Author Topic: TheRoboteer's Hit or Miss DSL Showcase  (Read 59130 times)

Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #120 on: January 22, 2017, 12:40:49 PM »
Use RA2CF to get past it. :)
I've managed to remove a few components so that I can put something on the Hex Plate without using RA2CF. The issue now is that nothing will physically fit in the gap where the hex plate is.
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #121 on: January 26, 2017, 04:30:02 PM »
Right, this one really IS my second Annihilation Nation entry. Witch doctor / Brutus style VS MW. Perm 80 powers a mini minion disc for weaponary, while drive is 2X NPC fasts for plenty of power. Front armour is titanium while everything else is aluminium or polycarb. Disc doesn't have as much power as I'd like, but there's not much I can do about that. Pics below:

Exterior:


Interior:


Feedback welcome!
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Offline Badnik96

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Re: TheRoboteer Tries and Fails at DSL
« Reply #122 on: January 26, 2017, 08:17:48 PM »
nice and clean. a bit miffed you sniped the name (i had a bot with that name in my custom showcase but i dont think i ever publicly posted its name) but i like the design

Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #123 on: January 27, 2017, 07:49:10 AM »
nice and clean. a bit miffed you sniped the name (i had a bot with that name in my custom showcase but i dont think i ever publicly posted its name) but i like the design

Thanks for the feedback! Apologies about the name. Wouldn't have named it that if I knew someone had used the name already.
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #124 on: February 22, 2017, 06:43:04 PM »
I've boarded the memebot Train. End my life.

Axe Version:

Externals:


Internals:


Flipper Version:

Externals:


Internals:


The axe/flipper is supposed to look like a garden fork, and the bot is based off of Alan Titchmarsh's show "Ground Force" from the late 90s / early 2000s. Why I decided to build a bot based off a 20 year old gardening show I have no idea.
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Offline Philippa

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Re: TheRoboteer Tries and Fails at DSL
« Reply #125 on: February 22, 2017, 06:56:09 PM »
This is the quality content that GTM needs more of.

Offline Enigm@

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Re: TheRoboteer Tries and Fails at DSL
« Reply #126 on: February 22, 2017, 07:00:18 PM »
This is the quality content that GTM needs more of.
memes are life
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #127 on: February 23, 2017, 02:00:03 PM »
After that memery here's a more sensible bot. A rebuild of Ovid. Entire frontal construction except for the flippers is Steel, rest is Titanium. Wheels are now fully enclosed and the flipper now has angled edge pieces to give it a 'spinner killer'-esque wedge.

Externals:


Internals (minus top plate as per usual):
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #128 on: February 27, 2017, 07:14:40 AM »
Three bots for you today. Two lightweights and another remake of the first bot I ever submitted. First the lightweights:

This is a new version of Zanzibar which I submitted to Redditbots for the new LW competition. I wanted to withdraw it and replace it with the second lightweight in this post when I saw how many spinners were being entered, but unfortunately he wouldn't allow resubmissions. So here's a generic ass VS. 1X TWM3R for weapo power, 2X Slimbodies for drive. Pics below:

Exterior:


Interior:


Now the second lightweight.Sundown. It's another front hinge flipper, and is essentially a lightweight version of Bocuma, but this time designed with Bocuma II's design in mind rather than the original like with the previous lightweight front-hinger I posted a while back. This was built to replace Zanzibar in Redditbots due to the high number of spinners, but got turned away. 1X Storm front hinge burst for the weapon, and 2X slimbodies for drive.

Exterior:


Interior:


And finally the heavyweight. This marks the seventh version of Tommib, and the very first fully IRL version. Blade no longer clips the motors, and there's no intersecting parts. It's also been rebuilt using DSCs IRL packs, and has been given a srimech arm again as I wasn't happy with the speed or reliability of self righting just using the disc.

Exterior:


Interior (Minus Top Armour):


(The disc just clears the batteries, though this image makes it look like it'll clip with them because of the angle. Honest  :P)
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Offline Badnik96

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Re: TheRoboteer Tries and Fails at DSL
« Reply #129 on: February 27, 2017, 05:00:40 PM »
why did your flipper get rejected? it looks fine to me

zanzibar's pretty unique for a lw vs, reminds me of a beetle with that shape

the hw is also looking solid

Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #130 on: February 27, 2017, 05:42:59 PM »
why did your flipper get rejected? it looks fine to me

zanzibar's pretty unique for a lw vs, reminds me of a beetle with that shape

the hw is also looking solid

Flipper was rejected as I'd already entered with the VS. I tried to replace the VS with the flipper when I saw how many other spinners were being entered, but he doesn't accept replacement bots unless there's a glitch or something with the first bot you sent. Kinda sucks but oh well. At least I tried to replace it.

Cheers for the feedback.
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #131 on: March 04, 2017, 04:47:14 PM »
I gone and done made a thing. HW VS called Spartan. 1X Perm-132 for weaponary, and 2X NPC fasts for drive. Front wedges are all steel. Srimech is powered by a very small VDMA burst. Pics below:

Exterior:


Interior:
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Offline kill343gs

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Re: TheRoboteer Tries and Fails at DSL
« Reply #132 on: March 04, 2017, 10:03:22 PM »
I really dig the wedge panels, the beaters aren't working for me.


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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #133 on: March 05, 2017, 01:23:30 AM »
I really dig the wedge panels, the beaters aren't working for me.

I agree. The beater bars are there for function rather than aesthetics sadly. It has real trouble hitting stuff without them. Any suggestions as to a better looking solution?
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Offline kix

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Re: TheRoboteer Tries and Fails at DSL
« Reply #134 on: March 05, 2017, 02:02:36 AM »
I would usually recommend small typhoon teeth, but they will collide with the ground... Will they?
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #135 on: March 05, 2017, 02:09:16 AM »
I would usually recommend small typhoon teeth, but they will collide with the ground... Will they?
Yeah they collide with the ground. They were the first thing I tried.
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Offline kix

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Re: TheRoboteer Tries and Fails at DSL
« Reply #136 on: March 05, 2017, 02:37:37 AM »
Raise the angle of the motor?
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Offline TheRoboteer

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Re: TheRoboteer Tries and Fails at DSL
« Reply #137 on: March 15, 2017, 07:04:04 PM »
Continuing with my theme of making bots based off of completely retarded concepts, here's a bot which is themed after the Curly Wurly chocolate bar. Designed to be a combination lifter/ spinner / thwack. It's a MW and the lifter is powered by an extra small VDMA burst, so it's pretty underpowered. Spinner is a perm 80. Pics below:

Exterior:


Interior:
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Offline DarkMatterGaming

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Re: TheRoboteer Tries and Fails at DSL
« Reply #138 on: March 15, 2017, 09:38:01 PM »
It's only after looking at that last robot that it occurs to me how to properly use NPCs. ...I'm slow.


Anyway, just out of curiosity, is the unused space just for the outside's aesthetics? thinking on it probably but you never know
If it can have a spinner, put one on there.

Offline FOTEPX

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Re: TheRoboteer Tries and Fails at DSL
« Reply #139 on: March 16, 2017, 09:16:46 AM »
The way to make this the most competitive is to get rid of the flipper entirely and make it into another tombclone - although I'm pretty sure you don't want to do that. :P

Please post the weight and armour used with your bots, it makes it very hard to recommend upgrades without them.


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