Author Topic: SoloR's mess of a showcase  (Read 56359 times)

Offline Sickle robotics

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Re: Sickle robotics DSL showcase.
« Reply #80 on: November 21, 2018, 07:14:20 PM »
Drum roll.
 
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Offline Team Code Red Robotics

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Re: Sickle robotics DSL showcase.
« Reply #81 on: November 22, 2018, 04:53:13 AM »
That looks to be an impressive bot you have, what are the internals?
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Offline Sickle robotics

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Re: Sickle robotics DSL showcase.
« Reply #82 on: November 22, 2018, 11:39:23 AM »
That looks to be an impressive bot you have, what are the internals?

 
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Re: Sickle robotics DSL showcase.
« Reply #83 on: November 22, 2018, 11:56:15 AM »
You may want to make the weight balance a bit better, other than that, it looks good!
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Offline Badnik96

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Re: Sickle robotics DSL showcase.
« Reply #84 on: November 22, 2018, 12:18:37 PM »
you could make this invertible pretty easily with bigger wheels. that should let you cut out the srimech and give you weight for external armor or maybe faster drive.

what's its weight?

Offline Sickle robotics

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Re: Sickle robotics DSL showcase.
« Reply #85 on: November 22, 2018, 12:23:22 PM »
you could make this invertible pretty easily with bigger wheels. that should let you cut out the srimech and give you weight for external armor or maybe faster drive.

what's its weight?

714 kg.

Offline Reier

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Re: Sickle robotics DSL showcase.
« Reply #86 on: November 22, 2018, 12:39:01 PM »
« Last Edit: November 22, 2018, 03:45:35 PM by Reier »
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Offline F1Krazy

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Re: Sickle robotics DSL showcase.
« Reply #87 on: November 22, 2018, 03:46:38 PM »
You're definitely getting better, Nuurakh and Drum Roll are very clean-looking builds.

Badnik's right, with the way Drum Roll is designed you could fit in some bigger wheels, ditch the srimech, and have even more weight for things like armour. I'd also recommend moving the weapon forwards slightly, because right now it doesn't seem to have much reach. HSes in particular are going to hit your chassis before they hit your weapon, and that's not good. Maybe use the next Perm length up.

Also, am I going crazy(-er) or are Ring Ring's internals all intersecting?
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Offline Sickle robotics

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Re: Sickle robotics DSL showcase.
« Reply #88 on: November 22, 2018, 03:53:10 PM »
You're definitely getting better, Nuurakh and Drum Roll are very clean-looking builds.

Badnik's right, with the way Drum Roll is designed you could fit in some bigger wheels, ditch the srimech, and have even more weight for things like armour. I'd also recommend moving the weapon forwards slightly, because right now it doesn't seem to have much reach. HSes in particular are going to hit your chassis before they hit your weapon, and that's not good. Maybe use the next Perm length up.

Also, am I going crazy(-er) or are Ring Ring's internals all intersecting?

the only parts of Ring! Ring! that are intersecting are the batteries and the drive motors.

Offline KidDelta

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Re: Sickle robotics DSL showcase.
« Reply #89 on: November 22, 2018, 04:03:57 PM »
You're definitely getting better, Nuurakh and Drum Roll are very clean-looking builds.

Badnik's right, with the way Drum Roll is designed you could fit in some bigger wheels, ditch the srimech, and have even more weight for things like armour. I'd also recommend moving the weapon forwards slightly, because right now it doesn't seem to have much reach. HSes in particular are going to hit your chassis before they hit your weapon, and that's not good. Maybe use the next Perm length up.

Also, am I going crazy(-er) or are Ring Ring's internals all intersecting?

the only parts of Ring! Ring! that are intersecting are the batteries and the drive motors.
Intersecting parts are not IRL, so I recommend using Ant Batteries, as, while small, can still be very useful.
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Offline Billy5545

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Re: Sickle robotics DSL showcase.
« Reply #90 on: November 22, 2018, 04:34:52 PM »
You're definitely getting better, Nuurakh and Drum Roll are very clean-looking builds.

Badnik's right, with the way Drum Roll is designed you could fit in some bigger wheels, ditch the srimech, and have even more weight for things like armour. I'd also recommend moving the weapon forwards slightly, because right now it doesn't seem to have much reach. HSes in particular are going to hit your chassis before they hit your weapon, and that's not good. Maybe use the next Perm length up.

Also, am I going crazy(-er) or are Ring Ring's internals all intersecting?

the only parts of Ring! Ring! that are intersecting are the batteries and the drive motors.
Intersecting parts are not IRL, so I recommend using Ant Batteries, as, while small, can still be very useful.
Actually, IIRC, people are allowed to intersect parts with the ring in ring spinner due to game limitation. I think they are just not allowed to intersect motor with battery, motor with another motor, or battery with another battery

Offline Sickle robotics

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Re: Sickle robotics DSL showcase.
« Reply #91 on: November 22, 2018, 04:54:21 PM »
Rusty mk 3.
 
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Offline Team Code Red Robotics

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Re: Sickle robotics DSL showcase.
« Reply #92 on: November 22, 2018, 05:57:02 PM »
You should challenge someone
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Offline Sickle robotics

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Re: Sickle robotics DSL showcase.
« Reply #93 on: November 22, 2018, 06:14:06 PM »

Offline Team Code Red Robotics

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Re: Sickle robotics DSL showcase.
« Reply #94 on: November 22, 2018, 06:17:45 PM »
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Offline TheOrcCorp

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Re: Sickle robotics DSL showcase.
« Reply #95 on: November 22, 2018, 06:25:15 PM »
You should challenge someone

No.
Yes, challenge someone your skill level

Don't force the guy to do anything, let him do his own thing. Keep up the bots Sickle, you're improving! :mrgreen:
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Offline Team Code Red Robotics

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Re: Sickle robotics DSL showcase.
« Reply #96 on: November 22, 2018, 06:27:13 PM »
You should challenge someone

No.
Yes, challenge someone your skill level

Don't force the guy to do anything, let him do his own thing. Keep up the bots Sickle, you're improving! :mrgreen:
I wasn’t, i was just suggesting, because challenges are a way to test out how your bots perform
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Offline Sickle robotics

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Re: Sickle robotics DSL showcase.
« Reply #97 on: November 22, 2018, 06:40:59 PM »
You should challenge someone

No.
Yes, challenge someone your skill level

Don't force the guy to do anything, let him do his own thing. Keep up the bots Sickle, you're improving! :mrgreen:

Thanks, also did you get my fixed drum roll?

Offline Badnik96

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Re: Sickle robotics DSL showcase.
« Reply #98 on: November 23, 2018, 06:38:14 AM »
you're definitely improving. rusty could use a better skin but it's a pretty solid looking spinner.

Offline F1Krazy

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Re: Sickle robotics DSL showcase.
« Reply #99 on: November 23, 2018, 07:16:46 AM »
You're definitely getting better, Nuurakh and Drum Roll are very clean-looking builds.

Badnik's right, with the way Drum Roll is designed you could fit in some bigger wheels, ditch the srimech, and have even more weight for things like armour. I'd also recommend moving the weapon forwards slightly, because right now it doesn't seem to have much reach. HSes in particular are going to hit your chassis before they hit your weapon, and that's not good. Maybe use the next Perm length up.

Also, am I going crazy(-er) or are Ring Ring's internals all intersecting?

the only parts of Ring! Ring! that are intersecting are the batteries and the drive motors.
Intersecting parts are not IRL, so I recommend using Ant Batteries, as, while small, can still be very useful.
Actually, IIRC, people are allowed to intersect parts with the ring in ring spinner due to game limitation. I think they are just not allowed to intersect motor with battery, motor with another motor, or battery with another battery
Yeah, it's fine if the ring itself intersects with stuff, but your batteries and motors cannot intersect with one another. If you don't have the room, you'll either have to downgrade the weapon motor to a 4-Mag, which should be fine for a CW ring spinner, or rebuild it with a slightly larger chassis.
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