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Robot Arena => Showcases => DSL TC Showcases => Topic started by: Sylandro on February 02, 2013, 01:20:28 PM

Title: Sylandro's DSL Methlab
Post by: Sylandro on February 02, 2013, 01:20:28 PM
Yeah yeah, this is my new showcase, i'm yet to post a robutt, just wait.
(http://i46.tinypic.com/166nhwo.png)
So, here, have some Brother Of Whyachi, my Guardians In Exile entry.
Pl5, 7 Ants, Blue Control Board, 394.5.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 04:12:48 PM
About time i posted something.
(http://i46.tinypic.com/erdchg.jpg)
Quadrant Returns, a servo-powered lifter.
3 Ants, 1 Orange Control board and Pl3
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on February 03, 2013, 04:27:30 PM
Y u no RP????
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on February 03, 2013, 04:32:27 PM
Y u no RP????
y u no stop offtopic posting
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 04:33:53 PM
Look Badnik, stop pestering me about ARC.
Post something about Quadrant Returns, will ya?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jamin on February 03, 2013, 04:34:18 PM
Thanks for deleting my post Sylandro :DDDDDD
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 04:41:07 PM
No problem, i don't want s*** posting in my showcase.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Mr. AS on February 03, 2013, 04:48:34 PM
Y u no RP????
stop.

the bot is alright i suppose. it's just a basic lifter... thing. i would prefer if you made it a flipper.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 04:56:43 PM
Thanks Mr. AS.
It's a remake of Quadrant of RFS AI. And i made it 20% Cooler by making it a servo lifter.
And it can havok when it likes, which makes me say " Eh. "
BUT GUESS WHAT? I'M NOT A ROBOT! It can self-right.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jamin on February 03, 2013, 05:00:47 PM
It would be helpful if you gave better angles, inside shots, and cropped.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 05:05:09 PM
HAVE SOME DELICIOUS INSIDES, JAMIN
(http://i49.tinypic.com/ery908.jpg)
Don't whine about the empty spaces, though.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jamin on February 03, 2013, 05:05:57 PM
Doesn't setting the motors up with the wheels on the insides cause steering issues?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Classicus on February 03, 2013, 05:07:46 PM
I was gonna say this. I'm not sure if its the same if they are central. If those wheels were towards the edge of the chassis like that it would be bad for sure.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 05:11:24 PM
It doesn't matter about it's steering. I wanted to make a hulking lightweight that lifts other lightweights up onto it's cutting teeth.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Classicus on February 03, 2013, 05:17:16 PM
You could probably use a piglet motor instead, also BFE the chassis to make it invertible.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 05:25:31 PM
also BFE the chassis to make it invertible.
I can't BFE, and it can self-right.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on February 03, 2013, 05:27:00 PM
You could probably use a piglet motor instead
He needs torks to lift things, which servos have a lot of.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 06:03:08 PM
(http://cdn.memegenerator.net/instances/250x250/24822080.jpg)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Classicus on February 03, 2013, 06:16:42 PM
Ah I miss understood what he was trying to do.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 06:26:55 PM
Indeed, classicus
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on February 03, 2013, 06:31:13 PM
Look Badnik, stop pestering me about ARC.
Post something about Quadrant Returns, will ya?

Well then actually do something about it...
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on February 03, 2013, 06:37:23 PM
Look Badnik, stop pestering me about ARC.

Well then actually do something about it...
Dude just stop already.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on February 03, 2013, 06:47:10 PM
So it's a crusher?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 06:57:56 PM
Can be if it wants.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on February 03, 2013, 07:01:42 PM
It's not too bad. A little weird but not bad.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 03, 2013, 07:08:28 PM
Okay, sir.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 04, 2013, 05:53:55 AM
New bot for you guys.
(http://i50.tinypic.com/23k6xwz.png)
Texan Twister, Pl5, Dual TMW3R Drive and a Judge burst.
And three ants.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on February 04, 2013, 06:10:21 AM
Ohai Jester
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 04, 2013, 06:13:06 AM
Yeah, it was inspired by Kokossei's Jester, and i originally wanted Texan Twister to be a MW.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on February 04, 2013, 02:29:04 PM
Yeah, it was inspired by Kokossei's Jester, and i originally wanted Texan Twister to be a MW.
lol

Jester was the first thing I thought of when I saw it, feels good to be inspiring to people. You could fancy up that flipper though a bit, maybe.

Also, y u no post this:


are you actually going to follow through and write out the fights and what not?
Yes, i'll right the matches.
Anyway, here's Thorny Devil.
(http://i46.tinypic.com/292v1vm.png)
--
Speed - 6
Armor - 9.5
Traction - 2
Weapon - 5
--
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 04, 2013, 03:01:42 PM
The flipper just got %-20 cooler.  :(
(http://i50.tinypic.com/16kz602.png)
Now can send the car flying.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on February 04, 2013, 03:04:25 PM
Old one was better.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 04, 2013, 03:08:17 PM
I know, but i just needed it to be more wedgy, and it can flip most Lightweights.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on February 04, 2013, 03:14:18 PM
I know, but i just needed it to be more wedgy, and it can flip most Lightweights.
an assortment of flippermakers is all of your solution.

besides, with a judge burst you really don't need to worry about flipping lightweights so much as getting under them, and flippermakers (I'm assuming it's IRL because judge burst) are wedgy enough to get under basic IRL bots.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 04, 2013, 04:21:20 PM
Okay, whatever.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 06, 2013, 03:25:28 PM
HONEY I'M HOME
HI HUSBAND DID YOU BRING A MW FLIPPER
(http://i47.tinypic.com/2mcuo1w.png)
Also, here's Toxic Hazard. A MW Judge burst flipper.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on February 06, 2013, 03:27:25 PM
You should add an arm under the flipper like IRL piston flipper have.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Classicus on February 06, 2013, 03:29:40 PM
Looks pretty good.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on February 06, 2013, 03:44:42 PM
HONEY I'M HOME
HI HUSBAND DID YOU BRING A MW FLIPPER
(http://i47.tinypic.com/2mcuo1w.png)
Also, here's Toxic Hazard. A MW Judge burst flipper.
BRETTY GOOD :DDD

seriously though that ain't bad boy. The flippermakers look odd to me but that's pretty good
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on February 06, 2013, 03:56:16 PM
Yeah if you could widen the flipper by 1 flipper maker it would be awesome. You're seriously a really underrated builder dude.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 06, 2013, 03:58:49 PM
Thanks. Why am i underrated? Maybe because of my n00bish posting when i first came here.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on February 06, 2013, 04:05:39 PM
Thanks. Why am i underrated? Maybe because of my n00bish posting when i first came here.
You're a pretty good IRL builder and I don't think a lot of people realize that. Your behavior here has improved a thousandfold and your bot building is really nice (or has been really nice lately)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 06, 2013, 04:14:10 PM
Thanks.
Also, obligatory update.
(http://i46.tinypic.com/2hdnpm1.png)
Added a arm under the flipper, and removed an ant to make room for it.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on February 06, 2013, 04:14:50 PM
Not bad, Crop your pictures though.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: ty4er on February 06, 2013, 04:20:33 PM
you could move the burst over and make the flipper arm wider so there isn't that annoying gap between the chassis
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 06, 2013, 04:27:26 PM
you could move the burst over and make the flipper arm wider so there isn't that annoying gap between the chassis
Too bad, i like it the way it is.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on February 07, 2013, 02:38:21 AM
Third page, been here since a half year at least, and still not cropping your pictures ?

You better start now.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 07, 2013, 02:08:18 PM
I don't know how, dude.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Virus Bomb on February 07, 2013, 02:40:17 PM
read this
https://gametechmods.com/forums/index.php/topic,2143.msg52654.html#msg52654 (https://gametechmods.com/forums/index.php/topic,2143.msg52654.html#msg52654)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 07, 2013, 04:44:58 PM
Thanks, dude.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 09, 2013, 10:16:14 AM
Made a version of Quadrant Returns with an Ant Axe.
(http://i46.tinypic.com/vihfyg.png)
Sometimes goes all GET DOWN when the Axe is lowered on the ground.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Tweedy on February 09, 2013, 10:25:47 AM
I like it, reminds me of some of the earlier series of robot wars where the bots had axes that would just bounce off of armour.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 09, 2013, 10:26:48 AM
Yeah, it's still a LW.
Traps awesome.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 11, 2013, 02:58:21 PM
NEEEEEEEW ROOOBUTT
(http://i49.tinypic.com/30j09c5.png)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on February 11, 2013, 03:34:36 PM
klone

It looks nice, although it could do with a flashier skin.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on February 11, 2013, 03:52:01 PM
Sorry for him trying to help your robot. It's not too bad. Could be shorter.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 11, 2013, 04:24:12 PM
Well, i don't like your obnoxious Gumball Avatar. How about them apples?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 11, 2013, 04:25:38 PM
Sorry for him trying to help your robot. It's not too bad. Could be shorter.
I'm going to keep it that way, just to keep an Odin 2 look to it.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Classicus on February 11, 2013, 04:41:06 PM
If you focus a bit on getting the chassis to fit tighter around components you will be able to do more with each bot. You are getting fairly good at building so efficiency now will make you better still.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 11, 2013, 04:58:52 PM
Okay.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: infiniteinertia on February 11, 2013, 06:17:34 PM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: HurricaneAndrew on February 11, 2013, 07:19:43 PM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.

He's actually a pretty decent IRL builder. IRL realism has become accepted now. I don't waste my time with it, but there are a few builders around that push out some pretty interesting stuff.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on February 11, 2013, 07:31:05 PM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.
I can understand him not being in stock, the lack of realism extremely annoyed and frustrated me and there was even a lack of realism in standard DSL that IRL filled in.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on February 11, 2013, 07:33:52 PM
And for a second I forgot how ruthless Inf was
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on February 11, 2013, 07:38:55 PM
That's not really ruthless. He just isn't up to modern DSL building. If sylandrovposted this two years ago I might have said something along infs lines.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on February 11, 2013, 07:39:28 PM
And for a second I forgot how ruthless Inf was
Can you stop trying to start crap.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: HurricaneAndrew on February 11, 2013, 07:42:11 PM
And for a second I forgot how ruthless Inf was
Can you stop trying to start crap.

Someone else noticed?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Mr. AS on February 11, 2013, 08:15:44 PM
And for a second I forgot how ruthless Inf was
nonsense. there is NO difference between inf's post and any other post apart from wording.
ex:
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.
Maybe if you started with stock, then you would probably do better in DSL. I really think you could benefit from spending some time in stock building bots.

The bot seems like it could benefit by being shorter. What do you have in there that's making it so tall?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: HurricaneAndrew on February 11, 2013, 09:11:00 PM
The bot seems like it could benefit by being shorter. What do you have in there that's making it so tall?

It looks minimum botlab height. He probably just doesn't want to BFE the height.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on February 11, 2013, 10:07:07 PM
The only way to know is to see the guts.

As a suggestion, (and because I do this with all my bots and no one complains) I think you should post screenshots of the (and every one from now on) bot as well as its insides.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on February 12, 2013, 02:44:05 PM
The bot seems like it could benefit by being shorter. What do you have in there that's making it so tall?

It looks minimum botlab height. He probably just doesn't want to BFE the height.
Actually, it's the cheat where you can get the lowest chassis hight.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on February 12, 2013, 03:05:39 PM
The bot seems like it could benefit by being shorter. What do you have in there that's making it so tall?

It looks minimum botlab height. He probably just doesn't want to BFE the height.
Actually, it's the cheat where you can get the lowest chassis hight.
That is the lowest bot lab height :V
Title: Re: Sylandro's DSL Sp0rkcase
Post by: infiniteinertia on February 12, 2013, 06:01:12 PM
meh. irl is good to an extent.

and I am not ruthless. *snicker* im just straight to the point, no bull
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on February 12, 2013, 08:30:50 PM
meh. irl is good to an extent.

and I am not ruthless. *snicker* im just straight to the point, no bull
I have a massive urge to explain my views on IRL to you and yet you are a uberveteran and I feel narcissistic and supremacist :V
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 01, 2013, 05:44:03 AM
Bleh. I'm gonna make 2 teams for the next release of LDAI. Team 2 will be called Team Sonic X. ( Named after one of my favorite shows, but hey, i'm a Sonic Fan, and i don't mind the censors. CALL ME CRAAZY ) Team 1 will be called Sylandro Labs, of course. I already have three bots done for it ( Tartarus, BoW and TDII )
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 01, 2013, 06:29:49 AM
(http://i49.tinypic.com/2vj9y02.png)
New Robot, it's just a juiced-up, skinned Corosis. Now uses a Judge Burst. May be on LDAI
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 01, 2013, 06:38:04 AM
Can you push the skirt wedge back any? It's sticking out way too much...
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 01, 2013, 06:48:16 AM
How about this? ( I had to add the Alu Extenders so the Judge Burst doesn't spaz out. )
(http://i50.tinypic.com/2vkzqrd.png)
Also, for the next bot in Sylandro Labs, do you want Blue Blue Energizer ( UK-Style Flipper ) or Budweiser Frog ( Team Toad-Style Rammer )
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Meganerdbomb on March 01, 2013, 06:59:47 AM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.

He's actually a pretty decent IRL builder. IRL realism has become accepted now. I don't waste my time with it, but there are a few builders around that push out some pretty interesting stuff.
Honestly, IRL is the only "realism" left in DSL. Standard DSL should just allow stacking already and call it a day.

And, since the criteria for IRL is generally more along the lines of "make it look as much like a real robot as possible," Sylandro is indeed actually pretty good.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on March 01, 2013, 08:52:59 AM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.

He's actually a pretty decent IRL builder. IRL realism has become accepted now. I don't waste my time with it, but there are a few builders around that push out some pretty interesting stuff.
Honestly, IRL is the only "realism" left in DSL. Standard DSL should just allow stacking already and call it a day.

And, since the criteria for IRL is generally more along the lines of "make it look as much like a real robot as possible," Sylandro is indeed actually pretty good.

IRL is like wrestling, while DSL standard is actual martial arts.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 01, 2013, 09:07:01 AM
Nice bot, Sylandro. Could you angle the extenders into the chassis so they replicate a piston on the arm?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: HurricaneAndrew on March 01, 2013, 09:07:46 AM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.

He's actually a pretty decent IRL builder. IRL realism has become accepted now. I don't waste my time with it, but there are a few builders around that push out some pretty interesting stuff.
Honestly, IRL is the only "realism" left in DSL. Standard DSL should just allow stacking already and call it a day.

And, since the criteria for IRL is generally more along the lines of "make it look as much like a real robot as possible," Sylandro is indeed actually pretty good.

IRL is like wrestling, while DSL standard is actual martial arts.

That's actually a pretty good analogy.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 01, 2013, 02:13:56 PM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.

He's actually a pretty decent IRL builder. IRL realism has become accepted now. I don't waste my time with it, but there are a few builders around that push out some pretty interesting stuff.
Honestly, IRL is the only "realism" left in DSL. Standard DSL should just allow stacking already and call it a day.
And, since the criteria for IRL is generally more along the lines of "make it look as much like a real robot as possible," Sylandro is indeed actually pretty good.
Yeah, i'm pretty good at DSL Realistic, since my first bots were kinda like that, but now i look back and say " HAHAHAHAHAHAHHAHAAA "
Nice bot, Sylandro. Could you angle the extenders into the chassis so they replicate a piston on the arm?
Will do.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 01, 2013, 06:04:21 PM
Lightweight of Team Sonic X.
(http://i45.tinypic.com/257j3eq.png)
And boy, that splash was pretty fun to make!
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on March 01, 2013, 06:07:00 PM
Turn the motors around so you can turn faster.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on March 01, 2013, 06:12:37 PM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.

He's actually a pretty decent IRL builder. IRL realism has become accepted now. I don't waste my time with it, but there are a few builders around that push out some pretty interesting stuff.
Honestly, IRL is the only "realism" left in DSL. Standard DSL should just allow stacking already and call it a day.

And, since the criteria for IRL is generally more along the lines of "make it look as much like a real robot as possible," Sylandro is indeed actually pretty good.

IRL is like wrestling, while DSL standard is actual martial arts.

That's actually a pretty good analogy.
I disagree with the wrestling one; they're both martial arts, it's just IRL is like spiritual ascetic martial arts (Shaolin monks and such) and standard is more of a MMA Fight Technique type martial arts.

Both look spectacular in their own ways.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 01, 2013, 06:21:48 PM
hoyay
(http://i46.tinypic.com/112bqpw.png)
Also, Corosis was just the corosis when i was mr. X, but it's skinned, had the 40cm alu extenders and a Jude Burst
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on March 01, 2013, 06:27:41 PM
hoyay
(http://i46.tinypic.com/112bqpw.png)
Also, Corosis was just the corosis when i was mr. X, but it's skinned, had the 40cm alu extenders and a Jude Burst
No, I mean make the wheels face the outside of the chassis, not the inside.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 01, 2013, 06:51:37 PM
hoyay
(http://i46.tinypic.com/112bqpw.png)
Also, Corosis was just the corosis when i was mr. X, but it's skinned, had the 40cm alu extenders and a Jude Burst
No, I mean make the wheels face the outside of the chassis, not the inside.
Then it'd look akward IMO and it'd be fast, and when it goes forward, it'd kinda spin.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: HurricaneAndrew on March 02, 2013, 12:17:02 AM
Maybe if you started with stock, then you would have some sort of clue to what to do in DSL. You aren't near the skill level yet where you can afford to be wasting your time fiddling in DSL.

He's actually a pretty decent IRL builder. IRL realism has become accepted now. I don't waste my time with it, but there are a few builders around that push out some pretty interesting stuff.
Honestly, IRL is the only "realism" left in DSL. Standard DSL should just allow stacking already and call it a day.

And, since the criteria for IRL is generally more along the lines of "make it look as much like a real robot as possible," Sylandro is indeed actually pretty good.

IRL is like wrestling, while DSL standard is actual martial arts.

That's actually a pretty good analogy.
I disagree with the wrestling one; they're both martial arts, it's just IRL is like spiritual ascetic martial arts (Shaolin monks and such) and standard is more of a MMA Fight Technique type martial arts.

Both look spectacular in their own ways.

That does make more sense.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Mr. AS on March 02, 2013, 12:47:15 AM
reg DSL is like 2 ugly (but buff) guys duking it out and giving each other bruises internal injuries and etc
IRL dsl is 2 really pretty girls fighting, but they can hardly fight apart from sissy-slapping each other
and then stock is just superhumans with 3+ arms and whatnot doing whatever they can to beat the other up

the bot is alright i geuss. nothing too special but the beater bars look weird
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on March 02, 2013, 10:57:23 AM
reg DSL is like 2 ugly (but buff) guys duking it out and giving each other bruises internal injuries and etc
IRL dsl is 2 really pretty girls fighting, but they can hardly fight apart from sissy-slapping each other
and then stock is just superhumans with 3+ arms and whatnot doing whatever they can to beat the other up

the bot is alright i geuss. nothing too special but the beater bars look weird
Yeah stock is just Zeus, Hades, Persephone, Poseidon, Chronos, Gaea, Charon and Ares all duking it out. Lightning and heckfire and tornados everywhere lol

I'd rather have the wheels of the bot inside the chassis, looks cleaner that way or something. The skin could use some improvement, I see what you're trying to do but it's a little bit bleak.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Virus Bomb on March 02, 2013, 11:17:58 AM
IRL dsl is 2 really pretty girls fighting, but they can hardly fight apart from sissy-slapping each other


that stuff turns me on so that's a plus imo


Then it'd look akward IMO and it'd be fast, and when it goes forward, it'd kinda spin.


how would it look awkward? you can have the wheels face the outside and still be inside the chassis...
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 02, 2013, 12:04:45 PM
reg DSL is like 2 ugly (but buff) guys duking it out and giving each other bruises internal injuries and etc
IRL dsl is 2 really pretty girls fighting, but they can hardly fight apart from sissy-slapping each other
and then stock is just superhumans with 3+ arms and whatnot doing whatever they can to beat the other up

the bot is alright i geuss. nothing too special but the beater bars look weird
Okay, might remove them
EDIT: Tails "Miles" Prower actually beat something, Wire Cutter of Team Voltage, if you didn't know what happened, it's like Nightmare V.S Son Of Whyachi, accept i disarmed the disc later on in the match, and Wire Cutter kept on spazzing
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 02, 2013, 01:28:20 PM
DP - Now the middleweight of Team Sonic X.
(http://i46.tinypic.com/uq9f8.png)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on March 02, 2013, 03:33:19 PM
If your making a wammer, you have to do something original.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 02, 2013, 05:09:20 PM
Yeah, ik.
I didn't even know that StH was like Angered Mystery/Angered Mystery 2.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on March 02, 2013, 05:10:22 PM
Yeah trust me, I've made plenty of dull wammers.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 02, 2013, 05:41:09 PM
This is probably going to be the outcome of Sylandro Labs
Tartarus>Brother Of Whyachi>Thorny Devil II>Corosis>Toxic Hazard>Quadrant Returns ( Ant Axe version, will use bigmetalfriend.py )
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 03, 2013, 09:15:56 AM
GENTLEMEN, BEHOLD! CORN!
This is the bot that is going to replace Thorny Devil II, Olber's Paradox.
(http://i47.tinypic.com/de68gm.png)
It's a heavyweight, uses 4wd NPC Angled drive and it uses Titanium 3.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 03, 2013, 09:29:46 AM
DP - Update - I removed the back plating, the wedge and the thing on top of the spinning bar, to make weight for Ti5.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on March 03, 2013, 12:22:33 PM
Put the motor inside the chassis and the wheels inside the chassis.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: ty4er on March 03, 2013, 01:22:42 PM
that space between the chassis at the front looks kinda stupid
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 03, 2013, 01:58:18 PM
that space between the chassis at the front looks kinda stupid
Bleh, i originally intended it to be a flipper, but then i made that
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 03, 2013, 02:51:01 PM
Yeah, get rid of that slot in the chassis.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 03, 2013, 03:46:03 PM
Yeah, get rid of that slot in the chassis.
Okay, do you accept this for LDAI?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 03, 2013, 03:50:54 PM
DP - Damn it damn it damn it! I lost all data on Sonic The Hedgehog and Tails The Fox! Damn it!  :vista:
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 03, 2013, 06:55:24 PM
It's definitely good enough to be accepted, just get rid of the slot and get rid of the external motor (mount it internally).
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 04, 2013, 05:24:26 AM
I don't have Olber's Paradox anymore, i had to reinstall DSL on my Mom's PC.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 04, 2013, 04:30:25 PM
Meh, here's the new lineup of Sylandro Labs.

Valykire>Brother Of Whyachi>Thorny Devil III>Particle Accelerator>Red Fox>Stealth Bomber
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on March 04, 2013, 05:31:57 PM
I don't have Olber's Paradox anymore, i had to reinstall DSL on my Mom's PC.
2 words
flash drives
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 04, 2013, 05:32:56 PM
I don't have Olber's Paradox anymore, i had to reinstall DSL on my Mom's PC.
2 words
flash drives
Hey dude how do i make a Backlash-style LW?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on March 04, 2013, 05:46:43 PM
I don't have Olber's Paradox anymore, i had to reinstall DSL on my Mom's PC.
2 words
flash drives
Hey dude how do i make a Backlash-style LW?
you make it in flash

It's not a question of "how?" but "can I?" There's no real technique in IRL building, there are rules but no real technique. You just do it.

Since it's LW, I'd say low armor and low decoration; you're very limited by the weight limit when it comes to decoration. Make sure your spin motors are supported, make sure it looks nice and has a pretty skin and that's pretty much all I can tell you.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 05, 2013, 06:22:15 AM
Please don't make a bot named Hellcopter Sylandro, that's one of my original trademark designs.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on March 05, 2013, 01:02:01 PM
Please don't make a bot named Hellcopter Sylandro, that's one of my original trademark designs.
But it was a generic HS, how is it one of your trademark designs?  :dumb)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Mr. AS on March 05, 2013, 01:48:21 PM
what if you named it heckacopter, or HeLlCoPtEr X5, would that make it original? because thats what i do :dumb)

Please don't make a bot named Hellcopter Sylandro, that's one of my original trademark designs.
sledgehammer on dsl bar = TOTALLY ORIGINAL
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 05, 2013, 08:49:18 PM
Hellcopter's a bot series I've had for a long time now, and most people recognize the Hellcopter series as one of the more recognizable ones...
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on March 09, 2013, 05:28:33 AM
I kinda agree with badnik here. Names should be trademarked.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on March 09, 2013, 06:23:19 PM
I kinda agree with badnik here. Names should be trademarked.


 :trollface

You can give it a different name, Sylandro. Rotary Flame, Insani-copter, Leviathan...
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on March 12, 2013, 02:18:27 AM
I kinda agree with badnik here. Names should be trademarked.


 :trollface

You can give it a different name, Sylandro. Rotary Flame, Insani-copter, Leviathan...

... I didn't remember it's name, alright ?!?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 17, 2013, 01:02:26 PM
So, i made a pushbot out of boredom.
(http://i47.tinypic.com/2ch2gqw.png)
I know it has a bad turning circle, but it relies on it's mad pushing power.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on March 17, 2013, 03:26:05 PM
Need weapon badly. Kinda dull, you know how to make custom skins?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 17, 2013, 03:45:54 PM
Actually, it doesn't need one, have you seen robots without weapons before in RA2?
Lil' Dog, Flip Test Dummy. the SDS entries and other weaponless robots.
And if i'm correct, i'm a Heavyweight!  :)bigparty
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on March 17, 2013, 03:49:03 PM
Actually, it doesn't need one, have you seen robots without weapons before in RA2?
Lil' Dog, Flip Test Dummy. the SDS entries and other weaponless robots.
And if i'm correct, i'm a Heavyweight!  :)bigparty
Yeah, they kinda suck. If you're gonna make it weaponless, you have to be creative with the skin or creatively use other external parts.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 17, 2013, 03:54:21 PM
Also you misspelled Cthulu.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on March 18, 2013, 04:55:00 AM
It's... large bland?

Also you misspelled Cthulu.

You did as well. Cthulhu will eat your dreams for it.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 30, 2013, 11:43:46 AM
So i haven't posted in awhile, so here's my MW for BB6.
Terminal Gelocity
(http://i47.tinypic.com/30n82ag.png)
Tite 3, NPCF drive with hypnos.
And we have a sprite bonus, too.
(http://i46.tinypic.com/2h3vpc0.jpg)
A DooM weapon animation, i originally made the gun, but someone kindly fixed it on the ZDooM forums.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 30, 2013, 11:53:04 AM
Actually pretty cool.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 30, 2013, 12:45:35 PM
Piiiikmiiiiiiiiiin! So, here's my LW for BB6.
(http://i49.tinypic.com/1zmfqd2.png)
Pl3 and NPCF drive.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 30, 2013, 12:46:39 PM
YAY PIKMIN

Looks awesome, Wonder Wasp would beat it though
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on March 30, 2013, 12:47:58 PM
Wonder Wasp would beat it though
congrats on outweaponing people
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 30, 2013, 12:50:22 PM
YAY PIKMIN

Looks awesome, Wonder Wasp would beat it though
Damn straight!
Also on wonder wasp, i think it could just speed all the way over to Wonder Wasp and just ram it over and over.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 30, 2013, 12:51:17 PM
what's Pikmin's drive?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on March 30, 2013, 12:54:20 PM
what's Pikmin's drive?
NPCF drive.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 30, 2013, 12:58:14 PM
oh

then yeah you might be able to outspeed me
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 30, 2013, 01:24:14 PM
Father Of Whyachi, is that you? ( BTW, this is my BB6 HW entry )
(http://i48.tinypic.com/zuqhd4.png)
Yeah, it's father of Whyachi, reboooorn! NPCF drive, and a kicka** Quadbar.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on March 30, 2013, 01:31:49 PM
A bit messy, but I love it.

Entering it into BB6?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on March 30, 2013, 01:37:13 PM
Yeah.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on March 31, 2013, 11:45:42 AM
Yeah it's kinda messy.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on March 31, 2013, 11:52:59 AM
Lots of unnecessary crap on there.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 01, 2013, 12:11:20 PM
Eh, i'm bored, let's see what i can whip up.
1.5 MINUTES LATER
(http://i46.tinypic.com/4rdn2f.png)
Meet Mirage, he has TMW3R Drive and Plastic 3, I think you can figure out the motor, and BTW, he's a LW.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Tweedy on April 01, 2013, 12:46:07 PM
Not too bad, the only things I'd say is try making a custom skin for it and centering the weapon would make it look much better.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 01, 2013, 03:11:05 PM
Boring and not lined up right.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Probably Rob on April 01, 2013, 03:14:57 PM
I actually kinda like it. I would accept that if I were to host a tournament, hah.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jonzu95 on April 01, 2013, 03:25:50 PM
KLONE
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 01, 2013, 04:23:18 PM
KLONE
That is true, i was inspired by Rockstar 2 when i was building it.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jonzu95 on April 01, 2013, 04:34:19 PM
KLONE
That is true, i was inspired by Rockstar 2 when i was building it.
I thought it was Rockstar Evo 1.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 01, 2013, 07:27:29 PM
DSL 3.0 is awesome.
(http://i49.tinypic.com/jtasko.png)
So, here's Hydrocephalus Jr, he's the IRL cousin of Hydrocephalus.
Uses DSL 3.0 NPC drive with Buster Wheels, and the shell uses a TMW3R2 to power the spinnin'
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 01, 2013, 07:37:20 PM
Take the plate off the top and make it shorter.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 02, 2013, 07:29:25 AM
Bang.
(http://i46.tinypic.com/r219go.png)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 02, 2013, 07:32:14 PM
Bigger teeth.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 06, 2013, 02:34:47 PM
Well, here's my shot at scout for the DSL3 AI pack.
(http://i48.tinypic.com/dypzlu.png)
Meet Scout ][, or Scout Drome, whatever floats yer boat. Armor is Alu 3, and weight is somewhere around 246kgs and has TMW3R drive. Also has the Extra Small burst motor. It does a dang good job flipping, too.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 06, 2013, 04:30:13 PM
Side view would be good.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on April 06, 2013, 05:20:42 PM
The flipper seems kinda skinny.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 06, 2013, 05:30:33 PM
The flipper seems kinda skinny.
...and is like perpendicular to the ground.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 10, 2013, 02:28:09 PM
What's this i suppose...
(http://i47.tinypic.com/2j17y8k.jpg)
Well, the bot above's skin needs to be seekrit, seekrit, secret.
But, i have a LW rammer, instead of showing you a skin.
(http://i49.tinypic.com/j9m4b7.png)
Tripwire, i think it has PL3, and i think it also has DSL3 NPC drive, it does a good job ramming things.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on April 10, 2013, 03:43:36 PM
Tripwire looks pretty good, reminds me of something you'd see on BattleBots. Wouldn't leave the CF extenders so exposed though...
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 10, 2013, 03:45:37 PM
Tripwire looks pretty good, reminds me of something you'd see on BattleBots.
Thanks, dude!
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 10, 2013, 04:29:40 PM
moar weapons on tripwire
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 10, 2013, 05:07:21 PM
moar weapons on tripwire
Nah, i like it the way it is, and what do you think i build? Stantard DSL? No, my building style is mainly IRL.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 10, 2013, 05:22:54 PM
still not enough
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 10, 2013, 05:52:33 PM
moar weapons on tripwire
Nah, i like it the way it is, and what do you think i build? Stantard DSL? No, my building style is mainly IRL.
Still seems pretty sparse in weapons.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 11, 2013, 02:46:11 AM
It doesn't merely seems, it IS sparse on weapons.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: AlexGRFan97 on April 14, 2013, 05:38:14 AM
Yeah, it definitely needs more offense, IRL or not.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 19, 2013, 04:06:23 PM
I have a bot to show you.
(http://i35.tinypic.com/w9u448.png)
Sweet Tooth, a MW Saw Rack robot. Has Alu3, and has DSL3 NPC drive with Buster Bunny wheels.
And, here's a video of him beating the crap of the RFS AI Robots.
http://www.youtube.com/watch?v=pM5eon0c-QA# (http://www.youtube.com/watch?v=pM5eon0c-QA#)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 19, 2013, 04:14:01 PM
Good job beating some backwards facing stock bots from 2004 that can't even drive straight.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 19, 2013, 04:41:34 PM
eh, it's not too bad it could look cooler

far cooler
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 20, 2013, 09:06:18 AM
eh, it's not too bad it could look cooler

far cooler
It's not for the looks, it's for efficiency.
Now, here's a Nightmare-type bot.
(http://i38.tinypic.com/w1d4ig.png)
Most things that you can see, Steel 10, 3/4 Battlepacks.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 20, 2013, 09:47:03 AM
i am not convinced by that weapon at all
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Merrick on April 20, 2013, 09:55:45 AM
Beautiful.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: 090901 on April 20, 2013, 10:04:49 AM
make it wider
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 20, 2013, 10:31:35 AM
Nightmare style VSs aren't that efficient. Plus you're way underweight and are lacking in weapons.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Domanating on April 20, 2013, 10:42:35 AM
In terms of efficiency I'll agree with the above comments ^

But I really like the way it was built. It would be interesting if you could adapt that design into IRL. And that could help you get to the weight limit.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: FOTEPX on April 20, 2013, 11:13:07 AM
In terms of efficiency I'll agree with the above comments ^

But I really like the way it was built. It would be interesting if you could adapt that design into IRL. And that could help you get to the weight limit.

It wouldn't work well IRL. The motors are just far too exposed. A Nightmare-style VS, while overdone, would work better and be more stable than this.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 20, 2013, 11:22:51 AM
Quit your crying guys, i fixed it.
(http://i34.tinypic.com/2hnw6e8.png)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jonzu95 on April 20, 2013, 11:36:14 AM
My brains are malfunctioning. You should know that the disc needs more supports. And since it's so narrow, it will flip easily.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Tweedy on April 20, 2013, 11:38:21 AM
My brains are malfunctioning. You should know that the disc needs more supports. And since it's so narrow, it will flip easily.
This. If that thing tries to turn as it is it will be on it's side before it turns 180 degrees.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 20, 2013, 11:46:37 AM
My brains are malfunctioning. You should know that the disc needs more supports. And since it's so narrow, it will flip easily.
This. If that thing tries to turn as it is it will be on it's side before it turns 180 degrees.
It turns just fine.
And Jonzu, the disc has supports, it's just under the bot.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jonzu95 on April 20, 2013, 11:55:10 AM
My brains are malfunctioning. You should know that the disc needs more supports. And since it's so narrow, it will flip easily.
This. If that thing tries to turn as it is it will be on it's side before it turns 180 degrees.
the disc has supports, it's just under the bot.
*headdesk*
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Virus Bomb on April 20, 2013, 11:56:15 AM
ugly and too narrow.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badger on April 20, 2013, 11:57:44 AM
Why are half the claws on backwards on the disc? =S
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Philippa on April 20, 2013, 12:13:41 PM
*Whacks face into desk repeatedly.*

That will fall over faster than you can say "Gee, I guess it needs supports." so if you want it to stand a tiny chance give it side supports.
Also, supports on the front to stop it falling flat on it's face whenever it hits something.
And maybe a disc support on the other side so it looks more realistic.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Domanating on April 20, 2013, 01:41:00 PM
In terms of efficiency I'll agree with the above comments ^

But I really like the way it was built. It would be interesting if you could adapt that design into IRL. And that could help you get to the weight limit.

It wouldn't work well IRL. The motors are just far too exposed. A Nightmare-style VS, while overdone, would work better and be more stable than this.

That's what the remaining weight is needed for. To make the proper adjustments to make it IRL. That includes add supports and covering the motors
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Tweedy on April 20, 2013, 01:50:29 PM
Are you using a twm3r to power a HW vs? That's going to do absolutely nothing damage wise and might be the reason it doesn't flip because the disc generates so little inertia.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 20, 2013, 01:58:49 PM
OK, I will resume what needs to be improved in this bot.

-First of all, it's unstable. Widen your ground contact stance for more stability. aka add wide stabilizers or a wide wheel base.
-Second of all, the weapon is pretty fail. Use other weapons and make something less messy.
-Third of all, it's ugly. It looks like it's been randomly built with no interest to aesthetics. Make it prettier.

Video of it in action or GTFO.

Who are you to post like that in the showcases, exactly ?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 20, 2013, 02:04:02 PM
Alright, the 'bot sucks, i got rid of it.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 20, 2013, 02:08:35 PM
no, you should rebuild it better instead of just abandoning it
Title: Re: Sylandro's DSL Sp0rkcase
Post by: AlexGRFan97 on April 20, 2013, 02:14:25 PM
OK, I will resume what needs to be improved in this bot.

-First of all, it's unstable. Widen your ground contact stance for more stability. aka add wide stabilizers or a wide wheel base.
-Second of all, the weapon is pretty fail. Use other weapons and make something less messy.
-Third of all, it's ugly. It looks like it's been randomly built with no interest to aesthetics. Make it prettier.

Video of it in action or GTFO.

Who are you to post like that in the showcases, exactly ?
Who are you to start a war with someone over a post, exactly? What is the point? Every single time I've tried to better my image you've called me an alt of someone already on the forum and accused me of something I didn't do. Jeez.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Mr. AS on April 20, 2013, 02:20:47 PM
alexfan, stop the rambling.

naryar has covered just about everything, but i feel that ripping teeth would be better than this awkward beater + sir k claw combo.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 20, 2013, 02:26:09 PM
Video of it in action or GTFO.

Who are you to post like that in the showcases, exactly ?
Who are you to start a war with someone over a post, exactly? More brawn than brains it seems. Every single time I've tried to better my image you've called me an alt of someone and accused me of something I didn't do. Jeez.

Me ? I am Naryar, showcase moderator. I'm the authority of all the showcases, and there will be no posting like that on my watch.

On the goldenfox thing... I thought you were him due to posting style similarities, I clearly said I was wrong.

You are not trying to improve your image, you are just attacking a new builder for no valid reason, being pretty new yourself. This is called "n00bs whacking n00bs" and it is bad for both of you and sylandro. Plus it pisses off experienced members.

Sylandro's building may be poor, it's no reason to treat him like crap and tell him to GTFO.

Understood ?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 20, 2013, 02:28:59 PM
no, you should rebuild it better instead of just abandoning it
It took me forever to build it, and make it actually stand on the back.
A new bot will be coming soon, 2 if me and Jonzu finish our Tennis bot.
Video of it in action or GTFO.

Who are you to post like that in the showcases, exactly ?
Who are you to start a war with someone over a post, exactly? More brawn than brains it seems. Every single time I've tried to better my image you've called me an alt of someone and accused me of something I didn't do. Jeez.

Me ? I am Naryar, showcase moderator. I'm the authority of this showcase, and there will be no posting like that on my watch.

On the goldenfox thing... I thought you were him due to posting style similarities, I clearly said I was wrong.

You are not trying to improve your image, you are just attacking a new builder for no valid reason, being pretty new yourself. This is called "n00bs whacking n00bs" and it is bad for both of you and sylandro. Plus it pisses off experienced members.

Sylandro's building may be poor, it's no reason to treat him like crap and tell him to GTFO.

Understood ?


Video of it in action or GTFO.

Who are you to post like that in the showcases, exactly ?
Who are you to start a war with someone over a post, exactly? More brawn than brains it seems. Every single time I've tried to better my image you've called me an alt of someone and accused me of something I didn't do. Jeez.

Me ? I am Naryar, showcase moderator. I'm the authority of this showcase, and there will be no posting like that on my watch.

On the goldenfox thing... I thought you were him due to posting style similarities, I clearly said I was wrong.

You are not trying to improve your image, you are just attacking a new builder for no valid reason, being pretty new yourself. This is called "n00bs whacking n00bs" and it is bad for both of you and sylandro. Plus it pisses off experienced members.

Sylandro's building may be poor, it's no reason to treat him like crap and tell him to GTFO.

Understood ?


I do have good IRL skills, but not as good as scrap.
I want naryar to lock this for awhile, or delete the messages against me.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 20, 2013, 02:37:28 PM
It will stay because people need to be reminded it is wrong to post that.

I spoilered it though.

Why do you want me to lock your showcase ? I can but not without reason ?

also you, good IRL building skills ? Comparing yourself to the god of IRL ? Honestly... no. Stop fooling yourself.

I am certainly not saying you can't improve though, and I am waiting for that.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 20, 2013, 02:39:12 PM
Ok.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Thyrus on April 20, 2013, 02:46:14 PM
dude.. just be glad you get any reaction at all
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 20, 2013, 02:52:52 PM
No one can replicate Scraps style. No one.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 20, 2013, 09:08:59 PM
Everybody has their own building style that is unique to them.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: MassimoV on April 20, 2013, 09:10:42 PM
I know, still...he's the MAN.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Kossokei on April 20, 2013, 09:38:08 PM
No one can replicate Scraps style. No one.
Except for Virus Bomb  :dumb)

Everyone has their own style, and though KLONEZ do exist, replicating styles does not exist.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jamin on April 20, 2013, 09:50:07 PM
It will stay because people need to be reminded it is wrong to post that.

I spoilered it though.

Why do you want me to lock your showcase ? I can but not without reason ?

also you, good IRL building skills ? Comparing yourself to the god of IRL ? Honestly... no. Stop fooling yourself.

I am certainly not saying you can't improve though, and I am waiting for that.

He wants you to lock it because that is literally the only thing that can stop him from posting.


I think he's at the point where he realizes the damage he has done but still has an addiction to making bad posts.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 23, 2013, 06:04:23 PM
https://www.youtube.com/watch?v=EM4iQn2Si-U (https://www.youtube.com/watch?v=EM4iQn2Si-U)

I'm back to showcasing, so here's a MW Flipper
(http://i37.tinypic.com/nvp66d.png)
Uses slimbody drive, and has Alu3.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Jamin on April 23, 2013, 06:12:10 PM
That's actually quite nice looking.


Just try to hide those wheels more if you can. I also suggest giving it a more colorful skin or maybe a theme of sorts. Grey on IRL bots is always dull.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Mr. AS on April 23, 2013, 06:17:14 PM
if you make the side chassis wedges less shallow it might fit the wheels in better/the side extenders would fit more.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Badnik96 on April 23, 2013, 09:49:56 PM
Actually rather nice. I'm with Sparkey on the wheels though.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Thyrus on April 24, 2013, 02:11:13 AM
looks good. try to hide the wheels inside. what`s up with the single tooth?
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Naryar on April 24, 2013, 03:45:51 AM
Pretty good compared to what you're showcased beforehand. See, you can build decently.

Needs better wedges.
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Sylandro on April 24, 2013, 02:14:52 PM
That's actually quite nice looking.


Just try to hide those wheels more if you can. I also suggest giving it a more colorful skin or maybe a theme of sorts. Grey on IRL bots is always dull.
It has this guy on it...
(http://i37.tinypic.com/2hoxo1w.png)
Title: Re: Sylandro's DSL Sp0rkcase
Post by: Thyrus on April 24, 2013, 04:27:25 PM
much better now
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 04, 2013, 07:29:39 PM
My BB7 team.

Dragonis
(http://i41.tinypic.com/nfldp1.png)
Alu3, Uses 2 small air tanks and Slimbody drive with hypnos.

Terminal Gelocity Returns
(http://i41.tinypic.com/5zmn2s.png)
Pl5, uses NPCF drive, uses a Judge Burst, and don't bawww on me because it uses Hworf Parts. Predator and Acaciabot 3k uses Techno Destructo bracket wedges.

American Patriot
(http://i40.tinypic.com/15wj57d.png)
Ti5, uses NPCF Drive with hypnos. Like i said before on TGR, don't bawww on me because it uses cheatbot2 parts.

Kitsune Woman
(http://i42.tinypic.com/ju7m21.png)
OBLIGATORY MEGAMAN FANCHARACTER BOT GOOOO! Ti10, NPCF drive, uses a Tornado Mer gearbox for weapon power, i tried using a Son Of Whyachi tribar, but that didn't fit. CUUUURSE YOOOOU RAAA2
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: powerrave on May 04, 2013, 07:35:33 PM
Dragonis looks like cannon fodder.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 04, 2013, 07:38:45 PM
Jeez, how about you make teams for BB8
LW needs a weapon.
MW is really messy.
HW isn't too bad, may want som motor protection though.
SHW, you can probably axle load it on.

EDIT: Don't edit my posts buddy!
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 04, 2013, 07:42:18 PM
Jeez, how about you make teams for BB8
LW needs a weapon.
MW is really messy.
HW isn't too bad, may want som motor protection though.
SHW, you can probably axle load it on.
LW has a weapon, 2 Flamethrowers.
MW looks good to me.
HW I could fix that, but Procrastination is getting to me.
SHW, well err. I like the tribar the way it is, i could reskin the tribar.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 04, 2013, 07:52:17 PM
Jeez, how about you make teams for BB8
LW needs a weapon.
MW is really messy.
HW isn't too bad, may want som motor protection though.
SHW, you can probably axle load it on.
LW has a weapon, 2 Flamethrowers.
MW looks good to me.
HW I could fix that, but Procrastination is getting to me.
SHW, well err. I like the tribar the way it is, i could reskin the tribar.
LW, armor?
MW-You have no taste!
HW well you got plenty of time
SHW-Hell no! Do you know how to axle load?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 04, 2013, 08:02:41 PM
Jeez, how about you make teams for BB8
LW needs a weapon.
MW is really messy.
HW isn't too bad, may want som motor protection though.
SHW, you can probably axle load it on.
LW has a weapon, 2 Flamethrowers.
MW looks good to me.
HW I could fix that, but Procrastination is getting to me.
SHW, well err. I like the tribar the way it is, i could reskin the tribar.
LW, armor?
MW-You have no taste!
HW well you got plenty of time
SHW-Hell no! Do you know how to axle load?
LW - Alu3
MW - NO U
HW- I will do that tomorrow.
SHW- No...
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 04, 2013, 08:05:57 PM
Look under tutorials and tips board and find Sage's Tutorials, that will help for axle loading. Aluminum 3 kinda sucks though...
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on May 04, 2013, 08:10:47 PM
mw is ugly
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Virus Bomb on May 04, 2013, 08:51:30 PM
why are you editing other people's posts
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 05, 2013, 12:03:24 AM
Every single one of them looks ugly
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on May 05, 2013, 12:10:46 AM
Every single one of them looks ugly
HW looks nice IMO.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 05, 2013, 12:45:32 AM
If it had motor protection and a rear wedge it would look better
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 05, 2013, 09:02:26 AM
why are you editing other people's posts
Wrong title. That's why.

Also..
HEY GUYS I MADE MY OWN TRIBAR ISN'T THAT AMAZING
(http://i39.tinypic.com/20qgq5e.png)

Every single one of them looks ugly
They look good to me, watcha talkin' about, Willis?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Mr. AS on May 05, 2013, 10:36:37 AM
HEY GUYS I MADE MY OWN TRIBAR ISN'T THAT AMAZING
no, not really.

ideally the best custom tribar setup would be a hexplate+3 extenders. then all the hammers would be symmetrical and it wouldnt look as ugly as... that.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 05, 2013, 10:56:13 AM
it's not even symmetrical anymore
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 05, 2013, 12:12:19 PM
Whatever, dudes.  :facepalm:
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on May 05, 2013, 12:15:18 PM
all we are saying is that the tribar extender work is ugly, asymmetrical and messy and that it would be far better if you did something better.

Whatever, dudes.  :facepalm:

Now stop posting useless crap like this.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 05, 2013, 01:59:40 PM
all we are saying is that the tribar extender work is ugly, asymmetrical and messy and that it would be far better if you did something better.

Whatever, dudes.  :facepalm:

Now stop posting useless crap like this.
Okay, sorry..
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 07, 2013, 03:24:13 PM
After looking at S.H.E.I.L.D's showcase, i decided to make a Battlebug.
(http://i43.tinypic.com/308zdq0.png)
Pl5, and uses Astroflight drive.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 07, 2013, 03:33:07 PM
Don't like the hinge wedge at all
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Mecha on May 07, 2013, 03:34:37 PM
Cute, Can i see the insides?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on May 07, 2013, 04:56:43 PM
moar weapons.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Kossokei on May 07, 2013, 08:10:03 PM
It's a spinner and has a wedge apart from its chassis but... I don't think Pl5 is anywhere near strong enough for MW
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 07, 2013, 09:22:11 PM
pl5 is fine. If anything he needs less wedge and a wider bar.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 08, 2013, 06:22:54 AM
Insides.
(http://i39.tinypic.com/o8wkjp.png)
And i made a SHW, two to be exact.
(http://i44.tinypic.com/53o1z9.png)
Ti10, NPCF drive.
(http://i44.tinypic.com/246lyjl.png)
Ti10, DSL3 NPC drive.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 08, 2013, 06:28:25 AM
Oh hey it's mister 41 stat points :dumb)

The other one is ugly, the overkill wedges hanging off the side of the chassis look lame, the overkill blades are the wrong way round and it needs motor protection.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 08, 2013, 06:37:24 AM
Oh hey it's mister 41 stat points :dumb)

The other one is ugly, the overkill wedges hanging off the side of the chassis look lame, the overkill blades are the wrong way round and it needs motor protection.
http://www.youtube.com/watch?v=RDC7rLfcScA#ws (http://www.youtube.com/watch?v=RDC7rLfcScA#ws)
It has motor protection, see that Flippermaker inbetween the Small JX? And it was my fist time using Overkill blades. AND OVERKILL WEDGES
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: martymidget on May 08, 2013, 06:50:38 AM
It has motor protection, see that Flippermaker inbetween the Small JX? And it was my fist time using Overkill blades. AND OVERKILL WEDGES

That's like going to war wearing nothing but your underwear, dude.

Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Pwnator on May 08, 2013, 06:51:23 AM
Using components for the first time does not excuse you from the fact that you could still have made the whole bot symmetric, not to mention that flippermaker isn't even protecting those bursts from whatever frontal attack it could receive.

You've been posting compliments on other people's IRL bots that pretty much show you how it's done. You should know better. :P
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Kossokei on May 08, 2013, 01:20:24 PM
In honesty you should put the JX's inside the chassis... Burst motors don't really exist IRL and I don't see too many bots with the burst outside the chassis.

And that second one... you can give up some armor to better support/protect that e-tek, but otherwise it's nice
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 08, 2013, 02:27:31 PM
Removed the other Overkill blade, and used a lighter burst motor, and added Wheelguards!
(http://i43.tinypic.com/2zygzv5.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Tweedy on May 08, 2013, 02:33:31 PM
You still need to widen the chassis IMO because the overkill wedges look a bit out of place when they're hanging off the side like that.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 08, 2013, 02:45:58 PM
You still need to widen the chassis IMO because the overkill wedges look a bit out of place when they're hanging off the side like that.
It's good IMO.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Scrap Daddy on May 08, 2013, 03:44:54 PM
Stop being so lazy.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 08, 2013, 10:06:41 PM
You still need to widen the chassis IMO because the overkill wedges look a bit out of place when they're hanging off the side like that.
I don't want to be good at RA2.
Oh, ok I guess...
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 09, 2013, 05:45:42 PM
Bleh.
(http://i39.tinypic.com/5wcrc5.png)
Sylandro's Pet Guinea Pig, pl5 and 2 ants.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on May 09, 2013, 05:52:07 PM
Turn the motors 90 degrees.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 09, 2013, 09:15:50 PM
And the axles.

Also I really don't approve of a thorny robot like that one being called a guinea pig. Guinea pig robots should be really fluffy-looking. :P
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 10, 2013, 10:02:11 AM
And the axles.

Also I really don't approve of a thorny robot like that one being called a guinea pig. Guinea pig robots should be really fluffy-looking. :P
Alright, i'll remake it, when i get to my moms house. Also, my pet guinea pig really looks like this -
(http://ts1.mm.bing.net/th?id=H.4996345036867300&pid=1.7&w=267&h=188&c=7&rs=1)
So it has to be thorny.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Mr. AS on May 10, 2013, 03:43:53 PM
nooo put the NPC's on the side of the CF extenders. a wider wheel base will let it spin faster.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 14, 2013, 06:39:59 PM
Bleh. This bot need's a name.
(http://i44.tinypic.com/ba91z.png)
MW, by the way
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on May 14, 2013, 07:04:54 PM
just put the skirts on a skirt hinge, the multis look ugly.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: FOTEPX on May 14, 2013, 07:07:10 PM
just put the skirts on a skirt hinge, the multis look ugly.

Excellent name suggestion!

Personally, IDK what to do with this; I'm only good with IRL Mw's now-un-days...

MW, by the way

...Really? THAT'S A MW? That's... scrappish. Add some side armour to protect them wheels, or somethin'. Actually, you've given me an idea. BRB.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 15, 2013, 03:47:10 PM
New bot.
(http://i39.tinypic.com/pywi1.png)
Alu10 and it's Invertable! ( There's seprate controls when it's flipped )
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on May 15, 2013, 03:53:51 PM
The teeth are useless like that, they only do damage with the half-moon shape IIRC.

It's not bad but it's rather drastically lacking in features for a MW. add more things, like more weapons, hybrid it, something to make it cooler.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 15, 2013, 07:59:58 PM
Just use an ME to attatch the bar. And what's whith the low res lexan?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Pwnator on May 15, 2013, 08:04:12 PM
Name doesn't really do it justice if it's just 2WD.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 17, 2013, 06:37:37 PM
Replacement for Terminal Gelocity Returns.
(http://i43.tinypic.com/123va68.png)
Tite 5, i think.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Jonzu95 on May 17, 2013, 06:39:59 PM
Blade is just way too big.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Merrick on May 17, 2013, 06:43:39 PM
Yeah, a weapon that size is definitely....


......overkill.


Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 17, 2013, 06:56:36 PM
Quit your crying. Without the blade, it wouldn't be called LumberJack.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 17, 2013, 07:00:30 PM
Well it looks dumb. Give that sucker an ice pick or something.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Jonzu95 on May 17, 2013, 07:03:32 PM
Yeah, a weapon that size is definitely....


......overkill.


+1
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Merrick on May 17, 2013, 07:09:36 PM
Quit your crying. Without the blade, it wouldn't be called LumberJack.

And you wonder why you're at -20 rep.

Anyway, it could still be called Lumberjack with a different weapon. Make a custom axe or something if you want a large overhead weapon, but that Overkill blade is just out of proportion, plain and simple.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on May 18, 2013, 02:14:40 AM
Stop your pointless fighting, children.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Merrick on May 18, 2013, 04:58:05 AM
No disrespect meant, but if I'd have said 'quit your crying' to advice in my showcase, I would have been met with the same kind of response.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on May 18, 2013, 05:18:07 AM
No disrespect meant, but if I'd have said 'quit your crying' to advice in my showcase, I would have been met with the same kind of response.

I agree, but the fact that it happens doesn't make it right. It's bad posting. It has no place in showcases.

Now back on topic.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Merrick on May 18, 2013, 05:30:52 AM
Alright, alright.

Anyway, it could still be called Lumberjack with a different weapon. Make a custom axe or something if you want a large overhead weapon, but that Overkill blade is just out of proportion, plain and simple.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 19, 2013, 01:33:34 PM
New Bot.
(http://i41.tinypic.com/qybapv.png)
Salad, 3 ants, NAR AI Blue Control Board, pl3, and the rest you can see.
I'll post the new LumberJack and a couple of new bots.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: ty4er on May 19, 2013, 01:47:10 PM
change those extenders to beater bars and get rid of those extra wheels. then you can add more weapons (drum > large beater > razor perhaps). also upgrading those skirts to titanium is a good idea
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on May 19, 2013, 01:53:00 PM
Also you don't need that flippermaker that the weapon motor is attached to.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 19, 2013, 02:02:20 PM
Also you don't need that flippermaker that the weapon motor is attached to.
It's to extend the TMW3R. Anyway, here's the fix.
(http://i44.tinypic.com/3460rye.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: ty4er on May 19, 2013, 02:26:40 PM
have those skirts further out (use a larger angle on the flipper segments) and get rid of the inner wheels on the astros. use that weight to add more weapons. also you can attach the astros to the flipper segments and make the chassis smaller
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 23, 2013, 09:59:55 AM
I'll post the Fixed Salad later, instead, here's a bot.
(http://i44.tinypic.com/3448uoo.png)
Starship Exodus, NPCF drive with Hypnos, Steel 10, and a TMW3R2 For weapon.
Inspired by Disgusting Cold and Mauler 51-50.
(Older names was: Son Of Mauler and Mauler 7463204 )
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on May 23, 2013, 10:00:48 AM
oh wait it's a HW i thought it was a MW
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: ty4er on May 23, 2013, 10:16:42 AM
you either need to make it a mw or use a bigger motor.

i think going down to something like plastic 3 and normal npcs would be a good idea
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 23, 2013, 12:59:55 PM
Mauler 7463204

what
why
oh my god why

anyway yeah steel 10 is kind of a waste, I'm sure you could use the weight elsewhere
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on May 23, 2013, 01:58:59 PM
I like it, but yeah, try getting a 4 mag in there with lighter armor.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 23, 2013, 03:28:47 PM
Atleast make it a circle.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 24, 2013, 09:53:45 AM
Sylandro, why aren't you posting any bots lately?
BECAUSE OF THE POST LIMIT, AAARG.

Starship Exodus is now a MW, and i had to remove some top discs, and had to drop some ants.
(http://i39.tinypic.com/2ur7ed3.png)
Frozen Salad, because i wanted to make a bigger salad for the Clonathon.
(http://i40.tinypic.com/2wec23a.png)
ALIA, a Hazard Styled HS, Alu 3 ( i think ), astro drive.
(http://i42.tinypic.com/1z5qgro.png)

New showcased bot?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: cephalopod on May 24, 2013, 11:46:45 AM
Those hammers will hardly ever hit anything because I doubt anything will go up the skirts. I'd also try find more weight efficient ways of stabilization.

Also on the original 'salad' thing you should tilt the motor angle up so you don't need to start with your wheels off the ground and your skirts on the ground. Them being flat when you start is hugely advantageous to turning and stability. Try putting the mag onto one of the flipper segments on the side, which means it's easily angled and you can get rid of the 3rd multi inside the chassis.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 24, 2013, 11:50:44 AM
That disc seems way too high and off centered. I don't remember the original salad so just take the advice from Craaaig. Alia's not bad but I think everyone's made hazard by this point. And get your anime crap out of the showcase section, we don't care about it.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on May 24, 2013, 12:18:28 PM
sylandro if you are limited it's because 75% of your posting is just plain bad.

If it wasn't clear enough.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on May 24, 2013, 12:50:21 PM
sylandro if you are limited it's because 75% of your posting is just plain bad.

If it wasn't clear enough.
Alright, i'll stop my crap posting.
Those hammers will hardly ever hit anything because I doubt anything will go up the skirts. I'd also try find more weight efficient ways of stabilization.

Also on the original 'salad' thing you should tilt the motor angle up so you don't need to start with your wheels off the ground and your skirts on the ground. Them being flat when you start is hugely advantageous to turning and stability. Try putting the mag onto one of the flipper segments on the side, which means it's easily angled and you can get rid of the 3rd multi inside the chassis.
I'll see what i can do.
That disc seems way too high and off centered. I don't remember the original salad so just take the advice from Craaaig. Alia's not bad but I think everyone's made hazard by this point. And get your anime crap out of the showcase section, we don't care about it.
It's a Megaman X fan character, you dingus. And i'll try to fix Starship Exodus.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on May 24, 2013, 12:52:53 PM
That disc seems way too high and off centered. I don't remember the original salad so just take the advice from Craaaig. Alia's not bad but I think everyone's made hazard by this point. And get your anime crap out of the showcase section, we don't care about it.
It's a Megaman X fan character, you dingus. And i'll try to fix Starship Exodus.
I really don't care.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: powerrave on May 24, 2013, 01:36:20 PM
The bots, can be better, but that pointed out by now. The character- Why are people even complaining? ... Maybe it's better if this isn't answered since there is really no good reason for it anyway.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on May 24, 2013, 01:40:29 PM
1) Starship Exodus is still terrible and would look much better with a circular chassis
How is it terrible? Just because the disc isn't align? It looks better than most of your IRL bots too. Also it would look worse with a circular chassis.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on May 24, 2013, 01:44:54 PM

Now for advice...

Starship Exodus is OK for IRL. Needs to be symmetrical, and then add things on it so it's cooler.

Frozen Salad is poor mostly because your spinners are tiny, and long static wedges are bad. Whyhachi hammers ain't the best choice of weapons either

alia should just be 2WD but stronger and have better weapons.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Mr. AS on May 24, 2013, 01:59:52 PM
3) Alia is generic and it looks ugly.
almost as generic and ugly as this?
(https://gametechmods.com/uploads/images/23361teemo.png)

really the only thing sylandro should do is to center the disc and the sponsor decal and it will look A-OK.
dont like frozen salad though.... wedge seems useless. replace the weapon with a dual axle etek and have stabilizers instead of those static wedges.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on May 24, 2013, 03:10:15 PM
jesus do you have to bring up everything

anyway it was meant to be actual advice. Dunno what merited a warning there.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 01, 2013, 10:01:21 AM
Lol guys, why are you causing a sh*tstorm.
Anyway, here's my new Battlebots 7 Team.

Atomic Waste (LW)
(http://i39.tinypic.com/jiexp2.png)
Generic LW SNS for all your SNS needs.

The Man (MW)
(http://i42.tinypic.com/2pzw7zr.png)
MW Undercutter, name comes from this- http://en.wikipedia.org/wiki/The_Man (http://en.wikipedia.org/wiki/The_Man)

Thorny Devil Returns (HW)
(http://i42.tinypic.com/2utme1f.png)
HW Dual VS, T'was meant for the awesome. LOOK AT THE MOTOR AND DISC SUPPORTS!

And the SHW stays the same.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Probably Rob on June 01, 2013, 10:11:26 AM
(http://i42.tinypic.com/2utme1f.png)
AND DISC SUPPORTS!

But there is no disc support, you need to put support[er]s next to the middle of the discs. Besides that, I kinda like it.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 01, 2013, 10:12:26 AM
The Man's weapon motor is way too exposed and TDR's weapons appear to be cutting thru the perm belt.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 01, 2013, 10:20:44 AM
Oh really guys? Look.
(http://i44.tinypic.com/300fpy1.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Tweedy on June 01, 2013, 10:26:42 AM
That looks like the hypno tooth on the other disc is intersecting part of the motor, you also need better motor support and axle support on both sides.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Probably Rob on June 01, 2013, 10:45:09 AM
Oh really guys? Look.
(http://i44.tinypic.com/300fpy1.png)

Yeah, and the other side?

Edit: Plazmic beat me to it, I suppose!
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on June 01, 2013, 01:47:14 PM
I actually like the first 2 quite a bit. The HW needs 2 bars on each side to make it cooler.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 05, 2013, 06:31:29 PM
The ghost of FOTEPX has finally taken my soul.
(http://i42.tinypic.com/1pjgww.jpg)
Tite 5. TMW3R Drive.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 05, 2013, 08:46:41 PM
I thought you were already a ghost...

Quote from: ARC, after you decided to not RP
The GTM arena is now haunted by the spirit of Sylandro and surely fear shall strike the hearts of those who dare to have a match there from then on.


I do like the bot though
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on June 09, 2013, 05:00:09 PM
Yeah, not bad.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 09, 2013, 05:12:38 PM
@ sylandro your avatar is a jerboa, I did a project involving one for ecology this year
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 10, 2013, 02:36:42 PM
@ sylandro your avatar is a jerboa, I did a project involving one for ecology this year
Yeah, i knew it was a jeroba too.
I thought you were already a ghost...

Quote from: ARC, after you decided to not RP
The GTM arena is now haunted by the spirit of Sylandro and surely fear shall strike the hearts of those who dare to have a match there from then on.


I do like the bot though
Well i became mortal for a few days  :dumb)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 10, 2013, 03:38:35 PM
@ sylandro your avatar is a jerboa, I did a project involving one for ecology this year
Yeah, i knew it was a jeroba too.

I know, your PT kinda had the impression that you wanted someone to figure it out
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 10, 2013, 04:04:55 PM
@ sylandro your avatar is a jerboa, I did a project involving one for ecology this year
Yeah, i knew it was a jeroba too.

I know, your PT kinda had the impression that you wanted someone to figure it out
Yeah, anyway, a new bot.
(http://i40.tinypic.com/dlnm2p.png)
I feel like turning it into a Cruiserweight and adding a walker system, and make the Shield and "Sword" on a servo, like the body.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 10, 2013, 04:05:50 PM
...What exactly is that supposed to be?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on June 10, 2013, 04:25:12 PM
Damn it, it's a jousting knight but you really have to dig to find it, mostly because it's so stylized it barely looks like a jouster.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: helloface on June 11, 2013, 10:42:25 AM
What is that I don't even...
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 11, 2013, 03:37:58 PM
What is that I don't even...

I don't know, you tell me.

Anyway, i made a new robot fresh out of the batch. Based off of MassimoV's Fuse.
(http://i40.tinypic.com/k37kpk.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 11, 2013, 03:44:22 PM
Not bad, if rather simple...
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: helloface on June 11, 2013, 03:56:51 PM
You should make it invertible.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on June 11, 2013, 04:19:18 PM
fix the shell panels pls
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on June 11, 2013, 04:54:05 PM
Don't build a weapon that drives your opponent to your sides unless your sides are sufficiently armored.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on July 03, 2013, 05:37:30 PM
beep bip boop bop beep beep
(http://i42.tinypic.com/s5x0m1.png)
To Do: Fix the "Moron Reach"
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on July 03, 2013, 06:16:29 PM
The hell is going on at the back of the bot?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on July 03, 2013, 06:25:09 PM
Second MassimoV's question

Also those motors are way too exposed
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on July 03, 2013, 07:13:29 PM
The hell is going on at the back of the bot?
Stabilizers.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on July 03, 2013, 07:17:30 PM
Can we get a better shot of them?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on August 01, 2013, 05:13:06 PM
wise fwom ywour gwave....

Anyway, team preview for Paranoia AI!

(http://i42.tinypic.com/2efsxw7.png)

(http://i44.tinypic.com/2ib24vm.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on August 01, 2013, 05:44:31 PM
Bot looks pretty cool, but why would you theme a team after 4Chan...
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on August 01, 2013, 06:09:24 PM
I have no idea!
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: boombabyboom on August 01, 2013, 06:35:21 PM
needs moar Hentai
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Paranoia on August 01, 2013, 10:30:21 PM
wise fwom ywour gwave....

Anyway, team preview for Paranoia AI!

(http://i42.tinypic.com/2efsxw7.png)

(http://i44.tinypic.com/2ib24vm.png)
Needs more cats.

Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on August 01, 2013, 11:32:51 PM
For a bad creepypasta it doesn't have nearly enough hyper-realism.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Paranoia on August 01, 2013, 11:53:22 PM
For a bad creepypasta it doesn't have nearly enough hyper-realism.


realistic ai pack, lel sylandro i c wut u did thar.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on August 09, 2013, 01:40:29 PM
So i decided to post the rest of The 4Chan Army... Almost the rest.
(http://i43.tinypic.com/1z3nz94.png)

(http://i41.tinypic.com/ra40wk.png)

I'll probably post the rest of the team by tomorrow.

For a bad creepypasta it doesn't have nearly enough hyper-realism.


realistic ai pack, lel sylandro i c wut u did thar.

hahahaha, i didn't know that. 2spooky4u.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on August 09, 2013, 01:42:47 PM
The flippers not bad in design. Why'd you make the weapon on the hammer all messed up? They both could use some cool skins too.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on August 09, 2013, 01:49:46 PM
its not a party bus...... its a party van.....
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: boombabyboom on August 09, 2013, 02:04:04 PM
still needs moar hentai
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Merrick on August 09, 2013, 02:22:29 PM
Moderator's Banhammer should probably be the name of the hammerbot.

It is actually quite nice though.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: AlexGRFan97 on August 09, 2013, 02:29:09 PM
Yeah I agree with Mazakari, swap around the names.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Paranoia on August 09, 2013, 08:40:42 PM
So i decided to post the rest of The 4Chan Army... Almost the rest.
(http://i43.tinypic.com/1z3nz94.png)

(http://i41.tinypic.com/ra40wk.png)

I'll probably post the rest of the team by tomorrow.

For a bad creepypasta it doesn't have nearly enough hyper-realism.


realistic ai pack, lel sylandro i c wut u did thar.

hahahaha, i didn't know that. 2spooky4u.


The flipper looks alright, Pushkin will still be the best MW though. On another note, the HW might need better protection considering the concussive HS going about and it may help against drums such as Queen and Country.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on August 20, 2013, 05:19:50 PM
BB8 TEAM LEAKS

But first; let's see Prickly Juvenile...
(http://i42.tinypic.com/2db4bbt.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on August 21, 2013, 02:22:54 AM
Looks alright. Mag looks pretty exposed though.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: 090901 on August 21, 2013, 02:47:23 AM
you should switch the mag for a piglet
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Shield on August 21, 2013, 09:18:21 AM
-No slot for the disc

Anyways, do the hypnos hit the ground when the disc spins?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on September 06, 2013, 06:25:21 AM
OOOH NOO

My laptop died on me. Yay. So i jumped board to another computer, and i'll have to remake my BB8 Team.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 04, 2014, 03:29:40 PM
I am back, from the dead. For real, this time. Yes, i matured. And i have a mustache. Eat it, Naryar.
(http://i60.tinypic.com/179s1g.png)
Molotov Cocktail. A middleweight wedge and flamethrower. Nothing much about it.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: cephalopod on June 04, 2014, 03:31:50 PM
Looks overwhelmingly average. I mean it's an okay build apart from no invertability but... well, people say DSL-S bots all look the same... there's been hundreds of these.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: MassimoV on June 04, 2014, 03:33:26 PM
Yeah it's kinda bland. Atleast make it invertible.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: TommyProductionsInc on June 04, 2014, 03:38:15 PM
I am back, from the dead. For real, this time. Yes, i matured. And i have a mustache. Eat it, Naryar.
(http://i60.tinypic.com/179s1g.png)
Molotov Cocktail. A middleweight wedge and flamethrower. Nothing much about it.
IT'S SO KAWAII!!!
Looks ok, in my opinion.
Still, it would help if it were invertible.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: El Chickenado on June 04, 2014, 03:40:48 PM
yeah anti climactic return bot
i think any of my bots could probably beat it
and would look better than it too
good in concept boring in execution
good name though
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 04, 2014, 03:41:04 PM
I made that shortly after i acknowledged my RA2 copy's existence, which was a couple of months ago, but BACK SHOT
(http://i61.tinypic.com/1252xs7.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: TommyProductionsInc on June 04, 2014, 03:43:00 PM
I'd like to see a heavyweight version of it.
If you have the time, that is.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 04, 2014, 04:01:17 PM
HES BACK

I KNEW THIS DAY WOULD COME

but yeah generic comeback bot. Rear DSL Bar seems out of place.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: helloface on June 04, 2014, 04:54:08 PM
mustache =/= peach fuzz
Anyways, fix the DSL bar. It's very annoying.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Jakewilliamson on June 05, 2014, 01:52:39 AM
Sylandro, if you continue to post bad threads/topics, people are still gonna hate you.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: playzooki on June 05, 2014, 01:54:45 AM
looks decent, better angle please?

also yay hes back! :D
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: cephalopod on June 05, 2014, 03:31:46 AM
Sylandro, if you continue to post bad threads/topics, people are still gonna hate you.

What are you talking about? He posted a bot in his showcase. There is no bad thread/topic, so please don't flame.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Shield on June 05, 2014, 03:56:45 AM
very generic

make the two rear wheels not inside and it should be invertible
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Jakewilliamson on June 05, 2014, 09:51:06 AM
Sylandro, if you continue to post bad threads/topics, people are still gonna hate you.

What are you talking about? He posted a bot in his showcase. There is no bad thread/topic, so please don't flame.

*Sign* I mean he post threads/topics that are worthless in past, remember,But the rear DSL bar is unnecessary, sorry Craaig, its still a good thread/topic.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: cephalopod on June 05, 2014, 10:01:03 AM
Well that was an irrelevant and unnecessary point to make in this thread after no sign of Sylandro doing any of that.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: TommyProductionsInc on June 05, 2014, 06:30:37 PM
If Sylandro want's to improve, we should support him, rather than treat him like the N00B he was.
Otherwise, we'll get another LRA2, Hypnodisc2010, or Sparkey98.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on June 06, 2014, 05:37:28 AM
Are you people done discussing irrelevant topics in this showcase ?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 08, 2014, 05:20:06 PM
JEWISH PHYSICS!

Joking aside, i whipped up this hammer.
(http://i62.tinypic.com/25hg6cj.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 08, 2014, 05:33:00 PM
inb4 chris/as/whoever posts some stereotypical jew gif

Looks alright, though I doubt you have much attack range. Try to move the hammer forward more.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 08, 2014, 05:35:03 PM
inb4 chris/as/whoever posts some stereotypical jew gif

Looks alright, though I doubt you have much attack range. Try to move the hammer forward more.

That is the only way that i could put the hammer.

More Polandball bots, yes or no?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 08, 2014, 05:37:58 PM
Can we see some internals? There should be plenty of space further up in the chassis unless you're using the L-shaped TWM motors...
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on June 08, 2014, 05:55:53 PM
Can we see some internals? There should be plenty of space further up in the chassis unless you're using the L-shaped TWM motors...
Uses a mag 'snappah.
(http://i58.tinypic.com/25k1tag.png)

Also, Trignapore!
(http://i57.tinypic.com/xq9rph.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: cephalopod on June 08, 2014, 06:15:11 PM
Why are you using a mag snapper? They're awful. BSGs are much better - and you have plenty of space to move the burst forward, liar :P
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: helloface on June 08, 2014, 11:07:09 PM
Wheelguards on Jewish Physics could be more tidy.
And I like Trignapore but you need to either build to the weight limit, or cut down 30 weight and make it a BW.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: SKBT on June 09, 2014, 12:43:00 AM
inb4 chris/as/whoever posts some stereotypical jew gif

(http://i.imgur.com/DOo7hG8.jpg)

too tired to come up with any goat jokes so this will have to do...




but robutt wise you could add a tornado wedge to the front of jewish physics to clean up the front and make it better
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on June 09, 2014, 11:34:22 AM

now on the hammer it definitely needs some front armor.

the SnS, show insides please.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Badnik96 on June 09, 2014, 11:53:53 AM
Trignapore actually looks pretty cool, only I can't see much use for the srimech bar and you still have 40kg to work with.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on October 10, 2014, 12:00:19 PM
Trying to get back into the groove.
(http://i58.tinypic.com/2d131p5.png)
Anything i should improve here?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on October 10, 2014, 12:28:18 PM
show insides, please.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on October 10, 2014, 12:43:00 PM
show insides, please.

Boom.

(http://i57.tinypic.com/fjzvie.png)
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on October 10, 2014, 01:14:12 PM
so why does it have 2 random spikes at the sides ?
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on October 10, 2014, 01:14:58 PM
Weight and sh**. Gonna update it.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on October 10, 2014, 01:16:02 PM
put them so they actually are useful, like you can make a rammer/HS hybrid (sort of) and as a bonus they point forward.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Shield on October 10, 2014, 07:21:35 PM
Depends. Is it meant to be IRL or Standard? If it's IRL, then it's pretty sweet looking already. If it's Standard, then do what Naryar says.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on October 11, 2014, 03:37:28 AM
Depends. Is it meant to be IRL or Standard? If it's IRL, then it's pretty sweet looking already. If it's Standard, then do what Naryar says.

no, it has nothing to do with IRL or Standard.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Sylandro on October 11, 2014, 08:38:06 AM
Depends. Is it meant to be IRL or Standard? If it's IRL, then it's pretty sweet looking already. If it's Standard, then do what Naryar says.

It's meant to be IRL.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Shield on October 11, 2014, 08:43:22 AM
Depends. Is it meant to be IRL or Standard? If it's IRL, then it's pretty sweet looking already. If it's Standard, then do what Naryar says.

It's meant to be IRL.

Then it's fine. No need to move the spikes.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Naryar on October 11, 2014, 12:28:19 PM
Depends. Is it meant to be IRL or Standard? If it's IRL, then it's pretty sweet looking already. If it's Standard, then do what Naryar says.

It's meant to be IRL.

Then it's fine. No need to move the spikes.

No. They serve no purpose.

People don't put spikes on their bot IRL just because it's cool. They put them so they serve as wedges/stoppers/ramming weapons/protection.

Hence why sylandro should do that.
Title: Re: Sylandro's DSL Pikmin Smuggling Shack
Post by: Lemonism on October 11, 2014, 01:02:52 PM
Depends. Is it meant to be IRL or Standard? If it's IRL, then it's pretty sweet looking already. If it's Standard, then do what Naryar says.

It's meant to be IRL.

Then it's fine. No need to move the spikes.

No. They serve no purpose.

People don't put spikes on their bot IRL just because it's cool. They put them so they serve as wedges/stoppers/ramming weapons/protection.

Hence why sylandro should do that.
I half agree with you here. People do put spikes on their robots for decoration, obvious example being Kronic, but in RA2 we don't have special spikes just for decor that don't do damage or weigh very little or whatever, so we have to make do with using proper weapon spikes for decoration.
On the other hand the spikes really don't add that much to the look of the robot here imo, so I would still move them to the front to stop them being useless, or give the robot a better skin + overall theme that would better justify the spikes.
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on November 14, 2016, 09:13:43 PM
wew lad this is dead

anyway i have a right to do some forum necromancy and resurrect this, because this is my thread


if you've been chilling out on the GTM discord, here's redshift, a lw that i cooked up in my methlab earlier today

(http://i.imgur.com/x9NcJTW.png)

(http://i.imgur.com/Ryc6PJ4.png)

al3, 246.8 kg, it's all in the pics

gets cucked by hammers but then again, al3

Title: Re: Sylandro's DSL Methlab
Post by: Naryar on November 15, 2016, 06:48:21 AM
floating axles...  :rage
Title: Re: Sylandro's DSL Methlab
Post by: WeN on November 15, 2016, 06:51:43 AM
Not quite IRL but

Need axle support for that top floating axle.
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on November 16, 2016, 04:06:39 PM
changed some things on redshift, it's now 245.0 kg but it's one nasty mother****er

(http://i.imgur.com/AUToEx5.png)

(http://i.imgur.com/qbMAxZA.png)

(http://i.imgur.com/o6g7Tqn.png)
Title: Re: Sylandro's DSL Methlab
Post by: Naryar on November 17, 2016, 05:46:25 AM
STILL has a floating axle. please look into other IRL showcases to see how people do spinner supports.
Title: Re: Sylandro's DSL Methlab
Post by: Badnik96 on November 17, 2016, 11:46:35 AM
honestly it's pretty bland
Title: Re: Sylandro's DSL Methlab
Post by: Jammy Dodger on November 17, 2016, 11:57:18 AM
This robot looks pretty dope (no pun intended :P) 
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on November 17, 2016, 08:43:11 PM
gonna put redshift on the backburner, as i have been cooking up something nasty

(http://i.imgur.com/qjgUBhP.png)

ti3, tmw3r drives, tmw3r powers the drum, and 2 black batteries

combat shots under the cut, feat. older versions of small hadron collider

Title: Re: Sylandro's DSL Methlab
Post by: Badger on November 17, 2016, 08:56:46 PM
> combat shots for an IRL bot
(https://cdn.betterttv.net/emote/567b00c61ddbe1786688a633/1x)

Looks alright, it's pretty generic.
Title: Re: Sylandro's DSL Methlab
Post by: Badnik96 on November 17, 2016, 09:01:55 PM
your bots remind me of skbt's

super realistic bots with little flair

work on making your stuff stand out more and i think you'll work your way into the upper tier of irl builders
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on November 17, 2016, 09:11:06 PM
your bots remind me of skbt's

super realistic bots with little flair

work on making your stuff stand out more and i think you'll work your way into the upper tier of irl builders

aight

it's kinda actually pretty hard for me to get ideas on my own.

inb4 somebody says "give small hadron collider wedges"


to answer that question:

i have tried doing that, but it gets cucked by flippers pretty easily, and it manages to balance very nicely on the wedges

BONUS:

Title: Re: Sylandro's DSL Methlab
Post by: Badger on November 18, 2016, 05:05:15 AM
do an IRL clamp
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on November 18, 2016, 10:51:36 AM
mr. clamps is on hold because look who i just resurrected from the dead and gave it an aesthetic similar to a GPM stream

(http://i.imgur.com/ZHVZFCK.png)

that's right mother****ers

ti3, blue control board, slimbody drive, 2 black batts, and a tmw3r2 powers the weapon

it's surprisingly good even though it relies on it's sheer retard strength

combat shots under the cut
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on November 24, 2016, 05:41:47 PM
oh sh** fam double post, the headhunters will be on my ass now

(http://i.imgur.com/kKs3ANE.png)

here's pistol shrimp, pl5, 2 battlepacks power the thing, slimbody drive and a piglet powers the weapon. used the mini baseplate anchors for the spikes and for the weapon, saves weight too

combat shot under the cut
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on December 07, 2016, 05:51:09 PM
trips fam, i am unstoppable

(http://i.imgur.com/FN9d4f4.png)

here's atlas v, i think it has pl5 but i dunno lol, npc drive w/ micro wheels, 2 black batteries with 2 ants. a judge burst powers the flipper. the insides are a bit of a cluster**** but that's what you get when you use cf

more shots under the cut

i'm thinking about entering a hw to badnik's tournament, idk what but i know i'm gonna name it green grass and high tides
Title: Re: Sylandro's DSL Methlab
Post by: kill343gs on December 08, 2016, 01:36:49 AM
I like it, but i feel like with such little offensive power it needs better armor.
Title: Re: Sylandro's DSL Methlab
Post by: cephalopod on December 08, 2016, 05:58:07 AM
Judge bursts in 2.2? :(
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on December 08, 2016, 05:25:40 PM
GREEN GRASS N HIGH TIDES FUREVERRRR

anyway here's my hw entry for badnik's tourney

(http://i.imgur.com/x8GnH8I.png)
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on December 24, 2016, 09:11:13 AM
ok that's all the tournaments that i'll enter

bittybots: happen

fucc

anyway here's my bittybots entry, stormchaser, al1, 247.2 kg, glass cannon all the way

(http://i.imgur.com/Gg7Wm8W.png)

not sure if it's legal because of it's moros blade, but it said no replica discs, not blades
Title: Re: Sylandro's DSL Methlab
Post by: Thyrus on December 26, 2016, 06:20:50 AM
Looking good. The name rings a bell
Title: Re: Sylandro's DSL Methlab
Post by: DeadGenocide on December 26, 2016, 10:46:00 AM
Looking good. The name rings a bell

Tornado in Techno Games
Title: Re: Sylandro's DSL Methlab
Post by: doot on December 26, 2016, 11:08:04 AM
Looking good. The name rings a bell

Tornado in Techno Games
I think he meant his StormChaser from Death Battle ;P
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on January 06, 2017, 01:00:46 PM
i'll be packing my bags and skedaddling off from gtm once badnik's tourney is over but here's a bot
(http://i.imgur.com/thHGuDi.png)
inspired by techno destructo in a way

Title: Re: Sylandro's DSL Methlab
Post by: 090901 on January 06, 2017, 01:09:56 PM
needs bigger tires imo
Title: Re: Sylandro's DSL Methlab
Post by: Jammy Dodger on January 06, 2017, 01:22:10 PM
That's awesome mate good job
Title: Re: Sylandro's DSL Methlab
Post by: cephalopod on January 06, 2017, 06:37:25 PM
yeah bigger tyres would be nice. Largely generic drum tho
Title: Re: Sylandro's DSL Methlab
Post by: MassimoV on January 06, 2017, 08:39:47 PM
Boi

I'd make the weapon brace line up with the chassis edge.
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on January 11, 2017, 12:58:12 PM
(http://i.imgur.com/LhcfKKo.png)

upd8ed massimo

now uses tornado wheels, not sure how much bigger i can go without killing the wheel aesthetic tho, not shown but i made the back brace on massimo has more of a curve so it won't get stuck on it's back
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on January 19, 2017, 08:23:01 PM
boredom, inspiration from red devil and ARC led me to create this beauty

(http://i.imgur.com/MYVYNaM.png)

here's trojan horse

and yes, the wheel blocks are on servos, havoks like fucc but looks good
Title: Re: Sylandro's DSL Methlab
Post by: Philippa on January 19, 2017, 08:25:12 PM
Sooooooooooooo, Razorback?
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on January 19, 2017, 08:27:13 PM
Sooooooooooooo, Razorback?

yeah basically
Title: Re: Sylandro's DSL Methlab
Post by: Philippa on January 19, 2017, 08:29:41 PM
Sooooooooooooo, Razorback?

yeah basically
I dig it.
Title: Re: Sylandro's DSL Methlab
Post by: Reier on January 20, 2017, 12:13:16 AM
it looks nice
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on March 04, 2017, 12:48:19 PM
neophyte redglare, mw launcher, pl5, 398.5 kg

(https://cdn.discordapp.com/attachments/209264944393355264/287653822048894976/unknown.png)

(https://cdn.discordapp.com/attachments/192687201333542912/287654312061042689/unknown.png)


also my first bfe ever, woo
Title: Re: Sylandro's DSL Methlab
Post by: Thyrus on March 04, 2017, 12:57:11 PM
I like the look of it but the the teeth look like they don't benefit the overall design. same goes for beaters
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on March 04, 2017, 06:33:13 PM
LW haul coming through beep beep
--

(https://cdn.discordapp.com/attachments/192687201333542912/287740422204424192/unknown.png)

american hero, ti1 i think, 247.something kgs, inspired by alabama slammer


(https://cdn.discordapp.com/attachments/192687201333542912/287670996113031169/unknown.png)

latula pyrope, pre-scratch version of neophyte redglare, 247. something kg, i think pl5, isn't all that good but give me merit, it's a waifubot  :dumb)


(https://cdn.discordapp.com/attachments/192687201333542912/287678683014234113/unknown.png)

knife's edge, 248.0 kg i think? inspired by double agent. pl5 i think
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on March 04, 2017, 06:37:26 PM
doublepost, but here's a MW VS

(https://cdn.discordapp.com/attachments/192687201333542912/286189352432697346/unknown.png)

king cobra

398.something kgs

inspired by nightmare, haven't really tested it out, but it looks nice so ¯\_(ツ)_/¯
Title: Re: Sylandro's DSL Methlab
Post by: Philippa on March 04, 2017, 06:47:14 PM
It was literally four minutes, there's an edit button for a reason.

American Hero looks neat, what's behind the flipper?
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on March 06, 2017, 01:28:09 PM
It was literally four minutes, there's an edit button for a reason.

American Hero looks neat, what's behind the flipper?

control board  :dumb)
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on April 05, 2017, 12:01:40 PM
doublepost, but at what cost?

(https://cdn.discordapp.com/attachments/192687201333542912/299225560649826304/ra291.png)

here's Atom Bomb, weighs at like 398.something kgs, has ti1, primarily due to how heavy the whole drum is, actually pretty decent though
Title: Re: Sylandro's DSL Methlab
Post by: Philippa on April 05, 2017, 12:59:26 PM
Looks pretty dumb with the huge fins to be honest.
Title: Re: Sylandro's DSL Methlab
Post by: MassimoV on April 08, 2017, 04:09:35 PM
Horrendously slow turning incoming.
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on April 25, 2017, 03:19:49 PM
i only post in my showcase like twice a month, time to fix that, :b:tm

(https://cdn.discordapp.com/attachments/192687201333542912/306524493768032257/unknown.png)

Thunderstryke, 398.something kgs, pl5, tmw3r drive, 2 blacks and 3 ants because of a beta motor, any thoughts
Title: Re: Sylandro's DSL Methlab
Post by: Badger on April 25, 2017, 03:26:51 PM
Can it actually hit anything or does it just flip itself?
Title: Re: Sylandro's DSL Methlab
Post by: Philippa on April 25, 2017, 03:31:37 PM
haha tallboy
Title: Re: Sylandro's DSL Methlab
Post by: Reier on April 25, 2017, 05:00:46 PM
i like it but it looks very unstable
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on April 25, 2017, 09:35:44 PM
Can it actually hit anything or does it just flip itself?

actually quite stable, it slightly bounces a bit when firing, but not too much of a problem


https://www.youtube.com/watch?v=AdxqcQ4fSk0 (https://www.youtube.com/watch?v=AdxqcQ4fSk0)


forgot how to put in videos, but the link posted above is a vidya of thunderstryke in action
excuse my sh**ty driving :v
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on May 15, 2017, 02:36:06 PM
so i got some bots to show you
(https://cdn.discordapp.com/attachments/209264944393355264/313758793387343872/unknown.png)

nimrod, MW, 398.something, pl5, tmw3r drive (i think), and 3 bursts, one for the srimech, and two for the front and back flipper panels. the flipper panels both fire at the same time.

(https://cdn.discordapp.com/attachments/209261586660065280/313757978962427926/unknown.png)

ZX8, MW, 397.something, pl5, NPC drive. i wanted to make a strafing thwack, the strafing system is a bit wonky tho. (two slimbodies provide the strafe)

(https://cdn.discordapp.com/attachments/209264944393355264/313761161336061962/unknown.png)

Dr. X, CW, around 595.0 kgs? pl5, quad tmw3r drive, quite fast, uses a lockjaw-style flipper system, each spikestrip "jaw" is on their own burst, pretty powerful




Title: Re: Sylandro's DSL Methlab
Post by: Badger on May 15, 2017, 07:24:22 PM
3 bursts
boi

Nice bots, can Dr X actually get under anything? And what bursts does Nimrod use?
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on May 15, 2017, 08:20:12 PM
3 bursts
boi

Nice bots, can Dr X actually get under anything? And what bursts does Nimrod use?

Dr. X is actually very decently wedgy, and Nimrod uses extra short VDMA bursts.
Title: Re: Sylandro's DSL Methlab
Post by: Sylandro on June 08, 2017, 02:59:06 PM
new cw robit, betelguse

(https://cdn.discordapp.com/attachments/209261586660065280/322435327086034954/unknown.png)

(https://cdn.discordapp.com/attachments/209261586660065280/322436256342474755/unknown.png)

alu5, 594.5, npcf drive in the back, and astro drive in the front. moves pretty fast, deals decent damage, and i'm proud of it
Title: Re: Sylandro's DSL Methlab
Post by: Reier on June 08, 2017, 06:00:02 PM
looks tight man.
Title: Re: Sylandro's DSL Methlab
Post by: madman3 on June 10, 2017, 03:37:37 AM
Looks clean and tidy, gj