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Scrap Daddy Incredible Design: DSL Edition
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Topic: Scrap Daddy Incredible Design: DSL Edition (Read 146906 times)
Scrap Daddy
Posts: 3048
Rep: 19
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Re: Scrap Daddy Design: DSL Edition
«
Reply #320 on:
January 02, 2011, 02:01:11 PM »
There were bots on the page before too :P
Anyway i'll see what i can do with these irons.
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...and some vids.
123savethewhales
Posts: 2923
Rep: 30
Friendship is Magic
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Re: Scrap Daddy Design: DSL Edition
«
Reply #321 on:
January 02, 2011, 02:08:03 PM »
Lol light beater + DS light is almost always better than iron, except in situations where losing one weapon results in bot not working.
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Naryar
Posts: 23278
Rep: 20
hybrids oui oui
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Skype: TheMightyNaryar
Re: Scrap Daddy Design: DSL Edition
«
Reply #322 on:
January 02, 2011, 02:10:34 PM »
Damn me for not posting that idea before :P
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Naryar's DSL showcase
MassimoV
I Move Weight
Posts: 8929
Rep: 25
I make rap for people of Serbia
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See profile for gamer tags: Yes
Skype: myhandsarefood
Re: Scrap Daddy Design: DSL Edition
«
Reply #323 on:
January 02, 2011, 09:11:03 PM »
I'm getting annoyed of only using razors. Not all of these bots are going to be used in AI packs or tournament. Some are just made for look.
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Scrap Daddy
Posts: 3048
Rep: 19
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Re: Scrap Daddy Design: DSL Edition
«
Reply #324 on:
January 11, 2011, 11:01:33 PM »
I agreed that Tactical Nuke needed more reach sooo...
A lot more focus on the hammers this time.
Actually ran out of weight :P
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Sage
Posts: 6179
Rep: 11
RA2 Wizard & GTM's Favorite Stock Builder 2015
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Re: Scrap Daddy Design: DSL Edition
«
Reply #325 on:
January 11, 2011, 11:04:11 PM »
you should find a way to extend those black wedge things past the overkill row of spikes to trap bots better.
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Quote from: Meganerdbomb on January 03, 2017, 11:01:50 AM
You got my vote for RA2 Wizard. Always and forever.
JoeBlo
Posts: 13278
Rep: 13
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Re: Scrap Daddy Design: DSL Edition
«
Reply #326 on:
January 11, 2011, 11:19:12 PM »
Beaters, Beaters Everywhere
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NFX
Posts: 14035
Rep: 11
SliSliSliSliSliSliSliSli(0)
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See profile for gamer tags: Yes
Skype: nfxtreme0992
Re: Scrap Daddy Design: DSL Edition
«
Reply #327 on:
January 12, 2011, 11:11:30 AM »
That thing looks unbelievable. Mind you, have you seen how havoky Runtime Error was?
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Co-creator of
The RA2 Randomiser
Somebody
Posts: 7201
Rep: 13
CP: +2
Re: Scrap Daddy Design: DSL Edition
«
Reply #328 on:
January 12, 2011, 12:01:24 PM »
Its like Runtime Error + Squish. It may hit problems with too many weapons hitting at once.
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I built that big robot on that TV show that time
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Scrap Daddy
Posts: 3048
Rep: 19
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Re: Scrap Daddy Design: DSL Edition
«
Reply #329 on:
January 12, 2011, 02:19:04 PM »
Wanted to build a hammer with the same weapon setup as Tacnuke.(which i kinda stole from skbt ehhehe)
stable and self rights nice. 16 beaters total, i think
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Sparkey98
Giga Heavyweight
Posts: 5738
Rep: -20
Re: Scrap Daddy Design: DSL Edition
«
Reply #330 on:
January 12, 2011, 02:19:22 PM »
You evil person.
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martymidget
Posts: 3459
Rep: 7
Mr Flibble is very cross.
Re: Scrap Daddy Design: DSL Edition
«
Reply #331 on:
January 12, 2011, 02:22:24 PM »
Boy do I wish I had a style like yours :P
Its awesome :D
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Scorpion
Giga Heavyweight
Posts: 5431
Rep: 2
Re: Scrap Daddy Design: DSL Edition
«
Reply #332 on:
January 12, 2011, 02:24:25 PM »
Looks tasty, what are the wedges like?
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Scrap Daddy
Posts: 3048
Rep: 19
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Re: Scrap Daddy Design: DSL Edition
«
Reply #333 on:
January 12, 2011, 02:49:05 PM »
Looking through my old teams...FOUND THIS!
Iron Spaghetti II, 14 flailing irons.
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Sparkey98
Giga Heavyweight
Posts: 5738
Rep: -20
Re: Scrap Daddy Design: DSL Edition
«
Reply #334 on:
January 12, 2011, 02:52:34 PM »
Holy what???
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FOTEPX
Your dad
Giga Heavyweight
Posts: 6797
Rep: 5
Thank you, meow.
Skype: f0tepx
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Re: Scrap Daddy Design: DSL Edition
«
Reply #335 on:
January 12, 2011, 02:55:48 PM »
Holy crap, that looks so finger stickin' good.
The only improvement I can think of is upgrading from Irons to small beaters with light DSL's on them. Irons are meh, razor's don't have a far enough reach, sledges are too heavy and Beaters are now all they're cracked up to be on their own.
«
Last Edit: January 12, 2011, 03:08:51 PM by Scrap Daddy
»
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Currently listening to: Marblehead Johnson - The Bluetones
Scrap Daddy
Posts: 3048
Rep: 19
Awards
Re: Scrap Daddy Design: DSL Edition
«
Reply #336 on:
January 12, 2011, 04:17:17 PM »
Still don't know exactly how the trov glitch works, but here's a sns.
60kg hammer, npcfs
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...and some vids.
MassimoV
I Move Weight
Posts: 8929
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I make rap for people of Serbia
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See profile for gamer tags: Yes
Skype: myhandsarefood
Re: Scrap Daddy Design: DSL Edition
«
Reply #337 on:
January 12, 2011, 04:24:38 PM »
Good idea but I would make the chassis thinner.
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Sparkey98
Giga Heavyweight
Posts: 5738
Rep: -20
Re: Scrap Daddy Design: DSL Edition
«
Reply #338 on:
January 12, 2011, 04:26:28 PM »
Quote from: MassimoV on January 12, 2011, 04:24:38 PM
Good idea but I would make the chassis thinner.
Wait..............lol.
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MassimoV
I Move Weight
Posts: 8929
Rep: 25
I make rap for people of Serbia
Awards
See profile for gamer tags: Yes
Skype: myhandsarefood
Re: Scrap Daddy Design: DSL Edition
«
Reply #339 on:
January 12, 2011, 04:31:06 PM »
I meant to bring the wheel motors closer. Not to make the middle nonexistant.
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gametechmods
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Scrap Daddy Incredible Design: DSL Edition