Author Topic: The Collins DSL Showcase  (Read 48903 times)

Offline Kossokei

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Re: The Collins DSL Showcase
« Reply #120 on: May 06, 2013, 06:30:05 PM »
Stop being such a flaggot  :dumb)

I can't blame you, there are no good legal flag decorations so yeah

Offline Badnik96

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Re: The Collins DSL Showcase
« Reply #121 on: May 07, 2013, 04:31:36 PM »
Why'd you use a copal for the flag thing when you could use an axle mount?

Offline Probably Rob

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Re: The Collins DSL Showcase
« Reply #122 on: May 07, 2013, 04:33:10 PM »
The "team" that build Steel Duck couldn't be arsed to spend money on something else, so they "found" that and used it?  :gawe:

Offline Badnik96

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Re: The Collins DSL Showcase
« Reply #123 on: May 07, 2013, 04:34:23 PM »
lols :gawe:

Offline Mr. AS

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Re: The Collins DSL Showcase
« Reply #124 on: May 07, 2013, 04:40:33 PM »
the flag just looks ugly. get rid of it and use the weight elsewhere (like another flipper/stronger flippers). it looks really underweight as well. isnt it ~500-600 or did you give it ridiculously high armor?
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Probably Rob

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Re: The Collins DSL Showcase
« Reply #125 on: May 20, 2013, 07:30:48 AM »
As seen in the recent return of Robot MPire, it's the useless, noisy bastard of a lightweight... Silverfish.




Please keep in mind, series 2 was planned in October, waaay before I got... good, hah.

Offline Naryar

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Re: The Collins DSL Showcase
« Reply #126 on: May 20, 2013, 07:52:55 AM »
Needs to have a flailing tail, because silverfish abdomens bend a lot when they turn.

I should know i have a few in my bathroom.

Offline HurricaneAndrew

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Re: The Collins DSL Showcase
« Reply #127 on: May 20, 2013, 09:20:59 AM »
Needs to have a flailing tail, because silverfish abdomens bend a lot when they turn.

I should know i have a few in my bathroom.

Not sure why, but I lol'd when I read that last line.

But yeah, needs some flail action.

#BlackNamesMatter  |  #HurricaneAndrewDidNothingWrong  |  #DemodNaryar  |  #OldfagAlliance

Offline Badnik96

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Re: The Collins DSL Showcase
« Reply #128 on: May 20, 2013, 09:32:24 AM »
reminds me a lot of my old robot named Silverfish. I wonder why... :P

I third a flail for the tail though.

Offline Probably Rob

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Re: The Collins DSL Showcase
« Reply #129 on: May 21, 2013, 12:28:58 PM »
Unfortunately, I suck at ElectricHammer.py'ing, thus, won't be able to enter this lovely, li'l thing into Wham's Robot Wars: C.W.A. 2.


Offline MassimoV

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Re: The Collins DSL Showcase
« Reply #130 on: May 21, 2013, 01:01:13 PM »
That actually looks really cool.

Offline martymidget

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Re: The Collins DSL Showcase
« Reply #131 on: May 22, 2013, 09:04:48 AM »
I'm sure somebody could AI that for you dude. Hell I'd give it a go to be honest.

Offline madman3

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Re: The Collins DSL Showcase
« Reply #132 on: May 22, 2013, 09:11:01 AM »
Looks awesome man, loving your weapon setup.

Offline Probably Rob

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Re: The Collins DSL Showcase
« Reply #133 on: May 22, 2013, 09:19:39 AM »
I'm sure somebody could AI that for you dude. Hell I'd give it a go to be honest.

Really? Cheers, man. PM sent.


Looks awesome man, loving your weapon setup.

Thank you.  ;)

Offline Naryar

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Re: The Collins DSL Showcase
« Reply #134 on: May 22, 2013, 09:53:18 AM »
So npc/npc fasts have enough torque for this use ?

Offline Probably Rob

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Re: The Collins DSL Showcase
« Reply #135 on: May 22, 2013, 09:58:21 AM »
So npc/npc fasts have enough torque for this use ?

Yeah, but unfortunately, it also does the same as the other .pys I was having trouble with, while AIing.

Offline Naryar

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Re: The Collins DSL Showcase
« Reply #136 on: May 22, 2013, 11:09:52 AM »
I do believe you need a 'whip': binding entry like in Whipper.py but I may be mistaken.

also you'd better pick a motor that has limited rotation axles, or mod the npc so that it has. This one is gonna cut your bot in two, hence not realistic.

Offline Kossokei

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Re: The Collins DSL Showcase
« Reply #137 on: May 23, 2013, 02:32:42 PM »
I do believe you need a 'whip': binding entry like in Whipper.py but I may be mistaken.

also you'd better pick a motor that has limited rotation axles, or mod the npc so that it has. This one is gonna cut your bot in two, hence not realistic.
the theory is that the floor will stop the hammer from cutting the bot in two when it swings forward and then backwards, so that shouldn't be a problem.

Offline 090901

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Re: The Collins DSL Showcase
« Reply #138 on: May 23, 2013, 02:33:45 PM »
I do believe you need a 'whip': binding entry like in Whipper.py but I may be mistaken.

also you'd better pick a motor that has limited rotation axles, or mod the npc so that it has. This one is gonna cut your bot in two, hence not realistic.
the theory is that the floor will stop the hammer from cutting the bot in two when it swings forward and then backwards, so that shouldn't be a problem.
what happens when it gets flipped over

Offline Kossokei

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Re: The Collins DSL Showcase
« Reply #139 on: May 23, 2013, 02:40:35 PM »
I do believe you need a 'whip': binding entry like in Whipper.py but I may be mistaken.

also you'd better pick a motor that has limited rotation axles, or mod the npc so that it has. This one is gonna cut your bot in two, hence not realistic.
the theory is that the floor will stop the hammer from cutting the bot in two when it swings forward and then backwards, so that shouldn't be a problem.
what happens when it gets flipped over
im posting autistic again pls dnt hurt me

That's why I said 'the theory'. It stops being IRL once it gets flipped. And besides, doesn't that make...


unrealistic?