Author Topic: TheRoboteer's Hit or Miss DSL Showcase  (Read 59128 times)

Offline MassimoV

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Re: TheRoboteer Tries and Fails at DSL
« Reply #20 on: October 08, 2016, 11:50:00 PM »
Nice avatar. Interesting bot. Try getting the spikes completely outside of the chassis, it will look better.

Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #21 on: October 09, 2016, 06:49:43 AM »
Nice avatar. Interesting bot. Try getting the spikes completely outside of the chassis, it will look better.

Best album of all time. I agree that the spikes would look better completely outside of the chassis. I'll try to fiddle with it some more, but it took me a while to even get them to their current state. Thanks for the feedback
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #22 on: October 09, 2016, 09:56:39 AM »
Apologies for double post, but I've made some changes to Bocuma. Skirt wedge is gone in favour of what is (hopefully) a  more IRL solution. Wedgelets made from small wedges (This was the only solution I could find that was as effective as the skirt wedge). Spikes are also no longer clipping with the chassis. Only issue is that the skirt hinge and extenders that they're mounted on clip through the chassis a bit. Looking for feedback on if the new solutions are better or worse than what I previously had

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Offline Merrick

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Re: TheRoboteer Tries and Fails at DSL
« Reply #23 on: October 09, 2016, 10:03:24 AM »
Very solid looking flipper. Nice work.

Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #24 on: October 09, 2016, 10:12:50 AM »
Very solid looking flipper. Nice work.

Thanks man. Learning a lot from you guys.
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Offline kill343gs

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Re: TheRoboteer Tries and Fails at DSL
« Reply #25 on: October 09, 2016, 10:28:30 AM »
Yeah, that definitely looks a lot better.


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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #26 on: October 09, 2016, 11:12:58 AM »
Another bot. The Machinist. Attempted IRL drum bot. 2X Perm-132s for weapon power, 2X Fast NPCs for drive. Pretty conventional apart from me going batsh** with flippermakers at the rear (Let me know how you think that looks by the way, I'm on the fence about it)

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Offline Merrick

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Re: TheRoboteer Tries and Fails at DSL
« Reply #27 on: October 09, 2016, 11:16:32 AM »
The drum seems to cut through the perms, so I think that would disqualify it from anything IRL. Other than that, it's strudy, you've got the building aspects sussed out nicely, I think. With a good skin, that'd be a great looking bot, so I think that's probably the next step for you.

As far as the rear flippermakers and titanium panel go, I can see what you're going for, but I fear it could easily get stranded on them. Rear protection isn't hugely important. I'd also put something on the DSL bars to stop it being sidestranded.

Offline kix

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Re: TheRoboteer Tries and Fails at DSL
« Reply #28 on: October 09, 2016, 11:20:23 AM »
As far as i can see.. you like BLUE.. anyway.. looks good... just use longer perms.. leave rear protection.. but use lighter material.. as your wheels will be unprotected if you remove them.. and stack batteries one on top of the other.. for more power..
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Offline R01

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Re: TheRoboteer Tries and Fails at DSL
« Reply #29 on: October 09, 2016, 11:48:33 AM »
Tommib V. More armour, srimech gone, now powered by 2X Battlepacks.

(Image removed from quote.)
Looks nice, having a srimech is alright as well if you want(sometimes a bot can get stuck upside down, and it's also good when getting stuck on ramps), also you should use the side wedge pannels the other way around so they're close to the ground. Same for the front wedgelet pieces.
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #30 on: October 09, 2016, 01:41:02 PM »
Super basic skin on Bocuma as I learn the ropes of skinning.



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Offline 090901

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Re: TheRoboteer Tries and Fails at DSL
« Reply #31 on: October 09, 2016, 04:54:05 PM »
 :thumbup i like it, other than the taz wheels because i have a personal grudge against the skin of them

Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #32 on: October 09, 2016, 04:59:17 PM »
:thumbup i like it, other than the taz wheels because i have a personal grudge against the skin of them

I'm not really a fan of them either, I'll probably switch them to tornado wheels. Only reason I went with them is that they seemed to make the old configuration with the skirt wedge have a lower front ground clearance.
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Offline kix

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Re: TheRoboteer Tries and Fails at DSL
« Reply #33 on: October 09, 2016, 05:14:36 PM »
Pussycat wheels will do the job... and they are very thin.. for better protection..
Also.. where did you find the stock RA2 UI and HUD??
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #34 on: October 09, 2016, 05:22:58 PM »
Pussycat wheels will do the job... and they are very thin.. for better protection..
Also.. where did you find the stock RA2 UI and HUD??

Pussycat wheels aren't great from my experience. In terms of HUD mine never changed when I installed DSL.
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Offline 090901

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Re: TheRoboteer Tries and Fails at DSL
« Reply #35 on: October 09, 2016, 05:26:42 PM »
Also.. where did you find the stock RA2 UI and HUD??
The Stock UI folder.

Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #36 on: October 13, 2016, 02:24:22 PM »
Here's another one. This is KiteRacer. A weird sort of hybrid between Storm 2 and Smidsy. 4X Fast NPCs for drive, weapons are a lifting jaw with beater bars and nightmare teeth, powered by a slow mag snapper. No skin at the moment because GIMP is incredibly frustrating to use compared to Photoshop. Feedback Welcome

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Offline 090901

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Re: TheRoboteer Tries and Fails at DSL
« Reply #37 on: October 13, 2016, 02:31:24 PM »
DOPE

Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #38 on: October 13, 2016, 02:35:39 PM »
DOPE

Cheers man. Means a lot coming from seasoned veterans.
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Offline Conraaa

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Re: TheRoboteer Tries and Fails at DSL
« Reply #39 on: October 13, 2016, 02:42:21 PM »
I like it, not sure about the sloped back though.

If you need any GIMP help, let me know. It's what i've used for every graphic/image in my tournaments, my showcases etc