gametechmods
Robot Arena => Showcases => DSL TC Showcases => Topic started by: That Robot is a Spy! on December 04, 2010, 05:33:03 PM
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My 32 iron shell spinner. It spins rather slowly though.
(https://gametechmods.com/uploads/images/19881REVOLVER.jpg)
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Insides plz.
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Tommorow, I promise.
It's an E-Tek Motor. TWNWR's (I think that's how you spell it) and micros.
4 odysseus and 2 ants.
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Fit a 6-mag or Dual Perm in there. I recommend 6-mag, because they spin up faster, and when going up against a 6WD bot, that makes all the difference.
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Insides plz.
Dang it G.K., you beat me. But yeah, but a pic of teh insides.
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I recommend 6-mag, because they spin up faster
You don't know what you are talking about !
Oh, and irons are bad overall on shell spinners.
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Yeah, go for Razors.
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Only needs 3 ants, then get a 6-mag and NPC's on Hypno's. ALSO MOAR FLAIL RAZORZ
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Only needs 3 ants, then get a 6-mag and NPC's on Hypno's. ALSO MOAR FLAIL RAZORZ
4 ants. You would want your motor to spin at full power now that there are more bots that can take it on head-on.
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Add flail razors by putting hinges on the sides, then adding razors on them.
And don't listen to FOTEPX.
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Diamond Cutter uses a 6-mag. Your statement is invalid.
Also, Sypher, Stop acting like you're something tough.
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name = 6 Mag Gearbox
preview = twm_preview.bmp
dir = TWMmotors
model = TWM3R6.gmf
type = mechanics
base = SpinMotor
master = motor
passthru = axle_collision
description = This is based off of the gearbox from the robot Tornado Mer, but mounts SIX 3" magmotors to one shaft. The second most powerful option available to spin your weapon, but draws 144 amps.
power = 245 35
attaching = axle
elecMaxInOutRate = -1440
motorsound = sounds\bigmotor_loop.wav
attachsound = sounds\cmp_generic.wav
standard = 1
mass = 116
name = Dual-Perm 132 Gearbox
preview = dperm_preview.bmp
dir = perm
model = dualperm.gmf
type = mechanics
base = SpinMotor
master = motor
styles = Default
passthru = axle_collision
attaching = axle
description = As if one Perm 132 isn't powerful enough, this mother of all weapon motors will probably have more than enough power for whatever nefarious uses you can think of with an incredible 68 torque - it can't reach as much RPMs as the 4-Mag and 6-Mag however, having 200 maxspeed like a normal perm. It's extremely heavy though, and only of use in such bots. It has 11000 hitpoints and 300 fracture !
power = 200 68
elecMaxInOutRate = -3094
sort = 10
fracture = 300
motorsound = sounds\motorloop2.wav
attachsound = sounds\cmp_generic.wav
standard = 1
hitpoints = 11000
mass = 180
Looks like Dual Perm is better.
(I used the NAR AI Dual Perm because I didn't feel like decompiling the Components .CFZ file.)
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Even though, the DSL 2.1 Dual Perm has more torque than the DSL 2.1 6-Mag. What it has less is maxspeed, but it doesn't matters more.
And you guys WILL stop spamming or i might start to remove posts...
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Add flail razors by putting hinges on the sides, then adding razors on them.
By hinges he means axle mounts.
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(https://gametechmods.com/uploads/images/22868disc.jpg)
This is my newer version.
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Drop it to 2WD (NPC/NPCFs + Hypnos would be faster and lighter than that). That will give you weight for more stuff.
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My computer mouse is being a brat at the moment. So I will have to wait till it recovers.
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The stupid NPC's wont fit
:vista:
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You could have the NPC's hanging out of the chassis if you need to. Shift the batts around, that'll make more space for them.
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Then I'd have to use a 250 disc.
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Managed to fit in NPC's. Have just demolished WIIDE LOAD.
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Okay, I have updated Revolver since, but the robot spins around so much, it doesn't look like it is spinning. I have opted for the name Blur for this reason.
Pictures soon.
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Hey dude, you're back!
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(https://gametechmods.com/uploads/images/2405748 RAZORZ.jpg)
No need to say MOAR RAZORZ now.
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GHEY
plus it's unrealistic because the razors go through each other when the discs spin :P
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GHEY
plus it's unrealistic because the razors go through each other when the discs spin :P
HEY
It's not meant to be realistic, it was just made for giggles.
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Try getting 4 ants on there and get rid of the inside razors
Perhaps try getting some beater bars on there (downgrade the armour?)
Is also ghey and try to build something proper next time :P
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Try getting 4 ants on there and get rid of the inside razors
Perhaps try getting some beater bars on there (downgrade the armour?)
Is also ghey and try to build something proper next time :P
1st Point: Wilco.
2nd Point: It's already 1mm Plastic
3rd Point: It's not that bad combat wise, can wreck a lot of bots.
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BOF Entry. One of my best bots yet TBH.
(https://gametechmods.com/uploads/images/66386PPPM.jpg)
(https://gametechmods.com/uploads/images/53264PPPM 2.jpg)
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You might want to make a chassis cut out where the hammers spin.
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About the crawler:
(http://4funz.com/Funny-Pictures/memes/faggot/img-cease-faggotry-131)
About the VS, it looks quite a lot like the first DSL MW VS i've showcased. That failed. A lot.
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About the crawler:
(http://4funz.com/Funny-Pictures/memes/faggot/img-cease-faggotry-131)
First attempt at Crawler though.
About the VS, it looks quite a lot like the first DSL MW VS i've showcased. That failed. A lot.
Well, what improvements could I make to it?
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Possible BOF entry:
(https://gametechmods.com/uploads/images/6624BOF 1.jpg)
Slimbody Motors, 4 stacked Ants, 5MM Aluminium
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Do you people are just entering very average designs on purpose ?
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Do you people are just entering very average designs on purpose ?
It's a strictly realistic tournament.
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Stacking batteries isn't realistic.
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Stacking batteries isn't realistic.
Just realised this, will fix it, it'll be easy to fit them all in though.
Combat wise, it's destructive, but it flies all over the place.
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Do you people are just entering very average designs on purpose ?
It's a strictly realistic tournament.
Realistic doesn't mean bad...
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Do you people are just entering very average designs on purpose ?
It's a strictly realistic tournament.
Realistic doesn't mean bad...
I made a much better one with 4 drums, but the beater bars scimmed the motor.
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That looks pretty bad compared to the other drums I've got for BoF.
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That looks pretty bad compared to the other drums I've got for BoF.
Thanks for the feedback, will work on improving it.
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Basically shrink the chassis and wheels, get more beaters on.
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Basically shrink the chassis and wheels, get more beaters on.
Am using Medium Drums and Small Beaters. Might downgrade the armour and raise Perm for Large Drums.
Wheels are S3's.
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No, use small drums. That way you have more weight to use weapons, and the drums aren't as exposed.
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No, use small drums. That way you have more weight to use weapons, and the drums aren't as exposed.
OK, will update tonight.
Made a terrible FBS with 16 beater bars. Pictures later.
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FBS?
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FBS?
Full Body Spinner
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Yeah, but an FBS like Slidewynder would be unrealistic and thus would not be able to compete
Do you happen to mean SNS or SS?
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What should I make for BoF?
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What should I make for BoF?
Make a wammer.
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make a poker, no one's entered one yet
or a real walker (with legs)
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(https://gametechmods.com/uploads/images/17100Recycle!.jpg)
My NQRW prototype, Recycle.
5 Astros, I think 4-5 ants, 2WD.
It's a trapper saw.
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How much HP do those panels have?
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How much HP do those panels have?
Have to estimate about 3000.
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5000HP
40 Fracture
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5000HP
40 Fracture
That's decent, but I have a feeling I may be losing some.
Anyway, any improvements I can make, it's only a prototype.
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Any way you can use the TDD weapon motor instead? What's the weight?
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Does it tilt back and get trapped on the back panel?
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Any way you can use the TDD weapon motor instead? What's the weight?
I find those motors really annoying to attach and it takes to much weight. It's around 248.1KG.
Does it tilt back and get trapped on the back panel?
Yes, but it can use the wheels to revert itself.
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I think you should use the weapon motor of TDD.
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I think you should use the weapon motor of TDD.
Can't find a way to put it in and it's 4KG's heavier.
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Since when could we use skirt hinges?
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Since TDD used one? IIRC.
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Yeah, it has a skirt hinge.
Need to think for some improvements. Think it's 3MM Plastic.
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(https://gametechmods.com/uploads/images/18205SM.JPG)
Possible entry for FOTEPX's tourney. Tite 1, 2 Slimbodys and Rubbers and 3 ants.
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It looks as if those claws go trough the Perm.
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It looks as if those claws go trough the Perm.
There's millimeters in it, but they don't quite.
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Your weapon bisects the belt and the chassis and bear claws don't look that realistic anyways...
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Your weapon bisects the belt and the chassis and bear claws don't look that realistic anyways...
Is there a way to counter act the bisection without putting the bar on top? It goes through the little line under the belt.
And I'll probably give it a name to suit the claws to make it a bit more IRL. At the moment, it's called Pestilence.
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Longer Perm is the only way I can think of, or shorter bar.
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(https://gametechmods.com/uploads/images/76214LUNCH BOX.JPG)
I made a new one.
3 ants, Slims with Micros, Magmotor, 8 Lightning Spikes and 1 Tite.
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(https://gametechmods.com/uploads/images/76214LUNCH BOX.JPG)
I made a new one.
3 ants, Slims with Micros, Magmotor, 8 Lightning Spikes and 1 Tite.
Ya do know Cheatbot2 is allowed, don't ya?
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Doesn't look too bad. I still reckon 8 Weapons of a Lightning Spike's size is a bit much for an IRL Sheck Spinner. If you had 8 smaller weapons, such as Light DS Teeth, perhaps arranged in a staggered pattern, I think that would look better. It gives you a taller face to hit the opponent with, and gives you a greater distance between teeth on the same level, so you can get better hits in.
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just make it a classic disc HS and don't bother with the shell
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(https://gametechmods.com/uploads/images/76214LUNCH BOX.JPG)
I made a new one.
3 ants, Slims with Micros, Magmotor, 8 Lightning Spikes and 1 Tite.
Ya do know Cheatbot2 is allowed, don't ya?
I can't be asked using it.
Doesn't look too bad. I still reckon 8 Weapons of a Lightning Spike's size is a bit much for an IRL Sheck Spinner. If you had 8 smaller weapons, such as Light DS Teeth, perhaps arranged in a staggered pattern, I think that would look better. It gives you a taller face to hit the opponent with, and gives you a greater distance between teeth on the same level, so you can get better hits in.
I'll experiment with this and see which is better.
just make it a classic disc HS and don't bother with the shell
Maybe if this fails. Or maybe for the MW tourney.
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Doesn't look too bad. I still reckon 8 Weapons of a Lightning Spike's size is a bit much for an IRL Sheck Spinner. If you had 8 smaller weapons, such as Light DS Teeth, perhaps arranged in a staggered pattern, I think that would look better. It gives you a taller face to hit the opponent with, and gives you a greater distance between teeth on the same level, so you can get better hits in.
Yes, although the point of my advice was to make it look more realistic. IRL building is more about aesthetics than efficiency. Otherwise everyone would just build a wall of razors. If you manage to make it look cool, then that's a big plus. =)
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Doesn't look too bad. I still reckon 8 Weapons of a Lightning Spike's size is a bit much for an IRL Sheck Spinner. If you had 8 smaller weapons, such as Light DS Teeth, perhaps arranged in a staggered pattern, I think that would look better. It gives you a taller face to hit the opponent with, and gives you a greater distance between teeth on the same level, so you can get better hits in.
Yes, although the point of my advice was to make it look more realistic. IRL building is more about aesthetics than efficiency. Otherwise everyone would just build a wall of razors. If you manage to make it look cool, then that's a big plus. =)
but walls of razors are not IRL building.
And IRL is about building real-life-worthy bots in RA2. That you care more about efficiency or looks while staying realistic is a personal choice.
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I went with NFX and made this
(https://gametechmods.com/uploads/images/79341LUNCH BOX NEW.JPG)
12 Steel Teeth, for every 2, another is placed above it. Still Tite 1 but I removed an ant. Also added something on the top to stop me falling straight over and out.
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DP
No feedback?
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Off-topic: Cropping fail there. Just move the weight/name under the bot picture to make a nice rectangle.
You don't tend to see thin plastic skirts sticking out of the tops of IRL SSs, try a round extender.
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(https://gametechmods.com/uploads/images/5205840 razor.JPG)
Not amazing, what should I do to add some more batts.
Plastic 1, 40 razors, 4 Team Whaychi's and Rubbers. 2 ants. Solid Discs.
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Too much weight is being used on slow drive at the moment. Perhaps use hollow discs instead, and try to get NPCFs and Hypnos. If you attached the discs directly to a shorter DSL bar, then that would save you almost 10kg you could use on drive and batteries. At a stretch, lose a few razors on the edge that isn't leading when it spins.
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Too much weight is being used on slow drive at the moment. Perhaps use hollow discs instead, and try to get NPCFs and Hypnos.
Hypnos wouldn't make it invertible. I'll give it a shot though. Current version just about is invertible
If you attached the discs directly to a shorter DSL bar, then that would save you almost 10kg you could use on drive and batteries.
The bar doesn't have an attachment point suited to that function, except in the middle.
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Okay, first of all, mount the ME lower down in the chassis, so that it would still be invertible. Secondly, while you're selecting the 100cm Disc in the Components tab, just select an attachment point on the outer edge of the disc. That'll allow you to attach it directly to the DSL Bar the way you're wanting.
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oh armok the drive is so horribly built i think i'm gonna leave this thread in disgust
Actually you need for a SnS like this at last 2WD NPC Fast + Technos.
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Thanks for advice NFX and to an extent Naryar, I have now create possibly my best bot ever.
(https://gametechmods.com/uploads/images/52574SNS BABY.JPG)
40 razors still. Hypnos and Fasts. Hollow Discs, 4 ants and very very fast. Tite 1.
Also, I oota'd ICM.
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Move one of the flails in the middle
See if you can get rid of the bars and get techno's somehow.
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Move one of the flails in the middle
Was thinking this, will experiment.
See if you can get rid of the bars and get techno's somehow.
Probably wont be happening as the disc will intersect with the wheels.
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well axle load the wheels then
If you REALLY have no weight, get 3wd fast npc's inside the chassis with technos.
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Looking better. I wouldn't go for Technos, personally, I think it looks fast enough as it is, given that they're NPC Fasts. Plus they would take up more space, and mess up the balance you have at the minute. What I might do, is move one of the sideways-facing axles on each discs to the currently vacant central outward-facing space. When you spin around, some of the weaponry is going to be facing backwards, depending on what direction you're spinning.
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oh yea they're already fasts.
nvm then
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(https://gametechmods.com/uploads/images/3647update.JPG)
Any better?
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Yes, try and get the disks straight on the ME which might need some axle loading.
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I don't think he can get the discs directly onto the ME, because of where the drive motors are positioned.
Very much so, yes. I can't see too much in the way of improving it, other than perhaps using Flipper Segments in place of DSL Bars and improving the chassis armour. It's quite exposed, so it'll take come punishment if an opponent gets to it. But they have to get past your flailing razors defenses first.
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Yes, try and get the disks straight on the ME which might need some axle loading.
There's a good chance that the disc will intersect with the wheel.
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I don't think he can get the discs directly onto the ME, because of where the drive motors are positioned.
Very much so, yes. I can't see too much in the way of improving it, other than perhaps using Flipper Segments in place of DSL Bars and improving the chassis armour.
I was thinking this in my first stage, but because of the hitpoints of the FS, I opted out. Might try it though.
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It doesn't matter if it's touching the wheel it's if it touches the drive motors which NFX said, i don't think it does tbh.
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Lose 8 razors and you can have 4wd techno. Which would probably make it better at sweeping wedges, but less weapon weight would not help as much against other bot types.
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Sabotage (last showcased bot) should be my heavyweight for my Nar AI team.
In the meantime, here's my AW, Disruption.
(https://gametechmods.com/uploads/images/66675ant nar ai.JPG)
2 Copal and Rubbers, Piglet on a DSL Disc, 4 Typhoons, 2 ants, Plastic 1.
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The chassis can be trimmed down, Use a ME instead of that Baseanchor and maybe use a hex plate to resolve any Realistic issues (battries, CB)
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It's realistic as it is and it's aggravating turning my ME the right way
Here's my BW:
(https://gametechmods.com/uploads/images/85784bw nar ai.JPG)
Aluminium 3 (not DSA)
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use a drum instead and get razors or something on, that's pretty bad.
It needs another ant and way more drive.
and that wedge isn't doing much, you're either going against wedgeless bots or gonna get outwedged, get a metal hinge on there.
oh and get tite 1/plastic 3 on there, should be good enough.
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use a drum instead and get razors or something on, that's pretty bad.
It needs another ant and way more drive.
and that wedge isn't doing much, you're either going against wedgeless bots or gonna get outwedged, get a metal hinge on there.
oh and get tite 1/plastic 3 on there, should be good enough.
Astros make it go flying.
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use a drum instead and get razors or something on, that's pretty bad.
It needs another ant and way more drive.
and that wedge isn't doing much, you're either going against wedgeless bots or gonna get outwedged, get a metal hinge on there.
oh and get tite 1/plastic 3 on there, should be good enough.
Astros make it go flying.
wat
copals aren't enough. you can still get more weapons on there aswell by switching to either a drum or a hexplate.
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on the beetleweight you need to cut down on chassis space and put a metal skirt hinge on there instead of the current wedge sytem.
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(https://gametechmods.com/uploads/images/21867bw 2.JPG)
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Save the weight, use a extra small multi extender and move it to the top of the chassis.
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With the weight saved, perhaps put a skirt hinge on the front.
if you like narmour :P
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Chassis looks far too large.
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Use minis and not micros for wheels.
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Use minis and not micros for wheels.
Those are rubbers....but its a valid point on a BW.
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Whoops I was looking at the previos picture.
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Minis are far too weak, and save only 2 kilos.
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Use wide ant wheels, lower the motors.
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Use wide ant wheels, lower the motors.
^this^
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Needs moar drive since it has a wedge.
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It's been a while.
(https://gametechmods.com/uploads/images/57003a vs.png)
That's just a prototype, NPC Fasts send it flying, and the wedge needs work. Could also trim it down a little bit more too. Anything else need work?
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Use another wedge design. Hell, get a static wedge if you have to.
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Use another wedge design. Hell, get a static wedge if you have to.
I'll try a metal hinge wedge.
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it needs at least ONE poly sheet as a rear stabilizer.
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I consider it the most important scheme for the time
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I consider it the most important scheme for the time
What.
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Needs less drive and more weaponry. Unless you want to make it a speedy anti-popup VS (IE S Cargo) but I dunno if that's effective anymore, been out of the standard loop for ages...
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Smaller chassis = Less weight & lower disc. When you do that, you also shouldn't use MEs outside the chassis.