Author Topic: Suede's DSL Showcase  (Read 42189 times)

Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #100 on: June 19, 2012, 05:42:21 AM »
SO MUCH wedgelock potential on your popup.

And it's not a good thing.
yeah, i still can't get the formula to lower the 4 plows without ruining the wedge or having the opponents wedge to get stuck between my plows and my wedge(there's this one time when shogun gets stuck on my plows because a combo between his own speed and the springy properties of the skirt hinge)

Offline martymidget

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Re: Suede's DSL Showcase
« Reply #101 on: June 19, 2012, 10:08:22 AM »
4 plows? Now if that isn't slightly OTT...

And if you're so worried about the skirt hinge's springyness, just make the plows static and axle load the wedges on.

The VS is...messy. The weapon is fine, but the rest...so much wasted weight.

Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #102 on: June 19, 2012, 10:17:22 AM »
4 plows? Now if that isn't slightly OTT...

And if you're so worried about the skirt hinge's springyness, just make the plows static and axle load the wedges on.

The VS is...messy. The weapon is fine, but the rest...so much wasted weight.
1.whats OTT?
2.why is the VS messy?

Offline Badnik96

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Re: Suede's DSL Showcase
« Reply #103 on: June 19, 2012, 10:26:20 AM »
Wasting a lot of weight with those discs on the VS...

Offline cephalopod

Re: Suede's DSL Showcase
« Reply #104 on: June 19, 2012, 10:31:06 AM »
Ewewewew that vs. Why the MASSIVE discs in the stabilisers, when you could use a few flipper segments/hex plates? Also that disc protecting the motor is only protecting part of the motor, if any popup comes at that, they'll find a way to hit it. Also steel skirts?

Changes you could make after reducing weight... protect back motors, improve armour, use DSL bars not steel skirts for stabilisers, maybe put plows on the midpoints of them to beef them up. And if you really want, improve the beaters, I guess.
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Offline RammingSpeed

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Re: Suede's DSL Showcase
« Reply #105 on: June 19, 2012, 11:02:25 AM »
OTT = Over The Top
:google:
If you notice this notice you will notice that this notice is not worth noticing.

Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #106 on: June 19, 2012, 09:02:18 PM »
Ewewewew that vs. Why the MASSIVE discs in the stabilisers, when you could use a few flipper segments/hex plates? Also that disc protecting the motor is only protecting part of the motor, if any popup comes at that, they'll find a way to hit it. Also steel skirts?

Changes you could make after reducing weight... protect back motors, improve armour, use DSL bars not steel skirts for stabilisers, maybe put plows on the midpoints of them to beef them up. And if you really want, improve the beaters, I guess.
1.the motor is npc normals.
2.before this, i've used a 20X120 cm DSL bar, but they only have 5000HP, while the steel skirt have 7k HP.
3.the beaters are the big ones, so they are at max.

Offline cephalopod

Re: Suede's DSL Showcase
« Reply #107 on: June 20, 2012, 01:51:50 AM »
But if you stop wasting weight you can get some big plows put on the centre points of the dsl bars, which will massively increase the hp over the steel skirts.
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Offline NFX

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Re: Suede's DSL Showcase
« Reply #108 on: June 20, 2012, 02:16:41 AM »
It's not so much the HP that plows are used for, but the fracture. Once the HP has been depletd, it takes a 2,000 point hit to knock off a Heavy Plow, which is difficult for anything other than a really strongly built rammer to do consistently. But if you stick it on the midpoint of the DSL bar, that's a lot of weight used on the bar that goes past the AP and isn't doing anything, other than being a target. I'd try and seperate the DSL bar into a 20x40 on the end, holding the plow on, and a longer bar behind it to attach it to the DSL disc, or whatever you're deciding to use to attach the extenders.
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Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #109 on: June 20, 2012, 02:24:18 AM »
It's not so much the HP that plows are used for, but the fracture. Once the HP has been depletd, it takes a 2,000 point hit to knock off a Heavy Plow, which is difficult for anything other than a really strongly built rammer to do consistently. But if you stick it on the midpoint of the DSL bar, that's a lot of weight used on the bar that goes past the AP and isn't doing anything, other than being a target. I'd try and seperate the DSL bar into a 20x40 on the end, holding the plow on, and a longer bar behind it to attach it to the DSL disc, or whatever you're deciding to use to attach the extenders.
but haven't you said somewhere that plows don't really work as stabilizers?

Offline NFX

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Re: Suede's DSL Showcase
« Reply #110 on: June 20, 2012, 02:26:07 AM »
It's not so much the HP that plows are used for, but the fracture. Once the HP has been depletd, it takes a 2,000 point hit to knock off a Heavy Plow, which is difficult for anything other than a really strongly built rammer to do consistently. But if you stick it on the midpoint of the DSL bar, that's a lot of weight used on the bar that goes past the AP and isn't doing anything, other than being a target. I'd try and seperate the DSL bar into a 20x40 on the end, holding the plow on, and a longer bar behind it to attach it to the DSL disc, or whatever you're deciding to use to attach the extenders.
but haven't you said somewhere that plows don't really work as stabilizers?
I may have said that in Stock, where plows have 1000 HP, and standard fracture. A Heavy Plow in DSL is a completely different story, as it is with most components.
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Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #111 on: June 27, 2012, 04:45:01 AM »
A completely different bahwt for RIP3:

Here's Midnight Frequency 2. He has 4 ants, Pl5 armor, and weighs 398.2 Kgs. He can get under Paper Cut 5 but not RazorBack 3(best wedge in NAR AI). He's so awesome that he can beat some of the HWs in NAR AI!

Offline Badnik96

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Re: Suede's DSL Showcase
« Reply #112 on: June 27, 2012, 08:40:16 AM »
Interesting design. Can't see anything to make it better. I'm assuming it uses Piglets as the weapon motors?

Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #113 on: June 27, 2012, 10:49:54 AM »
Yes.

Offline Conraaa

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Re: Suede's DSL Showcase
« Reply #114 on: June 27, 2012, 11:00:19 AM »
A completely different bahwt for RIP3:
(Image removed from quote.)
Here's Midnight Frequency 2. He has 4 ants, Pl5 armor, and weighs 398.2 Kgs. He can get under Paper Cut 5 but not RazorBack 3(best wedge in NAR AI). He's so awesome that he can beat some of the HWs in NAR AI!
Nice. Only problem is as soon as it loses some weapons the wedge will be near useless.

Offline Urjak

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Re: Suede's DSL Showcase
« Reply #115 on: June 27, 2012, 11:16:58 AM »
He's so awesome that he can beat some of the HWs in NAR AI!


Exactly which HWs is that bot beating?
Any comments would be appreciated. :D

Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #116 on: June 27, 2012, 10:19:20 PM »
He's so awesome that he can beat some of the HWs in NAR AI!


Exactly which HWs is that bot beating?
Centurion II i think, the pics is in my laptop but my mom hid it.

Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #117 on: June 29, 2012, 05:48:28 AM »
here's the LW for RIP3:
here's Midnight Ambience. 16 Lds, 2 ants, and Ti3 armor. This bot's role in the team is primarily to deweapon the opponents LWs and MWs(it hates VSes though), as well as to kill the opponents LW so that it'll join Midnight Frequency to kill the other MW.i have Phoenyx's bot, if you pm me i'll give you the secrets to beat him(not that important anyways, his bot is a SFTW).

Offline Badnik96

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Re: Suede's DSL Showcase
« Reply #118 on: June 29, 2012, 05:50:36 AM »
Aren't you wasting weight with the hexplates?

Offline Gauche Suede

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Re: Suede's DSL Showcase
« Reply #119 on: June 29, 2012, 05:58:50 AM »
Aren't you wasting weight with the hexplates?
well at least they don't get ripped in 1 hit like poly/alu extenders.....(and it looks cooler too).