gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: Squirrel_Monkey on January 02, 2010, 05:37:43 AM

Title: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 02, 2010, 05:37:43 AM
Here are 2 robots made for Nar AI
ymgiP
some antweight batteries 3 i think, piglet for the weapon, slim body drive maybe.....

(https://gametechmods.com/uploads/images/66944screenshot_13.PNG)
(https://gametechmods.com/uploads/images/37683screenshot_16.PNG)
2 esallikoboR
(https://gametechmods.com/uploads/images/69055screenshot_18.PNG)
(https://gametechmods.com/uploads/images/52630screenshot_19.PNG)
Title: Re: SM's DSL Showcase
Post by: G.K. on January 02, 2010, 05:39:05 AM
Don't you already have a DSL showcase?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 02, 2010, 05:39:21 AM
Car showcase.......
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 02, 2010, 05:40:22 AM
have you ever seen a shell spinner car?
Title: Re: SM's DSL Showcase
Post by: G.K. on January 02, 2010, 05:40:53 AM
Yes.

Can you put up the insides of Pygmy? I know I know them but for the benefit of everyone else.
Title: Re: SM's DSL Showcase
Post by: Pwnator on January 02, 2010, 05:45:27 AM
Insides of Pygmy, please! :D

As for Robokillase 2, it's much better if you focus your weapons in one direction only. And you can have a much smaller chassis (like a box chassis) and also have a more weight-efficient extender work. But both still look cool. XD
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 02, 2010, 05:46:23 AM
You can't see the insides anyway
@pwn: the spikes double as wheel guards
Title: Re: SM's DSL Showcase
Post by: G.K. on January 02, 2010, 05:48:56 AM
(https://gametechmods.com/uploads/images/3747screenshot_101.bmp) :mrgreen:
Title: Re: SM's DSL Showcase
Post by: Pwnator on January 02, 2010, 06:00:06 AM
Isn't 100+kg on a Piglet kinda overkill? XD

Also, your weapon rack can be arranged in a way that they also protect the whole front of the bot. Like the original Robokillase, its weapon rack only faces the front, and the spike clubs protect the wheels. But of course, a lot can be improved from that bot. :D
Title: Re: SM's DSL Showcase
Post by: G.K. on January 02, 2010, 06:01:34 AM
The piglet seems to run fine in AI testing.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 02, 2010, 06:12:42 AM
Isn't 100+kg on a Piglet kinda overkill? XD

Also, your weapon rack can be arranged in a way that they also protect the whole front of the bot. Like the original Robokillase, its weapon rack only faces the front, and the spike clubs protect the wheels. But of course, a lot can be improved from that bot. :D
so your advice conflicts with what g.k did to my bot
Title: Re: SM's DSL Showcase
Post by: G.K. on January 02, 2010, 06:13:02 AM
?

I'd trust Pwn over me btw.
Title: Re: SM's DSL Showcase
Post by: Pwnator on January 02, 2010, 06:16:14 AM
Eeeh. I'm not an expert on shell spinners (I've only built one). Better ask Nary or Urjee. But that's just my opinion. XD
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 02, 2010, 06:20:26 AM
?

I'd trust Pwn over me btw.
I meant the sideways iron spikes
Title: Re: SM's DSL Showcase
Post by: Pwnator on January 02, 2010, 06:40:58 AM
Take a look at Urjee's BW rammer:

https://gametechmods.com/uploads/images/44996E1.JPG

As you can see here, its weapon rack only faces in one direction. And its rack is also wide enough to protect the wheels. :D
Title: Re: SM's DSL Showcase
Post by: Naryar on January 02, 2010, 08:48:59 AM
Eeeh. I'm not an expert on shell spinners (I've only built one). Better ask Nary or Urjee.

I think you can remove me from the list.
Title: Re: SM's DSL Showcase
Post by: Urjak on January 02, 2010, 01:04:29 PM
Well, a piglet actually can spin 100kg fast enough to be effective for a shell spinner, however they still are not ideal. I would recommend downgrading your drive and get wide ant wheels. This will give you more weight to work with should you want to add weapons/get bigger weapon motor.

EDIT: Oh, and for your weapon placement on the shell spinner, I would recommend putting all non-flail weapons on the top attachment points of your panels. That way no HS can easily knock off your panels/entire shell.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 23, 2010, 01:51:55 PM
Possible BBEANS entry
(https://gametechmods.com/uploads/images/477Hredder 2.PNG)
2 ants, bsg powered popup, plastic 5
Insides to follow.
Title: Re: SM's DSL Showcase
Post by: Naryar on January 23, 2010, 02:28:41 PM
2 ants is insufficient. You need 4 for optimal power.
Title: Re: SM's DSL Showcase
Post by: G.K. on January 23, 2010, 02:29:43 PM
I told you SM.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 23, 2010, 02:38:49 PM
2 ants is insufficient. You need 4 for optimal power.
What could I remove then?
+ It beat all Nar AI 1 lightweights (AI'ed version)
Title: Re: SM's DSL Showcase
Post by: Reier on January 23, 2010, 02:39:10 PM
Oooo....conflict.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 23, 2010, 02:41:09 PM
Oooo....conflict.
Thanks for the helpful comment Reier
Title: Re: SM's DSL Showcase
Post by: Naryar on January 23, 2010, 02:45:29 PM
2 ants is insufficient. You need 4 for optimal power.
What could I remove then?
+ It beat all Nar AI 1 lightweights (AI'ed version)

This poorly powered thing can beat Gearhead ant outwedge all others straight on ?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 23, 2010, 02:47:02 PM
I think that was a havok

EDIT: I only did the first lightweights.


EDIT2:Yay!
(https://gametechmods.com/uploads/images/65562Gearhead Smells.PNG)
Title: Re: SM's DSL Showcase
Post by: G.K. on January 23, 2010, 02:49:28 PM
That's not all the lightweights then, is it?

2 ants is insufficient. You need 4 for optimal power.
What could I remove then?
+ It beat all Nar AI 1 lightweights (AI'ed version)

This poorly powered thing can beat Gearhead ant outwedge all others straight on ?

Nice subtle message eh Nary?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 23, 2010, 02:51:52 PM
Any others I need to beat?
Title: Re: SM's DSL Showcase
Post by: Urjak on January 23, 2010, 02:57:57 PM
Beat Bane III.... which you should be able to do with a popup.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 23, 2010, 02:58:32 PM
Thats the first i beat but it was v.close
Title: Re: SM's DSL Showcase
Post by: Reier on January 23, 2010, 03:01:23 PM
Enter Nary with teh stoopid ragetoon in 3...2...1...
Title: Re: SM's DSL Showcase
Post by: G.K. on January 23, 2010, 03:03:14 PM
(http://photos.napalm.net/clubsi/fuuu.png)
Title: Re: SM's DSL Showcase
Post by: Reier on January 23, 2010, 03:06:25 PM
*KOs GK*
Title: Re: SM's DSL Showcase
Post by: Naryar on January 23, 2010, 03:10:48 PM
*Combos with Reier and double KOs GK for being a smartass*
Title: Re: SM's DSL Showcase
Post by: Reier on January 23, 2010, 03:11:46 PM
I just hate the Ragetoon. You may cry now. :P
Title: Re: SM's DSL Showcase
Post by: Naryar on January 23, 2010, 03:13:47 PM
*KOs Reier*
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 23, 2010, 03:15:06 PM
Oh Dear, Too much Violence, *Sobs*
Title: Re: SM's DSL Showcase
Post by: Naryar on January 23, 2010, 04:18:20 PM
*KOs SM*
Title: Re: SM's DSL Showcase
Post by: Jonzu95 on January 23, 2010, 04:21:46 PM
ENOUGH! *KOs Naryar*
Title: Re: SM's DSL Showcase
Post by: lloopp D lloopp on January 23, 2010, 04:28:01 PM
Wait for it...*KO's Dawn*
Sorry Jonzu.:P
Title: Re: SM's DSL Showcase
Post by: TriTon on January 23, 2010, 04:38:33 PM
*tells everyone, "Everyone stfu, can we plz get back in topic?"*
Title: Re: SM's DSL Showcase
Post by: System32 on January 23, 2010, 08:00:34 PM
*KOs the joke*
Title: Re: SM's DSL Showcase
Post by: Condor33 on January 23, 2010, 08:46:32 PM
*Rerails*
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 24, 2010, 07:54:05 AM
So, any helpful comments?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 29, 2010, 01:13:22 PM
BUMP + DOUBLE POST
Oh well, still no comments
Why do people ignore me?(Don't Answer)
Title: Re: SM's DSL Showcase
Post by: Thyrus on January 29, 2010, 01:18:11 PM
I guess the answers had been KOed
Title: Re: SM's DSL Showcase
Post by: G.K. on January 29, 2010, 01:19:13 PM
^^^UBER QFT is UBER^^^
Title: Re: SM's DSL Showcase
Post by: Jonzu95 on January 29, 2010, 01:20:23 PM
...And we have a winner! Thyrus!
Title: Re: SM's DSL Showcase
Post by: LiNcK on January 29, 2010, 03:25:01 PM
BUMP + DOUBLE POST
Oh well, still no comments
Why do people ignore me?(Don't Answer)

Do what Naryar says.<-- Its a HUGE dot for a reason
Title: Re: SM's DSL Showcase
Post by: Naryar on January 29, 2010, 05:06:50 PM
I guess the answers had been KOed

QFT

And yes, Mag drive is good enough on a LW popup (despite what Pwn continues to believe :P)
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 31, 2010, 06:49:21 AM
Can't fit in mag drive.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 17, 2010, 02:03:06 PM
DP

Yay! New bots.
(https://gametechmods.com/uploads/images/56159Hredder4.PNG)
Hredder 4
10 Razors
6 Ant Batteries
NPC-Fasts
Plastic 5
397.9kg
Huge AGOD/Moving metal hinge fail.
DON'T MENTION THE OFF CENTRE FLIPPER G.K.!


(https://gametechmods.com/uploads/images/51259DRUMM.PNG)
Unnamed Bot
16 Medium Beater Bars
4 ants
Tit 3 Armour
396.5kg
Designed to destroy popups.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 17, 2010, 02:16:42 PM
Not funny G.K.
Title: Re: SM's DSL Showcase
Post by: Stagfish on March 17, 2010, 02:16:58 PM
i like the unamed bot but PIGLET DRIVE!! >:[
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 17, 2010, 02:19:16 PM
Its designed to spin on top of popups and grind them to death.
Title: Re: SM's DSL Showcase
Post by: 027 LB on March 17, 2010, 02:20:15 PM
It's a crawler, doesn't that mean it can use Piglets?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 17, 2010, 02:22:55 PM
"Enter someone who might not just ask questions" Says S_M hopefully.
Title: Re: SM's DSL Showcase
Post by: lloopp D lloopp on March 17, 2010, 02:26:55 PM
The first one is Wizet.
Title: Re: SM's DSL Showcase
Post by: Avalanche on March 17, 2010, 02:40:20 PM
Umm,OFF CENTER FLIPPER!
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 19, 2010, 11:27:26 AM
Sits waiting for reply...
Title: Re: SM's DSL Showcase
Post by: Thyrus on March 19, 2010, 12:58:40 PM
Would like to see a fight of your unnamed bot vs. Sphere. :P
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 19, 2010, 02:01:27 PM
Sphere?
EDIT: Found it, if you send me your bot or I send my bot to you somebodyone can film it. (I need to be a clusterbot though)
Title: Re: SM's DSL Showcase
Post by: Thyrus on March 19, 2010, 02:07:18 PM
https://gametechmods.com/forums/index.php/topic,2530.0.html (https://gametechmods.com/forums/index.php/topic,2530.0.html) the 4th bot (:
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 19, 2010, 02:25:15 PM
EDIT: Found it, if you send me your bot or I send my bot to you somebodyone can film it. (I need to be a clusterbot though)
Title: Re: SM's DSL Showcase
Post by: Thyrus on March 19, 2010, 02:33:13 PM
first I need to make an AI for it. But when it`s done I`ll send it to you if you want to film it? :)
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 20, 2010, 09:22:06 AM
OK, try to AI it by Monday.
Not sure how AI mine though.
Title: Re: SM's DSL Showcase
Post by: 027 LB on March 21, 2010, 06:21:36 PM
I think this is a middleweight vs a heavyweight unless Thyrus can slim Sphere down to MW or SM to HW.
Title: Re: SM's DSL Showcase
Post by: G.K. on March 21, 2010, 06:28:45 PM
(I need to be a clusterbot though)
Title: Re: SM's DSL Showcase
Post by: Badnik96 on March 21, 2010, 07:10:55 PM
If need be, I can film this.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 22, 2010, 03:41:44 AM
Thanks Badnik, it would help to avoid bias.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 24, 2010, 12:34:00 PM
(https://gametechmods.com/uploads/images/33682Big Drummer Bot.PNG)
8 ants, Steel 3, blue control board....
I've had this for a long time.
Title: Re: SM's DSL Showcase
Post by: Naryar on March 25, 2010, 06:07:28 AM
Not bad at all.


That's one heck of a heavy weapon for an Etek however...
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 25, 2010, 12:11:53 PM
I thought so too until I tested it and it worked fine.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on March 27, 2010, 02:04:55 PM
DP
Can't believe I missed BOTM
Here's my entry anyways:
(https://gametechmods.com/uploads/images/13240SM's Splash.PNG)
Title: Re: SM's DSL Showcase
Post by: G.K. on March 27, 2010, 04:17:16 PM
I told you SM.
Title: Re: SM's DSL Showcase
Post by: Naryar on March 28, 2010, 09:17:56 AM
It's too fast for a MW popup anyways...
Title: Re: SM's DSL Showcase
Post by: Clickbeetle on March 28, 2010, 11:42:39 PM
So how exactly is that a full body popup?  Does the chassis flip up through the skirts with some razors attached?


Also, I see I'm not the only one with ludicrous speed.
Title: Re: SM's DSL Showcase
Post by: Naryar on March 29, 2010, 05:06:02 AM

It's easy really. There are 2 BSG's at the rear and both drive and wedges are attached to it (i don't like the wedges however), then to use the weapon, the BSG fires upwards, and the whole chassis plus the static razors tilt upward as well.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on April 28, 2010, 01:21:24 PM
BUMP
I'm not sure how best to AI this:
(https://gametechmods.com/uploads/images/32652wpcts.PNG)
Title: Re: SM's DSL Showcase
Post by: G.K. on April 28, 2010, 01:27:20 PM
What he means is that the bot drives backwards in KotH arenas when AI'ed.
Title: Re: SM's DSL Showcase
Post by: S.T.C. on April 28, 2010, 02:16:52 PM
Hmm, well it might need a special .py for that, but I'm no AI expert.
Title: Re: SM's DSL Showcase
Post by: G.K. on April 28, 2010, 02:23:59 PM
I told him to post in the AI thread, but he can't be bothered.
Title: Re: SM's DSL Showcase
Post by: S.T.C. on April 28, 2010, 07:03:09 PM
Oh, well if you say so.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 02, 2010, 09:55:51 AM
OK, this was a flail Flamethrower SnS but it Havoked too much, so I changed it to Razors and Irons.
(https://gametechmods.com/uploads/images/43689Tripezoid.PNG)
Hope you like! :)
Title: Re: SM's DSL Showcase
Post by: Badnik96 on May 02, 2010, 10:17:16 AM
Pretty cool! :approve:
Title: Re: SM's DSL Showcase
Post by: JoeBlo on May 02, 2010, 10:22:24 AM
I agree, is it invertible ? also what armor ?

oh and a note for the flail flamethrowers.. you cannot have them in a firing line (no pun intended) that is if they hit another robot or wall they havok so you need to tuck them away so nothing hits them while spinning

Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 02, 2010, 10:56:51 AM
1. Invertible: Yes
2. Armour: I'll Check
3. Havok: They Havoked when I moved, before hitting anything.
Title: Re: SM's DSL Showcase
Post by: Naryar on May 02, 2010, 11:01:37 AM
Definitely invertible. And yes, it looks cool apart from the green paintjob :P

you cannot have them in a firing line (no pun intended)

I see what you did there.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 02, 2010, 11:30:18 AM
Armour is Steel 3
What do I wire the controls as for FBS.py?
Title: Re: SM's DSL Showcase
Post by: Thyrus on May 02, 2010, 11:32:49 AM
You have to make a second one like the "LeftRight" but name it "Spin".
Title: Re: SM's DSL Showcase
Post by: Naryar on May 02, 2010, 11:38:46 AM
You have to make a second one like the "LeftRight" but name it "Spin".

Don't listen to that joke of a builder...

You do NOT need a 'Spin' button on the basic FBS.py. Just use Forward and LeftRight analogs as usual.
Title: Re: SM's DSL Showcase
Post by: Thyrus on May 02, 2010, 11:39:58 AM
You have to make a second one like the "LeftRight" but name it "Spin".
Don't listen to that joke of a builder...

haha :D
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 02, 2010, 11:44:04 AM
I'm just confused about the wheels not being straight, which is forwards?
Title: Re: SM's DSL Showcase
Post by: Naryar on May 02, 2010, 11:49:54 AM
Make like i did on Cataclysm and Fallen Hero.

That is, choose 2 motors to be the Forward control and the whole 3 motor to be LeftRight, then take the forward pointing ruler and make it so the white arrow ponts directly between the 2 Forward motors. Then find the right nose value.

If you don't get it, just look at the aforementioned robots in NAR AI.
Title: Re: SM's DSL Showcase
Post by: Thyrus on May 02, 2010, 11:51:23 AM
listen to Naryar and you`ll never doing things wrong ;)
Title: Re: SM's DSL Showcase
Post by: Naryar on May 02, 2010, 11:59:28 AM
And a second minion for me ! (First being LincK :P)

No wait, not minion. Click has minions, Joe has fanboys and i shall have... erm. What would be the fitting term for my followers ? Cultists ?
Title: Re: SM's DSL Showcase
Post by: Thyrus on May 02, 2010, 12:04:00 PM
Why LincK? :o
hmmm.. the Naryar Cult? I may enter (sounds like an tourney idea :P)

to get not completly offtopic:

good bot S_M
Title: Re: SM's DSL Showcase
Post by: lloopp D lloopp on May 02, 2010, 12:11:26 PM
The Naryarians.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 02, 2010, 12:16:54 PM
What is the nose for 2 clicks before 360 degrees?
               
Title: Re: SM's DSL Showcase
Post by: Naryar on May 02, 2010, 12:21:04 PM
Why LincK? :o

I take this
I only live to make Naryar happy :(
as instant member status.

____________

Anyways, about the bot, it looks really good but it might be better to replace the alu extenders by flippermakers (though would be difficult to do) because of MOAR hitpoints, and also 3 of the irons won't do much when spinning until really late in the match.

_____________

EDIT: @lloopp:Doesn't sounds really good... especially that it sounds really like Aryans, a people that tends to be easily associated with nazism... no thanks.

_____________

EDIT 2: (why do you guys have to post so fast before i can organize my post ??) @SM: 2 clicks before 360 degrees is... i think -math.pi*1/3.


Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 02, 2010, 12:23:22 PM
(https://gametechmods.com/uploads/images/60931Tri-Nose.PNG)
Here, and no other extenders fitted in the gaps.
Title: Re: SM's DSL Showcase
Post by: Naryar on May 02, 2010, 12:29:16 PM
The technique i have used would mean your white arrow should be parallel to one of the Alu extenders, and forward drive motors closer to the arrow.

Here you visibly are at math.pi*1/6... but does it works well that way ?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 02, 2010, 12:33:44 PM
Thats the direction it drives forwards.
Title: Re: SM's DSL Showcase
Post by: Badnik96 on May 02, 2010, 01:43:33 PM
How do I join the Naryar Cult? :P
Title: Re: SM's DSL Showcase
Post by: Naryar on May 02, 2010, 01:50:47 PM
How do I join the Naryar Cult? :P

It is something that should not be divulged to all. But your call will be answered.
Title: Re: SM's DSL Showcase
Post by: LiNcK on May 02, 2010, 08:21:18 PM
Why LincK? :o

I take this
I only live to make Naryar happy :(
as instant member status.

I still only leave to make you happy  :gawe:
*Leveled Up In Cult*
Title: Re: SM's DSL Showcase
Post by: Naryar on May 03, 2010, 04:37:27 AM
You LEAVE to make you happy ? You mean you are leaving me ?

(kidding, i know it's just a typo :P)
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 03, 2010, 04:39:01 AM
Why is my showcase never ON TOPIC!!!!!!
Title: Re: SM's DSL Showcase
Post by: G.K. on May 03, 2010, 04:40:31 AM
The G.K. cult gives you many more benefits than Naryar's. For one, the leader has a higher intellect.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 30, 2010, 02:24:58 PM
Well, decided to make some concept for NarAI warz:
B-Hammered
(https://gametechmods.com/uploads/images/8085B-Hammered.PNG)
800.00 Kg
Steel 3
Scores in the 9000's sometimes.
Title: Re: SM's DSL Showcase
Post by: Naryar on May 30, 2010, 02:29:29 PM
Steel 3 is fail and your weapon setup could be better... but not bad. And original

Is it a flail whipper like Carcinogen or an inertia powered side hammer ?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 30, 2010, 02:30:32 PM
Inertia Hammer.
Yay! A real post in my showcase.
Title: Re: SM's DSL Showcase
Post by: Naryar on May 30, 2010, 02:31:40 PM
Probably should be faster also.

But cool.
Title: Re: SM's DSL Showcase
Post by: Condor33 on May 30, 2010, 09:54:33 PM
Switch it to tite 3, and I hope you have more that four ants in there.  If you don't, you need eight, and if you do, upgrade the front weapon rack, it looks a bit fragile.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 31, 2010, 03:53:55 AM
6 ants, why do I need 8?
Title: Re: SM's DSL Showcase
Post by: Naryar on May 31, 2010, 04:07:04 AM
6 ants is fine.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 31, 2010, 04:09:02 AM
I will do some more testing after some revision. (Please stay on topic whilst I'm gone)
Title: Re: SM's DSL Showcase
Post by: Condor33 on May 31, 2010, 09:55:33 AM
Don't NPC fasts need 2 ants a piece? They draw 19 point something amps.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on May 31, 2010, 09:57:48 AM
One ant is needed per spin motor minimum.
Title: Re: SM's DSL Showcase
Post by: 090901 on June 03, 2010, 07:12:18 PM
S_M, if you view the person's post in their profile, you can delete them from your topic.
Title: Re: SM's DSL Showcase
Post by: Naryar on June 04, 2010, 02:01:39 AM
OFF TOPIC TIME !
Title: Re: SM's DSL Showcase
Post by: Clickbeetle on June 04, 2010, 11:45:05 PM
Well, decided to make some concept for NarAI warz:
B-Hammered
(https://gametechmods.com/uploads/images/8085B-Hammered.PNG)
800.00 Kg
Steel 3
Scores in the 9000's sometimes.


Does that work consistently?  Won't the hammers just flop around rather than stay extended, then clamp when a bot rams the middle?


I've tried inertia side hammers, inertia vertical hammers, inertia popups, and the only type I got to be marginally effective was inertia flippers.


If it really works... that is one cool bot.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 05, 2010, 05:50:30 AM
It works until it is forced to turn more than a little, then the weight of the hammers cause it to not be able to drive straight.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 21, 2010, 01:40:22 PM
DP: Tried to make a decent HW Popup that doesn't fling bots miles away.
(https://gametechmods.com/uploads/images/54968YAM.PNG)
But the wedges are rubbish.
Title: Re: SM's DSL Showcase
Post by: Stagfish on June 21, 2010, 01:41:10 PM
I still dont see how popups are realistic.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 21, 2010, 01:43:12 PM
This is as the Plows and Firestorm Flippers don't move.
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on June 21, 2010, 05:30:25 PM
You know you can connect 2 (or even 3) firestorm flippers on a single skirt hinge.  Just connect 1, hit the pause button, and turn the skirt.  The connection point will not move, but the collision mesh will.

To actually connect just keep the game pause, click on controller programming, and click bot construction.
Title: Re: SM's DSL Showcase
Post by: NFX on June 21, 2010, 05:35:23 PM
I still dont see how popups are realistic.
I have trouble with the realistic rule too. As long as it doesn't go through batteries, motors, wheels or anything that moves, I think you're alright.
Title: Re: SM's DSL Showcase
Post by: Somebody on June 23, 2010, 10:50:32 AM
Theoretically a popup would work IRL. Its just that nobody has ever built one.
Title: Re: SM's DSL Showcase
Post by: JoeBlo on June 23, 2010, 11:20:01 AM
Theoretically a popup could be built IRL. Its just they would deal so much damage and act more like a flipper

fixed :D
Title: Re: SM's DSL Showcase
Post by: Thyrus on June 23, 2010, 11:21:12 AM
So a Co2 powerd RL-popup would be pretty awesome :)
Title: Re: SM's DSL Showcase
Post by: Somebody on June 23, 2010, 11:49:25 AM
If I had the money I would build one too.
Title: Re: SM's DSL Showcase
Post by: G.K. on June 23, 2010, 02:46:21 PM
Is the lower plow necessary?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 23, 2010, 02:51:24 PM
Yes, there's a gap.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 24, 2010, 11:06:42 AM
DP:
(https://gametechmods.com/uploads/images/13291S=FTW.PNG)
Titanium 1
Can convert to crawler tactics.
Knocks off all of HnM 4's armour in 30 secs.
Title: Re: SM's DSL Showcase
Post by: NFX on June 24, 2010, 11:22:10 AM
Are those Perm 132's or Perm 80's for the weapon?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 24, 2010, 11:23:11 AM
132's
Title: Re: SM's DSL Showcase
Post by: NFX on June 24, 2010, 11:25:01 AM
Nice. VQ2 might have problems against this. Looks like it'd drain the three ants pretty quick, so it might have to be a quick match...
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 24, 2010, 11:29:33 AM
4 ants.
One is between CB and the 3 others.
Title: Re: SM's DSL Showcase
Post by: NFX on June 24, 2010, 11:32:50 AM
Ah, I see. =P

Pretty good design, I think.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 24, 2010, 01:19:42 PM
New MW Flipper:
(https://gametechmods.com/uploads/images/86231V=IR.PNG)
7 Ants
Plastic 5
NPC-Fasts
398.9
Middle Sheet on bottom is Aluminium, the two others are Titanium
Title: Re: SM's DSL Showcase
Post by: Naryar on June 24, 2010, 01:21:02 PM
7 ants is not enough.

But looks cool.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 24, 2010, 01:22:38 PM
Really? How many per Small JX?
Title: Re: SM's DSL Showcase
Post by: Naryar on June 24, 2010, 01:25:39 PM
4
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 24, 2010, 01:27:06 PM
Oh, seems fine on 2.5 each.
Title: Re: SM's DSL Showcase
Post by: G.K. on June 24, 2010, 01:29:51 PM
That's a HW?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 24, 2010, 01:46:40 PM
OK, moved stuff around and added 1 more ant. So 3 per JX now.
Title: Re: SM's DSL Showcase
Post by: Naryar on June 24, 2010, 01:51:10 PM
Works fine with 25 amps per JX ?? That is new.

We have to do some testing on burst motors anyway.

That's a HW?

What the heck are you talking about
Title: Re: SM's DSL Showcase
Post by: G.K. on June 24, 2010, 01:53:47 PM
He listed the weight as 798.8.
Title: Re: SM's DSL Showcase
Post by: Thyrus on June 24, 2010, 02:04:38 PM
I wish I could do such things with the domes too :/
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 24, 2010, 02:13:36 PM
OK, expanded the chassis to fit in 10 ants:
(https://gametechmods.com/uploads/images/72902V=2IR.PNG)
Plastic 5
Alum sheets on bottom with middle being 120cm and the outer ones being 80 cm.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 25, 2010, 10:09:32 AM
So........
Anyone?
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on June 25, 2010, 10:17:22 AM
I don't get the one carrot in the middle.
Title: Re: SM's DSL Showcase
Post by: FOTEPX on June 25, 2010, 10:23:43 AM
I don't get the one carrot in the middle.

Neither do I. Other than that, looks like win in my books.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 25, 2010, 10:25:04 AM
The typhoon spike uses up the last 4kg.
Title: Re: SM's DSL Showcase
Post by: NFX on June 25, 2010, 11:22:27 AM
It doesn't actually do anything though, does it? You could instead stick it on that Multi-extender that's holding the Side Panel on, so it faces forwards and does a little bit of damage when your opponents ride up the flippers.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 25, 2010, 11:25:33 AM
I guess so.
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on June 25, 2010, 12:21:54 PM
you can replace 120 aluminum skirt with 120 titanium skirt with the weight.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 01:30:46 PM
Now my BTTB 2 entry:
I made it first, then realised it would work for BTTB 2 so the name isn't correct.
(https://gametechmods.com/uploads/images/50449E=MC^2.PNG)
I made it first, then realised it would work for BTTB 2 so the name isn't correct.
Ideas for name wanted, Titanium 3 armour.
24 ants.
Title: Re: SM's DSL Showcase
Post by: Thyrus on June 29, 2010, 01:33:21 PM
is that a new series of robots you made?
S=FTW
E=MC²
S=TFU :P

looks good to me but are ants good to power a flipper?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 01:35:05 PM
They fit perfectly and I think it's 5 per Large JX.
Title: Re: SM's DSL Showcase
Post by: Thyrus on June 29, 2010, 01:36:30 PM
so you got about 28 (2x4 for the drive + 5x4 for the flippers) in there?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 01:38:17 PM
1x4 for the drive.
Title: Re: SM's DSL Showcase
Post by: G.K. on June 29, 2010, 01:38:41 PM
How about ureterolithiasis?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 01:40:10 PM
I vote "Renal Calculi"
Title: Re: SM's DSL Showcase
Post by: FOTEPX on June 29, 2010, 01:40:51 PM
It's like Invertigo, except weaker damage wise and more underpowered!

Good chassis shape and Drive, though.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 01:44:35 PM
It's like Invertigo, except weaker damage wise and more underpowered!

Good chassis shape and Drive, though.
Why do you always resort to comparing bots?
Title: Re: SM's DSL Showcase
Post by: martymidget on June 29, 2010, 01:49:07 PM
I would laugh if the f1 car threw that OOTA. Well, if there is an OOTA (Im presuming there is:P)

Looks good though, very well managed chassis :D

It's like Invertigo, except weaker damage wise and more underpowered!

Good chassis shape and Drive, though.
Why do you always resort to comparing bots?

To try and make people feel that they don't build as well as he does, even if they are betterl, S_M :P
Title: Re: SM's DSL Showcase
Post by: G.K. on June 29, 2010, 01:50:15 PM
I would laugh if the f1 car threw that OOTA. Well, if there is an OOTA (Im presuming there is:P)

There is.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 01:50:52 PM
It's the Twiii(x10000000)sted arena from the first BTTB.
Title: Re: SM's DSL Showcase
Post by: martymidget on June 29, 2010, 01:53:45 PM
Oh good, the F1 car might win something, as long as its chassis is not touched by a speck of dust.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 01:55:15 PM
How good are your wedges?
Title: Re: SM's DSL Showcase
Post by: G.K. on June 29, 2010, 01:55:45 PM
Better than the original Vroooooooom!'s.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 01:56:59 PM
Yes, but Vroooooooooooooom!'s wedges FAILed
Title: Re: SM's DSL Showcase
Post by: martymidget on June 29, 2010, 02:00:13 PM
It regularly gets under FnF with its single wedge, but thats to the extent of my testing really.

How good are your wedges?:P
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 29, 2010, 02:01:16 PM
Dunno, only tested against HnM 3.5 but it outwedged it.
Title: Re: SM's DSL Showcase
Post by: Naryar on June 29, 2010, 02:17:40 PM
It's like Invertigo, except weaker damage wise and more underpowered!

Good chassis shape and Drive, though.
Why do you always resort to comparing bots?

To try and make people feel that they don't build as well as he does, even if they are betterl, S_M :P

Correct answer

Dunno, only tested against HnM 3.5 but it outwedged it.

Wat exactly is HnM 3.5 ?
Title: Re: SM's DSL Showcase
Post by: G.K. on June 29, 2010, 02:22:46 PM
Prolly meant 3.2
Title: Re: SM's DSL Showcase
Post by: 090901 on June 29, 2010, 02:25:03 PM
It's like Invertigo, except weaker damage wise and more underpowered!

Good chassis shape and Drive, though.
You are comparing a SHW to a HW?
Title: Re: SM's DSL Showcase
Post by: Badnik96 on June 29, 2010, 04:51:00 PM
Wait, what bot did SM have for BTTB 2?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 30, 2010, 10:17:46 AM
Sparkey's First bot
BTW, I meant HnM 3.2
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 30, 2010, 01:31:07 PM
DP: This is just to see if my new tourney idea will work:
(https://gametechmods.com/uploads/images/88700Ruiner Evolved.PNG)
It involves taking DSL LW replicas, remaking them as MW but only using the components found in the bot. (Plus batteries and ME's)
This remake of Ruiner is actually decent.
Title: Re: SM's DSL Showcase
Post by: G.K. on June 30, 2010, 01:32:31 PM
To the replicas have to be DSL LW's?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on June 30, 2010, 01:34:14 PM
Well, I'm not sure. LW are most easily made into MW's but any that could be made MW would work I guess.
Title: Re: SM's DSL Showcase
Post by: Naryar on June 30, 2010, 05:05:07 PM
Needs more drive and less batteries
Title: Re: SM's DSL Showcase
Post by: G.K. on July 01, 2010, 12:16:15 AM
He sorta can't change the drive, as per the rules of the tourney.
Title: Re: SM's DSL Showcase
Post by: Naryar on July 01, 2010, 03:15:50 AM
Ah, yes...
Title: Re: SM's DSL Showcase
Post by: Badnik96 on July 01, 2010, 07:51:47 AM
It looks cool, but is it realistic?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 01, 2010, 10:58:14 AM
Erm, yes.
Title: Re: SM's DSL Showcase
Post by: Somebody on July 01, 2010, 11:35:13 AM
That tourney would not work because someone like Nary or 123stw who memorizes the txt files of the parts would find some unbalanced ones and make a superpowered bot out of them. Like Bob and its superlight flamethrower.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 01, 2010, 11:37:13 AM
What use is a superlight flamethrower?
Title: Re: SM's DSL Showcase
Post by: Naryar on July 01, 2010, 02:58:51 PM
Bob's flamer is 1 kg IIRC. Hence a 19 kg weight save compared to the BFFF.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 01, 2010, 03:00:22 PM
But on a MW replica rebuild of BOB, the bot wouldn't be able to KO.
Title: Re: SM's DSL Showcase
Post by: Somebody on July 01, 2010, 03:35:12 PM
Yes but you would be able to get so many on that you would not need much for a KO because it would do all of the chassis damage for you.
Title: Re: SM's DSL Showcase
Post by: Naryar on July 02, 2010, 04:56:14 AM
See: Crazed Arsonist

Meh, it needs an update anyways. :P
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 16, 2010, 12:29:47 PM
Someone tell me something to build, MW or lower please.
Title: Re: SM's DSL Showcase
Post by: G.K. on July 16, 2010, 12:30:46 PM
A Side Hammer/HS hybrid.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 06:02:58 AM
(https://gametechmods.com/uploads/images/90374BFIU.PNG)
Muahahahahahaha!
Steel 1.
8 ants.
Decent wedge.
Realistic vaguely.
Title: Re: SM's DSL Showcase
Post by: G.K. on July 17, 2010, 06:04:34 AM
What drive?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 06:05:43 AM
NPC Normal, I had very little weight.
Title: Re: SM's DSL Showcase
Post by: yoda9726 on July 17, 2010, 07:59:16 AM
(https://gametechmods.com/uploads/images/13339zombie mulcher.jpg)
 
Build that
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 08:01:26 AM
Erm......
Okaaayyyyyyy
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 09:27:03 AM
DP: Made it as a SHW
(https://gametechmods.com/uploads/images/22463Zombie Muncher.PNG)
The weapons FAIL
Drive E-Tech + N-12 drive (For looks)
Plastic 10
Title: Re: SM's DSL Showcase
Post by: Pwnator on July 17, 2010, 09:33:00 AM
WIN
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 09:36:23 AM
WIN
:bigsmile:
Title: Re: SM's DSL Showcase
Post by: G.K. on July 17, 2010, 09:38:50 AM
That's awesome.
Title: Re: SM's DSL Showcase
Post by: yoda9726 on July 17, 2010, 09:49:48 AM
very nice!!
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 09:59:55 AM
OK, what next?
Title: Re: SM's DSL Showcase
Post by: G.K. on July 17, 2010, 10:03:03 AM
A UHW Popup
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 10:08:34 AM
No, I will make anything from 0-400 kg next.
Title: Re: SM's DSL Showcase
Post by: G.K. on July 17, 2010, 10:11:04 AM
A MW Flamethrower/Driedel
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 10:50:01 AM
Meh, I improved V=IR, now called 2V=2IR. It has 2 more ants in the same chassis and much less armour externally and chassis-wise (Plastic 3).
BUT HAS 2 LARGE JX'S!
Version with no external armour has plastic 5
(https://gametechmods.com/uploads/images/70222V=2IR.PNG)
Title: Re: SM's DSL Showcase
Post by: G.K. on July 17, 2010, 10:50:54 AM
What drive have you got on that thing?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 10:51:38 AM
Same setup as V=IR. Same drive, same chassis.....
Title: Re: SM's DSL Showcase
Post by: G.K. on July 17, 2010, 10:59:17 AM
Where have I wasted weight then? Bigger Chassis?
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 17, 2010, 11:07:16 AM
Maybe big Jx's insead of smalls?
Title: Re: SM's DSL Showcase
Post by: G.K. on July 17, 2010, 11:08:21 AM
BUT HAS 2 LARGE JX'S!
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 17, 2010, 11:09:46 AM
Didn't read it.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 11:17:40 AM
OK, here'e my Doom Dreidel MW Flamethrower thingy:
(https://gametechmods.com/uploads/images/87309Doom Monkey.PNG)
Control Board is hidden behind batts, I need someone to BFE the components central.
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 17, 2010, 11:19:44 AM
HOLY SMOKES!

...But does it actually work?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 17, 2010, 11:20:51 AM
Yes, for up to 5 seconds!
Spins UBER fast but is not balanced enough.
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 17, 2010, 11:48:21 AM
Maybe swap the 4 mag for a 2 mag, then? And use the rest on weapons?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 19, 2010, 10:33:11 AM
4 mag is fine, what to build next?
Title: Re: SM's DSL Showcase
Post by: G.K. on July 19, 2010, 10:33:38 AM
A hovering lw.
Title: Re: SM's DSL Showcase
Post by: martymidget on July 19, 2010, 11:10:05 AM
Then a SNS/VS hybrid?
Title: Re: SM's DSL Showcase
Post by: Vertigo on July 19, 2010, 11:50:57 AM
An AW juggler :P
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 19, 2010, 12:03:37 PM
Well, I ignored all of you and made a LW Cube shaped flipper.
(https://gametechmods.com/uploads/images/31887Green Machine.PNG)
6 ants, steel 1 armour. Meh.....
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 19, 2010, 01:22:10 PM
Updated V=IR
(https://gametechmods.com/uploads/images/370473V=3IR.PNG)
Now called 3V=3IR
Title: Re: SM's DSL Showcase
Post by: G.K. on July 19, 2010, 01:23:50 PM
Still Large JX's?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 19, 2010, 01:24:18 PM
Yup.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 08:10:43 AM
DP: Hello? Anyone?
Title: Re: SM's DSL Showcase
Post by: Jonzu95 on July 20, 2010, 08:57:44 AM
Hi
Title: Re: SM's DSL Showcase
Post by: NFX on July 20, 2010, 09:00:49 AM
Wedge looks a little too steep for my liking. I'm assuming it gets under them and throws well, though, yeah?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 09:40:14 AM
Well, high flippers flip better I think.
Title: Re: SM's DSL Showcase
Post by: NFX on July 20, 2010, 09:53:23 AM
True, you get more of a vertical lift from -45 to 45 degrees than from 0 to 90. Though it's harder to get them up onto the flipper in the first place. Good drive, though, so it should work. =)
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 09:57:38 AM
How 'bout my LW?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 12:04:51 PM
OK, what next to build? Please be REALISTIC
Title: Re: SM's DSL Showcase
Post by: martymidget on July 20, 2010, 12:07:04 PM
A HS Rammer. Could work.
Title: Re: SM's DSL Showcase
Post by: G.K. on July 20, 2010, 12:07:14 PM
An UHW popup.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 12:07:48 PM
No, UHW takes to long. WTF is a HS Rammer?
Title: Re: SM's DSL Showcase
Post by: G.K. on July 20, 2010, 12:08:58 PM
A hybrid.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 12:10:30 PM
Nah, not inspiring enough
Title: Re: SM's DSL Showcase
Post by: G.K. on July 20, 2010, 12:10:47 PM
No, that's what a HS/Rammer is.

Rebuild Pygmy and Robokillase 2!
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 12:11:27 PM
OK
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 12:40:31 PM
DP: Here's 2 ymgyP
(https://gametechmods.com/uploads/images/457302 ymgyP.PNG)
Titanium 1 armour.
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 20, 2010, 12:41:08 PM
Sweeeeeeeeet.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 12:41:51 PM
Sweeeeeeeeet.
Annnnnnnnnny thiiiiiiiiiiiiiiiiiiiing elssssssssssssssssssssse yoooooooooooooooooou waaaaaaaaaaaaaaaaaaant tooooooooooooooo saaaaaaaaaaaaaaaaaaaaaay ??????????????????
Title: Re: SM's DSL Showcase
Post by: G.K. on July 20, 2010, 12:43:09 PM
Do not, I repeat do not use Irons on flails. They simply are not as effective as razors or other High DP weapons and will fall to them.
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 20, 2010, 12:45:57 PM
Sweeeeeeeeet.
Annnnnnnnnny thiiiiiiiiiiiiiiiiiiiing elssssssssssssssssssssse yoooooooooooooooooou waaaaaaaaaaaaaaaaaaant tooooooooooooooo saaaaaaaaaaaaaaaaaaaaaay ??????????????????

not really. I was just stressing the sweetness of that sweet robot. 3 razors would be better though. maybe 2 on flails, and 1 not?

Or, even better...

HARPOOOOONS!  :gawe:
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 12:50:52 PM
But I'm keeping to ymgyP's original weapon type.
Title: Re: SM's DSL Showcase
Post by: G.K. on July 20, 2010, 12:52:57 PM
Marvin 2 doesn't stay Irons/Razors/carrots.

And as it's a team team, I vote you change it to razors.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 12:58:46 PM
Then I get a Stanley 2 Klone.
EDIT: Meh
(https://gametechmods.com/uploads/images/197533 esallikoboR.PNG)
Plastic 3
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 20, 2010, 02:05:50 PM
Change to Mini's and add another ant...

That's all i can think of...
Title: Re: SM's DSL Showcase
Post by: G.K. on July 20, 2010, 02:07:37 PM
He doesn't need to do that.
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 20, 2010, 02:10:10 PM
He doesn't need to do that.

That's all i can think of...

Actually, now thinking about it, Vlads and a smaller chassis would be nice.
Title: Re: SM's DSL Showcase
Post by: G.K. on July 20, 2010, 02:13:55 PM
How can he get a smaller chassis?
Title: Re: SM's DSL Showcase
Post by: FOTEPX on July 20, 2010, 02:42:30 PM
I'm pretty sure a chassis can be half that size and still have 3 ants and a light control board. For motors, just use multi extenders.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 20, 2010, 02:46:28 PM
Why waste 6 kg attaching the drive and making it damageable?
Title: Re: SM's DSL Showcase
Post by: G.K. on July 20, 2010, 02:47:52 PM
It only needs 2 ants.
Title: Re: SM's DSL Showcase
Post by: NFX on July 20, 2010, 06:43:52 PM
Would be quite slow for a rammer, I think. Though very damaging.
Title: Re: SM's DSL Showcase
Post by: Somebody on July 20, 2010, 07:31:50 PM
Then I get a Stanley 2 Klone.

The bot you posted is a Stanley 1 klone.
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on July 20, 2010, 07:32:45 PM
Why waste 6 kg attaching the drive and making it damageable?
Motor taking damage is better than chassis taking damage.  Unlike NPC, slim doesn't offer chassis protection when mounted internally.  Rather or not that's worth 6kg though is another matter.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 21, 2010, 08:01:17 AM
So, your advice is....
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 21, 2010, 09:54:48 AM
DP: Fail Bot
(https://gametechmods.com/uploads/images/34394Intergalactic Vortex.PNG)
Called Intergalactic Vortex
Titanium 3 Armour
I will try and fit a large CB in sometime.
Title: Re: SM's DSL Showcase
Post by: NFX on July 21, 2010, 10:48:25 AM
Doesn't tip over, does it?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 21, 2010, 10:49:02 AM
No, that's why I used 120cm skirts.
Title: Re: SM's DSL Showcase
Post by: SKBT on July 21, 2010, 11:33:30 AM
If you mount everything off a flipper maker like this

(https://gametechmods.com/uploads/images/21307df.png)

 and use a 120 CM skirt you might be able to correct the stability problem.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on July 21, 2010, 11:48:32 AM
If you mount everything off a flipper maker like this

(https://gametechmods.com/uploads/images/21307df.png)

 and use a 120 CM skirt you might be able to correct the stability problem.
No, that's why I used 120cm skirts.
Also, using 2 Flipper segments is more weighty than my use of 1.
Title: Re: SM's DSL Showcase
Post by: SKBT on July 21, 2010, 12:01:04 PM
Sorry I meant one of these and have it parallel to the weapon giving a longer forward stance to prevent flipping.

(https://gametechmods.com/uploads/images/58615ts.png)
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on July 21, 2010, 10:10:20 PM
So, your advice is....
It's a trade-off.  So you would have to decide what you want after weighting the pros and cons I listed.  Personally I would use 6kg for something else if I can squeeze out the weight.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 11, 2010, 05:03:49 AM
BUMP: Anyone got any bot ideas for me to make?
Title: Re: SM's DSL Showcase
Post by: G.K. on August 11, 2010, 05:08:53 AM
A UHW popup.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 11, 2010, 05:09:55 AM
Anyone other than G.K. going to give me an idea that WON'T kill my computer?
Title: Re: SM's DSL Showcase
Post by: ianh05 on August 11, 2010, 05:13:57 AM
build a LW to compete in Robo Zone 2 with  ;)
Title: Re: SM's DSL Showcase
Post by: G.K. on August 11, 2010, 05:27:49 AM
A HW Juggler.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 11, 2010, 06:13:04 AM
build a LW to compete in Robo Zone 2 with  ;)
Well, I built a LW
(https://gametechmods.com/uploads/images/55318SOZ.PNG)
Title: Re: SM's DSL Showcase
Post by: Pwnator on August 11, 2010, 06:22:43 AM
Light DS teeth are better on designs like this.


But yeah, good job. :D
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 11, 2010, 06:29:00 AM
OK, done:
(https://gametechmods.com/uploads/images/366262OZ.PNG)
Also looks cool inverted:
(https://gametechmods.com/uploads/images/678302OZinvert.PNG)
Title: Re: SM's DSL Showcase
Post by: ianh05 on August 11, 2010, 06:35:31 AM
that reminds me to make a rule against that glitch.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 11, 2010, 06:36:58 AM
that reminds me to make a rule against that glitch.
Why? It's not unrealistic or anything.
Title: Re: SM's DSL Showcase
Post by: Doomkiller on August 11, 2010, 06:37:53 AM
HAHAHA OWNED XD

But that bot does look really cool, but I would be more worried with wedges going underneath, then bots hitting the front of that mag...
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 11, 2010, 06:39:24 AM
In previous testing shell spinners loved ripping off the mag, as for wedges, the whole bottom of the bot is a weapon.
Title: Re: SM's DSL Showcase
Post by: Doomkiller on August 11, 2010, 06:44:48 AM
Ahhh ok, whatever works, just throwing out ideas.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 11, 2010, 06:45:50 AM
Ahhh ok, whatever works, just throwing out ideas.
What I actually was trying to make was an undercutter that was a juggler when inverted but I ran out of weight.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 17, 2010, 08:08:35 AM
DP: Tell me anything you want built < HW in DSL
Title: Re: SM's DSL Showcase
Post by: Pwnator on August 17, 2010, 08:10:33 AM
HS/rammer hybrid. I don't have the time to build one, but I can visualize the setup already. Try cloning 2 Sinister for DSL. :P
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 17, 2010, 08:53:52 AM
Erm:
(https://gametechmods.com/uploads/images/11582Western Spinner.PNG)
Titanium 3
Can self-right by reversing weapons
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 17, 2010, 10:20:30 AM
Nobody?
Title: Re: SM's DSL Showcase
Post by: Somebody on August 17, 2010, 10:23:47 AM
Looks like the rammer weapons won't do much, if anything until the spinners come off.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 17, 2010, 10:26:18 AM
Looks like the rammer weapons won't do much, if anything until the spinners come off.
They damage bots as they go up the wedge are are mainly there as a back up for after the HS is killed.
Title: Re: SM's DSL Showcase
Post by: Pwnator on August 18, 2010, 02:52:20 AM
Looks more like a FS/rammer hybrid but hey, it still looks nice. :D
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 18, 2010, 03:48:27 AM
Looks more like a FS/rammer hybrid but hey, it still looks nice. :D
I was thinking Juggler/Rammer actually.
Title: Re: SM's DSL Showcase
Post by: Clickbeetle on August 19, 2010, 11:40:44 PM
Nice use of the skirt hinge.  For some reason I like how that bot looks.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 20, 2010, 05:42:52 AM
Nice use of the skirt hinge.  For some reason I like how that bot looks.
:mrgreen:
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 25, 2010, 12:42:59 PM
Slightly Tweaked E=MC^2 to give E=MC^3
(https://gametechmods.com/uploads/images/73613E=MC^3.PNG)
Now more powerful (See Battleshots)
Basically, moved the JX's on top of the Alum extender.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 25, 2010, 01:08:59 PM
Meh, just a I expected. All is well with the world.
Title: Re: SM's DSL Showcase
Post by: G.K. on August 25, 2010, 01:11:34 PM
I liked the old one more.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 25, 2010, 01:12:50 PM
I liked the old one more.
Why is this so?
Title: Re: SM's DSL Showcase
Post by: G.K. on August 25, 2010, 01:13:05 PM
It's easier to beat.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 25, 2010, 01:13:35 PM
It's easier to beat.
LOL
Title: Re: SM's DSL Showcase
Post by: Naryar on August 25, 2010, 03:40:08 PM
Why spamming ants on flippers ? It's not like 4 spin motors and 4 large JX's needs 445000 electotal !!!!
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 26, 2010, 02:48:59 AM
Why spamming ants on flippers ? It's not like 4 spin motors and 4 large JX's needs 445000 electotal !!!!
It works, am I reading stuff wrong again?
I heard, 1 per spin motor, 2 per BSG, 4 per Small JX and 5 per Large JX. I have 24 (1x4+4x5)
Title: Re: SM's DSL Showcase
Post by: Naryar on August 26, 2010, 02:54:07 AM
You can use PC545s as well (plus some ants for battery power) and you'll save weight.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 26, 2010, 03:00:05 AM
You can use PC545s as well (plus some ants for battery power) and you'll save weight.
Meh, my chassis fitted in 24 ants perfectly first time.
Title: Re: SM's DSL Showcase
Post by: Naryar on August 26, 2010, 03:02:07 AM
I am thinking 4PC545's + 8 ants would be perfect but the weight gain would not be noticeable D:
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 26, 2010, 03:07:49 AM
I am thinking 4PC545's + 8 ants would be perfect but the weight gain would not be noticeable D:
OK, why are you telling me then?  :yaya)
Title: Re: SM's DSL Showcase
Post by: Naryar on August 26, 2010, 03:09:45 AM
Just as a comment.

You might want to try 4 PC545s and 4 ants and tell me how the battery power goes...
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on August 26, 2010, 03:21:33 AM
Just as a comment.

You might want to try 4 PC545s and 4 ants and tell me how the battery power goes...
And spend ages making a new chassis? I have to make a 1/2 m^3 sculpture representing people at work through human form.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 04, 2010, 09:40:52 AM
Well, I had a go at an UHW Multi bot but made the chassis too small so gave up and make this fail thing which is underpowered and can't flip.
(https://gametechmods.com/uploads/images/8688UHW FAIL.PNG)
Title: Re: SM's DSL Showcase
Post by: Naryar on September 04, 2010, 09:42:00 AM
messsssssy
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 04, 2010, 09:42:33 AM
messsssssy
It wasn't until I spammed DSL Discs.
Title: Re: SM's DSL Showcase
Post by: Naryar on September 04, 2010, 09:43:34 AM
Try a Smashbox setup.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 04, 2010, 09:46:20 AM
Try a Smashbox setup.
I'm not sure how that would work on a bot this size.
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on September 04, 2010, 10:19:35 AM
Quote
I heard, 1 per spin motor, 2 per BSG, 4 per Small JX and 5 per Large JX. I have 24 (1x4+4x5)

2.5 per BSG
4.5 per Mag
5 per Small JX
7 per Large JX
21 per Beta
Title: Re: SM's DSL Showcase
Post by: Naryar on September 04, 2010, 10:32:10 AM
Quote
I heard, 1 per spin motor, 2 per BSG, 4 per Small JX and 5 per Large JX. I have 24 (1x4+4x5)

2.5 per BSG
4.5 per Mag
5 per Small JX
7 per Large JX
21 per Beta

21 ants for a beta is weight wasted.
Title: Re: SM's DSL Showcase
Post by: Vertigo on September 04, 2010, 10:34:37 AM
Quote
I heard, 1 per spin motor, 2 per BSG, 4 per Small JX and 5 per Large JX. I have 24 (1x4+4x5)

2.5 per BSG
4.5 per Mag
5 per Small JX
7 per Large JX
21 per Beta

21 ants for a beta is weight wasted.
I agree, I prefer using 4 small JXs like on my bulldozer series
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on September 04, 2010, 10:58:21 AM
I pull those number strait out of the TXT.  If you guys want to underpower your motors that's your choice.
Title: Re: SM's DSL Showcase
Post by: Naryar on September 04, 2010, 11:25:17 AM
My dear 123, don't you think PC625's do exist for a reason ?
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on September 04, 2010, 06:58:08 PM
My dear 123, don't you think PC625's do exist for a reason ?
So you can skip by them?

They aren't worth it on normal DSL.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 05, 2010, 10:42:20 AM
Chained Dual perm + Perm 132 complex spinner/ pusher hybrid weighing 4999.8 kg anyone?
(https://gametechmods.com/uploads/images/24797UHW-EPICA.PNG)
Title: Re: SM's DSL Showcase
Post by: G.K. on September 05, 2010, 10:44:49 AM
<3333333
Title: Re: SM's DSL Showcase
Post by: Naryar on September 05, 2010, 11:24:10 AM
Might be better with hypno wheels
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 05, 2010, 11:25:58 AM
Might be better with hypno wheels
They didn't go far enough through the half-sheets and the bot kept spinning.
Title: Re: SM's DSL Showcase
Post by: Badnik96 on September 05, 2010, 02:12:51 PM
How the heck do you guys fill up weight like that??? The closest I ever get is 4000.something.
Title: Re: SM's DSL Showcase
Post by: NFX on September 05, 2010, 05:36:25 PM
Words cannot quantify the awesome.
Title: Re: SM's DSL Showcase
Post by: Pwnator on September 05, 2010, 09:26:13 PM
What's the spinup time in that piece of awesomeness?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 06, 2010, 10:23:32 AM
What's the spinup time in that piece of awesomeness?
Slowwwwwwwww, chained Dual Perms have literally NO torque
Title: Re: SM's DSL Showcase
Post by: Somebody on September 06, 2010, 01:24:19 PM
<3
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 21, 2010, 11:09:57 AM
Bleh:
(https://gametechmods.com/uploads/images/39320RazorZ.PNG)
I got it to yellow first hit then it got me to red after 2 or 3 then I KO'ed it.:
Title: Re: SM's DSL Showcase
Post by: Badnik96 on September 21, 2010, 11:11:25 AM
How is such a thing possible?  :bigO:
Title: Re: SM's DSL Showcase
Post by: Naryar on September 21, 2010, 11:22:27 AM
After enough tries :P

I don't think the typhoons are making much.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 21, 2010, 11:23:37 AM
First try actually, I doubt I could do it too often though. Yes the typhoons are pointless, is it worth downgrading to small ant wheels and changing to razors?
Title: Re: SM's DSL Showcase
Post by: Naryar on September 21, 2010, 11:25:49 AM
I guess so. Or more armor since it's supposed to be a popup killer.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 21, 2010, 11:27:06 AM
Popup killer? Really? I'll make both versions.
Title: Re: SM's DSL Showcase
Post by: Naryar on September 21, 2010, 11:27:55 AM
Well, it has low flailing razors. Obviously aimed against wedges.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 21, 2010, 11:29:14 AM
OK, I guess so
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 22, 2010, 01:11:40 PM
DP: 4 more variants
(https://gametechmods.com/uploads/images/86419RazoR2-5.PNG)
Top Left: Downgraded to small ant wheels, upgraded to plastic 3. Extra weapons reach
Top Right: Small ants, Plastic 3. Wedge killer
Bottom Left: Small ants, Tit 1. Moar Weaponz!
Bottom Right: Small ants, Plastic 3. Added a static srimech.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 22, 2010, 01:49:07 PM
Why not break the norm and post here for once?
Title: Re: SM's DSL Showcase
Post by: G.K. on September 22, 2010, 01:49:43 PM
No.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 22, 2010, 01:51:38 PM
No.
HAHAHAHA, you posted. :O Paradox!
Title: Re: SM's DSL Showcase
Post by: G.K. on September 22, 2010, 01:52:40 PM
Well, I'm normally the one who does post, therefore I am breaking the norm.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 22, 2010, 01:55:50 PM
Grrrrrr.....
Why does everyone ignore my forum presence! I'm going to have to resort to writing "Starcore" in all my posts.
Title: Re: SM's DSL Showcase
Post by: Badnik96 on September 22, 2010, 02:16:42 PM
I will make you happy by saying these look cool. Do they beat Hredder?
Title: Re: SM's DSL Showcase
Post by: Naryar on September 23, 2010, 05:58:56 AM
Fight all good NAR AI popups AI-ed, see how they fare.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 23, 2010, 12:28:49 PM
Fight all good NAR AI popups AI-ed, see how they fare.
Well I beat all when my bot wasn't AI'ed but then again I wasn't really in control of my bot.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 23, 2010, 12:54:02 PM
DP: Experiment with cube FSS
(https://gametechmods.com/uploads/images/4507Cube FSS.PNG)
Plastic 3
Title: Re: SM's DSL Showcase
Post by: G.K. on September 23, 2010, 12:57:20 PM
How are the motors attached?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 23, 2010, 01:08:18 PM
Multi
Unfortunately it's a Havok bomb
Title: Re: SM's DSL Showcase
Post by: Clickbeetle on September 25, 2010, 10:55:37 PM
Whoa that's an awesome AW.  And you still have 12 extra kgs!  How did you fit all that in?  ;)




In all seriousness though, it looks great, except for the Havok... somehow I think cube FSS's aren't going to work too well.
Title: Re: SM's DSL Showcase
Post by: Jonzu95 on September 26, 2010, 02:20:52 AM
That can't be AW... I think that the chassis and batteries and other stuff weights that 112...
Title: Re: SM's DSL Showcase
Post by: Badnik96 on September 26, 2010, 09:33:18 AM
Click was joking jonzu...

I also have a cube FSS, similar setup except for angled wheels, small and wheels and no bottom protection. It only havoks when it gyro dances (which happens from time to time but not too often)
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 26, 2010, 10:07:43 AM
That can't be AW... I think that the chassis and batteries and other stuff weights that 112...
Oh, sorry. I was planning on writing "This is the weight without weapons, what weapons would be best" but didn't.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 26, 2010, 11:16:24 AM
DP: Chained Dual Perm VS's don't work.
(https://gametechmods.com/uploads/images/89100UHW VS.PNG)
24 ants, Steel 10
The disc fly all over the place when approach max speed.
Title: Re: SM's DSL Showcase
Post by: FOTEPX on September 26, 2010, 03:05:39 PM
WHAT THE HELL IS THAT!?

That looks incredible awesome. Look for any AGOD or oddities to try and fix it flailing all over.
Title: Re: SM's DSL Showcase
Post by: MassimoV on September 26, 2010, 04:30:06 PM
Nice job. Does it need that much drive?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 27, 2010, 07:44:14 AM
No and no.
Title: Re: SM's DSL Showcase
Post by: Doomkiller on September 27, 2010, 07:47:21 AM
Simple. Its too fast. The game can't handle that kind of speed. Kinda like me trying to chain the second most powerful motor in Backlash, The t-12 or something (the blue one). The discs just litterally left its axel and went nuts when it got to speed. Try just using one Dual perm, it should be fast enough.
Title: Re: SM's DSL Showcase
Post by: Pwnator on September 27, 2010, 07:51:13 AM
The problem with using more DPs however, is finding the spot to place them since that annoying max_sphere is getting in the way. >.<
Title: Re: SM's DSL Showcase
Post by: Naryar on September 27, 2010, 07:58:10 AM
Why shell rather than simple discs ?
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 27, 2010, 08:01:18 AM
'cos shell are awesome, thay protect the motors better.
I now hate the max sphere.
Title: Re: SM's DSL Showcase
Post by: 123savethewhales on September 27, 2010, 06:05:15 PM
just use hammers on disk and have 4 motors separate.  Chain motors on VS just don't mix well.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 28, 2010, 11:44:51 AM
LOL, N00b bots from my original DSL copy without UI:
Ask about any you wish.
Title: Re: SM's DSL Showcase
Post by: G.K. on September 28, 2010, 11:46:30 AM
Son of Firewhirl!
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 28, 2010, 11:48:05 AM
Yeah, my favourite early bot. This was before I knew about attachment points.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 28, 2010, 01:12:55 PM

Sheesh, 30 or more bots yet still no comments...New version of UHW with added questionable realism:
(https://gametechmods.com/uploads/images/61239UHW-Violation.PNG)
Titanium 10 now.
Title: Re: SM's DSL Showcase
Post by: NFX on September 28, 2010, 01:17:05 PM
That's quite an odd layout of batteries, I can't count them that well. I got 19. I'd probably move the Multi Extenders further apart so realism can be maintained.

Also 10 wheel drive is insufficient as of three days ago. ;)
Title: Re: SM's DSL Showcase
Post by: madman3 on September 28, 2010, 01:19:29 PM
Weapons are nice but you need heavier armor on the balance bars or your bots gonna get pwned.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 28, 2010, 01:21:21 PM
Any further and the Max sphere kills it. That's 21 batteries.
Those are 40x 200 balance bars x 2 so have enough HP.
Title: Re: SM's DSL Showcase
Post by: Somebody on September 28, 2010, 04:33:28 PM
Yeah that isn't realistic. And you can axle load the bars and hammers on. I've done it before.
Title: Re: SM's DSL Showcase
Post by: Pwnator on September 28, 2010, 05:27:57 PM
6 HAMMER4S ON A DUAL PERM? O_O
Title: Re: SM's DSL Showcase
Post by: Doomkiller on September 29, 2010, 12:44:01 AM
Hey S_M, could you send me them noob mws? I like the look of some of them XD
Title: Re: SM's DSL Showcase
Post by: G.K. on September 29, 2010, 10:42:27 AM
Oi! That one on the left of the one with the tank treads and chewblade is a fail replica I sent you when you were showing me how to play RA2!
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on September 29, 2010, 11:47:46 AM
Really GK. I wouldn't know.
@DK Maybe if I have time but a lot use cheat parts.
Title: Re: SM's DSL Showcase
Post by: Doomkiller on September 29, 2010, 06:01:28 PM
AS long as there not overpowered, im fine with it.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on October 01, 2010, 08:08:15 AM
So, any more comments on my n00b bots?
Title: Re: SM's DSL Showcase
Post by: Pwnator on October 01, 2010, 08:11:25 AM
LW piston flipper is so not a n00bot. :P
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on October 01, 2010, 08:13:27 AM
LOL
Title: Re: SM's DSL Showcase
Post by: Naryar on October 01, 2010, 08:52:05 AM
LW piston flipper is so not a n00bot. :P

Still fails at fighting !
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on October 01, 2010, 10:11:54 AM
*Goes to prove a point*
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on October 03, 2010, 11:53:28 AM
DP: New Bot
(https://gametechmods.com/uploads/images/19895The Clam.PNG)
The Clam
Plastic 3
24 L.DS Teeth (Underweaponed)
Rest you can see.
Title: Re: SM's DSL Showcase
Post by: Naryar on October 03, 2010, 12:09:24 PM
Ah, so you beat me in building an invertible shell spinner :P

Doesn't have enough weapons. I would switch to NPC fast and something else than the FAIL TAIL.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on October 03, 2010, 12:48:13 PM
I need drive with long axles though.
Title: Re: SM's DSL Showcase
Post by: NFX on October 03, 2010, 01:08:50 PM
Probably won't do that well in combat, but it is now my favourite looking DSL bot. =D
Title: Re: SM's DSL Showcase
Post by: Scrap Daddy on October 03, 2010, 01:28:22 PM
Use ghetto long axles.
(https://gametechmods.com/uploads/images/20965longaxles.png)
Title: Re: SM's DSL Showcase
Post by: Somebody on October 03, 2010, 01:45:23 PM
I built an Invertible shell spinner months ago... It fails but I still built it.
Title: Re: SM's DSL Showcase
Post by: Reier on October 03, 2010, 06:02:53 PM
Use ghetto long axles.
(https://gametechmods.com/uploads/images/20965longaxles.png)
Whoah whoah scrap. When you put wheels on axles they lose all grip.
Title: Re: SM's DSL Showcase
Post by: Virus Bomb on October 03, 2010, 06:04:38 PM
you're coming back Reier?
Title: Re: SM's DSL Showcase
Post by: Badnik96 on October 03, 2010, 06:04:52 PM
REIER YOU'RE BACK YAY
Title: Re: SM's DSL Showcase
Post by: R1885 on October 03, 2010, 06:05:05 PM
Hello again Reier.
Title: Re: SM's DSL Showcase
Post by: Reier on October 03, 2010, 06:05:15 PM
Wazzup ribbs
I'm just here for a bit to see how things are going.
Title: Re: SM's DSL Showcase
Post by: Badnik96 on October 03, 2010, 06:05:49 PM
Meh.

Any thoughts on RW2 reier?
Title: Re: SM's DSL Showcase
Post by: Reier on October 03, 2010, 06:06:06 PM
Eh?
Title: Re: SM's DSL Showcase
Post by: Badnik96 on October 03, 2010, 06:26:58 PM
Replica Wars 2. DSL LW.
Title: Re: SM's DSL Showcase
Post by: Somebody on October 03, 2010, 06:35:40 PM
Staaaaaaaaaaay Reier!
Title: Re: SM's DSL Showcase
Post by: The Ounce on October 03, 2010, 06:41:17 PM
Reier's back!!!
(https://gametechmods.com/uploads/images/1834smalluberhappy.PNG)
Title: Re: SM's DSL Showcase
Post by: Reier on October 03, 2010, 06:47:33 PM
Replica Wars 2. DSL LW.
Possibly.

Yeah guys I'm not here to get attention or anything so just tone it down a bit. ;] Thanks.
Title: Re: SM's DSL Showcase
Post by: NFX on October 03, 2010, 06:50:42 PM
Wow, welcome back to the forums Reier. =)
Title: Re: SM's DSL Showcase
Post by: Reier on October 03, 2010, 06:54:58 PM
It's only for a day or two.
Title: Re: SM's DSL Showcase
Post by: 090901 on October 03, 2010, 07:35:11 PM
Quickly:

Awwww............
TIE 'IM DOWN BOYS!
Title: Re: SM's DSL Showcase
Post by: Naryar on October 04, 2010, 01:57:14 AM
*pounces on reier and ties him up*

HERE. YOU WILL STAY and avoid the politics subforum.
Title: Re: SM's DSL Showcase
Post by: G.K. on October 04, 2010, 07:57:37 AM
Excellent to see you.

And what a suprise. Off-topic in the unofficial off topic thread. :P
Title: Re: General Off-Topic Thread
Post by: Squirrel_Monkey on October 04, 2010, 10:26:20 AM

Sheesh, what next?
Soon someone will announce RA3 in MY showcase!
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 04, 2010, 10:53:04 AM

Sheesh, what next?
Soon someone will announce RA3 in MY showcase!

*points at thread name*

*whistles*
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 04, 2010, 10:53:52 AM
So, what's your advice for the bot?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 04, 2010, 10:54:44 AM
I already gave you advice :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 04, 2010, 10:55:11 AM
Oh, I think I lost it.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on October 04, 2010, 10:58:25 AM
You Mormon!
Title: Re: SM's DSL off-topic-case
Post by: G.K. on October 04, 2010, 02:39:13 PM
How does the SS static srimech work?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 04, 2010, 02:43:34 PM
Axle load the shell off, put ME when axle was then attach an angled skirt.
Title: Re: SM's DSL off-topic-case
Post by: Somebody on October 04, 2010, 03:28:18 PM
@G.K. Thats a rather odd insult...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 06, 2010, 01:20:59 PM
Another UHW (Multibot)
(https://gametechmods.com/uploads/images/19704Quaver.PNG)
24ish ants
1 small CO2 tank
Titanium 10
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 06, 2010, 01:27:32 PM
How many razors are there?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 06, 2010, 01:28:59 PM
10, the popup bit is just to get the last hits in.
Title: Re: SM's DSL off-topic-case
Post by: madman3 on October 06, 2010, 01:30:45 PM
That's gonna run out of C02 quickly when its AI'ed. Also the popup idea isn't really suited from what I see, no where near enough reach, even for a popup. I'd leave it out and make some sort of poker or maybe a curved hammer with the JXs (wouldn't go for this one).
Lastly, what's the purposes of the JXs? Schrimech?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 06, 2010, 01:32:13 PM
Yes Srimech. I would wire the flamers to the wheels so they would't run out. Also, this is a bit of a fail bot anyway.
Title: Re: SM's DSL Showcase
Post by: Clickbeetle on October 07, 2010, 12:12:02 AM
DP: New Bot
[pic]
The Clam
Plastic 3
24 L.DS Teeth (Underweaponed)
Rest you can see.


That thing looks awesome.  Is there any way you can get away with Magmotor drive to save weight?
Title: Re: SM's DSL off-topic-case
Post by: JoeBlo on October 07, 2010, 12:18:54 AM
I would wire the flamers to the wheels so they would't run out.

no it will run out... for some reason the glitch of holding down the button doesn't apply to AI.. I usually AI mine to spin so its always firing but it does run out..
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on October 07, 2010, 12:21:42 AM
I would wire the flamers to the wheels so they would't run out.

no it will run out... for some reason the glitch of holding down the button doesn't apply to AI.. I usually AI mine to spin so its always firing but it does run out..


Just put the Input for the flamethrower in def Activate instead of def Tick in the .py.  Perfectly reproduces the infinite flame human glitch.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 07, 2010, 12:04:25 PM
^I have no idea what that means^
Title: Re: SM's DSL off-topic-case
Post by: Gazea2 on October 07, 2010, 12:16:03 PM
I think it means:

Code: [Select]
Move
    # flame on depending on enemy's range
            enemy, flamerange = self.GetNearestEnemy()
           
            if enemy is not None and flamerange < self.flame_range:
                self.Input("Flame", 0, 130)
            elif self.GetInputStatus("Flame", 0) != 0:
                self.Input("Flame", 0, 0)
           
            targets = [x for x in self.sensors.itervalues() if x.contacts > 0 \
                and not plus.isDefeated(x.robot)]
^this from
    def Tick(self)
to
    def Activate(self, active)

Someone that is more experienced, correct me if I'm wrong.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 07, 2010, 02:17:16 PM
Yeah, I think so. He's written a .py for infiinte flames.
Title: Re: SM's DSL off-topic-case
Post by: Gazea2 on October 07, 2010, 02:19:47 PM
Yeah, I noticed. Another epic find by Click.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 07, 2010, 02:20:40 PM
Where?
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 07, 2010, 02:22:09 PM
He's not released it yet. If you asked him very nicely, maybe gave him some sugar water, he might let us have a peek at it. =P
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 07, 2010, 09:01:56 PM
I really like the entire concept of the bot. By lurking through showcases, during the end of building an UHW people tend to spam flames which I like.
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on October 07, 2010, 11:30:12 PM
I think it means:

Code: [Select]
Move
       # flame on depending on enemy's range
            enemy, flamerange = self.GetNearestEnemy()
           
            if enemy is not None and flamerange < self.flame_range:
                self.Input("Flame", 0, 130)
            elif self.GetInputStatus("Flame", 0) != 0:
                self.Input("Flame", 0, 0)
           
            targets = [x for x in self.sensors.itervalues() if x.contacts > 0 \
                and not plus.isDefeated(x.robot)]
^this from
    def Tick(self)
to
    def Activate(self, active)

Someone that is more experienced, correct me if I'm wrong.


It's even simpler than that.  All you do is put


self.Input("Flame", 0, 100)


(No need for a cheaty 130 input in this case)


right under def Activate.  You can even just throw it in Omni, like so:


Code: [Select]

    def Activate(self, active):
        # Activate flame control at the start of the match, leaving it alone in def Tick
        self.Input("Flame", 0, 100)
        if active:
            if AI.SuperAI.debugging:
                self.debug = Gooey.Plain("watch", 0, 75, 100, 75)
                tbox = self.debug.addText("line0", 0, 0, 100, 15)
                tbox.setText("Throttle")
                tbox = self.debug.addText("line1", 0, 15, 100, 15)
                tbox.setText("Turning")
                tbox = self.debug.addText("line2", 0, 30, 100, 15)
                tbox.setText("")
                tbox = self.debug.addText("line3", 0, 45, 100, 15)
                tbox.setText("")
           
            self.RegisterSmartZone(self.zone, 1)
           
        return AI.SuperAI.Activate(self, active)


The .py I made will be in NAR AI for all those with a python phobia, though it is really easy to do and can go in any .py.


Edit: Oh wait I'm taking S_M's showcase off topic again... must make comment on latest bot.


Why is that UHW a failbot?  Bad wedge?  Because it certainly looks dangerous enough to me with all those flamers and heavy plows.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 08, 2010, 07:49:15 AM
I haven't tested the wedge, mainly because my computer can't handle it in battle.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 12, 2010, 12:18:10 PM
Ideas for bots plz.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 12, 2010, 12:19:04 PM
Ideas for bots plz.

LW/MW Bottom Spinner.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 12, 2010, 12:20:11 PM
Done that already.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on October 12, 2010, 12:35:45 PM
MW Killalot Drill VS
Title: Re: SM's DSL off-topic-case
Post by: J24 on October 12, 2010, 12:41:50 PM
Pyramid Popup
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 12, 2010, 12:54:19 PM
*Goes to make pyramid popup*
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 12, 2010, 02:01:59 PM
Made a SHW Wedged SnS/Popup hybrid which I will showcase tommorrow.
Have a guess at what it is like.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 13, 2010, 02:24:36 AM
Have a guess at what it is like.

Fail bot ?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 13, 2010, 11:29:28 AM
Here it is:
(https://gametechmods.com/uploads/images/63460SnS-Popup.PNG)
Titanium 3 or something
Meant to spin and sweep under other wedges.
Works in concept but I need to tweak the idea, maybe using metal hinge wedges angled slightly forward.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 13, 2010, 11:33:38 AM
I can kinda understand the concept, but I don't think it'll work in practice. I reckon the DSL bars will ride up the opponent's wedges before the Small Wedge components get a chance to sweep under them, and it might end up being gutripped fairly easily compared to a head-on attack. It was a good idea, but I don't think a SnS/Popup hybrid such as this one would work.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 13, 2010, 11:35:25 AM
Well, I tested against DSL Snowjob and it worked. Now to test against wedged bots..
BTW, my lightweight version with metal hinge wedges outwedges Hredder 6.6 :P
Title: Re: SM's DSL off-topic-case
Post by: G.K. on October 13, 2010, 11:43:01 AM
I got an idea about this concept. Will work on it.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 14, 2010, 06:49:27 AM
It won't work against any good wedge.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 14, 2010, 07:42:58 AM
I now have an idea.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 14, 2010, 10:39:09 AM
The current version is flawed, I will make a better concept later.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 14, 2010, 10:41:47 AM
I'm going to make something similar for COTT, but non-SnS. I fear I will have a fail wedge, but it's better and more original than being a clone whore and enter 2 multibot flippers :P
Title: Re: SM's DSL off-topic-case
Post by: J24 on October 14, 2010, 01:44:59 PM
*angry face*
Title: Re: SM's DSL off-topic-case
Post by: Somebody on October 14, 2010, 07:54:08 PM
@J24: You only entered one flipper ;)

@Nary: I came up with the idea. So I get a pass on the cloning thing :mrgreen:
Title: Re: SM's DSL off-topic-case
Post by: powerrave on October 15, 2010, 09:59:35 AM
can you prove that?
Title: Re: SM's DSL off-topic-case
Post by: J24 on October 15, 2010, 02:33:14 PM
@J24: You only entered one flipper ;)

I know but i still dont like him dissing multibots

Anyway BOT, im not really sure but if the wedges are going to work by spinning under the opponent shouldn't they have to work sideways instead of outwards?
Title: Re: SM's DSL off-topic-case
Post by: somestrangeguy on October 15, 2010, 03:50:13 PM
Experimenting with SnS bots brought an idea to my mind.

Instead of any kind of weapons, it would have wedges desinged to hit enemy bots from the side and lift them up, hopefully throwing them oota or immobilizing them.

*1 minute later in paint*
Something like this:
(https://gametechmods.com/uploads/images/35181snsprototype.png)

Care to try?
Title: Re: SM's DSL off-topic-case
Post by: J24 on October 15, 2010, 03:59:59 PM
thats kinda what i meant with my previous post
ill try tomorow
Title: Re: SM's DSL off-topic-case
Post by: G.K. on October 15, 2010, 04:17:49 PM
Made something similar yesterday.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 16, 2010, 06:13:05 AM
That was my original idea but have wedges at 90 degrees means that bots hit the outside of the wedge. I'll have to experiment more but I think 45 degrees will be best.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on October 16, 2010, 09:24:58 PM
I tried putting wedges on SnS numerous times in the past.  They never worked.
Title: Re: SM's DSL off-topic-case
Post by: JoeBlo on October 16, 2010, 09:40:20 PM
damn people are getting close.. I should hurry up and finish my long time hybrid project before someone else does D:
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 17, 2010, 07:13:06 AM
OK, new conceptual version can outwedge decent bots (But not things like HnM 4)
(https://gametechmods.com/uploads/images/57155Wedged SnS 2.PNG)
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on October 17, 2010, 07:17:17 AM
I don't think that's really 'outwedging'. The flipper's quite narrow so you can easily knock it off its wheels. I did one way back then (it had skirt hinges, but it still applies) and the wedges just hindered the effectiveness of the weapons.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 17, 2010, 07:18:58 AM
Well, you managed to make it work :O

And yeah, that's more flank-wedging than out-wedging. But good job still.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 17, 2010, 07:22:18 AM
Yeah, so your "outwedging" is only from the front?
I always had it as "getting under the opponents" like having a single wedge beating a double wedge by going through a gap in the wedge
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 17, 2010, 07:27:03 AM
For me, outwedging is a wedge getting under another wedge.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 17, 2010, 07:30:06 AM
OK, still, this is "getting under the opponent" which is still good.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on October 17, 2010, 07:31:47 AM
Well, what your bot did was have the skirt slide under the bot's side. As you can see, the bot's side wasn't meant for sliding under. You just slid under it, but that wasn't outwedging it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 17, 2010, 07:35:30 AM
Well, what your bot did was have the skirt slide under the bot's side. As you can see, the bot's side wasn't meant for sliding under. You just slid under it, but that wasn't outwedging it.
That was the entire idea.
Title: Re: SM's DSL off-topic-case
Post by: JoeBlo on October 17, 2010, 07:37:33 AM
For me, outwedging is a wedge getting under another wedge.

correct

unless its wedging under another wedge its simply "getting under" another robot

but we are really getting nit picky here :P

cool robot S_M
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 17, 2010, 07:52:11 AM
*Is happy he is getting attention*
Now, I'm going to experiment with what wedges work best of a wedged SnS
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on October 17, 2010, 08:24:37 AM
I think it's a really cool idea, it exploits a weakness in most bots in that they don't have wedges along the sides which I like.
I really hope this design can be made very competitive  :bigsmile:
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on October 17, 2010, 08:42:24 AM
Most wedge bot has wider wedge, which makes them much harder to get under with this method.

You might also want to consider Beater + Razor over Extender + Razor.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 17, 2010, 08:45:35 AM
I need to make more improvements, also, the weapons weren't meant to be good, just to prove a point.
Title: Re: SM's DSL off-topic-case
Post by: Stagfish on October 17, 2010, 09:44:35 AM
*Is annoyed that SM always shunts my showcase away*

I really fail at building compaired to other people now.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 17, 2010, 10:08:52 AM
What stag?
This is one of the few times I EVER get any notice
Any you will get better with time.
BTW, Cologne 2 (LW FG) is now on the exchange.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 26, 2010, 09:34:58 AM
I was bored so "re"made Team Reier's CW bot, Silverfish.
It used the same chassis and basic idea behind the design but now has better weapons overall and a srimech.
(https://gametechmods.com/uploads/images/28401Silverfish2.PNG)
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 26, 2010, 09:53:53 AM
Bah. Would be 10 times better with technos.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 26, 2010, 11:24:56 AM
Bleh:
(https://gametechmods.com/uploads/images/88393Giant FG.PNG)
Title: Re: SM's DSL off-topic-case
Post by: J24 on October 26, 2010, 11:52:13 AM
You should call it
"Rain of Pain!"

What is it?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 26, 2010, 11:59:25 AM
Flying Guillotine.
Title: Re: SM's DSL off-topic-case
Post by: J24 on October 26, 2010, 12:25:28 PM
Looks Good

why are the wheels on servos?
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 26, 2010, 12:28:16 PM
Maxsphere? I can't see much of a practical application for them, sans moving them out of an opponent's weapon range. Then you'd just fall over.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 26, 2010, 12:35:53 PM
Servos move legs into max sphere so I could add wheels/motors.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on October 26, 2010, 01:53:45 PM
So, does the body drop down with the servos then?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 26, 2010, 01:57:31 PM

No the legs are effectively static when in battle
Works like this:
(https://gametechmods.com/uploads/images/47120PGGBCologne.PNG)
Title: Re: SM's DSL off-topic-case
Post by: J24 on October 26, 2010, 01:59:28 PM
Sweet
Trim the weight a little and that will probably be an effective SHW (i think)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 26, 2010, 02:02:11 PM
I was planning on making it a UHW multibot but I guess a SHW is better.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2010, 07:19:22 AM
DP: Bleh, had to make a new NAR AI wars bot.
(https://gametechmods.com/uploads/images/51481Ramvil God.PNG)
3 ants
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 27, 2010, 07:45:30 AM
HAHAHA YES
Title: Re: SM's DSL off-topic-case
Post by: Bubbleman on October 27, 2010, 07:47:40 AM
Nice Transformice play on words.
Weapon count is what's expected from an anvil god.
i like the use of the skirt hinges as weapon holders, and the chassis design is nice, never thought of that before.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2010, 07:48:19 AM
It is ridiculously inefficient but I had very little time to make it.
Title: Re: SM's DSL off-topic-case
Post by: Bubbleman on October 27, 2010, 07:51:34 AM
why don't you make it a pinner?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2010, 07:53:01 AM
Against SnS's, pinners this small fail. Anyways, cant change my bot now.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 27, 2010, 08:06:42 AM
But that IS a pinner...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2010, 08:29:51 AM
OK, AI it with whatever. I'm note serious in this tourney.
On another note. I made a MW SnS:
(https://gametechmods.com/uploads/images/37143Mw SnS.PNG)
2 ants
Plastic 5
Tad boring
Title: Re: SM's DSL off-topic-case
Post by: J24 on October 27, 2010, 08:42:06 AM
How did you get the baseplate anchor upside down?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2010, 08:46:24 AM
Using the upside down attach point.
EDIT: Bleh
(https://gametechmods.com/uploads/images/41703LWBetaFlipper.PNG)
Title: Re: SM's DSL off-topic-case
Post by: G.K. on October 27, 2010, 08:47:56 AM
Victory.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2010, 08:49:12 AM
Now to make it cube shaped.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 27, 2010, 08:51:19 AM
I lol'd.
 
Looks a tad underpowered, in my view. =P Armour?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 27, 2010, 08:51:40 AM
wat
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2010, 08:53:09 AM
Tad underpowered? It has only 8 ants :P
Aluminium or Titanium 1
BTW it's a joke bot.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 27, 2010, 09:01:07 AM
It's a great bot, though. LW Beta Flipper. I want one now. =D
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 27, 2010, 02:27:10 PM
Still wondering how SD had that AW beta flipper and had enough power to TKO 2 SnS...
Title: Re: SM's DSL off-topic-case
Post by: Scrap Daddy on October 27, 2010, 02:28:59 PM
Still wondering how SD had that AW beta flipper and had enough power to TKO 2 SnS...
Mad skillz
Title: Re: SM's DSL off-topic-case
Post by: G.K. on October 27, 2010, 02:29:29 PM
You don't know Badnik?

 :laughing

@Scrap: Of course
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 27, 2010, 08:12:12 PM
Is that a CO2 tank in there? Also change the wheels to something more grippy. I also really like the SnS. Just a little too late for CC3 though.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 28, 2010, 03:06:17 AM
Still wondering how SD had that AW beta flipper and had enough power to TKO 2 SnS...
Mad skillz

I bet they got stuck into the arena collision meshz :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 28, 2010, 04:05:53 AM
Is that a CO2 tank in there? No, Control Board
Also change the wheels to something more grippy. No weight D:
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 28, 2010, 04:17:48 AM
Is that a CO2 tank in there? No, Control Board
I thought it was a CO2 tank as well and asked myself "WTF?" but then I remembered that the AX2550 is blue.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 28, 2010, 04:32:18 AM
Is that a CO2 tank in there? No, Control Board
I thought it was a CO2 tank as well and asked myself "WTF?" but then I remembered that the AX2550 is blue.
I guess that's what Nar AI does to you.

I'd never be THAT stupid anyway

Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 02, 2010, 02:00:35 PM
ZOMG KLONE!
(https://gametechmods.com/uploads/images/82368ZOMGKLONE.PNG)
Titanium 3
Blatant rip-off of Nary's SnS but with flails
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 02, 2010, 02:53:45 PM
DP, new version:
(https://gametechmods.com/uploads/images/88391ZOMG KLONE 2.PNG)
Plastic 3
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 02, 2010, 03:01:37 PM
*Watches Tumbleweed*
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 02, 2010, 03:04:37 PM
Smaller, stronger disc.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 02, 2010, 03:05:46 PM
^Good idea, will do tomorrow ^
Title: Re: SM's DSL off-topic-case
Post by: Reier on November 02, 2010, 11:28:12 PM
Might want to move the panel closer to the wheel, will probably protect it more.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on November 03, 2010, 11:09:19 PM
I say keep the large disk.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 04, 2010, 11:46:46 AM
^I just tried a smaller disc but it was too unstable.^
Title: Re: SM's DSL off-topic-case
Post by: J24 on November 06, 2010, 03:24:44 PM
How do you get the disk to intersect the wheels?
Title: Re: SM's DSL off-topic-case
Post by: Sage on November 06, 2010, 06:34:40 PM
either he rotated it and it meshed cause ra2 is weird or he axle loaded the wheel off and then attached the disc.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on November 06, 2010, 08:36:26 PM
Axle loading. :P
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 06, 2010, 08:41:33 PM
I would go for axle loading. You'd never get regular attachment methods to work like that. Unless ZeroG intervened.

Just out of curiosity, what order do builders axle load things? I always tend to put the disc on first, then attach a flipper segment (or steel extender if I need more weight) to axle load it, then stick the wheel on.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 07, 2010, 04:34:18 AM
I put on the motor, added insides, added disc, then put a copal on the NPC, axle loaded with the copal then replaced it with the techno wheel. Simples! tch...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 08, 2010, 12:39:32 PM
Pop-Cube:
(https://gametechmods.com/uploads/images/51311Pop-Cube.PNG)
Plastic 5
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on November 08, 2010, 02:23:46 PM
WHY IS EVERYONE MAKING POPUPS :FFFUUU
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 08, 2010, 02:25:17 PM
Can it self-right?
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 08, 2010, 02:49:25 PM
Looks very nice, though I, too, am concerned about it's self-righting ability. How many razors has it got?
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 08, 2010, 02:52:43 PM
WHY IS EVERYONE MAKING POPUPS :FFFUUU
I know, still you could always build a VS  :evilsmile:
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 08, 2010, 02:57:24 PM
My anti-wedge HS shall hopefully do well, though. >=D
Title: Re: SM's DSL off-topic-case
Post by: J24 on November 08, 2010, 03:00:43 PM
My anti-wedge HS shall hopefully do well, though. >=D

Running out of inspiration, I might just have to Klone that

Anyway the popup is good
Title: Re: SM's DSL off-topic-case
Post by: Somebody on November 08, 2010, 06:07:59 PM
Not like that BSG will be hit by rammers or anything.

And its not like tons of people build rammers for LWs in tournaments or anything.

And its not like having a cube chassis promotes and Interceptor-type rammer or anything.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 09, 2010, 02:32:11 AM
Well, BSGs have very high hitpoints at the LW level, but still... not good :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 09, 2010, 08:08:44 AM
It can self right, BSG hasn't been knocked off so far in testing.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 09, 2010, 08:56:25 AM
Fight a flail shell spinner and tell me how it does
Title: Re: SM's DSL off-topic-case
Post by: JoeBlo on November 09, 2010, 09:17:21 AM
^ I agree ^

I think its easier to make a well protected pop up rather then a true pop up (from a cube chassis point of view).. I know they doesn't do as much favours for shell spinners but its got to be better then having your BSG raped
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 09, 2010, 10:27:12 AM
Fight a flail shell spinner and tell me how it does
Beaten Minifridge 4 and Pygmy so far. Where are the more up to date FSSs?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 09, 2010, 10:32:49 AM
Bane Whatever it is, Minifridge 6, Minifridge 9, Resentful Princess 2. All up to date, all different designs.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 09, 2010, 10:36:31 AM
Bane X.

And Eris.

And 123's flail shell spinner... if he ever has one in NAR AI

Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 09, 2010, 10:42:06 AM
As in where in Nar AI?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 09, 2010, 10:43:25 AM
I don't even think 123 has a FSS in NAR AI.

HOWEVER, he DOES have a few flail SnS in it, and oh boy do they kick ass...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 09, 2010, 10:45:27 AM
I don't even think 123 has a FSS in NAR AI.

HOWEVER, he DOES have a few flail SnS in it, and oh boy do they kick ass...
So answer my question please
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 09, 2010, 10:53:03 AM
In 123's teams maybe ??
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 09, 2010, 11:12:50 AM
Hmmm, the popup can't beat them but my FSnS can easily.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 09, 2010, 11:33:23 AM
Hmmm, the popup can't beat them

Proving my point.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 09, 2010, 11:48:37 AM
Hmmm, the popup can't beat them

Proving my point.
The BSG gets in the way. Oh well, I never intended this to be my CCIV entry.
Title: Re: SM's DSL off-topic-case
Post by: The Ounce on November 09, 2010, 04:04:30 PM
And Ceres.
You mean Eris; Ceres is my AW :P
[/nitpicking]
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 10, 2010, 02:41:44 AM
I fixed it :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 10, 2010, 11:54:08 AM
Bored:
(https://gametechmods.com/uploads/images/3891Hammer-Cube.PNG)
Same stats as popup.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 10, 2010, 02:32:39 PM
*Knocks on your screen*
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on November 10, 2010, 02:42:08 PM
I like it.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 10, 2010, 05:32:54 PM
Cool. CC4? It also has a good wedge. Reminds me of Ice Drop.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 11, 2010, 10:35:10 AM
Cool. CC4? It also has a good wedge. Reminds me of Ice Drop.
I've too many cube shaped bot atm, I can't choose!
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 11, 2010, 11:53:24 AM
BW's:
(https://gametechmods.com/uploads/images/50014Random BW's.PNG)
Left, unfinished. Must add CB and movement bar. Wheels are there to confide with MM rules :P
Right, I felt like making a BW SnS but only on wheel D:
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 11, 2010, 11:56:26 AM
Right, I felt like making a BW SnS but only on wheel D:

Who had that idea before?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 11, 2010, 11:58:07 AM
Right, I felt like making a BW SnS but only on wheel D:

Who had that idea before?
As in, I wanted to make one with RAZORS and I'm annoyed because it only has 1 wheel.
Title: Re: SM's DSL off-topic-case
Post by: COOLRUNNER87 on November 11, 2010, 11:10:09 PM
Bored:
(https://gametechmods.com/uploads/images/3891Hammer-Cube.PNG)
Same stats as popup.

This reminds me quite a bit of BBEANS6 competitor Primal Instincts X.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2010, 02:10:10 PM
New Bot:
(https://gametechmods.com/uploads/images/58624Deus.PNG)
Steel 1 Armour
BTW, the weapon just scrapes the CB
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 13, 2010, 02:18:54 PM
Looks pretty nice. How is it in terms of balance and speed?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 13, 2010, 02:20:03 PM
For some reason I don't like it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2010, 02:20:25 PM
It doesn't flip over at the start of matches but does tip a bit. Speed is decent enough for this bot type.
Title: Re: SM's DSL off-topic-case
Post by: Scrap Daddy on November 13, 2010, 02:29:29 PM
Two discs seems like a waste when better weapons could be put on.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 13, 2010, 02:29:53 PM
I think that may be why I dislike it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2010, 02:31:37 PM
What better weapons are that small?
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 13, 2010, 02:35:27 PM
It seems to be Orange-esque.
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on November 13, 2010, 02:42:40 PM
^agreed, but I like it, apart from the weapon choice and the below issue.

I think the skirts are angled forward too much. Could be why it's tippy, and it might give it steering problems cos the chassis will be angled so far back. Try to make it so the chassis is vertical when the bot lands, then you'll spend less time falling at the start of the match, less chance of falling over and better steering.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2010, 02:44:21 PM
^agreed, but I like it, apart from the weapon choice and the below issue.

I think the skirts are angled forward too much. Could be why it's tippy, and it might give it steering problems cos the chassis will be angled so far back. Try to make it so the chassis is vertical when the bot lands, then you'll spend less time falling at the start of the match, less chance of falling over and better steering.
What? Surely having the skirts higher will give a longer falling time?
Also, the tipping only lasts about 1/2 a second.
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on November 13, 2010, 02:48:01 PM
Since I'm completely confused, here's a diagram I made.
(https://gametechmods.com/uploads/images/77332orangebuilders.jpg)
A will have longer falling time and be less stable at starts of matches and be worse at steering due to leaning chassis
B won't have those problems.
 
Just angle the motor up more, then you'll be able to make the skirt angle shallower.
 
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2010, 02:50:26 PM
Chassis starts at same height for both bots.
EDIT:
(https://gametechmods.com/uploads/images/72973FIXED.PNG)
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on November 13, 2010, 02:52:27 PM
Maybe, however the first will take longer getting onto its wheels where the second can drop and speed off with less chance of tipping, etc
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2010, 02:54:05 PM
Maybe, however the first will take longer getting onto its wheels where the second can drop and speed off with less chance of tipping, etc
The thing is, the leaning chassis counteracts the forwards pull of the weapon. Otherwise this design just flips over.
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on November 13, 2010, 02:55:21 PM
Wha? I've always found the A type tippier in all weight categories. But okay, as you will XD
Title: Re: SM's DSL off-topic-case
Post by: martymidget on November 13, 2010, 02:57:52 PM
You are arguing with the Citrus and Virus related master :P

I agree with craaig though :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2010, 03:09:42 PM
I would agree with Craaig too but in testing, this works better.
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 13, 2010, 06:10:32 PM
I think it may be the chassis weight positioned slightly further back having something to do with it, rather than a vertical chassis. But the turnspeed is going to suffer, I found this out with Downfall II today. I wonder if dropping down one material and having larger panels would help the tipping issue at all.
Title: Re: SM's DSL off-topic-case
Post by: JoeBlo on November 14, 2010, 02:29:57 AM
you know there is a stupidly easy solution to VS tipping at the start of matches (something I wish I knew in CC2 for obvious reasons)

its called the 'range' value :D

if a VS starts driving forward before spinning the weapon rather then spinning the weapon when being dropped into the arena it fairs so much better...

this is what I did with the VS robots in CC3 (anyone notice no starting tumbles ?)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 14, 2010, 03:28:47 AM
What I'm trying to explain is tipping is not a problem. Everyone's advice is on how to stop tipping.
Can I have advice on setup instead?
Title: Re: SM's DSL off-topic-case
Post by: JoeBlo on November 14, 2010, 03:39:43 AM
I never said it was in reference in your bot.. people were just talking about how to stop tipping so I gave the solution...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 14, 2010, 03:47:14 AM
I never said it was in reference in your bot.. people were just talking about how to stop tipping so I gave the solution...
I was talking to them.
 :FFFUUU Off-Topic...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 15, 2010, 11:41:09 AM
Possible MMR entrant:
(https://gametechmods.com/uploads/images/50583BW-Creepey Crawler.PNG)
Steel 1
Yes 2 wheels (Well they are in the wheels tab)
Title: Re: SM's DSL off-topic-case
Post by: Gazea2 on November 15, 2010, 12:12:14 PM
Yes 2 wheels (Well they are in the wheels tab)

LOL

Nice bot. Are the extenders there to stop it from getting stuck on it's side?
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 15, 2010, 12:21:45 PM
Yes 2 wheels (Well they are in the wheels tab)
LOL. =D Well done to you.

Maybe you could replace the extenders with light DS teeth on the central attachment point of the discs if it's prone to balancing on its wheel.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 15, 2010, 12:24:14 PM
I don't have the weight. Also, it's a really powerful Torque Reaction hammer.
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on November 15, 2010, 10:45:32 PM
I wouldn't count casters as wheels.  They have base = Component, not Wheel.


But cool bot anyway.  Is it really that powerful?  With one razor tip on carbon extenders?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 16, 2010, 04:54:36 AM
It's not even valid.

Jonzu you should change your rule to "mobility must be provided by 2 powered wheels at least" or something. People are really being fags with it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 16, 2010, 10:44:04 AM
But cool bot anyway.  Is it really that powerful?  With one razor tip on carbon extenders?
Need to test
It's not even valid.

Jonzu you should change your rule to "mobility must be provided by 2 powered wheels at least" or something. People are really being fags with it.
^Finding rule loopholes? Nary would never do such a thing :P
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 16, 2010, 10:47:09 AM
^Finding rule loopholes? Nary would never do such a thing :P

I am all for the use, abuse, bending and mocking of rules if it is done in an intelligent fashion and if the result is interesting.

Crawlers, however...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 16, 2010, 10:58:10 AM
Crawlers, however...
are awesome
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 16, 2010, 11:24:48 AM
DP: New version
(https://gametechmods.com/uploads/images/216BW-Creepey Crawler2.PNG)
Tit 1
174.8kg
Tested vs "Fangy" in old Nar AI and got to 1/4 health with Razor hammer before it fell off. Then it switched to SnS tactics.
Hmmm... How to AI torque reaction hammer to SnS when weapon falls off........
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on November 16, 2010, 11:35:51 AM
DP: New version
(https://gametechmods.com/uploads/images/216BW-Creepey Crawler2.PNG)
Tit 1
174.8kg
Tested vs "Fangy" in old Nar AI and got to 1/4 health with Razor hammer before it fell off. Then it switched to SnS tactics.
Hmmm... How to AI torque reaction hammer to SnS when weapon falls off........

XD

You are now totally breaking the rules, but at the same time obeying them. I don't know whether to be digust or happy.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 16, 2010, 11:37:03 AM
PIGLETS FOR DRIVE ?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 16, 2010, 11:38:06 AM
Yup, for more hammer speed (Twice the power of Bisector's hammer with 1/3 of the weight)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 03:44:23 AM
Well...
Y'know when you have absolutely n idea what on earth you were thinking...
Look what I found:
(https://gametechmods.com/uploads/images/36057No Idea.PNG)
10 ants
Plastic 5
Perm 80 weapons
Overall, rubbish
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 21, 2010, 03:46:13 AM
Old bot then I imagine.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 03:47:50 AM
No, I made it yesterday but somehow forgot about it.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 21, 2010, 03:49:57 AM
Really?
Why have you got 10 ants in it then?

WAIT! are those disks intersecting the chasis!!!
How do you do that?!?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 03:53:13 AM
I really don't know why I even made it.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 21, 2010, 04:02:14 AM
But how did you get the discs to intersect the chasis like that  :confused:
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on November 21, 2010, 04:08:39 AM
Axle loading
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 04:09:57 AM
Yeah
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on November 21, 2010, 04:15:10 AM
Still pretty awesome that someone tried one in DSL, though. Is it wedgy enough?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 04:30:40 AM
Not really, has BSG mounted wedges.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 21, 2010, 04:37:28 AM
HAHAHAHAHA cobra wheels ? THIS IS RIDICULOUS
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 21, 2010, 04:38:31 AM
Axle loading
Oooh, I forget that you can do that in DSL  :embarr
Why'd you put the wedges on BSGs?
I like the look of the design, it doesn't look like much of a fail IMO.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 21, 2010, 04:39:10 AM
Cobra Wheels?

COBRA WHEELS?

WHAT HAS HAPPENED?
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 21, 2010, 04:41:15 AM
Hmm, cobra wheels aren't too popular then I guess?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 21, 2010, 04:42:17 AM
Cobra wheels are unpractically big (though useful for some designs) Though not the worst with 1.3 grip and very high fracture IIRC.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on November 21, 2010, 04:42:28 AM
Why'd you put the wedges on BSGs?

That's because it's basically the DSL version of this:

(https://gametechmods.com/uploads/images/48609CastorVSflippy.PNG)


And Cobras have the highest wheel HP, IIRC.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 21, 2010, 04:44:33 AM
LOL i missed the fact that it was inverted :P
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 21, 2010, 04:45:01 AM
Hehe, that looks awesome.

Cobra wheels are unpractically big (though useful for some designs) Though not the worst with 1.3 grip and very high fracture IIRC.
Aaah, I see.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 21, 2010, 04:56:10 AM
name = Cobra Wheel
description = These big, wide Cobra wheels will move your bot in style with 4000 hitpoints and a high fracture point of 500.
resistance = .1
grip = 1.3
hitpoints = 4000
fracture = 500
mass = 38
standard = 1
sort = 25

Yeah, my memory isn't failing for now.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 05:05:26 AM
Still got 1HKOed by HnM lol (The wheel that is)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 05:28:06 AM
Guess who's Back!
(https://gametechmods.com/uploads/images/45357AW-El Torado.PNG)
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 21, 2010, 05:30:26 AM
LOL.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on November 21, 2010, 05:48:22 AM
You can place the middle ant on top so you can have a bigger caster. :P
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 21, 2010, 05:56:53 AM
Is the multiextender even useful as stabilizer when inverted ?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 06:00:56 AM

Is the multiextender even useful as stabilizer when inverted ?

Yes it is, just like the Baseplate anchor on the original.
You can place the middle ant on top so you can have a bigger caster. :P
No room on top, bigger caster is a good idea.


Also, decided to improve the invertible SS idea:
(https://gametechmods.com/uploads/images/78884SS- Sheck Spinner.PNG)
Plastic 1
3 ants (Underpowered I know)
8 Med beater bars
8 light DS teeth
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on November 21, 2010, 07:24:19 AM
LOL @ El Torado
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 21, 2010, 08:22:13 AM
A DOUBLE shell spinner ? :O That is definitely new.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 08:24:55 AM
A DOUBLE shell spinner ? :O That is definitely new.
Erm, what about my previous one?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 21, 2010, 08:24:59 AM
DP: New Bot
(https://gametechmods.com/uploads/images/19895The%20Clam.PNG)
The Clam
Plastic 3
24 L.DS Teeth (Underweaponed)
Rest you can see.
Title: Re: SM's DSL off-topic-case
Post by: powerrave on November 21, 2010, 08:25:23 AM
how effective is it?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 08:27:12 AM
It loses to anything it can't outweapon but is good against popups.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on November 21, 2010, 08:29:33 AM
to bad it`s a HW
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 08:39:41 AM
Yeah, it needs a bit of trimming.

What's better, 2 BSGs or 1 Small JX?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 21, 2010, 08:40:58 AM
For what purpose?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 08:56:13 AM
Flipping.
Also, does anyone else's Hnm in Nar AI 2.3 run away after the 1st hit?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 21, 2010, 08:58:20 AM
Yeah, the fourth version is either badly AI-ed, or has bad ground clearance. Hopefully HnM 6 is done !
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 21, 2010, 09:03:00 AM
Flipping.
Also, does anyone else's Hnm in Nar AI 2.3 run away after the 1st hit?
Yes. If it gets inverted, after it self-rights it seems to get stuck in forward gear and start humping the wall.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 21, 2010, 09:04:08 AM
I was about to KO it with my Wedged SnS when suddenly it ran off and flew Oota
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 21, 2010, 09:05:34 AM
By the way, I had no idea that the shell spinner with WBC wheels and Clep tail was a DOUBLE shell spinner. Very nice work.
Title: Re: SM's DSL off-topic-case
Post by: Somebody on November 21, 2010, 04:50:57 PM
Yeah I hadn't noticed that it was double either.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 21, 2010, 04:53:25 PM
YOU DUMDUM


GIVE ME GUM GUM
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 22, 2010, 11:49:04 AM
Failed experiments:
(https://gametechmods.com/uploads/images/99303Unshowcased Bots.PNG)
Bot 1: Saw 123s bot and had a go
Bot 2: Tried to make a strafe bot and a wammer/juggler hybrid. It strafes outwards rather than inwards.
Bot 3: Trials concept bot, I didn't use it as it had too few weapons.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 22, 2010, 11:55:49 AM
A...juggler/flipper/wammer hybrid, plus strafing ? How much more ridiculously overblown can you get ?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 22, 2010, 12:27:25 PM
A...juggler/flipper/wammer hybrid, plus strafing ? How much more ridiculously overblown can you get ?
Much more
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 22, 2010, 01:21:14 PM
A...juggler/flipper/wammer hybrid, plus strafing ? How much more ridiculously overblown can you get ?
Much more
An everything hybrid!!!
Anyway, I love the second bot, it looks cool and, even if it doesn;t, it looks like it's rather deadly  :bigsmile:
Title: Re: SM's DSL off-topic-case
Post by: Somebody on November 22, 2010, 09:33:33 PM
The second bot... Its name...

SO.. MUCH.. WIN...

You should build a new version just to use the name.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 23, 2010, 10:40:26 AM
Revenge of Trouble and Strafe?
Title: Re: SM's DSL off-topic-case
Post by: Somebody on November 23, 2010, 03:44:16 PM
YES
Title: Re: SM's DSL off-topic-case
Post by: J24 on November 23, 2010, 03:45:00 PM
Revenge of Trouble and Strafe?

DO IT
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 23, 2010, 04:27:13 PM
Why are they failed experiments? They look so cool.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 23, 2010, 04:33:12 PM
Look =/= Working well
They all are not combat-worthy
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 23, 2010, 04:51:52 PM
I think some tweaking of Trouble and Strafe (LOL) could make it into quite a potent machine. =]
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 23, 2010, 05:00:53 PM
Yeah, juggler/wammer might be a decent hybrid. Will see.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on December 10, 2010, 03:17:37 PM
DP
Can't believe I missed BOTM
Here's my entry anyways:
(https://gametechmods.com/uploads/images/13240SM's Splash.PNG)
Just out of interest, is this a chassis wedge or a snapper wedge?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on December 10, 2010, 03:18:41 PM
snapper
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 10, 2010, 03:20:11 PM
snapper
Why? The drive is attached "statically" to the wedges so I thought it may as well have been the bot's "chassis" actually being the wedge.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on December 10, 2010, 07:29:25 PM
How could you forget your own bot :O
Title: Re: SM's DSL off-topic-case
Post by: Naryar on December 10, 2010, 07:32:03 PM
That's a snapper wedge, but probably is really bad
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on December 10, 2010, 09:29:49 PM
It might not be the best wedge but the bot looks cool.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 11, 2010, 03:52:22 AM
I know it should be a snapper wedge but there is no snapper applying any pressure to the wedges, they are static compared to the other static parts of the bot.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on December 11, 2010, 03:55:59 AM
They are still on snappers ergo they are snapper wedges.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 11, 2010, 04:02:51 AM
...whatever...
So if in stock you mount all your drive off 1 DDT and mount static wedges to this setup, they would be DDT wedges?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on December 11, 2010, 04:17:37 AM
Yes. But that doesn't mean anything, necessarily.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 13, 2010, 01:04:24 PM

Bleh, My LW RA2TC bot. (Green machine 2 had 1 small JX)
(https://gametechmods.com/uploads/images/78651Green%20Machine%203.PNG)
Titanium 1, if it is got under it's screwed anyway.
Title: Re: SM's DSL off-topic-case
Post by: martymidget on December 13, 2010, 01:44:48 PM
Looks good. Can't remember if those panels have more or less HP than polycarb skirts of the same weight..
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on December 13, 2010, 01:52:11 PM
Yes, I like the way you've made something different out of a LW flipper.

Also, out of interest, which is more powerfull, one small jx or 2 bsgs?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 13, 2010, 01:55:33 PM
I don't know, I posed the same question a few pages back.
@MM They definutely have more, they are better than the original Alum skirts that I used before.
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on December 13, 2010, 11:49:38 PM

Bleh, My LW RA2TC bot.


And the chassis just HAPPENS to also be a cube shape for no particular reason.  ;)


In my experience, single JX's aren't as good at flipping as two BSGs so you made the right choice there.
Title: Re: SM's DSL off-topic-case
Post by: JoeBlo on December 14, 2010, 12:17:12 AM
use Mad's newest SZ's (v3 I think?) they weigh 0.0kg IIRC

its in his mods thread if you search a few pages (easy to spot due to his red name)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 14, 2010, 04:38:53 AM
And the chassis just HAPPENS to also be a cube shape for no particular reason.  ;)
Yes *Looks left and right suspiciously*
use Mad's newest SZ's (v3 I think?) they weigh 0.0kg IIRC
I had those until I got Nar AI 2.0...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 23, 2010, 03:55:07 AM
DP:
(https://gametechmods.com/uploads/images/81051Cologne^3.PNG)
This failed because it nearly always havoks.
2 ants
Plastic 3 or 5
6 Razors
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on December 23, 2010, 04:04:39 AM
On the previous bot, I had a look after this but forgot to post it, 2 bsg's are much better than a single jx, infact it seems that both jx bursts aren't actually that good.

On that bot,  :confused:
So I take it that it's a flail rammer?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 23, 2010, 04:07:41 AM
Kind of, more "Flying Guillotine" after 123's CCIII bot.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on December 23, 2010, 04:48:30 AM
Lol why would you copy a joke entry that loses to LRA2?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on December 23, 2010, 05:21:52 AM
It beat LRA2 when AI'd correctly.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on December 23, 2010, 09:25:58 PM
Use CF extenders and use Astro drive. The width of the gap should probably be more than 120cm (rough width of a LW FSS).
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 01, 2011, 11:51:19 AM
Might as well post this here too:
Some are a bit weird.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on January 01, 2011, 01:02:32 PM
First 3= Not so good
Next 3= Pottential for some really good bot
Title: Re: SM's DSL off-topic-case
Post by: NFX on January 01, 2011, 01:10:06 PM
Looks like an excellent series of bots you have there. I like the design of Mine-dless, and Mine-ator especially. Nice work.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 02, 2011, 09:51:08 AM
(https://gametechmods.com/uploads/images/45397Coal Extractor.PNG)
Only Plastic 5, but has a large chassis to compensate.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on January 02, 2011, 09:23:27 PM
Why the carbon extenders?
Title: Re: SM's DSL off-topic-case
Post by: NFX on January 02, 2011, 09:25:52 PM
Now that's interesting. A flipper with some curiously positioned Face Spinners...I'd want to move the FS inwards a little, I'm not entirely sure they're going to hit anything way up there.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 03, 2011, 05:13:06 AM
Why the carbon extenders?
Srimech
Now that's interesting. A flipper with some curiously positioned Face Spinners...I'd want to move the FS inwards a little, I'm not entirely sure they're going to hit anything way up there.
1. They cant go any further in.
2. They are designed to rip off wedges, armour and wheels.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on January 03, 2011, 05:50:46 AM
Interesting tactics there, flip and pin against the wall I assume?
Why not use the big battery in the middle instead of all those ants to save some weight.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 03, 2011, 05:51:34 AM
No room, and 123 says ants are best anyway.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on January 03, 2011, 05:58:06 AM
Really? Oh, it just looked like the perfect fit for a big battery.
I swear that the big battery is more economical, but if 123 says ants are best... *goes to check* Nope, you save 9kg for using a big battery instead of the equivalent amount of ants.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 03, 2011, 06:07:28 AM
My dear 123, don't you think PC625's do exist for a reason ?
So you can skip by them?

They aren't worth it on normal DSL.
Title: Re: SM's DSL off-topic-case
Post by: NFX on January 03, 2011, 06:13:58 AM
They are definitely worth it if you're powering a Beta Burst motor. 3 PC625's give out 180 amps for 90kg, the equivelant power in Ant Batteries would cost you 27kg more, and the chassis's still going to be just as big trying to fit them all in.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on January 03, 2011, 06:42:22 AM
I don't know why 123 said that, maybe it's because most of his bots have small chassis' and therefore can't really fi them in.

If you've already made your chassis that big for the rubbish JX bursts, you may aswell try to fit them in though.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on January 03, 2011, 06:46:25 AM
The other battery stats.
Title: Re: SM's DSL Showcase
Post by: Squirrel_Monkey on January 04, 2011, 05:14:02 AM
DP: Fail Bot
(https://gametechmods.com/uploads/images/34394Intergalactic Vortex.PNG)
Called Intergalactic Vortex
Titanium 3 Armour
I will try and fit a large CB in sometime.
*Counts Components*
 :bigsmile: :bigsmile: :bigsmile:
Title: Re: SM's DSL off-topic-case
Post by: G.K. on January 04, 2011, 05:17:37 AM
Half-Sheets aren't allowed.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 04, 2011, 05:23:33 AM
But it's not armour. :P
Title: Re: SM's DSL off-topic-case
Post by: Naryar on January 04, 2011, 05:33:12 AM
It most definitely is. It is attached to the baseplate and does protect half of it in an invulnerable way.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 04, 2011, 05:37:49 AM
But so do multi extenders... what exactly can we use?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on January 04, 2011, 06:05:09 AM
But so do multi extenders... what exactly can we use?

Extra small multis are useless as caster-like armor.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on January 04, 2011, 06:31:08 AM
How are the mags attached?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 04, 2011, 11:38:15 AM
Flip Seg on back of half-sheet.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 15, 2011, 08:04:53 AM
Here's my sis's current entry idea for CCIV
(https://gametechmods.com/uploads/images/45384Green Pea.PNG)
Steel 1 (:S)
She said she wanted hammers not razors.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on January 15, 2011, 08:06:30 AM
LOLOL
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on January 15, 2011, 08:11:28 AM
That's actually quite good. @_@

She can try a diamond chassis, though. It's smaller (and can probably afford the weight for plastic 3).
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 15, 2011, 08:12:45 AM
I helped, but it was her ideas + building.
Chassis cannot be made smaller due to min height issues.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on January 15, 2011, 08:37:06 AM
I am glad you taught your sister quite well.

I just hope all the people who enter into Clash Cubes are not entering sh**.
Title: Re: SM's DSL off-topic-case
Post by: Stagfish on January 15, 2011, 08:58:28 AM
*Whistles*
Title: Re: SM's DSL off-topic-case
Post by: JoeBlo on January 15, 2011, 09:46:59 AM
I just hope all the people who enter into Clash Cubes are not entering sh**.

well someone could enter and balance it out :P
Title: Re: SM's DSL off-topic-case
Post by: Naryar on January 15, 2011, 11:08:37 AM
I just hope all the people who enter into Clash Cubes are not entering sh**.

well someone could enter and balance it out :P

Right, right...
Title: Re: SM's DSL off-topic-case
Post by: freeziez on January 15, 2011, 11:14:10 AM
I just hope all the people who enter into Clash Cubes are not entering sh**.

Whoops...
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on January 15, 2011, 11:46:12 AM
Wow, does your sister visit GTM regularly, :bigsmile:. Tell her good job.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on January 15, 2011, 01:41:08 PM
Huh, your sister's better than you SM  :p

No, that is a very solid bot there, and quite different than the razor/light DS teeth rammers out there, but I'd try to get the chassis armour a bit better, what about dropping the side bars to 30cm?
Title: Re: SM's DSL off-topic-case
Post by: kill343gs on January 15, 2011, 02:51:13 PM
Your sister builds DSL better than me. I am impress.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 16, 2011, 04:47:29 AM
what about dropping the side bars to 30cm?
They are.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on January 16, 2011, 07:19:15 AM
what about dropping the side bars to 30cm?
They are.
Oh, they looked like 40cm, nvm then, probably best to not downgrade them again to 20's.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 19, 2011, 02:09:33 PM
(https://gametechmods.com/uploads/images/75329Mrs. Killalot.PNG)
Needs a head.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on January 19, 2011, 04:30:04 PM
Angle the JXs downwards unless its going into SKBT's boxing tournament.
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on January 19, 2011, 04:35:18 PM
Looks awesome. Why do I want to hug it.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on January 19, 2011, 05:16:28 PM
Angle the JXs downwards unless its going into SKBT's boxing tournament.

It obviously is, or is a prototype at least...

And a side hammer with chicken drills as weapons ? That's original, but I doubt the efficiency of this weapon.
Title: Re: SM's DSL off-topic-case
Post by: SKBT on January 19, 2011, 06:19:50 PM
Very very cool.

I'll make a head tonight. :P
Title: Re: SM's DSL off-topic-case
Post by: NFX on January 19, 2011, 08:14:20 PM
That's a nice looking boxing bot, S_M. And your sister's robot isn't too bad either.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 20, 2011, 10:42:06 AM
Yes, this was a test. *Goes to make a humanoid VS*
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on January 20, 2011, 11:43:49 AM
Lol is humanoid VS even allow?

Cuz if yes I am so gonna put a dsl disk on cash cow.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 09, 2011, 11:59:39 AM
Here is my only BTTB4 concept that didn't AGOD. May I present Flying Monster!
(https://gametechmods.com/uploads/images/3303Flying Monster.PNG)
799.9kg, 5 ants, Aluminium 3 (:S), Perm 132's, NPC Normals. Beats popups mainly, less good against those bots with lots of weapons.
Title: Re: SM's DSL off-topic-case
Post by: Reier on February 09, 2011, 12:04:16 PM
huhdahwhaaaaaaaa I don't get it
Title: Re: SM's DSL off-topic-case
Post by: Scrap Daddy on February 09, 2011, 12:05:21 PM
lol I kinda like it
Title: Re: SM's DSL off-topic-case
Post by: Reier on February 09, 2011, 12:06:40 PM
Oh durrr I saw something wrong.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on February 09, 2011, 12:10:38 PM
I like it but i spy 3 perms but only 2 weapons... Am i missing something again?
I haveNo chance if you go against me  :gawe:
how well does it work flipped over?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 09, 2011, 12:13:31 PM
It normally ends up on it's back where it acts like a giant complex Face Spinner thing. If on its front it can move about enough using the weapon.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on February 09, 2011, 12:18:21 PM
Hmm... also looks kinda weak agains hammers/HS at the back but is cool anyways  :approve:
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 09, 2011, 12:22:01 PM
It fails against hammers.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on February 09, 2011, 01:44:10 PM
Complex spinner undercutter ? That design has to be new.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 09, 2011, 01:46:59 PM
Yay!
Title: Re: SM's DSL off-topic-case
Post by: Naryar on February 09, 2011, 03:39:04 PM
Probably going to fail quickly though.

Too bad you didn't get GRW's car.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on February 09, 2011, 03:39:44 PM
No-one got the car.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on February 09, 2011, 03:41:35 PM
owait this is a stock showcase BTTB lulz
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on February 09, 2011, 08:27:28 PM
Who's bot are you creating?
Title: Re: SM's DSL off-topic-case
Post by: Jack Daniels on February 09, 2011, 08:40:49 PM
Nice work! I rather like it.
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on February 13, 2011, 12:06:54 AM
Should you not point the top skirt the other way so the bot won't get stuck on its rear and turn into a face spinner?


Otherwise looks pretty good.  Since there's tons of popups in BTTB4, you probably have little to worry about with that design.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on February 13, 2011, 05:13:59 AM
Should you not point the top skirt the other way so the bot won't get stuck on its rear and turn into a face spinner?

That's what he wants it to do. :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 15, 2011, 01:50:59 PM
(https://gametechmods.com/uploads/images/33919Flying MonstAr.PNG)
LOLZORZ
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on February 15, 2011, 02:17:35 PM
Oh...

Piss.
Title: Re: SM's DSL off-topic-case
Post by: madman3 on February 15, 2011, 02:29:25 PM
That's pretty scary.
Title: Re: SM's DSL off-topic-case
Post by: COOLRUNNER87 on February 15, 2011, 04:14:24 PM
That reminds me of STC's Tiny Little Demon, but considerably better looking.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on February 15, 2011, 04:15:48 PM
holy sh@t.

I is dead.
Title: Re: SM's DSL off-topic-case
Post by: martymidget on February 15, 2011, 04:31:53 PM
BTTB4 scares me D:
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 16, 2011, 11:35:42 AM
It can't be my entry, the complex one is...
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on February 18, 2011, 04:29:38 PM
If only CC4 was heavyweight.
Title: Re: SM's DSL off-topic-case
Post by: NFX on February 18, 2011, 04:33:31 PM
It's if Wedges Are Somewat Nutritious was actually good. Nice work. I'd swap the static and flail razors around, so it'd be better against wedges.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 21, 2011, 09:15:09 AM
I decided to make a frequency ram:
(https://gametechmods.com/uploads/images/63814Das Rambot.PNG)
Titanium 1, would have steel 1 but it made it 399.000000001 :(
2 ants
Title: Re: SM's DSL off-topic-case
Post by: Dragonfire on February 21, 2011, 09:21:34 AM
reminds me of barberous 2. looks interesting.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on February 21, 2011, 09:34:02 AM
why chewblades?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 21, 2011, 09:37:59 AM
why chewblades?
They have frequency so do continuous damage.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on February 21, 2011, 09:38:57 AM
Ah. Also because they stack together?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 21, 2011, 09:44:38 AM
That too.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on February 21, 2011, 09:49:02 AM
But they kinda suck in damage potential... does it still deals enough damage ?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 21, 2011, 09:50:51 AM
KOs Paper Cut in NAR 2.3 in about 1 min.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on February 21, 2011, 11:30:21 AM
Use plastic 1 to meet weight requirement?
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on February 21, 2011, 12:40:38 PM
That is very pleasing to the eyes.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 22, 2011, 01:55:58 AM
Use plastic 1 to meet weight requirement?
What weight requirement?
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on February 22, 2011, 02:00:36 AM
399.1 is HW last I check.  MW is 398.9
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 22, 2011, 02:02:12 AM
No, Titanium 1 is fine at about 396.4, I wanted steel 1 but it was just over 399.0.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 20, 2011, 06:30:35 AM
Erm, didn't really work but I like the chassis:
(https://gametechmods.com/uploads/images/7526TtFaF.PNG)
Steel 1, 2 ants
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on March 20, 2011, 06:33:10 AM
Told you it wouldn't perform well. :P

BUT THAT LOOKS SO COOL NONETHELESS.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 20, 2011, 06:43:50 AM
It can't drive as it tips too far forwards. Maybe if I lower the weapons....
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on March 20, 2011, 06:47:00 AM
Or you can use DSL Wheels.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on March 20, 2011, 06:58:13 AM
Lol it looks like that starcore bot in Jimxorb's bee teamed bot.

Interesting, not the best weapon setup though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 20, 2011, 07:23:34 AM
New weapon setup:
(https://gametechmods.com/uploads/images/75516TtFaF 2.PNG)
means it can do this in 4 rams:
(https://gametechmods.com/uploads/images/31560TtFaF Test.PNG)
Title: Re: SM's DSL off-topic-case
Post by: freeziez on March 20, 2011, 08:21:18 AM
I think I know where you got that idea...
Title: Re: SM's DSL off-topic-case
Post by: NFX on March 20, 2011, 08:22:50 AM
LW Trov Glitch Rammertime. Nice. How did you get the weapons like that?
Title: Re: SM's DSL off-topic-case
Post by: SKBT on March 20, 2011, 08:25:17 AM
I bet it's some voodoo magic.


Anyways what exactly is the point of all the weapons so close together? Is it to beat bisector or something?
Title: Re: SM's DSL off-topic-case
Post by: NFX on March 20, 2011, 08:30:04 AM
I'm not really sure. I would love to fight it with Crab Salad, though.
Title: Re: SM's DSL off-topic-case
Post by: freeziez on March 20, 2011, 08:31:48 AM
No, it's to get into the space in between the wedges of most popups (and, convieniently, Biesector).

Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 20, 2011, 08:39:57 AM
<3333333333333333333333333
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 20, 2011, 08:44:13 AM
How did you get the weapons like that?
Top ones all stacked easily, the bottom ones took hours to get right.
Title: Re: SM's DSL off-topic-case
Post by: SKBT on March 20, 2011, 08:46:01 AM
I'm not really sure. I would love to fight it with Crab Salad, though.

I smell a challenge thread...

and come to think of it could I get in on this with Jaws of Defeat?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 20, 2011, 08:48:09 AM
I know I will lose, my chassis is too exposed.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 24, 2011, 01:33:46 PM
Updated Purple-Xed:
(https://gametechmods.com/uploads/images/85371Very Purple-Xed.PNG)
Plastic 5
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on March 24, 2011, 01:49:56 PM
Good
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 24, 2011, 02:59:24 PM
Ok, so erm.... that's all?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on March 24, 2011, 03:07:29 PM
As Pysc once said, often people won't post if they find nothing wrong with the bot.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on March 24, 2011, 09:22:03 PM
Nice chassis, bro.

ALSO, RANDOM POLY SHEET IS RANDOM.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 25, 2011, 11:34:57 AM
ALSO, RANDOM POLY SHEET IS RANDOM.
Needed for realism.
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 25, 2011, 11:46:46 AM
Are you gonna enter with Purple-Xed 2 to Robot Smash? :3
Title: Re: SM's DSL off-topic-case
Post by: G.K. on March 25, 2011, 11:49:35 AM
No, because you aren't allowed to accept any new entries.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 25, 2011, 11:51:11 AM
But it can be used if found on the exchange.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on March 25, 2011, 11:52:14 AM
If people are going to skim around the rules like that....
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 25, 2011, 12:02:49 PM
This is why I hate GK, Always complaining. World is Rude, you have to do something forbidden if you want something good to happen...
Title: Re: SM's DSL off-topic-case
Post by: G.K. on March 25, 2011, 12:06:56 PM
I'm not complaining. I'm pointing out the rules.

you have to do something forbidden if you want something good to happen...

You really think that?
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 25, 2011, 12:08:58 PM
I'm not complaining. I'm pointing out the rules.

you have to do something forbidden if you want something good to happen...

You really think that?
Well... yeah... I've lied MANY times to my parents. I don't give a sh**.
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on March 25, 2011, 12:13:38 PM
Oh you rebel.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on March 26, 2011, 01:12:43 AM
"no mum.. I not in love with a fictional anime character. What? No! No! I don`t want to have a animated dragon."
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 26, 2011, 04:15:52 AM
"no mum.. I not in love with a fictional anime character. What? No! No! I don`t want to have a animated dragon."
Piss off, Thyrus. ..l..
Title: Re: SM's DSL off-topic-case
Post by: NFX on March 26, 2011, 05:42:41 AM
Looks pretty good. Interesting way of attaching the motors, I might try that at some point.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on March 26, 2011, 05:46:32 AM
I could say to you all to stop the spam, but then again this is SM's DSL showcase so this is to be expected.

Also, "you have to do something forbidden if you want something good to happen". I see an assload of counter-examples to this, but... Care to explain why this would be strictly true ?

While toying with rules is fun IMO, it isn't always the wisest thing to do.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 26, 2011, 06:55:36 AM
Looks pretty good. Interesting way of attaching the motors, I might try that at some point.
I'm getting good with this trov chassis glitch...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 27, 2011, 11:40:25 AM
Guess who's back!
Title: Re: SM's DSL off-topic-case
Post by: Scrap Daddy on March 27, 2011, 11:53:32 AM
nice!
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on March 27, 2011, 11:54:36 AM
Like!
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on March 27, 2011, 12:01:06 PM
Empty Space I love it. :D
Title: Re: SM's DSL off-topic-case
Post by: SKBT on March 27, 2011, 12:04:29 PM
Sweet, I've never seen a F1 car with tank style steering :P
Title: Re: SM's DSL off-topic-case
Post by: G.K. on March 27, 2011, 01:11:36 PM
Epic.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on March 27, 2011, 04:53:54 PM
SO MUCH EMPTY SPACE
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on March 27, 2011, 04:54:35 PM
:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on March 27, 2011, 07:53:57 PM
ALSO, RANDOM POLY SHEET IS RANDOM.
Needed for realism.


?


It looks to me like the weapon rack intersects the whole width of the front wedge, which makes it unrealistic regardless of whether or not there's a random poly sheet in the middle.


Why not flip the angled Ti skirts out for a wider wedge and a bit more realism?
Title: Re: SM's DSL off-topic-case
Post by: Jack Daniels on March 27, 2011, 08:07:02 PM
O.o   So awesome!
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 28, 2011, 03:20:07 AM
Incredible work. <3
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 28, 2011, 10:25:39 AM
ALSO, RANDOM POLY SHEET IS RANDOM.
Needed for realism.


?


It looks to me like the weapon rack intersects the whole width of the front wedge, which makes it unrealistic regardless of whether or not there's a random poly sheet in the middle.


Why not flip the angled Ti skirts out for a wider wedge and a bit more realism?
Tiny gap between the weapon extenders that passes through the area where the poly sheet is. I would go with the outward sheets bt I found they kept hitting hazards/being got under when turning.
Title: Re: SM's DSL off-topic-case
Post by: NFX on March 28, 2011, 10:36:08 AM
Guess who's back!

AWESOMENESS IN A BOX.
 
I really like how you've got the floor looking with the halfsheets. If you could skin on some sidepods, that would probably complete it.
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 28, 2011, 12:11:54 PM
We should make a GTM Formula Tournament or Race... <3
Title: Re: SM's DSL off-topic-case
Post by: yoda9726 on March 29, 2011, 03:47:59 AM
Wonderful. You did a great job
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 04, 2011, 12:09:31 PM
Hmmm...
(https://gametechmods.com/uploads/images/95080Heli-Chopper.PNG)
Yes, that's a Dual-perm.
1199.4kg
Was going to be for ORAD but no cheatbot 2 parts  :( :( :( :(
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on April 04, 2011, 12:11:03 PM
Very nice, is it for Our Replica's Are Different?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 04, 2011, 12:12:35 PM
It can't, it uses hover engines.
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on April 04, 2011, 12:15:13 PM
That's a bloody shame actually. Couldn't you replace the hover engine and the back skis with motors?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 04, 2011, 12:16:06 PM
That's a bloody shame actually. Couldn't you replace the hover engine and the back skis with motors?
Then it won't fly!  :confused:
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on April 04, 2011, 01:46:48 PM
soisoisoisoisoisoisoisoisoisoisoisosiosioisoisoisoisoisoi

That is all.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on April 05, 2011, 10:34:04 AM
Now mod the Dual Perm so it does a more helicopter-y sound
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 05, 2011, 11:38:12 AM
(https://gametechmods.com/uploads/images/97792RazoR 5.PNG)
Title: Re: SM's DSL off-topic-case
Post by: Bubbleman on April 05, 2011, 11:57:26 AM
@helicopter TRINITY FLIER!!! *ahem...*
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on April 05, 2011, 01:30:06 PM
@helicopter TRINITY FLIER!!! *ahem...*
THIS
And, cool chassis bro.
Get rid of an ant for MAXIMUM RAZORAGE ;P
Or more armour ofcourse.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 05, 2011, 01:33:20 PM
Damn, forgot about only having 1WD!
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on April 05, 2011, 01:44:50 PM
 :trollface
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 06, 2011, 09:13:45 PM
That is really space effective, good job.
Title: Re: SM's DSL off-topic-case
Post by: Urjak on April 07, 2011, 09:09:31 AM
I can't imagine that FSS is that good against popups or rammers because the shell looks like it will spin up too slowly.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 07, 2011, 10:37:56 AM
OHKO's Infection4 sometimes.
Title: Re: SM's DSL off-topic-case
Post by: Urjak on April 07, 2011, 08:41:04 PM
OHKO's Infection4 sometimes.


Infection 4 has a vulnerable front in that you can pretty easily hit his chassis as you ride up his wedge. What about the popups you can't OHKO?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 08, 2011, 07:28:30 AM
I KO after more than 1 hit. But of course some popups will be armoured enough to beat any SS.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 08, 2011, 10:37:11 AM
DP: This didn't really work, I can't find a good way to attach the Perm 80 and it only has Plastic 1.
(https://gametechmods.com/uploads/images/71622Fail SS....PNG)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on April 08, 2011, 01:02:02 PM
is that a 12 razor FSS with a Perm??

*faints*
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 08, 2011, 01:06:54 PM
I've made one with a Dual Mag and Aluminium 3 but no Halfsheet before.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 08, 2011, 08:44:30 PM
I've made one with a Dual Mag and Aluminium 3 but no Halfsheet before.
LW?
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on April 09, 2011, 02:38:26 AM
You can easily give it an anti-immobilizer and stronger armor by downgrading that Hypno to a wide ant (or a mini).

As for a practical Perm arrangement, that seems to be weight-efficient enough if you planned on having a halfsheet in the first place. :D
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 09, 2011, 05:39:34 AM
The Alum extender holding the perm is the weak point.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on April 09, 2011, 05:55:56 AM
Use the leftmost AP on one of the long sides. It's more protected that way.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 09, 2011, 05:56:44 AM
Not quite getting what you are saying.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on April 09, 2011, 06:07:42 AM
(https://gametechmods.com/TournamentFiles/botm/april10/007.png)

Check out where I placed the weapon system. Unfortunately, only one of the sides has that AP.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 09, 2011, 08:59:30 AM
(https://gametechmods.com/uploads/images/44089RazoR 7.PNG)
OK, I got Titanium 1 now.
Title: Re: SM's DSL off-topic-case
Post by: freeziez on April 09, 2011, 09:04:52 AM
KLONE


:trollface

Nah...looks kewl.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on April 09, 2011, 09:16:37 AM
NICE!
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 09, 2011, 09:23:50 AM
Is Steel 1 worth losing 1cm off the Anti-immobiliser?
Title: Re: SM's DSL off-topic-case
Post by: freeziez on April 09, 2011, 09:26:24 AM
Is Steel 1 worth losing 1cm off the Anti-immobiliser?

No, it would be too short.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on April 09, 2011, 09:34:42 AM
I would say it's probably fine. Since your setup is asymmetric (and packs a Perm), it probably needs less time to self-right. Try testing it out yourself.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 11, 2011, 08:02:58 AM
Yes, I made a video for my next robot...
http://www.youtube.com/watch?v=h5dG144orNM# (http://www.youtube.com/watch?v=h5dG144orNM#)
EDIT: oops, this has the slightly overweight version in it, I downgraded the rear skirt to poly to solve this.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on April 11, 2011, 08:42:51 AM
lol I don't think the rear sheet is doing anything at all. :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 11, 2011, 08:43:59 AM
It stops it getting stranded on its back so it can self right better.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on April 11, 2011, 08:48:52 AM
posted on YT but you already made that.. ok :)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 12, 2011, 06:17:22 AM
This is probably my entry for NQRW if it goes ahead. I didn't want something too destructive and anyway this can't seem to get under anything anyway:
(https://gametechmods.com/uploads/images/14560T+Plus.PNG)
So Titanium 1 (:S)
9 ants
2 Judge bursts (that's what T-Minus uses)
Done mainly for the looks.
Title: Re: SM's DSL off-topic-case
Post by: Enigm@ on April 12, 2011, 06:25:15 AM
This is probably my entry for NQRW if it goes ahead. I didn't want something too destructive and anyway this can't seem to get under anything anyway:
(https://gametechmods.com/uploads/images/14560T+Plus.PNG)
So Titanium 1 (:S)
9 ants
2 Judge bursts (that's what T-Minus uses)
Done mainly for the looks.
What the...?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on April 12, 2011, 09:07:22 AM
2 Judge bursts

Silly monkey. Don't you know that judge bursts are for n00bs ? *STAB AT GF* hahaha
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 12, 2011, 09:08:02 AM
This is probably my entry for NQRW
^Read^
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 12, 2011, 07:40:31 PM
It looks like it rupts ever so slightly in the bot lab.

(EDIT): @ 4V+4IR
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 13, 2011, 06:24:19 AM
Industrial Green Machine:
(https://gametechmods.com/uploads/images/99672Industrial Green Machine.PNG)
Plastic 10 (:o)
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 13, 2011, 06:41:22 AM
Ooh, interesting. I thinnk you might have a few too many ants, though. Also, a little law I invented: If you se more that Titanium 5, you probably aren't usinng your bot's full DP (Damage Potential). Whether you want to go with that law, however, is up to you.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 13, 2011, 06:45:57 AM
Yeah, I was going to add more weaponry but this is a flipper so it doesn't really help. Also, it's 2 1/2 ants per BSG. 2 1/2 x 8=20. 1 per spin motor, 2x1=2. 2+20=22 ants. Anyway Plastic 10 is only just heavier than Titanium 5.
Title: Re: SM's DSL off-topic-case
Post by: madman3 on April 13, 2011, 07:00:13 AM
Yeah, I was going to add more weaponry but this is a flipper so it doesn't really help. Also, it's 2 1/2 ants per BSG. 2 1/2 x 8=20. 1 per spin motor, 2x1=2. 2+20=22 ants. Anyway Plastic 10 is only just heavier than Titanium 5.
Ideally for being slightly more weight efficient you want a battlepack per burst (due to their 2 1/2 ant output) but overall they're to large to be good in this sort of chassis. Worth a go if you want slightly more weight free though.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 13, 2011, 09:51:24 PM
That thing looks amazing!
Title: Re: SM's DSL off-topic-case
Post by: G.K. on April 14, 2011, 04:55:34 AM
How do you achieve chassis like that with the tcg?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 14, 2011, 06:18:10 AM
Pro skills. You can expand the 4 rectangle points and then move the other points manually to save having to think too much about it before hand. I thought I showed you anyway!
But it doesn't matter now my computer is bust again.
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on April 14, 2011, 12:39:39 PM
Nice one :D

If you want to improve though:

MW: I built a 4 BSG MW flipper, NPC Fasts, Hypnos, Tite 1, 10 ants but with 2 metal hinge wedges :P
HW: Should be wider if possible, and with 4 NPC Fasts + Hypnos
^You should be able to find both of those in the version of SkAI High I sent you, North Polers :D

Still though, very nicely done
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 15, 2011, 04:44:44 AM
MW: I built a 4 BSG MW flipper, NPC Fasts, Hypnos, Tite 1, 10 ants but with 2 metal hinge wedges :P But needs 12 ants to be fully powered, Titanium 1 is very weak.
HW: Should be wider if possible, and with 4 NPC Fasts + Hypnos Wider is worse as not all the BSGs are flipping the opponent, NPCF+Techno is more efficient in terms f weight and power usage.
^My opinion^ (Basically more flipping power is best IMO)
Title: Re: SM's DSL off-topic-case
Post by: madman3 on April 15, 2011, 06:55:50 AM
MW: I built a 4 BSG MW flipper, NPC Fasts, Hypnos, Tite 1, 10 ants but with 2 metal hinge wedges :P But needs 12 ants to be fully powered, Titanium 1 is very weak. It would actually need 2 ants and 4 battlepacks for absolute weight efficiency.
HW: Should be wider if possible, and with 4 NPC Fasts + Hypnos Wider is worse as not all the BSGs are flipping the opponent, NPCF+Techno is more efficient in terms f weight and power usage.
^My opinion^ (Basically more flipping power is best IMO)
Title: Re: SM's DSL off-topic-case
Post by: G.K. on April 16, 2011, 09:33:17 AM
Pro skills. You can expand the 4 rectangle points and then move the other points manually to save having to think too much about it before hand. I thought I showed you anyway!
But it doesn't matter now my computer is bust again.

I still don't get it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 16, 2011, 09:34:31 AM
Look, I'll show you next time I see you.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on April 16, 2011, 09:37:39 AM
cheers.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 18, 2011, 03:26:08 AM
Trov chassis glitch can get crazy:
(https://gametechmods.com/uploads/images/55869Rammer.png)
Only plastic 3, but not a serious bot.
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on April 18, 2011, 03:27:10 AM
Niiiiiiiiiice
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 18, 2011, 04:14:56 AM
What the heck am I going to do with this?
(https://gametechmods.com/uploads/images/99008Donut Chassis.png)
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on April 18, 2011, 05:00:05 AM
lolz
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 18, 2011, 05:26:36 AM
(https://gametechmods.com/uploads/images/74657Ninja Uppercut.png)
SkAI High rebuild of Ninja.
Plastic 1, NPC Normals.
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on April 18, 2011, 05:29:12 AM
Niiiiiiiiiice
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 18, 2011, 05:58:50 AM
Is this too popup-ish?
(https://gametechmods.com/uploads/images/84448Bushido.png)
Plastic 5, 7 ants, 398.9kg
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on April 18, 2011, 06:12:29 AM
Slightly, mabye replace tite sheet with some skirts
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 18, 2011, 06:13:38 AM
Not sure if that would work as the skirt hinge is quite low down.
Title: Re: SM's DSL off-topic-case
Post by: NFX on April 18, 2011, 07:28:01 AM
Some pretty nice bots you have there. I enjoyed the Trov Glitch stuff. =]
Title: Re: SM's DSL off-topic-case
Post by: Scrap Daddy on April 18, 2011, 10:07:57 AM
Do you have yahoo or aim or something? I want to learn how to do these insane trov glitches
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 18, 2011, 10:09:23 AM

 :eek: Me teaching Scrap Daddy!?!I have MSN messenger, it's on my profile somewhere.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 18, 2011, 10:12:43 AM

 :eek: Me teaching Scrap Daddy!?!I have MSN messenger, it's on my profile somewhere.

Teach me to, via PM.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 18, 2011, 10:16:02 AM
PM's a bit awkward but I'll try!
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 18, 2011, 10:16:37 AM
Thanks a million, bro.
Title: Re: SM's DSL off-topic-case
Post by: Scrap Daddy on April 18, 2011, 10:17:12 AM
pssst you should get yahoo or aim because msn sucks :trollface

plus now i downloaded it and cant remember my screenname
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 18, 2011, 10:24:42 AM
Or just use ebuddy...
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on April 18, 2011, 01:47:22 PM
What the heck am I going to do with this?
(https://gametechmods.com/uploads/images/99008Donut Chassis.png)
Goose's Donut Bot? From the Downloads section...?
Title: Re: SM's DSL off-topic-case
Post by: GoldenFox93 on April 18, 2011, 01:58:45 PM
An S_M-esque version of Team Dragon, eh? Here's some name suggestions-

LW: Hayate
MW: Wakizashi
HW: Fuuma
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 18, 2011, 03:46:29 PM
How can you forget Judan?

It's the highest rank in Ju-Jitsu, for crying out loud!
Title: Re: SM's DSL off-topic-case
Post by: NFX on April 18, 2011, 04:11:22 PM
I imagined the Trov Glitch wouldn't be that difficult, but I still don't get how you made that "G" Chassis with the Trov Glitch. I can't see it being terribly useful, though, so I'll pass on learning its secrets. =)
Title: Re: SM's DSL off-topic-case
Post by: GoldenFox93 on April 18, 2011, 04:12:35 PM
How can you forget Judan?

It's the highest rank in Ju-Jitsu, for crying out loud!
Good point, actually. Maybe if there's six bots to a team, that could be one of 'em.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 02:53:18 AM
@ GF: There are.
@ NFX: here are the 4 trov points for the donut chassis...
(https://gametechmods.com/uploads/images/69172Donut Chassis How to.png)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 04:52:55 AM
DP: Other LW for Team Dragon?
(https://gametechmods.com/uploads/images/42013TR-Flipper.png)
Plastic 5, 2 ants. NPC Normals (Fasts were TOO fast)
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on April 19, 2011, 04:59:53 AM
DP: Other LW for Team Dragon?
(https://gametechmods.com/uploads/images/42013TR-Flipper.png)
Plastic 5, 2 ants. NPC Normals (Fasts were TOO fast)
Amazing Work. <3
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 07:17:43 AM
Moving on, I made some FG's!
(https://gametechmods.com/uploads/images/98064Parfum Parfumerie.png)
AW-Parfum, 125.0, Alum 1, 2 ants
BW-Parfumerie, 175.0, Alum 1, 2 ants
Title: Re: SM's DSL off-topic-case
Post by: Doomkiller on April 19, 2011, 07:26:14 AM
Look nice and all, but what are FG's?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 07:28:54 AM
Flying Guillotines, named after 123's entry to Clash Cubes 3. Yeah, no other name I could think off...
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on April 19, 2011, 07:31:03 AM
Damn... S_M is so good... I have to admit that he is better than me... :approve:
Title: Re: SM's DSL off-topic-case
Post by: Doomkiller on April 19, 2011, 07:47:51 AM
Ah, ok then. Thanks for that.
Title: Re: SM's DSL off-topic-case
Post by: GoldenFox93 on April 19, 2011, 07:51:50 AM
They somewhat remind me of spiders  :approve:
Title: Re: SM's DSL off-topic-case
Post by: NFX on April 19, 2011, 07:58:23 AM
Team Dragon thing looks unbelievable. =D Mini FG's actually don't look too bad, I reckon a spinner could have the legs off kinda quickly, though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 08:01:19 AM
The AW is fine, BW is a bit flimsy yes.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on April 19, 2011, 08:05:00 AM
The BW needs to be a bit wider and taller. 80cm worth of CF extenders shouldn't be hard to stuff in. :D
Title: Re: SM's DSL off-topic-case
Post by: GoldenFox93 on April 19, 2011, 08:34:08 AM
DP: Other LW for Team Dragon?
(https://gametechmods.com/uploads/images/42013TR-Flipper.png)
Plastic 5, 2 ants. NPC Normals (Fasts were TOO fast)
Nice! I'd only just noticed this one.
 
LW- Shinobi
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 11:21:59 AM
Cologne 3:
(https://gametechmods.com/uploads/images/30127Cologne 3.png)
248.2kg, 2 ants, Titanium 1
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on April 19, 2011, 12:59:53 PM
DP: Other LW for Team Dragon?
(https://gametechmods.com/uploads/images/42013TR-Flipper.png)
Plastic 5, 2 ants. NPC Normals (Fasts were TOO fast)
Nice one!
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 19, 2011, 01:20:15 PM
Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on April 19, 2011, 01:23:35 PM
I liek dem FG's.
But they do look a little fragile for me :P
And i like what you're doing with the trov glitch :D
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 01:25:00 PM
Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.
Sure... find me 15kg + the extra weight for a taller chassis and I'll do it! :p
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 19, 2011, 01:25:47 PM
Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.
Sure... find me 15kg + the extra weight for a taller chassis and I'll do it! :p

Sure. Use Astro's and remove those side panels.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 01:27:38 PM
Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.
Sure... find me 15kg + the extra weight for a taller chassis and I'll do it! :p

Sure. Use Astro's and remove those side panels.
Astro's are too slow, this bot needs to be able to pin the FSSs it goes up against. Also, VS's will pwn this no matter what I do.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 19, 2011, 01:29:23 PM
Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.
Sure... find me 15kg + the extra weight for a taller chassis and I'll do it! :p

Sure. Use Astro's and remove those side panels.
Astro's are too slow, this bot needs to be able to pin the FSSs it goes up against. Also, VS's will pwn this no matter what I do.

Crystal White 3 can take out Blood Orange without breaking a sweat, so I don't know what your problem is. Also, if you wanna keep your precious slimbodies, use something other than those Dsl Bars.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 01:31:00 PM
Crystal White 3 can take out Blood Orange without breaking a sweat, so I don't know what your problem is. Also, if you wanna keep your precious slimbodies, use something other than those Dsl Bars.
What's Crystal White 3?
Blood Orange has and exposed very weak motor...
DSL bars are the lightest material I can use for that strength I believe (feel free to correct me)
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 19, 2011, 01:34:03 PM
Crystal White 3 can take out Blood Orange without breaking a sweat, so I don't know what your problem is. Also, if you wanna keep your precious slimbodies, use something other than those Dsl Bars.
What's Crystal White 3?
Blood Orange has and exposed very weak motor...
DSL bars are the lightest material I can use for that strength I believe (feel free to correct me)

Crystal White's my TR (Top Rammer, to give your bot it's correct name), I have to agree with you on Blood Orange, and please send me your bot so I can try to do my magic on it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 01:37:03 PM
Crystal White 3 can take out Blood Orange without breaking a sweat, so I don't know what your problem is. Also, if you wanna keep your precious slimbodies, use something other than those Dsl Bars.
What's Crystal White 3?
Blood Orange has and exposed very weak motor...
DSL bars are the lightest material I can use for that strength I believe (feel free to correct me)

Crystal White's my TR (Top Rammer, to give your bot it's correct name), I have to agree with you on Blood Orange, and please send me your bot so I can try to do my magic on it.
Pics?
Top Rammer is a stupid name.
Also, no need to send as you will be removing all but the chassis to add that half-sheet anyways.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on April 19, 2011, 01:39:12 PM
Vs' and perhaps Axe's/hammers will pwn this no matter what you do really...
Also looks like it might be outweaponed easily to me but i guess you'll have to test it to find out :P
I guess it's a pretty good design for what it is.
EDIT: stop blocking me from posting goddammit D:
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 19, 2011, 01:40:58 PM
Vs' and perhaps Axe's/hammers will pwn this no matter what you do really... Yes
Also looks like it might be outweaponed easily to me but i guess you'll have to test it to find out :P Beats FSSs by ripping off the top razors then the shell panels. Most others (except VS's and Hammers) have exposed tops
I guess it's a pretty good design for what it is.
EDIT: stop blocking me from posting goddammit D:
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 24, 2011, 02:40:41 PM
DP: Rest of team dragon I guess....
(https://gametechmods.com/uploads/images/32881Dragon bots..png)
Not my best work but I'm lacking inspiration.
HW 1: Steel 3, 2 large black batts, 18 ants
MW: Some armour... 4 ants
HW 2: Titanium 3 6 ants.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on April 24, 2011, 02:42:10 PM
Really like that last one, the other two...

Eugh.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 24, 2011, 02:43:25 PM
Yeah, I have no interesting ideas ATM.
The left was meant to be a FoF style bot.
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on April 25, 2011, 02:40:07 AM
Good
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 26, 2011, 09:46:37 AM
(https://gametechmods.com/uploads/images/5939BW-VS.png)
*Jumps on bandwagon*
Steel 1 IIRC 174.9
Title: Re: SM's DSL off-topic-case
Post by: Avalanche on April 26, 2011, 01:37:01 PM
I guess thats a vs,and i think it should have more weapons,and plastic armor for weight.For team dragon,the first one should be skirts and small wedges,so if you lose the small wedges you have the skirts for wedges.
Title: Re: SM's DSL off-topic-case
Post by: NFX on April 26, 2011, 01:42:54 PM
It is a VS, and a VS with a somewhat unusual weapon attachment. Doesn't look that bad, though, I like it.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 28, 2011, 04:28:07 PM
*Jumps on bandwagon*
I thought there might be a new trend going around....
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 06, 2011, 02:35:56 PM
Torque-Reaction Vertical Spinner.
(https://gametechmods.com/uploads/images/78111TRVS.png)
Well, it works but isn't that good.
Title: Re: SM's DSL off-topic-case
Post by: martymidget on May 06, 2011, 04:35:48 PM
Coolio.

Do drive motors work better or worse on this type of bot? I honestly cannot remember.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 07, 2011, 02:14:11 AM
They are the weapon motors mainly, so weapon motors are better.
Title: Re: SM's DSL off-topic-case
Post by: madman3 on May 07, 2011, 04:22:09 PM
Cool, but move the exterior E-Teks to the end of the DSL bars so they're less exposed to VS.
Title: Re: SM's DSL off-topic-case
Post by: NFX on May 07, 2011, 05:40:31 PM
Plus it'll bend less, so the chassis'd be higher up.
Title: Re: SM's DSL off-topic-case
Post by: Wolfsbane on May 07, 2011, 08:35:38 PM
did i.....did i see plastic armour?
Title: Re: SM's DSL off-topic-case
Post by: Enigm@ on May 07, 2011, 08:39:34 PM
did i.....did i see plastic armour?
Plastic is useful in DSL.
Title: Re: SM's DSL off-topic-case
Post by: kill343gs on May 08, 2011, 12:06:32 AM
It's so..... bendy.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 08, 2011, 03:20:06 AM
Plus it'll bend less, so the chassis'd be higher up.
It'l bend more actually. And the weight distro. on the motors is what allows the weapons to spin.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 10, 2011, 11:20:06 AM
Bandwagon VS meets Crazy VS:
(https://gametechmods.com/uploads/images/27841Teh Crazy-er VS.png)
Titanium 1, yeah...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 11, 2011, 01:49:24 AM
Really, nothing? Why does everyone walk past my showcase?
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on May 11, 2011, 02:01:11 AM
Can I get another picture at a different angle?
It looks very nice, just want to make sure :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 11, 2011, 12:20:23 PM
Better view and bot I never bothered to showcase from last week, (kinda beat you Pwn, but you bothered to showcase it...)
(https://gametechmods.com/uploads/images/99603Teh Crazy-er VSs.png)
Plastic 1 on the LW
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on May 11, 2011, 12:24:58 PM
Am I the only one who thinks that those poly extenders look exposed?
I would have mounted them directly to the shell segment. But then again you're an infinitely better builder than me so you probably have a reason. :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 11, 2011, 12:26:15 PM
I would but then the weapon won't hit as well. In testing, nothing knocks them off due to the crazily powerful weapon.
Title: Re: SM's DSL off-topic-case
Post by: martymidget on May 11, 2011, 01:18:08 PM
The crazy BW VS craze has expanded to all weight classes then? I might have to have a go.
Title: Re: SM's DSL off-topic-case
Post by: 090901 on May 11, 2011, 06:00:34 PM
nice bots


who here likes pizza btw?
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on May 11, 2011, 09:44:32 PM
These are probably better then pwn's version if you ask me.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on May 11, 2011, 09:50:27 PM
These are probably better then pwn's version if you ask me.

yarp
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 12, 2011, 11:15:25 AM
Bandwagon VSs are the way forward.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on May 12, 2011, 06:35:47 PM
Dual Perm on a LW!! It almost ways as much as a lightweight.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 16, 2011, 12:59:10 PM
*adapts Urjak's bot*
(https://gametechmods.com/uploads/images/1654912.png)
Plastic 1
12 Razors
Static Srimech! (Realistic through hollow axle concept)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 16, 2011, 02:16:24 PM
I should just start talking to myself.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on May 16, 2011, 02:21:37 PM
its kewl.
looks a bit fragile to wedges and such but its nice for a lw 1wd ss :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 16, 2011, 02:25:12 PM
looks a bit fragile to wedges
DSL disc have teh much HP.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on May 16, 2011, 02:27:22 PM
looks a bit fragile to wedges
DSL disc have teh much HP.
I was pointing to teh wheel.
Undercutters would eat that :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 16, 2011, 02:28:40 PM
It's doesn't need the wheel, it's still mobile without it somehow...
Now to make it less havok-y...
Title: Re: SM's DSL off-topic-case
Post by: ty4er on May 16, 2011, 02:30:06 PM
It's doesn't need the wheel, it's still mobile without it somehow...
Now to make it less havok-y...
MAKE IT A ZERO-WHEELED
Title: Re: SM's DSL off-topic-case
Post by: madman3 on May 16, 2011, 02:37:11 PM
It's doesn't need the wheel, it's still mobile without it somehow...
Now to make it less havok-y...
MAKE IT A ZERO-WHEELED
Only works with two spinners, mate.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on May 16, 2011, 03:51:24 PM
Why not point a flail down?
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on May 16, 2011, 03:57:57 PM
I should just start talking to myself.
It was only 2 hours of silence, I got 30 hours the other day XD


Anyway, how does it stay mobile with no wheels? Does it just randomly spin round or have some controlled movement? Just out of interest.
Title: Re: SM's DSL off-topic-case
Post by: Urjak on May 16, 2011, 06:00:10 PM
Now to make it less havok-y...


This is the reason I used a larger disk than you did (I think). It helps cut down (or eliminate) havoking.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 17, 2011, 02:35:58 AM
Anyway, how does it stay mobile with no wheels? Does it just randomly spin round or have some controlled movement? Just out of interest.
It's off-centred chassis means it can shuffle like JB's Centrifugal bots.

@Urjak, Mine's the Small2 Disc.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 17, 2011, 03:51:44 AM
DP: Doesn't matter now as I have upgraded Cologne again!
(https://gametechmods.com/uploads/images/23757Cologne 4.png)
Steel 1, 2 ants, Outweapons/de-flails even 12 Razor FSSs.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on May 17, 2011, 03:54:29 AM
good job bro
Title: Re: SM's DSL off-topic-case
Post by: NFX on May 17, 2011, 04:15:23 AM
Awesome shizz.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on May 17, 2011, 07:50:15 AM
Yep, nice job.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 21, 2011, 10:02:59 AM
(https://gametechmods.com/uploads/images/87805Massive HS.png)
4 ants, Titanium 3.
NPC Normal, Unstable.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on May 21, 2011, 11:24:47 AM
Wow, even with all that extender work it's unstable!?!
Anyway, why the vlads? wouldn't it be better to make the dsl bar shorter, and then add hammers instead?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 21, 2011, 11:26:17 AM
I'm trying to make a MASSIVE HS.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on May 21, 2011, 11:30:03 AM
I'm trying to make a MASSIVE HS.
Fair enough, OTT bots FTW ;P
I don't know how you could make it any more stable then, keeping it weapon size as it is ofcourse.
Title: Re: SM's DSL off-topic-case
Post by: NFX on May 21, 2011, 11:49:02 AM
ololol. AGOD anywhere?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 21, 2011, 12:21:46 PM
Not, it just flips over when the weapon gets near to top speed.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on May 21, 2011, 12:26:04 PM
Wha...Jye...Whaaaaaa...?

I need to make a clone of that.
Title: Re: SM's DSL off-topic-case
Post by: NFX on May 21, 2011, 01:11:39 PM
It could always be havok. Try shortening the DSL Bar a little bit, see if that helps.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on May 22, 2011, 04:27:15 AM
Weapon setup = :fail:

This isn't stock. Just use hammers and make it into an improved BLAH.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 22, 2011, 04:36:45 AM
I'm trying to make a MASSIVE HS.
And the extenders reach right to the edge of the max sphere. So Vlad spikes are the longest viable weapon usable.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on May 22, 2011, 04:37:52 AM
I thought Sais are longer?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 22, 2011, 04:40:05 AM
Sais?
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on May 22, 2011, 04:40:48 AM
Robot X Sais?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 22, 2011, 04:42:00 AM
Robot X swords? (WTF is a Sais?)
Really?
Will check when I can.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on May 22, 2011, 04:43:42 AM
http://en.wikipedia.org/wiki/Sai_(weapon) (http://en.wikipedia.org/wiki/Sai_(weapon))
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 22, 2011, 04:44:31 AM
LOL, how was I supposed to know that?
Anyhow, any ideas as to the random instability?
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on May 22, 2011, 04:50:25 AM
Use hex plates instead of 40cm tite sheets and try to extend the stance as much as you can with flipper segments and 120 aluminum sheets.
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on May 22, 2011, 08:46:15 PM
Massive HS is massive.


Sai (did you even read that Wikipedia article you linked to Pwn; it's sai plural and singular, not sais) look longer than Vlad spikes but the collision is actually shorter.  The tip of the sai doesn't collide.  So Vlad spikes are the right choice here unless you want something with no normals.


For the instability... perhaps a tribar setup with less Vlad spikes per prong?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 23, 2011, 02:35:15 AM
Yeah, Pwn's idea didn't help the stability. Let's see if Click is better.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on May 23, 2011, 02:15:02 PM
TYPHOON FLAG STABILIZERS.

But that's probably at the level of cheating as NARmour.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 26, 2011, 03:42:40 PM
(https://gametechmods.com/uploads/images/69141Revenge of Trouble and Strafe.png)
Plastic 3 (large chassis=fine)
All NPCF.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on May 26, 2011, 09:32:50 PM
hohoho so punny

Side panels seem out of place, though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 27, 2011, 01:42:35 AM
They make it a bit more trappy and protect the weak skirt hinge extenders.
Title: Re: SM's DSL off-topic-case
Post by: NFX on May 27, 2011, 05:25:47 AM
I do like that rack of razors on the front. I imagine you could get away with lightning the extenders at the back, I can't see anything actually getting a hit on them.
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on May 27, 2011, 11:03:55 AM
Is there any .py available to AI strafing bots?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 27, 2011, 11:08:14 AM
Not that I know of I guess if you put two smartzones in front and two the sides and AI with OmniMultiZone.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 02, 2011, 11:21:23 AM
Look, 9 razor SS?:
(https://gametechmods.com/uploads/images/98042BW-Night Sky.png)
2 ants, Steel 1. Stable rotating against the drive (or with... one of them anyway)
Title: Re: SM's DSL off-topic-case
Post by: ty4er on June 02, 2011, 11:24:25 AM
Ogod that looks weird :P
But i see a small CB in there...
Whut drive?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 02, 2011, 11:28:57 AM
Astro + Wide ant wheel. Also, I could make the chassis bigger and use the lighter CB but I think I got lucky with stability and don't want to risk it.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on June 02, 2011, 11:33:29 AM
Who said anything about bigger chassis?
My recent one uses the same chassis near enough and has a lighter CB.
You can always change it back or have two and change the chassis in one and scrap that one if it doesn't work :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 02, 2011, 11:35:15 AM
Yeah, but you don't have an astroflight in the chassis. I'll try to fit it in though.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on June 02, 2011, 11:47:39 AM
Nice, trials 3 bot is it?
I'd love to see a hammer against that though, just for the lulz ;P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 02, 2011, 11:55:18 AM
Trials 3? Nah, it'd fail.
AW time:
(https://gametechmods.com/uploads/images/95824AW-4 seasons OF DOOM.png)
Steel 1, 2 ants, Astro + Small Ant wheel
Stable as long as drive starts before piglet.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 06, 2011, 02:07:29 AM
(https://gametechmods.com/uploads/images/98064Parfum%20Parfumerie.png)
^Trials entry on the right^
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on June 06, 2011, 02:10:34 AM
lawlz i'm dead

Can't help but think the rear stabilizer setup could be lighter, though. A pair of angled 40cm sheets would do so you can extend your front CF extenders by 20cm (and probably upgrade your front sheets as well).
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 06, 2011, 02:17:18 AM
Yeah, not exactly a serious entry. It can only just make it up the ramps.
Title: Re: SM's DSL off-topic-case
Post by: martymidget on June 06, 2011, 06:28:58 AM
Mine can't even go up ramps :P

Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on June 06, 2011, 02:12:30 PM
owait Trials 3 Signpus are starting??

man, I need to make some sort of BW quick...
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on June 06, 2011, 03:19:35 PM
it`s already filled -.-
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 06, 2011, 04:00:17 PM
...crud. At least there's no actual one-on-one battles. Plus that wil be terrible in the Fight To The Finish.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 07, 2011, 01:55:54 AM
It was actually designed to avoid the other bots :P
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on June 07, 2011, 08:20:29 AM
You were huh?

Well you're a monkey, I guess that explains it... :P
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 07, 2011, 08:43:07 AM
So you're hoping the opponents will go directly under you and commit suicide? Well, if they're fast enough, that should work, but not against a slower machine.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 07, 2011, 08:44:24 AM
So you're hoping the opponents will go directly under you and commit suicide? Well, if they're fast enough, that should work, but not against a slower machine.
Slower machines just stop under it and get KO'd by the flail razors.
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on June 07, 2011, 09:00:24 AM
Sick bots... I liek them. =3
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on June 07, 2011, 01:18:21 PM
Lol last time I build this bot type it sucks so hard it loses to LRA2.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 07, 2011, 01:21:41 PM
You mentioned that before.
Title: Re: SM's DSL off-topic-case
Post by: Avalanche on June 07, 2011, 01:38:53 PM
No,it beat me,as far as i remember.
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 07, 2011, 01:44:10 PM
FG-style bots are, I think, the RA2 equivelant of a Glass Cannon. Very very damaging with the flail razors on the underside, but the extender work is normally hideously fragile, and one or two hits could easily take an entire arm off, rendering it useless.
Title: Re: SM's DSL off-topic-case
Post by: madman3 on June 07, 2011, 03:15:53 PM
FG-style bots are, I think, the RA2 equivelant of a Glass Cannon. Very very damaging with the flail razors on the underside, but the extender work is normally hideously fragile, and one or two hits could easily take an entire arm off, rendering it useless.
Which is why TRFBD make them redundant.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 08, 2011, 02:00:46 AM
No, try making a good AW-FG...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 14, 2011, 10:23:20 AM
(https://gametechmods.com/uploads/images/93904Drum Thing.png)
WIP
Some weight around 600
Haven't added armour yet (so DSA :S)
Slim body drive
6 ants
Piglets powering the weapons.
Obvious inspiration is obvious.
Title: Re: SM's DSL off-topic-case
Post by: madman3 on June 14, 2011, 10:25:43 AM
Very nice. Could be wider though.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on June 14, 2011, 10:28:41 AM
I was just hinking to use the DSL bars but I`d never come up with a spinner in the middle.

Babarous :)
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on June 14, 2011, 02:04:49 PM
Where's the chassis?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 14, 2011, 02:08:53 PM
Inside the drums.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on June 14, 2011, 02:12:20 PM
bot exchange pls
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 14, 2011, 02:12:58 PM
Looks fantastic. I want to build one now, as soon as I figure out the setup. I take it Axle Loading played a part?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 14, 2011, 02:13:58 PM
Yeah, quite a lot. I'll put it on the exchange.
EDIT: https://gametechmods.com/Robot_Exchange/DSL_HW/Squirrel_Monkey_Drum%20Thing.bot (https://gametechmods.com/Robot_Exchange/DSL_HW/Squirrel_Monkey_Drum%20Thing.bot)
Still only has DSA and is very underweight.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on June 14, 2011, 02:45:23 PM
Nice setup.
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on June 14, 2011, 02:55:41 PM
Unrealistic realism bot  :eek:
Title: Re: SM's DSL off-topic-case
Post by: Naryar on June 14, 2011, 03:27:16 PM
Why are you using such an awful weapon choice...
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 15, 2011, 01:20:47 AM
Too look cool like Barber-Ous.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 15, 2011, 11:56:14 AM
DP:
(https://gametechmods.com/uploads/images/80949Drum Thing 2.png)
Now with Titanium 3 armour, 50% more weapons and NPCF drive and weapon motors (well, they were the only motors that fitted)
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 15, 2011, 12:28:48 PM
I'm thinking the 30kg for the hammers on the side could be put to better use somehow...still looks fantastic, though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 20, 2011, 12:03:51 PM
(https://gametechmods.com/uploads/images/13715TTFAF2.png)
Plastic 3, NPC normals, 247.5
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on June 20, 2011, 12:11:19 PM
What in the...
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on June 20, 2011, 12:12:16 PM
looks messy
Title: Re: SM's DSL off-topic-case
Post by: ty4er on June 20, 2011, 12:15:56 PM
How many razors?
Looks nice but it may get stuck on it's side...
Plus the extenders look fragile and messy :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 20, 2011, 12:20:57 PM
10 Razors, it's all symmetrical and stuff.
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 20, 2011, 01:11:24 PM
It does look messy, but I think it's quite good.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on June 20, 2011, 01:48:09 PM
can't tell if this will necessary increase damage.

How did you get the chassis to this shape anyway?  Trov glitch for both width and height requires 2x2 at least.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on June 20, 2011, 01:49:32 PM
He makes the chassis at the hugest size and shrinks it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 20, 2011, 01:49:54 PM
The outside 4 points are 2x4. And no, it was meant to be a DSL version of Click's Longbow, but it ain't good.
He makes the chassis at the hugest size and shrinks it.
Not relevant.
Title: Re: SM's DSL off-topic-case
Post by: Urjak on June 21, 2011, 09:25:52 AM
I could see a SS raking along side of the razors and taking out all the extenders.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on June 21, 2011, 09:36:43 AM
Are the cf extenders for stopping the weapons touching the floor?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 21, 2011, 10:12:06 AM
@GK, A bit.
@Urjak, it's really a one hit wonder, it needs to do significant damage on the first strike.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 25, 2011, 04:55:31 AM
DP: Unused BOTM idea.
(https://gametechmods.com/uploads/images/87930Dragster.png)
Nearly 800kg...
Title: Re: SM's DSL off-topic-case
Post by: ty4er on June 25, 2011, 04:57:10 AM
Nice.
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on June 25, 2011, 04:58:51 AM
why unused?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 25, 2011, 04:59:56 AM
Because either I didn't enter or I used a different bot. I cannot tell you which otherwise it may compromise the entry I would have had if I had entered that we cannot be sure about.
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on June 25, 2011, 05:05:44 AM
lol
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on June 25, 2011, 05:07:00 AM
If that's your unused BOTM idea, I want to see the one you used. :P
Very nice.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 25, 2011, 05:30:21 AM
It would also be unused if I didn't enter. Making a decent splash does take a long time.
Pot Luck concept: (https://gametechmods.com/uploads/images/79102Angle Grinder.png)
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on June 25, 2011, 05:59:11 AM
I'd change the setup to get those saws further back, they're too exposed there, and unlikely to get to the underside of the chassis as easily.
You could use angled sheets to try and get just one skirt hinge on there for the armour as well.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 25, 2011, 06:26:53 AM
Completely revamped the concept:
(https://gametechmods.com/uploads/images/64443Angle Grinder 2.png)
4 ants, Plastic 5
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 25, 2011, 07:24:50 AM
Wow, that looks really cool. Why two Side Panels there, is it just for spacing?
Title: Re: SM's DSL off-topic-case
Post by: GoldenFox93 on June 25, 2011, 07:25:43 AM
How did you get 11 Chewblades on only two Perms, might I ask?  :P
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on June 25, 2011, 07:45:57 AM
How did you get 11 Chewblades on only two Perms, might I ask?  :P
They attach to each other, although by the looks of things there are mini sawblades in between them there.

Looks a lot better, out of interest, are chewblades better than sawblades?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on June 25, 2011, 09:26:31 AM
This reminds me of a certain other chewblade using VS... particularly infamous... Put the SFTW skin texture on it !

And yeah you can chain chewblades in DSL. I attempted to mod the sawblade to do the same thing in NAR AI, but didn't.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 25, 2011, 11:36:40 AM
Wow, that looks really cool. Why two Side Panels there, is it just for spacing?
Front armour to prevent lucky hits.
How did you get 11 Chewblades on only two Perms, might I ask?  :P
They attach together...
They attach to each other, although by the looks of things there are mini sawblades in between them there.
No, just no. Rule of 7.
Looks a lot better, out of interest, are chewblades better than sawblades?
I believe so. 5000HP compared to 2-3000HP.
This reminds me of a certain other chewblade using VS... particularly infamous... Put the SFTW skin texture on it !
:FFFUUU
Title: Re: SM's DSL off-topic-case
Post by: Naryar on June 25, 2011, 01:55:10 PM
The first one is probably better, though if it's not fast/wedgy enough you gonna get raped by a HS,SnS/other wedge.

Sawblades sure are not protected... but a sawbot isn't supposed to have protected sawblades after all. They're supposed to be exposed so they actually can deal damage.

Looks a lot better, out of interest, are chewblades better than sawblades?
I believe so. 5000HP compared to 2-3000HP.
Problem is... have you seen the pathetic damage chewblades do compared to sawblades?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 26, 2011, 04:26:53 AM
I got 30000 points in 40 seconds.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 29, 2011, 03:11:32 PM
Hmmm...
(https://gametechmods.com/uploads/images/16603LW Drum.png)
Plastic 1
I should just use alum extenders instead of hex plates.
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 29, 2011, 03:15:13 PM
ohai Urjak. :gawe:

I think it looks okay, but the stabiliser setup looks very obscure. I'm pretty sure it can be cleaned up a bit.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 29, 2011, 03:16:38 PM
Yeah, I'm just brainstorming. It was to provide invertible stabilisers with 1 skirt.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on June 29, 2011, 03:20:46 PM
You don't really need those poly skirts.
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 29, 2011, 03:21:51 PM
The Alu angled skirts are being held on by them.
Title: Re: SM's DSL off-topic-case
Post by: Urjak on June 29, 2011, 03:22:08 PM
Hmmm.. that bot looks familiar. :)  Anyways, I think that the extender work could be lightened up. You really don't need to have invertible skirts for an LW drum (at least mine doesn't, it just runs along with the weapons scraping and seems just fine).
Title: Re: SM's DSL off-topic-case
Post by: ty4er on June 29, 2011, 03:22:26 PM
@NFX Put them on the extenders :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 29, 2011, 03:24:26 PM
Hmmm.. that bot looks familiar. :)  Anyways, I think that the extender work could be lightened up. You really don't need to have invertible skirts for an LW drum (at least mine doesn't, it just runs along with the weapons scraping and seems just fine).
I've never seen any bot like it [/sarcasm]
Yeah well I couldn't get the skirts angled like on yours for some weird collision reasons. BTW, can we compare chassis's?
Title: Re: SM's DSL off-topic-case
Post by: Urjak on June 29, 2011, 03:25:52 PM
BTW, can we compare chassis's?


Certainly. Would you like me to post a pic of my chassis here? (Watches this somehow get twisted and posted in the "Quotes Taken Out of Context" thread.)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 29, 2011, 03:36:47 PM
Yes please.
Here's mine fully zoomed in:
(https://gametechmods.com/uploads/images/22965Drum 2 Chassis.png)
I'm sure the lighter CB would fit in eventually.

New version:
(https://gametechmods.com/uploads/images/15330LW Drum 2.png)
Alum 1
Title: Re: SM's DSL off-topic-case
Post by: NFX on June 29, 2011, 03:39:41 PM
That looks a bit better, I reckon. What's the CF extender for, though?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 29, 2011, 03:40:47 PM
To use up 1kg and stop lucky hits...
Could remove it and get Tit1 but it's risky.
Title: Re: SM's DSL off-topic-case
Post by: Urjak on June 29, 2011, 03:54:24 PM
Here's mine:

(https://gametechmods.com/uploads/images/13853Chassis.JPG)

Its bigger than yours. Come to think of it I might shrink it down to reduce lucky shots.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 29, 2011, 03:57:13 PM

can we compare?
Certainly.
Yes please.
Here's mine fully zoomed in:
Here's mine:
Its bigger than yours.
:confused: :confused: :confused:
Yeah, I'm obsessed with DSL chassis trimming.
Title: Re: SM's DSL off-topic-case
Post by: Urjak on June 29, 2011, 04:09:49 PM
Hehehhe... I knew there might be some innuendo. However I shrunk mine (:P) and came up with this chassis:

(https://gametechmods.com/uploads/images/28202Chassis.JPG)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on June 30, 2011, 08:02:52 AM
New Bot:
(https://gametechmods.com/uploads/images/549Awesome VS.png)
248.4kg,, Plastic 3
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on June 30, 2011, 08:05:17 AM
AWESOME.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 01, 2011, 07:12:26 AM
I went all DSC-y:
(https://gametechmods.com/uploads/images/87754Industry 2050-1.png)
Yeah...
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on July 01, 2011, 09:42:12 AM
Holy Sh*t.
Title: Re: SM's DSL off-topic-case
Post by: Somebody on July 01, 2011, 09:46:42 AM
Its Purdy
Title: Re: SM's DSL off-topic-case
Post by: NFX on July 01, 2011, 10:06:19 AM
That looks spectacular. Maybe it'd be better with Sir K Claws or something in place of the funny skirt hinges on the side.
Title: Re: SM's DSL off-topic-case
Post by: dragonsteincole on July 01, 2011, 10:30:39 AM
I approve. :approve:

Nar will not. :mrgreen:

I can't fathom how the weapon is attached on 2051 though... Is that a flipper/hammer combo?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 01, 2011, 10:35:05 AM

I approve. :approve:
Thanks
I can't fathom how the weapon is attached on 2051 though... Is that a flipper/hammer combo?
Yeah, it is.

Title: Re: SM's DSL off-topic-case
Post by: ty4er on July 01, 2011, 11:13:50 AM
8645T by any chance?
But i do like them, especially 2051 :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 01, 2011, 11:35:35 AM
Drum de drum...
(https://gametechmods.com/uploads/images/22633MW-Drum Thing.png)
Titanium 1, 4 ants...
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on July 01, 2011, 11:42:51 AM
0_0
Title: Re: SM's DSL off-topic-case
Post by: ty4er on July 01, 2011, 11:56:01 AM
You and your robot wars :P


I lieks it apart from the wheels for some reason
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 01, 2011, 11:57:23 AM

You and your robot wars :P


I lieks it apart from the wheels for some reason
Yeah, they were the only wheels of correct diameter, I also wanted internal drivemotors but it wasn't going to happen. I could experiment with axle loading and such.

Seems that VS I made can actually beat some SSs!
(https://gametechmods.com/uploads/images/29184Epic VS test.png)
Some bots made to fight G.K. via LAN:
(https://gametechmods.com/uploads/images/24646The Underminer.png)
LW-The Underminer, Plastic 3, 4 ants, Astro drive. 248.?kg
(https://gametechmods.com/uploads/images/44387Excavation.png)
MW-Excavation, Plastic 3, 6 ants, Mag drive. 398.?kg
Title: Re: SM's DSL off-topic-case
Post by: ty4er on July 01, 2011, 12:01:40 PM
You could make it some sort of TRFBD...

And for the LW i think it would be better if the spinners where angled less :P
but i do liek
nice name for the vs aswell
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 01, 2011, 12:03:53 PM
You could make it some sort of TRFBD... Just no.

And for the LW i think it would be better if the spinners where angled less :P It was designed to counter the wedge that I expected G.K. to make.
but i do liek
nice name for the vs aswell Thanks
Title: Re: SM's DSL off-topic-case
Post by: Vertigo on July 01, 2011, 12:07:12 PM
lol, I made a bot called excavator that uses piglets and the same weapon setup you have, only a juggler XD
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on July 01, 2011, 04:22:57 PM
I just don't get how you build that bot for robot war.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on July 01, 2011, 05:05:12 PM
I just don't get how you build that bot for robot war.
Robot War? another tourney I havn`t seen yet?
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on July 01, 2011, 05:59:15 PM
Battle Bot.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 02, 2011, 04:36:08 AM
How I build it for what?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on July 02, 2011, 05:56:40 AM
123 means the barberous-esque bot you entered in BattleBots.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 02, 2011, 05:57:17 AM
Yes, but what does he mean by "how did I build it"?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on July 02, 2011, 06:11:32 AM
what does that question mean, generally?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 02, 2011, 06:12:33 AM
Erm... axle loading...
That's all I really did.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on July 02, 2011, 06:13:55 AM
Well, it's more like I have no clue where the inside motor is.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 02, 2011, 06:22:02 AM
Here:
(https://gametechmods.com/uploads/images/33066Drum de Drum insides.png)
I'd say it's realistic (though the drums would have to be attached to opposite motors)
Same applies for the HW but with NPC-Fasts
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on July 02, 2011, 07:53:34 AM
Thanks.  I wonder if you can do the same with canine chew-blade.  It probably won't be too good, but it will look crazy.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 02, 2011, 08:16:15 AM
It would work, not sure how wide 6 is though. I have no time now though.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on July 02, 2011, 08:19:04 AM
Since chewblade has a much larger radius, you can always just increase the chassis width and put the ant next to the piglet instead.  That should make sure the chewblade covers the whole chassis.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 04, 2011, 01:06:09 PM
Made a bot whilst FRAPS was on so I uploaded the video to youtube. It's not a very good bot but I hope it shows people how I work in RA2.
http://www.youtube.com/watch?v=Eb8BUU82Rzo#ws (http://www.youtube.com/watch?v=Eb8BUU82Rzo#ws)
Title: Re: SM's DSL off-topic-case
Post by: G.K. on July 04, 2011, 02:38:20 PM
I don't know why I watched that - I know how you build already.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on July 04, 2011, 03:21:42 PM
had done something simillar but the bot sucked so I deleted the vid
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 08, 2011, 10:39:47 AM
New Bot:
(https://gametechmods.com/uploads/images/549Awesome VS.png)
248.4kg,, Plastic 3
Updated:
(https://gametechmods.com/uploads/images/33966Vertical Horizon.png)
Same stats.
Very powerful, very quick to lose one weapon to certain bots. (Pwns lots though)
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on July 08, 2011, 02:49:20 PM
Dude, that's amazing. Happy birthday aswell.
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on July 08, 2011, 02:50:24 PM
I love it. Oh and happy birthday :D
Title: Re: SM's DSL off-topic-case
Post by: kill343gs on July 08, 2011, 11:02:47 PM
Hahaha thats so cool, good use of shell panels
Title: Re: SM's DSL off-topic-case
Post by: 090901 on July 08, 2011, 11:11:33 PM
it looks like half a donut...
mmm donuts
mine fav kind is marble donuts
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 16, 2011, 08:50:08 AM
New bot, Red Dwarf:
(https://gametechmods.com/uploads/images/35893Red Dwarf.png)
Plastic 5, 398.0
Now, guess what it does!
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on August 16, 2011, 08:54:28 AM
Does it take itself far, far away from here?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 16, 2011, 08:56:15 AM
Nope, clue: It uses 1 axle mount and 1 multi extender.
Title: Re: SM's DSL off-topic-case
Post by: The Zephyr on August 16, 2011, 08:56:52 AM
Bumble balls or whatever it's called?

EDIT: Red Dwarf... Awesome show is awesome.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 16, 2011, 09:11:44 AM
OK, it's an SnS with static armour.
Title: Re: SM's DSL off-topic-case
Post by: Stagfish on August 16, 2011, 09:26:19 AM
I see, the black disc is attached to an eaxle right?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 16, 2011, 09:27:56 AM
Yup, so the SnS keeps spinning even if another bot hits the armour.
Title: Re: SM's DSL off-topic-case
Post by: Stagfish on August 16, 2011, 09:34:23 AM
So its basically a non-moving bar spinner.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on August 16, 2011, 10:03:36 AM
Vid plz SM.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 16, 2011, 10:53:55 AM
Vid plz SM.
^Here, see my attempts at meltybrain driving.^
Title: Re: SM's DSL off-topic-case
Post by: G.K. on August 16, 2011, 10:59:33 AM
I get it now, great idea.
Title: Re: SM's DSL off-topic-case
Post by: Somebody on August 16, 2011, 11:06:18 AM
I like
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 17, 2011, 05:03:38 AM
New bot, Blood Star:
(https://gametechmods.com/uploads/images/28942Blood Star.png)
Plastic 5, NPCF drive, 2 ants.
It's a circular free-spinning wammer.
Design is to counter IRL spinners by using their kinetic energy to power its own disc whilst also dissipating the force. It also provides all-round chassis protection that most rammers lack.
Title: Re: SM's DSL off-topic-case
Post by: NFX on August 17, 2011, 05:08:31 AM
Doesn't look too bad. What happens when it gets inverted?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 17, 2011, 05:17:19 AM
Well, it can still move about, just it can't do as much damage.
Title: Re: SM's DSL off-topic-case
Post by: That Robot is a Spy! on August 17, 2011, 08:55:53 AM
Very strange, but I love it.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on August 17, 2011, 02:52:41 PM
It's cool looking, but it doesn't looks like a good counter to HS. In fact I think it would be a better counter to rammers.
Title: Re: SM's DSL off-topic-case
Post by: Urjak on August 17, 2011, 03:23:18 PM
(https://gametechmods.com/uploads/images/28942Blood Star.png)
Design is to counter IRL spinners by using their kinetic energy to power its own disc whilst also dissipating the force. It also provides all-round chassis protection that most rammers lack.


How can it be free spinning if the wheels cut through the disk?
Title: Re: SM's DSL off-topic-case
Post by: NFX on August 17, 2011, 03:44:30 PM
It's an unpowered Ring Spinner, which is an IRL design that has to be made this way in RA2. An axle mount is used instead of a motor, which allows for more powerful drive to be fitted, and less weight required to be spent on batteries.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 31, 2011, 05:12:05 AM
Just a couple of NQRW bots.


Remember, signups open on FRIDAY.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on August 31, 2011, 07:50:34 AM
Lookin' grandiose.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on August 31, 2011, 06:45:56 PM
Minion Beetle looks cool, but what's the bye bot suposed to be a remake of?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on September 01, 2011, 02:27:25 AM
It's actually Behemoth. (No rule saying bot type has to be the same)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 02, 2011, 12:08:30 PM
(https://gametechmods.com/uploads/images/432Tri-Clone.png)
Battlebots entry. Just under 1600kg. 5mm Titanium armour. Dual perm powered. 6WD servo "wheels".
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on October 02, 2011, 12:13:33 PM
Looks nice. Can we have a peek at the "wheels"? They're a bit too obscured for me by the dsl bar
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 02, 2011, 12:17:32 PM
Servo>Small Drum>4 Small BBs
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 02, 2011, 12:27:29 PM
Looks very nice indeed. And it is stable enough, it doesn't start gyro dancing like Freezerburn did?
Title: Re: SM's DSL off-topic-case
Post by: Urjak on October 02, 2011, 12:32:18 PM
Man... that puts my SHW to shame, at least in aesthetics. Very nicely done.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 02, 2011, 12:35:33 PM
Thanks guys!
@NFX It doesn't gyro dance as such. But it acts like a gyroscope if it is flipped over or onto its side.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 02, 2011, 02:16:33 PM
Joke bot much?
(https://gametechmods.com/uploads/images/69235Les The Giant Snail.png)
Les: The Giant Snail
Servo+DSL Bar drive. 1595.7kg
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on October 02, 2011, 02:29:21 PM
I say enter that one. Much more deadly.
Title: Re: SM's DSL off-topic-case
Post by: powerrave on October 02, 2011, 04:36:12 PM
It looks very nice. Great job there.
Title: Re: SM's DSL off-topic-case
Post by: Jack Daniels on October 02, 2011, 06:44:02 PM
The skin on TriClone is amazing! Very well done!
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 03, 2011, 01:01:07 PM
(https://gametechmods.com/uploads/images/32868Klinx.png)
Weird skin colour leakage...
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on October 03, 2011, 01:08:39 PM
Why didn't I think of making that a multibot
Very nice. Shame about the weird skin glitch though.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 03, 2011, 01:26:04 PM
Very nice indeed. That sometimes happens on circular chassis's, though. You could try adding it as a decal if you wanted to.
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on October 03, 2011, 01:28:57 PM
Looks amazing!

..Please say it's not an SNS/FBS/SS etc XD
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 03, 2011, 01:34:19 PM
It was originally, but then I realised it could be adapted to be a pusher/rammer.
Trying to make Tauros...
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on October 03, 2011, 01:39:55 PM
Sounds great :D And Tauros would be pretty cool, with the horns and everything.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 03, 2011, 02:01:42 PM
Tauros so far:
(https://gametechmods.com/uploads/images/58681Tauros 1.png)
Having problems making the skin look good and I can't skin components at all.
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on October 03, 2011, 02:03:16 PM
If you need any help skinning components then I am happy to help.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 03, 2011, 02:06:40 PM
All I really need are the drum and flipper segments in the colour of Tauros' head. (possibly one with the nose on).
Title: Re: SM's DSL off-topic-case
Post by: powerrave on October 03, 2011, 02:18:32 PM
I do admit that it looks quite awesome.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 06, 2011, 03:16:21 PM
Little Purple Speckle:
(https://gametechmods.com/uploads/images/96389Little Purple Speckle.png)
IRL LW Flipper
Title: Re: SM's DSL off-topic-case
Post by: Natef on October 06, 2011, 03:16:56 PM
Nice.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on October 06, 2011, 03:18:28 PM
awesome.

needs a better skin though :P
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 06, 2011, 03:31:08 PM
That's the sort of IRL robot I like to see. =D Very nice work indeed. Which motor are you using?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 06, 2011, 03:36:17 PM
Judge burst :P
There is a version with a BSG but it can hardly lift anything.
Title: Re: SM's DSL off-topic-case
Post by: powerrave on October 06, 2011, 03:38:23 PM
Well it surely looks AWESOME! Love it.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 06, 2011, 03:48:26 PM
Judge burst :P
There is a version with a BSG but it can hardly lift anything.
Same problem that plagued Taur 2. It might be somewhat OP, but at least it's effective.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 06, 2011, 06:27:28 PM
That's a pretty sweet setup.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 07, 2011, 05:41:41 AM
And I thought El Fantasma looked good :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 09, 2011, 10:22:57 AM
Titanium Terror:
(https://gametechmods.com/uploads/images/66404Titanium Terror.png)
VBD:
(https://gametechmods.com/uploads/images/24029VBD.png)
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 09, 2011, 10:29:23 AM
And lemme guess Titanium Terror has Plastic Armour :P

Both are very nice, but Titanium Terror makes me want to have your babies.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 09, 2011, 10:32:50 AM
And lemme guess Titanium Terror has Plastic Armour :P
Nope, 100% pure Titanium.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on October 09, 2011, 10:33:04 AM
TA hat a bot Called Titanium Terror too. and it was a poker too
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 09, 2011, 01:32:29 PM
Both look great. I really like TT.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 09, 2011, 07:42:14 PM
HOW DID I NOT SEE TAUROS

IT IS SICK
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on October 09, 2011, 09:32:52 PM
VBD needs some extra extender work around the Perm axles for that last bit of IRL realism... otherwise looks great.
 
Titanium Terror reminds me of Flee Beetle with a weapon.  I don't suppose it can fly with the piston?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 10, 2011, 01:04:22 AM
Nah, the piston isn't very strong.
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on October 10, 2011, 03:01:19 AM
Little Purple Speckle:
(https://gametechmods.com/uploads/images/96389Little Purple Speckle.png)
IRL LW Flipper
Purplesmith DSL Version?
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 10, 2011, 10:52:38 AM
I guess they're flippers...and purple.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 10, 2011, 11:18:39 AM
Little Purple Speckle:
(https://gametechmods.com/uploads/images/96389Little Purple Speckle.png)
IRL LW Flipper
Purplesmith DSL Version?

Nope. They don't really look like each other enough to be intermod versions.

I guess they're flippers...and purple.

And that's their only resemblance, excepted for 2WD... different weightclasses, different flipper styles, different flipper numbers, etc. Nope, this isn't a ripoff at all.
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on October 10, 2011, 11:47:03 AM
Same weightclass Nar, both LW. But doesn't help the point :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 10, 2011, 12:06:12 PM
BOT plz?
(https://gametechmods.com/uploads/images/65556Titanium Tyrant.png)
Fires opponent forwards and up at the same time.
Title: Re: SM's DSL off-topic-case
Post by: SKBT on October 10, 2011, 12:35:32 PM
Nice idea. How well does it work?
Title: Re: SM's DSL off-topic-case
Post by: powerrave on October 10, 2011, 12:41:01 PM
It looks great. So yeah, how well does it work?
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 10, 2011, 12:45:42 PM
Looks very nice. I love the shape of it for some reason. How does it do with regards to havoking?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 10, 2011, 12:55:59 PM
It fares well in battle with a wide low wedge getting under stuff well. I can havok if the flipping arms get caught in anything or they fire too quickly (before pistons retract)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 10, 2011, 12:58:54 PM
dat weapon
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on October 10, 2011, 12:59:33 PM
Aww, Wedge of Doom grew up.
Title: Re: SM's DSL off-topic-case
Post by: dragonsteincole on October 10, 2011, 01:31:36 PM
I can claim that i've done a similar weapon setup before with my bot AirBourne, with bigger pistons. But I have to bow to you, you have made a FAR, FAR superior realistic bot to mine. *bows* :approve:
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on October 10, 2011, 02:24:13 PM
I must ask, what are the forks? I don't recall ever seeing them before o.o
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 10, 2011, 02:25:09 PM
They are the spike "wedges" on Hworf.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 10, 2011, 02:28:31 PM
Bot looks great. Also, why mags and not bsg's? Sorry if I've missed the point.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 10, 2011, 03:30:10 PM
Bot looks great. Also, why mags and not bsg's? Sorry if I've missed the point.
Judge Burst Motors. (Hugely overpowered to make realistic flippers)
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 11, 2011, 02:18:39 AM
Bot looks great. Also, why mags and not bsg's? Sorry if I've missed the point.
Judge Burst Motors. (Hugely overpowered to make realistic flippers)
Judge burst motors? I haven't seen those on DSL before.
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on October 11, 2011, 02:19:34 AM
You clearly haven't played around in Cheatbot2 much :P
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 11, 2011, 02:21:57 AM
Cheatbot2? I'm learning some new stuff here =D
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 11, 2011, 04:53:39 AM
Aww, it's like a HW version of the lifter I just made.

Epic.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 11, 2011, 05:08:53 AM
So do the bursts actually help in flipping ? It just looks havoky.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 11, 2011, 08:43:54 AM
Cheatbot2? I'm learning some new stuff here =D
Simply name your robot "cheatbot2" to access crazy and overpowered parts. =D None of which are normally legal in DSL tourneys.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 11, 2011, 10:02:29 AM
So do the bursts actually help in flipping ? It just looks havoky.
The pistons or the burst motors?
Pistons push the bot forward, burst motors lift the bot up.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 11, 2011, 04:09:19 PM
Tauros is getting there:
(https://gametechmods.com/uploads/images/52995Tauros 2.png)
Thanks to Conraa for component skins.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 11, 2011, 06:59:50 PM
Good. Lord.

That is incredible.

(Chassis skin needs a bit more work on it though)
Title: Re: SM's DSL off-topic-case
Post by: nicsan2009 on October 11, 2011, 07:09:40 PM
holy crap
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 11, 2011, 07:24:09 PM
that is amazing.

I gotta get moving on my Bisharp >.<
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 11, 2011, 07:35:48 PM
Dang, nice.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on October 12, 2011, 12:01:19 AM
dat head
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 12, 2011, 01:15:19 AM
Yeah, I can't get the chassis to look good. My paint skills are below par...
Title: Re: SM's DSL off-topic-case
Post by: powerrave on October 12, 2011, 04:25:29 AM
This looks absolutely amazing!
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on October 12, 2011, 05:07:00 AM
dat head
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on October 12, 2011, 05:20:32 AM
Oh mai. That's awesome :D
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 18, 2011, 03:43:01 PM
(https://gametechmods.com/uploads/images/64462Titanium Tapper.png)
Titanium Tapper
180 degree hammer.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 18, 2011, 03:50:07 PM
(https://gametechmods.com/uploads/images/64462Titanium Tapper.png)
Titanium Tapper
180 degree hammer.

STOP BEING SO GOOD @ BOT BUILDING
Title: Re: SM's DSL off-topic-case
Post by: ty4er on October 18, 2011, 03:52:04 PM
That is awesome

Can't help thinking it could do with some spikes on the end of the beater bars though :P
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 18, 2011, 03:56:53 PM
That looks okay. With all those flipper segments, though, I can't help feeling it looks a little bit messy. It's grey, grey, and some more grey. Maybe a splash of colour would help. =)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 18, 2011, 03:58:29 PM
These bots are based off the fact many IRL bots are just plain metal coloured. E.g. Little Hitter
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 18, 2011, 04:03:14 PM
That is awesome.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 18, 2011, 04:38:08 PM
Yes, an awesome sequel!
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 18, 2011, 04:38:25 PM
(https://gametechmods.com/uploads/images/83750Titanium Twister.png)
Titanium Twister
Lowest disc spins, rest static.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 18, 2011, 04:40:46 PM
Oh...my....gosh. That is incredible.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 18, 2011, 04:45:46 PM
Looks like some kind of wizard's hat. I like the looks of that thing, it's pretty nice. =)
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 19, 2011, 01:22:29 AM
I want one :D
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 19, 2011, 11:19:43 AM
(https://gametechmods.com/uploads/images/18227Bastiodon.png)
\o/
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on October 19, 2011, 11:33:37 AM
Oh god please don't say I have to help skin that one too
Very nice, but I would use a Iron spike instead of a pole spike on the nose, personally.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 19, 2011, 11:36:23 AM
I seems to look OK without any skinned components.
And I used pole spike so that I wouldn't have to ask you to skin anything else. :P
Title: Re: SM's DSL off-topic-case
Post by: Scrap Daddy on October 19, 2011, 11:57:03 AM
nice.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 19, 2011, 04:09:31 PM
(https://gametechmods.com/uploads/images/18227Bastiodon.png)
\o/

I am speechless sir. This is awesome.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on October 19, 2011, 10:24:47 PM
DEM PAWS
Title: Re: SM's DSL off-topic-case
Post by: R0B0SH4RK on October 19, 2011, 11:59:14 PM
I too was going to built a Bastiodon.

But I ran out of time so it's only 75% done :(
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on October 20, 2011, 03:35:00 AM
those 2 IRL bots are awesome! and the pokebots too ;)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 20, 2011, 02:36:03 PM
(https://gametechmods.com/uploads/images/86251Rusta-Man.png)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 20, 2011, 02:38:58 PM
cool. You like your IRL full body drums dont you :P
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 20, 2011, 02:46:17 PM
Looks pretty nice. I think the Taz Wedges look slightly out of place, however.
Title: Re: SM's DSL off-topic-case
Post by: powerrave on October 20, 2011, 02:58:29 PM
I like it.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 20, 2011, 03:11:54 PM
Looks pretty nice. I think the Taz Wedges look slightly out of place, however.

I love the bot, but I have to agree with NFX, are they stabilisers or something?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 20, 2011, 03:21:20 PM
I needed weight at the back to make the bot not flip over at every hit. Those were the most fitting components I could think of. Though, I'm open to suggestions.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 20, 2011, 03:52:47 PM
Squirrel, I need to fight you @ Battlebots 4.

Or now. How about it, all 3 weight classes, standard BBEANS rules, nyah nye nyah, pidgeons.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 20, 2011, 03:58:13 PM
A battle challenge would force me to consider RA2 physics too much. It would never be about the bots, just the weapon spamming. A vote challenge however...
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 20, 2011, 04:02:09 PM
A battle challenge would force me to consider RA2 physics too much. It would never be about the bots, just the weapon spamming. A vote challenge however...
Now THIS I want to see
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 20, 2011, 04:34:04 PM
A battle challenge would force me to consider RA2 physics too much. It would never be about the bots, just the weapon spamming. A vote challenge however...

Me? Win a vote challenge?

(http://www.picslap.com/sites/default/files/field/image/impossibru.jpg)
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 22, 2011, 06:35:28 AM
...because you think politics and people not liking you will come into play? We're not like that, are we?
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 22, 2011, 10:56:10 AM
...because you think politics and people not liking you will come into play? We're not like that, are we?

Oh, you must be new here.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 22, 2011, 11:13:25 AM
Vote challenges are better for IRL Challenges, in my belief. Besides, all you'd really have to do is not put your name down, and we could vote on the robots alone.
Title: Re: SM's DSL off-topic-case
Post by: 123savethewhales on October 22, 2011, 03:43:59 PM
...because you think politics and people not liking you will come into play? We're not like that, are we?

Oh, you must be new here.
I won my vote challenges fair and square........  By default.

Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 25, 2011, 02:57:33 PM
http://www.youtube.com/watch?v=6AMH1cGjRng# (http://www.youtube.com/watch?v=6AMH1cGjRng#)
Just a building video.
Yeah...
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 25, 2011, 03:09:36 PM
Nice havok at 2:55 =D

Great video though :thumbup
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 25, 2011, 07:31:29 PM
So that's how I can get a chassis like that with the Trov glitch. Thanks
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 25, 2011, 07:36:43 PM
thanks SM, I just learned how to trov glitch like that.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2011, 02:38:43 PM
Might as well post this here:
http://www.youtube.com/my_videos_annotate?ns=1&v=WE8j7aAsDNk# (http://www.youtube.com/my_videos_annotate?ns=1&v=WE8j7aAsDNk#)
Title: Re: SM's DSL off-topic-case
Post by: ty4er on October 27, 2011, 02:41:28 PM
tbh i would've got tite 1 and different wheels, the bot did not like you turning.

Then again mine did that with shinies :P
Still quite nice though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 27, 2011, 04:54:30 PM
Finally made a ring spinner with a WHOLE "ring" (i.e. No gaps):
(https://gametechmods.com/uploads/images/4982Complte Ring Spinner.png)
Easy enough to do.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 30, 2011, 02:40:46 PM
(https://gametechmods.com/uploads/images/42015Crimson Blades.png)
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on October 30, 2011, 02:41:44 PM
(https://gametechmods.com/uploads/images/42015Crimson Blades.png)

Looks epic.
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 30, 2011, 02:51:12 PM
Very nice indeed. I'd personally try to get a triangle with all the points where the extenders meet the chassis, rather than having them all in a line like you have at the moment. If it was built IRL, I imagine the weapon assembly would want to bend forwards when it spun up.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on October 30, 2011, 02:52:54 PM
<3 it. I'll take a stab at it being a MW, but could you post the weight?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 30, 2011, 02:54:10 PM
398.7kg IIRC
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on October 30, 2011, 02:58:31 PM
AWESOME
Title: Re: SM's DSL off-topic-case
Post by: Jack Daniels on October 30, 2011, 03:21:12 PM
Very cool. You should cut some slots in the chassis (skin) for the blade wheels to make it look a little more realistic.

Other than that, I think it looks pretty awesome.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on October 30, 2011, 09:40:51 PM
I love the skin.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 31, 2011, 02:30:22 PM
799.7. Plastic 5. 4 ants. NPCF
(https://gametechmods.com/uploads/images/95422Drillus Duos.png)
Title: Re: SM's DSL off-topic-case
Post by: NFX on October 31, 2011, 02:43:49 PM
That looks like a seriously kick-ass piece of bot building. Very nice work indeed. If it's not IRL building, though, I'd probably get rid of the Ripping Tooth on the top, and try to beef up the frontal protection assembly that you have as a side panel with beaters at the moment. If it is IRL, then REMOVE THE METAL HINGES.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on October 31, 2011, 02:44:15 PM
A double drill gutripper ?

Looks a bit like one of my old bots (it's in some violence-themed team in NAR AI) but better, though the teeth and static beater bars are useless. And you know it. Better put all that weight on the drill beaters as small DS teeth.

edit : damn ninja
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 31, 2011, 02:47:39 PM
It's meant to look cool... the Ripping tooth stays. (BTW the shell panel is dual layered)
Anyway, if I put on Light DS teeth I have to raise the drill 2 notches and then it has a tough time at getting under stuff.
Title: Re: SM's DSL off-topic-case
Post by: martymidget on October 31, 2011, 03:08:10 PM
Makes me want to build one. I did when I first started, but I never did anything to it :P
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 01, 2011, 08:57:12 PM
Looks a bit like one of my old bots (it's in some violence-themed team in NAR AI)
Mindless Aggression 4

Anyways, I like how you used the plows. It looks great.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 03, 2011, 04:55:23 PM
(https://gametechmods.com/uploads/images/70112Crab Stalker.png)
Title: Re: SM's DSL off-topic-case
Post by: That Robot is a Spy! on November 03, 2011, 04:56:08 PM
Weight?
Title: Re: SM's DSL off-topic-case
Post by: SKBT on November 03, 2011, 04:56:51 PM
Do I even want to know the story behind this bot?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 03, 2011, 05:04:24 PM
It's 797 ish KG.
I just made a cool geometric shape and added stuff.
Yeah...
Spins really fast actually.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 03, 2011, 05:08:50 PM
excuse me but wtf r u doin
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 03, 2011, 05:15:06 PM
Nary, if you have nothing constructive to add, please do not comment.
(Yes I went there)

I just kept adding components and I got this out of it.
Title: Re: SM's DSL off-topic-case
Post by: GoldenFox93 on November 03, 2011, 05:20:20 PM
It looks like The Ounce's birthday cake  =P
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 03, 2011, 05:21:39 PM
I really like bots that are that shape. I've no idea why. Crazy and awesome, good work. Not sure the Overkill Wheel fits terribly well, though.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 03, 2011, 06:23:41 PM
Nary, if you have nothing constructive to add, please do not comment.
(Yes I went there)

How can you add something constructive to this bot if it's just build for the randomness factor ?
Title: Re: SM's DSL off-topic-case
Post by: The Ounce on November 03, 2011, 06:41:44 PM
That is very strange, but somehow I really like it.


It looks like The Ounce's birthday cake  =P
(http://fc08.deviantart.net/fs50/f/2009/309/3/c/Snow_Leopard_Cake_by_elyobkram.jpg)
wut
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on November 03, 2011, 06:46:15 PM
(trololololol)

It's very pleasing to the eye somehow. I like it.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 03, 2011, 06:58:21 PM
I'm gonna ask the obvious question; whats with the Overkill wheel?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 04, 2011, 02:02:33 AM
Anti-immobiliser (it's on a slimbody).
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 04, 2011, 03:35:19 PM
Trying to make a TXAI team (Team Dragon)
(https://gametechmods.com/uploads/images/28359TXAI.png)
Ignore the image crop FAIL.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on November 04, 2011, 03:38:18 PM
Swirling blades looks very cool, i like ninja a lot as well.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on November 04, 2011, 03:39:14 PM
Really love the AW for some reason.
Not so sure about wall of silence though :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 04, 2011, 03:41:35 PM
I really want to BFE the chassis lower on Wall of Silence, it would look so cool.
EDIT:
(https://gametechmods.com/uploads/images/70150Wall of Silence.png)
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 04, 2011, 05:16:49 PM
I new Samurai based team? That's very original.

I like the bots, however =DD
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 04, 2011, 05:18:41 PM
Swirling Blades probably just fails.

About Wall of Silence, what have you put these shuriken on ? Looks too low to be a piglet. I would guess they are on 360° axles.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 04, 2011, 05:21:21 PM
Yeah, but it can KO Micro-whirl with ease and does basically continuous damage.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 04, 2011, 05:22:30 PM
I assume that's NPC normals on the SNS?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 04, 2011, 05:25:16 PM
Yes, but any more would be just CRAZY.
Is TXAI 6 bots per team?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 04, 2011, 05:41:01 PM
DP:
(https://gametechmods.com/uploads/images/781Elder.png)
2 ants, Titanium 3
NPC Normal
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 04, 2011, 05:44:19 PM
OMG I SO WANT THAT BUT I DON'T KNOW WHY
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 04, 2011, 05:59:31 PM
DP:
(https://gametechmods.com/uploads/images/781Elder.png)
2 ants, Titanium 3
NPC Normal

Seems like you took my idea of ripping teeth wheelguards... and yes, it works, and yes, it's cool.

Anyways, looks damn cool. Also rather efficient, would be even better if these teeth didn't have normals.
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 04, 2011, 06:03:41 PM
Looks epic. I wonder what other sort of Wheelguards would work. =D
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 04, 2011, 06:58:32 PM
Woah cool!
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 05, 2011, 07:35:30 AM
(https://gametechmods.com/uploads/images/78676AW-Strike From Above.png)
More Team Dragon
Strike From Above
125.0kg
Title: Re: SM's DSL off-topic-case
Post by: ty4er on November 05, 2011, 08:01:52 AM
Nice, how did i know you were gonna make a FG...

Coulda sworn your showcase was bigger aswell :P
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on November 05, 2011, 08:05:49 AM
Totally digging your rear stabilizer setup.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 05, 2011, 09:31:17 AM
(https://gametechmods.com/uploads/images/91438Tiny Dragons.png)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 05, 2011, 04:08:10 PM
(https://gametechmods.com/uploads/images/85745The Scrappers.png)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on November 05, 2011, 04:20:00 PM
Awesome. I love it.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 05, 2011, 06:45:14 PM
How the heck did you get all the bots in one like that?
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 05, 2011, 06:50:52 PM
MAGIC.

No, not really. It's six seperate screenshots with the same camera angle, and some clever image merging in something like Paint.NET or GIMP.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 05, 2011, 07:55:34 PM
Your on a role man! Nice work.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2011, 04:31:19 AM
(https://gametechmods.com/uploads/images/11222Crab Strider.png)
1200.0kg
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2011, 05:21:41 AM
DP:
(https://gametechmods.com/uploads/images/7621Bowler.png)
Bowler
247kg
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 13, 2011, 05:24:00 AM
Very nice looking bot there. Not certain about the robustness of the flipper, with the panels as such, but it should do alright.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 13, 2011, 12:49:55 PM
Looks awesome. Unless the bots you go up against an uninvertible bot, you won't do so well. Still this looks sweet.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2011, 01:10:16 PM
Erm... I entered Elder in B4ttlebots
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on November 13, 2011, 01:11:45 PM
schweet
Title: Re: SM's DSL off-topic-case
Post by: TeamXtreemer on November 13, 2011, 01:12:00 PM
(https://gametechmods.com/uploads/images/11222Crab Strider.png)
1200.0kg
SECKSY GENIUS.
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on November 13, 2011, 03:25:19 PM
What is the wheel on top for?
 
And is that IRL or standard DSL?  I honestly can't tell...
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 13, 2011, 03:26:10 PM
What is the wheel on top for?
 
And is that IRL or standard DSL?  I honestly can't tell...
Anti-stuck system. IIRC it's powered by a slimbody
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2011, 03:29:15 PM
It's meant to be one of those IRL art type bots like Snake and such. But with a powerful attack as well.
Also, what Smashy said.
(https://gametechmods.com/uploads/images/51056Ghost.png)
HAI NFX!
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 13, 2011, 03:35:36 PM
It's meant to be one of those IRL art type bots like Snake and such. But with a powerful attack as well.
Also, what Smashy said.
(https://gametechmods.com/uploads/images/51056Ghost.png)
HAI NFX!
<3
Title: Re: SM's DSL off-topic-case
Post by: powerrave on November 13, 2011, 03:51:50 PM
My word, that looks awesome!
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 13, 2011, 03:57:57 PM
HAI S_M.

It actually looks really nice for the LW class. The "arms" kinda make it look like a scorpion or something. It should do quite well, provided the arms don't get taken off.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 13, 2011, 04:03:18 PM
Lokes awesome. Maybe a little slow though.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 13, 2011, 04:08:12 PM
S_M has made me regret entering D:
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 13, 2011, 04:10:02 PM
Does this version with added disc support look more IRL?
(https://gametechmods.com/uploads/images/84431Ghost v2.png)
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on November 13, 2011, 04:11:02 PM
Personally, I'd say so.
Looking very nice S_M, as usual. Love the legs. :D
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 13, 2011, 04:12:57 PM
Yeah this one looks more IRL.
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 13, 2011, 04:26:32 PM
Does this version with added disc support look more IRL?
(https://gametechmods.com/uploads/images/84431Ghost%20v2.png)

I'd say it does.
Title: Re: SM's DSL off-topic-case
Post by: martymidget on November 13, 2011, 04:42:54 PM
You has given me idea for MW irl. Which is a miracle because I r awful at irl :L
Title: SM's Showcase
Post by: G.K. on November 13, 2011, 05:42:57 PM
Looking nice, SM.

Are you not using cutting teeth due to weight constraints?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 14, 2011, 04:34:29 PM
^This and the sheer size of them compared to these teeth^
(https://gametechmods.com/uploads/images/41850Octave of Speed.png)
1194kg
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 14, 2011, 04:35:34 PM
Looks alright. Should be insanely fast, two Judge Bursts, I take it?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 14, 2011, 04:39:35 PM
Yes on 2 storm bursts, and it's actually quite slow due to me using those L-shaped Whyachi motors. Stops it suiciding onto the spikes like all my other BB bots.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 14, 2011, 04:47:18 PM
Flipper/Wammer hybrid?

I LIEK
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on November 14, 2011, 07:07:16 PM
The first VS looks like something FOTEPX posted last year.

The second VS looks cool though. Once I get tourney privileges back I may run a DSL IRL (but much more simple) tourney.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 14, 2011, 09:11:22 PM
Fast enough? Looks killer anyways.
Title: Re: SM's DSL off-topic-case
Post by: powerrave on November 15, 2011, 04:26:20 AM
Looks pretty cool yeah.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 23, 2011, 03:16:09 PM
(https://gametechmods.com/uploads/images/704005V=5IR.png)
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 23, 2011, 03:17:08 PM
Pretty good. How are the wedges?
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 23, 2011, 03:18:28 PM
Nice. Snuck in the Trov glitch I see.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 23, 2011, 03:18:54 PM

Pretty good. How are the wedges?
Between meh and average.
Bit disappointing in that sense.
Nice. Snuck in the Trov glitch I see.
As usual.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 23, 2011, 03:22:09 PM
Looking good. I trust a same-height 4-BSG setup is better than the Smashbox setup.

Maybe you should try using Alu angled wedge sheets rather than Ti straight (I know it doesn't look as cool) or test it with 11 ants and Ti angled sheets.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 23, 2011, 03:26:49 PM
Looking good. I trust a same-height 4-BSG setup is better than the Smashbox setup.

Maybe you should try using Alu angled wedge sheets rather than Ti straight (I know it doesn't look as cool) or test it with 11 ants and Ti angled sheets.
- I can only assume so, each flipper gives the same leverage at the same time (more efficient energy transfer) and this setup allows for a nice neat chassis.
- Hmmm... maybe. I'll give it a go.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 24, 2011, 02:26:40 PM
DP:
(https://gametechmods.com/uploads/images/15926Mr. Downswing.png)
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 24, 2011, 02:30:23 PM
I've never seen a bot look so IRL and yet not. Nice work on that front.

I'd really like this to work with spin motors, to get a 180 swing on the hammer.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 24, 2011, 02:31:20 PM
I've never seen a bot look so IRL and yet not. Nice work on that front.

I'd really like this to work with spin motors, to get a 180 swing on the hammer.
Yeah, but AGOD is no friend here.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 24, 2011, 03:18:23 PM
Not good, just testing a new IRL weapon system:
(https://gametechmods.com/uploads/images/17210Rust Ridden.png)
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 24, 2011, 03:21:14 PM
Reminds me of Sump Thing. Looks pretty good, though I'm wondering how the Rule Of Seven would allow all the stuff to rotate...
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on November 24, 2011, 03:22:20 PM
Were you going for the rather Sump-thing look? (EDIT: Seems I'm not the only one) It'd be awesome if that whole drum-style thing rotated instead of just the axe moving inside it but youknow, RA2 logistics etc.
Also, the last bot looked awesome, loved the look of it :D
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 24, 2011, 03:25:06 PM
So does only the axe head move?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 24, 2011, 03:32:48 PM
Erm guys, the whole drum thing does move...
That's the point...
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 24, 2011, 03:37:40 PM
Oh cool. How did you set that up?
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 24, 2011, 03:37:47 PM
That's why I'm wondering about the rule of seven.

Oh, wait, it's got an AP on either side. I get it now. =D Nice work. Doesn't slow it down too much, does it?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 24, 2011, 03:55:22 PM
It's about as fast as Sumpthings real weapon ironically. Also has the same ability to get stuck.
Some variants:
(https://gametechmods.com/uploads/images/21116Rust Ridden Variants.png)
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 24, 2011, 03:57:12 PM
That has to be the first non-powered sawblade i've seen used on a hammer.
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 24, 2011, 03:59:47 PM
Saw weapon looks kick-ass. I think it should work, since it has frequency and such. Flipper less so, but still a good idea. I'll need to work with some similar setups.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 24, 2011, 04:00:19 PM
That has to be the first non-powered sawblade i've seen used on a hammer.
:P It's so slow, it actually does frequency damage.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on November 24, 2011, 04:23:12 PM
Are the two pick axes a flipper?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 24, 2011, 04:24:03 PM
More of a lifter really.
Title: Re: SM's DSL off-topic-case
Post by: TeamXtreemer on November 25, 2011, 05:06:52 AM
Great bot again, dude, you're one of the best DSL builders :D
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on November 25, 2011, 05:10:33 AM
stop being so good man
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 26, 2011, 01:26:14 PM
(https://gametechmods.com/uploads/images/87711Ivan.png)
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on November 26, 2011, 02:05:37 PM
Wow. I can't really say anything... It's cool. :approve:
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 26, 2011, 02:06:48 PM
Does look pretty cool. Flipper, I take it?
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on November 26, 2011, 02:07:56 PM
i guess I can retire from building now :)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 26, 2011, 02:39:45 PM
Does look pretty cool. Flipper, I take it?
Yeah.
Title: Re: SM's DSL off-topic-case
Post by: Enigm@ on November 26, 2011, 02:41:22 PM
Is it a middleweight ?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 26, 2011, 02:42:02 PM
No way. Full blown HW.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on November 26, 2011, 02:48:24 PM
(https://gametechmods.com/uploads/images/87711Ivan.png)
Is it called Ivan?
Title: Re: SM's DSL off-topic-case
Post by: madman3 on November 26, 2011, 03:11:46 PM
It's terrible.
*buh dum tshhhh*
Cool bot. Only real aesthetic problem is that the wheels poke out the side very slightly. What are the flippers powered by?
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 26, 2011, 03:34:37 PM
The design is great. I also like the way Ivan is written.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 26, 2011, 04:01:48 PM
It's terrible.
*buh dum tshhhh*
Cool bot. Only real aesthetic problem is that the wheels poke out the side very slightly. What are the flippers powered by?
Yeah, they didn't but the wheels flex about in testing.
2 Judge Bursts.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 26, 2011, 04:50:38 PM
DP:
(https://gametechmods.com/uploads/images/8577Thagomizer.png)
"Thagomizer"
I need to lrn 2 skin better.
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 26, 2011, 04:53:18 PM
Does remind me of Orac from Series 2, with that high ground clearance. But it's skinned pretty well, I think. Perhaps the scales are slightly too small, that might be it. Good work, though, it's not unbalanced or anything, is it?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 26, 2011, 04:56:27 PM
It's actually ridiculously non-tippy. The tail is level with the wheels in terms of height and the bot rarely tips forward due to weight balance.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on November 26, 2011, 05:01:56 PM
DP:
(https://gametechmods.com/uploads/images/8577Thagomizer.png)
"Thagomizer"
I need to lrn 2 skin better.
After it's inappropriate relationshim with Sir Chromalot, Steg-O-Saw-Us has had another child. This time with the child of ORAC and Invertibrat.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 26, 2011, 05:08:26 PM
That's the best skinning I've ever seen!
Title: Re: SM's DSL off-topic-case
Post by: Philippa on November 26, 2011, 05:11:32 PM
That's the best skinning I've ever seen!
I disagree. There is one more scale than should be neccesary overall. :realmad(
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 27, 2011, 12:34:50 PM
New LW Flipper:
(https://gametechmods.com/uploads/images/70306Reptilius.png)
Reptilius
Titanium 3
5 Ants
Astro+Wide Ants
Judge Burst.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 27, 2011, 12:36:44 PM
My eyes just exploded.

While I was able to see however, I saw quite a nice looking bot. Is this a MW?
Title: Re: SM's DSL off-topic-case
Post by: martymidget on November 27, 2011, 12:42:25 PM
New LW Flipper:
(https://gametechmods.com/uploads/images/70306Reptilius.png)

While I was able to see however, I saw quite a nice looking bot. Is this a MW?

/facepalm.

Looks good S_M. Though I feel that it needs something to break up all of the scales xD
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on November 27, 2011, 01:07:11 PM
*Jawdrop*

Excellent skinjobs on both dinosaur bots and Ivan (The Terrible I presume?)
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 27, 2011, 01:09:28 PM
I'd agree with Marty. I think there's a bit too much going on, it's like a cubist painting or something. Quite hard to judge depth. But looks quite good.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 27, 2011, 01:17:54 PM
So...many...scales. Doen't look too bad though.
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 27, 2011, 01:19:24 PM
I like the paintjob as it is.

Looks great.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 27, 2011, 01:44:34 PM
Response:
(http://images3.wikia.nocookie.net/__cb20100225172612/robotwars/images/4/4e/Robogeddon.jpg)
Title: Re: SM's DSL off-topic-case
Post by: powerrave on November 27, 2011, 01:47:23 PM
Didn't look that pretty after Hypno-disc.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 27, 2011, 01:51:41 PM
Kinda goes along with a tourney idea I had actually. It was to take heavyweight robotwars and battlebots competitors and redesign them. Don't have a game recorder though,
Title: Re: SM's DSL off-topic-case
Post by: Philippa on November 27, 2011, 03:20:03 PM
Response:
(http://images3.wikia.nocookie.net/__cb20100225172612/robotwars/images/4/4e/Robogeddon.jpg)
Response:
The scales are much bigger and you can see where the flipper is.
Title: Re: SM's DSL off-topic-case
Post by: TeamXtreemer on November 27, 2011, 04:05:16 PM
I love your bots, try make some BWs or LWs, they're epic.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 27, 2011, 04:21:34 PM
I love your bots, try make some BWs or LWs, they're epic.
The last bot was a LW. In fact many of mine are. BWs are another thing...
Title: Re: SM's DSL off-topic-case
Post by: TeamXtreemer on November 27, 2011, 04:22:17 PM
I love your bots, try make some BWs or LWs, they're epic.
The last bot was a LW. In fact many of mine are. BWs are another thing...
I meant make more, I mistyped.
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on November 27, 2011, 11:07:38 PM
(https://gametechmods.com/uploads/images/87711Ivan.png)

Heads up:  Freeziez banned Judge spikes from BB.  All the Judge extras are allowed but not the spikes.
 
Really awesome collection of IRL bots though.  Ivan would look great even without the Judge gavels.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 28, 2011, 01:11:27 AM
(https://gametechmods.com/uploads/images/87711Ivan.png)

Heads up:  Freeziez banned Judge spikes from BB.  All the Judge extras are allowed but not the spikes.
 
Really awesome collection of IRL bots though.  Ivan would look great even without the Judge gavels.
Oooooh BB5, forgot about that. Should enter.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 29, 2011, 02:45:27 PM
DP:
LW BB5 entry
(Hopefully, if freeziez allows height BFE within realism)
(https://gametechmods.com/uploads/images/56452Tae.png)
Titanium 5, Hworf spikes on metal hinges.

Also fixed up Ivan to make it legal.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on November 29, 2011, 02:55:10 PM
Thought it was a MW - durr...

Looks good. A bit to short IMO.
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 29, 2011, 03:02:10 PM
Doesn't look too bad, IMO. Reminds me of Steel Sandwich, what with the chassis height and such. Good work.
Title: Re: SM's DSL off-topic-case
Post by: powerrave on November 29, 2011, 03:21:08 PM
Looks nice. I hope that would be accepting.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 29, 2011, 03:38:54 PM
he banned BFE from battlebots, he's not gonna accept it now.

Else people will BAWWWWW and ask for BFE and make ultraflat chassis that noone can hit, inducing more BAWWWWWing and  Freeziez will ban BFE.

This is a cool design but it's only unfair if it's accepted. After all BFE is banned from battlebots 5.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 29, 2011, 03:56:57 PM
he banned BFE from battlebots, he's not gonna accept it now.

Else people will BAWWWWW and ask for BFE and make ultraflat chassis that noone can hit, inducing more BAWWWWWing and  Freeziez will ban BFE.

This is a cool design but it's only unfair if it's accepted. After all BFE is banned from battlebots 5.
1. The rules are no finalised.
2. Batteries or motors going through the chassis is not realistic. This bot is 100% realistic and does not abuse the rules if it were to be allowed.


As of yet it isn't legal, but I hope it can be.

Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on November 29, 2011, 04:03:54 PM
lol, my LW will go right over that
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on November 29, 2011, 04:07:40 PM
Shame on the BFE. What's the drive?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 29, 2011, 04:22:56 PM
I call 4WD Astro drive
Title: Re: SM's DSL off-topic-case
Post by: freeziez on November 29, 2011, 04:43:50 PM
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic

I never said you couldn't use BFE that made the bot realistic.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on November 29, 2011, 04:57:21 PM
Oh yeah, I'm using Hworf blades on my LW. Hworf part users unite! :D
Title: Re: SM's DSL off-topic-case
Post by: Naryar on November 29, 2011, 05:08:18 PM
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic

I never said you couldn't use BFE that made the bot realistic.

I read "No BFE". For me it means BFE is banned whatever the reason for it is. And BFE isn't a glitch.

But if it is your choice to use realistic BFE, then so be it.
Title: Re: SM's DSL off-topic-case
Post by: NFX on November 29, 2011, 05:09:23 PM
It doesn't make the bot unrealistic, though. It just makes it smaller. Nothing's intersecting the chassis.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on November 29, 2011, 05:12:12 PM
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic

I never said you couldn't use BFE that made the bot realistic.

I read "No BFE". For me it means BFE is banned whatever the reason for it is. And BFE isn't a glitch.

But if it is your choice to use realistic BFE, then so be it.
*insert Nary BFEing more "realistic" armour here*
Title: Re: SM's DSL off-topic-case
Post by: freeziez on November 29, 2011, 05:12:23 PM
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic

I never said you couldn't use BFE that made the bot realistic.

I read "No BFE". For me it means BFE is banned whatever the reason for it is. And BFE isn't a glitch.

But if it is your choice to use realistic BFE, then so be it.

If you were to eliminate the other nouns, you would be left with this:

- No BFE that makes the bot unrealistic
Title: Re: SM's DSL off-topic-case
Post by: G.K. on November 30, 2011, 05:07:15 AM
Infinitely strong armour it is, then.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on November 30, 2011, 05:27:30 AM
- No BFE that makes the bot unrealistic
Freeziez, that wont work cos there will be entrants who don't know how to BFE. Also you could use it to make the chassis really thin and use what weight you have left for more weapons / armour. There will be tons of complaints if you allow BFE.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on November 30, 2011, 05:36:38 AM
No.

BFE is fine if you use it realistically, lik chassis height and stuff.
And if you don't know how to BFE then you are retarded should find out
Title: Re: SM's DSL off-topic-case
Post by: powerrave on November 30, 2011, 10:48:12 AM
Funny since I don't have the damnest clue on how to BFE. All the numbers and suff don't mean anything to me in the file.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on November 30, 2011, 10:50:05 AM
Funny since I don't have the damnest clue on how to BFE. All the numbers and suff don't mean anything to me in the file.
I agree.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on November 30, 2011, 11:20:00 AM
No.

BFE is fine if you use it realistically, lik chassis height and stuff.
And if you don't know how to BFE then you are retarded should find out
You think I'm stupid, anyway, what does it matter? xD

I'm on NFX's side here. Not all BFE makes it unrealistic, so lets let it in =P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 03, 2011, 02:28:07 PM
(https://gametechmods.com/uploads/images/84204Trilobite.png)
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on December 03, 2011, 02:28:36 PM
Man... That looks insane... O_O
Title: Re: SM's DSL off-topic-case
Post by: NFX on December 03, 2011, 02:30:16 PM
Very nice. More BFE Chassis Height fun, looks like. How does it fare when it's inverted?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 03, 2011, 02:31:31 PM
Actually does more damage as the wedge spikes come into play...
Might enter into BB5 instead of re-using Crimson Blades.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on December 03, 2011, 02:34:11 PM
Looks great!
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on December 03, 2011, 02:49:37 PM
That's sick. Love the trilobite skin.
Title: Re: SM's DSL off-topic-case
Post by: TeamXtreemer on December 03, 2011, 03:03:20 PM
(https://gametechmods.com/uploads/images/84204Trilobite.png)
Absolutely Immense.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on December 03, 2011, 03:05:02 PM
Like it.

Is that chassis BFE'd to be lower, by the way?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 03, 2011, 03:07:07 PM
Yes, it's 6WD Astro with WAWs so must be.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on December 03, 2011, 04:18:09 PM
Needs to be rounder. Trilobites weren't that square.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 14, 2011, 03:42:44 PM
(https://gametechmods.com/uploads/images/18159SMD.png)
Title: Re: SM's DSL off-topic-case
Post by: powerrave on December 14, 2011, 03:50:06 PM
Holy heck. O.O
AWESOME!
Title: Re: SM's DSL off-topic-case
Post by: NFX on December 14, 2011, 03:55:27 PM
Very excellent. Is that Judge and Hworf parts, mostly?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 14, 2011, 03:57:38 PM
Yup, Judge Bursted flipper and crusher.
Really need a replacement for the front Hworf spike on the flipper.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 02, 2012, 05:14:12 AM
My take on the "floating motor" HSs.
(https://gametechmods.com/uploads/images/43426Titanium Tornado.png)
Titanium Tornado
Titanium 3 armour
Mag-motor drive
Notice the more realistic motor attachment.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on January 02, 2012, 05:16:14 AM
Awesomeness. Is the chassis height BFE'd, by any chance?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 02, 2012, 05:19:13 AM
Awesomeness. Is the chassis height BFE'd, by any chance?
Yes, now how did I attach the motor?
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on January 02, 2012, 05:27:14 AM
Awesomeness. Is the chassis height BFE'd, by any chance?
Yes, now how did I attach the motor?
(This is going to make me look stupid)

Either you made the extenders normally, then BFE'd the Motor and blade on or changed the tga file of other extenders to make them invisible while supporting the perm(?)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 02, 2012, 05:28:49 AM
Awesomeness. Is the chassis height BFE'd, by any chance?
Yes, now how did I attach the motor?
(This is going to make me look stupid)

Either you made the extenders normally, then BFE'd the Motor and blade on or changed the tga file of other extenders to make them invisible while supporting the perm(?)
The motor itself is not BFE'd. No component files were edited (however there is still and invisible extender in the pics).
Title: Re: SM's DSL off-topic-case
Post by: ty4er on January 02, 2012, 05:31:09 AM
the extender holding the motor goes through whatever's holding the weapon and to the chassis, there is something (not quite sure what though) that hold the weapon on. Axle loading aswell?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 02, 2012, 05:32:18 AM
the extender holding the motor goes through whatever's holding the weapon and to the chassis, there is something (not quite sure what though) that hold the weapon on. Axle loading aswell?
Axle loading was used, but the frame is not actually attached to the motor either.
This is fun  :approve:
Title: Re: SM's DSL off-topic-case
Post by: ty4er on January 02, 2012, 05:34:30 AM
Multi extender?
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on January 02, 2012, 05:35:09 AM
I'm guessing you had the chassis at thrice its current height to attach a ME which holds the Perm, and you BFE'd the chassis height to what it is right now.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 02, 2012, 05:37:07 AM
Yup, I wanted smashy to get it D:
You guys too clever.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on January 02, 2012, 04:42:56 PM
Yup, I wanted smashy to get it D:
You guys too clever.
You wanted me to get it? Why? And lol you know I'm stupid and have no idea about anything useful to do with BFE or AAM
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on January 02, 2012, 06:17:13 PM
(https://gametechmods.com/uploads/images/18159SMD.png)

how did I miss this, it's awesome

The motor on top bot looks cool as well. I want to make one :D
Title: Re: SM's DSL off-topic-case
Post by: NFX on January 02, 2012, 06:28:29 PM
Excellent motor-on-top design. Much, much cleaner than my method. Though how did you get the components lined up so close to the Perm without the use of BFE?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 03, 2012, 03:02:28 AM
Excellent motor-on-top design. Much, much cleaner than my method. Though how did you get the components lined up so close to the Perm without the use of BFE?
Guess work?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 09, 2012, 03:49:19 PM
100% not inspired by smashysmashy:
Shovelnose
(https://gametechmods.com/uploads/images/74308Shovelnose.png)
Plastic 3
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on January 09, 2012, 03:50:41 PM
:3

Love it.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on January 09, 2012, 08:09:09 PM
looks cute and demonic at the same time. Love it.
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on January 10, 2012, 02:25:28 AM
Very nice.
Title: Re: SM's DSL off-topic-case
Post by: Reier on January 10, 2012, 10:20:40 AM
COMBAT INEFFECTIVE >:B
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 24, 2012, 12:10:34 PM
There should be one where you build a lightweight, but it has to have like 27 weapons.
(https://gametechmods.com/uploads/images/84016CHALLENGE ACCEPTED.png)
247.9kg
Titanium 3
2 ants
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on January 24, 2012, 12:37:07 PM
S_M, you never stop to amaze me... :P
Title: Re: SM's DSL off-topic-case
Post by: Gazea2 on January 24, 2012, 12:41:22 PM
Awesomeness. Is it combat effective at all?
Title: Re: SM's DSL off-topic-case
Post by: ty4er on January 24, 2012, 12:44:31 PM
dammit i was just going to post mine.

anyway, nice use of a hex plate there. Can i see how big the chassis is in the grid?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 24, 2012, 01:18:46 PM
anyway, nice use of a hex plate there. Can i see how big the chassis is in the grid?
Far too large :P
Awesomeness. Is it combat effective at all?
Can beat some of last years shell spinners.
CRAZIER VERSION
(https://gametechmods.com/uploads/images/2743CHALLENGE ACCEPTED2.png)
CHASSIS IS MASSIVE FOR THE HELL OF IT
CAPS LOCK IS NEEDED
Titanium 3
2 ants

Title: Re: SM's DSL off-topic-case
Post by: NFX on January 24, 2012, 01:43:21 PM
Both versions look nice, but too fragile for my liking.
Title: Re: SM's DSL off-topic-case
Post by: Gazea2 on January 24, 2012, 01:46:38 PM
Heheh, nice. I especially like the upgraded drive of the second version. Remind me, do tornado spikes have normals?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 24, 2012, 01:55:01 PM
Remind me, do tornado spikes have normals?
I don't think it would matter, especially when neither bot uses them.
Both versions look nice, but too fragile for my liking.
The point is the 27 weapons, maybe it'l catch on like the Crazy VS fad.
Title: Re: SM's DSL off-topic-case
Post by: Gazea2 on January 24, 2012, 02:02:48 PM
Remind me, do tornado spikes have normals?
I don't think it would matter, especially when neither bot uses them.

<Facepalm>
What are those spikes called?
Title: Re: SM's DSL off-topic-case
Post by: ty4er on January 24, 2012, 02:03:40 PM
Remind me, do tornado spikes have normals?
I don't think it would matter, especially when neither bot uses them.

<Facepalm>
What are those spikes called?
ty phoon spikes

yay for overkill
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on January 24, 2012, 04:02:09 PM
I had that idea, but you did it much better.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on January 24, 2012, 04:05:04 PM
inb4 challenge accepted
Title: Re: SM's DSL off-topic-case
Post by: Naryar on January 24, 2012, 05:14:37 PM
Cool bot. Bit of a glass cannon, but I can understand that it was build for the rule of cool.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 25, 2012, 11:29:10 AM
Just felt like building.
(https://gametechmods.com/uploads/images/49311Some bot.png)
Title: Re: SM's DSL off-topic-case
Post by: Reier on January 25, 2012, 11:29:59 AM
yay
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on January 25, 2012, 04:39:54 PM
Looks like a popup built by 123. How many ants?
Title: Re: SM's DSL off-topic-case
Post by: NFX on January 25, 2012, 04:49:09 PM
Looking nice. Is there an advantage to that weapon setup over poly extenders, that it gives less of a target for opponents to aim at or something like that?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 25, 2012, 04:50:16 PM
Looks like a popup built by 123. How many ants?
Not quite enough to fully power the bursts and the drive, but it seems to do fine on the limit.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 14, 2012, 10:01:46 AM
Weird Omni-Directional drive HS thingy:
(https://gametechmods.com/uploads/images/36767weird omnidrive HS.png)
More of a concept bot, working on a better version.
Title: Re: SM's DSL off-topic-case
Post by: Reier on February 14, 2012, 10:03:54 AM
funky fresh
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 14, 2012, 11:02:44 AM
LW Wedge bot:
(https://gametechmods.com/uploads/images/5305Flaming Wedgie.png)
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on February 14, 2012, 11:08:13 AM
Mighty Purty, apart from the slimbodies, is there any way you could get them inside the chassis?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 14, 2012, 11:13:24 AM
Mighty Purty, apart from the slimbodies, is there any way you could get them inside the chassis?
Well, yeah I could do.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on February 14, 2012, 11:37:04 AM
LW Wedge bot:
(https://gametechmods.com/uploads/images/5305Flaming Wedgie.png)

Oohohohohoh...

That is amazing. It sure looks fine. I think the name 'Mighty Purty' fits it well.

(Just you watch me do a HW version and call it 'MegaPurty', just you watch...)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on February 14, 2012, 03:09:40 PM
That wedge bot is amazing.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on February 14, 2012, 03:17:38 PM
it's... interesting. Compared to the usual wedge, a loss of wedginess (or maybe it is actually quite decent) traded for a far superior frontal defense.

Also cool.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on February 14, 2012, 04:03:57 PM
It sure does look impressive. Can't tell if its DSL realistic or IRL realistic.
Title: Re: SM's DSL off-topic-case
Post by: NFX on February 14, 2012, 05:36:25 PM
Not too sure. I'd put it on the side of DSL, just for the exposed mechanics. If you could get the motors and flamethrowe inside the chassis, I reckon it'd be a pretty decent IRL bot. Frontal setup is very interesting, how's the wedginess on it?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 15, 2012, 03:14:33 AM
Not too sure. I'd put it on the side of DSL, just for the exposed mechanics. If you could get the motors and flamethrowe inside the chassis, I reckon it'd be a pretty decent IRL bot. Frontal setup is very interesting, how's the wedginess on it?
Completely pathetic :P
Might make a serious bot using this design though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 15, 2012, 07:27:42 AM
DP:
(https://gametechmods.com/uploads/images/69103Out of the Frying Pan.png)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on February 15, 2012, 02:43:41 PM
AMAZING

That would have looked so much cooler in BoF than Trilobite :P
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on February 15, 2012, 04:39:20 PM
Love the flame writing.
Title: Re: SM's DSL off-topic-case
Post by: martymidget on February 15, 2012, 05:43:15 PM
DP:
(https://gametechmods.com/uploads/images/69103Out of the Frying Pan.png)

Nice, googling "cool fonts" for the font :P
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 15, 2012, 05:44:09 PM
DP:
(https://gametechmods.com/uploads/images/69103Out of the Frying Pan.png)

Nice, googling "cool fonts" for the font :P
This is the place: http://cooltext.com/Logo-Design-Fire
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on February 19, 2012, 12:48:01 AM
Haha, I've had the exact same idea with angled skirts floating in my head for years but I never did make a cool or good bot with it.
Title: Re: SM's DSL off-topic-case
Post by: Jack Daniels on February 19, 2012, 11:09:39 AM
Nice! I really like the appearance of those wedges.  Very unique and cool.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 21, 2012, 02:35:20 PM
(https://gametechmods.com/uploads/images/70705Bot.png)
Found some old skinned drums and made a rammer with a servo-arm.
4WD Mags
Titanium 3
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on March 21, 2012, 02:36:33 PM
Oh cool, it's TriDENT with a dinosaur skin. I like.

Did you see my PM about your reserved spot S_M?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 21, 2012, 02:39:07 PM
No I completely ignored it because there isn't a popup, BING, and message number notification on GTM already.
Title: Re: SM's DSL off-topic-case
Post by: NFX on March 21, 2012, 02:42:07 PM
Looks pretty sweet. I'd rather the skin was a little more varied, though, rather than just the snakeskin everywhere. Would definitely give it more of a pop. What sort of wheels are they, by the way?
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on March 21, 2012, 02:44:03 PM
..So are you gonna do anything with this reserved spot or not?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 21, 2012, 03:02:29 PM
Looks pretty sweet. I'd rather the skin was a little more varied, though, rather than just the snakeskin everywhere. Would definitely give it more of a pop. What sort of wheels are they, by the way?
Vlad wheels I forgot to unskin.
..So are you gonna do anything with this reserved spot or not?
Maybe...
Title: Re: SM's DSL off-topic-case
Post by: Reier on March 21, 2012, 03:03:39 PM
ATTACK OF THE EVIL CORN COB
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on March 21, 2012, 08:41:30 PM
Your reptile skins are excellent.
Title: Re: SM's DSL off-topic-case
Post by: R0B0SH4RK on March 22, 2012, 02:20:12 PM
Looks like DooAll, but the skin hurts my eyes.
Title: Re: SM's DSL off-topic-case
Post by: Team 9 on March 22, 2012, 02:58:20 PM
what servo did you use?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 22, 2012, 03:00:42 PM
High-Powered servo...
Title: Re: SM's DSL off-topic-case
Post by: Naryar on March 23, 2012, 03:05:18 AM
Looks like DooAll, but the skin hurts my eyes.

I share robo's opinion on the skin. The design's cool though.
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 23, 2012, 06:06:01 AM
Looks like DooAll, but the skin hurts my eyes.

I share robo's opinion on the skin. The design's cool though.
Quoted for truth.
Title: Re: SM's DSL off-topic-case
Post by: madman3 on March 23, 2012, 11:29:51 AM
Design is cool but the bot is seriously ugly, I'd just try a different skin.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 09, 2012, 06:20:18 AM
(https://gametechmods.com/uploads/images/74493Hugs'n'Hammers.png)
Titanium 1
4 ants
Title: Re: SM's DSL off-topic-case
Post by: Team 9 on April 09, 2012, 08:32:36 AM
looks very good, but can it deal damage reliably?
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 09, 2012, 12:27:15 PM
Is that like a sideways oriented design from Urjak?
Title: Re: SM's DSL off-topic-case
Post by: powerrave on April 09, 2012, 12:49:25 PM
that looks pretty dangerous.
Title: Re: SM's DSL off-topic-case
Post by: Hercules on April 09, 2012, 01:05:01 PM
Looks that is gonna fight a one sided battle
Title: Re: SM's DSL off-topic-case
Post by: Philippa on April 09, 2012, 01:10:54 PM
Looks that is gonna fight a one sided battle
Not sure if a joke or not...

Anyways, liking the new bot, AW or BW?
Title: Re: SM's DSL off-topic-case
Post by: madman3 on April 09, 2012, 04:21:52 PM
I'd give it another ant, since atm it looks like the weapon could use a bit more force.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 09, 2012, 04:24:36 PM
I'd give it another ant, since atm it looks like the weapon could use a bit more force.
It really does fine. Takes out most bots in 3 chassis hits.
Title: Re: SM's DSL off-topic-case
Post by: Reier on April 09, 2012, 04:29:53 PM
Wait is it a BW?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 09, 2012, 04:32:23 PM
Wait is it a BW?
Yeah...
Title: Re: SM's DSL off-topic-case
Post by: Urjak on April 09, 2012, 05:32:17 PM
Like my version better. :P Not bad though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 22, 2012, 11:22:18 AM
MW Hammer:
(https://gametechmods.com/uploads/images/57229DuoVerkil.png)
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on April 22, 2012, 11:36:26 AM
That's just plain awesome. What motors are powering the hammers?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 22, 2012, 11:36:57 AM
That's just plain awesome. What motors are powering the hammers?
Piglets surprisingly.
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on April 22, 2012, 11:37:54 AM
That's just plain awesome. What motors are powering the hammers?
Piglets surprisingly.
Wow, and they still provide sufficient torque?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 22, 2012, 11:39:09 AM
That's just plain awesome. What motors are powering the hammers?
Piglets surprisingly.
Wow, and they still provide sufficient torque?
Yeah, they keep flipping the bot over as well, sufficient to self-right (even though it is invertable). BTW it is a MW only.
Title: Re: SM's DSL off-topic-case
Post by: NFX on April 22, 2012, 11:40:28 AM
Cool. You do like thos Taz wedges, don't you? =P

What's the damage potential like?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 22, 2012, 11:41:27 AM
Cool. You do like thos Taz wedges, don't you? =P

What's the damage potential like?
Couldn't scratch a bar of Soap :S
Title: Re: SM's DSL off-topic-case
Post by: NFX on April 22, 2012, 11:42:37 AM
But looks awesome. Would make a great team with Cage Of Mirrors, then. =D
Title: Re: SM's DSL off-topic-case
Post by: smashysmashy on April 22, 2012, 11:47:19 AM
Yeah, all that counts is the looks.

Not good, just testing a new IRL weapon system:
(https://gametechmods.com/uploads/images/17210Rust Ridden.png)
By the way, this is a long time ago but how on Earth did you do that setup? I still can't work it out, even with the explanation you posted.

Bot exchange ples
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 22, 2012, 11:57:30 AM
Yeah, all that counts is the looks.

Not good, just testing a new IRL weapon system:
(https://gametechmods.com/uploads/images/17210Rust Ridden.png)
By the way, this is a long time ago but how on Earth did you do that setup? I still can't work it out, even with the explanation you posted.

Bot exchange ples
ME->JX->Weapon Extender
20cm side extenders off base of the weapon extender. Snapper load JX and add DSL discs, then add any extra extenders.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 22, 2012, 01:23:40 PM
Toe Crusher Reborn right there.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 16, 2012, 09:24:11 AM
(https://gametechmods.com/uploads/images/61797WTRS.png)
Title: Re: SM's DSL off-topic-case
Post by: NFX on May 16, 2012, 09:38:18 AM
I can't really tell if it's built for IRL or not. Good use of Beta components, though, it does look very nice, and I'm assuming the disc doesn't cut through the motor. How's it for self-righting?
Title: Re: SM's DSL off-topic-case
Post by: SKBT on May 16, 2012, 09:41:51 AM
I can't really tell if it's built for IRL or not.

It totally is... (http://buildersdb.com/botpics/4919.jpg)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 16, 2012, 09:43:29 AM
I can't really tell if it's built for IRL or not. Good use of Beta components, though, it does look very nice, and I'm assuming the disc doesn't cut through the motor. How's it for self-righting?
How does it not look IRL?
The disc teeth scrap literally 1mm through the motor, I'm sure this could be thinned IRL. It self rights fine, either by reversing disc direction or by using the DirectionalSpinner.py method.
Title: Re: SM's DSL off-topic-case
Post by: NFX on May 16, 2012, 09:47:01 AM
I can't really tell if it's built for IRL or not.
How does it not look IRL?
It's largely the lack of supports for the perm, in my view. It's just been plonked on top and left there. One supporting strut on either side for the axle's also going to perhaps see it bend a bit too much. Maybe I'm being a bit picky, I prefer seeing sturdy-looking IRL bots, personally, but I still think you should do something about the perm there.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 16, 2012, 09:50:15 AM
I can't really tell if it's built for IRL or not.
How does it not look IRL?
It's largely the lack of supports for the perm, in my view. It's just been plonked on top and left there. One supporting strut on either side for the axle's also going to perhaps see it bend a bit too much. Maybe I'm being a bit picky, I prefer seeing sturdy-looking IRL bots, personally, but I still think you should do something about the perm there.
All the force of the weapon goes through the axle, not the motor, so it doesn't exactly need much bracing. Upon impacts, the weapon pushes down pretty much in the direction of my supports.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on May 17, 2012, 02:06:51 PM
I think it looks sweet.
Title: Re: SM's DSL off-topic-case
Post by: Mr. AS on May 17, 2012, 02:20:43 PM
looks fragile against sns hs etc

is there anything to help counter those ?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on May 17, 2012, 02:38:05 PM
It's a VS. It's to be expected.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on May 17, 2012, 02:42:46 PM
Cool, love the Beta panel use.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 22, 2012, 06:22:58 AM
I want someone to build a LW VS that can take on Accretion Disk. Please.
(https://gametechmods.com/uploads/images/7708Cologne 4e.png)
Basically Cologne 4 with 1 added ant and a flail VS.
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on May 22, 2012, 06:26:05 AM
YYYYYEEEEEEESSSSSSSSSSS
Title: Re: SM's DSL off-topic-case
Post by: Naryar on May 22, 2012, 10:23:17 AM
You know you can use lighter stuff than a 10kg/15kg disc.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 28, 2012, 02:15:33 PM
(https://gametechmods.com/uploads/images/273Overlord.png)
SHW-Overlord
Judge Burst powered Srimech
Perm 132 weapon
6WD Magmotor
Title: Re: SM's DSL off-topic-case
Post by: Scrap Daddy on May 28, 2012, 02:17:33 PM
lol o hai Minion.

hahah looks awesome man
Title: Re: SM's DSL off-topic-case
Post by: Classicus on May 28, 2012, 02:17:56 PM
Top notch. I wonder if you could use wheels increasing in size to make it invertible? That would look mega.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 28, 2012, 02:22:38 PM
Top notch. I wonder if you could use wheels increasing in size to make it invertible? That would look mega.
The problem is a lack of "themed" wheels of increasing size.
It's also kind of invertable.
Title: Re: SM's DSL off-topic-case
Post by: Classicus on May 28, 2012, 02:24:24 PM
Maybe you could make some custom skin wheels, paint them all black and give them the same hub design. Still a great bot though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 28, 2012, 02:26:11 PM
Maybe you could make some custom skin wheels, paint them all black and give them the same hub design. Still a great bot though.
Far too much effort on my part :P
And it's nice how it is IMO, invertability is overrated.
Title: Re: SM's DSL off-topic-case
Post by: NFX on May 28, 2012, 02:31:57 PM
Looking cool. Love that exoskeleton framework too. Would it be possible to add some extenders down those front corners behind the drum?
Title: Re: SM's DSL off-topic-case
Post by: Naryar on May 28, 2012, 02:33:03 PM
wait... minion... overlord

i see what you did there
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 28, 2012, 02:34:23 PM
wait... minion... overlord

i see what you did there
;)
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on May 28, 2012, 03:01:33 PM
Beauty! Awesome work there.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on May 28, 2012, 03:54:55 PM
Very nice work you have there, S_M.
Looks like Minion. Wait, Overlord? Minion... Overlord... *needs a facepalm smiley*
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on May 28, 2012, 03:59:17 PM
Awesome, Minion was my favorite bot when I was younger
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 20, 2012, 04:05:03 PM
http://www.youtube.com/watch?v=8sz7F09hlXc&feature=youtube_gdata# (http://www.youtube.com/watch?v=8sz7F09hlXc&feature=youtube_gdata#)
Title: Re: SM's DSL off-topic-case
Post by: NFX on July 20, 2012, 04:09:34 PM
Great concept, I reckon. I wonder if AI'ing the servo to rotate while the bot is turning would help the disc flexing like it does. I'm not a fan of the perm having no supports either, it looks too flimsy for my liking. Extender work seems alright, though, plus I like the casters at the front, that's a nice touch.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on July 20, 2012, 04:10:37 PM
So the servo tilting it makes it turn? That's cool.  :approve:
Title: Re: SM's DSL off-topic-case
Post by: NFX on July 20, 2012, 04:12:57 PM
So the servo tilting it makes it turn? That's cool.  :approve:
No, you can hear the Astros going, the drive makes it turn, same as normal. The torque of the disc makes the servo motor flex, that's why you can see it tilting when the robot turns.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 20, 2012, 04:18:46 PM
So the servo tilting it makes it turn? That's cool.  :approve:
No, you can hear the Astros going, the drive makes it turn, same as normal. The torque of the disc makes the servo motor flex, that's why you can see it tilting when the robot turns.
I got the idea from looking at Sunshine Lollibot.
Hopefully I can implement it in a better design.
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on July 20, 2012, 04:54:44 PM
Nice design, liking the overall build in general.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on July 20, 2012, 05:10:10 PM
Reminds me of Sunshine Lollibot.
Title: Re: SM's DSL off-topic-case
Post by: Hercules on July 20, 2012, 06:10:15 PM
I got the idea from looking at Sunshine Lollibot.
Reminds me of Sunshine Lollibot.
dunno why
Title: Re: SM's DSL off-topic-case
Post by: Mr. AS on July 20, 2012, 06:34:38 PM
imho i dont like how the drive is completly exposed
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on July 20, 2012, 06:37:36 PM
I got the idea from looking at Sunshine Lollibot.
Reminds me of Sunshine Lollibot.
dunno why
Didn't read the whole thing.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 10, 2012, 12:10:48 PM
(https://gametechmods.com/uploads/images/42972Clamprey.png)
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on August 10, 2012, 12:45:54 PM
Looks awesome. Is it any good?
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on August 10, 2012, 12:47:35 PM
Well that is certainly...unique. Looks like it'd do well against shell spinners, and it looks pretty cool t0 boot. Nice job.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on August 10, 2012, 12:55:19 PM
I would just use 2 heavy plows and try and win weight somewhere else.
Title: Re: SM's DSL off-topic-case
Post by: NFX on August 10, 2012, 06:12:59 PM
At least my randomiser idea is working. =D I think the extender stabilisers and drive attachments could be improved though.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 14, 2012, 11:27:31 AM
(https://gametechmods.com/uploads/images/47827SomeBots.png)
Title: Re: SM's DSL off-topic-case
Post by: NFX on August 14, 2012, 11:31:30 AM
Both are looking excellent. I've not really been too keen on the multibot's wedge style, it seems like it'll be unbalanced and not as effective as a central one.

MW looks very nice, though. Would be better if the chassis wasn't poking through the halfsheet, and if it were able to self-right.
Title: Re: SM's DSL off-topic-case
Post by: Tweedy on August 14, 2012, 11:32:11 AM
I really like the 2nd bot, can it self right though ?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 14, 2012, 11:40:36 AM
Both are looking excellent. I've not really been too keen on the multibot's wedge style, it seems like it'll be unbalanced and not as effective as a central one.

MW looks very nice, though. Would be better if the chassis wasn't poking through the halfsheet, and if it were able to self-right.
The chassis doesn't poke through the half sheet really, it just flexed down in the build screen.
And the bot self-rights fine.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 16, 2012, 09:54:14 AM
I didn't like how glass cannon-y every made the new fad VS, so I made a stronger one.
(https://gametechmods.com/uploads/images/80305GrayTeam.png)
Might lower the weaponry a tad.
Title: Re: SM's DSL off-topic-case
Post by: Gazea2 on August 16, 2012, 09:57:57 AM
Doesn't have NPCs. :P
I like it though. Weapon may need to be lowered but it's pretty cool.
Title: Re: SM's DSL off-topic-case
Post by: ty4er on August 16, 2012, 09:58:32 AM
dat reach...

nice simple setup though
Title: Re: SM's DSL off-topic-case
Post by: NFX on August 16, 2012, 10:01:39 AM
Should have NPC's, as Gaz said. That was part of the rules. =P

Does look very good, though, apart from the incredibly low reach. Lowering the perm would help, though, and that's a very good use of the halfsheet orientation. I think people choose the horizontal halfsheet because of stability when turning.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 16, 2012, 10:10:51 AM
Should have NPC's, as Gaz said. That was part of the rules. =P
Ok, I downgraded the skirts and upgraded to get NPCs, that should do it.
Title: Re: SM's DSL off-topic-case
Post by: Gauche Suede on August 16, 2012, 11:13:26 AM
(https://gametechmods.com/uploads/images/47827SomeBots.png)
me gutsa on the MW. It looks like Lumpy's cousin(or Nega-Lumpy, or Reverse Lumpy, whatever), but with top armor :gawe:
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 02, 2013, 01:29:12 PM
Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic.
:S

I dun made a DSL3 Beta bot.
(https://gametechmods.com/uploads/images/32276DunMadeABot.png)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on April 02, 2013, 01:34:28 PM
For a second there I thought the entire bot was lexan. Great side hammer.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 07, 2013, 10:08:49 AM
(https://gametechmods.com/uploads/images/35370DSL3REVENGE.png)
Title: Re: SM's DSL off-topic-case
Post by: AlexGRFan97 on April 07, 2013, 10:13:10 AM
Damn that's a lot better than what I made.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on April 07, 2013, 10:36:21 AM
very nice!
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on April 07, 2013, 10:52:07 AM
Perfect.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 07, 2013, 11:00:57 AM
(https://gametechmods.com/uploads/images/56450DSL3BOT204.png)
Went with massive chassis from the original.
Custom edited the skin for the new sawblades.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on April 07, 2013, 11:11:23 AM
you like your flatmotors :D
looks excellent
Title: Re: SM's DSL off-topic-case
Post by: RedSawn on April 07, 2013, 02:11:47 PM
I was making my own REVENGE to demonstrate what I expected from Alex, but you knocked it out of the park x) Superb. And BOT-204 looks great as well.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 09, 2014, 05:35:42 PM
World's most boring comeback bot:
(https://gametechmods.com/uploads/images/62809Grey Wedge.png)
Title: Re: SM's DSL off-topic-case
Post by: Natef on April 09, 2014, 08:07:34 PM
(https://gametechmods.com/uploads/images/35370DSL3REVENGE.png)

is this for like an ai pack or something?
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on April 09, 2014, 08:40:11 PM
That would probably be for Redline's DSL3 Stock AI thing that no one knows what's going on with.

Welcome back to building SM! I like how it just uses one texture on every piece of the skin.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 09, 2014, 09:24:28 PM
Bad Atitude 2, very nice.
Title: Re: SM's DSL off-topic-case
Post by: helloface on April 09, 2014, 09:57:33 PM
smooooth
Title: Re: SM's DSL off-topic-case
Post by: Philippa on April 10, 2014, 04:42:51 AM
Looks like one of Team Toon's featherweights.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on April 10, 2014, 05:10:50 AM
World's most boring comeback bot:
(https://gametechmods.com/uploads/images/62809Grey Wedge.png)

shut. up.

this is amazing
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 10, 2014, 06:31:54 AM
(https://gametechmods.com/uploads/images/82826BarVS.png)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on April 10, 2014, 07:44:02 AM
Why is the pic so blurry? It seems kind of out of focus...

If the weapon bar is as wide as I think it is then it looks pretty cool.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 10, 2014, 07:54:59 AM
I have no idea what is up with the picture. I think something screwed up when I converted it.
Weapon is two DSL bars separated by a 10cm extender width.
Better pic:
(https://gametechmods.com/uploads/images/26637BarVSx.png)
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on April 10, 2014, 07:56:08 AM
okay yeah that's a lot better.

I really like that weapon setup, definitely reminds me of the huge vertical spinners like Electric Boogaloo,
Title: Re: SM's DSL off-topic-case
Post by: RedAce on April 10, 2014, 12:59:50 PM
World's most boring comeback bot:
(https://gametechmods.com/uploads/images/62809Grey Wedge.png)
It's not boring, I actually think it's well built.

I have no idea what is up with the picture. I think something screwed up when I converted it.
Weapon is two DSL bars separated by a 10cm extender width.
Better pic:
(https://gametechmods.com/uploads/images/26637BarVSx.png)
I really like this one.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on April 10, 2014, 10:00:47 PM
Dang son, excellent design.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on April 11, 2014, 09:21:34 AM
i like that weapon setup it looks cool

also, welcome back
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 12, 2015, 10:29:12 AM
Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic.

Page 5 lol

(https://gametechmods.com/uploads/images/41283Monster.png)

Title: Re: SM's DSL off-topic-case
Post by: Lemonism on January 12, 2015, 10:46:03 AM
Really really cool, it looks fantastic.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on January 12, 2015, 11:03:04 AM
this bot is sparkey approved
Title: Re: SM's DSL off-topic-case
Post by: Jaydee99 on January 12, 2015, 11:12:13 AM
Very cool
Very sweg
I like it!
Title: Re: SM's DSL off-topic-case
Post by: HurricaneAndrew on January 12, 2015, 11:48:17 AM
I already had a bot named Monster, but whatever.

Very sweg

pls don't
Title: Re: SM's DSL off-topic-case
Post by: Jaydee99 on January 12, 2015, 12:46:03 PM
but it is  :(
Title: Re: SM's DSL off-topic-case
Post by: RedAce on January 12, 2015, 12:47:12 PM
That looks real nice man.
Title: Re: SM's DSL off-topic-case
Post by: Philippa on January 12, 2015, 01:34:47 PM
Ten out of ten out of ten.
Title: Re: SM's DSL off-topic-case
Post by: playzooki on January 12, 2015, 01:59:12 PM
nice
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on January 12, 2015, 06:41:23 PM
That is so sweet.
Title: Re: SM's DSL off-topic-case
Post by: toAst on January 15, 2015, 10:39:23 PM
Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic.

Page 5 lol

(https://gametechmods.com/uploads/images/41283Monster.png)

yes yes yes

i was going to make a deathstar inspired bot the other day but i never did it

this is fantastic though
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on January 17, 2015, 03:43:18 AM
I already had a bot named Monster, but whatever.

So did I and DSC IIRC

this one looks great by the way :)
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 21, 2015, 01:19:06 PM
Warning: this topic has not been posted in for at least 180 days.
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FFS lol

Here's a bot for RedAce's thingy. I think it's legal.

(https://gametechmods.com/uploads/images/49135OhmsLaw.png)

It's basically a less good 3V=3IR
Title: Re: SM's DSL off-topic-case
Post by: RedAce on December 21, 2015, 01:29:19 PM
Ah.  Going for the multibot tactic.  I think this is the first time where one has done this  in my tournaments.

It looks pretty good, but can you show the blueprint squares?  I'm curious if it has 16 full squares contained or not.

Edit: Never mind.  I forgot about that multibot rule for a moment there.  lol.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on December 21, 2015, 04:36:41 PM
may be more worth it with two small jx's ? mag snappers are kinda like bsg's but more bad

i know you cant use bsgs in that tourney... but i think its only for popups.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on December 21, 2015, 05:11:15 PM
may be more worth it with two small jx's ? mag snappers are kinda like bsg's but more bad

i know you cant use bsgs in that tourney... but i think its only for popups.
BSGs are banned for flippers as well.
I tried small JX's but it was hard to get a good flip out of them with the steeper angle they create.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 11, 2016, 03:18:13 PM
(https://gametechmods.com/uploads/images/59981CyberGorgon.png)
I don't even.
Title: Re: SM's DSL off-topic-case
Post by: Clickbeetle on January 11, 2016, 11:48:09 PM
That's pretty cool.  I wouldn't have thought to use Nightmare teeth on a hammer.  How is it in combat?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 13, 2016, 11:52:38 AM
That's pretty cool.  I wouldn't have thought to use Nightmare teeth on a hammer.  How is it in combat?
It's pretty bad. The hammer itself does fine and it's nice and fast. However the wedges suck as expected.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on January 13, 2016, 09:45:46 PM
Weird, I like it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 08, 2016, 11:06:17 AM
(https://gametechmods.com/uploads/images/46361Twin Cities.png)
Need to do some cool skinning but I quite like it so far.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on February 08, 2016, 12:49:27 PM
It's neat, but seems fragile to me.
Title: Re: SM's DSL off-topic-case
Post by: FOTEPX on February 08, 2016, 02:47:03 PM
It's neat, but seems fragile to me.

Seems fragile? That just means it's great to rip apart!

I actually really like the way you can't see the chassis anywhere. BFE, or is it hidden in one of those hubs?
Title: Re: SM's DSL off-topic-case
Post by: RedAce on February 08, 2016, 02:52:47 PM
Whoa.  Nice job with that one. Where exactly is the chassis?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 08, 2016, 03:34:06 PM
Chassis is on the left from that view.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on February 08, 2016, 03:46:35 PM
Ye, chassis is one of the boxes. The other is made up.

I'm just surprised you didn't run into rule of 7 problems.

...Wait, you probably did :P
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on February 08, 2016, 05:38:35 PM
dem caster wheels
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 07, 2016, 08:57:13 AM
So apparently 'Twin Cities' is not IRL enough for Axe-ample..
Any ideas how to change it?
I personally thought it captured the idea of framework style bot quite well.

Not really any weight for supports unless I go full aluminium instead.
Title: Re: SM's DSL off-topic-case
Post by: Avalanche on March 07, 2016, 09:57:40 AM
I think this should be accepted. It kind of looks like Huggy Bear from Battlebots but more frameworky, and I think it should be fine. It might do with some motor covering somehow but honestly it should just be accepted.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 30, 2016, 10:22:12 AM
How do I DSL?
(https://gametechmods.com/uploads/images/14579Carbon Dragon.png)
800.0kg
I have no idea what weapons are good so I copied 090901.
Title: Re: SM's DSL off-topic-case
Post by: RedAce on March 30, 2016, 10:35:19 AM
I think it's mostly the heavier weapons that got a hefty boost.  The hammers are the most noticeable.  Like the 23kg one for example (that one used on ALARM I think).  Those has no normals and are quite useable.

That doesn't look too bad, but it might be very fragile.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on March 30, 2016, 12:10:42 PM
what the ****
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 30, 2016, 12:54:22 PM
what the ****
I don't know how to make a HW Flying Guillotine. The max sphere is way too small.
Title: Re: SM's DSL off-topic-case
Post by: 090901 on March 30, 2016, 04:19:02 PM
what the ****
pretty much this
Title: Re: SM's DSL off-topic-case
Post by: Jonzu95 on March 31, 2016, 10:32:00 AM
what the ****
reported for swearing
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on March 31, 2016, 02:12:30 PM
Its madness, i love it. Max sphere sucks, but at any rate surely you can rotate the motors the other way for protection/width?

what the ****
reported for swearing
**** Shhhhhhhh
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 06, 2016, 11:55:04 AM
Please everyone make Massive LW VSs, we need a new building challenge.

(https://gametechmods.com/uploads/images/26213MahoosiveVS.png)
Title: Re: SM's DSL off-topic-case
Post by: martymidget on April 06, 2016, 12:03:24 PM
A literal Bisector. Looks very good.
Title: Re: SM's DSL off-topic-case
Post by: Conraaa on April 06, 2016, 12:27:36 PM
Looks like I need to make a new She's Actual Size.

That's a very nice shell setup. Might have to steal it.
Title: Re: SM's DSL off-topic-case
Post by: Scorpion on April 06, 2016, 01:42:42 PM
Nice stabiliser set-up, looks cool
Title: Re: SM's DSL off-topic-case
Post by: Badnik96 on April 06, 2016, 02:47:52 PM
am i wrong or didn't you already make one of these just like this, with the curved shell panels and everything?

edit: just realized this was made in 2.2. gdi
Title: Re: SM's DSL off-topic-case
Post by: Jaydee99 on April 06, 2016, 03:00:46 PM
How do I DSL?
(https://gametechmods.com/uploads/images/14579Carbon Dragon.png)
800.0kg
I have no idea what weapons are good so I copied 090901.
Not bad
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 06, 2016, 03:25:12 PM
I can do waaaaaaay better now I have time:
(https://gametechmods.com/uploads/images/8072Hooge4U.png)
Title: Re: SM's DSL off-topic-case
Post by: Philippa on April 06, 2016, 03:48:43 PM
That's pretty sweet.
Title: Re: SM's DSL off-topic-case
Post by: Somebody on April 06, 2016, 04:39:25 PM
I can't see a single situation in which that tips over. Not a one.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on April 07, 2016, 03:51:32 AM
It's cool. Digging this semi-circular stabilizer setup.

Too fragile for my tastes, though.
Title: Re: SM's DSL off-topic-case
Post by: cephalopod on April 07, 2016, 04:05:04 AM
Hahahah that's awesome!
Title: Re: SM's DSL off-topic-case
Post by: KingofKings696 on April 07, 2016, 01:20:54 PM
I may disagree there nar the pieces are weak on the stabilizers however since its real low profile I would think the times itd get hit is limited especially with the long reach of the weapon.
Title: Re: SM's DSL off-topic-case
Post by: Naryar on April 08, 2016, 06:07:30 AM
I may disagree there nar the pieces are weak on the stabilizers however since its real low profile I would think the times itd get hit is limited especially with the long reach of the weapon.

popup/gutripper gets under, hits one of the poly extender, boom, there goes half drive.

although a gutripper will admittedly make it immediately spikeball, which will "protect" the fragile extenders, but that's another problem.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on April 08, 2016, 06:36:24 AM
>Implying the bot can spin up even slightly before a popup gets to it.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on May 04, 2016, 12:17:46 PM
(https://gametechmods.com/TournamentFiles/botm/2016/05/2.png)
Well, 2nd isn't too bad. At least someone thought I was Click again. I spent so long on the splash which is based on the Bourne Identity box art which I don't think anyone noticed. But I couldn't think of a cool bot design so just threw that thing together.

Yeah, so as I said in the BOTM thread I just needed a robot to put on the splash. It really sucks in battle and doesn't have nearly enough weapons.
I just don't really have an idea of what to use in DSL 2.2 right now.
Title: Re: SM's DSL off-topic-case
Post by: MassimoV on May 05, 2016, 09:21:25 PM
I voted for it. Looks sick dude.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 03, 2016, 05:01:48 AM
>GTM RW Signups 3 spaces left
>Really want to enter
>Build this heap of junk
>I guess it's kind of IRL
(https://gametechmods.com/uploads/images/496731V15.png)
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on October 03, 2016, 05:16:13 AM
Did you get the spot?
It looks really nice
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on October 03, 2016, 05:19:39 AM
Did you get the spot?
It looks really nice
Yeah, I was No.35
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 03, 2018, 11:32:23 AM
I made a thing.
(https://i.imgur.com/9sndh5q.png)
It flys about and stuff.
Title: Re: SM's DSL off-topic-case
Post by: Thyrus on February 03, 2018, 11:34:56 AM
How much does it screw it self over?

It's brilliant!
Title: Re: SM's DSL off-topic-case
Post by: Philippa on February 03, 2018, 11:35:42 AM
Can it still lose to a lightweight?
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on February 03, 2018, 12:06:39 PM
Let just say it benefits from the fact that you can't hit your own legs in RA2 physics.
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 03, 2019, 11:38:03 AM
Before I start building again I thought I would do a bot dump clearout of unfinished projects.

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Evolution of Cologne since the last one I showcased. I guess Firestorm flippers had more HP or something? Idk what I was thinking.

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Upgraded LW flipper

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Slightly over the top HW flipper. No idea if this is better than 4 JXs but the theory back then was that multiple BSGs were better at flipping.

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Some SnSs from just when they started becoming hated by everyone. Including my idea for a flipper that used angled skirts to flip opponents. Didn't work at all though.
Title: Re: SM's DSL off-topic-case
Post by: Reier on March 03, 2019, 03:13:47 PM
hey they may be obnoxious but they look pretty sweet. i like the sns flipper even if it didn't work. LW flipper seems like it wouldn't be very powerful with that leverage though? i could very well be wrong.

the orange bot above looks pretty cool too.
Title: Re: SM's DSL off-topic-case
Post by: 09090901 on March 03, 2019, 04:23:10 PM
whered all the weight go on the hw sns? it looks really underweight to me

bsg flipper is neat
Title: Re: SM's DSL off-topic-case
Post by: madman3 on March 04, 2019, 04:02:31 AM
SnS looks nice but also somewhat underweaponed
lw looks good
these 2.2 or not? i guess it would make a difference as to whether npc fast -> technos would be good enough
Title: Re: SM's DSL off-topic-case
Post by: Naryar on March 04, 2019, 12:21:39 PM
that exposed magmotor triggers me a bit. but if they're 2.2 then it may be different, yes

That SnS flipper sounds fun though. wonder if it would work
Title: Re: SM's DSL off-topic-case
Post by: Dreamcast on March 04, 2019, 01:48:14 PM
These all look like 2.1 robots to me. Good engineering, but very grey.

Consider orienting the wedge on SnS/Flippers more in the direction of your spin instead of pointing them forwards, like on your set up. I feel like you'd catch more robots that way.
Title: Re: SM's DSL off-topic-case
Post by: madman3 on March 05, 2019, 04:04:05 AM
2.1 is gang and we are old men do not take away our few remaining pleasures in this world
the problem i can forsee with an sns flipper is that it's either so fast that not bot will meaningfully get onto its wedge or that it'll be too slow to get any significant flip without a more complicated wedge/flipper setup
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on March 09, 2019, 06:35:59 AM
Turns out that the "HW" SnS was actually a CW. I think I built it for the CW Clash Cubes that was planned at some point.

Here's a shell spinner inspired by Urjak:

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Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on January 03, 2020, 04:17:58 PM
Random 2.2 LW ideas for Wheely Tag III
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Idk how component balance has changed things so these are probably garbage.
Title: Re: SM's DSL off-topic-case
Post by: Mouldy on January 03, 2020, 04:25:02 PM
Love how you've already started making stuff before me.

Am very scared of the flipper already.
Title: Re: SM's DSL off-topic-case
Post by: 090901 on January 04, 2020, 01:49:53 PM
basically razors sux since no HP and flails also kinda sux since no HP so just spam typhoon teeth
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 24, 2020, 05:53:42 PM
What even is IRL?
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Hopeful RC2004 Entry
Title: Re: SM's DSL off-topic-case
Post by: Jaydee99 on July 24, 2020, 05:57:29 PM
Barberous baybeeeeee
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on July 28, 2020, 05:22:49 PM
Second entry for Robotic Combat 2004
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Title: Re: SM's DSL off-topic-case
Post by: KidDelta on July 28, 2020, 06:58:34 PM
Spicy
Title: Re: SM's DSL off-topic-case
Post by: superbomb122 on July 28, 2020, 09:48:10 PM
o hell yeah
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 03, 2020, 11:26:04 AM
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Yes the entire neck/head is a Beta hammer
Title: Re: SM's DSL off-topic-case
Post by: KidDelta on August 03, 2020, 05:59:37 PM
Do you think God stays up in Heaven in fear of what we have created?
Title: Re: SM's DSL off-topic-case
Post by: G.K. on August 06, 2020, 04:57:57 AM
oh man I love this. Never stop
Title: Re: SM's DSL off-topic-case
Post by: Pwnator on August 06, 2020, 05:23:37 AM
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it'll be hilarious when it wins fights with only 2 spikes
Title: Re: SM's DSL off-topic-case
Post by: Jaydee99 on August 06, 2020, 03:22:58 PM
How did I miss Black & Blue they look incredible
Title: Re: SM's DSL off-topic-case
Post by: Squirrel_Monkey on August 17, 2020, 11:48:51 AM
Don't talk to me or my son ever again
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4wd copals
180kg with Steel 10
I have since added ballasts to make it 400kg