Author Topic: smashysmashy's DSL crapcase  (Read 56345 times)

Offline madman3

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Re: smashysmashy's DSL crapcase
« Reply #340 on: March 01, 2012, 03:42:01 PM »
Underpowered, get two more ants.

Offline smashysmashy

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Re: smashysmashy's DSL crapcase
« Reply #341 on: March 01, 2012, 03:44:26 PM »
I'll have a look at shedding the weight and have a go - the amount of ants was a guess =P

Anything, besides it's terrible?

Offline Badger

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Re: smashysmashy's DSL crapcase
« Reply #342 on: March 01, 2012, 03:46:04 PM »
WHY does this even exist? D=

You can cut down on empty space, there. You can also downgrade those extenders, as the plow will probably protect them.
also lol at most toxic guy around calling others out on this sh**
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Offline Unreal

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Re: smashysmashy's DSL crapcase
« Reply #343 on: March 01, 2012, 03:46:34 PM »
I like it, I for one find srmechs impossible so far so I beholden to you :D

Offline smashysmashy

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Re: smashysmashy's DSL crapcase
« Reply #344 on: March 01, 2012, 03:48:25 PM »
You can cut down on empty space, there. You can also downgrade those extenders, as the plow will probably protect them.
No, and no.

Goddamn collision meshes get in the way every time and you'd be surprised how often the extenders are attacked.

I like it, I for one find srmechs impossible so far so I beholden to you :D
Cheers :beer:

The only reason it works is because of a lovely bit of cheatbot2 =P

Offline Mr. AS

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Re: smashysmashy's DSL crapcase
« Reply #345 on: March 01, 2012, 03:48:45 PM »
i think you should angle the plow and make it a flipper, so the judge burst gets used for more than a whole 5 seconds in matches
(i'm assuming thats irl?)
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Offline smashysmashy

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Re: smashysmashy's DSL crapcase
« Reply #346 on: March 01, 2012, 03:50:12 PM »
i think you should angle the plow and make it a flipper, so the judge burst gets used for more than a whole 5 seconds in matches
(i'm assuming thats irl?)
Eeyup.

You actually have an idea there. I never even considered making it a flipper =P

Offline Badger

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Re: smashysmashy's DSL crapcase
« Reply #347 on: March 01, 2012, 03:50:18 PM »
I like it, I for one find srimechs impossible so far so I beholden to you :D
Extender + Burst = Easy srimech...
also lol at most toxic guy around calling others out on this sh**
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Offline NFX

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Re: smashysmashy's DSL crapcase
« Reply #348 on: March 01, 2012, 03:54:14 PM »
I like the design of the bot, but I don't actually like how far the plow goes over, personally. If it was limited to nearly vertical, I think that would look a bit better, in my view, but you would have to find weight for another srimech-type thing.
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Offline smashysmashy

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Re: smashysmashy's DSL crapcase
« Reply #349 on: March 01, 2012, 04:17:45 PM »
I like the design of the bot, but I don't actually like how far the plow goes over, personally. If it was limited to nearly vertical, I think that would look a bit better, in my view, but you would have to find weight for another srimech-type thing.
Yeah, I guess it didn't need to be that far. The only reason it is is because I liked messing around with it and doing flips :3 and because I wanted to show you kind people how it worked :P

What do you mean by another Srimech type thing?

I like it, I for one find srimechs impossible so far so I beholden to you :D
Extender + Burst = Easy srimech...
Calm down, bro. It depends on the type of bot.

Offline MassimoV

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Re: smashysmashy's DSL crapcase
« Reply #350 on: March 01, 2012, 05:20:54 PM »
Looks like a FW from series 2 of RW.

Offline smashysmashy

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Re: smashysmashy's DSL crapcase
« Reply #351 on: March 03, 2012, 09:08:06 AM »
Looks like a FW from series 2 of RW.
I never noticed that =3

....anyway, just before I address the issues with the previous bot, here's one I've had lying around for a bit.

But before pics, I'll explain why. In DSL, I've seen far too many bots with chassis that have a completely different shape to the shell and looked a bit ugly, so I thought I'd make this:







EDIT: It's actually Plastic 3.

Rate, compliment, rage, whatever. I just wanna know what you guys think of it =P
« Last Edit: March 03, 2012, 12:34:27 PM by smashysmashy »

Offline Naryar

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Re: smashysmashy's DSL crapcase
« Reply #352 on: March 03, 2012, 09:14:17 AM »
It's boring, unoriginal and unefficient.

Offline NFX

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Re: smashysmashy's DSL crapcase
« Reply #353 on: March 03, 2012, 09:25:57 AM »
Looks decent, if lacking in weaponry. Not a bad IRL build, in my view. How long does the shell take to get up to speed?
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Offline Urjak

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Re: smashysmashy's DSL crapcase
« Reply #354 on: March 03, 2012, 09:48:49 AM »
I hate what Sheck Spinners have been reduced to in IRL building. At least give it some decent no-normals weapons.
Any comments would be appreciated. :D

Offline smashysmashy

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Re: smashysmashy's DSL crapcase
« Reply #355 on: March 03, 2012, 12:12:38 PM »
Looks decent, if lacking in weaponry. Not a bad IRL build, in my view. How long does the shell take to get up to speed?
Thanks, brah. If I'm honest, it's pretty quick.

I hate what Sheck Spinners have been reduced to in IRL building. At least give it some decent no-normals weapons.
One problem, mate. This is IRL, not efficiency building. These components look most like what you'd find on real life shell spinners, and so, that's what's best, right? I know the normals are a massive pain in the behind, but this isn't standard DSL building. R0b0 said it best, it's not for the purpose of battle.

It's boring, unoriginal and inefficient.
FTFY

Anyways, why do you even comment on IRL builds? Most of it is always the same crap, how because it's inefficient it's automatically the worst thing you've ever seen. It's... just not constructive.

And guys, if you're going to say it's crap, at least tell me where it's improvable, otherwise I'll do what I normally do with these things, and just delete it instead of improving it.

Offline Unreal

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Re: smashysmashy's DSL crapcase
« Reply #356 on: March 03, 2012, 12:22:17 PM »
I think its pretty decent, if theres room to make the chassis a bit smaller and lower maybe you could do that, and maybe add more spinner segments to protect it. From what I've been told maybe it needs more battery power, also perhaps you could put the control unit somewhere along the central axis to keep the weight balance perfect. Overall though I'd say it was a decent looking bot.

Offline smashysmashy

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Re: smashysmashy's DSL crapcase
« Reply #357 on: March 03, 2012, 12:29:11 PM »
I think its pretty decent, if theres room to make the chassis a bit smaller and lower maybe you could do that, and maybe add more spinner segments to protect it. From what I've been told maybe it needs more battery power, also perhaps you could put the control unit somewhere along the central axis to keep the weight balance perfect. Overall though I'd say it was a decent looking bot.
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Ohai Unreal. What do you mean by more spinner segments? It's all covered, I just did that to give you guys a better look. Urm, I think the power is fine, I'm not sure. But I'll keep in mind that idea about the CB, thanks.

But I will reject the idea about changing the chassis size; that shape was the reason I made the bot =P

But thanks for the help, brah =]

Offline Badnik96

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Re: smashysmashy's DSL crapcase
« Reply #358 on: March 03, 2012, 12:33:33 PM »
I'd put more than 2 teeth on it. I've only really seen one shell spinner IRL with that kind of tooth setup, and IIRC it didn't fare well.

Offline smashysmashy

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Re: smashysmashy's DSL crapcase
« Reply #359 on: March 03, 2012, 12:35:29 PM »
I'd put more than 2 teeth on it. I've only really seen one shell spinner IRL with that kind of tooth setup, and IIRC it didn't fare well.
Right, thanks. But what would be best to downgrade to get that extra weight?