Isn't 100+kg on a Piglet kinda overkill? XDso your advice conflicts with what g.k did to my bot
Also, your weapon rack can be arranged in a way that they also protect the whole front of the bot. Like the original Robokillase, its weapon rack only faces the front, and the spike clubs protect the wheels. But of course, a lot can be improved from that bot. :D
?I meant the sideways iron spikes
I'd trust Pwn over me btw.
Eeeh. I'm not an expert on shell spinners (I've only built one). Better ask Nary or Urjee.
2 ants is insufficient. You need 4 for optimal power.What could I remove then?
Oooo....conflict.Thanks for the helpful comment Reier
2 ants is insufficient. You need 4 for optimal power.What could I remove then?
+ It beat all Nar AI 1 lightweights (AI'ed version)
2 ants is insufficient. You need 4 for optimal power.What could I remove then?
+ It beat all Nar AI 1 lightweights (AI'ed version)
This poorly powered thing can beat Gearhead ant outwedge all others straight on ?
BUMP + DOUBLE POST
Oh well, still no comments
Why do people ignore me?(Don't Answer)
I guess the answers had been KOed
EDIT: Found it, if you send me your bot or I send my bot to you somebodyone can film it. (I need to be a clusterbot though)
(I need to be a clusterbot though)
you cannot have them in a firing line (no pun intended)
You have to make a second one like the "LeftRight" but name it "Spin".
You have to make a second one like the "LeftRight" but name it "Spin".Don't listen to that joke of a builder...
Why LincK? :o
I only live to make Naryar happy :(as instant member status.
How do I join the Naryar Cult? :P
Why LincK? :o
I take thisI only live to make Naryar happy :(as instant member status.
Well, decided to make some concept for NarAI warz:
B-Hammered
(https://gametechmods.com/uploads/images/8085B-Hammered.PNG)
800.00 Kg
Steel 3
Scores in the 9000's sometimes.
I still dont see how popups are realistic.I have trouble with the realistic rule too. As long as it doesn't go through batteries, motors, wheels or anything that moves, I think you're alright.
Theoretically a popup could be built IRL. Its just they would deal so much damage and act more like a flipper
That's a HW?
I don't get the one carrot in the middle.
It's like Invertigo, except weaker damage wise and more underpowered!Why do you always resort to comparing bots?
Good chassis shape and Drive, though.
It's like Invertigo, except weaker damage wise and more underpowered!Why do you always resort to comparing bots?
Good chassis shape and Drive, though.
I would laugh if the f1 car threw that OOTA. Well, if there is an OOTA (Im presuming there is:P)
It's like Invertigo, except weaker damage wise and more underpowered!Why do you always resort to comparing bots?
Good chassis shape and Drive, though.
To try and make people feel that they don't build as well as he does, even if they are betterl, S_M :P
Dunno, only tested against HnM 3.5 but it outwedged it.
It's like Invertigo, except weaker damage wise and more underpowered!You are comparing a SHW to a HW?
Good chassis shape and Drive, though.
WIN:bigsmile:
BUT HAS 2 LARGE JX'S!
Sweeeeeeeeet.Annnnnnnnnny thiiiiiiiiiiiiiiiiiiiing elssssssssssssssssssssse yoooooooooooooooooou waaaaaaaaaaaaaaaaaaant tooooooooooooooo saaaaaaaaaaaaaaaaaaaaaay ??????????????????
Do not, I repeat do not use Irons on flails. They simply are not as effective as razors or other High DP weapons and will fall to them.
Sweeeeeeeeet.Annnnnnnnnny thiiiiiiiiiiiiiiiiiiiing elssssssssssssssssssssse yoooooooooooooooooou waaaaaaaaaaaaaaaaaaant tooooooooooooooo saaaaaaaaaaaaaaaaaaaaaay ??????????????????
He doesn't need to do that.
That's all i can think of...
Then I get a Stanley 2 Klone.
Why waste 6 kg attaching the drive and making it damageable?Motor taking damage is better than chassis taking damage. Unlike NPC, slim doesn't offer chassis protection when mounted internally. Rather or not that's worth 6kg though is another matter.
If you mount everything off a flipper maker like this
(https://gametechmods.com/uploads/images/21307df.png)
and use a 120 CM skirt you might be able to correct the stability problem.
No, that's why I used 120cm skirts.Also, using 2 Flipper segments is more weighty than my use of 1.
So, your advice is....It's a trade-off. So you would have to decide what you want after weighting the pros and cons I listed. Personally I would use 6kg for something else if I can squeeze out the weight.
build a LW to compete in Robo Zone 2 with ;)Well, I built a LW
that reminds me to make a rule against that glitch.Why? It's not unrealistic or anything.
Ahhh ok, whatever works, just throwing out ideas.What I actually was trying to make was an undercutter that was a juggler when inverted but I ran out of weight.
Looks like the rammer weapons won't do much, if anything until the spinners come off.They damage bots as they go up the wedge are are mainly there as a back up for after the HS is killed.
Looks more like a FS/rammer hybrid but hey, it still looks nice. :DI was thinking Juggler/Rammer actually.
Nice use of the skirt hinge. For some reason I like how that bot looks.:mrgreen:
I liked the old one more.Why is this so?
It's easier to beat.LOL
Why spamming ants on flippers ? It's not like 4 spin motors and 4 large JX's needs 445000 electotal !!!!It works, am I reading stuff wrong again?
You can use PC545s as well (plus some ants for battery power) and you'll save weight.Meh, my chassis fitted in 24 ants perfectly first time.
I am thinking 4PC545's + 8 ants would be perfect but the weight gain would not be noticeable D:OK, why are you telling me then? :yaya)
Just as a comment.And spend ages making a new chassis? I have to make a 1/2 m^3 sculpture representing people at work through human form.
You might want to try 4 PC545s and 4 ants and tell me how the battery power goes...
messsssssyIt wasn't until I spammed DSL Discs.
Try a Smashbox setup.I'm not sure how that would work on a bot this size.
I heard, 1 per spin motor, 2 per BSG, 4 per Small JX and 5 per Large JX. I have 24 (1x4+4x5)
QuoteI heard, 1 per spin motor, 2 per BSG, 4 per Small JX and 5 per Large JX. I have 24 (1x4+4x5)
2.5 per BSG
4.5 per Mag
5 per Small JX
7 per Large JX
21 per Beta
I agree, I prefer using 4 small JXs like on my bulldozer seriesQuoteI heard, 1 per spin motor, 2 per BSG, 4 per Small JX and 5 per Large JX. I have 24 (1x4+4x5)
2.5 per BSG
4.5 per Mag
5 per Small JX
7 per Large JX
21 per Beta
21 ants for a beta is weight wasted.
My dear 123, don't you think PC625's do exist for a reason ?So you can skip by them?
Might be better with hypno wheelsThey didn't go far enough through the half-sheets and the bot kept spinning.
What's the spinup time in that piece of awesomeness?Slowwwwwwwww, chained Dual Perms have literally NO torque
No.HAHAHAHA, you posted. :O Paradox!
Fight all good NAR AI popups AI-ed, see how they fare.Well I beat all when my bot wasn't AI'ed but then again I wasn't really in control of my bot.
That can't be AW... I think that the chassis and batteries and other stuff weights that 112...Oh, sorry. I was planning on writing "This is the weight without weapons, what weapons would be best" but didn't.
LW piston flipper is so not a n00bot. :P
Use ghetto long axles.Whoah whoah scrap. When you put wheels on axles they lose all grip.
(https://gametechmods.com/uploads/images/20965longaxles.png)
Replica Wars 2. DSL LW.Possibly.
Awwww............
TIE 'IM DOWN BOYS!
Sheesh, what next?
Soon someone will announce RA3 in MY showcase!
DP: New Bot
[pic]
The Clam
Plastic 3
24 L.DS Teeth (Underweaponed)
Rest you can see.
I would wire the flamers to the wheels so they would't run out.
I would wire the flamers to the wheels so they would't run out.
no it will run out... for some reason the glitch of holding down the button doesn't apply to AI.. I usually AI mine to spin so its always firing but it does run out..
Move
# flame on depending on enemy's range
enemy, flamerange = self.GetNearestEnemy()
if enemy is not None and flamerange < self.flame_range:
self.Input("Flame", 0, 130)
elif self.GetInputStatus("Flame", 0) != 0:
self.Input("Flame", 0, 0)
targets = [x for x in self.sensors.itervalues() if x.contacts > 0 \
and not plus.isDefeated(x.robot)]
^this from
def Tick(self)
to
def Activate(self, active)
I think it means:Code: [Select]Move
# flame on depending on enemy's range
enemy, flamerange = self.GetNearestEnemy()
if enemy is not None and flamerange < self.flame_range:
self.Input("Flame", 0, 130)
elif self.GetInputStatus("Flame", 0) != 0:
self.Input("Flame", 0, 0)
targets = [x for x in self.sensors.itervalues() if x.contacts > 0 \
and not plus.isDefeated(x.robot)]
^this from
def Tick(self)
to
def Activate(self, active)
Someone that is more experienced, correct me if I'm wrong.
def Activate(self, active):
# Activate flame control at the start of the match, leaving it alone in def Tick
self.Input("Flame", 0, 100)
if active:
if AI.SuperAI.debugging:
self.debug = Gooey.Plain("watch", 0, 75, 100, 75)
tbox = self.debug.addText("line0", 0, 0, 100, 15)
tbox.setText("Throttle")
tbox = self.debug.addText("line1", 0, 15, 100, 15)
tbox.setText("Turning")
tbox = self.debug.addText("line2", 0, 30, 100, 15)
tbox.setText("")
tbox = self.debug.addText("line3", 0, 45, 100, 15)
tbox.setText("")
self.RegisterSmartZone(self.zone, 1)
return AI.SuperAI.Activate(self, active)
Ideas for bots plz.
Have a guess at what it is like.
@J24: You only entered one flipper ;)
Well, what your bot did was have the skirt slide under the bot's side. As you can see, the bot's side wasn't meant for sliding under. You just slid under it, but that wasn't outwedging it.That was the entire idea.
For me, outwedging is a wedge getting under another wedge.
Still wondering how SD had that AW beta flipper and had enough power to TKO 2 SnS...Mad skillz
Still wondering how SD had that AW beta flipper and had enough power to TKO 2 SnS...Mad skillz
Is that a CO2 tank in there? No, Control Board
Also change the wheels to something more grippy. No weight D:
I thought it was a CO2 tank as well and asked myself "WTF?" but then I remembered that the AX2550 is blue.Is that a CO2 tank in there? No, Control Board
I guess that's what Nar AI does to you.I thought it was a CO2 tank as well and asked myself "WTF?" but then I remembered that the AX2550 is blue.Is that a CO2 tank in there? No, Control Board
WHY IS EVERYONE MAKING POPUPS :FFFUUUI know, still you could always build a VS :evilsmile:
My anti-wedge HS shall hopefully do well, though. >=D
Fight a flail shell spinner and tell me how it doesBeaten Minifridge 4 and Pygmy so far. Where are the more up to date FSSs?
I don't even think 123 has a FSS in NAR AI.So answer my question please
HOWEVER, he DOES have a few flail SnS in it, and oh boy do they kick ass...
Hmmm, the popup can't beat them
The BSG gets in the way. Oh well, I never intended this to be my CCIV entry.Hmmm, the popup can't beat them
Proving my point.
And Ceres.You mean Eris; Ceres is my AW :P
Cool. CC4? It also has a good wedge. Reminds me of Ice Drop.I've too many cube shaped bot atm, I can't choose!
Right, I felt like making a BW SnS but only on wheel D:
As in, I wanted to make one with RAZORS and I'm annoyed because it only has 1 wheel.Right, I felt like making a BW SnS but only on wheel D:
Who had that idea before?
Bored:
(https://gametechmods.com/uploads/images/3891Hammer-Cube.PNG)
Same stats as popup.
^agreed, but I like it, apart from the weapon choice and the below issue.What? Surely having the skirts higher will give a longer falling time?
I think the skirts are angled forward too much. Could be why it's tippy, and it might give it steering problems cos the chassis will be angled so far back. Try to make it so the chassis is vertical when the bot lands, then you'll spend less time falling at the start of the match, less chance of falling over and better steering.
Maybe, however the first will take longer getting onto its wheels where the second can drop and speed off with less chance of tipping, etcThe thing is, the leaning chassis counteracts the forwards pull of the weapon. Otherwise this design just flips over.
I never said it was in reference in your bot.. people were just talking about how to stop tipping so I gave the solution...I was talking to them.
Yes 2 wheels (Well they are in the wheels tab)
Yes 2 wheels (Well they are in the wheels tab)LOL. =D Well done to you.
But cool bot anyway. Is it really that powerful? With one razor tip on carbon extenders?Need to test
It's not even valid.^Finding rule loopholes? Nary would never do such a thing :P
Jonzu you should change your rule to "mobility must be provided by 2 powered wheels at least" or something. People are really being fags with it.
^Finding rule loopholes? Nary would never do such a thing :P
Crawlers, however...are awesome
DP: New version
(https://gametechmods.com/uploads/images/216BW-Creepey Crawler2.PNG)
Tit 1
174.8kg
Tested vs "Fangy" in old Nar AI and got to 1/4 health with Razor hammer before it fell off. Then it switched to SnS tactics.
Hmmm... How to AI torque reaction hammer to SnS when weapon falls off........
Axle loadingOooh, I forget that you can do that in DSL :embarr
Why'd you put the wedges on BSGs?
Cobra wheels are unpractically big (though useful for some designs) Though not the worst with 1.3 grip and very high fracture IIRC.Aaah, I see.
Is the multiextender even useful as stabilizer when inverted ?
You can place the middle ant on top so you can have a bigger caster. :PNo room on top, bigger caster is a good idea.
A DOUBLE shell spinner ? :O That is definitely new.Erm, what about my previous one?
DP: New Bot
(https://gametechmods.com/uploads/images/19895The%20Clam.PNG)
The Clam
Plastic 3
24 L.DS Teeth (Underweaponed)
Rest you can see.
Flipping.Yes. If it gets inverted, after it self-rights it seems to get stuck in forward gear and start humping the wall.
Also, does anyone else's Hnm in Nar AI 2.3 run away after the 1st hit?
A...juggler/flipper/wammer hybrid, plus strafing ? How much more ridiculously overblown can you get ?Much more
An everything hybrid!!!A...juggler/flipper/wammer hybrid, plus strafing ? How much more ridiculously overblown can you get ?Much more
Revenge of Trouble and Strafe?
DPJust out of interest, is this a chassis wedge or a snapper wedge?
Can't believe I missed BOTM
Here's my entry anyways:
(https://gametechmods.com/uploads/images/13240SM's Splash.PNG)
snapperWhy? The drive is attached "statically" to the wedges so I thought it may as well have been the bot's "chassis" actually being the wedge.
Bleh, My LW RA2TC bot.
And the chassis just HAPPENS to also be a cube shape for no particular reason. ;)Yes *Looks left and right suspiciously*
use Mad's newest SZ's (v3 I think?) they weigh 0.0kg IIRCI had those until I got Nar AI 2.0...
Why the carbon extenders?Srimech
Now that's interesting. A flipper with some curiously positioned Face Spinners...I'd want to move the FS inwards a little, I'm not entirely sure they're going to hit anything way up there.1. They cant go any further in.
My dear 123, don't you think PC625's do exist for a reason ?So you can skip by them?
They aren't worth it on normal DSL.
DP: Fail Bot*Counts Components*
(https://gametechmods.com/uploads/images/34394Intergalactic Vortex.PNG)
Called Intergalactic Vortex
Titanium 3 Armour
I will try and fit a large CB in sometime.
But so do multi extenders... what exactly can we use?
I just hope all the people who enter into Clash Cubes are not entering sh**.
I just hope all the people who enter into Clash Cubes are not entering sh**.
well someone could enter and balance it out :P
I just hope all the people who enter into Clash Cubes are not entering sh**.
what about dropping the side bars to 30cm?They are.
Oh, they looked like 40cm, nvm then, probably best to not downgrade them again to 20's.what about dropping the side bars to 30cm?They are.
Angle the JXs downwards unless its going into SKBT's boxing tournament.
Should you not point the top skirt the other way so the bot won't get stuck on its rear and turn into a face spinner?
why chewblades?They have frequency so do continuous damage.
Use plastic 1 to meet weight requirement?What weight requirement?
How did you get the weapons like that?Top ones all stacked easily, the bottom ones took hours to get right.
I'm not really sure. I would love to fight it with Crab Salad, though.
ALSO, RANDOM POLY SHEET IS RANDOM.Needed for realism.
you have to do something forbidden if you want something good to happen...
I'm not complaining. I'm pointing out the rules.Well... yeah... I've lied MANY times to my parents. I don't give a sh**.you have to do something forbidden if you want something good to happen...
You really think that?
"no mum.. I not in love with a fictional anime character. What? No! No! I don`t want to have a animated dragon."Piss off, Thyrus. ..l..
Looks pretty good. Interesting way of attaching the motors, I might try that at some point.I'm getting good with this trov chassis glitch...
ALSO, RANDOM POLY SHEET IS RANDOM.Needed for realism.
Tiny gap between the weapon extenders that passes through the area where the poly sheet is. I would go with the outward sheets bt I found they kept hitting hazards/being got under when turning.ALSO, RANDOM POLY SHEET IS RANDOM.Needed for realism.
?
It looks to me like the weapon rack intersects the whole width of the front wedge, which makes it unrealistic regardless of whether or not there's a random poly sheet in the middle.
Why not flip the angled Ti skirts out for a wider wedge and a bit more realism?
Guess who's back!
That's a bloody shame actually. Couldn't you replace the hover engine and the back skis with motors?Then it won't fly! :confused:
@helicopter TRINITY FLIER!!! *ahem...*THIS
OHKO's Infection4 sometimes.
I've made one with a Dual Mag and Aluminium 3 but no Halfsheet before.LW?
Is Steel 1 worth losing 1cm off the Anti-immobiliser?
This is probably my entry for NQRW if it goes ahead. I didn't want something too destructive and anyway this can't seem to get under anything anyway:What the...?
(https://gametechmods.com/uploads/images/14560T+Plus.PNG)
So Titanium 1 (:S)
9 ants
2 Judge bursts (that's what T-Minus uses)
Done mainly for the looks.
2 Judge bursts
This is probably my entry for NQRW^Read^
Yeah, I was going to add more weaponry but this is a flipper so it doesn't really help. Also, it's 2 1/2 ants per BSG. 2 1/2 x 8=20. 1 per spin motor, 2x1=2. 2+20=22 ants. Anyway Plastic 10 is only just heavier than Titanium 5.Ideally for being slightly more weight efficient you want a battlepack per burst (due to their 2 1/2 ant output) but overall they're to large to be good in this sort of chassis. Worth a go if you want slightly more weight free though.
MW: I built a 4 BSG MW flipper, NPC Fasts, Hypnos, Tite 1, 10 ants but with 2 metal hinge wedges :P But needs 12 ants to be fully powered, Titanium 1 is very weak.^My opinion^ (Basically more flipping power is best IMO)
HW: Should be wider if possible, and with 4 NPC Fasts + Hypnos Wider is worse as not all the BSGs are flipping the opponent, NPCF+Techno is more efficient in terms f weight and power usage.
MW: I built a 4 BSG MW flipper, NPC Fasts, Hypnos, Tite 1, 10 ants but with 2 metal hinge wedges :P But needs 12 ants to be fully powered, Titanium 1 is very weak. It would actually need 2 ants and 4 battlepacks for absolute weight efficiency.^My opinion^ (Basically more flipping power is best IMO)
HW: Should be wider if possible, and with 4 NPC Fasts + Hypnos Wider is worse as not all the BSGs are flipping the opponent, NPCF+Techno is more efficient in terms f weight and power usage.
Pro skills. You can expand the 4 rectangle points and then move the other points manually to save having to think too much about it before hand. I thought I showed you anyway!
But it doesn't matter now my computer is bust again.
Niiiiiiiiiice
:eek: Me teaching Scrap Daddy!?!I have MSN messenger, it's on my profile somewhere.
What the heck am I going to do with this?Goose's Donut Bot? From the Downloads section...?
(https://gametechmods.com/uploads/images/99008Donut Chassis.png)
How can you forget Judan?Good point, actually. Maybe if there's six bots to a team, that could be one of 'em.
It's the highest rank in Ju-Jitsu, for crying out loud!
DP: Other LW for Team Dragon?Amazing Work. <3
(https://gametechmods.com/uploads/images/42013TR-Flipper.png)
Plastic 5, 2 ants. NPC Normals (Fasts were TOO fast)
DP: Other LW for Team Dragon?Nice! I'd only just noticed this one.
(https://gametechmods.com/uploads/images/42013TR-Flipper.png)
Plastic 5, 2 ants. NPC Normals (Fasts were TOO fast)
DP: Other LW for Team Dragon?Nice one!
(https://gametechmods.com/uploads/images/42013TR-Flipper.png)
Plastic 5, 2 ants. NPC Normals (Fasts were TOO fast)
Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.Sure... find me 15kg + the extra weight for a taller chassis and I'll do it! :p
Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.Sure... find me 15kg + the extra weight for a taller chassis and I'll do it! :p
Astro's are too slow, this bot needs to be able to pin the FSSs it goes up against. Also, VS's will pwn this no matter what I do.Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.Sure... find me 15kg + the extra weight for a taller chassis and I'll do it! :p
Sure. Use Astro's and remove those side panels.
Astro's are too slow, this bot needs to be able to pin the FSSs it goes up against. Also, VS's will pwn this no matter what I do.Squirrel, it'll be a lot better if you placed all the extenders and stuff on a half-sheet. That way, Vs' can't get to you.Sure... find me 15kg + the extra weight for a taller chassis and I'll do it! :p
Sure. Use Astro's and remove those side panels.
Crystal White 3 can take out Blood Orange without breaking a sweat, so I don't know what your problem is. Also, if you wanna keep your precious slimbodies, use something other than those Dsl Bars.What's Crystal White 3?
Crystal White 3 can take out Blood Orange without breaking a sweat, so I don't know what your problem is. Also, if you wanna keep your precious slimbodies, use something other than those Dsl Bars.What's Crystal White 3?
Blood Orange has and exposed very weak motor...
DSL bars are the lightest material I can use for that strength I believe (feel free to correct me)
Pics?Crystal White 3 can take out Blood Orange without breaking a sweat, so I don't know what your problem is. Also, if you wanna keep your precious slimbodies, use something other than those Dsl Bars.What's Crystal White 3?
Blood Orange has and exposed very weak motor...
DSL bars are the lightest material I can use for that strength I believe (feel free to correct me)
Crystal White's my TR (Top Rammer, to give your bot it's correct name), I have to agree with you on Blood Orange, and please send me your bot so I can try to do my magic on it.
Vs' and perhaps Axe's/hammers will pwn this no matter what you do really... Yes
Also looks like it might be outweaponed easily to me but i guess you'll have to test it to find out :P Beats FSSs by ripping off the top razors then the shell panels. Most others (except VS's and Hammers) have exposed tops
I guess it's a pretty good design for what it is.
EDIT: stop blocking me from posting goddammit D:
*Jumps on bandwagon*I thought there might be a new trend going around....
did i.....did i see plastic armour?Plastic is useful in DSL.
Plus it'll bend less, so the chassis'd be higher up.It'l bend more actually. And the weight distro. on the motors is what allows the weapons to spin.
These are probably better then pwn's version if you ask me.
looks a bit fragile to wedgesDSL disc have teh much HP.
I was pointing to teh wheel.looks a bit fragile to wedgesDSL disc have teh much HP.
It's doesn't need the wheel, it's still mobile without it somehow...MAKE IT A ZERO-WHEELED
Now to make it less havok-y...
Only works with two spinners, mate.It's doesn't need the wheel, it's still mobile without it somehow...MAKE IT A ZERO-WHEELED
Now to make it less havok-y...
I should just start talking to myself.It was only 2 hours of silence, I got 30 hours the other day XD
Now to make it less havok-y...
Anyway, how does it stay mobile with no wheels? Does it just randomly spin round or have some controlled movement? Just out of interest.It's off-centred chassis means it can shuffle like JB's Centrifugal bots.
I'm trying to make a MASSIVE HS.Fair enough, OTT bots FTW ;P
I'm trying to make a MASSIVE HS.And the extenders reach right to the edge of the max sphere. So Vlad spikes are the longest viable weapon usable.
So you're hoping the opponents will go directly under you and commit suicide? Well, if they're fast enough, that should work, but not against a slower machine.Slower machines just stop under it and get KO'd by the flail razors.
FG-style bots are, I think, the RA2 equivelant of a Glass Cannon. Very very damaging with the flail razors on the underside, but the extender work is normally hideously fragile, and one or two hits could easily take an entire arm off, rendering it useless.Which is why TRFBD make them redundant.
He makes the chassis at the hugest size and shrinks it.Not relevant.
How did you get 11 Chewblades on only two Perms, might I ask? :PThey attach to each other, although by the looks of things there are mini sawblades in between them there.
Wow, that looks really cool. Why two Side Panels there, is it just for spacing?Front armour to prevent lucky hits.
How did you get 11 Chewblades on only two Perms, might I ask? :PThey attach together...
They attach to each other, although by the looks of things there are mini sawblades in between them there.No, just no. Rule of 7.
Looks a lot better, out of interest, are chewblades better than sawblades?I believe so. 5000HP compared to 2-3000HP.
This reminds me of a certain other chewblade using VS... particularly infamous... Put the SFTW skin texture on it !:FFFUUU
Problem is... have you seen the pathetic damage chewblades do compared to sawblades?Looks a lot better, out of interest, are chewblades better than sawblades?I believe so. 5000HP compared to 2-3000HP.
Hmmm.. that bot looks familiar. :) Anyways, I think that the extender work could be lightened up. You really don't need to have invertible skirts for an LW drum (at least mine doesn't, it just runs along with the weapons scraping and seems just fine).I've never seen any bot like it [/sarcasm]
BTW, can we compare chassis's?
can we compare?Certainly.
Yes please.
Here's mine fully zoomed in:
Here's mine::confused: :confused: :confused:
Its bigger than yours.
I approve. :approve:Thanks
I can't fathom how the weapon is attached on 2051 though... Is that a flipper/hammer combo?Yeah, it is.
You and your robot wars :PYeah, they were the only wheels of correct diameter, I also wanted internal drivemotors but it wasn't going to happen. I could experiment with axle loading and such.
I lieks it apart from the wheels for some reason
You could make it some sort of TRFBD... Just no.
And for the LW i think it would be better if the spinners where angled less :P It was designed to counter the wedge that I expected G.K. to make.
but i do lieknice name for the vs aswellThanks
I just don't get how you build that bot for robot war.Robot War? another tourney I havn`t seen yet?
New Bot:Updated:
(https://gametechmods.com/uploads/images/549Awesome VS.png)
248.4kg,, Plastic 3
Vid plz SM.
(https://gametechmods.com/uploads/images/28942Blood Star.png)
Design is to counter IRL spinners by using their kinetic energy to power its own disc whilst also dissipating the force. It also provides all-round chassis protection that most rammers lack.
Judge burst :PSame problem that plagued Taur 2. It might be somewhat OP, but at least it's effective.
There is a version with a BSG but it can hardly lift anything.
And lemme guess Titanium Terror has Plastic Armour :PNope, 100% pure Titanium.
Little Purple Speckle:Purplesmith DSL Version?
(https://gametechmods.com/uploads/images/96389Little Purple Speckle.png)
IRL LW Flipper
Little Purple Speckle:Purplesmith DSL Version?
(https://gametechmods.com/uploads/images/96389Little Purple Speckle.png)
IRL LW Flipper
I guess they're flippers...and purple.
Bot looks great. Also, why mags and not bsg's? Sorry if I've missed the point.Judge Burst Motors. (Hugely overpowered to make realistic flippers)
Judge burst motors? I haven't seen those on DSL before.Bot looks great. Also, why mags and not bsg's? Sorry if I've missed the point.Judge Burst Motors. (Hugely overpowered to make realistic flippers)
Cheatbot2? I'm learning some new stuff here =DSimply name your robot "cheatbot2" to access crazy and overpowered parts. =D None of which are normally legal in DSL tourneys.
So do the bursts actually help in flipping ? It just looks havoky.The pistons or the burst motors?
(https://gametechmods.com/uploads/images/64462Titanium Tapper.png)
Titanium Tapper
180 degree hammer.
(https://gametechmods.com/uploads/images/18227Bastiodon.png)
\o/
Looks pretty nice. I think the Taz Wedges look slightly out of place, however.
A battle challenge would force me to consider RA2 physics too much. It would never be about the bots, just the weapon spamming. A vote challenge however...Now THIS I want to see
A battle challenge would force me to consider RA2 physics too much. It would never be about the bots, just the weapon spamming. A vote challenge however...
...because you think politics and people not liking you will come into play? We're not like that, are we?
I won my vote challenges fair and square........ By default....because you think politics and people not liking you will come into play? We're not like that, are we?
Oh, you must be new here.
(https://gametechmods.com/uploads/images/42015Crimson Blades.png)
Looks a bit like one of my old bots (it's in some violence-themed team in NAR AI)Mindless Aggression 4
Nary, if you have nothing constructive to add, please do not comment.
(Yes I went there)
It looks like The Ounce's birthday cake =P
(http://fc08.deviantart.net/fs50/f/2009/309/3/c/Snow_Leopard_Cake_by_elyobkram.jpg)wut
DP:
(https://gametechmods.com/uploads/images/781Elder.png)
2 ants, Titanium 3
NPC Normal
(https://gametechmods.com/uploads/images/11222Crab Strider.png)SECKSY GENIUS.
1200.0kg
What is the wheel on top for?Anti-stuck system. IIRC it's powered by a slimbody
And is that IRL or standard DSL? I honestly can't tell...
It's meant to be one of those IRL art type bots like Snake and such. But with a powerful attack as well.<3
Also, what Smashy said.
(https://gametechmods.com/uploads/images/51056Ghost.png)
HAI NFX!
Does this version with added disc support look more IRL?
(https://gametechmods.com/uploads/images/84431Ghost%20v2.png)
Pretty good. How are the wedges?Between meh and average.
Nice. Snuck in the Trov glitch I see.As usual.
Looking good. I trust a same-height 4-BSG setup is better than the Smashbox setup.- I can only assume so, each flipper gives the same leverage at the same time (more efficient energy transfer) and this setup allows for a nice neat chassis.
Maybe you should try using Alu angled wedge sheets rather than Ti straight (I know it doesn't look as cool) or test it with 11 ants and Ti angled sheets.
I've never seen a bot look so IRL and yet not. Nice work on that front.Yeah, but AGOD is no friend here.
I'd really like this to work with spin motors, to get a 180 swing on the hammer.
That has to be the first non-powered sawblade i've seen used on a hammer.:P It's so slow, it actually does frequency damage.
Does look pretty cool. Flipper, I take it?Yeah.
(https://gametechmods.com/uploads/images/87711Ivan.png)Is it called Ivan?
It's terrible.Yeah, they didn't but the wheels flex about in testing.
*buh dum tshhhh*
Cool bot. Only real aesthetic problem is that the wheels poke out the side very slightly. What are the flippers powered by?
DP:After it's inappropriate relationshim with Sir Chromalot, Steg-O-Saw-Us has had another child. This time with the child of ORAC and Invertibrat.
(https://gametechmods.com/uploads/images/8577Thagomizer.png)
"Thagomizer"
I need to lrn 2 skin better.
That's the best skinning I've ever seen!I disagree. There is one more scale than should be neccesary overall. :realmad(
New LW Flipper:
(https://gametechmods.com/uploads/images/70306Reptilius.png)
While I was able to see however, I saw quite a nice looking bot. Is this a MW?
Response:Response:
(http://images3.wikia.nocookie.net/__cb20100225172612/robotwars/images/4/4e/Robogeddon.jpg)
I love your bots, try make some BWs or LWs, they're epic.The last bot was a LW. In fact many of mine are. BWs are another thing...
I meant make more, I mistyped.I love your bots, try make some BWs or LWs, they're epic.The last bot was a LW. In fact many of mine are. BWs are another thing...
(https://gametechmods.com/uploads/images/87711Ivan.png)
Oooooh BB5, forgot about that. Should enter.(https://gametechmods.com/uploads/images/87711Ivan.png)
Heads up: Freeziez banned Judge spikes from BB. All the Judge extras are allowed but not the spikes.
Really awesome collection of IRL bots though. Ivan would look great even without the Judge gavels.
he banned BFE from battlebots, he's not gonna accept it now.1. The rules are no finalised.
Else people will BAWWWWW and ask for BFE and make ultraflat chassis that noone can hit, inducing more BAWWWWWing and Freeziez will ban BFE.
This is a cool design but it's only unfair if it's accepted. After all BFE is banned from battlebots 5.
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic
I never said you couldn't use BFE that made the bot realistic.
*insert Nary BFEing more "realistic" armour here*- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic
I never said you couldn't use BFE that made the bot realistic.
I read "No BFE". For me it means BFE is banned whatever the reason for it is. And BFE isn't a glitch.
But if it is your choice to use realistic BFE, then so be it.
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic
I never said you couldn't use BFE that made the bot realistic.
I read "No BFE". For me it means BFE is banned whatever the reason for it is. And BFE isn't a glitch.
But if it is your choice to use realistic BFE, then so be it.
- No BFE that makes the bot unrealistic
- No BFE that makes the bot unrealisticFreeziez, that wont work cos there will be entrants who don't know how to BFE. Also you could use it to make the chassis really thin and use what weight you have left for more weapons / armour. There will be tons of complaints if you allow BFE.
Funny since I don't have the damnest clue on how to BFE. All the numbers and suff don't mean anything to me in the file.I agree.
No.You think I'm stupid, anyway, what does it matter? xD
BFE is fine if you use it realistically, lik chassis height and stuff.
And if you don't know how to BFE then youare retardedshould find out
(https://gametechmods.com/uploads/images/84204Trilobite.png)Absolutely Immense.
Awesomeness. Is the chassis height BFE'd, by any chance?Yes, now how did I attach the motor?
(This is going to make me look stupid)Awesomeness. Is the chassis height BFE'd, by any chance?Yes, now how did I attach the motor?
The motor itself is not BFE'd. No component files were edited (however there is still and invisible extender in the pics).(This is going to make me look stupid)Awesomeness. Is the chassis height BFE'd, by any chance?Yes, now how did I attach the motor?
Either you made the extenders normally, then BFE'd the Motor and blade on or changed the tga file of other extenders to make them invisible while supporting the perm(?)
the extender holding the motor goes through whatever's holding the weapon and to the chassis, there is something (not quite sure what though) that hold the weapon on. Axle loading aswell?Axle loading was used, but the frame is not actually attached to the motor either.
Yup, I wanted smashy to get it D:You wanted me to get it? Why? And lol you know I'm stupid and have no idea about anything useful to do with BFE or AAM
You guys too clever.
(https://gametechmods.com/uploads/images/18159SMD.png)
Excellent motor-on-top design. Much, much cleaner than my method. Though how did you get the components lined up so close to the Perm without the use of BFE?Guess work?
There should be one where you build a lightweight, but it has to have like 27 weapons.(https://gametechmods.com/uploads/images/84016CHALLENGE ACCEPTED.png)
anyway, nice use of a hex plate there. Can i see how big the chassis is in the grid?Far too large :P
Awesomeness. Is it combat effective at all?Can beat some of last years shell spinners.
Remind me, do tornado spikes have normals?I don't think it would matter, especially when neither bot uses them.
Both versions look nice, but too fragile for my liking.The point is the 27 weapons, maybe it'l catch on like the Crazy VS fad.
Remind me, do tornado spikes have normals?I don't think it would matter, especially when neither bot uses them.
ty phoon spikesRemind me, do tornado spikes have normals?I don't think it would matter, especially when neither bot uses them.
<Facepalm>
What are those spikes called?
Looks like a popup built by 123. How many ants?Not quite enough to fully power the bursts and the drive, but it seems to do fine on the limit.
Mighty Purty, apart from the slimbodies, is there any way you could get them inside the chassis?Well, yeah I could do.
LW Wedge bot:
(https://gametechmods.com/uploads/images/5305Flaming Wedgie.png)
Not too sure. I'd put it on the side of DSL, just for the exposed mechanics. If you could get the motors and flamethrowe inside the chassis, I reckon it'd be a pretty decent IRL bot. Frontal setup is very interesting, how's the wedginess on it?Completely pathetic :P
DP:
(https://gametechmods.com/uploads/images/69103Out of the Frying Pan.png)
This is the place: http://cooltext.com/Logo-Design-FireDP:
(https://gametechmods.com/uploads/images/69103Out of the Frying Pan.png)
Nice, googling "cool fonts" for the font :P
Looks pretty sweet. I'd rather the skin was a little more varied, though, rather than just the snakeskin everywhere. Would definitely give it more of a pop. What sort of wheels are they, by the way?Vlad wheels I forgot to unskin.
..So are you gonna do anything with this reserved spot or not?Maybe...
Looks like DooAll, but the skin hurts my eyes.
Quoted for truth.Looks like DooAll, but the skin hurts my eyes.
I share robo's opinion on the skin. The design's cool though.
Looks that is gonna fight a one sided battleNot sure if a joke or not...
I'd give it another ant, since atm it looks like the weapon could use a bit more force.It really does fine. Takes out most bots in 3 chassis hits.
Wait is it a BW?Yeah...
That's just plain awesome. What motors are powering the hammers?Piglets surprisingly.
Wow, and they still provide sufficient torque?That's just plain awesome. What motors are powering the hammers?Piglets surprisingly.
Yeah, they keep flipping the bot over as well, sufficient to self-right (even though it is invertable). BTW it is a MW only.Wow, and they still provide sufficient torque?That's just plain awesome. What motors are powering the hammers?Piglets surprisingly.
Cool. You do like thos Taz wedges, don't you? =PCouldn't scratch a bar of Soap :S
What's the damage potential like?
Not good, just testing a new IRL weapon system:By the way, this is a long time ago but how on Earth did you do that setup? I still can't work it out, even with the explanation you posted.
(https://gametechmods.com/uploads/images/17210Rust Ridden.png)
Yeah, all that counts is the looks.ME->JX->Weapon ExtenderNot good, just testing a new IRL weapon system:By the way, this is a long time ago but how on Earth did you do that setup? I still can't work it out, even with the explanation you posted.
(https://gametechmods.com/uploads/images/17210Rust Ridden.png)Bot exchange ples
I can't really tell if it's built for IRL or not.
I can't really tell if it's built for IRL or not. Good use of Beta components, though, it does look very nice, and I'm assuming the disc doesn't cut through the motor. How's it for self-righting?How does it not look IRL?
It's largely the lack of supports for the perm, in my view. It's just been plonked on top and left there. One supporting strut on either side for the axle's also going to perhaps see it bend a bit too much. Maybe I'm being a bit picky, I prefer seeing sturdy-looking IRL bots, personally, but I still think you should do something about the perm there.I can't really tell if it's built for IRL or not.How does it not look IRL?
All the force of the weapon goes through the axle, not the motor, so it doesn't exactly need much bracing. Upon impacts, the weapon pushes down pretty much in the direction of my supports.It's largely the lack of supports for the perm, in my view. It's just been plonked on top and left there. One supporting strut on either side for the axle's also going to perhaps see it bend a bit too much. Maybe I'm being a bit picky, I prefer seeing sturdy-looking IRL bots, personally, but I still think you should do something about the perm there.I can't really tell if it's built for IRL or not.How does it not look IRL?
I want someone to build a LW VS that can take on Accretion Disk. Please.(https://gametechmods.com/uploads/images/7708Cologne 4e.png)
Top notch. I wonder if you could use wheels increasing in size to make it invertible? That would look mega.The problem is a lack of "themed" wheels of increasing size.
Maybe you could make some custom skin wheels, paint them all black and give them the same hub design. Still a great bot though.Far too much effort on my part :P
wait... minion... overlord;)
i see what you did there
So the servo tilting it makes it turn? That's cool. :approve:No, you can hear the Astros going, the drive makes it turn, same as normal. The torque of the disc makes the servo motor flex, that's why you can see it tilting when the robot turns.
I got the idea from looking at Sunshine Lollibot.So the servo tilting it makes it turn? That's cool. :approve:No, you can hear the Astros going, the drive makes it turn, same as normal. The torque of the disc makes the servo motor flex, that's why you can see it tilting when the robot turns.
I got the idea from looking at Sunshine Lollibot.
Reminds me of Sunshine Lollibot.dunno why
Didn't read the whole thing.I got the idea from looking at Sunshine Lollibot.Reminds me of Sunshine Lollibot.dunno why
Both are looking excellent. I've not really been too keen on the multibot's wedge style, it seems like it'll be unbalanced and not as effective as a central one.The chassis doesn't poke through the half sheet really, it just flexed down in the build screen.
MW looks very nice, though. Would be better if the chassis wasn't poking through the halfsheet, and if it were able to self-right.
Should have NPC's, as Gaz said. That was part of the rules. =POk, I downgraded the skirts and upgraded to get NPCs, that should do it.
(https://gametechmods.com/uploads/images/47827SomeBots.png)me gutsa on the MW. It looks like Lumpy's cousin(or Nega-Lumpy, or Reverse Lumpy, whatever), but with top armor :gawe:
(https://gametechmods.com/uploads/images/35370DSL3REVENGE.png)
World's most boring comeback bot:
(https://gametechmods.com/uploads/images/62809Grey Wedge.png)
World's most boring comeback bot:It's not boring, I actually think it's well built.
(https://gametechmods.com/uploads/images/62809Grey Wedge.png)
I have no idea what is up with the picture. I think something screwed up when I converted it.I really like this one.
Weapon is two DSL bars separated by a 10cm extender width.
Better pic:
(https://gametechmods.com/uploads/images/26637BarVSx.png)
Very sweg
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Page 5 lol
(https://gametechmods.com/uploads/images/41283Monster.png)
I already had a bot named Monster, but whatever.
may be more worth it with two small jx's ? mag snappers are kinda like bsg's but more badBSGs are banned for flippers as well.
i know you cant use bsgs in that tourney... but i think its only for popups.
That's pretty cool. I wouldn't have thought to use Nightmare teeth on a hammer. How is it in combat?It's pretty bad. The hammer itself does fine and it's nice and fast. However the wedges suck as expected.
It's neat, but seems fragile to me.
what the ****I don't know how to make a HW Flying Guillotine. The max sphere is way too small.
what the ****pretty much this
what the ****reported for swearing
**** Shhhhhhhhwhat the ****reported for swearing
How do I DSL?Not bad
(https://gametechmods.com/uploads/images/14579Carbon Dragon.png)
800.0kg
I have no idea what weapons are good so I copied 090901.
I may disagree there nar the pieces are weak on the stabilizers however since its real low profile I would think the times itd get hit is limited especially with the long reach of the weapon.
Well, 2nd isn't too bad. At least someone thought I was Click again. I spent so long on the splash which is based on the Bourne Identity box art which I don't think anyone noticed. But I couldn't think of a cool bot design so just threw that thing together.
Did you get the spot?Yeah, I was No.35
It looks really nice