM
thats a ridiculous amount of drive for a HS. Downgrade the drive and increase the weaponry i'd say.

How should I increase the weaponry? I tried to fit a Tornado Mer Gearbox but it wouldn't fit.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on November 27, 2016, 10:19:32 AM
Made some changes to Finity. Enlarged the chassis slightly so that I can get a Tornado Mer Motor in there for the weapon. Downgraded the drive to regular NPCs. Sitting right on the weight limit at 799.2kg now. Also room for a 13 black-style double angled spinner arrangement, I'd just need to find the weight. Pics below:

External:
(https://gametechmods.com/uploads/images/10225Finity II External.jpg)

Internal:
(https://gametechmods.com/uploads/images/62075Finity II Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badnik96 on November 27, 2016, 03:09:30 PM
That is VERY nice looking. Love the way you did the wheels.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Merrick on November 27, 2016, 03:12:12 PM
Real slick.

A nice skin and that'd be top tier.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on November 27, 2016, 03:53:46 PM
That is VERY nice looking. Love the way you did the wheels.

Real slick.

A nice skin and that'd be top tier.

Thanks guys. Still very inexperienced with skinning. I'll try to work on something that looks decent but I doubt it'll compare to any of the skins I've seen on here.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Naryar on November 28, 2016, 01:45:56 AM
pretty good. i like the outside armor. those wide af wheel constructions seem like a waste of weight to me compared to how they add to the aesthetics of the bot.

i'd maybe remove two wheels from each wheel construction, add a vertical extender so it can self right better and maybe a few spikes on the outside extender armor.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 01, 2016, 03:18:02 PM
Here's another one. I've been experimenting with small chassis and making the majority of the bodywork out of DSL armour panels. Here is one of my attempts at that. It's called Virgil. 2X Large VDMA R/P pistons for weapon power, and 2X TWM3R2 Drives for Drive. Power is an absolute sh**load of ant batts, because they're the only thing that would fit. Pics below.

External:
(https://gametechmods.com/uploads/images/48697Virgil Externals.jpg)


Internal:
(https://gametechmods.com/uploads/images/864Virgil Internals.jpg)


Feedback welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Jammy Dodger on December 01, 2016, 03:22:48 PM
Cooler then ice
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: cephalopod on December 01, 2016, 04:12:19 PM
Would be nicer with the system built on 1 burst in my opinion
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 01, 2016, 04:14:32 PM
Would be nicer with the system built on 1 burst in my opinion

Originally had that but it was severely lacking in power.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 03, 2016, 12:25:31 PM
Here's another one. It's called Ovid. Front hinged flipper with a body made almost entirely out of DSL armour plates. 2X NPC fasts for drive and 2X Storm Burst Motors for weapon power. I'm looking for some advice on how to make it look more unique, as it's looking pretty generic at the moment. A skin would probably go some way towards helping, but I've yet to learn how to skin components (Working on that) and even then my skinning skills are pretty damn poor. Any suggestions are more than welcome. Pics below:

External:
(https://gametechmods.com/uploads/images/93175Ovid Externals.jpg)

Internals (Sans top armour):
(https://gametechmods.com/uploads/images/74164Ovid Internals.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: F1Krazy on December 03, 2016, 12:40:06 PM
Not bad. The easiest way to make it look less generic would be to use DSC's IRL Packs, they provide coloured extenders and armour panels that would make your bot look much less... grey.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Jammy Dodger on December 03, 2016, 01:05:01 PM
Not bad. The easiest way to make it look less generic would be to use DSC's IRL Packs, they provide coloured extenders and armour panels that would make your bot look much less... grey.
^this
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 03, 2016, 01:32:36 PM
Redone Ovid using DSC's IRL pack. Looks a lot better now methinks, but still feels like it's lacking a wow factor. Pics Below.

External:
(https://gametechmods.com/uploads/images/67047Ovid External DSC.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Jammy Dodger on December 03, 2016, 01:41:42 PM
THATS COOLER
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kix on December 06, 2016, 01:11:15 PM
Adding some spikes and strips will make it better
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badnik96 on December 06, 2016, 01:55:06 PM
Adding some spikes and strips will make it better

ew no

not every bot has to be covered in spikes, it's nice and clean as it is
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 09, 2016, 02:49:55 PM
Another one. Not a Beta clone...honest. It's called Doktor Oktagon and has an axe that totally wasn't based off a certain hammer bot. 1X (totally not) Beta motor for the weapon, 2X TWM3R2 Drives for drive. Frontal armour is steel while the rest is Titanium. Pics below:

External:
(https://gametechmods.com/uploads/images/18912Doktor Oktagon External.jpg)

Internal:
(https://gametechmods.com/uploads/images/54354Doktor Oktagon Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 11, 2016, 03:23:42 PM
Here's another one. An MW Front hinge flipper called Caldera 3. 2X TWM3R2 Drive for drive for a sh**ton of speed and pushing power and 1X Storm front hinge burst for the flipper. Pretty damn effective. In fact, if I hadn't already submitted my application I'd probably enter it into Badnik's tournament. Pics below.

External:
(https://gametechmods.com/uploads/images/79642Caldera 3 External.jpg)

Internal:
(https://gametechmods.com/uploads/images/30336Caldera 3 Internal.jpg)

Feedback welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badnik96 on December 11, 2016, 06:08:22 PM
you can change your robot if you want ;)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 11, 2016, 06:15:26 PM
you can change your robot if you want ;)
I think I might. Fits the theme of my other bot better, and is more interesting too (Rather than a pretty generic spinner with a mechavore disc). I'll PM it to you now.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Naryar on December 12, 2016, 12:15:49 PM
those unpowered wheels are triggering me.

you should use a larger font for the bot name on that skin too.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 12, 2016, 12:19:57 PM
those unpowered wheels are triggering me.

you should use a larger font for the bot name on that skin too.

Unpowered wheels are gone in the version that I submitted to Badnik's tournament. I'll likely fix the font at some point too, though there isn't that much room to make it too much bigger
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 18, 2016, 07:28:12 PM
Here's one that I'm pretty proud of. MW extenderbot with an angled spinner. I call it Somnambulist.  Drive is 2X TWM3R Drives and Weapon power is 1X TWM2R2. Armour is Plastic 1 (I had absolutely no weight to spare) and the plates are all aluminium. Also has just enough power to get through a fight because of stacked ant batts (Only thing that would fit in the chassis [I'm not using CF]) Pretty damn effective from my testing though. Pics below:

External:
(https://gametechmods.com/uploads/images/91217Somnambulist External.jpg)

Internal:
(https://gametechmods.com/uploads/images/38805Somnambulist Internal.jpg)

Feedback is more than welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 20, 2016, 04:32:52 PM
Made a flipper version of Somnambulist. Exact same as the spinner version but with a flipper powered by 2X VSmall VDMA R/P Bursts, 1 extra battery and two titanium wedges on the front to get under bots. Pics below.

External:
(https://gametechmods.com/uploads/images/48962SomnF External.jpg)

Internal:
(https://gametechmods.com/uploads/images/32174SomnF Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 20, 2016, 05:59:21 PM
Some further refinements to the flipper version of Somnambulist. The top armour and rear polycarb are now one piece and the burst motors have been shifted around a bit and attached differently so that I can have longer flippers and have wedge edges on the end of them (Rule of 7 prevented that in the previous version. Pretty much happy with it now. Pics below.

External:
(https://gametechmods.com/uploads/images/37363SomnF Revised External.jpg)

Internal:
(https://gametechmods.com/uploads/images/87965SomnF Revised Internal.jpg)

Feedback welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 22, 2016, 03:42:12 PM
Quadruple post because nobody seems to give a sh** about what I'm posting. Been working on my entry for the next Redditbots (Which is for LWs). After a lot of experimenting I've come up with this. I call it Zanzibar (After the Halo 2 map  :laughing) Vertical bar spinner with all polycarb armour. Spinner is powered by a TWM3R and drive is 2 slimbodies. Chassis armour is Steel 1 (Best armour I could have and still be within weight) Pics below.

Externals:
(https://gametechmods.com/uploads/images/41144Zanzibar External.jpg)

Internal:
(https://gametechmods.com/uploads/images/5350Zanzibar Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on December 22, 2016, 04:03:47 PM
Front extender work looks really messy and the weapon motor has no protection, but it doesn't look that bad. Make the chassis wider so the wheels fit in the wheelguards
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 22, 2016, 04:10:49 PM
Front extender work looks really messy and the weapon motor has no protection, but it doesn't look that bad. Make the chassis wider so the wheels fit in the wheelguards

I agree about the front extender work. That's the result of me trying to get it to actually be stable (Kept tipping forward). I'll do some work on it. My hands are kinda tied with the weapon motor, as I have absolutely no weight to play with. I'll see what I can do though. The wheels are supposed to be internal though, those are just armour panels rather than wheel guards (They just happen to be made out of polycarb because of weight)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 22, 2016, 04:46:05 PM
Some minor changes to the front extender work on Zanzibar. Hopefully looks a bit less messy now. Still no motor protection because of weight though.

(https://gametechmods.com/uploads/images/58046Zanzibar Ext Revised.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Naryar on December 23, 2016, 07:01:33 AM
Still looks a bit messy to me, but not bad.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on December 23, 2016, 08:00:43 AM
could you use an axle support or circle alu extender instead of the multiextender? I think it would look pretty sleek if you used the black extenders from DSC's AI pack too
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 090901 on December 23, 2016, 08:39:09 AM
bfe the chassis height so it lines up with the top poly panel  :rage
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 23, 2016, 10:35:50 AM
could you use an axle support or circle alu extender instead of the multiextender? I think it would look pretty sleek if you used the black extenders from DSC's AI pack too

I tried to get a round Alu extender in there but it wouldn't fit. Tried with an axle extender too but same story there. I'm not using the coloured extenders because this is for Redditbots, though I may make a version with coloured parts just for keeping around.

bfe the chassis height so it lines up with the top poly panel  :rage

I'm not really looking to do BFE at the moment. Maybe some time in the future but I'd rather get decent at building in the bot lab before I go messing around with BFE and Component Freedom and stuff like that
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on December 23, 2016, 01:59:09 PM
So next Redditbots season is LWs?  Guess I better get off my butt and fine tune a decent LW.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 26, 2016, 05:40:19 PM
Been ill today so spent some time on RA2 designing bots. Here's one of them. Pretty much a heavyweight evolution of the Caldera 3 concept. Hence the name Supervolcano. 2X Storm bursts for the weapon, and 2X TWM3R2 Drive for drive (Less speed than Caldera) I've found this design to be pretty excellent at getting OOTAs, and the second burst helps a lot with that. Pics below.

External:
(https://gametechmods.com/uploads/images/5837Supervolcano II External.jpg)

Internal:
(https://gametechmods.com/uploads/images/90130Supervolcano II Internal.jpg)

Feedback Welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Naryar on December 27, 2016, 09:18:05 AM
Not bad overall, but seems a bit bland... make it look cooler.

Chassis can be less large too.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 27, 2016, 12:39:06 PM
Not bad overall, but seems a bit bland... make it look cooler.

Chassis can be less large too.
I agree with everything you've said. I've been at a loss on how to make it more interesting though. Any suggestions? This is actually after a reduction in chassis size too. but I agree it needs to be shorter.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 27, 2016, 02:55:53 PM
Made some attempts to make Supervolcano look less generic. Shrunk the chassis slightly so there's a lot less empty space. Gave it some wheelguards and smaller wheels to fit in them, and added some spikes because why not. Came out looking a bit like some weird mutated Toon Raider / TR2. Pics below.

External:
(https://gametechmods.com/uploads/images/4154Supervolcano III External.jpg)

Internal:
(https://gametechmods.com/uploads/images/1363Supervolcano III Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 090901 on December 30, 2016, 12:06:54 PM
ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Avalanche on December 30, 2016, 12:19:38 PM
ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.

yeah with the seperate panels being held on by extenders 10cm wide it looks flimsy.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 30, 2016, 12:26:57 PM
ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.
Funnily enough the very first version of this bot did actually use treads. The problem I was facing was that when a bot drove up on top of the chassis it would jam up the tracks and stop the bot from moving. I've switched the Ant wheels to Rubber wheels (Largest that will fit in those wheelguards) since. I will definitely add some extenders to the flipper though (To be clear, do you mean those fake pistons that people do, or something else?)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Avalanche on December 30, 2016, 12:32:37 PM
ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.
Funnily enough the very first version of this bot did actually use treads. The problem I was facing was that when a bot drove up on top of the chassis it would jam up the tracks and stop the bot from moving. I've switched the Ant wheels to Rubber wheels (Largest that will fit in those wheelguards) since. I will definitely add some extenders to the flipper though (To be clear, do you mean those fake pistons that people do, or something else?)

I'd say fake pistons but also thicker extenders holding the panels. Maybe add panels to the front, too.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on December 30, 2016, 12:41:46 PM
ants wheels kinda look funny on it tbh. maybe you should go for treads since i think that would be a pretty unique look. you should also add some extenders to make it look like the flippers are connected somehow and so they don't look as fragile.
Funnily enough the very first version of this bot did actually use treads. The problem I was facing was that when a bot drove up on top of the chassis it would jam up the tracks and stop the bot from moving. I've switched the Ant wheels to Rubber wheels (Largest that will fit in those wheelguards) since. I will definitely add some extenders to the flipper though (To be clear, do you mean those fake pistons that people do, or something else?)

I'd say fake pistons but also thicker extenders holding the panels. Maybe add panels to the front, too.
Problem is there isn't really much room for all of that stuff. If I add extenders to the sides of the panels then it'll cause there to be a lip preventing bots from going onto the flipper. Same case with putting panels on the front. I'm trying to find a solution for this, but it looks like it will probably need a complete redesign.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 090901 on December 30, 2016, 01:15:02 PM
Not talking about fake pistons, I'm talking extenders to make the flippers look connected/less flimsy
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 16, 2017, 04:17:43 PM
This is likely going to be my entry to Annihilation Nation.It's called Doctor Feelgood (Mega cool points if you can guess what that's a reference to BTW) MW flipper bot designed on the same principles (Speed, Strong Frontal armour) as Caldera was. the weird triangle pieces on the sides are there purely because I think they look cool. Same generic ass colour scheme as all of my other bots, but the internals are absolutely packed. 2X TWM3R2 Drives for Drive and 1X VDMA R/P Wide Medium for the flipper.

External:
(https://gametechmods.com/uploads/images/68850Doctor Feelgood External.jpg)

Internal:
(https://gametechmods.com/uploads/images/78030Doctor Feelgood Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 17, 2017, 12:48:52 PM
Decided it was high time to give Bocuma a rebuild since it's one of my older bots and probably my favourite one. Here's Bocuma II

Changes from the original include:

Looks a lot more visually appealing to me and performs just as well if not better than the original version of Bocuma. Self righting in particular is way more reliable now. Pics below:

External:
(https://gametechmods.com/uploads/images/46591Bocuma II External.jpg)

Internal:
(https://gametechmods.com/uploads/images/37551Bocuma II Internal.jpg)

Feedback more than welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on January 17, 2017, 01:09:38 PM
The small wedges look kinda meh, and they're on metal hinges too I bet. Try and find a wedge that fits the shape of the bot better.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 17, 2017, 01:50:54 PM
The small wedges look kinda meh, and they're on metal hinges too I bet. Try and find a wedge that fits the shape of the bot better.
The wedges are on metal hinges but I don't really see how that automatically makes it non-IRL since they're in a position which they could easily be mounted in in real life.

In terms of the apperance, I'm not really a fan either, but I was going for something that was actually an effective wedge, and all my attempts to make a wedge using Steel wedges and the like have been useless, so this is a compromise between appearance and effectiveness.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 21, 2017, 11:32:49 AM
Been on an MW building kick lately because of Annihilation Nation. Below is a bot that I am considering choosing as my second entry for Annihilation Nation, but might not because it's a bit boring. It's called Korona and it's a pure rammer. Only armament is 2x 30cm pole spikes, which are mainly there just to stop opposing bots riding up and over the top of the bot. Tornado wedge on the front and 4X NPC Normals for drive (I tried fasts but it was completely uncontrollable. Even with regulars it's difficult to control). Pics below:

External:
(https://gametechmods.com/uploads/images/76885Korona External.jpg)

Internal:
(https://gametechmods.com/uploads/images/7464Korona Internal.jpg)

Feedback welcome!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 21, 2017, 05:33:01 PM
Decided that Korona was too boring for Annihilation Nation, so I made this as my second entry. It's a MW angled spinner called Jericho. It's heavily heavily based off of Finity, but with a few tweaks. Spinner is a tri-pronged affair with beater bars powered by a TWM3R2. Drive is 2X TWM3R Drives with medium Colson wheels. The armour panels are all titanium, and the chassis armour is Ti 5. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/83652Jericho External.jpg)

Interior:
(https://gametechmods.com/uploads/images/68260Jericho Internal.jpg)

I may knock up a skin for it before I submit it to Annihilation Nation. Any feedback is more than welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on January 21, 2017, 08:27:46 PM
Is Korona invertible?  I like the overall look good of it and thank a flashier skin would help it out. Jericho just seems to be lacking something...dunno what exactly though
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 21, 2017, 08:37:40 PM
Is Korona invertible?  I like the overall look good of it and thank a flashier skin would help it out. Jericho just seems to be lacking something...dunno what exactly though
Korona is invertible...just. Both of them need skins, which I will try to remember to do. I kind of felt like Jericho was lacking something when I built it too, which is why I switched to the 3 pronged blade from the original bar in an attempt to fix it. Obviously it hasn't worked since you think it's lacking something too. I certainly agree with you that it's missing something (Other than a skin) but I can't really put my finger on what.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on January 21, 2017, 09:46:29 PM
Part of it may be the weird way everything looks connected to hex plates. Maybe a small dsl cover cap? Or mini saw blade, etc.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 090901 on January 21, 2017, 10:10:31 PM
Korona looks like it might have trouble with power, how much battery power you got in it?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 22, 2017, 10:38:25 AM
Korona looks like it might have trouble with power, how much battery power you got in it?
A Battlepack and 2 ants. It just barely gets through a fight.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 22, 2017, 10:39:29 AM
Part of it may be the weird way everything looks connected to hex plates. Maybe a small dsl cover cap? Or mini saw blade, etc.
I agree with you, but unfortunately rule of 7 wouldn't let me put anything on the hex plate.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: cephalopod on January 22, 2017, 11:26:31 AM
Use RA2CF to get past it. :)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 22, 2017, 12:40:49 PM
Use RA2CF to get past it. :)
I've managed to remove a few components so that I can put something on the Hex Plate without using RA2CF. The issue now is that nothing will physically fit in the gap where the hex plate is.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 26, 2017, 04:30:02 PM
Right, this one really IS my second Annihilation Nation entry. Witch doctor / Brutus style VS MW. Perm 80 powers a mini minion disc for weaponary, while drive is 2X NPC fasts for plenty of power. Front armour is titanium while everything else is aluminium or polycarb. Disc doesn't have as much power as I'd like, but there's not much I can do about that. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/29712Subterfuge External.jpg)

Interior:
(https://gametechmods.com/uploads/images/47359Subterfuge Internal.jpg)

Feedback welcome!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badnik96 on January 26, 2017, 08:17:48 PM
nice and clean. a bit miffed you sniped the name (i had a bot with that name in my custom showcase but i dont think i ever publicly posted its name) but i like the design
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on January 27, 2017, 07:49:10 AM
nice and clean. a bit miffed you sniped the name (i had a bot with that name in my custom showcase but i dont think i ever publicly posted its name) but i like the design

Thanks for the feedback! Apologies about the name. Wouldn't have named it that if I knew someone had used the name already.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on February 22, 2017, 06:43:04 PM
I've boarded the memebot Train. End my life.

Axe Version:

Externals:
(https://gametechmods.com/uploads/images/76192Ground Force A Ext.jpg)

Internals:
(https://gametechmods.com/uploads/images/57884Ground Force A Int.jpg)

Flipper Version:

Externals:
(https://gametechmods.com/uploads/images/2049Ground Force F Ext.jpg)

Internals:
(https://gametechmods.com/uploads/images/12108Ground Force F Int.jpg)

The axe/flipper is supposed to look like a garden fork, and the bot is based off of Alan Titchmarsh's show "Ground Force" from the late 90s / early 2000s. Why I decided to build a bot based off a 20 year old gardening show I have no idea.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Philippa on February 22, 2017, 06:56:09 PM
This is the quality content that GTM needs more of.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Enigm@ on February 22, 2017, 07:00:18 PM
This is the quality content that GTM needs more of.
memes are life
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on February 23, 2017, 02:00:03 PM
After that memery here's a more sensible bot. A rebuild of Ovid. Entire frontal construction except for the flippers is Steel, rest is Titanium. Wheels are now fully enclosed and the flipper now has angled edge pieces to give it a 'spinner killer'-esque wedge.

Externals:
(https://gametechmods.com/uploads/images/5814Ovid 2 Externals.jpg)

Internals (minus top plate as per usual):
(https://gametechmods.com/uploads/images/99078Ovid 2 Internals.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on February 27, 2017, 07:14:40 AM
Three bots for you today. Two lightweights and another remake of the first bot I ever submitted. First the lightweights:

This is a new version of Zanzibar which I submitted to Redditbots for the new LW competition. I wanted to withdraw it and replace it with the second lightweight in this post when I saw how many spinners were being entered, but unfortunately he wouldn't allow resubmissions. So here's a generic ass VS. 1X TWM3R for weapo power, 2X Slimbodies for drive. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/96061Zanzibar Ext Revised II.jpg)

Interior:
(https://gametechmods.com/uploads/images/774Zanzibar Int Revised II.jpg)

Now the second lightweight.Sundown. It's another front hinge flipper, and is essentially a lightweight version of Bocuma, but this time designed with Bocuma II's design in mind rather than the original like with the previous lightweight front-hinger I posted a while back. This was built to replace Zanzibar in Redditbots due to the high number of spinners, but got turned away. 1X Storm front hinge burst for the weapon, and 2X slimbodies for drive.

Exterior:
(https://gametechmods.com/uploads/images/73328Sundown Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/3349Sundown Int.jpg)

And finally the heavyweight. This marks the seventh version of Tommib, and the very first fully IRL version. Blade no longer clips the motors, and there's no intersecting parts. It's also been rebuilt using DSCs IRL packs, and has been given a srimech arm again as I wasn't happy with the speed or reliability of self righting just using the disc.

Exterior:
(https://gametechmods.com/uploads/images/15491Tommib VII Ext.jpg)

Interior (Minus Top Armour):
(https://gametechmods.com/uploads/images/58253Tommib VII Int.jpg)

(The disc just clears the batteries, though this image makes it look like it'll clip with them because of the angle. Honest  :P)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badnik96 on February 27, 2017, 05:00:40 PM
why did your flipper get rejected? it looks fine to me

zanzibar's pretty unique for a lw vs, reminds me of a beetle with that shape

the hw is also looking solid
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on February 27, 2017, 05:42:59 PM
why did your flipper get rejected? it looks fine to me

zanzibar's pretty unique for a lw vs, reminds me of a beetle with that shape

the hw is also looking solid

Flipper was rejected as I'd already entered with the VS. I tried to replace the VS with the flipper when I saw how many other spinners were being entered, but he doesn't accept replacement bots unless there's a glitch or something with the first bot you sent. Kinda sucks but oh well. At least I tried to replace it.

Cheers for the feedback.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on March 04, 2017, 04:47:14 PM
I gone and done made a thing. HW VS called Spartan. 1X Perm-132 for weaponary, and 2X NPC fasts for drive. Front wedges are all steel. Srimech is powered by a very small VDMA burst. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/25424Spartan Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/6743Spartan Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kill343gs on March 04, 2017, 10:03:22 PM
I really dig the wedge panels, the beaters aren't working for me.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on March 05, 2017, 01:23:30 AM
I really dig the wedge panels, the beaters aren't working for me.

I agree. The beater bars are there for function rather than aesthetics sadly. It has real trouble hitting stuff without them. Any suggestions as to a better looking solution?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kix on March 05, 2017, 02:02:36 AM
I would usually recommend small typhoon teeth, but they will collide with the ground... Will they?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on March 05, 2017, 02:09:16 AM
I would usually recommend small typhoon teeth, but they will collide with the ground... Will they?
Yeah they collide with the ground. They were the first thing I tried.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kix on March 05, 2017, 02:37:37 AM
Raise the angle of the motor?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on March 15, 2017, 07:04:04 PM
Continuing with my theme of making bots based off of completely retarded concepts, here's a bot which is themed after the Curly Wurly chocolate bar. Designed to be a combination lifter/ spinner / thwack. It's a MW and the lifter is powered by an extra small VDMA burst, so it's pretty underpowered. Spinner is a perm 80. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/52708Curly Wurly Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/55949Curly Wurly Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: DarkMatterGaming on March 15, 2017, 09:38:01 PM
It's only after looking at that last robot that it occurs to me how to properly use NPCs. ...I'm slow.


Anyway, just out of curiosity, is the unused space just for the outside's aesthetics? thinking on it probably but you never know
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: FOTEPX on March 16, 2017, 09:16:46 AM
The way to make this the most competitive is to get rid of the flipper entirely and make it into another tombclone - although I'm pretty sure you don't want to do that. :P

Please post the weight and armour used with your bots, it makes it very hard to recommend upgrades without them.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on March 16, 2017, 09:39:57 AM
The way to make this the most competitive is to get rid of the flipper entirely and make it into another tombclone - although I'm pretty sure you don't want to do that. :P

Please post the weight and armour used with your bots, it makes it very hard to recommend upgrades without them.
RIP IRL meta

Will post weight and armour in future posts
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 02, 2017, 12:00:00 PM
Here's a post of some tourney / pack entries. First up all of my LDAI submissions

(https://gametechmods.com/uploads/images/24223B.O.C Technologies.jpg)

(https://gametechmods.com/uploads/images/19719B.O.C Internals.jpg)

Top left - SHW 1181.5KG: Finity III. Doubled up the bar to 2 Moros blades since the original HW version. Switched the drive to NPC fasts rather than regulars, switched all of the panels to steel and gave it a pole like Naryar suggested ages ago to assist self-righting.

Top middle - HW 795.8 KG: Bocuma II. This one you've seen before. Some minor changes have been made including refining the wedge to be more effective after its loss to Avalanches A.G.E Mk 3, and shuffling the drive motors around a bit.

Top right - CW 598.2 KG: Kiteracer II. Pretty much completely rebuilt since you last saw it. Longer wheelbase so its more controllable, and the armor panels are now sloped at the rear to match the slope of the chassis. Lifter has also been changed as the SMIDSY style jaws, while cool looking, were pretty much useless.

Bottom right - MW 397.2 KG: Spectrum. This one got redesigned about 4 times. Originally started out as a lifter believe it or not. Now a reasonably effective tribar spinner. Flatmotor for the weapon because it's all that would fit.

Bottom middle - LW 247.2 KG: Carcan. Pretty happy with this one, even if it is basically beetleweight sized. Very shortl VDMA for the axe and twin slimbodies with colsons for drive, pretty nippy and self rights reasonably well despite being incredibly slab-sided. Axe is only really effective if the wedge is underneath you, which is unlikely to happen due to it not being a skirt hinge wedge.

Bottom right - BW 173.9 KG: Blockbuster. The less said about this one the better. Flipper is very powerful for a BW due to it being powered by a VDMA very short. However the bot is extremely unstable when driving and has a very hard time getting under stuff. Pretty much confirms that I can't build for sh** below LW (Though it could easily be argued that I can't build for sh** at any weight class :laughing)

And one of my two entries into D.O.T's tournament. My HW is basically a slightly modified version of Ovid II, since renamed to Enceladus. My CW however is entirely new.

It's a wedged VS with a srimech called Sequoia, weighs 591.9 KG, but it's a bit different to the brutus/ witch doctor style. 4WD slimbodies because it's the only thing that would fit. Disc is powered by a Perm 132. Pics below:


Exterior:
(https://gametechmods.com/uploads/images/60138Sequoia.jpg)

Interior:
(https://gametechmods.com/uploads/images/60023sequoia int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheOrcCorp on April 02, 2017, 04:25:37 PM
Here's a post of some tourney / pack entries. First up all of my LDAI submissions

(https://gametechmods.com/uploads/images/24223B.O.C Technologies.jpg)

(https://gametechmods.com/uploads/images/19719B.O.C Internals.jpg)

Top left - SHW 1181.5KG: Finity III. Doubled up the bar to 2 Moros blades since the original HW version. Switched the drive to NPC fasts rather than regulars, switched all of the panels to steel and gave it a pole like Naryar suggested ages ago to assist self-righting.

Top middle - HW 795.8 KG: Bocuma II. This one you've seen before. Some minor changes have been made including refining the wedge to be more effective after its loss to Avalanches A.G.E Mk 3, and shuffling the drive motors around a bit.

Top right - CW 598.2 KG: Kiteracer II. Pretty much completely rebuilt since you last saw it. Longer wheelbase so its more controllable, and the armor panels are now sloped at the rear to match the slope of the chassis. Lifter has also been changed as the SMIDSY style jaws, while cool looking, were pretty much useless.

Bottom right - MW 397.2 KG: Spectrum. This one got redesigned about 4 times. Originally started out as a lifter believe it or not. Now a reasonably effective tribar spinner. Flatmotor for the weapon because it's all that would fit.

Bottom middle - LW 247.2 KG: Carcan. Pretty happy with this one, even if it is basically beetleweight sized. Very shortl VDMA for the axe and twin slimbodies with colsons for drive, pretty nippy and self rights reasonably well despite being incredibly slab-sided. Axe is only really effective if the wedge is underneath you, which is unlikely to happen due to it not being a skirt hinge wedge.

Bottom right - BW 173.9 KG: Blockbuster. The less said about this one the better. Flipper is very powerful for a BW due to it being powered by a VDMA very short. However the bot is extremely unstable when driving and has a very hard time getting under stuff. Pretty much confirms that I can't build for sh** below LW (Though it could easily be argued that I can't build for sh** at any weight class :laughing)

And one of my two entries into D.O.T's tournament. My HW is basically a slightly modified version of Ovid II, since renamed to Enceladus. My CW however is entirely new.

It's a wedged VS with a srimech called Sequoia, weighs 591.9 KG, but it's a bit different to the brutus/ witch doctor style. 4WD slimbodies because it's the only thing that would fit. Disc is powered by a Perm 132. Pics below:


Exterior:
(https://gametechmods.com/uploads/images/60138Sequoia.jpg)

Interior:
(https://gametechmods.com/uploads/images/60023sequoia int.jpg)

I'm liking the blue and black theme here! Reminds of Panzer Mk.4/Black and Blue. Nice range of weaponry too!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on April 02, 2017, 09:47:17 PM
Is it just the one orange batt in sequoia?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 03, 2017, 09:44:12 AM
Is it just the one orange batt in sequoia?
Yep. It seems to be more than enough to go the full 3 mins though.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 05, 2017, 09:26:13 AM
This is Nightjar, my planned entry for the next Redditbots (Hence the disgusting skirt wedge. If I ever enter it into something on GTM the skirt wedge will be gone.)

It's mainly designed to at least attempt to counter the spinner heavy meta they have going on there. Sadly weight has meant that the front wedge is partially aluminium, and partially titanium so it isn't gonna be as good at killing spinners as I'd initially hoped. That said it should still be decent, and the bot is fast, manoeuvrable and has a pretty strong flipper so it will hopefully be reasonably competitive.

Weighs 399KG exactly and has Al3 for chassis armour.

Exterior:
(https://gametechmods.com/uploads/images/2Nightjar Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/49788Nightjar Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on April 05, 2017, 10:49:58 AM
> that skirt wedge

(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)

Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Avalanche on April 05, 2017, 11:42:11 AM
> that skirt wedge

(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)

Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm

my planned entry for the next Redditbots (Hence the disgusting skirt wedge. If I ever enter it into something on GTM the skirt wedge will be gone.)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 05, 2017, 11:49:39 AM
> that skirt wedge

(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)

Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm

I agree that the wedge and the main chassis look a bit disconnected. I originally had a DSL armour triangle on either side under the angle pieces, which made it look a lot more connected, but they had to be ditched because of weight problems. Weight is the main issue here that's preventing me from doing what I actually want to do with this bot, as there's not really much I can get rid of to find the weight to do more stuff to it.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on April 05, 2017, 11:51:26 AM
> that skirt wedge

(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)

Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm

my planned entry for the next Redditbots (Hence the disgusting skirt wedge. If I ever enter it into something on GTM the skirt wedge will be gone.)
Yes, thank you, I can and did read that. I felt that the wedge was so bad it was worth repeating, since the point of showcases is advice. Try contributing something instead of sh**posting in a showcase next time.

> that skirt wedge

(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)

Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm

I agree that the wedge and the main chassis look a bit disconnected. I originally had a DSL armour triangle on either side under the angle pieces, which made it look a lot more connected, but they had to be ditched because of weight problems. Weight is the main issue here that's preventing me from doing what I actually want to do with this bot, as there's not really much I can get rid of to find the weight to do more stuff to it.
Weight is always an issue, maybe change some of the back pllates to polycarb to save weight, or do a small redesign of the front?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 05, 2017, 11:57:31 AM
> that skirt wedge

(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)

Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm

my planned entry for the next Redditbots (Hence the disgusting skirt wedge. If I ever enter it into something on GTM the skirt wedge will be gone.)
Yes, thank you, I can and did read that. I felt that the wedge was so bad it was worth repeating, since the point of showcases is advice. Try contributing something instead of sh**posting in a showcase next time.

> that skirt wedge

(http://i0.kym-cdn.com/photos/images/facebook/000/657/020/bb0.jpg)

Looks solid apart from that. Maybe try and made the wedge and main body more connected, kinda looks like 2 bots glued together atm

I agree that the wedge and the main chassis look a bit disconnected. I originally had a DSL armour triangle on either side under the angle pieces, which made it look a lot more connected, but they had to be ditched because of weight problems. Weight is the main issue here that's preventing me from doing what I actually want to do with this bot, as there's not really much I can get rid of to find the weight to do more stuff to it.
Weight is always an issue, maybe change some of the back pllates to polycarb to save weight, or do a small redesign of the front?
I just tried switching the back panels from Al to Polycarb and it only saved 5kg unfortunately. In terms of redesigning the front end I've been trying to go for an angled 'spinner killer's wedge, which is basically what the whole bot was designed around. Unsure as to how I can redesign the wedge while still maintaining that spinner killer style and function. Any advice?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 05, 2017, 09:31:02 PM
Rebuilt Nightjar from the ground up and managed to find a bit of weight to get a couple of triangle pieces under the angle pieces on the wedge. I think it does a decent job of making the bot look more connected.

(https://gametechmods.com/uploads/images/10544Nightjar Ext.jpg)

(https://gametechmods.com/uploads/images/71279Nightjar Ext 2.jpg)

Still got some nasty motor clipping out the back due to the nature of NPCS but there's not much that can be done about that. Front wedge construction still a mix of Al and Ti (Main panel is Al, angle pieces are Ti) and armour is slightly upgraded from Al3 to Pl5.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Shield on April 05, 2017, 09:33:14 PM
idk about the alu piece just sticking out tbh

either chisels or the wedge edge accompanying the metal panels would look better

but it's a solid bot
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on April 05, 2017, 09:36:53 PM
get
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: 090901 on April 05, 2017, 09:44:20 PM
just make the skirt wedge the same width as the armor panel
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 05, 2017, 09:47:01 PM
idk about the alu piece just sticking out tbh

get
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Shield on April 05, 2017, 09:54:57 PM
idk about the alu piece just sticking out tbh

get
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 05, 2017, 10:01:03 PM
idk about the alu piece just sticking out tbh

get
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Shield on April 05, 2017, 10:39:42 PM
idk about the alu piece just sticking out tbh

get
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: FOTEPX on April 06, 2017, 02:47:48 AM
Please make that skirt wedge red so it looks like a little tongue, going :P at all the other bots.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on April 06, 2017, 02:51:17 AM
or have it just poking out by like 1 or 2 pixels, that would look fine and be effective. I guess skirts aren't inherently bad, but using them like it's DSL-S leads to your bot looking like ass.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on April 06, 2017, 08:57:20 AM
Please make that skirt wedge red so it looks like a little tongue, going :P at all the other bots.
This. Do it.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 08, 2017, 11:38:16 PM
Here's another bot. This one is a Cruiserweight successor to my Annihilation Nation entry Subterfuge. Since it's the successor to Subterfuge I figured I should give it a somewhat related name, so this is Insurrection

Changes from Subterfuge include:


Works pretty damn well. May enter it in a tournament at some point if anything requiring Cruiserweights pops up. Weight of the bot is 596.7KG and the armour is Pl5. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/53873Insurrection Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/55390Insurrection Int.jpg)

Would look better with the chassis a bit shorter but the weapon motor already pokes out of the top of the bot ever so slightly. All in all pretty happy though, though any feedback you have to improve it is more than welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheOrcCorp on April 09, 2017, 04:53:43 AM
Here's another bot. This one is a Cruiserweight successor to my Annihilation Nation entry Subterfuge. Since it's the successor to Subterfuge I figured I should give it a somewhat related name, so this is Insurrection

Changes from Subterfuge include:

  • Perm 132 weapon motor instead of perm 80
  • Full-size Minion disc instead of a mini one
  • Steel front wedge and Titanium sides rather than Aluminium front and Polycarb sides
  • New larger chassis to accommodate larger components
  • Angled 'spinner killer' pieces on the front wedge

Works pretty damn well. May enter it in a tournament at some point if anything requiring Cruiserweights pops up. Weight of the bot is 596.7KG and the armour is Pl5. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/53873Insurrection Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/55390Insurrection Int.jpg)

Would look better with the chassis a bit shorter but the weapon motor already pokes out of the top of the bot ever so slightly. All in all pretty happy though, though any feedback you have to improve it is more than welcome.

Now that is a badass looking robot right there. I really think the blue/black look is your style, suits you!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Avalanche on April 09, 2017, 10:10:45 AM
I don't like the way the chassis goes above the wedges and panels. I do see it'll be difficult to work around however but if you could find a solution that would be good.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 09, 2017, 11:31:58 AM
I don't like the way the chassis goes above the wedges and panels. I do see it'll be difficult to work around however but if you could find a solution that would be good.

Updated Insurrection as I also didn't like the fact that the chassis was so much higher than the panels. Here is the result. Had to shrink the wheels and switch the side panels from Titanium to Aluminium in order to accommodate the slight redesign and fit in the CW weight limit. Succeeded though and I think it looks a lot better. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/95987Insurrection Ext Revised.jpg)

Interior:
(https://gametechmods.com/uploads/images/479Insurrection Int Revised.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on April 09, 2017, 11:57:56 AM
I think you should BFE the chassis height a lil lower to make it flush w/ the panels.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: doot on April 09, 2017, 12:03:08 PM
I think you should BFE the chassis height a lil lower to make it flush w/ the panels.
This, to be honest. You only need to put the height at 0.499999, though, seeing as the extenders seem to be 50cm high.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 09, 2017, 12:04:02 PM
I think you should BFE the chassis height a lil lower to make it flush w/ the panels.
I'm not sure I really want to go any lower with the chassis. The disc motor is already sticking out the top of the bot slightly.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on April 09, 2017, 12:21:55 PM
I think you should BFE the chassis height a lil lower to make it flush w/ the panels.
I'm not sure I really want to go any lower with the chassis. The disc motor is already sticking out the top of the bot slightly.
That's fine, you can add some protection for it. I still would recommend lowering the chassis,
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 09, 2017, 12:54:00 PM
I think you should BFE the chassis height a lil lower to make it flush w/ the panels.
I'm not sure I really want to go any lower with the chassis. The disc motor is already sticking out the top of the bot slightly.
That's fine, you can add some protection for it. I still would recommend lowering the chassis,

Done
(https://gametechmods.com/uploads/images/17597Insurrection Ext Revised 2.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on April 09, 2017, 12:55:41 PM
Its still a tiny bit too high and it irritates me
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 09, 2017, 12:58:03 PM
Its still a tiny bit too high and it irritates me
I think that might just be the angle of the screenshot. It's level when I look at it in game. BFEed it to 0.49999 and the extenders are 50CM.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on April 09, 2017, 01:11:40 PM
ah, ok. Very bland bot but you executed the design well.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on April 29, 2017, 12:39:43 PM
Here's a new one. Vertical bar spinner. CW 579.5KG. Ti5 armour

Bar is all steel extenders and beaters, with a pair of steel wedges which are intended to get under bots and flip them up. Works reasonably well but is somewhat unstable. Wedge is all titanium. I've got a bit of weight to play with so any advice on what to do with it is welcome.

Exterior:
(https://gametechmods.com/uploads/images/35809Harvest Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/51190Harvest Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Thyrus on April 29, 2017, 01:00:54 PM
The bar looks cool and I like the concept of the bot. The rest doesn't do it for me tho
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 06, 2017, 12:51:26 PM
Here's a real, cluster**** of a bot. My first real attempt at a full extenderbot with a 1x1 chassis. apart from the awkward clipping of the angled plates I'm reasonably happy with it. 597KG and the vast majority of the armour plates are Steel or Titanium. 2X TWMR2 Drives for drive, so it's nice and nippy. and 2X VDMA small pistons for the flipper, which give it a lot of power. Battery life is a slight issue as it has 2X battlepacks and 2X ant batteries (all I could fit in) but it can just about get through a fight.

Pics below:

Exterior:
(https://gametechmods.com/uploads/images/87873FW40 External.jpg)

Interior:
(https://gametechmods.com/uploads/images/72727FW40 Internal.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Thyrus on May 06, 2017, 11:47:55 PM
Not much you can do for the clipping part. It's a nice looking fella
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Naryar on May 07, 2017, 05:49:30 AM
on the previous VS : i'll agree with thy. the bar is really nice, but the rest of the bot is somewhat off from bar design. must be the color scheme.

extenderbot... well the front seems a little fragile. i'd make a chassis extension "nose" under the flipper if I were you.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 10, 2017, 12:34:10 PM
Another Extenderbot. Ever wondered what would happen if Firestorm and Wild Thing had a baby? Well here is what the result may look like. MW 398.3KG Front wedge is all Ti. Rest is all aluminium.Chassis armour is Pl3 if that matters at all. Twin TWMR Drives for drive, with nice grippy tyres so it's reasonably nippy. 1 Storm front hinge burst for the flipper. Seems to be more than enough for MWs.

Exterior:
(https://gametechmods.com/uploads/images/88216Sanctuary Exterior.jpg)

Interior:
(https://gametechmods.com/uploads/images/9661Sanctuary Interior.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 24, 2017, 09:38:53 AM
During the downtime last night I had a crack at building a drumbot; a bot type I'm pretty unfamiliar with. Uses skis for the side panels as I'd seen someone else do it and thought it looked pretty cool. My initial version of this bot has 2 sets of 2 TWMR Drives, one for the top and one for the bottom, but it was achingly slow, so I switched to NPC fasts which meant I had to make the wheels exposed. Drum is powered by 2 flatmotors, and power is provided by 3 battlepacks. Top and bottom armour is Ti, with the wheelguards being polycarb and Alu. Bot weight 592 KG, so it's still a bit below the CW limit. Any suggestions on what to do with the weight, or general suggestions for improvement are more than welcome.

Pics Below:

Exterior:
(https://gametechmods.com/uploads/images/5719Cataclysm III Exterior.jpg)

Interior:
(https://gametechmods.com/uploads/images/77802Cataclysm III Interior.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on May 24, 2017, 09:44:58 AM
I really like it. The casters are a nice touch.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 24, 2017, 02:09:13 PM
On a bit of a building kick at the moment so here's another one. This is Vimto. Tracked axebot. Wedges are Steel, Top and underside are titanium. TWMR drive for middling speed, and a BFEd VDMA Vsmall burst piston for the axe. Bot comes out at 390.4KG so I still have weight to play with on this one too. Feedback is appreciated.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/64484Vimto Exterior.jpg)

Interior:
(https://gametechmods.com/uploads/images/65522Vimto Interior.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: NeonCalypso on May 24, 2017, 02:39:36 PM
That extender work :thumbup
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Merrick on May 24, 2017, 07:17:32 PM
Simple and clean. Nice bots.  :thumbup
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 26, 2017, 04:00:14 PM
Ladies and Gentlemen, boys and girls, I am here today to present to you my greatest robot yet, and I believe a great leap forward, and final solution to, RA2 bot design. I call it the Autismo Annihilator. The robot is armed to the teeth with a powerful flipper powered by a tria of VDMA wide medium burst pistons, and a lethal mechavore blade at the rear powered by a TWM2R gearbox. The wonderous, fantastical, and completely IRL robot can be found pictured below:

Exterior:
(https://gametechmods.com/uploads/images/47753Autismo Annihilator Exterior.jpg)

Interior:
(https://gametechmods.com/uploads/images/68319Autismo Annihilator Interior.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on May 26, 2017, 04:30:37 PM
nice

probably not wide enough to be as effective as it could be, though.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Reier on May 26, 2017, 05:35:50 PM
i like the idea but wow is it steep

i like the purple one a lot
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 26, 2017, 05:38:40 PM
i like the idea but wow is it steep

i like the purple one a lot

The 3 burst mech spinner was less of a "try to make it effective" and more of a "Can I fit this in the HW weight limit?".

Thanks for the feedback on the axebot!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badnik96 on May 26, 2017, 10:43:02 PM
that axe is clean af i love it

your cancer is great too
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 27, 2017, 04:30:16 PM
The bot building spree continues. Really been enjoying making these extenderbots. This latest one is another drumbot. Flatmotors for the drum again except with medium drums and beaters instead of the smalls I used on the previous drumbot as this one is a (slightly underweight at 787KG) heavyweight.

Top and bottom are all steel while the angled sides are Titanium. 4X TWMR drives for drive so it's decently nippy. BFEd the chassis height as it was slightly too tall, and the bot is invertible, though the drum does currently hit the floor. Should be easy to fix with a couple of casters though.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/73693Gulfstream Ext.jpg)

Interior:
(Ignore those red extenders. They've since been changed. That was from when I was still deciding the colour scheme. Bonus points to anyone who knows what the colour scheme is based off by the way )
(https://gametechmods.com/uploads/images/47804Gulfstream Int.jpg)

Any feedback, advice or suggestions you guys have are more than welcome!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: NeonCalypso on May 27, 2017, 04:49:54 PM
Looks good, does the ant battery clip through the drum itself?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 27, 2017, 04:54:53 PM
Looks good, does the ant battery clip through the drum itself?
Nope. Just barely clears it.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 29, 2017, 08:59:07 AM
Yet another bot. This one was sorta inspired by Ironside 3 from RW, but came out looking more like Backyard Shredder from DSL Reborn AI. Pretty effective bot though. Tornado Mer motor for the blade and NPC fasts for drive. Srimech is somewhat unreliable but it's usually good enough to get the bot over after a few tries. Weighs 796.7 KG with the wedge being titanium and the rest of the bot being aluminium.
Pics

Exterior:
(https://gametechmods.com/uploads/images/30745Absolute Zero Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/27709Absolute Zero Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on May 29, 2017, 09:01:05 AM
If you made it a normal bot instead of an extenderbot, you could free up a ton of weight while also being able to give it a cool skin. I like it though, maybe make the front wedge thinner to align with the chassis better
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on May 29, 2017, 09:04:38 AM
If you made it a normal bot instead of an extenderbot, you could free up a ton of weight while also being able to give it a cool skin. I like it though, maybe make the front wedge thinner to align with the chassis better
Yeah I'm just going a bit mental with extenderbots lately for some reason. Wedge was supposed to be a kind of plow thing, but you may be right that it would look better the same width as the bot. I'll give it a go and see how it looks.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on May 29, 2017, 08:42:48 PM
If you made it a normal bot instead of an extenderbot, you could free up a ton of weight while also being able to give it a cool skin. I like it though, maybe make the front wedge thinner to align with the chassis better
Yeah I'm just going a bit mental with extenderbots lately for some reason. Wedge was supposed to be a kind of plow thing, but you may be right that it would look better the same width as the bot. I'll give it a go and see how it looks.
That's how I got with extenders up until BBS tanked in BvsW. Still tons of fun to build, I've found it a useful way to kinda just stick everything together until I get a eureka moment. I also started going back and building regular frame clone bots with the dimensions of my extenders, then using the extra weight to supe them up.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: MassimoV on May 29, 2017, 10:07:56 PM
That purple axebot is based.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 08, 2017, 03:07:40 PM
Another extenderbot. This one was quite heavily based off Ming 2 from RW, but with a number of changes/improvements to the design. 2x Medium VDMA R/Ps for the flipper and twin TWMR2s for drive which provide middling speed. Interior is a mess of multiextenders. 798KG and is powered by 1 large black and a battlepack. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/55185Stratus Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/53157Stratus Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: botbuster on June 08, 2017, 03:55:05 PM
Say it is very cool, notably the extender work on the insides. :bigsmile:
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 09, 2017, 07:37:52 PM
Another bot. Really rather happy with this one. It was in no way inspired by a certain multi-time Robot Wars semi finalist... honest.

Wedge is mostly steel with the upper part where nothing can really hit being aluminium to save weight. Underside is Titanium and rear is a combination of titanium and aluminium. Weapon has 4X large typhoon teeth and is driven by a Tornado Mer motor. Drive is 2X TWMR2 Drives so it's plenty nippy. 796.6 KG. Pics below:

Exterior:
(https://gametechmods.com/uploads/images/15346Imperious Ext.jpg)

Interior (The insides of this bot are a ****ing nightmare. Had to take the top panel and disc off to show the insides at all, so apologies for the poor picture):
(https://gametechmods.com/uploads/images/70585Imperious Int.jpg)

Any feedback is more than welcome!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: MassimoV on June 09, 2017, 10:53:53 PM
Cool, reminds me of Wild Thing.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: madman3 on June 10, 2017, 03:50:06 AM
actually reminds me of the Surgeon General as well, if only because i think with a little tinkering it could have a similar setup. I'd potentially try and have the disks themselves less flush to the wedge, either via small disk (i think that's the right terminology but i haven't played this game since 2015 and even then it was mostly 2.1) or perhaps a drum, since that'd look slightly neater, closer to Wild Thing, and more realistic imo.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 10, 2017, 09:35:47 AM
Cool, reminds me of Wild Thing.

Thanks! It was actually somewhat based off Wild Thing, though the disc is a bit more effective.

actually reminds me of the Surgeon General as well, if only because i think with a little tinkering it could have a similar setup. I'd potentially try and have the disks themselves less flush to the wedge, either via small disk (i think that's the right terminology but i haven't played this game since 2015 and even then it was mostly 2.1) or perhaps a drum, since that'd look slightly neater, closer to Wild Thing, and more realistic imo.
I actually tried raising the disc a little with a small disc but the small disc seemed a bit too thick and made it look odd. Anything thinner that I can use?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: madman3 on June 10, 2017, 11:40:12 AM
You could use ant saws iirc
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 10, 2017, 12:17:18 PM
You could use ant saws iirc
That worked nicely. Thanks for the suggestion!
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 13, 2017, 12:54:15 PM
We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party

I've got something to tell ya
I've got news for you
Gonna put some wheels in motion
Get ready 'cause we're coming through
Hey now, hey now, hear what I say now
Happiness is just around the corner
Hey now, hey now, hear what I say now
We'll be there for you

[Chorus]
The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body

We like to party
We like, we like to party
We like to party
We like, we like to party

Hey now, hey now, hear what I say now
Happiness is just around the corner
Hey now, hey now, hear what I say now
We'll be there for you

[Chorus]

The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body

We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party
We like, we like to party

The Vengabus is coming, the Vengabus is coming
The Vengabus is coming, the Vengabus is..

[Chorus]

The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body
The Vengabus is coming


(https://gametechmods.com/uploads/images/13146venga.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheOrcCorp on June 13, 2017, 01:06:13 PM
We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party

I've got something to tell ya
I've got news for you
Gonna put some wheels in motion
Get ready 'cause we're coming through
Hey now, hey now, hear what I say now
Happiness is just around the corner
Hey now, hey now, hear what I say now
We'll be there for you

[Chorus]
The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body

We like to party
We like, we like to party
We like to party
We like, we like to party

Hey now, hey now, hear what I say now
Happiness is just around the corner
Hey now, hey now, hear what I say now
We'll be there for you

[Chorus]

The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body

We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party
We like, we like to party
We like to party
We like, we like to party

The Vengabus is coming, the Vengabus is coming
The Vengabus is coming, the Vengabus is..

[Chorus]

The Vengabus is coming
And everybody's jumping
New York to San Fransisco
An intercity disco
The wheels of steel are turning
And traffic lights are burning
So if you like to party
Get on and move your body
The Vengabus is coming


(https://gametechmods.com/uploads/images/13146venga.jpg)

IT'S A BUS! Seriously though, that is pretty cool! :D
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kix on June 14, 2017, 12:41:58 PM
Looks like you watched my showcase...
Looks neat-o. Is it made for drag racing?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 14, 2017, 01:37:24 PM
Looks like you watched my showcase...
Looks neat-o. Is it made for drag racing?
Did you make something like this?

I just made this because Vengaboys memes
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: kix on June 15, 2017, 02:09:04 AM
Looks like you watched my showcase...
Looks neat-o. Is it made for drag racing?
Did you make something like this?

I just made this because Vengaboys memes
Well... It wasnt quite a bus. And it was bigger.z
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 16, 2017, 05:22:07 PM
Another new bot. A rather messy flipper extenderbot. I spent ages trying to get the panels to line up fully but I just couldn't manage it. I don't know how Tashic manages it. Here it is though. 2X Wide Medium VDMAs for the flipper so its pretty powerful. Chassis is mostly titanium, though the main front panel is steel and the rear is aluminium. 4 wheel drive slimbodies as it was all that would fit and give it reasonable speed, and even with them the wheels stick out slightly (These are the smallest ones that would make contact with the ground).

Pics:

Exterior:
(https://gametechmods.com/uploads/images/73895Gossamer Ext.jpg)

Interior (Viewed from below with the bottom removed, as removing the top would require disassembly of the whole bot):
(https://gametechmods.com/uploads/images/89909Gossamer Int.jpg)

I'm reasonably happy with how it came out despite the messiness, though if you have any suggestions on what can be done to improve it I'd be grateful.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on June 16, 2017, 06:12:13 PM
I really like it, very cool
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Philippa on June 16, 2017, 06:50:26 PM
Cool stuff, reminds me of Rapid.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 16, 2017, 07:03:18 PM
Cool stuff, reminds me of Rapid.
Thanks! It originally looked a lot more like Rapid (Was shorter and didn't have a sloped back) but that had to be abandoned in order to actually fit everything inside.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 19, 2017, 05:17:42 PM
Another new bot. Extenderbot as usual.

Key Features:


Pics:

Exterior:
(https://gametechmods.com/uploads/images/95070Cascade Ext 1.jpg)

(https://gametechmods.com/uploads/images/25406Cascade Ext 2.jpg)

Interior:
(https://gametechmods.com/uploads/images/53573Cascade Int.jpg)

Feedback is welcome. Also, can anyone tell me if counterweights actually make a difference on burst motors? I'm not entirely sure.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on June 19, 2017, 05:32:03 PM
I like it, but something just feels off about the extended end of the flipper
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Thyrus on June 19, 2017, 05:39:07 PM
 :heart_smiley:
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 19, 2017, 05:47:19 PM
I like it, but something just feels off about the extended end of the flipper
I agree to be honest. Tried to fix it here by putting a kink in the flipper and adding a couple of pieces out the front (Which also serve to prevent the bot from tipping forward when flipping.) Still extends out the front a bit but less obnoxiously than before hopefully.
(https://gametechmods.com/uploads/images/63771Cascade Ext Alt.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: NeonCalypso on June 19, 2017, 05:57:11 PM
Hey that's actually looks pretty good, keep it up with those extenderbots man  :heart_smiley:
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 20, 2017, 05:22:18 PM
Another day, another extenderbot. Dual undercutter HS / tombclone this time.

Key Features:

Pics:

Exterior:
(https://gametechmods.com/uploads/images/89446Crossfire Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/61263Crossfire Int.jpg)

Hopefully as close as I'll ever come to making a tombclone. Super underpowered but it's more just a gimmickbot. Might revamp it with a less generic chassis at some point.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 29, 2017, 06:28:08 PM
Tried to make an entry for Yugitom's tournament and it sort of went ok but also sort of went horribly wrong.

Key Features:

Pics:

Exterior:
(https://gametechmods.com/uploads/images/20663Mr Mistake ext.jpg)

Interior (This is the best shot you're gonna get unfortunately as the bot is a complete cluster**** and the top and sides can't be removed without taking off like 40 other things):
(https://gametechmods.com/uploads/images/57087Mr Mistake Int.jpg)

Ended up kinda looking like the purple predator from RW Series 3. I don't know whether to think that's a good thing or not.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 29, 2017, 10:57:56 PM
Decided I wasn't happy at all with that one after having another look at it so I went completely back to the drawing board. Here's what I came up with.

Key Features:

Pics:

Exterior:
(https://gametechmods.com/uploads/images/39291Mr Mistake II Ext.jpg)

Interior (Again sh**ty for the same reason as the last one):
(https://gametechmods.com/uploads/images/650Mr Mistake II Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Thyrus on June 29, 2017, 11:03:59 PM
Put 2 20 kg ballasts in the front  :P
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 29, 2017, 11:06:09 PM
Put 2 20 kg ballasts in the front  :P
I'm not sure I even have room :D
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Thyrus on June 29, 2017, 11:57:42 PM
Attach them to the extenders in the front
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on June 30, 2017, 01:11:31 PM
Added the ballast. Can't help but feel like it's a bit of a waste though. Any other suggestions for what I can do with a spark 40KG?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Avalanche on June 30, 2017, 01:22:11 PM
More steel armor where there is titanium?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on June 30, 2017, 01:29:41 PM
Swap to the blue control board and it's a spare 41kgs
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on July 03, 2017, 03:13:30 PM
Just finished my third entry for GTM live.Axe with a lifter.

Key Features:

Pics:

Exterior:
(https://gametechmods.com/uploads/images/21149Aquarius Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/98709Aquarius Int.jpg)

And here's a bonus shot of all three of my entries together:

(https://gametechmods.com/uploads/images/52490The Dream Team.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: MassimoV on July 03, 2017, 04:01:04 PM
That slightly off angle angled extender on the hammer head triggers me.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on July 03, 2017, 04:32:21 PM
That slightly off angle angled extender on the hammer head triggers me.
sh** I didn't even notice that. Glad you called it out or I'd have sent it to Yugi like that.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on July 13, 2017, 06:49:26 PM
Here's a new on. Heavyweight with a super underpowered drum, but a very strong drivertain. Had to use Tazbot wheels unfortunately as all smaller ones didn't touch the ground properly and all larger ones didn't look any good at all.

Key Features:

Pics:

Exterior:
(https://gametechmods.com/uploads/images/54403Stingray Ext.jpg)

Interior (from below, and almost completely disassembled):
(https://gametechmods.com/uploads/images/85455Stingray Int.jpg)

It has just barely enough battery power to get through a fight, but it performs pretty well in combat and I'm happy with the appearance. Any feedback and advice to improve it is more than welcome.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheOrcCorp on July 13, 2017, 07:21:07 PM
Here's a new on. Heavyweight with a super underpowered drum, but a very strong drivertain. Had to use Tazbot wheels unfortunately as all smaller ones didn't touch the ground properly and all larger ones didn't look any good at all.

Key Features:
  • 798.3 KG
  • Steel front, Titanium top, bottom and rear armour. Aluminium sides.
  • 4X NPC Fast drive
  • 2X TWMR weapon power

Pics:

Exterior:
(https://gametechmods.com/uploads/images/54403Stingray Ext.jpg)

Interior (from below, and almost completely disassembled):
(https://gametechmods.com/uploads/images/85455Stingray Int.jpg)

It has just barely enough battery power to get through a fight, but it performs pretty well in combat and I'm happy with the appearance. Any feedback and advice to improve it is more than welcome.

Evil looking - I like it! Love your black and blue colour scheme you use for most of your bots!  :mrgreen:
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on July 15, 2017, 07:15:49 PM
So I was pretty happy with the design of Exodus (The purple front hinge flipper) and decided that with a few changes it would make a fitting addition to the Bocuma series. This was the result. I added some wheelguards and made the chassis shape a little sleeker and less generic looking, and obviously switched the colour scheme. In order to fit within the weight limit I had to switch  a lot of panels though, now the front is now TI instead of Steel and basically everything else is aluminium.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/90388Bocuma III Ext.jpg)

Interior (Another case of being basically unable to disassemble the bot unfortunately):
(https://gametechmods.com/uploads/images/11302Bocuma III Int.jpg)

And here's how the series has progressed over my time here:
(https://gametechmods.com/uploads/images/53896Bocuma Bois.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on July 16, 2017, 12:48:10 PM
Very sleek. What's the drive, slimbodys?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on July 16, 2017, 02:05:58 PM
Very sleek. What's the drive, slimbodys?
NPC Fasts. It's pretty zippy. Internals are a nightmare though. It's all just crammed in anywhere it'll fit.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Mr. AS on July 16, 2017, 03:56:49 PM
Interior (Another case of being basically unable to disassemble the bot unfortunately):
1. Export bot
2. Import bot
3. Remove stuff
4. Screenshot
5. Delete version with removed stuff
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on July 16, 2017, 03:59:47 PM
Interior (Another case of being basically unable to disassemble the bot unfortunately):
1. Export bot
2. Import bot
3. Remove stuff
4. Screenshot
5. Delete version with removed stuff
Removing stuff is the issue. A lot of stuff is attached to stuff that's clipping inside other stuff. I could remove it with BFE or a lot of patience if you really want me to.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on July 16, 2017, 06:44:28 PM
Interior (Another case of being basically unable to disassemble the bot unfortunately):
1. Export bot
2. Import bot
3. Remove stuff
4. Screenshot
5. Delete version with removed stuff
Removing stuff is the issue. A lot of stuff is attached to stuff that's clipping inside other stuff. I could remove it with BFE or a lot of patience if you really want me to.
I demand you rebuild from scratch, halting when it's time to add components that prevent viewing of internals, or only use the Lexan sheets at all times
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on July 16, 2017, 07:04:45 PM
Interior (Another case of being basically unable to disassemble the bot unfortunately):
1. Export bot
2. Import bot
3. Remove stuff
4. Screenshot
5. Delete version with removed stuff
Removing stuff is the issue. A lot of stuff is attached to stuff that's clipping inside other stuff. I could remove it with BFE or a lot of patience if you really want me to.
I demand you rebuild from scratch, halting when it's time to add components that prevent viewing of internals, or only use the Lexan sheets at all times
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 17, 2017, 07:43:16 PM
It's been a while but here's another bot. This one's for Badger's International Wars tourney and is supposed to be based on Lichtenstein, though the colour scheme is about the only thing that carried over.


Pics:

Exterior:
(https://gametechmods.com/uploads/images/10534Alpine Assasin Ext.jpg)

Interior (Black batt attaches to the top panel that has been removed here):
(https://gametechmods.com/uploads/images/30310Alpine Assasin Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: NeonCalypso on August 17, 2017, 07:45:10 PM
Hey that's bretty good  :thumbup
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on August 17, 2017, 09:02:24 PM
That's done tight work angling those plates. Very solid.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 17, 2017, 09:08:28 PM
Hey that's bretty good  :thumbup
That's done tight work angling those plates. Very solid.
Thanks guys!

Unfortunately the wheels on this thing have AGOD as it turns out so I may be ****ed and have to replace it in international wars :(

Edit: I think I've fixed it actually. Also apologies to Badger who I've sent 4 different iterations of this bot to.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Hoppin on August 18, 2017, 10:02:11 AM
Im a personal fan of the aerial. Also would 1 storm burst be more effective? Very nice, shame it AGODs. Was looking forward to potentially fighting it

Edit: Nice to see it fixed
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 18, 2017, 10:34:28 AM
Im a personal fan of the aerial. Also would 1 storm burst be more effective? Very nice, shame it AGODs. Was looking forward to potentially fighting it
I managed to fix the AGOD so it should all be good to compete in International wars. I think 2 VDMAs is slightly more effective but I'm not entirely sure. I've used the same setup on other bots and it worked pretty damn well so I just used it again here
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Scrap Daddy on August 18, 2017, 03:35:18 PM
Looks good, the angled plates are nice.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 25, 2017, 03:31:09 PM
Was in a building mood today so I made a new bot. This is Breakneck, a CW rear hinged flipper.


Pics:

Exterior:
(https://gametechmods.com/uploads/images/27280Breakneck Ext 1.jpg)

(https://gametechmods.com/uploads/images/91786Breakneck Ext 2.jpg)

Interior:
(https://gametechmods.com/uploads/images/66818Breakneck Int.jpg)


EDIT: Turns out that version could barely even lift a CW so I made a version with a Wide Medium VDMA instead of a storm burst and a lightened flipper. Bit less cool looking but it actually functions now.

(https://gametechmods.com/uploads/images/81697Breakneck 2 Ext.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Philippa on August 25, 2017, 04:43:56 PM
It's a shame that the first one can't do sh** because it looks fine as hell.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 25, 2017, 04:46:43 PM
It's a shame that the first one can't do sh** because it looks fine as hell.
Yup. I've still got it saved, so I may try dropping it down to a MW by switching out some of the panels to aluminium at some point. Might be effective at that weight class.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 26, 2017, 05:16:55 AM
Here's yet another CW. This one is a spinner. Perm 80 for the weapon, and 4 wheel drive TWMR drive. Named it Hedgehog because of the spikes all over the back of it. Whole thing except the underside and disc is titanium. 1 black and 1 ant for power.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/15821Hedgehog Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/71816Hedgehog Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: NeonCalypso on August 26, 2017, 05:19:46 AM
Looks unique, I love the disc setup.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Philippa on August 26, 2017, 11:11:34 AM
vewy pwetty
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 26, 2017, 06:18:48 PM
On another building spree so here's another bot. This one's a MW axebot called Seraphim. Small VDMA R/P for the weapon, 4 wheel drive astros for drive. 6 ant batts isn't really enough to get it through a full fight but it's all that would fit (Both in terms of weight and physical space). Weighs 398.9 KG so there's no room for any extra stuff but I'm pretty happy with it apart from the lack of power.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/56682Seraphim Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/80968Seraphim Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Hoppin on August 26, 2017, 06:40:42 PM
Maybe 2 wheels with more powerful motors would allow you to fit more batteries in it?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 26, 2017, 06:42:18 PM
Maybe 2 wheels with more powerful motors would allow you to fit more batteries in it?
Any motors larger than astros either clip through the angled panels, or through the bottom of the bot unfortunately
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on August 27, 2017, 01:27:22 PM
Jeez robo slow down. Your plate work and angles are top notch. Loving the vs w/custom extender ring. Hammer bot needs something, maybe just looks too boxy in front. Top work though.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 27, 2017, 02:42:47 PM
Jeez robo slow down. Your plate work and angles are top notch. Loving the vs w/custom extender ring. Hammer bot needs something, maybe just looks too boxy in front. Top work though.

Well whaddya know, here's another one!  :laughing

Another custom VS as luck would have it. Happy with the blade but not much else about it to be quite honest. Perm 132 for the weapon, 2X black batts and 2X NPC fasts for drive.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/81923Carnivore Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/51327Carnivore Int.jpg)

As for the axebot I definitely agree with you about the front being rather boxy. I tried to slim it down and make it more interesting while building it but I couldn't get the angles to work out properly when I did that. I may come back to it at a later date.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badger on August 27, 2017, 03:24:10 PM
Man that disc looks nice. Good work.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 28, 2017, 08:40:05 PM
Another one. This one was very much influenced and inspired by a certain other member here. I wonder if you can guess who  ;)

Drive is 2 NPC fasts so it's pretty fast actually. Wedge, sides and top armour are all titanium with the rest being aluminium. Clamp is powered by a medium VDMA R/P. Srimech is a slow mag snapper. 11X typhoon spikes in the jaw and a spiked club on the thwacking tail for weaponry. Fairs pretty well at killing spinners. 4X battlepacks and 797.7 KG weight.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/53614Coelacanth Ext 1.jpg)

(https://gametechmods.com/uploads/images/29211Coelacanth Ext 2.jpg)

Interior:
(https://gametechmods.com/uploads/images/67405Coelacanth Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on August 29, 2017, 04:49:51 AM
Oh wow, custom disc looks great and robofog looks awesome. Loving the color too and the glowing eyes.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheOrcCorp on August 29, 2017, 05:04:27 AM
I stand by what I said in that this is one of my favourite robots that I've seen someone build on RA2/DSL etc ever! It's so creative and cool, I'm a massive fan of the eyes/clamping face and I hope to see this in action soon!  ;)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Thyrus on August 29, 2017, 07:24:03 AM
awwwwww <3
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 29, 2017, 12:27:07 PM
Oh wow, custom disc looks great and robofog looks awesome. Loving the color too and the glowing eyes.
I stand by what I said in that this is one of my favourite robots that I've seen someone build on RA2/DSL etc ever! It's so creative and cool, I'm a massive fan of the eyes/clamping face and I hope to see this in action soon!  ;)
awwwwww <3
Wow thanks guys  :heart_smiley:

Hope to see it combat myself soon too. It's a surprisingly effective spinner killer with the Ti wedge and all those spikes.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 30, 2017, 06:48:22 PM
Aaaaaand here's another one. Haven't made an HS in a while so I figured I'd do one. Went for an angled disc this time. Another custom disc though drastically less cool and study looking than the last two. Armour is 100% titanium so it's bloody sturdy, Tornado Mer gearbox for the spinner and a slow mag snapper for the srimech. Dual NPC fasts for drive. Comes in at 797.9 KG with 2 black batts and 2 ants

Pics:

Exterior:
(https://gametechmods.com/uploads/images/5186Machiavellian Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/62213Machiavellian Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on August 30, 2017, 07:24:50 PM
Has anyone tried skinning hex plates yet? Digging the look, but the color change with the hex bugs me.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on August 30, 2017, 07:49:53 PM
Has anyone tried skinning hex plates yet? Digging the look, but the color change with the hex bugs me.
I agree. How's this look to you?

(https://gametechmods.com/uploads/images/10547Machiavellian Ext 2.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on September 01, 2017, 07:59:27 PM
Another new one. This one's yet another front hinge flipper. Pretty happy with the appearance of most of it, though the underside panel is an abomination and it's rather underweight (770KG with all panels being steel and a steel 10 chassis, though said chassis is only 1x1). Dual NC fast drive, s battlepacks and 2 ants for power, 1X storm burst motor for the flipper and not one but TWO AERIALS.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/44622Sabre Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/33096Sabre Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Jammy Dodger on September 02, 2017, 06:08:03 AM
very sexy
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Badnik96 on September 02, 2017, 02:28:55 PM
<3
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Philippa on September 02, 2017, 02:37:27 PM
Nice triangle.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on September 02, 2017, 03:46:49 PM
Makes me thing of some kind of stealth jet
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on September 02, 2017, 08:58:12 PM
Makes me thing of some kind of stealth jet
Nice triangle.
<3
very sexy

TY guys  :heart_smiley:

Here's yet another one. Axebot this time. Originally used the geared beta but was having a nightmarish time AIing it (shoutout to Gulden for all his help with it nonetheless) so I just switched to a regular beta in the end and BFEd it to swing 180 degrees. Front plow is all steel including the extenders while basically everything else is aluminium. 2 black batts for power and 2 TWMR2 drives for drive. 798.6 KG alltogether.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/30588Quake Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/81873Quake Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on September 08, 2017, 03:56:41 PM
A new one. Wanted to do something with the razer motor so I decided to make a clamp/crusher. Bot I ended up making doesn't have much in common with my original vision of what I was gonna build, other than the dantomkia-style split front wedges, but I think it turned out alright. Dual NPC drive, 1 razer motor with 80KG worth of counterweights for the weapon, and 2 black batts for power. Armour is a mix of steel and Ti.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/79996Lethal Injection Ext.jpg)

Interior (Not pictured is a black batt that attaches to the back panel that was removed):
(https://gametechmods.com/uploads/images/52158Lethal Injection Int.jpg)

EDIT: Oh, forgot to mention it's a bit underweight. 777.2KG
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on September 09, 2017, 03:04:49 PM
Does the razor motor need special ai?
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on September 09, 2017, 03:07:51 PM
Does the razor motor need special ai?
I have no idea. I'd assume so, and I have no clue what py it needs if it DOES need special AI. This was more just a 'for fun' thing because I wanted to use the motor and build a bot type I've not done before. Probably won't get entered into anything so I'm not too worried about AI for it.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on September 09, 2017, 07:47:39 PM
Does the razor motor need special ai?
I have no idea. I'd assume so, and I have no clue what py it needs if it DOES need special AI. This was more just a 'for fun' thing because I wanted to use the motor and build a bot type I've not done before. Probably won't get entered into anything so I'm not too worried about AI for it.
That's cool. I've know it was in CB2 parts but hadn't messed with it despite my desire to make a razor clone. Got a good look too
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on September 10, 2017, 09:55:36 AM
Keeping with my tradition of building a bunch of bots in a short space of time, here's another new one. Cruiserweight lifter/flipper bot. Reasonably happy with how this turned out, though I originally set out to build a rambot when I started building. Flipper is powered by 2 very small VDMAs and drive is dual NPC fasts. 2 blacks and 2 ants for power. Front is steel, sides and rear are Ti, bottom and top are Alu. 597.7 KG in total.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/16910Skyliner Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/6837Skyliner Int.jpg)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Jammy Dodger on September 10, 2017, 10:07:34 AM
very nice, liking the flipper arm and wedge
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: doot on September 10, 2017, 10:08:12 AM
That's a right solid build there. Good 'bot! :D
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheOrcCorp on September 10, 2017, 10:10:13 AM
Reminds me of Gemini: looks really cool! :D
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on September 11, 2017, 06:12:44 PM
Realised tonight that I'd never actually made a normal HS (All of the ones I've made to this point had angled blades or some other gimmick) so
I decided to change that. This is Particulator. A HW overhead HS. 6 mag gearbox for the weapon, and 2 TWMR2 drives for drive. 1 black and 1 battlepack for power. Front and bottom armour is Ti, rest is alu. 792kg

Pics:

Exterior:
(https://gametechmods.com/uploads/images/56644Particulator Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/68854Particulator Int.jpg)

(Also it's decked out in the Gulf Racing colourscheme because it's a cool as sh** scheme  :smile:)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: dragonsteincole on September 11, 2017, 06:17:21 PM
You've made a string of good-looking bots so far this month. I like the wheel guard design on this one in particular. :)
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: jdg37 on September 11, 2017, 06:59:51 PM
I second the love for those wheelguards. Super nice. Plus I like the color scheme and double wedgelets for pick ends.
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Virus Bomb on September 11, 2017, 07:11:07 PM
time for you to take "fails" out of your thread title :thumbup :thumbup
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: TheRoboteer on September 12, 2017, 06:15:56 AM
time for you to take "fails" out of your thread title :thumbup :thumbup
I second the love for those wheelguards. Super nice. Plus I like the color scheme and double wedgelets for pick ends.
You've made a string of good-looking bots so far this month. I like the wheel guard design on this one in particular. :)
Wow. Thanks so much guys  :heart_smiley:
Title: Re: TheRoboteer Tries and Fails at DSL
Post by: Shield on September 12, 2017, 07:41:15 AM
time for you to take "fails" out of your thread title :thumbup :thumbup

the roboteer tries and at dsl

but real talk those are naisu looking bots, keep it up champ
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 14, 2017, 08:05:36 PM
So I decided to make a MW version of Sabre (That thin blue/grey and black front hinge flipper) with the intention of entering them as a pairing into TGM's tourney. Got finished building the bot after a right faff getting the angles to work and getting it in the weight limit only to find out that wedgelets are banned in TGM's tourney so I can't enter :dance:

Nonetheless, here's the bot. 1X storm front hinge burst for the weapon, 2X NPC regulars for drive and 1 battlepack and 1 ant for power (probably not enough). Titanium for the main wedge while the rest is all Alu. Wedge is sh** even with the wedgelets because they aren't even on the ground.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/36960Rapier Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/18523Rapier Int.jpg)

The Dynamic Duo:
(https://gametechmods.com/uploads/images/33183Sabre + Rapier.jpg)

(This is your cue to host What Doesn't Kill You Makes You Stronger 2 so I can actually get some use out of these, Kurt  ;))

Edit: Turns out they ARE legal for TGM's tourney so I've entered them in there. Still waiting for WDKYMYS 2 though Kurt :P
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on September 15, 2017, 01:44:01 AM
(This is your cue to host What Doesn't Kill You Makes You Stronger 2 so I can actually get some use out of these, Kurt  ;))
It was always the plan to host another one of those. Just a question of wheeeeeeeen...
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 15, 2017, 02:00:23 PM
On a bit of a MW building kick after building that MW version of Sabre so here's another one. Figured it was about time for a revamp of Vimto since it's one of my only bots below CW level that actually ended up looking somewhat decent. Here's the new one. Improved armour over the previous version (This one is mostly Titanium), an entirely new weapon, wider wedges, and of course antennae because they are now mandatory on all my bots (I added one to Rapier after taking the screenshot, you'll see it in TGM's tourney  ;))

1 battlepack and 2 ants in terms of battery power. 2 locked TWMR drives powering the tracks, and 1 TWMR for the weapon.

Pics:

Exterior:
(https://gametechmods.com/uploads/images/39156Vimto II Ext.jpg)

Interior:
(https://gametechmods.com/uploads/images/91759Vimto II Int.jpg)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on September 15, 2017, 02:07:35 PM
How good is one TWMR at spinning the bar, seems like it'd be kinda weak. Also, I challenge you to build a LW version of sabre :cool:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 15, 2017, 02:09:48 PM
How good is one TWMR at spinning the bar, seems like it'd be kinda weak. Also, I challenge you to build a LW version of sabre :cool:
It's a bit weak yeah but not atrocious. Might try and shed some weight to get a TWMR2 in there because I think there might be room.

As for a LW sabre I do plan on trying it if What Doesn't Kill you Makes You Stronger 2 does indeed end up being a thing. I imagine it's gonna be a ****ing nightmare though.

Edit: There was indeed room for a TWMR2 in there. Switched to that by changing some of the plates to aluminium. Should be an improvement power wise, though battery life does worry me slightly now. Shouldn't be too much of an issue though
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 19, 2017, 04:37:12 PM
Well I decided that today was the day to do that LW version of Sabre to go along with the HW and MW versions, and yet again I've affirmed the fact that I can't build for sh** below MW. Here's the little ****er. 1 VDMA burst for the weapon and 2 slimbodies for drive so it's pretty nippy at least. 1 battlepack for power so it can't really get through a fight. 100% aluminium armour so it's gonna evaporate in seconds, and a wedge which is almost as bad as the one on the MW version.

Pics:

Exterior:
 [ This attachment cannot be displayed inline in 'Print Page' view ]

Interior:
 [ This attachment cannot be displayed inline in 'Print Page' view ]
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 20, 2017, 12:15:32 PM
Rebuilt it today to more closely resemble its heavyweight cousin as I wasn't particularly happy with the previous incarnation (as you may have been able to tell from the post). More battery power (a black instead of a battlepack), better looks (IMHO) and a closer resemblance to the HW and MW versions. Still not completely happy, but I'm a lot happier than I was with the last version.

Pics:

Exterior:
 [ This attachment cannot be displayed inline in 'Print Page' view ]

Interior:
 [ This attachment cannot be displayed inline in 'Print Page' view ]
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 21, 2017, 10:59:17 AM
Another new one, and this is a rarely sighted (from me) SHW. Feeling kinda eh about it. It's definitely not what I had in my head when I started building but I think it panned out okay. 2 Perm 132's for the drum and 4 TWM3s for drive. 3 black batts for power and a slow mag burst for the srimech. Almost all steel armour. 1108KG so still a lil bit of spare weight.

Pics:

Exterior:
 [ This attachment cannot be displayed inline in 'Print Page' view ]

Interior (I got halfway through disassembling it before losing the will to live and just taking the image from the bottom):
 [ This attachment cannot be displayed inline in 'Print Page' view ]
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 29, 2017, 02:22:04 PM
New bot built to kill time because I don't have WiFi ATM. Supposed to be based on an ambulance but also kinda reminds me of toothpaste. Heavyweight beta burst flipper with dual NPC fast drive. Armour is a mix of Ti and Alu. Power comes from 2 blacks and 2 battlepacks. No internal pic ATM, will add one when I get WiFi.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on September 29, 2017, 06:18:04 PM
The wheels look hella fugly. Idk if its the discs, but theyre throwing me off
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on September 29, 2017, 07:59:44 PM
Drum is pretty nice, the flipper just looks clunky
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 01, 2017, 04:30:28 AM
Agreed with Kill and Hoppin about the previous bot so I tried to take the same basic principle but streamline it a bit more. Similar shape but less ridiculously tall because I got rid of the beta in favour of 2 small VDMA R/P bursts. Less power but much better looks wise. Also enclosed the wheels because I agree they looked ugly. Took the opportunity to revise the colour scheme too to a less toothpaste-y hue. Drive is still 2 NPC fasts and power comes from 2 blacks and 1 battlepack. 799.2 KG

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I also decided to make a front hinge version of it where the 2 small VDMAs are swapped for a Storm front hinge burst. Wedge is probably too steep for a truly effective front hinger but it seems to sorta work. 771.3 KG in this config.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: jdg37 on October 01, 2017, 08:11:16 AM
Nice. Agreed that the height decrease and enclosing the wheels makes them look way better
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on October 01, 2017, 12:14:32 PM
I think it looks cute. Reminds me of a Series 3 bot.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 01, 2017, 01:51:32 PM
I think it looks cute. Reminds me of a Series 3 bot.
I'll take that as a compliment  ;)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on October 01, 2017, 04:26:00 PM
Yeah man that's a bunch better
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 06, 2017, 04:20:52 PM
Made some edits to Sabre because it's one of my favourite bots I've made design wise but I wasn't particularly happy with the execution. Ditched the wheel decorations because I'd had a few people say they didn't like them, which also gave me some weight to play with so I added a much more effective wedge, and also reworked the bots bottom panel to be about 250x neater and much less of a raving cluster **** than it was before. Also added lil 'winglet' pieces on the bottom rear edges of the panels because I thought they looked cool and also fitted with the sword/stealth jet theme of the bot.

Pics (still only an exterior pic because I don't have my internet back yet, and also the internals are basically unchanged from the previous version of Sabre):

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 08, 2017, 03:18:30 PM
New bot before I (hopefully) get my internet back tomorrow. This is Deep Blue, a CW front hinge flipper. I'm actually rather chuffed with this one visually. Front hinge flipping arm powered by a storm burst and drive is 2 TWMR2 drives. Wedge and top armour is Ti while the rest is aluminium. 599.8KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on October 08, 2017, 05:58:16 PM
It's like if Guilden plastered his logo colour scheme onto the last bot, also it looks kinda skint on battery life, but you'd probably know how good it is
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 08, 2017, 06:05:31 PM
It's like if Guilden plastered his logo colour scheme onto the last bot, also it looks kinda skint on battery life, but you'd probably know how good it is
Can't really say I agree with it looking even remotely like the last bot TBH.
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Battery life wise it seems okay. Cuts it a little close but it should be okay.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 13, 2017, 07:33:02 PM
Made a spiritual successor to Coelacanth (That clampbot from a while back) which places even more emphasis on being a spinner killer. Front is a combination of steel and titanium compared to aluminium and titanium on the previous one, and the jaw is powered by a stronger burst. It also has 'sponsons' to try to trap spinners and allow the clamp to get more purchase. Same TWMR2 drive as the previous one but with grippier tyres for a little more speed, The srimech is also integral to the clamping jaw now which saved a little weight, and I also tried to refine the shape to be a little less boxy. 799.7KG.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 19, 2017, 01:24:17 PM
Here's some kind of abomination. Had an idea in my head for a vert that I wanted to build and this is what resulted. Looks nothing like my original vision but it's... unique. Dual NPC regular drive because Fasts made it flip over and a perm 132 for the weapon. All Ti armour. 798.something KGs

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: jdg37 on October 19, 2017, 01:43:45 PM
I really dig it. That shape is just kinda different and cool.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 19, 2017, 03:51:23 PM
On one of my building sprees so here's another one. Much happier with this one than the last. This is Hellspawn. Axebot wit a large VDMA R/P piston for the weapon, dual NPC fast drive, 2 black batts and 2 battlepacks for power, and of course an pair of antennae. Armour is largely titanium with a few areas being steel or aluminium. The whole thing weighs 799.4 KG. Only problem I have with it is that the colourscheme has made it look like a poorly made ripoff of one of DSC's bots :/

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badnik96 on October 19, 2017, 04:54:18 PM
i love both of them, really well done designs
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 19, 2017, 08:43:47 PM
i love both of them, really well done designs
I really dig it. That shape is just kinda different and cool.

TY both of you. I'm still not too sure about the vert myself though.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 21, 2017, 06:39:33 PM
Yet another one. This one is a pure, boring rambot. 4 wheel drive NPC Fasts, front armour is steel, everything else except for the rear is Ti, rear is Alu. Rather happy with it visually though it is quite boring. I do have some weight to play with as it's 773KG and I could get even more by changing a few panels from Ti to Alu, so suggestions for possible weapons systems or visual additions that would make it a tad less boring are welcome.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on October 21, 2017, 06:53:14 PM
I mean, the way that the front is built, it's just dying for a flamethrower or a pneumatic spike to be added. Even for a boring wedge it still looks pretty cool.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 21, 2017, 07:51:43 PM
Added a lil pokey spike on a piston as kurt suggested, and managed to fit 4 small airtanks in. Had to drop the bottom panel down to aluminium though.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on October 21, 2017, 08:17:36 PM
Hell yeah, how far does it fire?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 21, 2017, 08:23:50 PM
Hell yeah, how far does it fire?
Not massively far but a decent amount. It's a small piston

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 22, 2017, 06:24:15 PM
Yet another one. This is Shatner's Bassoon. Side hammer/ Horizontal clamp this one. Was originally built to have treads but I had to ditch them because of massive AGOD issues. 793.5 KG with a mix of Ti and Alu armour. 2 small VDMA bursts for the hammers and dual TWMR2s for drive. 2 battlepacks and 1 black for power.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on October 22, 2017, 06:27:02 PM
Like I said in discord. Still think it should be wider because then it can grab stuff effectively. Other than that, looks hella clean as usual and some nice arms.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 25, 2017, 05:17:18 PM
I've always wanted to make an S3 style bot in RA2 so I decided to give it a shot today. Started building one with discs and shell panels before I realised no wheels were big enough to touch the ground with that method (Or so I thought, because I forgot motorbike wheels existed at that point), so I decided to make on out of a ludicrous amount of extenders instead. This is the result: Uppercut. TWMR2 Drive and a Perm 132 for the disc 2 black batts for power. Almost everything except for the main struts preventing the disc from hitting the ground (which are steel) is aluminium, and it still weighs in at 1192.2 KG. Seems to be fairly effective in combat though and is surprisingly nippy considering it has mid-tier HW drive on an SHW.

Pics:
(No internal pic because it's mostly empty in there and it's absolute murder to disassemble)

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on October 25, 2017, 06:25:39 PM
That looks hella tight
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 25, 2017, 10:12:45 PM
That looks hella tight
Cheers kill  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: ty4er on October 26, 2017, 08:38:02 AM
I've been trying to make that kinda bot for ages now and you do this to me god damn

looks sick man
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 26, 2017, 01:06:58 PM
I've been trying to make that kinda bot for ages now and you do this to me god damn

looks sick man
Cheers man.

You should still give making one of these type of bots a go though. Would be neat to see how someone else approaches making one of them.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 26, 2017, 06:44:12 PM
HW version of the previous bot. This is knockout. Downgraded in basically every respect. Perm 80 weapon motor instead of a 132, TWMR drive instead of TWMR2s (Still surprisingly fast though due to the large wheels), and just generally smaller in every dimension. Looks wise though I'm even happier with this one than I am with the last for some reason, though the copper coloured motorbike wheels (Which are there because of weight, I originally used slim wheels but they were too heavy) do mar the looks a bit. 1 black and 1 ant for power, 797.2KG.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on October 26, 2017, 07:00:13 PM
Eyyyy, so awesome you made a HW version: it's really badass and stands out! :mrgreen:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 26, 2017, 09:33:24 PM
Wasn't happy with the performance of that version so I made a few edits to shoehorn a perm 132 in there and replace the beaters with typhoon teeth

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 27, 2017, 06:57:30 PM
YOU CAN NEVER HAVE TOO MANY UPDATES (or double posts for that matter  :gunz:). Made some more changes to make the HW version of the S3 bot more effective, hopefully better looking, and also reduce the number of extenders so maybe it won't give hosts actual cancer if I enter it into anything. Swapped the disc with teeth for a 259 disc, and replaced some clumps of extenders with armour panels instead.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on October 27, 2017, 08:16:32 PM
Those bronze wheels stick out like a sore thumb. Can you retexture or change them?

Also, with black bots, put them on a white or transparent background so we can make them out more. Cheers <3
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 28, 2017, 08:48:57 AM
Those bronze wheels stick out like a sore thumb. Can you retexture or change them?

Also, with black bots, put them on a white or transparent background so we can make them out more. Cheers <3
I definitely agree about the bronze wheels being ugly, the only reason I've had to use them is weight. I suppose I could recolour them but I was planning on entering this into some tourneys and it would be a bit of a pain for the hosts if I did recolour them.

Will put my bots on a transparent background from now on though.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kix on October 29, 2017, 01:42:47 AM
Just add coloured DSL discs if you can...
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 29, 2017, 07:31:34 AM
Just add coloured DSL discs if you can...
No weight to. If I had any spare weight I'd just use slim wheels and avoid the problem entirely
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 07, 2017, 08:01:47 PM
Actually found a spare moment between uni work and trying to sort out my tournament to build a new bot. Rather happy with how this one came out to be quite honest. This is Angstrom. 4WD flipper that initially started as an attempt to make a bot as low as possible but eventually morphed into this. Tailfins at the back are purely for show. Drive is 2 TWMR Drives and 2 TWM3s so its reasonably quick. Weight is 795.3 KG and the flipper is powered by a pair of medium VDMA R/P pistons. Wedge is all Ti, sides are beater bars and top and bottom are a mix of polycarb (purely because it looks cool) and Aluminium.

Pics (now on white backgrounds!):

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Edit:
With a bit of rejigging of the internals I was able to make a front hinged version too. Smaller bursts for the flipper but it doesn't seem to have affected it. Also swapped the TWM3 drives for TWMRs so it's actually a little faster in this config. Even has a better wedge too. Did have to get rid of the T H I C C rear tyres though unfortunately.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Herpaderp64 on November 08, 2017, 04:42:45 AM
that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibility
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 08, 2017, 09:23:17 AM
that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibility
I'm contractually obligated to make front hinged versions of all my bots if I can  :laughing
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Herpaderp64 on November 08, 2017, 10:20:02 AM
that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibility
I'm contractually obligated to make front hinged versions of all my bots if I can  :laughing

well for that bot in particular im pretty sure it will make your life harder but im guessing its one of those why the f*ck not situations?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 08, 2017, 10:25:28 AM
that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibility
I'm contractually obligated to make front hinged versions of all my bots if I can  :laughing

well for that bot in particular im pretty sure it will make your life harder but im guessing its one of those why the f*ck not situations?
Not really. It was a fairly easy conversion, and the front hinge config is probably more effective due to the much better wedge and stronger drive too.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Herpaderp64 on November 08, 2017, 10:47:13 AM
that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibility
I'm contractually obligated to make front hinged versions of all my bots if I can  :laughing

well for that bot in particular im pretty sure it will make your life harder but im guessing its one of those why the f*ck not situations?
Not really. It was a fairly easy conversion, and the front hinge config is probably more effective due to the much better wedge and stronger drive too.

what i meant was the wedge looked too steep to be a front hinged flipper, although that may just be the picture making it look that way
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 08, 2017, 11:25:22 AM
that moment when at first glance you think "cool rear hinged lifter* then see a front hinged version and your mind just fails to compute the possibility
I'm contractually obligated to make front hinged versions of all my bots if I can  :laughing

well for that bot in particular im pretty sure it will make your life harder but im guessing its one of those why the f*ck not situations?
Not really. It was a fairly easy conversion, and the front hinge config is probably more effective due to the much better wedge and stronger drive too.

what i meant was the wedge looked too steep to be a front hinged flipper, although that may just be the picture making it look that way
It's fairly steep but it doesn't seem to have had too many issues ATM. I may make it shallower though yeah.

Edit: Made some changes to make the wedge shallower. Think it actually looks better with a shallower wedge too, and it should also be more effective.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 08, 2017, 04:55:51 PM
Also added cambered wheels because I felt like it and they look cool

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Scrap Daddy on November 08, 2017, 06:08:35 PM
Looks good, dude.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on November 08, 2017, 06:18:06 PM
Newest version a best
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Herpaderp64 on November 09, 2017, 03:34:14 AM
yeah does look a lot better with the wedge at more of an angle (my god somebody listened to my advice/critiscsm 0_____0, am i a pro now?)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: cephalopod on November 09, 2017, 06:02:21 AM
das vewy nice
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 09, 2017, 09:45:50 AM
Thanks for the advice and feedback on the last bot everyone. Here's another. Rather underweight and underpowered CW based on a bee that was originally intended to be an MW but I couldn't get it in weight. This is The Apiarist. Vertical spinner powered by a perm 80, drive is 2 TWMR drives and it has 1 black and 1 ant for power. Armour is mostly Ti with the bottom being aluminium. 557.2 KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 09, 2017, 11:31:40 AM
Upped the weapon motor to a Perm 132 because it didn't actually look as bad as I thought it would and I could fit it by reshuffling the insides a bit. Now weighs 599.5KG so right on the CW limit, but should actually be slightly less underpowered now.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badnik96 on November 09, 2017, 02:02:27 PM
heyyy thats pretty goood

i like the color scheme and the design, kind of reminds me of the bat design-wise and i liked that bot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 09, 2017, 05:40:47 PM
heyyy thats pretty goood

i like the color scheme and the design, kind of reminds me of the bat design-wise and i liked that bot
Cheers Badnik. Who made the Bat? Never heard of it so I'd be interested to see what it looks like.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FightingBotInformal on November 09, 2017, 06:59:47 PM
heyyy thats pretty goood

i like the color scheme and the design, kind of reminds me of the bat design-wise and i liked that bot
Cheers Badnik. Who made the Bat? Never heard of it so I'd be interested to see what it looks like.
didn't patrick of team minus zero (frenzy guys) build it
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 10, 2017, 11:28:03 AM
In keeping with my recent tradition of posting every single time I make an update to a bot in a vain attempt to get people to leave feedback, here's another update to The Apiarist. Decided it would benefit from bigger, more destructive teeth that are better at overturning opponents now that it actually has the motor power to do so, so I switched the 4 matilda teeth I had previously for 2 small typhoon teeth. Seems much more effective now, and also actually sometimes self-rights now too.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Herpaderp64 on November 11, 2017, 09:05:17 AM
i will hold up the torch and give feedback

good to see typhoon teeth on it so it can now actually do damage and flip bots over (which is one of my favorite parts about using big vertical discs)

about the self righting, if you were (now hear me out on this) to one up the discs size and raise it a little higher to compensate for it being a little bigger it would probably self right without fail, im saying this because thats what happened with ravager. (which is currently my best heavyweight although i haven't posted the updated version of it on my own showcase yet)

i one upped its disc and it immediately after that was able to self right almost instantly after it was turned oh and the fact that your using small typhoon teeth is even better because the disc will be less likely to stop when it hits the floor.

of course im saying all this while its right on the weight limit but from the looks of it its got armor panels all around it, what is the chassis armor?

if you were to take this suggestion on board you could lower the armor a little on the chassis to get enough weight of course you don't have too and can completely disregard the suggestion, completely up to you
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 11, 2017, 10:57:33 AM
i will hold up the torch and give feedback

good to see typhoon teeth on it so it can now actually do damage and flip bots over (which is one of my favorite parts about using big vertical discs)

about the self righting, if you were (now hear me out on this) to one up the discs size and raise it a little higher to compensate for it being a little bigger it would probably self right without fail, im saying this because thats what happened with ravager. (which is currently my best heavyweight although i haven't posted the updated version of it on my own showcase yet)

i one upped its disc and it immediately after that was able to self right almost instantly after it was turned oh and the fact that your using small typhoon teeth is even better because the disc will be less likely to stop when it hits the floor.

of course im saying all this while its right on the weight limit but from the looks of it its got armor panels all around it, what is the chassis armor?

if you were to take this suggestion on board you could lower the armor a little on the chassis to get enough weight of course you don't have too and can completely disregard the suggestion, completely up to you
Even if I were to raise the height of the disc I think it would still cut through some internals making it not IRL legal. Chassis armour wise even dropping it down to plastic 1 only gives me an extra 4KG-ish to play with due to the chassis being only a 1x1, which isn't really enough to enlarge the disc.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 12, 2017, 11:43:24 AM
New bot and my first non-extenderbot in a very long time. Designed to look/function like a bot from the original 1994-97 US RW so it's fairly basic in it's design but I'm rather happy with how it came out despite its simplicity. 573.2 KG, 6 slimbody drive. 2 battlepacks and an ant for power, and Alu10 chassis armour.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Scrap Daddy on November 12, 2017, 11:54:43 AM
I like this bot a lot. Are slim bodies fast in this version of dsl?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 12, 2017, 11:59:05 AM
I like this bot a lot. Are slim bodies fast in this version of dsl?
Not massively so but 6 of them are more than enough to get a CW along at decent speed. Didn't want to go mental on the drive even though I probably could have though because it's meant to be in the style of very early US Robot Wars machines.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 15, 2017, 08:40:44 PM
Returning to The Apiarist because I'd been wanting to make a HW version with srimech wings since I made the first version. Couldn't think how to with the internals as cramped as they were though. Nonetheless I thought I'd have a crack and an hour and a half and a total internal redesign later here we are. Slow as sh** as it's a HW with 2 TWMR drives for drive and the new wheel placement is less than ideal but the lack of space forced my hand, and fairly lacking in battery with only 1 battlepack and 2 ants, but it works and as far as I know it's IRL. 2 Very small VDMAs for the self righting wings, 1 perm 132 for the disc, which has been upped to 4 typhoon teeth so it's pretty lethal, and the armour even remains all Ti except the underpanel. Rather chuffed with this one.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Reier on November 15, 2017, 11:55:46 PM
i like the idea of the wings but the design of them looks a bit on the goofy side. everything else looks pretty good.

i really like the shape of the rammer though.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Pwnator on November 16, 2017, 12:21:50 AM
It probably just looks goofy because it's not bee-like enough. Maybe add black stripes and a stinger to the rear?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Reier on November 16, 2017, 12:27:31 AM
making the wings thinner would help but im not really sure how to do it well
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 16, 2017, 09:35:18 AM
making the wings thinner would help but im not really sure how to do it well
Ideally I would have made them transparent if there was clear square extenders which would have hopefully made them look better, but there's not unfortunately.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on November 16, 2017, 10:02:06 AM
Polycarb panels?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 16, 2017, 10:25:01 AM
Polycarb panels?
Would look infinitely worse and weigh a ton more. Polycarb panels clipping through each other looks like ass
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 16, 2017, 05:49:55 PM
Came at it with a fresh head today and managed to make a bunch of (what I think are) improvements. Switched the bursts for the wings from Very Small VDMAs to Smalls, which makes it much more reliable as a srimech. Changed the mounting of the motors so that the wheels are less ugly, and shoehorned another battlepack in so it has much better battery life now. Ditching the double wheels gave me a bunch of weight so it's still below the HW limit too at 797.6 KG.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: SagarisRA2 on November 16, 2017, 06:13:48 PM
Seeing all these robot showcases makes me really depressed. Not because they are bad, but because I wish I had the skills to build such well-built robots. Especially how to use armour panels effectively. But you make mad good machines.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 16, 2017, 06:16:49 PM
Seeing all these robot showcases makes me really depressed. Not because they are bad, but because I wish I had the skills to build such well-built robots. Especially how to use armour panels effectively. But you make mad good machines.
The component freedom mod, DSC's IRL packs and practice are all it takes. Set up a showcase of your own so people can give you advice and you'll improve in no time (If you check the first page of this showcase you'll see the kind of stuff I was building when I first started here)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on November 16, 2017, 06:17:57 PM
Seeing all these robot showcases makes me really depressed. Not because they are bad, but because I wish I had the skills to build such well-built robots. Especially how to use armour panels effectively. But you make mad good machines.
Open a showcase they will help
Man this bee is getting more elegant  :thumbup

Edit: I got ninjad, ouch
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: SagarisRA2 on November 16, 2017, 07:19:21 PM
Seeing all these robot showcases makes me really depressed. Not because they are bad, but because I wish I had the skills to build such well-built robots. Especially how to use armour panels effectively. But you make mad good machines.
The component freedom mod, DSC's IRL packs and practice are all it takes. Set up a showcase of your own so people can give you advice and you'll improve in no time (If you check the first page of this showcase you'll see the kind of stuff I was building when I first started here)

Thanks for the response! I've downloaded the mod and already have the IRL extenders, armour platers and other stuff. Pretty new to forum posts too so I will figure out how to make a showcase forum. Thanks again!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 18, 2017, 06:57:09 PM
Neeeeeeew bot. Been enjoying making animal-themed bots lately so here's another. This is Pissed Off Bison. I wonder if you can guess what animal it's meant to be based on. Front hinge flipper with 2 small VDMA R/P pistons for the flipper, so not the most powerful thing in the world but also not the least. Dual TWMR2 drive so it's reasonably nippy, and all steel armour except the underside which is Alu, so it's fairly tanky too Started out as a way overweight CW but there was no way I was getting it into the CW limit so I upped the armour to steel and called it a HW. Still a bit underweight at 767.2 KG though so I have a bit of weight to play with if you have suggestions for improvements. 2 black batts and 1 ant for power.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on November 18, 2017, 07:01:22 PM
Have you considered changing some of the back armour to Ti and the the underside to Ti, could better protect it from gutrips? And if you'd like to knock off 35kg to make it a CW. Maybe change the steel to Ti
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 18, 2017, 07:03:00 PM
Have you considered changing some of the back armour to Ti and the the underside to Ti, could better protect it from gutrips?
I may change the underside to Ti yeah. Back armour is already all Steel. As for dropping it to a CW by changing Steel to Ti, It originally WAS Ti, but it was 35KG overweight anyway (and this was with only the very front panel being Ti, the rest being Alu), so I just upped everything to Steel and made it a HW. It's got enough drive and weapon power to do fine as an HW anyway.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: SagarisRA2 on November 18, 2017, 07:26:06 PM
That's a pretty neat flipper. Is there anything in the chassis apart from baseplate anchors?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 18, 2017, 07:27:16 PM
That's a pretty neat flipper. Is there anything in the chassis apart from baseplate anchors?
Nope just a baseplate anchor. It uses the component freedom / sergepatcher mod to allow components to be attached to extenders outside the chassis. Bots like this are known as extenderbots.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on November 20, 2017, 08:12:11 AM
(https://vignette.wikia.nocookie.net/en.futurama/images/e/ea/RobotDevil.jpg/revision/latest?cb=20111024080305)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on November 20, 2017, 08:13:32 AM
(https://vignette.wikia.nocookie.net/en.futurama/images/e/ea/RobotDevil.jpg/revision/latest?cb=20111024080305)
Violin minibot?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on November 20, 2017, 10:09:15 AM
The back does look a little exposed but I like the work done on the main body with the eyes and eyebrows
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 20, 2017, 10:38:53 AM
The back does look a little exposed but I like the work done on the main body with the eyes and eyebrows
The internals image has the back panels removed. It's not that exposed when it's complete don't worry

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on November 20, 2017, 11:00:22 AM
The back does look a little exposed but I like the work done on the main body with the eyes and eyebrows
The internals image has the back panels removed. It's not that exposed when it's complete don't worry

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Ah cool
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 20, 2017, 01:20:44 PM
(https://vignette.wikia.nocookie.net/en.futurama/images/e/ea/RobotDevil.jpg/revision/latest?cb=20111024080305)
Man that's uncanny. Maybe I should rename it lol.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 21, 2017, 06:45:50 PM
Another new one. This is Divine Wind. He's a W I D E B O I with thicc wheels and a hilariously underpowered disc. Drive is dual NPC fasts while the disc is powered by a TWMR2 (way too little for a HW I know. I tried fitting a 4 mag with all my might but there's just no room) armour is all steel so it's pretty damn tanky.

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DAT ASS

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: SagarisRA2 on November 21, 2017, 07:12:50 PM
What component do you use for the antennas? They suit the IRL bots really nicely.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 21, 2017, 07:14:59 PM
What component do you use for the antennas? They suit the IRL bots really nicely.
There's a dedicated antenna component in the extras section. It's in the dropdown menu for the ronin flags
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on November 21, 2017, 09:21:14 PM
Looks like Greenland. Boxxxy extenderbot ahoy!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on November 22, 2017, 12:48:12 AM
I love the look and design but the wheels might want some guards on them,maybe do a 259 and have angled sides that cover part of the wheels while still leaving some exposed
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 22, 2017, 11:18:35 AM
I love the look and design but the wheels might want some guards on them,maybe do a 259 and have angled sides that cover part of the wheels while still leaving some exposed
Was sorta my intention to have the wheels exposed. I think they look cool.

Looks like Greenland. Boxxxy extenderbot ahoy!
Was actually based off Japan but yeah I can see the resemblance can't wait to see your non-boring extenderbots!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on November 22, 2017, 11:40:28 AM
can't wait to see your non-boring extenderbots!

You change the ones you don't love on your own first. :cancer:
and I never called it boring
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 23, 2017, 06:54:06 PM
It's Mort.

Geared Beta hammer
TWMR2 drive
Ti + Alu armour
799.7KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: SagarisRA2 on November 23, 2017, 09:02:14 PM
That is insane! Just something about extenderbots that look really cool. Are the exposed wheels not an issue in game?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Pwnator on November 23, 2017, 09:08:10 PM
Not quite sure if the wheel arches are supposed to be ears or not. Hella cool tho
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 23, 2017, 10:04:37 PM
That is insane! Just something about extenderbots that look really cool. Are the exposed wheels not an issue in game?
The wheelguards keep the wheels fairly well protected so it shouldn't be too much of an issue, but this isn't a massively competitive design on the best of days to be honest. It's more a bit of fun than anything.

Not quite sure if the wheel arches are supposed to be ears or not. Hella cool tho
I suppose they do look a bit like ears yeah although it wasn't really intentional.

Thanks to both of you for the feedback  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 25, 2017, 12:58:34 PM
Another new one. Wanted to build a 4WD vert in the style of Team Velocity's K2, but decided I needed to add something to make it a bit more interesting. This is the result: Beelzebub. Supposed to look sorta like a devil with the horns and stuff. Was gonna add a swinging trident tail but ran out of weight. Perm 132 for the weapon and 4 TWMR drives for drive so it's fairly quick. Ti front and side armour with everything else being Alu. 793.7 KG ATM.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Asbestosstar on November 25, 2017, 01:39:55 PM
Wow, is that a flipper/Spinner/Hammer Hybrid?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Pwnator on November 25, 2017, 01:48:04 PM
Wanted to build a 4WD vert

It does kinda look like Beelzebot minus the triangular head. Cool.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on November 25, 2017, 01:50:21 PM
Wow, is that a flipper/Spinner/Hammer Hybrid?

Cage spinner/hydraulic crusher hybird.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on November 25, 2017, 01:57:43 PM
You're getting better and better at this! I love it! :mrgreen:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 25, 2017, 05:31:27 PM
Wanted to build a 4WD vert

It does kinda look like Beelzebot minus the triangular head. Cool.
Yet again the resemblance wasn't intentional, was just meant to be a generic devil but again I can see where you're coming from  :laughing
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 29, 2017, 07:59:42 PM
Another new one. This is Sidewinder. A rarely sighted from me SHW. 4WD clamp with 2 NPC fasts and 2 TWMR drives for drive, which makes for a surprisingly nippy combo on an SHW. 2 medium VDMAs for the clamp itself ,and a slow mag snapper for the srimech. Armour is almost entirely steel other than the alu and polycarb top panel (I could quite easily make the top panel entirely alu but I like the look of the polycarb.) Also has a thwacking tail for good measure.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badnik96 on November 29, 2017, 09:39:26 PM
awesome sh**
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 30, 2017, 10:39:43 AM
awesome sh**
Thanks Badnik!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on November 30, 2017, 11:41:46 AM
Holy moly, my Cobra has a big brother and it rocks! :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 30, 2017, 02:19:06 PM
Holy moly, my Cobra has a big brother and it rocks! :heart_smiley:
I did draw some inspiration from your bot, particularly on he colour scheme. Thanks for the feedback!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Scrap Daddy on November 30, 2017, 03:16:09 PM
The packed up chassis shot looks great. I haven't messed around with these panels but they really do make the bots look good.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 30, 2017, 05:05:21 PM
The packed up chassis shot looks great. I haven't messed around with these panels but they really do make the bots look good.
Thanks! The panels and component freedom combined certainly gives you a lot of freedom in terms of designs you can make. they're a lot of fun to build with too.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 01, 2017, 06:38:07 PM
Another new bot. This one has a lot less character than my last few but I'm really happy with how cleanly the design came out. This is Rascasse. Drum spinner powered by 2 flatmotors, and 2 NPC fasts for drive. Design was sort of based off the series 6 version of Wild Thing but if it had a drum instead of a lil disc. Armour is a mix of Ti and Alu with the supports for the drum being steel.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on December 01, 2017, 09:02:51 PM
I love it. Reminds me of a flatfish for some reason.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 02, 2017, 10:12:19 AM
I love it. Reminds me of a flatfish for some reason.
Thanks! It was actually based on a fish, though not a flatfish, but I can see the resemblance
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 02, 2017, 07:29:51 PM
Another new one.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on December 04, 2017, 10:01:38 AM
So... it does handstands?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 04, 2017, 11:47:21 AM
So... it does handstands?
TBH I don't really know what it does
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on December 04, 2017, 12:59:36 PM
So... it does handstands?
TBH I don't really know what it does

It can be an invertible flipper if you attach two smartzones and wire two separate control functions.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 04, 2017, 04:58:09 PM
So... it does handstands?
TBH I don't really know what it does

It can be an invertible flipper if you attach two smartzones and wire two separate control functions.
That's actually how I have it set up at the moment.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 07, 2017, 03:20:48 PM
Here's a new one. This is Zero Sum Game. Apex style spinner but a lil bit different. 4 mag for the spinner as it's the largest motor I could fit without it looking totally retarded, dual NPC fasts for drive.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on December 07, 2017, 06:12:33 PM
I dig the style but I want more out of the color scheme
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on December 07, 2017, 06:16:03 PM
The U shaped body just looks so odd. What's the point of having a great big "back the **** away" bar if the opponent has to get in really close quarters before it gets hit?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 07, 2017, 06:22:54 PM
The U shaped body just looks so odd. What's the point of having a great big "back the **** away" bar if the opponent has to get in really close quarters before it gets hit?
Because it looks interesting
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 07, 2017, 09:04:14 PM
Another one. Wanted to build a version of my 'signature' bot Bocuma that had E-Tek drives for drive, so this is it. Didn't feel it was worthy of the moniker of Bocuma IV due to the number of corners I had to cut to get it into weight (Polycarb bottom, no fake pistons on the flipper etc) so it's called Bocuma Evo. Rather large for a HW due to the size of the Etek drives but I managed to get them in there. Front panel is Ti everything else is alu except for the polcarb bottom. 2 VDMA front hinge bursts for the so same power as Bocuma III but more drive. 799.9 KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on December 07, 2017, 10:28:59 PM
That looks menacing, I like it
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 08, 2017, 06:59:31 PM
On a bit of a building kick so here's another. Decided to build my first Eggbeater style bot and this is the result. This is Chroma. The shell shape was an absolute nightmare of angles to work out but I'm really pleased with the results. 2 TWMR2s for drive and a perm 132 for the weapon. No srimech but that was a necessary sacrifice to get it into the HW limit (it weighs 799.7KG). Wedge is Ti with the angle pieces being steel, while everything else is Alu.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on December 09, 2017, 12:44:58 PM
I dig the design, while I do think the colour of the beater itself is a tad off, it's still a great looking bot! :mrgreen:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kix on December 09, 2017, 12:47:15 PM
Personally like it, does it self right with spinning the beater in another direction?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 09, 2017, 02:59:41 PM
Personally like it, does it self right with spinning the beater in another direction?
Can't self right unfortunately. Just didn't have the weight to fit a srimech.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 12, 2017, 08:23:05 PM
New bot. Wanted to have a crack at a 4 bar flipper (or as close as you can get in RA2) and came out with this. Surprisingly really effective. 1 large and 1 wide med VDMA bursts for the weapon and dual NPC fasts for drive. Armour is Steel on the front with a Ti bottom panel and the rest being Alu. Probably gonna be my GTMCS2 IRL division entry as it's really effective and I THINK it's IRL, though I'll let Badnik be the judge of that.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on December 13, 2017, 05:13:29 AM
IRL or not, I love it! (Although it's weird to see you not using your usual colours...) Reminds me a bit of Gemini! :mrgreen:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 13, 2017, 04:36:54 PM
IRL or not, I love it! (Although it's weird to see you not using your usual colours...) Reminds me a bit of Gemini! :mrgreen:
TY. Made a conscious effort to go for a different colour scheme than the usual.

Also made a version with a regular medium burst instead of a wide medium that's definitely IRL and is very nearly as powerful too. Will probably throw that version in GTMCS2
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 14, 2017, 11:23:30 AM
Double post but here's a pic of the new updated (and definitely IRL) version of Raiden. Switched the wide med burst to a regular med, which is slightly less powerful but avoids some clipping that was going on with the old burst setup. Still has enough power to OOTA with ease. Used the extra weight to upgrade to 45 degree angle pieces on the wedge, which I think look better too, and to upgrade some miscellaneous pieces on the front to steel to help tank spinners even more.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 16, 2017, 02:06:23 AM
Here's the result of building at 7AM without having slept yet. This is Bastet. Dual mini minion disc spinner. Credit to Gulden as he featured a similar bot in his trailer for GRL2 which I thought was really cool and inspired me to do my own spin on it. 2 perm 132s for the weapon and 2 NPC fasts for the drive (Though I may reduce it to regular NPCs since it seems a little too fast for its own good ATM as it flips itself on occasion.) Really destructive as is though and fits into the HW limit too. 799.8 KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on December 16, 2017, 02:27:38 AM
Whoa that looks nice, A unique weapon setup indeed
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 16, 2017, 11:22:58 AM
Whoa that looks nice, A unique weapon setup indeed
Thanks! Can't really say the weapon setup is unique though given the resemblance to Gulden's bot.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 19, 2017, 05:07:59 AM
Here's another one. This is Staccato. Original intent was to clone Fury from Robotica but I started making changes early on and came out with this. Fairly pleased with it as it's somewhat unique looking which is what I generally hope for. May change the colour scheme in the future though. It's black and white for a piano aesthetic to go with the name, but I feel that it doesn't really fit with the eyes or design in general. Specs wise it has 2 flatmotors for the weapon and drive is 2 TWMR drives for either side, and 2 astros, which makes for a surprisingly quick combo on and underweight 766.7 KG.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 20, 2017, 10:03:16 PM
*insert passive aggressive comment about nobody giving feedback here*

Here's a new bot tho. This is Ultraviolet. Sorta meant to be a combo of Bronco, T-minus and a few of my own ideas. Pretty happy with how it came out. Front armour is a combo of Ti and Steel while the rest is Alu. Flipper is powered by 1 large VDMA R/P and drive is 2 TWMR2 drives. 793.2KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kix on December 21, 2017, 12:32:17 AM
I like the piston like thing (that's my thing...)
Looks great, but isnt the flipper arm at the end a tad too short?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 21, 2017, 07:21:46 AM
isnt the flipper arm at the end a tad too short?
Was sorta designed to be that short, though in hindsight you're probably right.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on December 21, 2017, 09:38:10 AM
That looks pretty cool man, two questions
1. is it fast with that drive/ wheel setup?
2. does it get stuck on it's back or side?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 21, 2017, 09:59:12 AM
That looks pretty cool man, two questions
1. is it fast with that drive/ wheel setup?
2. does it get stuck on it's back or side?
It's not massively fast but it's certainly not slow either. A fairly good level.

Shouldn't get stuck anywhere since all of the sides of it are sloped in some way.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on December 21, 2017, 01:24:57 PM
That looks pretty cool man, two questions
1. is it fast with that drive/ wheel setup?
2. does it get stuck on it's back or side?
It's not massively fast but it's certainly not slow either. A fairly good level.

Shouldn't get stuck anywhere since all of the sides of it are sloped in some way.

I should explain I'm new so I'm just trying to steal get ideas of what does/ doesn't work
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 21, 2017, 03:23:48 PM
Here's another. It's a VS based on a prawn for whatever reason.Called it Prawn of the Dead because a pun name for a bot like this is a necessity. Just inside the CW limit at 599.7 KG. Dual NPC fast drive which is possibly a bit too fast, and dual flatmotors for the weapon. Spent ages trying to crowbar a perm in there but it wasn't happening. Looks a lot cooler and more like a prawn with the disc and its supports removed but it sorta has to have a weapon of some kind and despite my best efforts to get a HS or flipper to look halfway decent this was the best solution I could get.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on December 21, 2017, 03:37:01 PM
I like it, some more angles to see it from would be cool.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 22, 2017, 12:32:55 PM
I like it, some more angles to see it from would be cool.
Here you go!

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 23, 2017, 09:30:22 AM
Another. Been wanting to make a Razer motor lifter ever since I first found the component, and finally managed to implement it in a way that I think is cool, and can actually self right. After many failed attempts to get bots to self right using the razer motor itself, I finally threw in the towel and gave a bot a dedicated srimech. This is the result. Lifter works rather well with 160 KG of counterweights (Ideally I'd have more but weight is a limiting factor here) and it CAN self right with the srimech (Though it annoyingly glitches into the ground a fair amount of the time. Don't really see how I can prevent that though). TWMR2 drive, steel front with alu everywhere else, 799.1 KG.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Arcane on December 23, 2017, 01:55:06 PM
Looks well thought out, pretty compact and solidly put together! Aesthetically, the colour scheme works well although if I had to have a minor nitpick it would be the tiny gaps at the top between the triangle pieces, is there enough space/weight to fill with a wedge edge piece?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 23, 2017, 02:04:12 PM
Looks well thought out, pretty compact and solidly put together! Aesthetically, the colour scheme works well although if I had to have a minor nitpick it would be the tiny gaps at the top between the triangle pieces, is there enough space/weight to fill with a wedge edge piece?
The gaps annoy me too but you can't put wedge edges on the edge of triangle pieces so there's nothing I can do about it unfortunately
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on December 23, 2017, 02:54:32 PM
It's just circulating the air, we don't the electronics to melt, do we?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kix on December 23, 2017, 03:29:02 PM
Does it lift tho?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 23, 2017, 03:30:24 PM
Does it lift tho?
Yup. Lifts just fine 💪

Edit: https://gfycat.com/SecondaryImpeccableCuckoo
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Arcane on December 24, 2017, 07:48:20 AM
The gaps annoy me too but you can't put wedge edges on the edge of triangle pieces so there's nothing I can do about it unfortunately

That’s a shame, I suppose there’s not enough weight to pull some extender trickery? We’ll take DC’s suggestion and call it ventilation.

Side note; I like VS a few posts up too.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 24, 2017, 08:06:22 AM
The gaps annoy me too but you can't put wedge edges on the edge of triangle pieces so there's nothing I can do about it unfortunately

That’s a shame, I suppose there’s not enough weight to pull some extender trickery? We’ll take DC’s suggestion and call it ventilation.

Side note; I like VS a few posts up too.
Yeah the 160kg of counterweights needed so that it can actually lift stuff doesn't give me a lot of weight to play with unfortunately. I can maybe have a crack at trying to shed some weight by changing the front from steel to Ti though. Will see how it goes when I get home.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 25, 2017, 05:58:46 PM
My obsession with the Razer motor continues. This time it's a Crushtacean-style grabber/crusher. Rather happy with it. **** ton of empty space inside but I'm not really fussed about it. 1 razer motor for the claws. Would have liked 2 separate ones but it's not possible with how the razer motor works. Dual NPC fast drive as usual. The resemblance to the cookie monster is unintentional but imma roll with it. 797.6 KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on December 25, 2017, 06:03:19 PM
That's just adorable. How well can it get under things to grab them?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 25, 2017, 06:04:24 PM
That's just adorable. How well can it get under things to grab them?
Not great to be completely honest. Wedge is too steep and getting the killalot claws to ride even remotely close to the ground was a real pain. When it DOES get a grip on something though it works surprisingly well
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 28, 2017, 09:19:17 PM
Another one. This started as a fairly run of the mill 2x perm vert, but after posting it in the AHOL discord I decided to make some changes. Dropped to a single perm 132 which is still pretty decent, and decided to go with a custom single tooth disc. Super underweaponed for a HW but that's not the point of it really. 2 TWMR2 drive which are mounted in a slightly funky way to fit them inside but it worked out OK. Mix of steel, Ti, alu and polycarb armour along with storm 2 skirts around the edge. 799.7KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Asbestosstar on December 29, 2017, 12:32:42 AM
This is good
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on December 29, 2017, 03:21:32 AM
I like the use of Storm hinges, they are very under used.

That's a pretty neat way of stopping the wheels from being on the outside of the robot, I may have to experiment with this...
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 29, 2017, 03:23:12 AM
I like the use of Storm hinges, they are very under used.

That's a pretty neat way of stopping the wheels from being on the outside of the robot, I may have to experiment with this...
Wouldn't recommend it. It makes turning painfully slow. I've managed to get it so the wheels are fitted conventionally now and it's much more manoeuvrable.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on December 29, 2017, 05:30:01 AM
I like the use of Storm hinges, they are very under used.

That's a pretty neat way of stopping the wheels from being on the outside of the robot, I may have to experiment with this...
Wouldn't recommend it. It makes turning painfully slow. I've managed to get it so the wheels are fitted conventionally now and it's much more manoeuvrable.

now you mention it, I did try this once and I had the wheel so close together the robot wouldn't turn.
Plus you can always cover them with exteneders etc
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on December 29, 2017, 05:49:20 AM
This showcase is one of the best imo
well done!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 29, 2017, 05:51:47 AM
This showcase is one of the best imo
well done!
Thank you ! High praise indeed from the person who got me into IRL building  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on December 31, 2017, 02:03:22 AM
Love the way you did the extender disc on that VS.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 01, 2018, 01:35:02 AM
New bot. This is The Fourth Horseman. 594.0 KG CW with a Perm 80 vert. Originally had tracks but they AGODed like **** so I had to get rid of them in favour of wheels, but I think they still look OK. Would have liked to fit a srimech and use a perm 132 instead of an 80 for the weapon but I just didn't have the space unfortunately. Mix of Alu and Ti armour with 2 TWMR2 drive and a perm 80 for the weapon.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 01, 2018, 05:27:02 AM
Double post but I just finished an (underweight) HW version of this with a srimech and a perm 132 instead of an 80 for the weapon (plus a few other cosmetic refinements) 736.3KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 01, 2018, 05:35:59 AM
This is a really cool and original design,well done! :)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 01, 2018, 03:02:46 PM
This is a really cool and original design,well done! :)
Thanks! Went through  a bunch of different designs before I settled on this one. Fairly happy with how it turned out though.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 02, 2018, 05:10:38 AM
Another new one. The release of the new version of King Buxton, which has been one of my favourite bots for a long time, inspired me to build this. 4WD rambot with razer motor lifting forks. 4 NPC regulars (Originally had fasts but it was uncontrollable and they weighed too much anyway). Armour is all Alu apart from the poly windows on the top and bottom.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on January 02, 2018, 05:46:19 AM
Does it even lift?

Looks really really nice
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 02, 2018, 06:11:34 AM
Does it even lift?

Looks really really nice
Just about! Has 160 KG worth of counterweights to help the motor our with lifting stuff and seems to be OK at it. Originally I had longer spikes but it kept lifting itself rather than the opponent. Now I've shortened them it seems to work fine though
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 02, 2018, 07:30:12 AM
XD what a coincidence I was also building a king B ripoff Yours looks way better tho. I like the colour scheme alot and the design is a good rework of kingB's design with out it looking to similar to the real thing
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 02, 2018, 08:12:43 AM
XD what a coincidence I was also building a king B ripoff Yours looks way better tho. I like the colour scheme alot and the design is a good rework of kingB's design with out it looking to similar to the real thing
Thanks! Been liking the purple and black look a lot lately. Was trying to avoid making a direct clone of King B when I started but the more I built the more and more similar they started looking  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 03, 2018, 09:55:48 AM
Yet another new one. On a real building kick at the moment. Cranked out 3 bots in as many days. This is Pink Mist. Has two configs, an overhead saw and a hammer. Weapon motor on the saw config is a perm 80 with 3 66cm sawblades, while the hammer on the hammer config is a 60KG one.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on January 03, 2018, 10:03:48 AM
Not gonna lie, I really really really like this robot.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 03, 2018, 10:39:51 AM
OK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do tho
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 03, 2018, 10:41:11 AM
OK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do tho
Parody bots?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on January 03, 2018, 11:33:37 AM
those wheel guards are slick, does it need collision wheels if they are protected though?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 03, 2018, 11:35:11 AM
those wheel guards are slick, does it need collision wheels if they are protected though?
I went for colsons purely because of their size. They're fairly large diameter wise but also very narrow so they would stay inside the bot rather than being exposed out the sides.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on January 03, 2018, 11:42:18 AM
those wheel guards are slick, does it need collision wheels if they are protected though?
I went for colsons purely because of their size. They're fairly large diameter wise but also very narrow so they would stay inside the bot rather than being exposed out the sides.

that is a good point, I really should use them more often. Either way I forgot to mention both the setups look awesome, good job
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on January 03, 2018, 12:21:53 PM
The only thing I could suggest is to hide the counterweights of the hammer behind pink extenders using the left over weight. Other than that it's amazing
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 03, 2018, 12:25:17 PM
Not sure the 6kg I have spare is enough to do that although I could maybe try to drop some weight elsewhere.

Thanks though!  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 03, 2018, 01:19:44 PM
OK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do tho
Parody bots?
I meant in a sense that they take the designs of real life robots and make your own version of it a bit like the king B inspired bot you made. I don't know why but I call robots inspired by real life bots parody bots I don't mean it in a bad way
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 03, 2018, 01:20:56 PM
OK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do tho
Parody bots?
I meant in a sense that they take the designs of real life robots and make your own version of it a bit like the king B inspired bot you made. I don't know why but I call robots inspired by real life bots parody bots I don't mean it in a bad way
This newest one wasn't based off anything in real life. At least not intentionally.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 03, 2018, 01:29:51 PM
OK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do tho
Parody bots?
I meant in a sense that they take the designs of real life robots and make your own version of it a bit like the king B inspired bot you made. I don't know why but I call robots inspired by real life bots parody bots I don't mean it in a bad way
This newest one wasn't based off anything in real life. At least not intentionally.
Vulture?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 03, 2018, 01:34:22 PM
OK these parody bots are just amazing Nice job! my only Suggestion is that you should do something with that extra weight on the hammer config dunno what you would do tho
Parody bots?
I meant in a sense that they take the designs of real life robots and make your own version of it a bit like the king B inspired bot you made. I don't know why but I call robots inspired by real life bots parody bots I don't mean it in a bad way
This newest one wasn't based off anything in real life. At least not intentionally.
Vulture?
Eh, I sort of see it but it wasn't my intention. I'm generally not a fan of building stuff based directly off IRL stuff. My King B clone was a bit of a break from the norm for me.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 07, 2018, 08:46:37 AM
Here's another new one. Vertical bar spinner that's sorta in the style of S3 or Tauron but I tried to make it a bit different. Slow as **** drive wise due to using flatmotor drive due to space limitations but I think it looks ok.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on January 07, 2018, 10:31:08 AM
Looks really nice tho!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: dragonsteincole on January 07, 2018, 12:52:21 PM
Looks very good, drive is always going to be an issue when you're trying to fit a lot into a small space, so it'll be interesting to see if that can be solved in any future versions. But it's still a lovely looking design  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 07, 2018, 02:33:21 PM
Shoehorned TWMR drive into it instead of flats. Still slow but less so now. Also knocked up a quick splash for it.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 08, 2018, 08:03:22 PM
Another new one. No internals shot because this is probably the biggest nightmare to take apart I've ever made. Was desperately trying to make it a CW for RedAce's tourney but to no avail so it's now a HW.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on January 08, 2018, 08:11:51 PM
That looks hella cool. Can it actually flip, and how long does it take to get dismantled?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 08, 2018, 08:14:04 PM
That looks hella cool. Can it actually flip, and how long does it take to get dismantled?
Thanks! Can sort of flip but not massively strongly. As much as it pains me I may get rid of the fake pistons to reduce the weight of the flipper and give it a wider arc to hopefully get some more power at some point.

In terms of getting dismantled I'm yet to truly find out. The front is titanium so it should be SOMEWHAT resilient but the rest is all alu so I imagine it will get ****ed up pretty quickly.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Reier on January 09, 2018, 01:21:30 AM
great shape.
would wheelguards be a good idea? I mean i know it wont really fight but if it was real those would get whacked off p quick
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 09, 2018, 02:53:43 AM
Interesting design although it looks easy to destroy so maybe add some stronger Armour at the front
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 09, 2018, 07:13:09 AM
great shape.
would wheelguards be a good idea? I mean i know it wont really fight but if it was real those would get whacked off p quick
Hmm I kept the wheels exposed because I personally like how it looks but I'll maybe think about at least making a version with guards just in case.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kix on January 09, 2018, 07:22:11 AM
I'm getting some Wild thing vibes
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 09, 2018, 04:44:52 PM
Beefed up lightrider a ton with Ti panels on top of the already Ti extender construction so it should be tanky as hell now. Also ditched the fake pistons :'( in order to get some more power out of the flipper.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 10, 2018, 02:52:25 AM
This version looks much sleeker than before good job :claping
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 10, 2018, 07:15:28 AM
This version looks much sleeker than before good job :claping
Thanks! Also managed to upgrade to medium VDMAs since I took posted that so it's more powerful now too.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badnik96 on January 10, 2018, 12:56:03 PM
Cool bot. I like.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 12, 2018, 08:36:29 PM
Tried to rework Lightrider into a CW as an entry for RedAce's tournament but it didn't work out so I decided to make a new bot. This is Zodiac. Rear hinged CW flipper. Fairly happy with how it panned out in the end.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 13, 2018, 03:49:44 PM
In addition to the previous bot I've also made some changes to The Fourth Horseman (that skeleton style bot from a while back). Big steel wedge on the front now. Really happy with the looks of this one now and it could hopefully be decently effective in combat too. Looking forward to being able to put it in a tournament to see what it can do.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on January 13, 2018, 03:51:00 PM
way cooler than before
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 14, 2018, 12:41:36 PM
way cooler than before
Thanks! Should hopefully be a fair bit more effective than before too!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Jaydee99 on January 14, 2018, 02:08:25 PM
I like it a lot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 14, 2018, 10:14:42 PM
Another new one. Actually kind of happy with this one for whatever reason. CW flipper with a kinda unique look to it (I think at least). Can actually self right surprisingly. Will likely be my entry to Wen's CW tourney provided the weight class doesn't get changed.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Pwnator on January 14, 2018, 10:22:19 PM
alright how did you do those spades at the sides
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badnik96 on January 14, 2018, 10:23:32 PM
I'm curious as to how you did the side pontoons as well.

Looks really cool.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 14, 2018, 10:28:26 PM
alright how did you do those spades at the sides
The triangular front bits?

Like this:
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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Pwnator on January 14, 2018, 10:54:54 PM
That's a sweet setup. Nice bot overall.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 15, 2018, 09:33:57 AM
I'm curious as to how you did the side pontoons as well.

Looks really cool.
That's a sweet setup. Nice bot overall.
Thank you for the feedback!  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 15, 2018, 01:23:55 PM
Did a version of it with a longer flipper powered by 2 small VDMA bursts as someone commented that the previous version might have trouble flipping stuff. Had to drop to regular VDMAs from fasts (which is probably for the best TBH, it was a little too fast for its own good before) and it looks a bit less cool IMO, but it should be more effective and they're the same bot at heart so I could always enter then as 2 configs as a swiss army bot or something.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 17, 2018, 07:51:58 AM
Here's a thing. Mix of Steel and Ti armour, Storm burst for the axe, NPC fast drive.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: G.K. on January 17, 2018, 08:49:17 AM
heh, cute
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 17, 2018, 10:14:09 AM
This bot is to pure! I love it!this bot makes me think we should make a tournament where its only the most adorable bots
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: doot on January 17, 2018, 11:06:44 AM
If I had the ability to rep people, just know that I'd uprep ya for being one of the most underrated IRL builders in my honest opinion. Catharsis and that croco-bot-thingy look fantastic. :D
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 17, 2018, 11:27:08 AM
If I had the ability to rep people, just know that I'd uprep ya for being one of the most underrated IRL builders in my honest opinion. Catharsis and that croco-bot-thingy look fantastic. :D
This bot is to pure! I love it!this bot makes me think we should make a tournament where its only the most adorable bots
heh, cute
:heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Arcane on January 17, 2018, 12:53:35 PM
Cartharsis is really well built, as others have said I think the pointed pontoons are really cleverly made!

The axebot has a nice design to it, I like the eyes lol
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 18, 2018, 03:57:44 PM
New bot. First proper skin basically ever. Always wanted to do a bot with the martini racing scheme so here one is. Super underpowered as a bot but I don't really care because I'm really happy with how it came out looks wise.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 18, 2018, 04:42:08 PM
Double post but IDC because it was buried anyway :V

Made a vert config of Speed Demon with dual perm 80s for the discs. Also upgraded both configs to 4 NPC fasts from regular so now it actually lives up to the name.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on January 18, 2018, 04:43:22 PM
Double post but IDC because it was buried anyway :V

Made a vert config of Speed Demon with dual perm 80s for the discs. Also upgraded both configs to 4 NPC fasts from regular so now it actually lives up to the name.

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This looks a lot better than the bar.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 18, 2018, 04:45:45 PM
Double post but IDC because it was buried anyway :V

Made a vert config of Speed Demon with dual perm 80s for the discs. Also upgraded both configs to 4 NPC fasts from regular so now it actually lives up to the name.

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This looks a lot better than the bar.
I agree. It works a lot better too.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on January 18, 2018, 04:45:53 PM
Not gonna lie but the horizontal bar looks so boring. The vertical flywheel is the place to be, I love it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badnik96 on January 18, 2018, 05:00:29 PM
agree with philippa, definitely prefer the vertical setup

that being said, looks great
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 18, 2018, 05:32:08 PM
Not gonna lie but the horizontal bar looks so boring. The vertical flywheel is the place to be, I love it.

agree with philippa, definitely prefer the vertical setup

that being said, looks great
Definitely agree with both of you. Much happier with the vert, though originally I didn't think I had space to make a vert, as a VS or a lifter was the original plan for the weapon.

It also happens to be an absolute beast in VS mode too which also helps :D

Thanks for the feedback though you guys  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on January 18, 2018, 08:19:48 PM
That racing car color scheme  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 18, 2018, 11:42:59 PM
That racing car color scheme  :heart_smiley:
Been wanting to make a bot with the martini racing scheme for a hell of a long time...
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Pwnator on January 18, 2018, 11:57:15 PM
Now we need another one in Gulf livery.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 19, 2018, 12:00:19 AM
Now we need another one in Gulf livery.
I've done other bots in a sort of pseudo-gulf livery before but now you mention it I may have to go back and have a crack at a proper gulf livery

Maybe i'll follow that up with a JPS or Rothmans livery to complete the holy trinity  ;)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on January 19, 2018, 10:36:38 AM
VS > Bar, both look awesome like the rest of your creations. Your showcase is a great source of inspiration for newbies like me!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 19, 2018, 12:30:29 PM
VS > Bar, both look awesome like the rest of your creations. Your showcase is a great source of inspiration for newbies like me!
Thanks! The HS has been ditched now as like just about everyone else I much prefer the VS version.

Hearing that I'm inspiring newcomers is awesome. Never would have thought it possible when I was starting out  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 21, 2018, 09:32:56 PM
Made an update to Speed Demon. Swapped the doubled up colson wheels for rubber wheels which are basically the same width and slightly larger diameter wise. This allows the bot to run upside down now, and also freed up a bunch of weight, which allowed me to give it bigger discs with a much more potent tooth setup, as well as increasing the chassis armour, which is now Ti5. Very happy with how it both looks and performs now.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 23, 2018, 08:44:07 PM
New thing. Flipper/Axe combo. Fairly happy with how it came out design wise although it's a bit bland in terms of colours and stuff. Somehow within the HW limit despite taking like 3 full minutes to load into the game. 4WD TWMR Drives, Med VDMA for the axe, 2 Vsmall VDMA for the flipper.

Pics:

Exterior:

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Interior:

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on January 23, 2018, 10:12:10 PM
Bloody like that chassis shape! Semblances of Dominator 2, almost...
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 24, 2018, 01:42:22 AM
Bloody like that chassis shape! Semblances of Dominator 2, almost...
Thanks! Was trying to go for something interesting in terms of chassis design so I'm glad I've at least sort of pulled it off.

Thanks for the feedback!  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 24, 2018, 03:02:26 AM
This is one sweet looking bot. I instantly thought of iron awe 2 which makes me think its going to branch off into multiple versions of pyramid flipper XD but seriously this is one of my Favourite bots you've made in this showcase
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on January 24, 2018, 06:22:45 AM
I love this!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 24, 2018, 04:30:22 PM
This is one sweet looking bot. I instantly thought of iron awe 2 which makes me think its going to branch off into multiple versions of pyramid flipper XD but seriously this is one of my Favourite bots you've made in this showcase
I love this!

Thanks both of you!

The premise of a flipper/axe was sorta based off the old iron awes but I did my best to try to make it unique looking. Think it came out okay.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 25, 2018, 06:50:01 PM
Here's a thing. CW angled spinner. TWM drive with a 4mag crammed in there for the spinner. Front construction is all steel too so if it gets deweaponed it should at least be somewhat tanky.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on January 25, 2018, 07:08:01 PM
That weapon setup looks cool, Other than that it looks cute.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on January 25, 2018, 07:57:47 PM
oh yeah dude i dig the hell out of that
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 25, 2018, 08:02:43 PM
oh yeah dude i dig the hell out of that
That weapon setup looks cool, Other than that it looks cute.
TY guys  :heart_smiley:

Added some wheelguards since I posted it at the recommendation of Badnik. Pretty happy with how they came out

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on January 26, 2018, 06:20:56 AM
I have no idea how you crammed all of that into a CW and it looks cool as sh*t
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on January 26, 2018, 08:13:26 AM
smol robot
I kinda prefer the weapon of the first version but overall this is hot.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 26, 2018, 11:04:33 AM
smol robot
I kinda prefer the weapon of the first version but overall this is hot.
I agree the old weapon setup looks better. Will probably revert to it. I was trying to get a bit more damage and reach with the cutting teeth but it didn't have much of an effect, plus they have less HP and look worse.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 29, 2018, 03:39:11 PM
New one. This is Azimuth, a 4 bar flipper with a slightly interesting burst setup that allows it to use bigger, more powerful bursts than Raiden, while being about half the height, and still fully IRL. A lil bit of annoying asymmetry on the front as a result (I originally had a drum covering the burst hinge, and another on the other side for symmetry, but they prevented it flipping properly despite looking pretty damn cool) but other than that I'm really pleased with it. 2 wide medium bursts for the flipper and dual TWMR2 drives for drive. 780.9kg all together with a mix of steel, ti and aluminium armour.

Pics:

Exterior:
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Interior:
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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on January 29, 2018, 03:45:43 PM
dude that is hella sweet :claping
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 29, 2018, 05:00:55 PM
dude that is hella sweet :claping
Thanks!  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on January 30, 2018, 02:51:20 AM
I love this thing :) the battery might be able to be down graded 
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Mouldy on January 30, 2018, 04:15:14 AM
Love it. Looks like an upgraded mAlice. Would like to see it flip.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 30, 2018, 06:23:11 AM
I love this thing :) the battery might be able to be down graded 
If anything the battery needs to be upgraded. It cuts it fairly close ATM

Love it. Looks like an upgraded mAlice. Would like to see it flip.
There's a pic of it flipping in the post. Unless you mean a video/gif in which case I'll get recording  :bigsmile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Mouldy on January 30, 2018, 06:28:43 AM
Would like to see a video/gif of it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 30, 2018, 06:49:59 AM
Would like to see a video/gif of it.
Here you go!

https://www.youtube.com/watch?v=Ea8Ff7m9Zmk

Smartzone placement is a bit sub optimal here so it's not as consistent as it could be but it's pretty good most of the time. The first recording I did had some OOTAs but it dropped frames like crazy.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Mouldy on January 30, 2018, 06:56:01 AM
Tasty.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on January 30, 2018, 09:40:26 AM
Would like to see a video/gif of it.
Here you go!

Smartzone placement is a bit sub optimal here so it's not as consistent as it could be but it's pretty good most of the time. The first recording I did had some OOTAs but it dropped frames like crazy.

that has got some powaah! I love this bot  :bigsmile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on January 31, 2018, 07:13:47 PM
Got a weird ass bot idea in my head today so I had a crack at building it. Hammer/Clamp hybrid. Short VDMA for the axe, mag snapper for the clamp. Dual NPC fast drive. 795 kg.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on February 01, 2018, 02:47:47 AM
That thing looks Amazing!!!I can sum this bot up as Grab-o-saw if it was effective
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on February 01, 2018, 04:21:15 AM
Ooo I like
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on February 01, 2018, 06:29:53 AM
Trap them with the grabber and smack them with the hammer I like it
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 01, 2018, 03:47:19 PM
Decided it was high time for a new version of my favourite bot I've ever made. Here's the first ground-up rebuild of Sabre since I first built it. Similar in many ways but much sleeker and less messy in appearance and with a few extra visual touches which I'm pretty damn happy with. Bit scant on battery life with 2 battlepacks and 5 ants as it was all that would fit. Same motor config as the original with dual NPC fast drive and a storm burst for the flipper (which is now a bit longer and should have more leverage to throw bots out, especially with the assistance of the fins on top which serve a dual role of holding bots steady on such a narrow bot so it can get a flip in, and also looking cool)

Armour is largely steel with a lil bit of alu thrown in here and there to save on weight. Pretty happy with it all in all. Will probably knock up a splash for it at some point but here are the pics for now. 777.5 KG BTW.

Pics:

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on February 01, 2018, 04:07:12 PM
 :heart_smiley: maybe you can fit a black bat, in the place of that ant behind the flipper
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on February 01, 2018, 04:28:45 PM
A new version of Sabre always get my approval, such an underrated robot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 02, 2018, 12:19:58 AM
:heart_smiley: maybe you can fit a black bat, in the place of that ant behind the flipper
Can't unfortunately. Lengthways it either clips inside the burst or pokes out the front of the flipper, and widthways it won't fit at all

A new version of Sabre always get my approval, such an underrated robot
Thanks  :heart_smiley: It's definitely my own personal favourite bot that I've made.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on February 02, 2018, 06:14:43 AM
Thanks  :heart_smiley: It's definitely my own personal favourite bot that I've made.

Just thought about this, but what would it look/ drive like with T-Minus wheels? That's the only thing I can think of to get it closer to the weight limit
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 02, 2018, 06:36:01 AM
Thanks  :heart_smiley: It's definitely my own personal favourite bot that I've made.

Just thought about this, but what would it look/ drive like with T-Minus wheels? That's the only thing I can think of to get it closer to the weight limit
I'm not really a fan of how T-Minus wheels look plus they're too small. It weighs 796.7kg anyway now because I needed up some areas of armour and also made a few cosmetic improvements
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 03, 2018, 03:10:06 AM
Threw together a quick splash for Sabre III. Also includes an internals shot for those who are interested.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on February 03, 2018, 04:21:41 AM
There's only one thing I'd change about it and that's having the triangles on the top angled to the side a bit using some leftover weight
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 03, 2018, 08:00:46 AM
There's only one thing I'd change about it and that's having the triangles on the top angled to the side a bit using some leftover weight
Done!

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It's rather subtle but I'm sort of limited because I have components attached to the fins so I can't have them at too steep an angle.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on February 03, 2018, 08:07:31 AM
even more! :P
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on February 05, 2018, 06:34:14 AM
 :heart_smiley: :heart_smiley: :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 09, 2018, 07:52:13 AM
New one. MW for Wen's tourney. Wheels annoy me a bit but other than that I'm happy with it. 398.9KG so right on the weight limit. Alu everything with the exception of the front white triangles which are Ti. Probably doesn't stand a chance but I think it looks fairly cool for an MW so I'm relatively happy with it. Flipper is powered by a storm burst and drive is 2 TWMRs

Pics:

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on February 09, 2018, 10:29:54 AM
sleek
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on February 09, 2018, 11:42:48 AM
That does look pretty swanky
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on February 09, 2018, 11:47:28 AM
That is sex.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 09, 2018, 01:25:35 PM
sleek
That does look pretty swanky
That is sex.
:heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on February 09, 2018, 03:05:03 PM
That is impressive to get all that an a MW, as always a wonderful build from you 
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 09, 2018, 07:20:30 PM
That is impressive to get all that an a MW, as always a wonderful build from you
It was an absolute pain to get it in the MW limit. There was a bunch of stuff I wanted to add to it but couldn't due to weight.

Thanks for the feedback!  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 10, 2018, 09:08:03 PM
Another new one. HW this time. Wanted to do a sorta rounded flipper and came up with this. Mix of Steel, Titanium and Aluminium armour, dual medium VDMA bursts for the flipper so it's pretty damn powerful. Dual NPC fasts which give it decent speed too. Pretty pleased with it all in all.

Pics:

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on February 11, 2018, 02:00:48 AM
Good god that looks sex
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on February 11, 2018, 05:59:02 AM
Getting some M2 vibes off of that. Nice one.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on February 11, 2018, 06:04:28 AM
You are an attractive man.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 11, 2018, 11:45:59 AM
You are an attractive man.
The only time I'll ever hear anyone say that eyy  :dance:

Getting some M2 vibes off of that. Nice one.
Good god that looks sex

TY all though  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 11, 2018, 06:18:54 PM
Ruffles suggested doing a front hinge version too so here is one. Didn't have room for proper front hinge bursts so the hinges of the VDMA are somewhat annoyingly exposed but other than that I'm pretty happy with it.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on February 13, 2018, 02:38:16 PM
these are some goddam awesome bots man
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 17, 2018, 01:33:11 PM
Here's a razer motor front hinge lifty thing because I wanted to do a bot with a similar weapon style to S3 Firestorm. Can actually lift stuff surprisingly but can't self right. I'll be doing a version with a slow mag instead of the razer motor at some point too but here's the current razer motor version. 775.7KG so a fair bit of weight to play with. Mix of Steel, Alu and polycarb armour and has dual TWMR2 drive.

Pics:
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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on February 17, 2018, 02:14:32 PM
Reminds me of a mix between your Angstrom and RedAce's Snowstorm...I really dig it! :mrgreen:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Jammy Dodger on February 17, 2018, 02:16:28 PM
thats insanely cool!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on February 17, 2018, 02:18:55 PM
Not a fan personally. Kinda just looks like a more disappointing version of angstorm. I think maybe just give it more shape, instead of just a box, with a wedge and an arm. Tho it's neat that you got the slot for the arm itself.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 17, 2018, 02:22:58 PM
Not a fan personally. Kinda just looks like a more disappointing version of angstorm. I think maybe just give it more shape, instead of just a box, with a wedge and an arm. Tho it's neat that you got the slot for the arm itself.
Prolly the angle I took the screenshot from but I can't really say I agree with it looking even remotely like Angstrom

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on February 17, 2018, 02:26:19 PM
Not a fan personally. Kinda just looks like a more disappointing version of angstorm. I think maybe just give it more shape, instead of just a box, with a wedge and an arm. Tho it's neat that you got the slot for the arm itself.
Prolly the angle I took the screenshot from but I can't really say I agree with it looking even remotely like Angstrom

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much better angle. Now it looks like it's own bot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: jdg37 on February 18, 2018, 10:32:05 PM
Looks great. Like Hop said, that side angle really helped show it ad more unique. I like the arm setup, but would kinda want more color.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on February 21, 2018, 04:36:42 PM
Such a shame it can't self right, apart from that it's one topnotch robot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 21, 2018, 04:39:20 PM
Such a shame it can't self right, apart from that it's one topnotch robot
The mag version can and is basically better in every way (also has more armour) apart from being less cool
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 23, 2018, 03:11:24 PM
Starting on my Robogames 2 bots. Got my CW and HW done so far. CW is basically a mini version of Speed Demon. 2WD instead of 4 with TWMR2 drive, and a single perm 132 for the disc instead of dual perm 80s. Actually probably works better than the HW version because it doesn't seem to flip itself over whenever it runs into anything.

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For the HW I took the concept of Sabre and tried to actually make it into a somewhat competitive design. Much wider and with internal wheels instead of exposed ones, along with having a flipper powered by 2 storm bursts instead of 1. Frontal armour is steel while the rest is aluminium.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 23, 2018, 06:27:24 PM
Double post but here's another for RG2. This time a MW. Wanted to do a tri pronged bar HS initially but couldn't get it to work so I made it a tri pronged bar VS. Fairly happy with it other than that though. Perm 80 for the weapon so not the most potent. Slimbodies for drive so  not the quickest either. 397.something KG and plastic 5 chassis armour.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 24, 2018, 05:53:34 PM
Boy these last few bots have gone down a treat  :dance:...

Here's another one since thew reception has been so good on the last few. Superheavyweight for Robogames 2. Dual beta burst flipper. Drive is 2 TWMR2s and 2 regular TWMRs so speed is okay but not stellar. Battery life is likely to not be great as it only has 4 battlepacks and 2 ants in there. Armour is largely steel with some areas of titanium and a polycarb panel on the back purely because it looks cool. One issue is that I forgot to give it chassis armour so I'll have to fix that via BFE before I enter it otherwise it will die hella quick even though it has a bottom panel because RA2 is weird like that.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on February 24, 2018, 06:08:52 PM
Dayum that looks cool, I can't wait to see it in action
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on February 24, 2018, 06:22:48 PM
dude i love those two VS
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on February 25, 2018, 04:45:41 AM
Clean AF execution on that flipper, dude! Lovely!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 25, 2018, 09:58:14 AM
Dayum that looks cool, I can't wait to see it in action
dude i love those two VS
Clean AF execution on that flipper, dude! Lovely!
Thanks so much everyone  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on February 25, 2018, 12:45:15 PM
All of these are fantastic! I especially love the two flippers
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on February 25, 2018, 02:59:55 PM
looks really solid. I think using triangle plates would have made some nice holes for the wheels but that eats up more weight I guess
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 25, 2018, 05:00:56 PM
looks really solid. I think using triangle plates would have made some nice holes for the wheels but that eats up more weight I guess

Not really sure what you mean TBH.

Made a lil update by adding some steel angle pieces to the edge of the flipper which I think makes it look a bit cooler. Still need to give it some chassis armour but I'm pretty much happy with how it looks now.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on February 25, 2018, 05:38:37 PM
That is real neat, good job. Can it actually get under anything that doesn't have a huge ground clearance in practice though?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on February 25, 2018, 06:18:34 PM
That is real neat, good job. Can it actually get under anything that doesn't have a huge ground clearance in practice though?
It's surprisingly not completely atrocious. By no means a great wedge but not as bad as you'd think.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 01, 2018, 07:25:17 PM
Here's a CW for Pokebro's thing. 600kgs exactly with a 4mag for the spinner and dual TWMR2 drive. Panel gap is rather annoying but unfixable due to weight constraints.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on March 01, 2018, 07:30:57 PM
Looks cooly, but IIRC Pokebro ban's spinners from entering. Other than that it looks nice
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 01, 2018, 07:31:49 PM
Looks cooly, but IIRC Pokebro ban's spinners from entering. Other than that it looks nice
I'm so ****ing dumb
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on March 01, 2018, 07:36:54 PM
Looks cooly, but IIRC Pokebro ban's spinners from entering. Other than that it looks nice
I'm so ****ing dumb
I can really relate to you tbh
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on March 02, 2018, 02:49:14 AM
Looks cooly, but IIRC Pokebro ban's spinners from entering. Other than that it looks nice
I'm so ****ing dumb
Its ok dude we make mistakes every know and again :) you probably could change the spinner out for a flipper in the style of grim reaper. I do really like the weapon on it tho
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 02, 2018, 06:09:16 AM
hopefully there will be another tournament to enter this in as its beautiful, reminds me of Expulsion
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 05, 2018, 05:05:57 PM
Here's a boring ass LW for RG2. Still can't build for sh** below MW.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on March 05, 2018, 05:10:13 PM
this is neither curly nor wurly
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 05, 2018, 05:26:53 PM
this is neither curly nor wurly
What about if I put this on the bottom  :really_makes_you_think:

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 06, 2018, 06:16:04 AM
this is neither curly nor wurly
What about if I put this on the bottom  :really_makes_you_think:

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 :beer:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 06, 2018, 05:38:43 PM
Aaaand here's my BW. Flatmotor for the drum, astros for drive. Pretty happy with how it's panned out actually.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: evil toaster on March 06, 2018, 06:25:27 PM
I like it. It’s pretty cool
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 07, 2018, 06:18:06 AM
you can make lighter weight robots, this is great man
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 07, 2018, 07:59:30 AM
you can make lighter weight robots, this is great man
I consider this one an exception to the rule  ;)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on March 07, 2018, 12:03:00 PM
It's nice indeed. Throws my bw out of the window
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 07, 2018, 02:00:01 PM
And finally my AW. Was gonna do an overhead spinner but I figured everyone and their dad would be doing those so I went for a flipper. Very small VDMA burst with copal drive and Pl3 armour. 123.6KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 07, 2018, 02:09:40 PM
I always appreciate people trying something different, my only worry is that it can't stand up to the punishment of the aforementioned bar spinners
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 07, 2018, 02:33:47 PM
I always appreciate people trying something different, my only worry is that it can't stand up to the punishment of the aforementioned bar spinners
Oh it definitely can't, but I'm not really fussed about how my AW does.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on March 07, 2018, 02:40:01 PM
 :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 07, 2018, 04:08:09 PM
And here's the whole gang together:

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I think only my HW, CW and BW actually have a chance but pretty happy with my lineup all in all. No discernible theme whatsoever between the bots but I'm not too bothered
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 07, 2018, 04:35:38 PM
These are all absolutely beautiful especially the HW it's a work of art  :heart_smiley:  best of luck in the competition I'll definitely be rooting for these 
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FaceBagman on March 07, 2018, 04:49:20 PM
Favorites are the SHW and the 3-pronged spinner, for sure. :)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 08, 2018, 01:55:02 AM
These are all absolutely beautiful especially the HW it's a work of art  :heart_smiley:  best of luck in the competition I'll definitely be rooting for these
Favorites are the SHW and the 3-pronged spinner, for sure. :)
Thanks guys  :heart_smiley:. Hopefully I can at least put in some entertaining performances no matter how the fights actually go.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 13, 2018, 07:01:23 PM
Beginning to recover from my post-RG2 building burnout. Here's an underweight HW vert. Frontal armour is double layered steel so it should be an absolute tank. The rest is a mix of Ti and Alu. NPC fasts for drive and a perm 132 for the weapon. Fairly happy with how it came out other than the wheel clipping.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on March 13, 2018, 07:04:02 PM
Sexy. Bump the Alu to Ti maybe
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 13, 2018, 08:38:36 PM
Sexy. Bump the Alu to Ti maybe
Used the extra weight to fit a srimech instead
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 14, 2018, 07:12:44 AM
The name is misleading there is no plexy on this robot! JK it looks really sweet man I especially like the customer bar
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 14, 2018, 11:47:29 AM
The name is misleading there is no plexy on this robot! JK it looks really sweet man I especially like the customer bar
Maybe I'll add some if we ever get tinted polycarb panels  ;)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 14, 2018, 12:13:14 PM
The name is misleading there is no plexy on this robot! JK it looks really sweet man I especially like the customer bar
Maybe I'll add some if we ever get tinted polycarb panels  ;)

That's weird I was thinking about that too, get out of my head!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 14, 2018, 03:48:35 PM
Here's the updated version anyway. Srimech is powered by a slow mag and could also act as a backup lifter if I added a smartzone for it. Also gave in to the meta on the weapon by switching to typhoon teeth which are lighter, more damaging and, IMO, better looking than the previous setup I had. All this brings it a lot closer to the weight limit as it now weighs 798.2KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on March 14, 2018, 03:49:15 PM
I really like the disc and the overall layout of the bot. Good work.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on March 14, 2018, 03:51:24 PM
Yeah, the second version looks a lot nicer. I dig it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 14, 2018, 08:08:19 PM
I really like the disc and the overall layout of the bot. Good work.

Yeah, the second version looks a lot nicer. I dig it.
:heart_smiley: :heart_smiley: :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 17, 2018, 07:37:58 PM
New version of The Apiarist after the performance of Version II in OW2. Main changes here are much faster drive (TWMR2s instead of regular TWMSs) and stronger frontal armour. Had to switch away from the yellow disc with 4 typhoon teeth to a microvore disc to get the weight to do it unfortunately, but I don't think it looks too too bad and the faster drive and better armour should help a lot in combat.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 17, 2018, 07:43:42 PM
Looks really cool! The wings and weapon supports are especially nice. Is selfrighting still a bit shaky?  Also, aren't Mecha/Microvore spinners banned in OW?
That's true hadn't considered that. Guess I could go to a setup with 2 typhoon teeth instead of 4, or try to find a way to save a bit of weight for the next OW.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 17, 2018, 09:32:20 PM
Well after much tinkering I think I found a setup that is OW legal and in weight. Turns out a disc with 4 typhoon teeth AGODs on this version anyway so even though I was able to find weight for it at 1 point during my tinkering it didn't work anyway. New setup with a 259 disc here seems to work though, though it's a bit ugly unfortunately.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Virus Bomb on March 17, 2018, 10:57:50 PM
replace the extenders that make up the middle of the wings with poly sheets?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 18, 2018, 04:42:12 AM
replace the extenders that make up the middle of the wings with poly sheets?
I'm fairly sure even the narrowest poly panels are too wide to fit in the middle of the wings unfortunately.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 18, 2018, 11:28:55 AM
Made some iterative improvements to Speed Demon to try to make it more effective. Dropped it to 4WD NPC regulars from fasts as the fasts caused it to flip over every time it rammed an opponent. The reduction in weight also allowed me to add some armour over the weapon motors. I also made the discs slightly smaller so that the teeth are more exposed and get a greater bite which should help it fight HSes which is a big weakness of the old one. Also gave it a much improved wedge too.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on March 18, 2018, 11:33:29 AM
Them sheets look pretty out of place, but looks good otherwise
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on March 18, 2018, 12:05:33 PM
Them sheets look pretty out of place, but looks good otherwise
Pretty much this, yeah. The sheets looks really 2.1 era tryhard.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 18, 2018, 12:06:15 PM
Them sheets look pretty out of place, but looks good otherwise
Pretty much this, yeah. The sheets looks really 2.1 era tryhard.
I've pretty much only done them because I've seen others do much, much worse and get away with it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 18, 2018, 08:56:57 PM
Fixed it

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: The Answer on March 18, 2018, 09:40:15 PM
You could widen the gap between the front spikes and put the sheets in the middle if you really want to keep the sheets. I don't think that kind of setup would look bad personally.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 18, 2018, 09:41:49 PM
You could widen the gap between the front spikes and put the sheets in the middle if you really want to keep the sheets. I don't think that kind of setup would look bad personally.
Nah I'm happy with the setup as it is now. This is actually even wedgier than the skirt setup and looks a lot better.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on March 18, 2018, 10:53:55 PM
Purely aesthetically, I think it would look best without sheets or spikes. But then it would be sh** in battle so it's a tradeoff. I love the martini paintjob too, great work!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 18, 2018, 10:55:17 PM
Purely aesthetically, I think it would look best without sheets or spikes. But then it would be sh** in battle so it's a tradeoff. I love the martini paintjob too, great work!
Totally agree but yeah it absolutely sucked without them unfortunately. Props for recognising the paint scheme too! :thumbup
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 19, 2018, 07:07:48 AM
the weapon supports look awesome too, were they changed form the original?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 19, 2018, 07:42:38 AM
the weapon supports look awesome too, were they changed form the original?
Yeah they've got some armour over them now to try to protect the weapon motors. Originally they were just barebones extenders
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 19, 2018, 09:07:22 PM
After all that I decided Speed Demon still wasn't good enough against HSes and had a bunch of other flaws too so I went back to the drawing board. This one should be all around a lot more effective. Trades 4WD for 2 but should still be fairly nippy, switches to a single perm 132 from dual perm 80s, the main benefit of which is extra torque for gutripping as the perm 80s were weedy as hell, and it also allowed me to move the motor back and out of harms way. I also added a big tanky steel wedge and a srimech to it as I wasn't satisfied with how much effectiveness it lost when inverted. I'm still not 100% sure on the visuals front though. Part of me likes how much more aggressive it looks, while another part of me misses the simplicity of the old one. Pics below:

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 20, 2018, 07:11:06 AM
I agree not sure if I prefer it now or not, either way it's still beautifully put together as always
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 21, 2018, 11:26:19 AM
Here's a new one. HW single tooth disc with 4 slimbody drive (only motors that would fit). Perm 132 for the weapon. Front pontoon wedges are all steel while most of the other plates are alu. Disc is ALMOST 100% perfectly balanced but I couldn't get it quite as good as I did on the previous STD I made which really was 100% perfect. I suspect due to the smaller diameter of the disc. Still not noticable over the natural shakiness of bots in RA2 and I 'm actually happy with how the bot came out which is more than can be said for most of the stuff I've built lately.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 21, 2018, 01:07:11 PM
that looks awesome, but it is shame counterweights only come in black
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 21, 2018, 03:09:17 PM
that looks awesome, but it is shame counterweights only come in black
Yeah it sure would be nice if they came in different colours *hint hint*
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 22, 2018, 02:08:25 PM
Here's an underweight HW. 755.something kg. Largely steel construction. Dual NPC fasts for drive and a storm burst for the flipper

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 23, 2018, 07:09:46 AM
looks a bit like Sabre on steroids to me but I like Sabre so I like this too
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 23, 2018, 07:43:38 AM
Here's another. Wanted to build a proper non-overhead HS because I've never done one, but simultaneously wanted to ovid building a tombclone like the plague. This is the result. Dual TWMR2 drive and a Perm 132 with 2 large typhoon teeth for the weapon. Ended up coming out more tombclone-y than I'd hoped but I still think it's decently unique.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on March 23, 2018, 07:55:42 AM
 :thumbup Looks unique to me, never seen a shape like that before
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 24, 2018, 03:07:57 AM
that looks awesome, kinda looks more like an undercutter from that angle but definitely wouldn't call it a tombclone
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: The Answer on March 24, 2018, 07:28:06 AM
Reminds me of Diskontent.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 24, 2018, 10:20:46 AM
After being stuck in a rut building sh** for the past couple of days I think I've finally build something I'm happy with. This is chupacabra. HW (799.1 KG) lifter/flipper. Flipper is powered by a storm burst and drive is 2 TWMR2s. Armour is almost entirely steel with the exception of an Alu bottom panel. Tail is on an axle too so it can sorta act as a really sh**ty thwack too.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on March 24, 2018, 11:04:44 AM
Reminds me of something from Series 3 or 4 of RW. I dig it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 24, 2018, 11:48:49 AM
It looks really cool, I especially like how it looks really natural and animal esq.

Reminds me of something from Series 3 or 4 of RW. I dig it.

Ty both of you  :heart_smiley: My building style does tend to gravitate to the original series of RW because I just feel the bots back then looked cooler, plus it's what I grew up watching  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 25, 2018, 07:52:10 PM
Here's a thing. 4WD drumbot with a super narrow drum powered by a perm 80. 4 wheel drive TWMRs which I arranged in a kinda funky way to get fit, but it worked out okay looks wise I think. Very small VDMA on the srimech which seems to do a decent job of righting the thing too.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on March 25, 2018, 08:00:10 PM
Noice, your building style is so retro  :dance:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on March 25, 2018, 08:00:46 PM
Love it, very compact. What weightclass?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 25, 2018, 08:02:12 PM
Love it, very compact. What weightclass?
Underweight HW. 753 KG  :gunz:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on March 25, 2018, 09:12:17 PM
Love it, very compact. What weightclass?
Underweight HW. 753 KG  :gunz:

THAT'S HW!?!?  :eek:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 26, 2018, 05:45:18 AM
Love it, very compact. What weightclass?
Underweight HW. 753 KG  :gunz:

THAT'S HW!?!?  :eek:
4WD and steel plates will do that unfortunately. Could probably get it down to CW with a lot of effort but I'd have to sacrifice looks which I'm not willing to do
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on March 26, 2018, 06:21:41 AM
I really like the flip bot, not sure about the drum bot it's beautifully put together but looks kinda off
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on March 26, 2018, 06:56:36 AM
Love it, very compact. What weightclass?
Underweight HW. 753 KG  :gunz:
(https://thumbs.gfycat.com/DigitalJitteryFlatcoatretriever-size_restricted.gif)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 26, 2018, 07:02:13 AM
Love it, very compact. What weightclass?
Underweight HW. 753 KG  :gunz:
(https://thumbs.gfycat.com/DigitalJitteryFlatcoatretriever-size_restricted.gif)
It's got a perm 132 now
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on March 26, 2018, 07:22:17 AM
Maybe make everything aluminium and try to get it down to CW? The bot is cool but would look out of place anywhere above MW IMO.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on March 26, 2018, 07:32:29 AM
Maybe make everything aluminium and try to get it down to CW? The bot is cool but would look out of place anywhere above MW IMO.

Personally I think its the wheels that give that effect
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on March 31, 2018, 10:15:34 AM
I did another thing. 6WD front hinge flipper thing with a steel wedge. Drive is 6 slimbodies which isn't amazing but seems nippy enough and the flipper is powered by a single storm burst. Seems fairly effective so far, bit underweight though at 753 KG.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Scrap Daddy on April 01, 2018, 05:45:41 PM
Hell yeah. I love it for some reason.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 01, 2018, 07:41:59 PM
Hell yeah. I love it for some reason.
You're the only one  :dance:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 02, 2018, 12:49:31 PM
Oh also I upgraded it to 6WD TWMR drives instead of 6WD slimbodies to use up the spare weight. Much faster now.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 03, 2018, 11:02:23 PM
Here's a thingy

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FightingBotInformal on April 03, 2018, 11:06:05 PM
Eyyyyy Star Wars based! Looks fine af too.  :thumbup :thumbup
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on April 04, 2018, 12:12:07 AM
Hot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on April 04, 2018, 12:15:10 AM
Very clean and neat. The window in the flipper and the overall shape of the front are highlights for me. Great work!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 04, 2018, 12:32:19 AM
Very clean and neat. The window in the flipper and the overall shape of the front are highlights for me. Great work!
The window is actually the srimech on the back. Probably could have structured the splash better to highlight that in hindsight

Hot

TY both of you for the feedback though!  :dance:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: WeN on April 04, 2018, 01:57:04 AM
Cool
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on April 04, 2018, 06:18:51 AM
that's hella neat and you got a bit of weight to play with if needed
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 04, 2018, 10:30:33 AM
that's hella neat and you got a bit of weight to play with if needed
Bit less now since I buffed some of the armour panels to steel. Still got a little bit if need be though.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 05, 2018, 11:21:43 PM
Here be a thing. Heavyweights with a single perm 80 as the weapon motor are the new meta tbh. Dual TWMR2s for drive due to space constraints, as well as 6 ant batts for power for the same reason. Should still get through a fight but they cost me weight. Not that it matters as it's still underweight for an HW at 773.9 KG. Front is all steel and the rest is Alu in terms of armour. This one's not a real fighter for sure but I'm fairly happy with how it came out looks wise.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on April 06, 2018, 06:18:42 AM
that's pretty sick dude, reminds of Series 7 Wild Thing
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 06, 2018, 12:01:10 PM
that's pretty sick dude, reminds of Series 7 Wild Thing
:heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 07, 2018, 07:12:01 PM
Managed to crowbar a perm 132 in there instead of an 80. Looks a lil worse but it's not too bad and it's worth the lil hit to aesthetics IMO. Also beefed up the supports a little cuz I thought they were slightly anaemic. 790.9kg now.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on April 09, 2018, 06:12:29 AM
I think I prefer this version, they're both good though
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 09, 2018, 11:08:16 PM
'Nudda one. Flipper this time. Pretty happy with the visuals but it's super lacking in batteries. Weapon power is 2 small VDMAs while drive is dual TWMR2s. Front is all steel, most of the rest is Ti apart from the underside which is alu. The wokest part of this bot though is the batteries. It has 4 ants for the whole thing. There's absolutely nowhere to fit any more ants or any of the bigger batts so this is what I'm stuck with even though I could quite easily get weight to add more batts.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on April 09, 2018, 11:34:28 PM
Idea: make it bigger :dumb)

It's a real nice looking bot but aesthetically it looks like it belongs around the MW class, not HW.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 09, 2018, 11:45:08 PM
Idea: make it bigger :dumb)

It's a real nice looking bot but aesthetically it looks like it belongs around the MW class, not HW.
Next step in size up on the plates would be way too big (I'd have to go from 40x70 triangles to 60x120).

And tbh I like the compactness of it even if it means that it has absolutely dogsh** battery life
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on April 10, 2018, 06:12:39 AM
looks super cool to me man
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 13, 2018, 07:52:27 PM
Here's a rarely sighted SHW. Kinda a development on that 6 wheeled thing I did a few days ago, but this is what I really wanted it to be like. Dropped to 4WD NPC fasts but they aren't completely exposed unlike on the other. Retained the front hinge flipper but it's now powered by 2 Vsmall VDMA bursts rather than a single storm front hinge. Armour has been upped too and looks have just generally been refined. 2 configs 2. 1 has a rear plough (which is my preferred config but has been disliked by just about everyone else who has seen it so far :V) and one with no plough.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 14, 2018, 06:34:16 AM
Also rebuilt Particulator from scratch after the old one's dismal performance in the OW2 royal rumble. Tried to keep the design and shape similar as I still really like how the old one looks, but also tried to make some improvements in terms of effectiveness. Bar is now angled to attempt to hit lower bots more effectively, and I also went to a single piece replica bar to prevent the teeth from coming off and the bot becoming destabilised. Front wedge is now steel too so in the unlikely event of the bar coming off it should at least be able to tank some hits.

Dual TWMR2 drive like the old one so not too slow, and a 6mag for the bar so it packs a punch.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on April 14, 2018, 09:07:34 AM
I like this and the black front hinge alot. Did you darken the shade of the dark grey on it?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 14, 2018, 07:36:45 PM
I like this and the black front hinge alot. Did you darken the shade of the dark grey on it?
TY Thy  :heart_smiley:

Grey/blue is the same one as the old one, It's just on a light background so it looks darker by comparison I think.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 17, 2018, 12:15:09 PM
Here's a hubmotor vert thing that was supposed to be an HW but came out as a slightly underweight SHW. Weapon motor is a 6mag and drive is 2 NPC fasts. Wedge is all steel with everything else being Alu.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on April 17, 2018, 03:13:21 PM
that's killer, it would be extremely deadly if you could find someway to make it a HW
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 18, 2018, 02:55:26 AM
that's killer, it would be extremely deadly if you could find someway to make it a HW
Yeah it's a bit annoying but I just can't really see any way to drop the 250-ish KGS I'd need without making the bot totally useless. Might have a crack at it today nonetheless though.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 19, 2018, 04:52:55 AM
Here's an HW front hinge design I've had in my mind for a bit now. Held off making it initially because I've made a lot of flippers lately but oh well. TWMR2s for drive and a storm burst for the flipper, which makes it surprisingly powerful due to the long reach of the arm. Front and sides are all steel with the rest being aluminium.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on April 19, 2018, 06:19:05 AM
Roboteer makes another awesome front hinger, in other news the sky is blue
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on April 19, 2018, 06:25:12 AM
I like how this became your signature color scheme. The bot itself looks really really nice
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 20, 2018, 02:56:34 AM
Roboteer makes another awesome front hinger, in other news the sky is blue
Blue just like this robot  ;)

I like how this became your signature color scheme. The bot itself looks really really nice
Gotta keep that variety by rotating between the 4 different shades of blue every so often  :smile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 26, 2018, 03:25:24 PM
Here's one. Balance single tooth 4WD drum. No BFE magic cuz I ain't about that shizzlewhizzle so I balanced it by trial and error. Weapon is powered by a single flatmotor so super underpowered but I can't bring myself to use multiple of them since I found out how scummy and broken they are, plus it would defeat the point of having an STD. Drive is 2 TWMR2s and 2 regular TWMRs which works pretty well actually. Not invertable and no srimech so it's not competitive at all but I think it came out looking really cool. Will throw it in Destruction evolution as a free win for whoever faces it.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 26, 2018, 08:50:56 PM
Double post but I've made some pretty significant upgrades to Cosecha. The single flatmotor just wasn't cutting it for the drum so I switched to an Etek, which also necessitated making the drum larger to fully encase it. Much fiddling about later and here's the result. A drum that's about as balanced, still single tooth and may actually do some stuff now. Only downside is I had to drop the front bits from Steel to Ti to get weight but it should still be fine

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on April 26, 2018, 11:06:04 PM
Looks neat
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on April 27, 2018, 06:16:35 AM
Second version looks much better, at least you option to edit it from 4WD down to 2WD and make a srimech. I imagine it can be somewhat combat effective it gets underneath an opponent, overall a lovely bot dude
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on April 27, 2018, 07:50:16 AM
Second version looks much better, at least you option to edit it from 4WD down to 2WD and make a srimech. I imagine it can be somewhat combat effective it gets underneath an opponent, overall a lovely bot dude
I could definitely do a srimech if I dropped to 2WD yeah but I'm not sure if I want to sacrifice the speed. It's certainly not the best drumbot combat wise but it should at least be okay though. We'll see how it does

Looks neat

Thanks guys  :heart_smiley: :heart_smiley: :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 06, 2018, 01:19:08 PM
Here's an underweight SHW that'll probably crash the game if you look at it wrong. Perm 132 for the disc and 4X NPC fasts for the drive. Wedge is all steel and basically everything else is Alu.

(https://i.imgur.com/kufHCBa.png)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on May 06, 2018, 01:23:29 PM
Looking quite nice, man! Looks like it's all solid and everything belongs where it is, if that makes sense... ^^;
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 06, 2018, 04:36:10 PM
Looking quite nice, man! Looks like it's all solid and everything belongs where it is, if that makes sense... ^^;
Cheers man  :heart_smiley:. Glad it at least looks solid even if it's made out of 400 million extenders and explodes if you breathe on it wrong  :gunz:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 10, 2018, 10:29:01 PM
Been stuck in t a bit of a rut in terms of building lately but I finally came up with something that I think looks okay. This is Cause and Effect. Should really have used that name for a cluster but I'm not planning on building one of those any time in the near or distant future so I used it on this because it sounds cool.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Gulden on May 10, 2018, 10:37:58 PM
It might just be the music I'm listening to atm or the background used, but the robot looks like it should be Ice themed.
Otherwise the only negative I can think of with this thing is that the panel underneath the flipping arm should be apart of the arm itself.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 10, 2018, 10:43:03 PM
It might just be the music I'm listening to atm or the background used, but the robot looks like it should be Ice themed.
Otherwise the only negative I can think of with this thing is that the panel underneath the flipping arm should be apart of the arm itself.
The panel not being part of the flipper was deliberate. I wanted to do something more along the lines of gruff from this year's Robogames or the original BB season 3.0 Hexadecimal or where the flipper is pretty much just a skeletal frame rather than a big sheet
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Gulden on May 10, 2018, 10:50:30 PM
It might just be the music I'm listening to atm or the background used, but the robot looks like it should be Ice themed.
Otherwise the only negative I can think of with this thing is that the panel underneath the flipping arm should be apart of the arm itself.
The panel not being part of the flipper was deliberate. I wanted to do something more along the lines of gruff from this year's Robogames or the original BB season 3.0 Hexadecimal or where the flipper is pretty much just a skeletal frame rather than a big sheet
Ah, I see.  I still feel like the robot looks a lot weirder when the robot has its weapon fired, but I guess I'm not the best person to come to when it comes to talking about aesthetics.  Still love the robot.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 11, 2018, 12:45:04 AM
It might just be the music I'm listening to atm or the background used, but the robot looks like it should be Ice themed.
Otherwise the only negative I can think of with this thing is that the panel underneath the flipping arm should be apart of the arm itself.
The panel not being part of the flipper was deliberate. I wanted to do something more along the lines of gruff from this year's Robogames or the original BB season 3.0 Hexadecimal or where the flipper is pretty much just a skeletal frame rather than a big sheet
Ah, I see.  I still feel like the robot looks a lot weirder when the robot has its weapon fired, but I guess I'm not the best person to come to when it comes to talking about aesthetics.  Still love the robot.
I may play around making some variations on this bot to see what looks best in the future. Thanks for the feedback though!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 14, 2018, 08:59:13 AM
I wanted to try and do a spinner with sir killalot claws for the teeth that didn't look awful, and this is what I came up with. 2 TWMR2s for drive but it has massive wheels so it's pretty nippy. Wedge is a mix of steel and Ti while everything else is aluminium. Perm 132 for the weapon, 799KG exactly

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 16, 2018, 11:08:49 AM
Well after that thunderous response to the last bot here's another. HW flipper with 4NPC fast drive. Way too quick for its own good, and the flipper is fairly underpowered with only 2 very small VDMA bursts for power.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Gulden on May 16, 2018, 11:12:51 AM
Well after that thunderous response to the last bot here's another.
I think that's because no one likes killaclaw spinners.
It was rather bland too.

You can almost say the same for this new bot.
The front ends of the robot are impressive, but that's about it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 16, 2018, 11:40:15 AM
Well after that thunderous response to the last bot here's another.
I think that's because no one likes killaclaw spinners.
It was rather bland too.

You can almost say the same for this new bot.
The front ends of the robot are impressive, but that's about it.
I'm kind of running out of bot designs I can do at this point. I'm not a fan of the recent trend of covering bots in hundreds of little pieces to make them 'less bland' so it really comes down to the inherent design and there's not really much I feel I've got left to explore in that regard.

If people genuinely feel like my stuff is getting tired then maybe I'll have to resort to building the bot designs I've promised myself I never would, explore other metas or just quit building for fun rather than just building for tournaments because I'm really at a loss for what else to do right now.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Philippa on May 16, 2018, 12:21:07 PM
explore other metas
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on May 16, 2018, 12:52:58 PM
I mean I noted on Discord that I liked the Killalot spinner, it's different. Something about the front wedge seems off though. Boolean is cool too although I'm not sure how I feel about the wheel placement.
Quote
I'm kind of running out of bot designs I can do at this point. I'm not a fan of the recent trend of covering bots in hundreds of little pieces to make them 'less bland' so it really comes down to the inherent design and there's not really much I feel I've got left to explore in that regard.
If I had to give any advice, I would say try weirder stuff and look at random things for inspiration. Be experimental. I feel if I stopped building for fun then I'd lose my interest in the game. Don't want that to happen to you as I love your builds! For example, I've been looking at video games for inspiration at the moment, especially arcade and pinball machines. Maybe also perhaps make new versions of really old machines?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Reier on May 16, 2018, 06:19:06 PM
try standard for a challenge of making a bot good instead of pretty
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 17, 2018, 06:01:48 AM
Decided to take Orc's advice and try rebuilding some old bots to try and regain my building mojo. Here's Lightrider II. Total rebuild compared to the old one. Flipper is much more effective now, being hinged differently and being powered by more powerful bursts (2 mediums). Also upgraded the drive a lot from 2 TWMR singles to 2 TWMR2s wich makes it a lot nippier. Armour is hugely upgraded too with the entire front being steel, and the addition of angled spinner deflector wedgelet things at the front. Also a few extra visual additions but that's about it.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on May 17, 2018, 07:04:08 AM
Definitely an improvement over the original: happy to see my advice came in useful! :mrgreen:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on May 21, 2018, 09:41:14 AM
Lightrider is definite improvement and looks great.
Boolean looks kind of like a 4wd Azimuth, probably because of the colour scheme, it also looks good to me.
Butterfly effect I really like this too maybe the wedglets stick out a bit too far but Kudos for making a Sir K spinner not look like ass.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: jdg37 on May 24, 2018, 11:30:46 AM
>>Boolean == awesome
True
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 24, 2018, 03:07:25 PM
>>Boolean == awesome
True
:heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 25, 2018, 07:24:40 PM
Given that some people like it I've made some updates to Boolean to make it better looking and more viable. Drive remains 4 NPC fasts which is still too much IMO but that's the point of it :D. Weapon power has been upped from 2 very small VDMAs to 2 regular smalls which makes a huge difference in terms of flipper power. Also made the front a bit more cohesive and added some little visual touches on the top too. Should actually be able to fight somewhat now.

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Also got a sequel to one of my old bots in the works too at the moment...
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on May 25, 2018, 11:07:34 PM
I like the new Boolean, keep up the good work lad  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 26, 2018, 09:33:47 AM
I like the new Boolean, keep up the good work lad  :heart_smiley:

Those front triangular wedge thingys on the front are mmmmm

Possibly my favorite robot of yours in a while, its absolutely fantastic!

Glad people like it  :heart_smiley: Had been feeling a bit burned out with building recently but I think I've managed to get back to the place I want to be. Hopefully more cool looking stuff to come.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on May 29, 2018, 06:14:59 AM
Boolean version 2 looks much better put together now and I like the spikey haircut he's got now
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 30, 2018, 04:13:26 PM
Wanted to do something with Etek Drives for drive and this is what I ended up with. Quickly realised it was never gonna be an HW so I tried to tart it up a fair bit and this is the result. Dual drive eteks for the drive along with a perm 132 for the weapon. The big ol' front plough is all steel while most everything else is Alu.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on May 31, 2018, 09:39:07 AM
That is beautiful my man, the only thing I'd suggest is little wedglets on the front
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on May 31, 2018, 12:09:22 PM
That is beautiful my man, the only thing I'd suggest is little wedglets on the front
Done, plus a few other small visual changes. Only went for fairly small wedgelets because I think they looked best, but it definitely adds something I think.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: KillerTurtleG on June 01, 2018, 05:53:03 AM
Really like it, looks super nice. Only thing i'd suggest trying to see how it looks is BFEing the discs on the end of the wheels in a bit so it looks more like the rims, I think it would just add something cool to them. Up to you though
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 01, 2018, 09:02:27 PM
Really like it, looks super nice. Only thing i'd suggest trying to see how it looks is BFEing the discs on the end of the wheels in a bit so it looks more like the rims, I think it would just add something cool to them. Up to you though
Thanks! I actually faffed about for a while to get the discs on the wheels placed the way they are there. Getting them further in would be pretty easy, but I was going for something kinda like the discs Wild Thing had on its wheels in series 5, where they're flush or close to flush with the surface of the tyre. Thanks for the feedback though  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 02, 2018, 08:48:59 PM
So I made a new version of Sabre. This one, like 2 was, is an iterative improvement rather than a total rebuild like the third version was, but from my testing it has made a really big difference in terms of effectiveness. The biggest change is a 20cm reduction in length compared to Sabre III, which makes the bot more manoeuvrable, as well as saving around 150KGs, which has been spent up-armouring the bot (All the sides and front remains steel, while the top is now also steel instead of aluminium, and the bottom is all titanium instead of Alu too). Drive remains 2 NPC fasts and the weapon is still powered by a storm burst too.

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Here's a pic that better shows the overall reduction in length too.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on June 04, 2018, 06:09:45 AM
That is awesome, there isn't any suggestions I have to improve it  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 04, 2018, 02:45:55 PM
That is awesome, there isn't any suggestions I have to improve it  :heart_smiley:
Thank you!  :heart_smiley: I'm pretty damn happy with it myself at this stage too actually. Think after many attempts I've finally got Sabre to exactly where I want it to be both looks and performance wise.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 06, 2018, 05:35:34 PM
Continuing my buildup for the next instalment of Orc's Wars, here's the third robot in the line of dumb ass clamps that I enter every series, that was started by Coelacanth and Mudskipper. This one aims to be a kind of hybrid of those two, with a sort of cross between a dustpan and a wedge, and the shape of the bot being somewhere between the two previous incarnations. Drive is dual NPC fasts which I've found to be more than sufficient on the previous versions, and the jaw is powered by a small VDMA. This one also has a separate motor for the srimech unlike Mudskipper, which is powered by another small VDMA burst. The front is obviously all steel as this is designed primarily as a spinner killer (Which each incarnation has been reasonably effective at doing so far) while the rest is a mix of Ti, Alu, and then a small amount of poly for the top panel.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on June 07, 2018, 06:14:02 AM
That's cool man, he looks a bit cross eyed though
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 07, 2018, 04:09:17 PM
That's cool man, he looks a bit cross eyed though
I've fixed the eyes being crossed now, although it looks more high than anything now :D

Can I also just say thanks for being one of the few people who actually leaves feedback on peoples' showcases these days. Much love  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on June 08, 2018, 06:18:14 AM
That's cool man, he looks a bit cross eyed though
I've fixed the eyes being crossed now, although it looks more high than anything now :D

Can I also just say thanks for being one of the few people who actually leaves feedback on peoples' showcases these days. Much love  :heart_smiley:

no worries my man, I haven't had any build ideas lately but to be honest I just prefer seeing the cool stuff you and other guys make
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on June 08, 2018, 08:10:21 AM
Looks good, loving the polycarb above the wheels. Makes it look much better due to being able to see inside. The dustpan itself looks much more solid and effective compared to the last two. And Im guess the rib cage on the back is the whole shrimech? cuz if so that's nice af
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 12, 2018, 07:25:21 PM
Here's a new one. I'd made a few bots with this kind of chassis shape before but badger's sweet VS from a couple of days back brought it back into my mind and I wanted to have a crack at another bot in that vein. This is what I came up with. It's a lifter/flipper with the weapon powered by a storm burst, and a separate srimech powered by 2 very small VDMAs. Drive is 4 TWM3s which is decent enough. Armour is steel on the front with everything else Alu except for a (begrudgingly) polycarb bottom panel. Weight is 797.6 KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on June 12, 2018, 11:50:57 PM
Neato stuff as usual TR, that flipper is  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 13, 2018, 12:27:20 PM
Neato stuff as usual TR, that flipper is  :heart_smiley:

Already voiced a bit of my opinion on this on Discord, but I gotta say again: this is up there with your best works. The front extender work and angled pieces near the back look absolutely fantastic :heart_smiley:. The prongs on the flipper plate itself look cool as well. I still don't get how you can consistently pump out such great extenderbots, its incredible!

Thanks so much guys  :heart_smiley:

I've made a few small upgrades to it including removing some superfluous components and cleaning up some areas that had panel gap, which has also allowed me to give it a proper bottom panel made out of aluminium now. Super happy with how it looks now.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on June 14, 2018, 06:30:19 AM
that is awesome dude, I love your flipper bots in particular
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 14, 2018, 12:55:14 PM
that is awesome dude, I love your flipper bots in particular
Cheers Olister. I have been tending towards flipper bots lately and I think they've come out okay. Gonna try to do some more non-flipper stuff to keep some variety in the near future though.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 14, 2018, 10:42:25 PM
Had this idea in my head last night for yet another flipper so I decided to try to get it to be a CW so I could enter it into Deathmatch 2. This is the result. In a similar vein to Bronco or Toro, but with the flipper hinged differently and a separate srimech powered by a slow mag, which allows me to use a beta burst for the flipper which is more than enough on a CW. Drive is 4 TWMRs which makes it nice and nippy too, and the wedge is steel so it should be fairly tanky. the main issue of this bot is battery life, which is only really enough to go 3 mins if the AI is conservative with the flipper, which it very rarely is. Hopefully it can knock the opponents out before it runs out of juice though. All this comes out to 599.8 KG.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on June 14, 2018, 11:03:42 PM
Noicee, How did you put the beta burst in the middle? I'm impressed
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: RedAce on June 14, 2018, 11:34:46 PM
It's accepted and also sweet AF.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 15, 2018, 06:18:02 AM
Noicee, How did you put the beta burst in the middle? I'm impressed
It's not an extenderbot. It has a conventional chassis which the burst is placed in, it just has a lot of extenderwork around the chassis.

It's accepted and also sweet AF.
Thanks man. Look forward to seeing how it does in your tourney  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 22, 2018, 01:20:08 PM
Here's a lil MW boi. Flatmotor (regrettably) powered vert with 2 TWMR drive. Fairly run of the mill but I'm reasonably happy with how it came out looks wise. 387.1 KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 23, 2018, 08:57:34 AM
Well that went down like a cup of cold sick. Nonetheless I've made some developments. Changed the tooth setup to a hopefully more damaging arrangement, also switched up the setup around the weapon supports in a couple of ways. Changed the "axle" for the drum to round extenders as it didn't look right being on a square shaft, and also changed the alignment of the triangular support pieces to prevent the bot tipping forward when it hits stuff. Fairly effective now.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on June 23, 2018, 09:21:08 AM
I thought I left a comment, guess not, really nice design and you've set it up really well, though I don't know which teeth I prefer, naturally the beaters will do more damage but the matilda teeth look much better.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 23, 2018, 11:25:29 AM
I thought I left a comment, guess not, really nice design and you've set it up really well, though I don't know which teeth I prefer, naturally the beaters will do more damage but the matilda teeth look much better.
The tooth change was also driven by the fact that they hit the floor after I adjusted the supports to prevent the bot front flipping when it hit stuff unfortunately.

Thanks for the feedback though
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Scrap Daddy on June 23, 2018, 11:54:26 PM
Looks good. I always liked the shape of that robot wars s4 bot, Scar, that got trashed by Firestorm. Nice build.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: superbot13 on June 24, 2018, 03:35:11 AM
I like the colors.

What are the weapons
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Billy5545 on June 24, 2018, 04:07:52 AM
I like the colors.

What are the weapons
It is two discs with a drum attached in the middle, and the drum having four beaters (I think, correct me if I'm wrong though)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 24, 2018, 04:41:09 AM
I like the colors.

What are the weapons
It is two discs with a drum attached in the middle, and the drum having four beaters (I think, correct me if I'm wrong though)
Close. The beaters are actually attached to the inside APs of the discs though
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 25, 2018, 05:25:35 AM
Here's a new one. This was supposed to be a CW but it rapidly gained weight and so in the end I actually had trouble getting it into the HW limit let alone the CW one (It weighs 798.9KG). Drive is provided by 6 slimbodies, while the front snowploughs act as a flipper, powered by 2 medium VDMA R/Ps. Construction is mostly aluminium, save for the polycarb panels on the top and the rear wedge which is steel.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on June 25, 2018, 05:40:13 AM
It's so simple but my god, I love it! :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on June 25, 2018, 06:18:41 AM
Niiice, I like the use of that plow, Its like killertron and behemoth had a child.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on June 25, 2018, 06:21:07 AM
that plow is just adorable I love it, it's also nice to see you do MW builds too, I think I preferred it with the white sides but that's just me
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 25, 2018, 06:55:36 AM
It's so simple but my god, I love it! :heart_smiley:
Thanks man! Was originally intended to be my CW entry for OWO but that didn't pan out. Will have to come up with something else for that

Niiice, I like the use of that plow, Its like killertron and behemoth had a child.
The plough was basically the main driving force for making this bot so I'm glad it came out okay

that plow is just adorable I love it, it's also nice to see you do MW builds too, I think I preferred it with the white sides but that's just me
The sides on the first version weren't actually white, that was just the light bouncing off due to the angle of the first screenshot. Thanks though!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 26, 2018, 07:48:38 AM
And here is a CW version of it for the OWO CW division. Very happy with how it looks actually. Dropped to 4WD slimbodies from 6WD, and down to very small VDMAs from mediums but other than that it's largely the same. Battery life may well be an issue on this version though as it only has one of the big tall black batts for power. 599.6KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 28, 2018, 11:28:21 AM
Another one. This was originally supposed to be an SHW but in a pretty new problem for me I just wasn't able to get it up to weight so it came out as a slightly underweight HW instead. 4WD flipper which I'm pretty happy with looks wise. Drive is 2 TWMR2s and 2 Astros so it's pretty zippy, and weapon power is 2 medium VDMAs. Weight is 749.2KG overall

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Merrick on June 28, 2018, 11:43:04 AM
The small front wheels and the wedge ends overlapping the wedge itself looks a bit weird.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 28, 2018, 12:13:15 PM
The small front wheels and the wedge ends overlapping the wedge itself looks a bit weird.
Cleaned it up a tad, though I've kept the front wheels because I think it would look really generic without them

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on June 28, 2018, 12:34:40 PM
I think it'd look find without the front wheels, with them it looks kinda odd
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 28, 2018, 08:02:27 PM
Aaaaand here's another. This one's my SHW for the next Orc's Wars I think and my feelings about it are very much mixed. The name I think is a nice descriptor of the bot itself  :dance:.

My goal with this one was to do something that wasn't a vert or a flipper since most of the rest of my lineup is one of those, so this is what I came up with. I was also insistent on having a dual perm for the weapon motor once I'd decided on an HS, so I went for an S5 wild thing style design. Drive is dual NPC fasts but the tyres have ridiculous grip so it's actually not that slow, and the weapon is powered by a dual perm as mentioned. Srimech is a medium VDMA and the armour is pretty ridiculous with the sides of the wedge having 2 layers of steel plates, plus steel angle corners on top of that to deflect other HSes. How it'll perform is yet to be seen.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on June 29, 2018, 08:35:39 AM
I think it looks cool man, I think a disc would suit the shape better than a bar but that might just be personal opinion
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on June 29, 2018, 12:11:37 PM
I think it looks cool man, I think a disc would suit the shape better than a bar but that might just be personal opinion
Thanks! I went for a bar because I felt that if I went to a disc it would feel like too much of a clone of S5 Wild Thing for me.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 05, 2018, 04:34:27 PM
So I'd been wanting to build something mental and/or stupid for a bit, and last night I had the idea for a 4 bar flipper where at least 1 of the bursts was a beta. This is the result. It's somewhat ugly, and doesn't hold a candle to a conventional 4 bar like Azimuth, but it works and I'm pretty happy with that. When it actually gets under stuff fully (which is pretty rare due to the fairly steep wedge necessitated by the Beta motor's height) it flips really well. I may up the drive at some point from the dual TYWMR2s I have at the moment to try to assist in getting fully under opponents.

I wasn't able to have both bursts be betas unfortunately so the top burst is a wide medium VDMA. This causes 1 other issue as VDMA bursts retract a lot quicker than the beta, which sometimes leads to the bot flipping itself, but after a lot of fine tuning it's now fairly rare.

By most standards it's a pretty ugly bot, but for something with a giant ass beta burst crammed into it I don't think it looks TOO bad. My only personal niggle with it is the hexplates which were the only thing both thin enough and with non-awful APs that would work so I was forced to use them. At least I managed to get them symmetrical though.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on July 06, 2018, 06:28:34 AM
Fair play for pulling this off and IMO it doesn't look that ugly
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 07, 2018, 06:50:47 PM
Well since signups are open now I might as well post my Orc's Wars Overclocked lineup here. Not including what events they're in so folks can't enter stuff specifically to counter them  :dance:

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They've all been posted in here before but I'll give each bot a quick rundown for those that may have missed them.

Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Billy5545 on July 07, 2018, 09:25:59 PM
Well since signups are open now I might as well post my Orc's Wars Overclocked lineup here. Not including what events they're in so folks can't enter stuff specifically to counter them  :dance:

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They've all been posted in here before but I'll give each bot a quick rundown for those that may have missed them.

All of your bots are awesome
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on July 08, 2018, 06:36:10 AM
Ey, looking great, personally I'd say Dambuster is the weakest of the lot, due to it's lack of KO'ing capabilities compared to the others, but it's probably one of the better looking ones imo.

Also you got a shot of Cicada firing?

How can it be speed demon if theres no speed?  :really_makes_you_think:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 08, 2018, 06:57:05 AM
Ey, looking great, personally I'd say Dambuster is the weakest of the lot, due to it's lack of KO'ing capabilities compared to the others, but it's probably one of the better looking ones imo.

Also you got a shot of Cicada firing?

How can it be speed demon if theres no speed?  :really_makes_you_think:
In terms of fighting Dambuster and maybe Resolute are probably the weakest yeah.

Here's a sh**ty pic of Cicada firing. The fact it works at all surprises me so I'm willing to overlook how godawful it looks when flipping  :dance:

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The Speed Demon name was mostly from the fact that it uses the martini racing colour scheme on the chassis. The fast drive of the old one was part of it, buit it just caused too many issues with the bot flipping itself and sucked up weight that could have been used on features that are actually beneficial like a srimech and better armour.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on July 08, 2018, 07:02:02 AM
Ey, looking great, personally I'd say Dambuster is the weakest of the lot, due to it's lack of KO'ing capabilities compared to the others, but it's probably one of the better looking ones imo.

Also you got a shot of Cicada firing?

How can it be speed demon if theres no speed?  :really_makes_you_think:
In terms of fighting Dambuster and maybe Resolute are probably the weakest yeah.

Here's a sh**ty pic of Cicada firing. The fact it works at all surprises me so I'm willing to overlook how godawful it looks when flipping  :dance:

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The Speed Demon name was mostly from the fact that it uses the martini racing colour scheme on the chassis. The fast drive of the old one was part of it, buit it just caused too many issues with the bot flipping itself and sucked up weight that could have been used on features that are actually beneficial like a srimech and better armour.

Ah sweet, didn't realise it uses hexplates for supports.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 08, 2018, 08:01:34 AM
Ey, looking great, personally I'd say Dambuster is the weakest of the lot, due to it's lack of KO'ing capabilities compared to the others, but it's probably one of the better looking ones imo.

Also you got a shot of Cicada firing?

How can it be speed demon if theres no speed?  :really_makes_you_think:
In terms of fighting Dambuster and maybe Resolute are probably the weakest yeah.

Here's a sh**ty pic of Cicada firing. The fact it works at all surprises me so I'm willing to overlook how godawful it looks when flipping  :dance:

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The Speed Demon name was mostly from the fact that it uses the martini racing colour scheme on the chassis. The fast drive of the old one was part of it, buit it just caused too many issues with the bot flipping itself and sucked up weight that could have been used on features that are actually beneficial like a srimech and better armour.

Ah sweet, didn't realise it uses hexplates for supports.
Yeah the hexplates were the only component thin enough to mount the top burst of the 4 bar that didn't have atrocious APs. Would have used a less ugly component if I could.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on July 08, 2018, 11:23:06 AM
Knockout stands out as the coolest to me, I like how you didn't use a mecha or typhoon teeth, extra bonus points for that
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 08, 2018, 11:47:22 AM
Knockout stands out as the coolest to me, I like how you didn't use a mecha or typhoon teeth, extra bonus points for that
The 259 flywheel just happened to fit pretty much perfectly in the gap that there was for the disc. It's an underrated component I'd say. One of the cooler looking rep discs and surprisingly effective too.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on July 08, 2018, 11:49:40 AM
Knockout stands out as the coolest to me, I like how you didn't use a mecha or typhoon teeth, extra bonus points for that
The 259 flywheel just happened to fit pretty much perfectly in the gap that there was for the disc. It's an underrated component I'd say. One of the cooler looking rep discs and surprisingly effective too.

Yeah I agree, I stopped using it in 2.1 as it seemed to break ridiculously easily but hopefully that's changed now
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 10, 2018, 08:33:56 PM
Tonight on extenderspam nightmares: A bot that was intended as an HW but ended up becoming an SHW...

Had this design in mind for a flipper and managed to execute it pretty much exactly how I envisioned it, however it's ended up being A: Absolutely ridiculous in terms of number of extenders used and B: 50% heavier than I wanted it to be.

Other than those two factors I'm really happy with how it came out. Weapon is powered by 2 medium VDMAs which is almost certainly not enough for an SHW, and the armour is almost all Alu other than a little pit of steel on the front. Drive is 2 NPC fasts along with 2 TWMR drives so it's not fast but not slow either.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on July 11, 2018, 06:25:16 AM
Looks pretty good to me, I love the front wedglets. The wheels poking out looks a bit odd to me though, any way you could tuck them in?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 11, 2018, 07:49:25 AM
Looks pretty good to me, I love the front wedglets. The wheels poking out looks a bit odd to me though, any way you could tuck them in?
I'd originally planned to have doubled up wheels so they were fully exposed, but weight rapidly became an issue with this bot so they had to go unfortunately, leaving the wheels in the state they are now
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 13, 2018, 06:36:05 PM
Here's a thing. HW flipper boik. TWMR2s for drive, 2 Med VDMAs for the flipper and a mix of Alu and Steel for armour.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 14, 2018, 11:19:30 PM
I also did a spinner killer version

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on July 15, 2018, 09:29:12 AM
Looks like it won't be able to get under anything (except spinners of course).
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 15, 2018, 09:54:14 AM
Looks like it won't be able to get under anything (except spinners of course).
Does pretty well surprisingly. Better than the regular config if anything.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Badger on July 15, 2018, 12:10:28 PM
I meant both configurations, although I don't see the first config getting under much at all.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 15, 2018, 12:51:42 PM
I meant both configurations, although I don't see the first config getting under much at all.
Added some wedgelets at a shallow angle

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on July 15, 2018, 04:26:11 PM
Looks cool man, it like how it looks like a thing not just a generic bot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Clickbeetle on July 15, 2018, 08:31:08 PM
Looks cool man, it like how it looks like a thing not just a generic bot

It looks like a Minecraft mob.  I was surprised to click back a page and find out it was called Ridgeback and not Enderbot or something.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on July 16, 2018, 02:39:49 PM
It looks like something from Teletubbies, 8/10.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 18, 2018, 09:11:18 PM
It's been a while since I built anything that was supposed to be even remotely effective so I thought I'd change that. Here's Spirit of Fire. A pretty run-of-the-mill VS with 3 small typhoon teeth, dual NPC fast drive, a perm 132 for the weapon and a big tanky steel wedge up front. Also has a srimech powered by a slow mag and looks at least somewhat not-terrible. 10 cool points if you know what the name is from.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FOTEPX on July 18, 2018, 09:32:49 PM
Looks nice - always been a sucker for black and gold. The square weapon supports are a bit odd and bulky, but it helps the bot be original, I guess.

In other news, I personally wanna thank you for your file naming convention - putting "ext" at the end helps me differentiate between extenderbot and chassis-focused, especially when in some cases it's quite hard to tell. Thanks for that!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: superbot13 on July 18, 2018, 09:37:52 PM
It is a good design. But I think the disk looks too small compared to the supports
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 18, 2018, 09:39:24 PM
Looks nice - always been a sucker for black and gold. The square weapon supports are a bit odd and bulky, but it helps the bot be original, I guess.

In other news, I personally wanna thank you for your file naming convention - putting "ext" at the end helps me differentiate between extenderbot and chassis-focused, especially when in some cases it's quite hard to tell. Thanks for that!
I kinda agree with you on the supports, but I'm not really sure how to change them. Since I took the screenshot I switched from the small 3 toothed disc here to a larger 2 tooth affair which I think has helped a bit looks wise.

Also the ext suffix in my file naming scheme actually means Exterior/externals, but I'm glad it's helping you out, so I'll aim to refrain from putting it on what few chassis focused bots I make  :bigsmile:

It is a good design. But I think the disk looks too small compared to the supports
Totally agree. I've enlarged it since I took the screenshot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 20, 2018, 07:07:17 PM
It's been a while since I built a front hinged flipper (by my standards at least  :dance:) so I figured I'd have a crack at one. Here's the result. 4 wheel drive with 2 NPC fasts and 2 TWMR drives so it's pretty damn nippy, and the flipper is powered by 2 VDMA front hinged bursts, which is the same as Bocuma, my most successful front hinge. Armour is largely aluminium other than the front which is steel, and by some stroke of luck the weight comes out at 800KG dead on. Will likely be sending this for DE3.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on July 21, 2018, 05:18:40 PM
Damn that is sexy! You make such great looking flippers, teach me your ways! :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 22, 2018, 06:55:18 AM
Damn that is sexy! You make such great looking flippers, teach me your ways! :heart_smiley:
The secret is to not build anything else  :gunz:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on July 23, 2018, 06:22:57 AM
F*ckin' beautiful
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 23, 2018, 08:10:10 AM
F*ckin' beautiful
Thanks man. Made a few little alterations here and there to clean it up a bit more and get rid of a bit of panel gap around the front since I took the screenshot.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 23, 2018, 01:48:59 PM
I swapped it to my "classic" colour scheme and I think it actually looks a fair bit better. Also did a little nit of work to clean up some of the messier areas so it doesn't look quite so terrible up close. You can't see it but I also upped the armour in a couple of spots so it doesn't disintegrate quite so easily.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on July 23, 2018, 02:53:58 PM
Rumble of all Robos front hingers when?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 23, 2018, 03:03:06 PM
Rumble of all Robos front hingers when?
They wouldn't all fit in a tournament let alone a single match  :beer:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: superbomb122 on July 23, 2018, 03:12:48 PM
I still prefer the original colors for Warspite. The new colors look fine, but the older scheme is better to me. Then again, I'm rather partial to blue and white.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on July 24, 2018, 01:21:24 PM
SOF is good, I like the compact weapon because those aren't implemented enough.

I spy pole spikes on a flipper. Now I have to go and do... things.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 29, 2018, 02:57:46 AM
It's been a long time since I did the first MW version of Sabre, and Sabre has changed a lot since then, so I figured it was high time to do an updated MW version in case another MW + HW father and son tournament happens (also because I was bored, wanted to build something other than an HW and Sabre is my favourite bot I've built  :dance:)

Here's the result. 397KG and I think it looks pretty damn good for it. Storm burst for the weapon and 2 TWMRs for drive so it actually has the same flipper power as the HW sabre but in a bot that weighs half as much. Armour is a combination of steel at the very front and Alu everywhere else.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FightingBotInformal on July 29, 2018, 03:00:38 AM
A missed opportunity in naming it Epee or Foil. Still it’s so damn nice!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 29, 2018, 08:45:04 AM
A missed opportunity in naming it Epee or Foil. Still it’s so damn nice!
I was thinking more cavalry sabre than fencing sabre when I made Sabre originally, though I may keep those two names in mind for the future

Looks great, I think I might like it more than Sabre

Especially the use of those wheels, you made them fit in surprisingly well!
Yeah it all panned out pretty much exactly how I was hoping. I'm normally not a fan of wheels with a bunch of texture to them but I think they work fairly well here for some reason.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on July 30, 2018, 06:13:05 AM
 :heart_smiley: :heart_smiley: :heart_smiley:
Just a shame the DSL wheels look a bit weird, I think they could do with a slight reskin maybe
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 30, 2018, 08:00:52 AM
:heart_smiley: :heart_smiley: :heart_smiley:
Just a shame the DSL wheels look a bit weird, I think they could do with a slight reskin maybe
I could possibly swap them out with backlash wheels or something, but I don't think they look too bad as is.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: evil toaster on July 30, 2018, 09:42:27 AM
I didn’t know it was possible to make something so great to be so light
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on July 30, 2018, 03:56:07 PM
I didn’t know it was possible to make something so great to be so light
I was really surprised that I actually managed to get it in weight given that it has the same flipper power and isn't all that much smaller than the HW version, but lo and behold I managed it
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: superbot13 on July 31, 2018, 07:39:59 PM
It looks good. I think you should put screenshots showing it with the flipper extended
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 01, 2018, 05:49:02 AM
It looks good. I think you should put screenshots showing it with the flipper extended
Here you go!

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on August 01, 2018, 09:01:51 AM
Looks nice, though can it get under anything?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 01, 2018, 09:53:13 AM
Looks nice, though can it get under anything?
I added a hinged wedge so it should be fairly decent
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 07, 2018, 11:36:02 PM
Made various small updates to some older bots to fix some niggling issues I had with them.

First up is Anguish. This one has seen probably the most major changes of the 3 bots. First off I added a srimech now which should hopefully make it slightly more combat viable (as much as a vert with a single small typhoon tooth can be combat viable), and I also redesigned the disc completely to hopefully be less havok-inducing. This one now uses 2 sandwiched medium 2 discs with a couple of extenders and counterweights inside to balance it. The disc is physically larger than the old one and it's debatable if it looks better or not, but it uses like a third of the components of the old one as well as avoiding 10 degree angle extenders which supposedly contribute towards havoks and crashes, so that should be a good thing.

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Next is Astra. I mentioned in the "which bot are you most proud of" thread that this was the build I was most proud of, but despite that I've always had a few small issues with it which I finally took the time to fix. The first of those is the wheels. The way they always clipped through the body unsupported always bothered me, so I added these little wheel guard/support things which, IMO, look great and add a lot to the bot. The other issue I had was the panel gap between the front triangles and the sloped sides. I honestly have no ideas why I left that gap there initially as it's a super easy fix, makes the bot look a lot cleaner and really there's no excuse for me not to have added it given that Astra is an SHW where weight really isn't an issue. The result is now definitely worthy of being the bot I'm most proud of, in my opinion.

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And finally Sabre IV. I know full well that I can't stop banging on about Sabre and the many iterations of it and bots based off it that I've made, but it's my personal favourite bot I've ever built and every time I can't think of something new to build I come back to it to have a tinker. This is no exception. Spurred on by the ban of skirts in Brothers in Arms, combined with the fact that I've always thought that the Skirt wedge on Sabre was maybe pushing the limits of my own strict definitions of IRL a bit too far, I finally decided to have a crack at a non-skirt wedge solution for Sabre. This is the result. I think it looks a whole lot cleaner to be honest, and from testing the wedging ability seems similar to the old skirt wedge, so I think it's a win-win really. I'm eager to know you guys' thoughts on it though.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on August 08, 2018, 06:05:52 AM
Anguish and Astra 10/10
Sabre 11/10 but mainly as I don't consider the skirt wedge as IRL either
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Reier on August 08, 2018, 10:55:31 AM
nice look to them. esp the VS.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 08, 2018, 03:03:25 PM
Anguish and Astra 10/10
Sabre 11/10 but mainly as I don't consider the skirt wedge as IRL either
Thanks man!  :heart_smiley:

The new wedge on Sabre is a definite improvement. More realistic and looks better too I'd say. Blends in a lot better with the rest of the design.

nice look to them. esp the VS.
Thanks! The VS obviously isn't gonna be very competitive but I'm pleased with how  it came out looks wise and then new disc is definitely a big improvement in that it might not make hosts want to tear their hair out so much I feel.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Reier on August 08, 2018, 04:32:46 PM
Thanks! The VS obviously isn't gonna be very competitive but I'm pleased with how  it came out
looking cool is all an irl bot needs to do. think you did a good job in that dept

may look better without the antennas imho but it's not a big deal. your call.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on August 08, 2018, 09:02:19 PM
I vibe with astra
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on August 09, 2018, 12:01:33 AM
Nice!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 09, 2018, 12:41:56 PM
I vibe with astra

Nice!
Thanks guys!  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 11, 2018, 07:33:38 PM
Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechs

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on August 11, 2018, 11:45:02 PM
Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechs

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I love the chassis work on it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: WeN on August 11, 2018, 11:50:13 PM
hot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 12, 2018, 09:51:00 AM
Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechs

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I love the chassis work on it.

hot
Thanks guys!

Here's another one. Speed Demon is probably one of my most successful bots but I still have ideas how to improve it. This is the result of those ideas: Speed Demon V.

Compared to the previous version it's upgraded in just about every aspect. Drive has increased from dual TWMR2s to dual NPC fasts, the weapon motor can no longer fall off incredibly easily, angled armour pieces have been added around the weapon axle to deflect HS hits, and a quicker, more reliable srimech powered by a Vsmall VDMA has been added.

Weapon motor is a perm 132, drive is 2 NPC fasts, srimech is powered by a Vsmall VDMA. Weight is 799.7KG

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on August 12, 2018, 11:56:00 AM
Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechs

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I love the chassis work on it.

hot
Thanks guys!

Here's another one. Speed Demon is probably one of my most successful bots but I still have ideas how to improve it. This is the result of those ideas: Speed Demon V.

Compared to the previous version it's upgraded in just about every aspect. Drive has increased from dual TWMR2s to dual NPC fasts, the weapon motor can no longer fall off incredibly easily, angled armour pieces have been added around the weapon axle to deflect HS hits, and a quicker, more reliable srimech powered by a Vsmall VDMA has been added.

Weapon motor is a perm 132, drive is 2 NPC fasts, srimech is powered by a Vsmall VDMA. Weight is 799.7KG

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Beautiful. I have no clue how you're able to pump out so much skill in such short time.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on August 12, 2018, 01:10:40 PM
Tfw speed demon has gotten slower as it's evolved.

But for real it looks much more durable than before and I love the supports you've done using the angle pieces and I love me some wedgelets. Sick work dude as per usual
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 12, 2018, 01:11:56 PM
Here's a thing. No actual clue what it's meant to be really. Perm 132 for the weapon, dual TWMR2s for drive. Twin slow mags for the srimechs

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I love the chassis work on it.

hot
Thanks guys!

Here's another one. Speed Demon is probably one of my most successful bots but I still have ideas how to improve it. This is the result of those ideas: Speed Demon V.

Compared to the previous version it's upgraded in just about every aspect. Drive has increased from dual TWMR2s to dual NPC fasts, the weapon motor can no longer fall off incredibly easily, angled armour pieces have been added around the weapon axle to deflect HS hits, and a quicker, more reliable srimech powered by a Vsmall VDMA has been added.

Weapon motor is a perm 132, drive is 2 NPC fasts, srimech is powered by a Vsmall VDMA. Weight is 799.7KG

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Beautiful. I have no clue how you're able to pump out so much skill in such short time.
Thanks man! I find that once you've built one bot you start to get into a rhythm and can make a fair few bots in a short time.

Looks a lot more bulky, less streamlined than before, but I like it!
Bulkier was sort of what I was going for with this version. HSes have been the bane of Speed Demon for basically its entire existence, so I decided I wanted to make a beefed up version that could deal with them better.

Tfw speed demon has gotten slower as it's evolved.

But for real it looks much more durable than before and I love the supports you've done using the angle pieces and I love me some wedgelets. Sick work dude as per usual
This version is a decent bit faster than version IV was due to using NPC fasts rather than TWMR2s. Also as I mentioned last time this came up, the speed of the initial versions was too much of a hindrance for me to stick with it, and the name "Speed Demon" primarily came from the Martini Racing livery that the bot uses for its skin, rather than the actual speed of the bot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 16, 2018, 06:33:12 PM
Did some more work on Speed Demon V as I wasn't happy with how (un)clean the previous version was. The whole top section has had a pretty big redesign which, IMO makes it look both cleaner, and makes it more effective in combat. I removed that annoying lip that there was next to the angle pieces on the disc supports and also beefed them up so that they're even more resilient to HSes now. I also altered the angle of the supports and made the srimech into a full panel rather than a weird U-shaped extender thing, which also goes some way to hiding the somewhat sticky-out srimech burst a bit better too. IMO the whole thing looks a lot cleaner now, but I'm interested to hear what you guys think.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on August 16, 2018, 07:11:40 PM
Probably the best looking Speed Demon yet and probably one of my favourite builds of yours alongside Sabre/Bocuma! :mrgreen:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on August 17, 2018, 06:15:16 AM
Aww yeah the awesome weapon supports are back
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 17, 2018, 11:19:00 AM
Probably the best looking Speed Demon yet and probably one of my favourite builds of yours alongside Sabre/Bocuma! :mrgreen:

Aww yeah the awesome weapon supports are back
:heart_smiley: :heart_smiley: :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Billy5545 on August 17, 2018, 05:57:22 PM
I like the new version better, because visually, I think this version looks more robust with the covered weapon motor and the structure of the support
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 17, 2018, 09:06:55 PM
I like the new version better, because visually, I think this version looks more robust with the covered weapon motor and the structure of the support
Should be more robust in practice too, though that remains to be properly seen.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: pokebro14 on August 18, 2018, 06:06:31 AM
I might be the only one who prefers the original. I still really like that skin and giving it an option to selfright is very good
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 18, 2018, 04:57:19 PM
Here's a new thing that ended up being an SHW. Weird twin angled drum thing. Small drums because anything larger would clip with each other where they converge in the middle. Drive is 4 TWM3s which would be fine if this was an HW as planned but since it's an SHW it's not the quickest bot in the world. Drum motors are perm 132s so at least they have some power to them, and that red bit in the middle is a srimech powered by a medium VDMA.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on August 18, 2018, 07:26:59 PM
Here's a new thing that ended up being an SHW. Weird twin angled drum thing. Small drums because anything larger would clip with each other where they converge in the middle. Drive is 4 TWM3s which would be fine if this was an HW as planned but since it's an SHW it's not the quickest bot in the world. Drum motors are perm 132s so at least they have some power to them, and that red bit in the middle is a srimech powered by a medium VDMA.

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Wow. That's one hell of an original design.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on August 18, 2018, 09:58:08 PM
ooo thats cool as hell. Love the angles
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 19, 2018, 09:38:56 AM
Here's a new thing that ended up being an SHW. Weird twin angled drum thing. Small drums because anything larger would clip with each other where they converge in the middle. Drive is 4 TWM3s which would be fine if this was an HW as planned but since it's an SHW it's not the quickest bot in the world. Drum motors are perm 132s so at least they have some power to them, and that red bit in the middle is a srimech powered by a medium VDMA.

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Wow. That's one hell of an original design.

ooo thats cool as hell. Love the angles
Cheers guys!

I've since made the drums a bit bigger which I think looks a fair bit more proportionate. The inner drums still have to use small beaters because they'd collide otherwise but other than that I think it looks better

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on August 19, 2018, 09:11:39 PM
Noah, stop standing on the lad's robots. It makes them cooler but it generates an odor.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 21, 2018, 05:18:26 PM
Starting my preparations for Mech Madness 2. Will be entering a mixture of new builds, bots I built a while ago but haven't entered into a tournament yet, and veterans. Here's one of the new builds. Based somewhat on the chassis of my Deathmatch 2 entry but with major modifications which render it looking very little like it, this is Toreador. Beta burst for the flipper and 4 TWMR drives.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on August 21, 2018, 08:06:46 PM
Starting my preparations for Mech Madness 2. Will be entering a mixture of new builds, bots I built a while ago but haven't entered into a tournament yet, and veterans. Here's one of the new builds. Based somewhat on the chassis of my Deathmatch 2 entry but with major modifications which render it looking very little like it, this is Toreador. Beta burst for the flipper and 4 TWMR drives.

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I love it when robots have faces on them!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 22, 2018, 09:42:50 AM
Starting my preparations for Mech Madness 2. Will be entering a mixture of new builds, bots I built a while ago but haven't entered into a tournament yet, and veterans. Here's one of the new builds. Based somewhat on the chassis of my Deathmatch 2 entry but with major modifications which render it looking very little like it, this is Toreador. Beta burst for the flipper and 4 TWMR drives.

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I love it when robots have faces on them!
It certainly adds some character to a bot. Thanks!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheOrcCorp on August 22, 2018, 11:07:05 AM
Loved the old one and this one is even better! Future OW entry? ;)
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 22, 2018, 01:22:34 PM
Loved the old one and this one is even better! Future OW entry? ;)
This wasn't actually intended as a sequel to the buffalo-themed front hinge I did a while back, but I can definitely see the resemblance.

I can certainly try and make room for it in my planned OW3 lineup too if you'd like to see it!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on August 28, 2018, 03:48:44 PM
Here's one of my 2 entries to Middleweight Mixup 2 (The other being that middleweight version of Sabre from a while back). I made 2 configs for it but I've decided to only enter the flipper version in the end. Drive is 2 TWMRs for fairly average speed for an MW, while the flipper is powered by 2 small VDMAs which should provide a good bit of power. Would have liked to have had another bar connecting the arms of the flipper together closer to the tip, but it would have clipped with the triangular structure on top which holds one of the bot's batteries and therefore cannot be removed. The drum config uses a perm  80 for the weapon power but changes too much to really be a modular config as well as the drum being somewhat disproportionate to the rest of the bot, so I'm a fair bit less happy with that one. Not expecting either of my bots to do too much of anything competitively as they aren't shell spinners or overheads, but hopefully they'll at least look cool and do some good flips as they get ripped apart.

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Also while I'm at it, might as well showcase my full Mech Madness 2 lineup. Most of them have been seen before. Azimuth has been upped to 4WD since MM1, and Captain Pugwash is a 6mag powered wild thing style spinner that I'm not really all that pleased with compared to the rest of my lineup

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Naryar on August 29, 2018, 10:54:21 AM
I like Toreador best of all of those. Craaig was right, eyes really give character to a bot
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 14, 2018, 10:42:47 PM
Here's a vert design I've wanted to do for a bit now. Had been interested in doing a plough setup like this since I saw someone make a DSL-S bot with a similar setup fairly recently, and thought it looked interesting so I figured I'd try to transplant that design to an IRL bot. Weapon motor is a perm 132 and drive is 2 NPC regulars. Ploughs are mediums while everything else is Alu as weight was a big issue here. Backlash disc probably gets 0 bite but it looks pretty decent and is fairly light so that's what I went with. No srimech either and I hightly doubt it can aftershock its way back onto it's wheels but I guess we'll see.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Gulden on September 14, 2018, 11:07:02 PM
That's definitely one of the more unique VSs I've seen in a while.  I for one like it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Pwnator on September 14, 2018, 11:56:55 PM
mmm yes plows
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 15, 2018, 06:08:40 AM
That's definitely one of the more unique VSs I've seen in a while.  I for one like it.
Unique was the goal for the most part so I'm glad I at least somewhat accomplished it
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 19, 2018, 11:45:28 AM
Here's a little cruiserweight vert thingy. Dual perm 80s for the discs, TWMRs for the drive so it's not the fastest bot in the world. Steel front wedge, everything else Alu. Somewhat based off the featherweight "Argh!" from Robot Wars Extreme 2 but I made pretty extensive changes to the design. May go to a single flywheel at some point just because I think it might look better, but I'm interested to hear what you guys think on that front.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 19, 2018, 12:36:10 PM
Here it is with a single disc for comparison's sake. Obviously less powerful but IMO better looking. Also allowed me to add some wedgelets and make some parts look cleaner

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FlamesOfIce on September 19, 2018, 12:44:38 PM
I really like Thyco, but in my opinion the dual discs look better.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 20, 2018, 06:37:19 PM
Still ****ing about with this thing. Made an HW version with a perm 132 instead of an 80 and 4 wheel drive (2 TWMRS and 2 astros so it's hardly greased lighting but it's faster than the CW despite being 200KG heavier. Disc is a mini minion and it also has a srimech now. 2 black batts for power. Internals are ridiculously tight but I managed to get it all to fit eventually ( ;))

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 20, 2018, 07:53:35 PM
That disc looks great, amazing how just a black disc can make a Minion disc look so different! Love the backpack thing as well.
TY man! The backpack thing sorta arose out of necessity with how much the perm stuck out but I think it came out looking alright. Glad you like it too!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: FightingBotInformal on September 20, 2018, 08:52:09 PM
That disc is ****ing sex.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on September 20, 2018, 09:00:30 PM
That Disc setup :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 21, 2018, 07:30:06 AM
That disc is ****ing sex.

That Disc setup :heart_smiley:
Well this certainly went down better than expected
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 22, 2018, 01:25:40 PM
Here's a superheavyweight rammer/lifter thing. 6WD with 4 slimbodies and 2 TWMR2s. Front and back are all steel, top is Ti, the rest is Alu. Flipper is powered by 2 medium VDMAs and the srimech is powered by a short.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 23, 2018, 12:56:55 PM
Made some changes as a result of the thundering response that this recieved. Reprofiled the front end a bit to deflect spinners better with some additional steel sections. Also did some work on the top "horn" bits, and also swapped the srimech burst to a medium as a small didn't have enough oomph to reliably self right an SHW

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 24, 2018, 06:38:15 AM
It’s even sexier now wtf

Love the color scheme and the front is gorgeous
Thanks for the feedback my man :heart_smiley:

I'm pretty happy with how it's come out myself. Might have to try and replicate this design a bit in a lower weightclass where I can get some more use out of it.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 26, 2018, 05:38:00 PM
This is probably gonna get buried to sh** with all the discussion about 2.3 going on ATM but hey ho. Here's an extremely underweight (-720KG) HW flipper thing. Dual NPC fast drive and 2 small VDMAs for the flipper. Armour is Ti for the tip of the flipper, Steel for the side triangle pieces and Alu everywhere else. May try to drop it to a CW at some point but for now I'm fairly happy with it looks wise.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Virus Bomb on September 26, 2018, 07:23:34 PM
i like the overall shape and the layout of the internals
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on September 26, 2018, 08:10:15 PM
Love the triangle bits. how good is that flipper though?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 27, 2018, 05:32:21 AM
i like the overall shape and the layout of the internals

I'm a sucker for flippers with angled armor pieces  :heart_smiley:

Sexy internals as well, I'm loving this whole build! Happy 100th post by the way,  :dumb)

Love the triangle bits. how good is that flipper though?

Thanks for the lovely feedback guys  :heart_smiley:

The flipper is surprisingly alright. It's not gonna be roofing stuff by any means but it has no trouble fliping other heavyweights at all.

I've also done a CW version with a front hinged flipper instead of a rear hinge. Had a tinker with getting a rear hinge config into the CW limit but it didn't work out. This looks slightly less nice but I still think it looks pretty good and it's safely in the CW limit which I'm happy about. Front wedge is now steel, but the side triangles have been dropped down to Alu to make weight. Also switched to NPC regulars but the 200KG decrease in weight means it's basically the same speed wise as the HW version.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: WeN on September 27, 2018, 05:43:10 AM
look cool.

it make my dsl building skill sh**
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: kill343gs on September 28, 2018, 05:23:42 PM
That front hinge is awesome dude
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on September 28, 2018, 06:20:59 PM
That front hinge is awesome dude
Thanks man. Pretty happy I managed to get it into the CW limit. Hopefully I'll be able to enter it into some tournaments in the future
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 05, 2018, 04:41:17 PM
New bot. Wanted to make another one of those giant hubmotor drum/flywheel things, and also wanted to make it as compact as possible. This is the result. Front is a bit messy so I might try to clean it up but other than that I'm fairly happy. Drive is 4 TWMRs and weapon motor is a 4 mag, Steel front, alu everywhere else.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on October 05, 2018, 05:34:42 PM
That drum though <3 I'm always a fan of well made huge spinners
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 06, 2018, 02:46:17 AM
Made some changes to hopefully clean up the front a bit, and also added some wedgelets to help feed stuff into the drum

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on October 06, 2018, 06:55:46 AM
Made some changes to hopefully clean up the front a bit, and also added some wedgelets to help feed stuff into the drum

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Cool! I like how the wheel guards are made.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 06, 2018, 10:54:09 AM
Made some changes to hopefully clean up the front a bit, and also added some wedgelets to help feed stuff into the drum

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Cool! I like how the wheel guards are made.
Thanks. Pretty happy with how the sides + wheelguard area came out myself too. I still think the front could use some work though. Been playing around in my head with how to make it look cleaner.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 14, 2018, 06:06:19 PM
The march of the iterative improvements to Sabre continues. You guys are probably bored to death of this bot by now but I don't care  :gunz:

Had been playing around with the prospect of making Sabre slightly wider in order to fit 2 bursts instead of 1 in for a while now, and I finally decided to take the plunge. I'd been really worried that it would lose the sleek aesthetic that is the reason I love it so much, but with the 20cm width increase I think it's retained the sleek look while also gaining some competitiveness. Weapon motor has gone from 1 storm front hinge to 2 VDMA front hinges, which do a pretty good job power wise. They've also allowed me to make the bottom section of the flipper steel instead of Alu without losing a huge amount of power, which should hopefully prevent a repeat of what happened in OWO with the flipper coming off way too easily.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: SagarisRA2 on October 14, 2018, 06:22:41 PM
Looking good as ever  :thumbup
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 14, 2018, 06:31:55 PM
Didn’t expect it to look better wider

It looks really great, but the top panels being slightly unaligned is a little frustrating
The flipper panels? Yeah I messed up with setting the burst initially. Rest assured it's fixed now and they're perfectly even.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 20, 2018, 03:58:00 PM
Knocked together a bot for IRL parsec stuff after some of the recent dabbling with it that's been going on. Wanted to build something that takes advantage of it not needing AI so I of course went back to my good old pal the razer motor lifter. Here's a new one with 220kg of ballast on the flipper so it should have no trouble lifting HWs. It's mostly just an experiment to see how this kind of thing will fare but here's hoping it will at least be interesting to watch. Drive is NPC fasts, srimech is a small VDMA, armour is steel and Ti frontally, Alu everywhere else.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Virus Bomb on October 20, 2018, 05:10:59 PM
cool, i like the shape :thumbup
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 21, 2018, 06:02:06 PM
cool, i like the shape :thumbup
Thanks man. Was knocked together fairly quickly and is something of a proof of concept just to see how a true lifter will fare in a PvP scenario but I think it came out looking okay. Will be interested to see how it fares in the next Parsec thing.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on October 22, 2018, 01:22:37 PM
Awesome!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 29, 2018, 07:33:51 PM
Here's a bot type I don't do often: An HS. Pretty damn happy with how this one came out actually. NPC regulars for drive, perm 132 for the weapon. The frontal armour is all Steel so in the event of it getting deweaponed it should be at least slightly tanky. Motor is covered by a polycarb panel BTW but due to transparency ****ery it's hard to see.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on October 29, 2018, 09:05:30 PM
Pretty Nice, Is it invertible?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Dreamcast on October 29, 2018, 09:47:31 PM
You better be happy with that one, holy moly.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 30, 2018, 04:29:22 AM
Pretty Nice, Is it invertible?
Nope. No srimech either. Struggled with weight so I just decided to abandon the srimech and make it look better instead. May actually be possible to make invertible if I enlarge the wheels a bit, so I may look into that.

You better be happy with that one, holy moly.
Ty my man  :heart_smiley:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on October 30, 2018, 02:36:09 PM
Managed to get invertability after an absolute ****load of minor changes that were a real ballache to do. Can't help but feel like I've compromised the looks but I'm not sure what to do about it. Feedback on any changes is much appreciated.

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EDIT: More tinkering has allowed me to get the motors slightly less hideous. Still has the ugly ass PC wheels but certainly looks better than it did, while just about retaining invertability

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 12, 2018, 06:57:07 PM
Made a thing I don't quite know how to feel about. 4WD (2 NPC fasts, 2 TWMRs) front hinge flipper. Flipper has my usual 2 VDMA front hinges since I think they provide just the right amount of power for an HW. Battery life will be a big issue since it only has 2 blacks, and the wedge is undoubtedly absolute sh** too. Somewhat messy also, though I'm happy I got what I think it a fairly unique shape down. May come back to it tomorrow to give it a touch up.

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Also, speaking of giving bots touch ups, I made the wheel setup on the last bot slightly less wretch-inducing thanks to Badnik's coloured slipperbottoms. Still invertable.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on November 12, 2018, 08:06:14 PM
I'm not sure about Usurper either, but Cicada keeps getting better and better!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 13, 2018, 07:43:37 AM
Aforementioned cleanup done. I think it looks much better now. Certainly cleaner at least

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on November 13, 2018, 09:41:22 AM
Aforementioned cleanup done. I think it looks much better now. Certainly cleaner at least

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That looks better.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 13, 2018, 03:10:33 PM
Aforementioned cleanup done. I think it looks much better now. Certainly cleaner at least

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That looks better.
TY. I'm certainly happier with it. Battery life is the major issue with it now, although this is primarily meant for online PvP tournaments so I should be able to deal with it if I'm smart with when I time my flips.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on November 16, 2018, 09:17:01 AM
Usurper looks amazing, I kinda preferred it with the polycarb for some reason
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 16, 2018, 07:31:58 PM
Usurper looks amazing, I kinda preferred it with the polycarb for some reason
I might be able to get the polycarb back while still keeping the cleaner look. I'll look into it tomorrow.
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 20, 2018, 04:39:57 PM
Speed Demon-style Anti HS vert. 4WD TWMRs on this one though (may try to find weight to swap 2 of them to NPC regs at least though) and a wider, drum-ish disc. Extenderbot too rather than a chassisbot like SD. Main drawback is it lacks a srimech, but looks wise I'm reasonably happy.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: WhatAmI on November 20, 2018, 08:41:10 PM
OMG! It's Speed Demon more evil twin!
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 21, 2018, 08:12:53 AM
OMG! It's Speed Demon more evil twin!
Here's hoping it's similarly destructive
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 26, 2018, 06:04:33 AM
Wasn't gonna post this here initially because it's really just an iterative improvement to one of my existing bots, and it's pretty similar to the previous bot I posted too, but what the hey. This is Speed Demon VI. Really pleased with how optimised this thing is now. A marginal drive increase over SD V (2NPC fasts + 2 Astros, which actually make a surprising amount of difference), increased chassis armour, a more compact chassis+internals, and fully enclosed wheels are the main changes from the previous version. Features from SDV like the perm 132 powered disc with 4 small typhoons, the steel spinner killer wedge + spinner supports, and the Vsmall VDMA srimech have also been retained. Weight is dead on 800KG now, and I highly doubt I'll ever be able to improve any other element of the bot without making significant sacrifices in other areas.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on November 27, 2018, 05:27:15 AM
The astros are a good addition. I had the same experience with the The series when I upgraded them
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on November 27, 2018, 07:44:33 AM
The astros are a good addition. I had the same experience with the The series when I upgraded them
Yeah they really do contribute a surprising amount of extra speed over just 2 NPC fasts. Still not exactly a rocket but hopefully lives up to its name a little bit more than before  :bigsmile:
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 05, 2018, 09:35:04 PM
Wanted to build a kinda bucket scoop lifter thing. This is the result. Was supposed to be 4WD but I had to drop it because it was hugely overweight/ Tried to go for a unique chassis shape. I think I did okay but it came out a bit messy. Bucket is powered by a large VDMA while drive is 2 TWMRs. Bucket is all titanium while the front is steel and everything else is Alu. No srimech and can't self right so it's screwed if it gets flipped.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TommyProductionsInc on December 06, 2018, 09:12:24 PM
Wanted to build a kinda bucket scoop lifter thing. This is the result. Was supposed to be 4WD but I had to drop it because it was hugely overweight/ Tried to go for a unique chassis shape. I think I did okay but it came out a bit messy. Bucket is powered by a large VDMA while drive is 2 TWMRs. Bucket is all titanium while the front is steel and everything else is Alu. No srimech and can't self right so it's screwed if it gets flipped.

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It looks like it has cat ears. Is this intentional?
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 06, 2018, 09:23:54 PM
Wanted to build a kinda bucket scoop lifter thing. This is the result. Was supposed to be 4WD but I had to drop it because it was hugely overweight/ Tried to go for a unique chassis shape. I think I did okay but it came out a bit messy. Bucket is powered by a large VDMA while drive is 2 TWMRs. Bucket is all titanium while the front is steel and everything else is Alu. No srimech and can't self right so it's screwed if it gets flipped.

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It looks like it has cat ears. Is this intentional?
Nothing about this bot was intentional TBH. Looking at it now with the benefit of actually having slept it looks like sh**
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Olister92 on December 07, 2018, 09:49:17 AM
Definitely unique but I agree it's not your best work
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 07, 2018, 02:49:47 PM
Built something I'm about a million times happier with than the previous bot. 2WD heavily armoured front hinge that's about 50KG underweight but which I'm very happy with nonetheless. 2WD NPCfasts for drive and 2 Vsmall VDMAs for the flipper.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: NeonCalypso on December 07, 2018, 05:16:15 PM
I like it. Looks like something Thyrus would made, that wedge angle is bae
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 07, 2018, 10:30:21 PM
I like it. Looks like something Thyrus would made, that wedge angle is bae
Thy is still my top rated DSL builder personally so I'll take that as high praise
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: KidDelta on December 07, 2018, 10:58:48 PM
I like it. Looks like something Thyrus would made, that wedge angle is bae
Thy is still my top rated DSL builder personally so I'll take that as high praise
I ship it
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: TheRoboteer on December 08, 2018, 09:22:21 AM
Used some of the spare weight to go to regular smalls for the bursts instead of Vsmalls, and also added a couple more batts for insurance.

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Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Thyrus on December 08, 2018, 01:23:19 PM
You and many others are way better than I am. Love the whole design. Nice work there. Interesting colors :P
Title: Re: TheRoboteer's Hit and Miss DSL Showcase
Post by: Hoppin on December 08, 2018, 03:46:38 PM
Used some of the spare weight to go to regular smalls for the bursts instead of Vsmalls, and also added a couple more batts for insurance.

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It's like a T H I C C saber, therefore cool.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: WhatAmI on December 09, 2018, 09:15:50 AM
Used some of the spare weight to go to regular smalls for the bursts instead of Vsmalls, and also added a couple more batts for insurance.

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It's like a T H I C C saber, therefore cool.
Not just thicc, X T R A  T H I C C.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 18, 2018, 02:10:06 PM
CW for 8bean's thing, Honestly wanted to do a flipper but the last like 4 CWs I've done have all been flippers so I wanted to do something different. Also wanted to make use of the dreadnaught disc since I've never used it before, and this is the result. Weight was a big issue but I managed to get it in weight in the end. Perm 132 for the weapon, Vsmall VDMA for the srimech and 2 TWMRs and 2 astros for drive.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on December 18, 2018, 04:07:20 PM
That looks pretty awesome. Also, what material did you use to make the chassis? Aluminium or titanium?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on December 18, 2018, 04:09:10 PM
Nice build. I assume you're using DSL 2.3, due to the components you're using?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 18, 2018, 04:11:04 PM
Nice build. I assume you're using DSL 2.3, due to the components you're using?
2.2 but with a bunch of additional mods which are generally used in IRL building. Sometimes goes by the name DSL2.2 Complete Edition.

That looks pretty awesome. Also, what material did you use to make the chassis? Aluminium or titanium?
Mostly Alu with some frontal pieces being steel. Weight was a real issue here.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 26, 2018, 11:36:48 AM
HW vert thing. Honestly didn't come out how I wanted, but I don't think it looks bad nonetheless. 2NPC fast drive and a perm for the bar

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 26, 2018, 07:35:10 PM
Double post but my last bot doesn't seem to be gaining any traction so ¯\_(ツ)_/¯

Decided to do an HW, front hinge version of Apogee, and I'm super chuffed with how it came out as I was able to get pretty much everything I wanted in and have it look good. Dual VDMA front hinges for the bursts, which is my standard setup for front hinges as seen on Bocuma and Sabre, but with more drive than both of those (2 NPC fasts and 2 TWMRs, which I think provides the best speed/controllability balance of any motor setup barring 4 regular NPCs). Mostly steel armour around the front and sides too, and a set of hinged wedgelets at the front. I think it looks pretty good too. Ceratinly better than the CW front hinged version of Apogee, and IMO better than the original rear hinged HW version too.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: SagarisRA2 on December 26, 2018, 07:41:17 PM
Gives me Envy vibes. I like it.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 26, 2018, 08:04:03 PM
Dude I love both of them, I can't decide which I like more

Apogee is really nice, I especially like the wedge/forks, but the little extender holes on the wheel guards are ever so slightly annoying. I like Lamentation too, and the dedication to not use flatmotors is rad
The holes in the extenders in front of the wheels were deliberate since I thought it looked interesting. Can probably change it if people think it looks bad but I kinda like it personally.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Sickle robotics on December 26, 2018, 10:16:26 PM
Apogee is probably the best looking front hinged flipper I’ve seen.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 27, 2018, 04:00:56 PM
Apogee is probably the best looking front hinged flipper I’ve seen.
TY man. It's not quite my personal favourite of the many front hinges I've built but I'm really happy with how it came out all in all. Should be reasonably competitive too
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 05, 2019, 08:26:42 PM
New thing. Had this idea for a kinda GBH-style lifting wedge thing in my mind for a bit and it kinda morphed into this as I built it. Fairly happy with how it came out looking in the end. Dual NPC fast drive and a long VDMA for the weapon. Wedge is all Ti, pretty much everything else is Alu. No srimech and not invertible but it's not supposed to be a competitive build.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Team Code Red Robotics on January 06, 2019, 03:56:03 AM
New thing. Had this idea for a kinda GBH-style lifting wedge thing in my mind for a bit and it kinda morphed into this as I built it. Fairly happy with how it came out looking in the end. Dual NPC fast drive and a long VDMA for the weapon. Wedge is all Ti, pretty much everything else is Alu. No srimech and not invertible but it's not supposed to be a competitive build.

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Ok so that's a 10/10, I like it, looks futuristic to me
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 06, 2019, 04:28:17 PM
Great build, try more weapons. I like the texturing of the panels you used.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 06, 2019, 04:45:49 PM
Great build, try more weapons. I like the texturing of the panels you used.
It's an IRL build, and, as I noted in the original post, it's not supposed to be competitive.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on January 06, 2019, 04:47:38 PM
Great build, try more weapons. I like the texturing of the panels you used.
I don't think you understand the point of IRL yet.

I'm still not sure how to feel about the lifting wedge.The rest is cool.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on January 06, 2019, 04:49:01 PM
ngl this is proper trash for a DSL-S bot smh dude. Try giving razors to the popup, panels dont do damage
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on January 06, 2019, 04:50:45 PM
Great build, try more weapons. I like the texturing of the panels you used.
It's a DSL-IRL bot if you assume things like add teeth or something. And also, the panels are components and not reskinned. It just look like that because if the lighting
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 07, 2019, 06:21:06 AM
Did a version of it where only the centre part of the wedge is a flipper. Certainly more effective, and surprisingly powerful, but IMO less novel than the original version. Nonetheless it's an option.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: jdg37 on January 08, 2019, 12:49:19 PM
I liked the full front end flipper version better, had a foxic quality to it. I would also worry about stability if one wedge end is destroyed.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 08, 2019, 01:34:27 PM
Nicely done. You do need more defense on the back side, though.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 08, 2019, 02:42:04 PM
Nicely done. You do need more defense on the back side, though.
It's an IRL bot. Plus in AI tournaments 9 times out of 10 the bots are front-on to each other. Why waste weight on defending somewhere you'll rarely need it

I liked the full front end flipper version better, had a foxic quality to it. I would also worry about stability if one wedge end is destroyed.
I also like the original one more. The second one exists since there were a few people who said they thought the lifting wedge looked a bit weird, so I figured there was no harm in having an alternate config like that.

The wedgelets being destroyed shouldn't be too much of an issue since they're protected by the wedge most of the time
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 08, 2019, 03:22:52 PM
Nicely done. You do need more defense on the back side, though.
It's an IRL bot. Plus in AI tournaments 9 times out of 10 the bots are front-on to each other. Why waste weight on defending somewhere you'll rarely need it

I liked the full front end flipper version better, had a foxic quality to it. I would also worry about stability if one wedge end is destroyed.
I also like the original one more. The second one exists since there were a few people who said they thought the lifting wedge looked a bit weird, so I figured there was no harm in having an alternate config like that.

The wedgelets being destroyed shouldn't be too much of an issue since they're protected by the wedge most of the time

...unless those wedgelets make your bot stable...

...and going on what you said earlier... what side of a bot do opponents always want to attack? the back end.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 08, 2019, 03:23:22 PM
what side of a bot do opponents always want to attack? the back end.
That's not how the AI works dude
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 08, 2019, 03:38:55 PM
what side of a bot do opponents always want to attack? the back end.
That's not how the AI works dude

Not how AI works, but how people work. Remember- IRL In Real Life. You basically want to develop bots that can be taken from RA2 and be built in real life successfully.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on January 08, 2019, 03:39:31 PM
what side of a bot do opponents always want to attack? the back end.
That's not how the AI works dude

Not how AI works, but how people work. Remember- IRL In Real Life. You basically want to develop bots that can be taken from RA2 and be built in real life successfully.

Counterpoint in IRL people drive.... forward
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 08, 2019, 03:42:02 PM
what side of a bot do opponents always want to attack? the back end.
That's not how the AI works dude

Not how AI works, but how people work. Remember- IRL In Real Life. You basically want to develop bots that can be taken from RA2 and be built in real life successfully.
Other counterpoint: If someone looks like they might be getting to the back I'll just turn to face them  :really_makes_you_think:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 08, 2019, 03:42:26 PM
I mean mostly in rumbles- ever had a bot attack your back side...and you're busy fighting a bot in front of you? I did that to Seism 13. I killed it in two hits.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 08, 2019, 03:43:25 PM
I mean mostly in rumbles- ever had a bot attack your back side? I did that to Seism 13. I killed it in two hits.
Human driving vs AI is a terrible test for what you should do with a bot because the AI absolute sh**
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: kix on January 08, 2019, 03:55:50 PM
What the **** is happening here
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: pokebro14 on January 08, 2019, 04:21:08 PM
Back on topic, please...
I think the bot is a little better although I can see why people like the foxic appearance. Honestly I just really like this bot.
Would be nice to see it fight honestly.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: FightingBotInformal on January 08, 2019, 05:27:29 PM
I mean mostly in rumbles- ever had a bot attack your back side...and you're busy fighting a bot in front of you? I did that to Seism 13. I killed it in two hits.
lol seism 13 is definitely dsl AND irl


your argument doesn't make any sense whatsoever.


truth be told i think we can't argue anymore with redalert because he is just too good to listen to all of us

EDIT: Anyways BOT, TR you have done a solid job on that bot. How did you get a light angle like that on your pictures?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 08, 2019, 05:32:49 PM
Back on topic, please. I don't mean to be a "know-it-all" you know.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on January 08, 2019, 06:55:21 PM
I'm liking this version more than the scoop.

Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 12, 2019, 08:44:10 AM
Knocked together a quick little rear hinge. It's about 75KG underweight and super underpowered weapon-wise, but I think it came out looking pretty decent, so there's that at least. 2 TWMR2s for drive and a storm burst for the flipper.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on January 12, 2019, 10:15:39 AM
Knocked together a quick little rear hinge. It's about 75KG underweight and super underpowered weapon-wise, but I think it came out looking pretty decent, so there's that at least. 2 TWMR2s for drive and a storm burst for the flipper.

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Absolutely beautiful.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 12, 2019, 10:31:45 AM
Knocked together a quick little rear hinge. It's about 75KG underweight and super underpowered weapon-wise, but I think it came out looking pretty decent, so there's that at least. 2 TWMR2s for drive and a storm burst for the flipper.

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I like the flipper arm.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: jdg37 on January 12, 2019, 03:29:15 PM
It's giving me a KoB feel and I like it. Just a different flipper feel.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 13, 2019, 12:25:18 PM
Another rear hinge. CW this time. Fair bit happier with this one than the last, which deviated pretty heavily from what I think is a good build style. This one is closer to my conventional style. TWMR2s for drive and a storm burst for the flipper. Frontal armour is all steel, everything else is Alu

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Virus Bomb on January 13, 2019, 12:54:21 PM
looks like something from wipeout
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 13, 2019, 12:58:27 PM
looks like something from wipeout
I was kinda going for that kinda futuristic racer aesthetic after I initially noticed it might work while building it, so thanks!
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on January 13, 2019, 02:21:30 PM
Another rear hinge. CW this time. Fair bit happier with this one than the last, which deviated pretty heavily from what I think is a good build style. This one is closer to my conventional style. TWMR2s for drive and a storm burst for the flipper. Frontal armour is all steel, everything else is Alu

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This reminds me of Starfox, and I haven't even played any of those games.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 14, 2019, 05:02:24 AM
Further developments. Switched up the burst setup to a medium VDMA and hinged it differently, which gets rid of some of that awkward storm burst clipping, makes the whole thing a lot cleaner IMO, and also makes the flipper a lot more effective. Also added some lil flair to the front in light blue, which I think looks pretty sweet, and also added wedge edges to the bottom of the front triangles using carbon fibre extenders so they run totally flush with the floor now. Really happy with both the looks and performance of this thing now.

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Also woo page 50  :claping
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 14, 2019, 07:21:59 AM
Nice!
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 15, 2019, 11:40:09 AM
Super boring since it's just a lower weight class version of one of my other bots, but here's a new version of Speed Freak (CW Speed Demon) for a tourney outside of GTM. TWMR2 drive and a perm 132 for the disc. Only 2 typhoons but they seemed fairly potent on the original Speed Freak, and the wedge and supports have as much armour as the HW version so it should be hella tanky. The big drawback will be that it has no srimech and probably can't self right with the disc either so I'm just gonna hope I don't get flipped.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 16, 2019, 01:18:36 AM
I don’t like the white armor panels on the top that slope down to the sides, they make the robot look a little more messy
Do you mean the wheelguards? They'd probably look better if the white of the chassis matched the white of the plates, but that seems to be impossible. I literally copied the texture map of the white plate to use as the white background for the chassis skin but it still doesn't match properly, I'm assuming due to different reflection maps.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 16, 2019, 04:40:14 AM
Made some changes based on your feedback. Changed up the support setup a bit to try to lessen the clipping, and also to save weight. Also redid the wheelguards to try to get them a bit cleaner. Finally spent the weight saved from altering the supports on 2 more small typhoons, giving it a total of 4

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 16, 2019, 09:01:18 AM
That tiny weapon may make it difficult to inflict sufficient damage...
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 16, 2019, 09:02:00 AM
That tiny weapon may make it difficult to inflict sufficient damage...
I can tell you from experience it absolutely does not
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 16, 2019, 09:03:13 AM
That tiny weapon may make it difficult to inflict sufficient damage...
I can tell you from experience it absolutely does not

I should try that.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Team Code Red Robotics on January 16, 2019, 09:12:01 AM
That tiny weapon may make it difficult to inflict sufficient damage...
Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 16, 2019, 09:13:03 AM
That tiny weapon may make it difficult to inflict sufficient damage...
Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup

I like tyhoon teeth.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on January 16, 2019, 03:48:19 PM
Made some changes based on your feedback. Changed up the support setup a bit to try to lessen the clipping, and also to save weight. Also redid the wheelguards to try to get them a bit cleaner. Finally spent the weight saved from altering the supports on 2 more small typhoons, giving it a total of 4

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Oooh, I like that!
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on January 16, 2019, 06:35:32 PM
That tiny weapon may make it difficult to inflict sufficient damage...
Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup

I like tyhoon teeth.
Redalert is a Hop alt confirmed.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 17, 2019, 12:56:45 AM
Made some changes based on your feedback. Changed up the support setup a bit to try to lessen the clipping, and also to save weight. Also redid the wheelguards to try to get them a bit cleaner. Finally spent the weight saved from altering the supports on 2 more small typhoons, giving it a total of 4

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Oooh, I like that!
TY my man

That tiny weapon may make it difficult to inflict sufficient damage...
Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup

I like tyhoon teeth.
Redalert is a Hop alt confirmed.
Nah these are smalls. Larges and you may be on to something
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on January 17, 2019, 01:19:35 AM
Made some changes based on your feedback. Changed up the support setup a bit to try to lessen the clipping, and also to save weight. Also redid the wheelguards to try to get them a bit cleaner. Finally spent the weight saved from altering the supports on 2 more small typhoons, giving it a total of 4

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Oooh, I like that!
TY my man

That tiny weapon may make it difficult to inflict sufficient damage...
Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup

I like tyhoon teeth.
Redalert is a Hop alt confirmed.
Nah these are smalls. Larges and you may be on to something
Oof at that implied F3/Veorra jab
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheOrcCorp on January 17, 2019, 08:17:05 AM
Must admit, for a guy that loves srimechs on verts...I'm surprised this doesn't have a srimech! That aside: this looks as great as the rest bud!
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 17, 2019, 10:52:09 AM
Must admit, for a guy that loves srimechs on verts...I'm surprised this doesn't have a srimech! That aside: this looks as great as the rest bud!
No weight or space innit. My srimechs on verts plea is mostly directed at people who try to build uber competitive stuff and then are surprised when it gets bullied by a flipper too. I've fully accepted the fact that this thing is probably gonna get dunked on when it faces a flipper
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: 090901 on January 17, 2019, 10:55:20 AM
So when are you building a VS that's also a flipper  :really_makes_you_think:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: SagarisRA2 on January 18, 2019, 07:20:13 AM
So when are you building a VS that's also a flipper  :really_makes_you_think:

Maximus in RA2
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 23, 2019, 04:16:35 PM
Thing for Poke's tournament. Rear hinge flipper powered by 2 medium VDMAs. Launches stuff pretty damn well. Drive is 2 NPC fasts and the armour at the front is double thick steel plates so it should be damn tanky. Originally started as a front hinge but I decided to swap it to a rear hinge since I build too many front hingers and figured a change of pace would be good. Bit underweight but there's really not much more I want to do with it as I'm pretty happy with it both looks and performance wise

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 24, 2019, 12:50:38 PM
Made several changes to this thing which I think make it look cleaner. Changed the colour scheme which is the main one, and I think looks a lot better than the blinding white of the old one. Also made the wedge plate a touch longer which means it's more effective, and thickened up the top bits of the wedge so they run better into the double thickness lower plates. Really happy with this thing now.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: SagarisRA2 on January 24, 2019, 01:32:25 PM
Much better colour scheme IMO
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: F1Krazy on January 24, 2019, 01:47:36 PM
TBH, I preferred the previous colour scheme. "Blinding", maybe, but it stood out more. Now it just looks like every other flipper you've ever built. It's as clean as your usual builds, don't get me wrong, it just... doesn't stand out from them, IMO.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 24, 2019, 01:49:55 PM
If you want your builds to stand out more- make each one different.
For instance- make the flipper you just built also have a vertical spinner attached to it.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 24, 2019, 01:50:50 PM
TBH, I preferred the previous colour scheme. "Blinding", maybe, but it stood out more. Now it just looks like every other flipper you've ever built. It's as clean as your usual builds, don't get me wrong, it just... doesn't stand out from them, IMO.
I do still have the white and blue version but I think I'm gonna stick with this one as I prefer it personally. Don't really see the resemblance to most of my other flippers myself but I'll try to make them stand out more in future
If you want your builds to stand out more- make each one different.
For instance- make the flipper you just built also have a vertical spinner attached to it.
Literally stop trying to give advice
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 24, 2019, 01:53:39 PM
If you want your builds to stand out more- make each one different.
For instance- make the flipper you just built also have a vertical spinner attached to it.
Literally stop trying to give advice

Literally- get away from the generic bots. This is why my bots really stand out.
If you guys hate my advice that much, I'll stop.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 24, 2019, 01:54:38 PM
If you want your builds to stand out more- make each one different.
For instance- make the flipper you just built also have a vertical spinner attached to it.
Literally stop trying to give advice
If you guys hate my advice that much, I'll stop.
Please do
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Redalert on January 24, 2019, 01:55:48 PM
Okay.

Back on topic...
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: pokebro14 on January 24, 2019, 02:49:30 PM
If you want your builds to stand out more- make each one different.
For instance- make the flipper you just built also have a vertical spinner attached to it.
Literally stop trying to give advice

Literally- get away from the generic bots. This is why my bots really stand out.
If you guys hate my advice that much, I'll stop.
Tbh I actually think robo has some of the least generic bot builders here. Sure in concept they aren't anything new but the way he makes them weird shapes really looks nice. Robo has legitimately made me want to make my bots more interesting so I'm not sure what's generic about them.

Also red alert your bots do not stand out. You literally sent me a box with a lifter for my tournament.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheOrcCorp on January 24, 2019, 03:18:54 PM
Tbh I actually think robo has some of the least generic bot builders here. Sure in concept they aren't anything new but the way he makes them weird shapes really looks nice. Robo has legitimately made me want to make my bots more interesting so I'm not sure what's generic about them.

Agreed, Robo is definitely one of the best guys in the DSL-IRL meta to make bots that not only look great with extenders but work very efficiently more often than not. I wish I could make flippers just as good as he can! Sure, sometimes they might be a bit bland or simple looking but the extenderwork that goes into them is remarkable.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 24, 2019, 04:29:05 PM
My focus for the past like year and a half has always been on interesting chassis shapes as opposed to tacking stuff onto my bots for the sake of being interesting. That leads some people to find my build style a little boring, which is fine by me. Not everyone has to like it. I'm relatively happy with my build style though and I don't intend to change it because some guy who's managed to piss just about everyone on the forum off in a few short months thinks I should.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: pokebro14 on January 24, 2019, 04:37:23 PM
My focus for the past like year and a half has always been on interesting chassis shapes as opposed to tacking stuff onto my bots for the sake of being interesting. That leads some people to find my build style a little boring, which is fine by me. Not everyone has to like it. I'm relatively happy with my build style though and I don't intend to change it because some guy who's managed to piss just about everyone on the forum off in a few short months thinks I should.
Honestly the only thing I would change is may be making the colour scheme more diverse. You use a lot of black, white and blue but tbf I and many others do the same. Just make the colours less flat is all. Still just love your bots tho  :heart_smiley:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 24, 2019, 04:40:28 PM
My focus for the past like year and a half has always been on interesting chassis shapes as opposed to tacking stuff onto my bots for the sake of being interesting. That leads some people to find my build style a little boring, which is fine by me. Not everyone has to like it. I'm relatively happy with my build style though and I don't intend to change it because some guy who's managed to piss just about everyone on the forum off in a few short months thinks I should.
Honestly the only thing I would change is may be making the colour scheme more diverse. You use a lot of black, white and blue but tbf I and many others do the same. Just make the colours less flat is all. Still just love your bots tho  :heart_smiley:
Yeah I agree for the most part and it's something I've been trying to remedy lately, but I've been having issues. I tend not to go above 2 colours on my bots because, tbh, my artistic skills and abilities to figure out which colours work well together are dogsh**. The fact there's about 7 different shades of blue, 3 of green and then 1 of every other colour doesn't really help when I try to avoid falling into the classic blue and black rabbit hole too.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on January 24, 2019, 07:02:42 PM
I love the new colors on Ineffable. It gives the bot that extra pop and definition that white doesn't allow to show most of the time. Great work as always.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 05, 2019, 10:50:33 PM
Here's a thing which I had way too much trouble getting to work for something so simple. Supposed to be a spiritual successor to a bot I made WAYYYYY back when. 4NPC fasts and a top panel flipper powered by a wide medium VDMA. Tried to give it some character despite the fairly boring design and I think it came out alright.

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Here's the old ass bot it's based on just for a reminder

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: NeonCalypso on February 06, 2019, 06:30:15 AM
3 stegs as a flipper I like, I'm always a fan for simple yet effective designs.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 06, 2019, 10:40:23 AM
3 stegs as a flipper I like, I'm always a fan for simple yet effective designs.
Cheers lad
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: CrustyRaisins on February 06, 2019, 08:12:05 PM
Can Ubik self-right?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 06, 2019, 08:25:00 PM
Can Ubik self-right?
It can indeed. Rather spectacularly too I should add
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: CrustyRaisins on February 06, 2019, 08:27:59 PM
What is the swing arc on Ubik?
You could make it into a Robot Wars Series 2 bot if you added some saws under the flipper
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 06, 2019, 08:44:00 PM
What is the swing arc on Ubik?
You could make it into a Robot Wars Series 2 bot if you added some saws under the flipper
No way I can add any additional weaponry. I'm right on the weight limit as-is. The bot is pretty damn potent the way it is currently anyway.

In other news I cleared up some other parts. Made the wedge edge full-width which makes it look a fair bit better IMO, as well as cleaning up the rear end a bunch. These changes actually resulted in a reduction in weight, which I spent on a wee bit more battery power to hopefully stop it from running out.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 15, 2019, 01:55:50 PM
Here's an update to a single tooth I made a fair while ago that actually attempts to be competitive. The single tooth is gone as a result (I still have a single tooth version since I think it was pretty neat, if hilariously uncompetitive). I also gave it a tankier wedge, a different drive setup (2 TWMR2s instead of 4 slims, which was hella slow). Retains the small VDMA srimech and the standard ass blue and black colour scheme that I default to too  heck

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Team Code Red Robotics on February 15, 2019, 02:19:40 PM
Here's an update to a single tooth I made a fair while ago that actually attempts to be competitive. The single tooth is gone as a result (I still have a single tooth version since I think it was pretty neat, if hilariously uncompetitive). I also gave it a tankier wedge, a different drive setup (2 TWMR2s instead of 4 slims, which was hella slow). Retains the small VDMA srimech and the standard ass blue and black colour scheme that I default to too  heck

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Holy sh** that's good
2 teeth/10
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on February 15, 2019, 03:57:34 PM
Awesome. I like how you did the wedge in particular, as well as the color scheme
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 26, 2019, 04:34:26 PM
Thing for Trak attak. Slow as hell (2 TWMR2s), underpowered weapon (1 medium VDMA on an HW) Gonna do sh**. But hey it maybe looks okay I guess

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on February 26, 2019, 04:50:12 PM
Cool flipper actually. I like the angled track guards in particular. The bump for the flipper is also cool.

As for the weapon, is it a front hinge or rear hinge?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on February 27, 2019, 04:41:55 AM
Cool flipper actually. I like the angled track guards in particular. The bump for the flipper is also cool.

As for the weapon, is it a front hinge or rear hinge?
It's clearly Rear hinged
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Naryar on February 28, 2019, 06:28:22 AM
pretty cool for a basic flipper, I like the use of tank treads
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 05, 2019, 04:51:18 PM
Been doing some tinkering around building lately. Built a bunch of stuff I'm not gonna be showcasing because it's either not finished, not refined, or just flat out too poor to showcase. I did come up with this though, which I think is somewhat passable. It's kinda an HW successor to a CW I built way back when, but with most things just executed a fair bit better. 2 med VDMAs for the flipper, dual NPC fasts for the drive

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 05, 2019, 07:51:59 PM
Double posting cuz I built another thing. Wanted to do an invertible drum, but I still refuse to use flatmotors. This is the result. 2 Perm 80s for the drum work pretty well. If I can find some weight for wedgelets I think this thing could be really competitive.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Olister92 on March 07, 2019, 04:51:43 AM
The flipper is ok, not really my thing but I love the drum man, it's so clean
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 07, 2019, 03:03:09 PM
The flipper is ok, not really my thing but I love the drum man, it's so clean
TY my dude. I've made a couple of changes since I posted it. Added a pair of wedgelets (had to ditch the discs on the side of the drum to get the weight for it, but I think it looks fine without them) and also gave the teeth a bit more bite. Happy with how it looks and I think it could be really competitive now.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Sickle robotics on March 07, 2019, 03:38:35 PM
The flipper is ok, not really my thing but I love the drum man, it's so clean
TY my dude. I've made a couple of changes since I posted it. Added a pair of wedgelets (had to ditch the discs on the side of the drum to get the weight for it, but I think it looks fine without them) and also gave the teeth a bit more bite. Happy with how it looks and I think it could be really competitive now.

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I god damn love it.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 23, 2019, 03:07:31 AM
*checks watch*

Hoo boy it's been nearly 10 seconds since I built a front hinge. Better fix that.

Here's Crescendo. 2WD NPC fasts, 2 Vsmall VDMA R/Ps for the flipper. Big wide panel which will be super heavy so the flipper won't be all that strong, but should be more than enough nonetheless. All the front is steel to so it should be fairly tanky

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on March 23, 2019, 05:20:08 AM
Cool flipper. I like the color scheme, as well as how you did the sides.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 23, 2019, 04:35:41 PM
Cool flipper. I like the color scheme, as well as how you did the sides.
Cheers boss

Made a few changes to it. Pink stripe goes over the whole front now since it irked me that it didn't before. Also added some little triangles which aim to stop bots that ride up the wedge from touching the wheels and ****ing up the driving. Finally I tried to clean up the wedgelets a bit since I received some feedback that they could be cleaner. They still aren't 100% perfect, which is annoying, but I think this is as close as I'll get. Really happy with this thing overall now

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 26, 2019, 09:38:36 PM
Here's a high effort lineup splash for Apex  :dumb)

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Not expecting too much from these boys tbh. Crescendo is totally untested in a proper competitive fight, Zealot has only been tested in PvP (it has seen upgrades to the wedgelets due to experience from these PvP fights though) and Speed Demon VI seems much better optimised for PvP than AI fights due to the short wheelbase and constant frontflipping that arises from it. Nonetheless I'm pretty happy with my lineup looks wise, and the other lineups I've seen make me think this is gonna be a pretty strong tournament, so best of luck to all the rest of you entering!
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 07, 2019, 09:43:30 PM
Large vert. Currently afflicted with AGOD, which I'll fix tomorrow because it's late as hell. 2 perm 132s and dual NPC fasts for drive. Strongly considering swapping to a single flywheel but retaining the two perm 132s but having 1 solely there as decoration because dual discs just really don't look very good IMO.

Overall, Bit rough around the edges but I think it looks alright. Might have to get the coloured typhoons finally to complete the kinda neon look I'm going for.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: GIRTHQUAKE on April 07, 2019, 10:41:11 PM
What is AGOD?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Gulden on April 07, 2019, 11:43:53 PM
What is AGOD?
https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death

Who knew the wiki actually had a use?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on April 08, 2019, 02:20:03 AM
What is AGOD?
https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death

Who knew the wiki actually had a use?
Well Besides this (https://wiki.gametechmods.com/index.php?title=Plerco)
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 08, 2019, 08:28:16 AM
A plethora of changes. Swapped out the wheels so they're less stick-y out, swapped to much larger discs (there's still 2 of them) to play off the whole "nightmare-esque" aesthetic. Also revised the front setup to be cleaner, and hid the perms better. I think it looks a fair bit better now. Would've liked to retain some pink highlights on the disc but I just don't have the weight anymore.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on April 08, 2019, 04:59:50 PM
Gotta love a great big f*ck off vert when you see one. Looks much better.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: GIRTHQUAKE on April 12, 2019, 09:14:57 PM
What is AGOD?
https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death

Who knew the wiki actually had a use?

I forgot there was a Wiki here, my bad
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on April 12, 2019, 10:31:06 PM
What is AGOD?
https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death

Who knew the wiki actually had a use?

I forgot there was a Wiki here, my bad
The wiki for GTM is pretty outdated however, and inactive tbh
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: GIRTHQUAKE on April 13, 2019, 09:47:00 AM
What is AGOD?
https://wiki.gametechmods.com/index.php?title=Axle_Glitch_Of_Death

Who knew the wiki actually had a use?

I forgot there was a Wiki here, my bad
The wiki for GTM is pretty outdated however, and inactive tbh

Im so old now I dont know when acronyms and abbreviations are bot related or just some new fangled edgelord teenager sh** and IM JUST NOT HIP.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 19, 2019, 11:02:47 AM
Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise though

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on April 19, 2019, 03:45:08 PM
Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise though

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I'm envious of the skill required to build something like this.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 19, 2019, 03:56:04 PM
Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise though

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I'm envious of the skill required to build something like this.
You flatter me :heart_smiley:

Legit though, it's not that much skill, just practice and patience. From what I've seen of your reps, you're definitely capable of building some fantastic stuff yourself, it just takes time.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on April 19, 2019, 05:43:01 PM
Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise though

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I'm envious of the skill required to build something like this.
Honestly, you can build something decent imo, with both of your reps and original bots, like the RA2 recreation of Bot Wars bots.
Here's a flipper. 2 medium VDMAs power the weapon, while drive comes from 2 NPC fasts and 2 TWMRs. Probably a bit lacking in battery power as it only has 1 black, 1 battlepack and 3 ants. Fairly happy with how it came out looks wise though

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Awesome, I like the wheelguards, angled front, and the whole area with flipper panel in particular, as well as the color choice
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on April 19, 2019, 08:45:09 PM
Looks ace, but how is the flipper at getting under opponents?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 20, 2019, 08:05:02 AM
Looks ace, but how is the flipper at getting under opponents?
Better than you'd expect, but still not exactly great
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: GIRTHQUAKE on April 20, 2019, 12:15:18 PM
You need a clean room just to work on it those lines are so pristine
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 20, 2019, 09:12:37 PM
You need a clean room just to work on it those lines are so pristine
Cheers boss
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 04, 2019, 06:08:02 PM
CW vert for Billy's thing. Some compromises on my initial vision of what this thing was gonna look like due to the weight limit, so I may do an HW version at some point, but I'm reasonably happy with it looks wise. Perm 132 for the disc, TWM3s for drive (pretty slow). Decided not to run any form of wedge, and instead just get the disc as close to the floor as possible as an experiment, so we'll see how that goes.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: pokebro14 on May 05, 2019, 08:19:30 AM
11/10
Reminded me about how I'm gonna fail my exams

Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 05, 2019, 08:57:35 AM
11/10
Reminded me about how I'm gonna fail my exams
Gotta get revising  :beer:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 14, 2019, 03:50:40 PM
Building stuff for LDAI3 or whatever it's gonna end up being called. Here's my MW. 2 small VDMAs so it should be nice and powerful, and dual TWMR drive, so middle of the road speed wise. Fairly happy with how it's come out looks wise.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 28, 2019, 03:09:49 PM
Big old vert. Somewhat inspired by Deadgnaws but I tried to put my own spin on it, plus I made it a shark instead of a crocodile :V.

It's currently about 70KG overweight for an HW annoyingly, so I may drop to 2WD to get it in weight. Nonetheless I'm pretty happy with it looks wise, though some areas are maybe slightly unclean.

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Edit: Aforementioned HW version. Went from 4 NPC regulars to 2 NPC fasts. Also enclosed the wheels since some people raised that the wheels on the overweight version looked odd

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on May 28, 2019, 05:14:53 PM
Pretty unique and cool. I like the shark theme on it, as well as how you did the extenderwork to make the shark shape
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: GIRTHQUAKE on May 28, 2019, 11:14:11 PM
Big old vert. Somewhat inspired by Deadgnaws but I tried to put my own spin on it, plus I made it a shark instead of a crocodile :V.

It's currently about 70KG overweight for an HW annoyingly, so I may drop to 2WD to get it in weight. Nonetheless I'm pretty happy with it looks wise, though some areas are maybe slightly unclean.

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Edit: Aforementioned HW version. Went from 4 NPC regulars to 2 NPC fasts. Also enclosed the wheels since some people raised that the wheels on the overweight version looked odd

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Looks good besides those battery wires poking out of the side triggering the sh** out of me. Can we pretend it was on purpose? "It's the removable link"
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 28, 2019, 11:39:54 PM
Big old vert. Somewhat inspired by Deadgnaws but I tried to put my own spin on it, plus I made it a shark instead of a crocodile :V.

It's currently about 70KG overweight for an HW annoyingly, so I may drop to 2WD to get it in weight. Nonetheless I'm pretty happy with it looks wise, though some areas are maybe slightly unclean.

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Edit: Aforementioned HW version. Went from 4 NPC regulars to 2 NPC fasts. Also enclosed the wheels since some people raised that the wheels on the overweight version looked odd

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Looks good besides those battery wires poking out of the side triggering the sh** out of me. Can we pretend it was on purpose? "It's the removable link"
Just for you
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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Virus Bomb on May 29, 2019, 01:32:50 AM
how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 29, 2019, 01:36:16 AM
how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:
I'd be down. I think my 2WD, weight inefficient monstrosity won't stand much of a chance but it'll be a laugh anyway  :smile:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheOrcCorp on May 29, 2019, 05:05:19 AM
how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:
I'd be down. I think my 2WD, weight inefficient monstrosity won't stand much of a chance but it'll be a laugh anyway  :smile:
I'll be down for this for sure: recently finished a new Deadgnaws so perfect timing! :mrgreen:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: pokebro14 on May 29, 2019, 06:33:20 AM
sh** dude that looks epic
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on May 29, 2019, 07:28:21 AM
how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:
Cool challenge. Could host it myself it it wasn't for my laptop being crap for rumbles, as well as limited internet data and running my own tourney. Hope you all can find another host, like Bild, Nightraven, BSRaven, etc
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 29, 2019, 12:50:42 PM
how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:

how about your bot vs deadgnaws and big bad wolf in a three way challenge match? :gunz:
I'd be down. I think my 2WD, weight inefficient monstrosity won't stand much of a chance but it'll be a laugh anyway  :smile:
I'll be down for this for sure: recently finished a new Deadgnaws so perfect timing! :mrgreen:
How does Robogames arena best of 5 sound to you guys?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Virus Bomb on May 29, 2019, 01:00:09 PM
sounds good to me :thumbup
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 09, 2019, 05:12:28 PM
Just a few updates this time round, nothing super new or exciting.

First off I made some updates to a really old bot where I thought the concept was good but the execution could use some improvement. It's an old balanced single toothed drum I made that you can see back on page 36 of this showcase. First change I made was to drop it to 2WD but with much grippier wheels so the speed is roughly the same as it was with 4WD. Using the weight I got from that I also gave it a srimech as the old version was neither invertable, nor had a srimech. The last changes I made were to give it hinged wedgelets since the old ones were static and did basically F all. Finally, I rearranged the ballast inside the drum just to make sure it's fully IRL, and make it a bit more stable. Really happy with this thing now.

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And here's how I have the ballast inside the drum laid out. This was balanced by pure trial and error and was a real pain to do, but I'm really happy with how balanced it is now.

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I also have a bot for Hop's LDAI 3 thing. I didn't want to just throw Sabre or Bocuma in, but I wanted something that would clearly be my build style, and would pose some kind of a challenge as my main HW, so I decided to take the core design of Sabre, but then make it more competitive at the cost to some of the sleekness that makes Sabre what it is. The same thought process went into my Robogames 2 HW Broadsword, which I have grown to really dislike, so this bot is something of a spiritual successor to that, but done right. It's basically Sabre but 20CM wider and with Storm Bursts instead of VDMAs. Looks a bit worse than Sabre, but fights way better and should prove reasonably challenging for anyone who downloads the AI pack. Will also be showing up in Fresh Metal.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on June 09, 2019, 05:49:14 PM
smh I wanted to beat Sabre  ::2mad
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on June 09, 2019, 08:16:56 PM
I also have a bot for Hop's LDAI 3 thing. I didn't want to just throw Sabre or Bocuma in, but I wanted something that would clearly be my build style, and would pose some kind of a challenge as my main HW, so I decided to take the core design of Sabre, but then make it more competitive at the cost to some of the sleekness that makes Sabre what it is. The same thought process went into my Robogames 2 HW Broadsword, which I have grown to really dislike, so this bot is something of a spiritual successor to that, but done right. It's basically Sabre but 20CM wider and with Storm Bursts instead of VDMAs. Looks a bit worse than Sabre, but fights way better and should prove reasonably challenging for anyone who downloads the AI pack. Will also be showing up in Fresh Metal.

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Fat lmao


Both are really cool
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 10, 2019, 12:35:00 PM
I also have a bot for Hop's LDAI 3 thing. I didn't want to just throw Sabre or Bocuma in, but I wanted something that would clearly be my build style, and would pose some kind of a challenge as my main HW, so I decided to take the core design of Sabre, but then make it more competitive at the cost to some of the sleekness that makes Sabre what it is. The same thought process went into my Robogames 2 HW Broadsword, which I have grown to really dislike, so this bot is something of a spiritual successor to that, but done right. It's basically Sabre but 20CM wider and with Storm Bursts instead of VDMAs. Looks a bit worse than Sabre, but fights way better and should prove reasonably challenging for anyone who downloads the AI pack. Will also be showing up in Fresh Metal.

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Fat lmao


Both are really cool
He's just big-boned okay  :dance:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 14, 2019, 07:58:08 PM
Here's a hammer because I've pretty much exclusively been building verts and flippers lately. Really happy with the front end of it, but the beta motor forces me to make the bot a lot taller than I really want it to be, so it doesn't look as good as I think it could. Maybe I'll just swap the hammer to a vert instead  heck

In terms of specs, the front is pretty much all steel, rest is Alu as usual. Drive is 2 TWMR2s. Weighs like 789kg.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on June 14, 2019, 08:08:39 PM
Here's a hammer because I've pretty much exclusively been building verts and flippers lately. Really happy with the front end of it, but the beta motor forces me to make the bot a lot taller than I really want it to be, so it doesn't look as good as I think it could. Maybe I'll just swap the hammer to a vert instead  heck

In terms of specs, the front is pretty much all steel, rest is Alu as usual. Drive is 2 TWMR2s. Weighs like 789kg.

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Have you considered an OK motor? Or is that a toxic CB2 component for ya?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 14, 2019, 08:09:30 PM
Here's a hammer because I've pretty much exclusively been building verts and flippers lately. Really happy with the front end of it, but the beta motor forces me to make the bot a lot taller than I really want it to be, so it doesn't look as good as I think it could. Maybe I'll just swap the hammer to a vert instead  heck

In terms of specs, the front is pretty much all steel, rest is Alu as usual. Drive is 2 TWMR2s. Weighs like 789kg.

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Have you considered an OK motor? Or is that a toxic CB2 component for ya?
It's less bad than the flat, but I'd still rather not
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Billy5545 on June 14, 2019, 08:35:41 PM
Here's a hammer because I've pretty much exclusively been building verts and flippers lately. Really happy with the front end of it, but the beta motor forces me to make the bot a lot taller than I really want it to be, so it doesn't look as good as I think it could. Maybe I'll just swap the hammer to a vert instead  heck

In terms of specs, the front is pretty much all steel, rest is Alu as usual. Drive is 2 TWMR2s. Weighs like 789kg.

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Have you considered an OK motor? Or is that a toxic CB2 component for ya?
It's less bad than the flat, but I'd still rather not
I thought Overkill motor is not OP and cheaty
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on June 14, 2019, 09:15:06 PM
ngl I like the look of the covering for the beta
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 14, 2019, 09:27:25 PM
ngl I like the look of the covering for the beta
I don't think the covering itself looks bad, just that it gives the bot too much height. It's maybe 10-20cm taller than I'd like it to be, but the beta is mounted as low as it'll go (on a hexplate which is inside the bottom panel)
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 15, 2019, 01:49:34 AM
Updates galore. Switched from a geared beta to a short VDMA. Much happier with the height of it now, as well as the overall looks. Also used the extra weight to give it some wedgelets, and make some parts steel that weren't previously. Still got like 40KG to play with too.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 30, 2019, 06:01:26 PM
Super posted his PWS 6 lineup so I guess I'll post mine, featuring a super low-effort splash.

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And the bot rundown:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: superbomb122 on June 30, 2019, 07:51:32 PM
Does this make me an influencer?

ignores that I made mine after seeing his
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 01, 2019, 02:31:18 AM
Does this make me an influencer?

ignores that I made mine after seeing his
You wish zoomer  :beer:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 07, 2019, 12:51:37 PM
Updated Azimuth for MM3 after V2's dismal performance in MM2. Still a chassisbot, and retains the two wide mediums for the flipper, though the arm is lighter now so it should be more powerful. Drive has been dropped back to 2 TWMR2s as the astros on V2 made the turning circle terrible (like on Speed Demon), though the wheels are somewhat exposed now, which is a consequence of just going for an overall more compact bot. I don't think it looks too bad though. Just generally cleaner than the old version overall, and should be more effective too

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on July 07, 2019, 01:34:35 PM
Look pal. I think this is good ngl.

I'm only commenting to bump this because Robo is a bitch boy. Fishing for attention you toxic retard
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: kix on July 07, 2019, 01:35:51 PM
Ya, this bot is good ngl
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 08, 2019, 08:55:03 AM
Look pal. I think this is good ngl.

I'm only commenting to bump this because Robo is a bitch boy. Fishing for attention you toxic retard
Absolutely toxic.

In other news I made some slight changes to it before MM3. They mostly revolve around the wedgelets, which I've switched to a set of steel triangles as an experiment. My hope is they'll give opponents a more direct route to the top of the flipper due to the shallower angle of them, and also that they'll resist damage better than conventional wedgelets. Coincidentally I also think they look better. Could be a total misstep but there's only one way to find out

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 08, 2019, 02:32:51 PM
On a building kick lately with all of these high-profile tournaments starting up again. Another one for MM3 here. It's a followup to Toreador, which got surprisingly far and beat some surprisingly good bots in MM2 (mostly via luck). So he's back and angrier (and thiccer) than ever. 2WD NPC fasts rather than 4WD TWMRs this time which actually constitutes a buff speed-wise, and retains the beta motor flipper. Overall I just wanted to make the bot seem beefier and tankier which I think I achieved, though I really struggled with weight and hence had to cut some corners. Armour is a mix of steel and Ti at the front and alu everywhere else, and power is a black and 2 battlepacks which has me apprehensive about power. Hopefully it'll be okay.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 17, 2019, 07:20:07 AM
Aaaaaand here's my completed MM3 lineup. 1 bot which has seen minor changes compared to MM2, 3 total rebuilds, and 2 bots that have never competed in MM before.

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Here's the rundown:

Sabre V - Barely changed from MM2. Only real change is the wedge being shuffled forward.

Speed Demon VI - Totally rebuilt multiple times. Much better wedge, stronger armour, shorter wheelbase, just overall cleaner

Azimuth - Total rebuild as you saw. Not expecting much still though, but the flipper should be more powerful now at least

Zealot - As in PWS

Cicada - Totally reworked since you last saw it. Cleaned it up a bunch overall, and swapped the disc to a microvore as the old disc skimmed the ground and did next to no damage. Here's a pic of the old one for context as to how much cleaner it is now

Toreador - Another total rebuild. Down to 2WD now but it's actually faster this time. Should be tankier too. Not expecting it to get the same crazy run it did last time though.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on July 17, 2019, 09:22:10 AM
Toreador is so God damn fat. Like Kix
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: kix on July 17, 2019, 01:16:42 PM
Like Kix
Nibba im AnoreKix
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: SteveM4 on July 17, 2019, 04:32:41 PM
That HS is literal eye sugar
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 17, 2019, 07:03:42 PM
That HS is literal eye sugar
TY my guy. I'm very happy I managed to do a fairly original HS design
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Ra2Winner999 on July 17, 2019, 08:58:24 PM
i hope my garbage shell spinner doesn't end up in the same heat as these bots
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 18, 2019, 08:16:52 AM
i hope my garbage shell spinner doesn't end up in the same heat as these bots
A standard shell will probably beat most of these if you've got typhoons tbh  heck
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Team Code Red Robotics on July 23, 2019, 06:08:02 AM
i hope my garbage shell spinner doesn't end up in the same heat as these bots
A standard shell will probably beat most of these if you've got typhoons tbh  heck
Forget the vert crusade, go on a shell crusade
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Ra2Winner999 on July 31, 2019, 07:17:26 PM
i have reached the limit! 4 large typhoons 2 smalls on my shell
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 11, 2019, 05:40:20 AM
Here's a standard flipper. Been stuck in a bit of a rut building-wise lately so I figured I'd go back to basics and just do some panelwork . Design is nothing special at all but I'm happy with how clean it came out. 2 Vsmall VDMAs for the flipper so it's hardly gonna be roofing sh** but the panels are fairly light so it should still be able to toss other HWs decently.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 11, 2019, 02:31:12 PM
Did some work to make it less boring. Put a rear wing on it because why not, and then F1 suggested giving it a racier colour scheme to go with it so I did that too and it does look better. Also ditched the wedgelets in favour of hinged panels with wedge edges which I think look a lot better

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EDIT: Made a few other changes to clean it up and make it look nicer, rechristened it and knocked up a splash with a logo shamelessly stolen from a defunct F1 team

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Dreamcast on August 22, 2019, 07:02:47 PM
See the spur on that hornet's spinner makes me imagine a version where there's a saw blade replacing the flipper.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 04, 2019, 06:59:33 PM
Been a bit of a theme to this showcase lately of "rebuilding old bots to be better". Here's another one of those that you're probably sick to death of seeing by now: It's Speed Demon.

This is a total, square 1 rebuild of SD because I figured I could do a lot of things better. A big change is that I ditched the panel+extender wheelguards. I did this for 2 reasons. The first is that I figured that I could actually probably save some weight by just going pure chassis, which proved to be true, and the second is that I wanted to make the chassis overall shorter, and 40cm panels would be slightly too big now to line up perfectly flush.

I also took the opportunity to increase the drive. SDVI had 2 NPCfasts, which I was fine with speed wise, however after I mounted them at the back to alleviate it getting stuck on the wall after losing that was several times, I was not happy with the turning circle I was getting. So I opted for the best of both worlds and went to 4WD with the rear wheels poking out the back. Drive is 2NPC regulars (weight is still at a premium), and 2 TWMRs, which make for a nice speed boost over SDVI while also giving me a much better turning circle.

I also just cleaned up some rough edges. RedAce mentioned in the OW4 qualifying stream that the way the disc went through the srimech panel partially irked him, so I rectified that, and I also took the opportunity to give it a nicer skin now that the sides are totally blank. Pretty happy with this one now.

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Also for the first time in a long while, an internals shot for those who care.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: CodeSilver23 on September 04, 2019, 07:15:00 PM
Looks pretty legit. one of my favorites, personally.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: RedAce on September 04, 2019, 08:30:40 PM
RedAce mentioned in the OW4 qualifying stream that the way the disc went through the srimech panel partially irked him
I'm gonna be honest,  I completely forgot I even said that until you pointed that out.   :dumb)

But hey, this is possibly the cleanest Speed Demon yet.  Nice work mate.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 04, 2019, 08:33:51 PM
RedAce mentioned in the OW4 qualifying stream that the way the disc went through the srimech panel partially irked him
I'm gonna be honest,  I completely forgot I even said that until you pointed that out.   :dumb)

But hey, this is possibly the cleanest Speed Demon yet.  Nice work mate.
I'd forgotten too but then when I was mid way through the rebuild it sprang to mind and I figured I might as well fix it on this version. You were right though I do think it looks better with a proper cutout for the disc
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 16, 2019, 05:35:01 PM
Wasn't gonna post this here since visually it's only a minor update to an existing bot, but I figured that we're trying to increase activity on the forums, and it's actually a total ground-up rebuild, so I figured I'd post it. This is the new CW version of Apogee. I'm just gonna say right now that I'm immensely happy with this thing. I basically managed to condense 90% of the features of the HW version into a CW (The only thing it lacks compared to the HW is 4WD, but it's actually comparably fast because it's 200kg lighter, and a tiny bit of armour). The flipper is now powered by 2 VDMA front hinges rather than 1 storm, which makes for a big increase in power (The version in DM3 wasn't actually able to self right, though that was because of the crash patch.) I also upped the drive to NPC fasts compared to the old CW version which only had NPC regulars.

I saved weight to do all of this by first narrowing the whole bot by 10cm, which required me to rebuild the entire bot. This also allowed me to use single T-minus wheels, rather than doubled up vlads, which made for a pretty massive weight saving. I also saved weight by reducing the batts slightly as we don't have 4WD on this one so it doesn't need as many. All this makes for a 600kg bot which is pretty much as powerful as the old 800kg version.

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Internals:
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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Reier on September 16, 2019, 05:39:02 PM
not bad. it's pretty tough to make clean linework with angled panels. wheel covers are nice.
i do feel like one other color in small places would help the scheme a lot, it seems a bit too monochromatic imo. something like you had on the VS.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 19, 2019, 09:22:31 AM
Here's a fairly dull drum. I was working on something a bit more out-there but I was just tearing my hair out so I built this instead. Fairly unremarkable but clean at least. Downloaded the IRL drums specifically for this in order to make the perm protection look better. 2 perm 80s, dual NPC fasts for drive.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on September 19, 2019, 10:09:30 AM
Here's a fairly dull drum. I was working on something a bit more out-there but I was just tearing my hair out so I built this instead. Fairly unremarkable but clean at least. Downloaded the IRL drums specifically for this in order to make the perm protection look better. 2 perm 80s, dual NPC fasts for drive.

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Not Tommib :realmad(

Edit: I dislike your wheel placement. In or out, please pick
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 19, 2019, 11:18:50 AM
Fixed the wheels

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: pokebro14 on September 19, 2019, 11:22:19 AM
Looks great dude
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 27, 2019, 06:56:43 PM
Posted this in the new RA2 central discord and got some good suggestions out of it, but I'm gonna post it here too for visibility. This is my successor to my Arena Champions entry, Ineffable, which I call Espionage. Please be aware that it's technically not finished, though I'm pretty much 100% satisfied with the looks and functionality of this thing, which is where my issue lies.

It's currently roughly 150KG underweight, but I cannot for the life of me figure out how to add weight. All the bits that need to be steel are steel, the flipper is as powerful as I can get it in this size and shape of bot, and there's as many batts as I can reasonably fit. I also don't want to go gluing random visual sh** to it because I think throwing stuff at the wall and seeing what sticks never works well, and it's one of my biggest pet peeves with some peoples' build styles. I'd be really grateful if any of you could potentially suggest some way to get this up to 800kg while maintaining/enhancing the looks and/or functionality.

Drive is 2 NPC fasts, flipper is powered by 2 Medium VDMAs

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And a rear shot:

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And one more time, just to reiterate, this isn't finished.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KupaTec on September 27, 2019, 08:23:02 PM
Oh, that looks sweet. I especially like the colour scheming and the little "ears" up top too.

The only thing I could suggest is maybe dropping some of the armour and getting it to CW? Although I guess that would mean starting over for your Arena Champions entry however, so perhaps not.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 27, 2019, 08:28:06 PM
Oh, that looks sweet. I especially like the colour scheming and the little "ears" up top too.

The only thing I could suggest is maybe dropping some of the armour and getting it to CW? Although I guess that would mean starting over for your Arena Champions entry however, so perhaps not.
I've been strongly considering dropping it to CW yeah. It would be a doddle as I've already padded it to get to 650, let alone 800, but at the same time yeah I do want this thing in AC2 so IDK
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 28, 2019, 04:29:07 PM
Padded it bigtime with dumb stuff like a panel to protect the internals when the flipper is fired, and a steel bottom panel to maybe withstand gutripping a bit better. It's still 40KG underweight but it's at a point where I wouldn't feel quite so dumb entering it into AC2.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 19, 2019, 01:52:19 PM
There's been some talk about the merits of wedges on VSes lately in some of the discords and I wanted to try making a wedgeless vert that was actually competitive. This is the result. The perm sticks out like a sore thumb unfortunately which is my main issue with this thing, but other than that I'm fairly happy with it. That said, it's also probably lacking in battery life as I just could not find anywhere to put batts (I have the spare weight for more batts as I'm currently sitting at 770ish KG, but just not the space) So it has 3 ants and a battlepack for 3 spin motors + a srimech. I'll probably make a version with a perm 80 instead of a perm 132 just for visuals sake, but since the goal of this was to try to make a wedgeless vert competitive, I'll stick with the 132 for now despite it looking pretty dumb.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: RedAce on October 19, 2019, 02:08:11 PM
it's got the wedge edges on the front you cheater

Pretty solid overall tbh, if you are trying to make the motor look less sticking out, maybe cover it with a drum?  It might look a bit ugly, but if you can make it work then more power to ya.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 19, 2019, 02:14:13 PM
it's got the wedge edges on the front you cheater

Pretty solid overall tbh, if you are trying to make the motor look less sticking out, maybe cover it with a drum?  It might look a bit ugly, but if you can make it work then more power to ya.
I considered a drum but 2 things made me decide against it. The first is that even the largest drum doesn't fully cover a perm 132, and the second is that it'd still have the dumb hump which is the main thing that makes it ugly currently.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 19, 2019, 04:52:53 PM
Did some work on it.

- Changed the perm mounting to both shuffle it forward a bit and also lower it down a tad
- Added drums to somewhat cover the perm
- Moved the teeth to an SD style setup with the 4 smalls arranged in a pseudo 2-tooth setup

Think it looks a fair bit better

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Wambo on October 20, 2019, 07:40:51 AM
That bot looks really good! I'm not sure about the wedge effectiveness tho. Anyways it's good to see a bit more of an unconventional vert.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 20, 2019, 08:03:29 AM
That bot looks really good! I'm not sure about the wedge effectiveness tho. Anyways it's good to see a bit more of an unconventional vert.
The entire goal of this thing was pretty much to not rely on a wedge. The idea was to try to do something similar to death roll and just lift opponents up with the weapon itself. The wedge edge is mostly just there for aesthetics sake, and I've considered removing it.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: CodeSilver23 on October 20, 2019, 11:14:04 AM
I’d recommend using a bar instead of a flywheel, tbh. It might not look as good, but flywheels tend to get sideswiped a lot easier.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 21, 2019, 08:51:27 AM
I’d recommend using a bar instead of a flywheel, tbh. It might not look as good, but flywheels tend to get sideswiped a lot easier.
I've been using discs for a pretty long time without too many issues. I much prefer them aesthetically speaking over bars too so I'm gonna stick with a disc
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Lilleh__ on October 21, 2019, 10:56:26 AM
I’d recommend using a bar instead of a flywheel, tbh. It might not look as good, but flywheels tend to get sideswiped a lot easier.
If it works as he wants it to in terms of effectiveness and aesthetics then he won't rly have a reason to want to change it.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on November 21, 2019, 08:26:01 PM
I have caved in to meme pressure and brought back literally the first bot I ever posted on GTM. This one is just a little CW for MrMatthews' tournament that's coming up. I basically just took the old Tommib formula and dropped it down to CW. Thoroughly unspectacular but hey that's what happens when you revive a bot that was made when you're a scrub, but I didn't want to be that guy who builds a standard ass 4WD gutripper and then slaps the name of one of my old bots on it as though it's a successor, so I mostly left the formula alone, but with a few modern touches like wedgelets. 2WD NPC fasts, Perm 80 for the weapon, though I may try to crowbar a 132 in tomorrow and see how ugly it is, since I doubt an 80 can self right it, and it will also probably stop dead as soon as it hits anything.

If you want to know why this happened, blame Plerco, Hop and Cringey

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 25, 2019, 06:55:35 PM
Shock, horror, it's a new bot. Double shock: it's a flipper. Had the idea for this in my head for a while and finally got round to executing it. There's a few areas that could be cleaner as I'm a tad rusty but overall I'm pretty happy with the result. 2 NPC fasts, 2 medium VDMAs, standard sh**

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 30, 2019, 10:47:56 PM
Cleaned it up a bunch

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 19, 2020, 08:39:42 PM
Guess I'll drop my bot that's gonna be competing in Cringey's thing now signups are pretty much over. Touch messy in places but hey it was built quickly and at least it exists unlike SOME PEOPLE'S  :dumb)

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Also possibly a touch similar to Claymore/Sabre. Didn't start out that way but convergent evolution will do that. If you put them side by side they do look pretty different, honest
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Wambo on January 23, 2020, 07:45:02 AM
It looks really good! I love those visuals, that make it look less genric.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 02, 2020, 01:40:40 AM
Revisited my single tooth vert from a while ago and gave it a visual update. Also switched from 4WD slimbodies to 2WD TWMR2s. May throw this in discord wars or some sh**. Won't win anything but it maybe looks neat IDK

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 05, 2020, 12:04:25 AM
An update. Managed to find a weapon setup that massively reduced the weight and allowed me to get 2 small typhoons instead of 1, while still being asymmetrical and still pretty well balanced (it's maybe a hair shaky compared to the previous setup but it's not bad at all. I've seen worse from some balanced weapons). I also skinned up some of badnik's disc covers with my terrible skinning skills in order to cover the discs since the new setup used shell discs instead of DSL discs. All in all pretty happy with this thing now

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Gauche Suede on February 05, 2020, 05:33:04 AM
How good is the wedge?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 05, 2020, 10:52:45 AM
How good is the wedge?
It's static so terrible. It can still hit stuff without outwedging it though.

Overall my main focus here was making something cool though, and to get a hinged wedge I'd have to spend less weight on visuals to put into the wedge
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 08, 2020, 05:59:26 AM
I also made an update to this thing from a while back. It was very well received at the time but I felt that the flipper in particular could have been improved. I went with a longer panel + some edge pieces that IMO integrate it into the bot much better and make for a much more cohesive package. I also changed the colour of the flipper from the somewhat jarring bright green of the old one to a dark blue, which makes for a nice compliment to the light blue and black bits that make up the rest of the bot.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 03, 2020, 07:42:16 PM
New one. This actually started as a vert but at some point I decided it would work better as a hammer, so that's what I did in the end. 1 frenzy hammer powered by a medium VDMA so should hit decently. I need to add a couple more batts, which I have spare weight for, but I can't be bothered taking this thing apart right now. There's been some discussion about the plough on the front in the discord, and I was considering skinning it as I built the thing, but that will depend on how hellish the mesh for it is. Some people said it looks good as-is though so swings and roundabouts innit.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: MassimoV on March 03, 2020, 07:44:29 PM
That thing is sick. Love the plow
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 03, 2020, 07:47:49 PM
That thing is sick. Love the plow
TY boss. Plow seems pretty divisive in terms of whether people like it or not. I may just leave it as-is since I don't really have a strong opinion on it either way
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Team Code Red Robotics on March 03, 2020, 07:52:35 PM
New one. This actually started as a vert but at some point I decided it would work better as a hammer, so that's what I did in the end. 1 frenzy hammer powered by a medium VDMA so should hit decently. I need to add a couple more batts, which I have spare weight for, but I can't be bothered taking this thing apart right now. There's been some discussion about the plough on the front in the discord, and I was considering skinning it as I built the thing, but that will depend on how hellish the mesh for it is. Some people said it looks good as-is though so swings and roundabouts innit.

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you still continue to amaze me in how your bots are so good with such limited tools
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 04, 2020, 12:15:17 PM
High effort skin on the scoop. Wanted to do something more complex but was having a nightmare. IK the wedgelets don't look great with how they go further up than the orange line, but believe me I spent the best part of 2 hours trying to find a better solution to no avail

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Badger on March 04, 2020, 12:28:58 PM
Honestly I might prefer it unskinned, the lack of texture on the plow is a tad offputting to me. Maybe overlay the current texture on top of the original at like 70% opacity or something?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: CodeSilver23 on March 04, 2020, 12:31:25 PM
what if you made it so that the wedges were in line with the weapon support, and maybe do orange stripes to line them up?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 04, 2020, 01:18:22 PM
Honestly I might prefer it unskinned, the lack of texture on the plow is a tad offputting to me. Maybe overlay the current texture on top of the original at like 70% opacity or something?
Done. I have the unskinned version as a backup I can revert to if this doesn't look any good, but I think it looks pretty decent.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 01, 2020, 07:34:59 AM
Everyone else is posting their WWRA2 bots so **** it I might as well too. This is Adrenaline. Goal was to do a rear hinge with an interesting shape to it while being reasonably effective, which I hope I achieved. Drive is 2 NPC fasts and weapon is 2 Med VDMAs

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 03, 2020, 06:16:35 PM
I also decided to renovate this old thing for some reason. Made it less crashy, gave it a frenzy hammer and gave it some nice angled armour bits around the beta motor

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Oh, and I also made some changes to Adrenaline. Cleaned up the flipper setup and also lightened it a ton so it flips better, and swapped to wedgelets instead of a panel wedge. No matter what I did with the panel wedge it just couldn't get under anything despite my success with them on other bot types, so I made the change

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 21, 2020, 02:22:20 PM
Haven't built a drum in yonks so here's one. Etek for the drum and 2 NPC fast drive. It's a fair bit underweight ATM but I'm largely happy with it.

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Edit:

Edited the supports because it was tipping forwards on hits with the old ones, and altered the drum setup because people didn't like the axle extenders.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Thyrus on June 14, 2020, 01:43:37 AM
Haven't checked the showcases in a while but I didn't expect anything not good looking in this one. You never seem to disappoint  :)
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 24, 2020, 01:06:54 PM
Probably the last in the line of weird ass nondescript amphibian themed clamps I've built over the past 3 years. Dual TWMR2 drive so not particularly quick, small VDMA for the clamp and a Vsmall VDMA for the srimech. I wonder if this thing will be appearing in any tournaments in the near future  :really_makes_you_think:

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on June 25, 2020, 10:08:01 PM
Yaaaay, a robot with personality and character!
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 25, 2020, 10:20:48 PM
Yaaaay, a robot with personality and character!
AKA having eyes  heck
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on June 25, 2020, 11:43:57 PM
Yaaaay, a robot with personality and character!
AKA having eyes  heck
Not just eyes, it ALSO has a head and upper mouth, practically a face. THAT'S personality. It was even built out of components rather than just plastered on as a skin.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 31, 2020, 04:44:53 PM
A third version of Zealot. Big changes. Overall smaller and cleaner. Where the old one was the size of the international space station this one is a more reasonable size. Drum is now powered by a hubmotor etek rather than the ugly dual perm 80s of the old one. Also uses beaters now instead of typhoons. New wedge setup too that's gonna be really sh**ty at wedging but looks infinitely better than when I tried to give it wedgelets, and lastly a lil panel skin at the back. Pretty happy with it I think it's a big improvement over the old one.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: 8bean on July 31, 2020, 05:31:35 PM
gorgeous
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on July 31, 2020, 07:18:18 PM
Very Spicy
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Naryar on July 31, 2020, 07:51:40 PM
Very Spicy

do you ever post anything more constructive than that ?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on July 31, 2020, 08:32:33 PM
do you ever post anything more constructive than that ?
Well I have nothing to add. I mean it's pretty good and I have nothing else to say besides my praise
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Reier on July 31, 2020, 09:33:03 PM
Very Spicy

do you ever post anything more constructive than that ?
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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Gulden on July 31, 2020, 10:24:14 PM
Very Spicy

do you ever post anything more constructive than that ?
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As you can see, there is a distinct difference between Spicy and very spicy.

But seriously at this point it almost comes off as spam.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Reier on July 31, 2020, 10:56:20 PM
(https://gametechmods.com/uploads/images/61697doublepost.jpg)

apologies for off-topic but those who forget the past are doomed to repeat it
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: 090901 on August 01, 2020, 01:34:49 AM
(https://gametechmods.com/uploads/images/61697doublepost.jpg)

apologies for off-topic but those who forget the past are doomed to repeat it

now if only the boomers would remember past correctly, as in hydro posted all of those in a row in the same topic, meanwhile kiddelta is just going full dutch east indies spice trading and posting the same reply all over the forum. time to hit that like button and subscribe
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Reier on August 01, 2020, 01:46:31 AM
(https://gametechmods.com/uploads/images/61697doublepost.jpg)

apologies for off-topic but those who forget the past are doomed to repeat it

now if only the boomers would remember past correctly, as in hydro posted all of those in a row in the same topic, meanwhile kiddelta is just going full dutch east indies spice trading and posting the same reply all over the forum. time to hit that like button and subscribe
lest we forget that also he nonstop spammed about how much he loved cheese in literally every post for like a solid 6mo to the point where half the users put mousetraps in their sigs
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Lilleh__ on August 01, 2020, 05:52:04 AM
Very Spicy

do you ever post anything more constructive than that ?
They're the only words he ever learned in school.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 01, 2020, 09:20:29 AM
IDK why you're getting mad at Delta. His comment was devoid of feedback or information but at least it was actually related to the showcase, unlike some others  :dumb)
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Naryar on August 01, 2020, 10:25:07 AM
IDK why you're getting mad at Delta. His comment was devoid of feedback or information but at least it was actually related to the showcase, unlike some others  :dumb)

No, it's really not. Spamming "Spicy" in every showcase means he reacts the same in every showcase, so at this point it's not even related to the bots or the content in the showcase. It gets old, it has no real value to the builder, it is repetitive, and it is extremely low effort. Hence : Spam.

I however do agree with you that this off-topic has lasted long enough. I too apologize for the off-topic. But if no one reacts, the spam will continue.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheOrcCorp on August 01, 2020, 11:16:41 AM
To get us back on topic: this is bloody lovely Robo, top work as per! :heart_smiley:
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Naryar on August 01, 2020, 11:36:23 AM
IMO Missing Link would be better with a defined lower jaw and lower set of teeth. as in, more spike strips and extender work to create the impression of one.

as for zealot, I think it would also benefit from some sort of axle bearing on the sheet next to the drum. right now it kinda looks like the drum's axle is floating, from this side at least.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: RedAce on August 01, 2020, 12:06:24 PM
I always thought Delta's comments was simply harmless.  Nuff said.

Anyway, New Zealot looks quite solid, I never did like the original's variant with the teeth, mainly cause of how they were placed.  Beaters seem nicely fit, but I almost would love to see some color added to it.  It's mainly the basic drum skin always looked ugly and I can never get over that.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 01, 2020, 12:27:59 PM
I always thought Delta's comments was simply harmless.  Nuff said.

Anyway, New Zealot looks quite solid, I never did like the original's variant with the teeth, mainly cause of how they were placed.  Beaters seem nicely fit, but I almost would love to see some color added to it.  It's mainly the basic drum skin always looked ugly and I can never get over that.
I did try making the drum coloured at one point, but I thought it looked weird. I agree that the texture of the default drum is weird with those odd lines on it, but I quite like the colour of it
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Mr. AS on August 01, 2020, 01:46:37 PM
ooo mama mia that's quite-a da spicy meatball wahoo
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: 090901 on August 01, 2020, 02:59:48 PM
ooo mama mia that's quite-a da spicy meatball wahoo
whens DSL: Retooled coming out
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: NickyDustyOwl on August 01, 2020, 03:37:17 PM
Can you like stop clogging up someones showcase?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 01, 2020, 05:11:45 PM
Some changes. Added an axle for the weapon per Naryar's comment, swapped to a much more effective wedge setup, and swapped to a black drum which I don't think looks too awful considering the wheels are also black. I tried both gold and marine grey drums to match the rest of the bot but they both looked weird

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: kix on August 01, 2020, 05:39:39 PM
Not a fan of how the beaters are attached, but otherwise, it does look spicy
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 17, 2020, 08:54:35 PM
I updated an incredibly old bot for some reason. Cascade was one of the first extenderbots I ever made, and also one of the first bots I was truly proud of. It was well received at the time and I finally decided to do an update. Did my best to keep the essence of the old one while bringing it in line with my current build standards by having sh** actually fit together properly rather than having gaps everywhere. Fairly happy with it.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on August 18, 2020, 12:01:50 AM
Spicy
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on August 20, 2020, 04:36:00 PM
Wait, the extender "piston" for the flipper can clip the beta burst? That's still IRL?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 20, 2020, 04:38:45 PM
Wait, the extender "piston" for the flipper can clip the beta burst? That's still IRL?
I mean it's purely a visual thing to make the bot look better. Can easily be ditched if someone has an issue with it.

But then having no piston may be less realistic if anything so swings and roundabouts innit

I've never seen anyone have an issue with this type of thing for what it's worth
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on August 25, 2020, 04:20:43 PM
Wait, the extender "piston" for the flipper can clip the beta burst? That's still IRL?
I mean it's purely a visual thing to make the bot look better. Can easily be ditched if someone has an issue with it.

But then having no piston may be less realistic if anything so swings and roundabouts innit

I've never seen anyone have an issue with this type of thing for what it's worth
That makes sense. Can I get away with stuff like that when entering IRL tournaments?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 25, 2020, 06:18:40 PM
Wait, the extender "piston" for the flipper can clip the beta burst? That's still IRL?
I mean it's purely a visual thing to make the bot look better. Can easily be ditched if someone has an issue with it.

But then having no piston may be less realistic if anything so swings and roundabouts innit

I've never seen anyone have an issue with this type of thing for what it's worth
That makes sense. Can I get away with stuff like that when entering IRL tournaments?
Depends what it is really. A ram for a flipper like this I'm sure you would, but other stuff maybe not. All depends on the circumstances
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 20, 2020, 04:28:58 AM
Another older bot updated. I was quite proud of this one at the time again, but it definitely didn't age that well. I'm really happy with what I've been able to do with it though. The theme was vaguely Tron related and I think I accomplished something that captures that whole aesthetic this time. It prolly doesn't have enough battery life but I'm not that fussed tbh.

If there's ever another tournament like Forgotten Worlds where you enter 2 bots yourself to make up a tag team, then this and Monolith could make a neat themed team.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 22, 2020, 06:15:28 AM
Small update. Reprofiled the front wedge to look better and also gave it more batts so it doesn't run out in like 10 seconds now. I also updated it since this screenshot to get rid of that little bit of the black panel that's poking out of the front of the flipper, but I can't be bothered taking another screenshot to show that.

No way this thing will be combat effective as it's light on armour, drive and weaponry, but I'm really happy with how it looks

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on September 26, 2020, 12:06:29 AM
I wish I could do sh** like this...
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 29, 2020, 09:52:24 PM
Another bot updated. Cicada this time. I know quite a lot of people like this one, and I do too, but it needed some changes. First off I cleaned up the panel work. Stuff fits together much better now. One thing I never liked about the previous iteration was the big dumb granny wheels it needed to run inverted, so I've ditched invertability completely in favour of a srimech powered by a slow mag (the green bit on top is the srimech. Took some fiddling to get the whole thing in weight but I got there by optimising my extenderwork. I plan to skin the microvore at some point too to match the theme better but for now I'm happy with this thing.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on September 29, 2020, 10:13:34 PM
Very Spicy
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on October 01, 2020, 12:19:29 AM
Lovin' dem anglez.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on November 23, 2020, 02:00:14 PM
Everyone's posting their OW5 lineups so I guess I'll post mine. Nothing really new or exciting but most of my bots have been updated both visually and performatively since you last saw them.

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Missing Link: Has been cleaned up a fair bit since you last saw it but is otherwise the same. This is my reserve entry so you may not be seeing it in the main series

Claymore (Seeded 16th): Pretty major rebuilds since it was showcased here. Way, way cleaner with the panels all lining up properly at last. Finally it looks better than Sabre (the bot it replaced). I also skinned up a couple of panels just to make it look a little nicer too. Hoping this one does well.

Bocuma (Seeded 3rd): Has actually seen a near total rebuild to bring it in weight with the 2.4 component changes but as always it retains the same design. There has been one change in terms of competitiveness though: it now has a Dantomkia-style "kickstand" bit at the back to try and keep the wedge on the floor as one of Bocuma's biggest weaknesses was how it would wheelie when hitting an opponent allowing them to get under what is otherwise a near-peerless wedge.

Speed Demon VII: My lock in for the series. Wedgelets are spaced further apart than when I last showcased this as a result of experience in PWS (which resulted in it eventually winning the final installment of that tournament). 2.4 freed up some weight which I've used to both substantially buff the armour, and also to make the transition of the wedge/anti spinner pieces into the chassis cleaner.

Phosphor: My qualifier bot. Has also seen a total rebuild as a result of being nearly 200kg overweigh in 2.4. By building much smarter I was able to get it in weight without really sacrificing looks at all. Hammerbots are never great in RA2 but as hammerbots go this is a pretty decent one, and managed to push Greedee pretty hard in its last tournament appearance which hopefully bodes well.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 31, 2020, 11:12:05 AM
Quick rebuild of an old blue flipper to shake off the rust of not building for 3 months.

Probably gonna skin up the flipper panels and chuck it in AC3 depending how many entries each person gets

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One day I'll make a britflipper that can actually win fights
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: madman3 on December 31, 2020, 01:00:33 PM
very blue
looks good
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on December 31, 2020, 07:42:20 PM
Spicy
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TommyProductionsInc on January 01, 2021, 02:03:42 PM
Quick rebuild of an old blue flipper to shake off the rust of not building for 3 months.

Probably gonna skin up the flipper panels and chuck it in AC3 depending how many entries each person gets

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One day I'll make a britflipper that can actually win fights
The flipper itself is neat, but I REALLY love the name.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 01, 2021, 05:49:13 PM
Quick rebuild of an old blue flipper to shake off the rust of not building for 3 months.

Probably gonna skin up the flipper panels and chuck it in AC3 depending how many entries each person gets

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One day I'll make a britflipper that can actually win fights
The flipper itself is neat, but I REALLY love the name.
I've got a big notepad doc of just random cool words that I think would work as bot names
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on January 01, 2021, 07:29:49 PM
I've got a big notepad doc of just random cool words that I think would work as bot names
Good to know I'm not the only one
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 04, 2021, 03:43:43 PM
Well it's a new year so I better get my "1 middleweight per year" quota out of the way

A new MW version of Claymore/Sabre. Actually learned some interesting new weight management techniques that should be useful on my HWs and CWs as well doing it so it was actually worth the effort, and it's certainly an improvement over the old MW Sabre/Claymore that I built back in like 2018. If ever there's a tournament calling for MWs, CWs and HWs or something then this will likely be my entry.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 27, 2021, 08:13:20 AM
Guess I'll show my WWRA2 bot now. Fairly conventional design wise because I wanted to try to make this thing legitimately competitive (at least as axes can be), though I did make an effort to give it some shape via the rear end and the hammer support setup.

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When Super posted his hammer a while back I realised we'd gone for pretty much the exact same philosophy so it'll be interesting to see what the other two hammer builders have done
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Badger on January 27, 2021, 08:40:48 AM
I really like the shape of it, not much else to say really. Just really top quality work, as always. If I were to nitpick, the front wedge looks a tiny bit tacked on and it would be nice if the yellow top panels were flush with the chassis outline
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 27, 2021, 08:44:12 AM
I really like the shape of it, not much else to say really. Just really top quality work, as always. If I were to nitpick, the front wedge looks a tiny bit tacked on and it would be nice if the yellow top panels were flush with the chassis outline
Yeah I totally see what you mean. I actually did a complete ground up rebuild once already, as in the initial build the top panel was even less flush than it is here. I've already sent cringey 7 ****in updates for this thing and today's the last day of signups so I don't wanna pester him again with another update, but I will absolutely have a stab at getting the top panels fully flush in the near future because you're definitely right that them sticking up a bit isn't great.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 27, 2021, 03:27:31 PM
I really like the shape of it, not much else to say really. Just really top quality work, as always. If I were to nitpick, the front wedge looks a tiny bit tacked on and it would be nice if the yellow top panels were flush with the chassis outline
I've already sent cringey 7 ****in updates for this thing and today's the last day of signups so I don't wanna pester him again with another update, but I will absolutely have a stab at getting the top panels fully flush in the near future

Actually **** that lol. He dealt with 7 updates already what's 1 more.

Top panel made flush and swapped to grippier pirellis rather than miniwheels through better weight management

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 28, 2021, 05:16:53 AM
The next PWT leg is in the combat arena which means Monsieur Grand Flipper Bleu will have to take a timeout due to the lack of pits and OOTA zones. As a result I decided I'd build a new HS since I don't normally do those. Went for a kinda Wild Thing style thing with some influences from Skorpios too, though I did aim to make it pretty distinct from either of those. Obviously with only 2 small typhoons it's not gonna be particularly competitive, but it looks pretty decent I think which is IMO a rarity for HSes, and you get 3 bots in PWT anyway so my other 2 entries can do the heavy lifting competitiveness wise.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on February 28, 2021, 11:43:24 AM
The next PWT leg is in the combat arena which means Monsieur Grand Flipper Bleu will have to take a timeout due to the lack of pits and OOTA zones. As a result I decided I'd build a new HS since I don't normally do those. Went for a kinda Wild Thing style thing with some influences from Skorpios too, though I did aim to make it pretty distinct from either of those. Obviously with only 2 small typhoons it's not gonna be particularly competitive, but it looks pretty decent I think which is IMO a rarity for HSes, and you get 3 bots in PWT anyway so my other 2 entries can do the heavy lifting competitiveness wise.

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>not blue
>not flipper

Honestly, who the **** are you anymore?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Lilleh__ on February 28, 2021, 02:21:31 PM
The next PWT leg is in the combat arena which means Monsieur Grand Flipper Bleu will have to take a timeout due to the lack of pits and OOTA zones. As a result I decided I'd build a new HS since I don't normally do those. Went for a kinda Wild Thing style thing with some influences from Skorpios too, though I did aim to make it pretty distinct from either of those. Obviously with only 2 small typhoons it's not gonna be particularly competitive, but it looks pretty decent I think which is IMO a rarity for HSes, and you get 3 bots in PWT anyway so my other 2 entries can do the heavy lifting competitiveness wise.

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>not blue
>not flipper

Honestly, who the **** are you anymore?
Seems like someone else built it then sent it to him to put it in his showcase.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: KidDelta on February 28, 2021, 05:17:20 PM
Very Spicy
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 02, 2021, 01:14:55 AM
Hey remember that stuff about not doing much damage?

Yeah that's not a thing anymore. Pretty standard fare for a bot update. Went back to it and realised there were a bunch of areas I could build smarter to save some weight without really compromising the looks at all, and with that weight I invested in a mech disc instead of the weedy shell disc + 2 small typhoons. This should certainly be more damaging, and possibly more durable too, though I'm not sure because of how frequency affects the damage that components take as well as dish out.

Certainly an improvement competitiveness wise, and visually it still looks good too, though I did kinda like the bolts on the spinner from the shell disc.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: jdg37 on March 30, 2021, 11:03:59 AM
I love watching angled discs kill things. The colors and layout are great. Only nitpick would be that panel corner but those never want to line up right.

10/10 want to fight this killer pokeball.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 30, 2021, 11:06:38 AM
I love watching angled discs kill things. The colors and layout are great. Only nitpick would be that panel corner but those never want to line up right.

10/10 want to fight this killer pokeball.
Which panel corner are you referring to? The one in front of the wheel?
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: jdg37 on March 30, 2021, 11:17:33 AM
Nah, that little joint by the wedgelet. The one the game always tries to sneak in on you.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 30, 2021, 11:26:58 AM
Nah, that little joint by the wedgelet. The one the game always tries to sneak in on you.

Ahh I see. It MIGHT be possible to fix it with the right combination of angle pieces. I think I've got a 22.5 degree and a 10 degree angling it inwards ATM. Maybe a 45 degree with a 10 degree in the other direction would get them meshing seamlessly. I'll have a tinker at some point soon
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 30, 2021, 03:01:56 PM
Nah, that little joint by the wedgelet. The one the game always tries to sneak in on you.
Think I've sorted it

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 03, 2021, 07:49:23 PM
Underweight for an SHW, overweight for a HW ATM, but largely done visually. Will definitely be coming back to it internally though, ideally to give it more drive as it's way underpowered in that department ATM. Will likely be one of my RW3 entrants

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 04, 2021, 04:28:41 PM
Bunch of work done to get it in the HW limit. Dropped over 250kg which is quite a feat considering it doesn't look all that different.

Swapped to a microvore, which I would skin if doing so wasn't literal hell due to how sh** the mesh is for it, and just generally optimised my extenderwork. Did have to drop some of the wedge to Ti which I was trying to avoid, but they're fairly big plates so should still be reasonably durable. Corners are still steel.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 28, 2021, 07:42:19 AM
Been having a mess around with 2.5 and wanted to make a hammer utilising the new hammer bursts and the judge gavel. This is wha I came up with. Definitely some rough edges that need ironing out particularly on the front, and it's not gonna be competitive because it has no wedge ATM. I may try to give it a dustpan of some kind in the near future if I can find a bit of weight, and that would also go some way to hiding the seam on the front pontoons where the baseplate doesn't fully line up. Largely though I think it looks decent, and it was fun experimenting with some of the new 2.5 components too.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 28, 2021, 08:19:38 AM
Gave it a pan which both makes it work better and makes it look better

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 04, 2021, 08:36:01 PM
Dunno if anyone remembers this old thing but I did a rework. Front on the old one was entirely extenders which was absolute aids, so I fixed that, and also gave it a wee bit more shape.

Spent like 3 hours trying to sort the extenderwork at the back which was legit some of the hardest panelwork I've ever done, and I'm still not entirely satisfied (definitely a wee bit messy), but other than that I'm pretty happy.

It's a tad unerweight ATM so I may go to two VDMA front hinges for the flipper as it's currently a single storm

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: kill343gs on August 24, 2021, 08:48:01 PM
nobodys commenting on your sh** and thats a shame. clean as always
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Gulden on August 24, 2021, 10:15:45 PM
nobodys commenting on your sh** and thats a shame. clean as always
I blame discord for that.

Truth be told, it's a good robot. 
Though, I can't shake this nagging voice in the back of my head wanting to say "haha, Roboteer made another black and blue flipper."
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on August 25, 2021, 08:08:56 AM
nobodys commenting on your sh** and thats a shame. clean as always

nobodys commenting on your sh** and thats a shame. clean as always
I blame discord for that.

Truth be told, it's a good robot. 
Though, I can't shake this nagging voice in the back of my head wanting to say "haha, Roboteer made another black and blue flipper."

I do get feedback for my stuff on discord so it's not like I'm getting nothing when I post a bot. I'll continue posting my stuff to the forum as long as it exists because it's nice to have an archive where you can see how someone has progressed as a builder over time, but as long as I'm getting feedback in some form or another I don't mind too badly if it's on discord or the forum.

Thanks though both of you. I'm pretty happy with the panelwork on this one. You can blame the fact it's a sequel to an old bot for it being yet another black and blue flipper  ;)
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 01, 2021, 12:38:32 PM
New lad. Had this idea bouncing around in my head for a bit now. Wanted to do a kinda bucket scoop style flipper, but try to make it a wee bit less of a brick sh**house than they usually are. 2 of the new right angle TWMR2 drives, which are equivalent to NPC fasts now. Not crazy speedy by any means but standard drive for a bot by me. 2 medium VDMA R/Ps which is fairly standard for a rear hinge too, though it has a fair bit of weight on the bursts so I doubt it'll be crazy powerful.

All in all I think it came out pretty well, though are some small rough edges in places.

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I also did some fairly major updates to Cicada since my last post in here, but didn't think they warranted a post of their own. New disc setup with 3 of the new small curved teeth, a 72v etek now for the weapon motor, and a bunch of cleanup and optimisation to get this all in weight and looking good

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: MassimoV on October 07, 2021, 04:39:12 PM
Avalon is dope
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 08, 2021, 08:58:35 AM
Avalon is dope
Cheers bossman
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on November 08, 2021, 01:56:24 PM
WWRA2 entry. Far from groundbreaking but I wanted to do something I knew would be relatively effective considering it's a team tournament, and everyone on my team seemed to be clamouring for me to do one of the flippers. Had planned to do a clamp but between that and the new format that I'm fairly sure will mean that the less competitive bot types will fall out of the tournament pretty quickly I decided to go back to my roots and do the front hinge.

Mostly my basic front hinge fundamentals. 2WD TWMR2s (I originally dabbled with 4WD but I just couldn't get a setup that looked good for this particular design) and 2 VDMA front hinges. This thing should be pretty tanky because it's got steel basically everywhere, and the wedge and KO ability seem really strong from testing. I'm sure the lack of drive will lose it a few fights but hopefully nothing too bad.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 13, 2021, 08:09:27 PM
Relatively basic hammer. Might show up in PWT at some point because it's got 4WD (2 TWMR2s, 2 TWMRs) and should have a decent wedge hopefully. Front will hopefully be very tanky since it's 2 60x100 steel panels. 1 large slow VDMA for the hammer, which is only 30kg so won't be hugely damaging. May swap it to an axe head for more damage output

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 09, 2022, 03:40:46 PM
Not built a vert in a while so here's one. 4WD (2 TWMR2s, 2 TWMRs) 72V Etek, Heavily armoured too and can self right with the weapon (also somewhat invertible)

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 16, 2022, 05:59:13 PM
Flipper thing. Vague Rapid vibes, also vague Spawn Again vibes. Also has that sweet adidas tracksuit flipper 

2 TWMR2s, 2 TWMRs, 2 medium VDMAs. Front is all steel, rest is Alu

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Hoppin on March 18, 2022, 08:15:37 AM
Flipper thing. Vague Rapid vibes, also vague Spawn Again vibes. Also has that sweet adidas tracksuit flipper 

2 TWMR2s, 2 TWMRs, 2 medium VDMAs. Front is all steel, rest is Alu

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Love chavbot, adidas really pulled through
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 18, 2022, 10:13:58 AM
Flipper thing. Vague Rapid vibes, also vague Spawn Again vibes. Also has that sweet adidas tracksuit flipper 

2 TWMR2s, 2 TWMRs, 2 medium VDMAs. Front is all steel, rest is Alu

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Love chavbot, adidas really pulled through
Gonna roll up to tournaments in a riced out Vauxhall Nova
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on April 07, 2022, 03:11:13 PM
Not really a 'proper' showcase but I wanted to **** around with the new hworf AP so I updated this old thing by giving it a 72V motor, a nicer wedge and a few bits of cleaning up. It's got some rough edges because it's an old bot but this was mostly just to play around with and see how the hworfs fare

Also damn. TIL it's over 2 years since the last update to this bot. Time flies eh.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 25, 2022, 01:50:21 PM
Vert thing. There's more I wanted to do with the concept tbh, but I had a surprising amount of weight issues given it's only a 2WD vert. It does have a 72v 4 mag and all-steel front end though so it'll be relatively tanky I hope

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Edit:
Based on feedback from Discord I've also done another version with a shortened tail. Also has the added benefit of improving self righting. Cleaned up the supports on this one too which I may well transfer over to the original because I think they look much nicer. Still like the original and will be keeping hold of it, but this will likely be the version you see in tournaments because it can actually self right somewhat reliably.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Gulden on May 25, 2022, 04:42:49 PM
I always love front wheeled 2WD driven robots.  The tube-y chassis is also a great thing.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on June 30, 2022, 07:21:53 PM
Update to Sigil to give it 4WD. Weight to do so gained by swapping the main drive motors from TWMR2s to NPC fasts, swapping a few bits from Steel to Ti (main wedge is still all steel) and swapping the weapon motor from 72V to 48V. Still have the old ones but this will likely be the version seen in comps.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Badger on July 11, 2022, 07:46:25 AM
Looks more balanced aesthetically now I think. I like the upgrade, I wasn't too keen on the original version but I do really like this version.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 25, 2022, 10:21:46 AM
Weird drum thing for MMNB. Wasn't exactly overflowing with ideas but wanted to get something built. I had a vague shape in my mind which this somewhat matches, though I'd have liked for the bot to be a bit less tall overall. I'd originally planned to have it fully symmetrical and invertible, but that didn't work out so I added a beefy front wedge in a similar vein to old bots like Steel Raptor and managed to cram in a srimech. I'm not 100% on it overall but I think I at least managed to execute the concept decently.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: 8bean on July 26, 2022, 12:03:59 AM
mad props for making that wack chassis shape work out. If the overall stance was dropped down so that the entire bot was flush with the bottom panel it would look a lot better imo.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 26, 2022, 12:22:33 AM
mad props for making that wack chassis shape work out. If the overall stance was dropped down so that the entire bot was flush with the bottom panel it would look a lot better imo.

You're probably right, but there's no way to drop the height while retaining the geometry of the sides with the kinda pyramidal-ish shape to them, which was sorta the whole motivation behind the bot, unfortunately.

In other news, I built another one. Bit more conventional but probably better as a result. Built like an absolute tank with all steel everywhere on the front and 4WD TWMR2s so nice and nippy. Should hopefully be an HS's worst nightmare.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on September 16, 2022, 02:27:36 PM
Hammer that definitely didn't start out as a vert. Been wanting to do something with the colour scheme of the Essex Lotus F1 livery for a while and this is it. Will likely do a bit of panel skinning to get some more of the silver and red on there.

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Here's a pic of the livery I based it on for context

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 21, 2022, 08:01:36 PM
Finally got around to skinning those panels. The stripes don't go fully to the end of the wedge due to the wedge edges which irks me slightly, but otherwise I think it looks good. Managed to get them to flow nicely into the extender and panel based stripes at the top/rear of the bot. Also took the opportunity to make the wedge a bit more seamless through better extender setups, and also swapped to a slow VDMA to try to avoid hammer purgatory

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 16, 2023, 06:42:51 PM
First bot of the year after a fair old break. Won't lie, getting the panelwork to work on this one was a bit of a nightmare, and there's a few rough edges I wish weren't there. Overall though it came out roughly how I'd hoped it to, though I had to make quite a few compromises to get it in weight. Weapon motor is a 48V 4mag (I'd have preferred a 72V) while drive is 2 TWMR2s.

I'll be skinning up some panels for it so that the stripes on the weapon support go all the way down the front, and to add some splashes of colour to the sides too

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheOrcCorp on January 17, 2023, 06:21:29 AM
I didn't leave a comment before as it was late/early and my brain couldn't quite comprehend the shape, now that I've slept I gotta say I like this a lot! While I'm not a big fan of the motor sticking out the back the way it is, the rest of the robot is class - wonderful work!
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 18, 2023, 10:06:11 AM
Reworked it as a hammer, which tbh it probably should have been in the first place. Took a further 20cm off the width, was able to go to 4WD (2 TWMR2s, 2 TWMRs). Hammer is a medium VDMA. Also bumped up a bunch of the armour too. Still have the vert version so both may pop up in tournies.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: 8bean on January 19, 2023, 02:09:42 PM
Really like the hammer variant. The idea for the vert still looks alright, it just looks a bit odd with the disc up so high and what orc said about the weapon motor.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on February 20, 2023, 04:56:29 PM
Reworked this old ass CW of mine as I realised my CW roster is super shallow, and Shrike just ain't cutting it. Few rough edges but I redid probably 90% of the bot and I'm pretty happy with the level of complexity and cleanness on the panelwork that I got within the CW limit. Storm burst for the flipper and 2 TWMR2 drive. If Koi's tournament opens third entries for CWs you'll be seeing this there, but if not it'll probably crop up in any future CW tournies that happen.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: botbuster on February 21, 2023, 02:26:43 AM
i think seeds don't count towards your total entries since apogee is seeded so you could enter it now if you feel like it

also i like it btw
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheOrcCorp on February 21, 2023, 06:12:12 AM
Reworked this old ass CW of mine as I realised my CW roster is super shallow, and Shrike just ain't cutting it. Few rough edges but I redid probably 90% of the bot and I'm pretty happy with the level of complexity and cleanness on the panelwork that I got within the CW limit. Storm burst for the flipper and 2 TWMR2 drive. If Koi's tournament opens third entries for CWs you'll be seeing this there, but if not it'll probably crop up in any future CW tournies that happen.

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Honestly this is VERY nice, I'd love to see a HW version!
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 30, 2023, 08:28:51 PM
Another flipper. HW this time and a rear hinge. Came in with a vague idea but migrated away from it fairly quickly towards this, which I'm pretty happy with. 4WD with 2 TWMR2s and 2 TWMRs and 2 medium VDMAs for the flipper, so pretty standard for one of my rear hinges these days. Steel near enough everywhere and I still have some weight to play with too.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 19, 2023, 05:08:28 PM
My entry into 8Bean's draft day tournament. During the drafting process I was largely able to get the components I wanted, though I got stuck with car batts for the batteries. Didn't think it would be too big of an issue at the time, but man are they restrictive when you've gotta have room for a burst running through the centre of the bot (I settled on a hammer early on) and drive motors too. I'll be making a version with normal batts for other comps as I was only able to fit 1 car batt and hence it's underpowered and probably won't make it the full 3 mins.

Nonetheless I'm hoping that the durability (the front is built like an absolute brick sh**house) will win it some matches, as the tournament seems HS-heavy so far, so hopefully this will be something of a foil to them.

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I also made some updates to some older bots to clean them up a little and also give them panel wedges since they're getting more and more mandatory now other people have cottoned on to them. Expect to see these in tournies from time to time

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Badger on May 19, 2023, 07:35:15 PM
I love sublimate, very clean panelwork (as we all expect from a robo bot) and the overall shape is neat
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on May 20, 2023, 05:39:25 PM
I love sublimate, very clean panelwork (as we all expect from a robo bot) and the overall shape is neat

Many thanks

I've made an alternate 2WD version for the Draft Day tournament as 1 car batt was nowhere near enough for 4 spin motors and a burst, and there's no chance I was getting another one in there. It frankly probably still isn't enough but hopefully as long as hammer usage isn't constant it should go the full 3 mins most of the time. The 4WD version has been updated with normal batts and will still be the version seen in every other tournament I use this thing in.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on July 14, 2023, 08:15:51 PM
Bit of housekeeping. I've been writing my dissertation so haven't really had time for totally new bots at the moment, but I have done some work on old ones, as I'm planning on hosting a little personal tournament for fun and to learn some basic editing + tourney running skills. In order to do so I've been updating old bots to make them look better, be more viable and just generally be better. Here are four of them.

First one, and probably the most significant as it's one of my core bots and maybe the bot I'm best known for these days. Claymore now has 4 wheel drive. It's only 2 NPC fasts + 2 TWMRs so it's still not exactly a rocket, but the main boons of this change have been that it can actually turn now, and also the extra burst of speed allows it to follow up its own flips and keep control of the opponent much better. Actual visual changes are relatively minor, but I did clean it up a bit, and also I had to ditch the skirts in order to make weight for the new drive motors, which seems to have worked out fine from testing and has also made the bot look nicer. Was also a real feat to get the extra drive motors and batts in there without clipping or affecting the looks of the bot negatively at all. Look out for this one in tournaments.

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Next up is Crescendo. I've always liked this bot so gave it a bit of love, mainly in the form of a total rear-end rebuild, much better wedge, and grippier wheels so it can actually...kinda...move.

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Then there's Mistral. A few things always irked me about this one. One was the weapon supports which I always thought looked really clunky. I was able to clean them up a bunch here and I think they look much better. The other was weapon power, and I was able to solve this one by building smarter which let me make weight for a much more powerful weapon motor (48V 4mag vs the old unovervolted perm), as well as a much heavier disc which can actually punt nicely and self right the bot way more efficiently than before. Also skinned up a disc cover for it which completes the look.

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Lastly there's a recent one, and this is purely a functionality update because visually I largely think it looks worse (though only slightly). I was really happy with Obelisk looks wise, but that steep flipper just could not get under anything. This version has a shallower one which helps hugely with that, and I also decided to give the flipper a bit more of an ornate design which I do think looks nicer. Maybe I'll do a "best of both worlds" version at some point.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: helloface on August 23, 2023, 03:10:21 AM
the obelisk angle reminds me of the dick pics 090901 keeps blackmailing me into sneding him
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on October 03, 2023, 09:53:10 PM
New bot after a fair old stint of not building due to uni and other commitments. Decided I wanted to use tracks for the first time in literally like 4 years. It's relatively basic, but I hope it should be fairly competitive with a 72V 4mag on the drum and a nice stable platform thanks to the treads. Also had this visual theme of following the design language of the Sinclair ZX Spectrum in mind for some time, and thought it worked fairly well with this design.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: Gulden on October 04, 2023, 10:15:20 PM
I like the butt spikes.  Best part of the robot, easily.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on November 23, 2023, 01:34:52 AM
Got some more free time now that uni work and other commitments are out of the way so I got to work on a new bot.

Wanted to do a sorta hybrid between a reachvert and a regular wedged vert and this is the result.

It's actually rather small but packs a lot in. 4WD (2 TWMR2s, 2 TWMRs) for reasonable mobility, and then there's two versions in terms of weapons. One has a 72V weapon motor and self rights by reversing it, the other has a 48V weapon motor and a dedicated srimech (though it's not super reliable so main focus is on the 72V one)

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: botbuster on November 23, 2023, 11:56:30 AM
very nice
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: 8bean on November 23, 2023, 10:35:38 PM
The shape of this bot gives me wacky classic rw vibes and I love it lol. Only thing I can't get behind is the drums on the back. Maybe if there was a domed shape or something to cap the ends of the drums it would look a little better but atm it just looks off. Otherwise really solid bot per usual, I'm interested to see how the weapon supports deflect spinners in a match.
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on November 24, 2023, 01:46:50 PM
The shape of this bot gives me wacky classic rw vibes and I love it lol. Only thing I can't get behind is the drums on the back. Maybe if there was a domed shape or something to cap the ends of the drums it would look a little better but atm it just looks off. Otherwise really solid bot per usual, I'm interested to see how the weapon supports deflect spinners in a match.

I've updated it to remove the drums by making the back section less steeply sloped. I've also swapped to the srimech version as the main one. The white extenders are a front-hinged srimech which gets it back over nice and reliably. It's powered by a slow mag snapper. Lastly I did a basic lil panel skin just showing the bot name, and added an extra batt to be safe now that the srimech is being relied upon. Think it's a solid improvement overall

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on November 30, 2023, 12:01:45 PM
In my ongoing quest to update my older bots I also did some work on Cacophony. First I took a little bit of height off the bot which I think makes it look more proportional. Then I gave it a heavier and harder-hitting disc with two large flat teeth. Lastly and probably most importantly I gave it a proper panel wedge so it can actually play the ground game. The hope is that this thing will absolutely eat wedges if it works as planned.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on December 29, 2023, 03:06:48 PM
Another update to one of my two token MWs since someone's running an all weightclasses tournament. Actually pretty chuffed with the state of it now, as it's way less rough around the edges than previous versions, and very close to the HW version visually.

Wedge is unfortunately still a bit sh**, even though this one has a proper skirt hinge panel wedge. More batts than previous ones and just all around better otherwise.

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Also got another bot built which I'm very happy with, but it's for a team tournament so you'll just have to wait to see that one...
Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 05, 2024, 12:48:24 PM
And here is the aforementioned bot for Botbuster's team tournament...

Pretty damn happy with it in terms of both visuals and performance, though it remains to be seen how it will do in actual tournament combat rather than just testing.

I've included some shots of it in the arena because I think the splash makes it look oddly tall for some reason, which it definitely isn't as can be seen from the arena shots. Hoping it does well.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on January 19, 2024, 02:40:37 PM
Another hammer. This time a CW one.

Had been wanting to expand my CW roster with some bots that weren't flippers, so I built this. Probably won't be competitive, but I'm pretty happy with the panelwork I got into the CW limit

599.9KG, 2WD TWMR2s, 1x medium VDMA for the hammer.

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 20, 2024, 02:31:56 AM
New vert. Pretty happy with how it came out visually, but it could frankly really do with a dedicated srimech. I may have another tinker but I'm short on both space and weight.

Colour scheme is nicked from some McLaren F1 cars from previous years

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Title: Re: TheRoboteer's Hit or Miss DSL Showcase
Post by: TheRoboteer on March 26, 2024, 04:23:57 AM
Finished a rebuild of an old drum of mine which a few people had requested be brought back, and accomplished pretty much everything I set out to with it. Pretty pleased

- Much cleaner,
- Dropped down to be within the HW limit (the old one was ~950kg in current DSL due to my old inefficient building techniques)
- 4WD (2 TWMR2s, 2 TWMRs)
- 48V 4mag for the drum in place of the old un-overvolted etek
- VSmall VDMA for the srimech
- Panel wedge instead of wedgelets

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