gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: Schrikvis on November 17, 2012, 01:46:15 PM

Title: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 17, 2012, 01:46:15 PM
Welcome to my showcase thread. It's not very good. I'm sorry.
As of 2017 I've edited most posts here to be less obnoxious for potential future internet archaeologists.

Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 17, 2012, 01:49:23 PM
This one's called Gradian which is a pun because a Gradian is a small Radian. It's a lightweight hypnodisc knockoff much like 360. Here's the pics;
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on November 17, 2012, 02:05:58 PM
bot 1 looks too big to be effective and needs moar snow plows. Also does a servo hammer do anything? Never tried
bot 2 don't think it needs the support wheels, also needs moar weapons and less razors that do nothing
and show your insides and weight on all bots please
you nearly got the idea of a showcase right, we dont say it sucks and you do improve it
also, welcome to gtm, try not to take our advice as criticism, lurk in other showcases and have fun ;)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: ty4er on November 17, 2012, 02:18:25 PM
the first bot only has one ant? that's underpowering it by a lot. i think you'd need between 5 and 8 ants (depending on what motors you're using and how many there are) and you could choose better weapons. there are lots of tips everywhere (beetlebros and the wiki are the main ones) which you really should read.

the second bot i like a lot though. reminds me of nfx's 360 replica but a little smaller i think. you could replace the razor for some armour or get rid of it all together and get more weapons, those hypno teeth have a tiny collision mesh (f12)

i guess i could say more but i'm a little tired today :P as conraaa said, look around different showcases and dont take our advice too harshly
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Mr. AS on November 17, 2012, 02:19:07 PM
wheels on axle mounts are a waste of weight
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 17, 2012, 02:26:27 PM
camfan: Bot2 needs the support wheels because the flipper segments get damaged over timefor some reason. The servo motor is used for rotating the hammer horizontally, I mentioned a snapper which is used for hammering the hammer. I'm sorry for being so unclear.
The insides of bot 2;
(http://i49.tinypic.com/2vsnsee.png)

awsum: the wheels on axel mounts are there to prevent the flipper segments from getting damaged over time.

legendarylegendamonglegends: the insides of bot 1; (it's missing approx. 1 ant)
(http://i46.tinypic.com/30j7g3q.png)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Naryar on November 17, 2012, 02:27:03 PM
My justice sensors are detecting either a troll, or a far too sarcastic newbie... not sure if one or the other.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Mr. AS on November 17, 2012, 02:31:10 PM
@awsum the wheels on axel mounts are there to prevent the flipper segments
from getting damaged over time. (is this normal?)
no you see, ra2 functions nothing like real life. they will probably get torn off by the other bots weapons before they get damaged a significant amount by the floor

edit- just get rid of the axle+wheel and replace it with stronger stabilizers if they fall off too fast for whatever reason
Title: Re: Schrikvis' showcase of dsligned failures
Post by: ty4er on November 17, 2012, 02:33:32 PM
i say keep the axle mounts because they make the bot look cool, its an irl design pretty much.

and what is with my name ahahaha
plus i just realised i said conraaa instead of camerafan. oops
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on November 17, 2012, 02:33:58 PM
try not to expose 400hp motors like mags. they'll get torn off easily by popups.
piglets have 8000hp and are 10kg lighter, use one of them and get moar weapons.
and woo i'm conraaa now
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 17, 2012, 02:35:41 PM
try not to expose 400hp motors like mags. they'll get torn off easily by popups.
piglets have 8000hp and are 10kg lighter, use one of them and get moar weapons.
and woo i'm conraaa now
Do piglets spin faster or slower than mags?
Also do they need more batteries?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: ty4er on November 17, 2012, 02:37:42 PM
they spin slower but on your bot it wont matter much because there isn't much weight on there. and all spin motors use 1 ant battery so no
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Tweedy on November 17, 2012, 02:37:58 PM
Piglets spin slower than mags, and all spin motors need 1 ant battery to power them for an entire match.
On Gradian you can make the chassis wider and upgrade the drive to mags if you have the weight, also that razor is seriously inhibiting the potential of your bot, if you remove it and raise the mags 1 notch you can make it invertible.
edit, you can also swap the snapper for a bsg which has the same power but is lighter.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on November 17, 2012, 02:40:54 PM
kinda on topic but i just noticed your title
DSLigned failures
don't know if on purpose or typo but its cool anyhow
edit: lolol tipic
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Tweedy on November 17, 2012, 02:41:46 PM
You're doing good, and DON'T USE PIGLETS FOR DRIVE. EVER.
He's not using piglets for drive.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on November 17, 2012, 02:43:49 PM
plazmic beat me to it :o

Well for a beginner you're not doing too bad (at least not as bad as I was), I wanna see more of your stuff to rant about to help.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 17, 2012, 03:03:50 PM
Thanks for the feedback!
I've changed the spinmotor to a piglet and upgraded the armor. Also I've removed the razor (and thus it's only means of selfrightment). I'll see if this works better and whether or not I should undo the armor change, rollback the razor and add some more razors to the sides of it/a sheet under it. Edit: it's invertible now! And it doesn't do anything for me, a human, since I'm not used to upside-down driving. Could be interesting should it once be AI'd for a tournament, though. The extra armor is not noticable, the piglet, however is. It feels much more sturdy especially against rammers, hammers and low spinners.

I've added a plate on top of it for more protection, and a spike strip because it looks kind of decent. I'm also experimenting with different types of spinners. So, without further ado, here's Gradian (again)
(http://i50.tinypic.com/m8jo05.png)
Edit: reverted back to old design, although I might use the bar for another design. Also, I found out that the razor on top of Gradian apparently introduces a new type of gameplay; catching other robots for damage. I've been playing a lot of matches with Gradian and a lightweight flipper against any HW, trying to catch the HW onto my spike/disc.
Very fun to do.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on November 17, 2012, 03:04:41 PM
If you make it invertible you don't need any sort of srimech.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: HurricaneAndrew on November 17, 2012, 06:52:06 PM
You're doing good, and DON'T USE PIGLETS FOR DRIVE. EVER.
He's not using piglets for drive.

I think the retard knows and was just being stupid and reiterating what we had told him when he joined for some reason.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 19, 2012, 09:08:08 AM
Here's two more 'bots, both made for fun as they're not very effective. I've replaced the front wheels on Gradian with small drums, saving me two kgs. Traction's fine though, think they might even offer more grip than ant wheels.
Drum, 5mm tit;
(http://i49.tinypic.com/30bfew6.png)
Spearhead, 1mm tit; (lightweight warhead replica, needs a bigger chassis to reduce possible clipping, not sure if it actually clips, but it probably does).
(http://i46.tinypic.com/fygvph.png)
Also it needs a better srimech, its current one only works half the time.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on November 19, 2012, 09:32:23 AM
tit
huehuehue

is bot 1 a sns, it needs moar weapons if it is
it needs more weapons anyway
and maces are bad in dsl
i think motorcycle wheels > slims
ant blades have double-sided normals which means they only deal damage with the blades so they're useless on bot 1
if it's a sns, improve the drive motors to mags or maybe npcs

give bot 2 a shorter tail
If you make it invertible you don't need any sort of srimech.
are the flipper segments the srimech on bot 2? just ditch them or put them sticking out of the sides to make it look like warhead and you could reskin tornado teeth to make them metallic if you're feeling confident, otherwise switch them for more metallic weapons IMO
and i still vote for gradian being invertible
and its not really related to your bots but razors are kewl on flails on spinners (but dont overuse flails or naryar will cry)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on November 19, 2012, 01:07:40 PM
Drum looks almost exactly like something in LDAI, but it's cool. I love Spearhead.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Naryar on November 20, 2012, 03:02:17 AM
So that purple green eyed thing is your watermark ?

also make your pics bigger, I can't see clearly in the first bot other than it's a torque reaction hammer

tit
huehuehue

is bot 1 a sns, it needs moar weapons if it is
it needs more weapons anyway
and maces are bad in dsl
i think motorcycle wheels > slims
ant blades have double-sided normals which means they only deal damage with the blades so they're useless on bot 1
if it's a sns, improve the drive motors to mags or maybe npcs

give bot 2 a shorter tail
If you make it invertible you don't need any sort of srimech.
are the flipper segments the srimech on bot 2? just ditch them or put them sticking out of the sides to make it look like warhead and you could reskin tornado teeth to make them metallic if you're feeling confident, otherwise switch them for more metallic weapons IMO
and i still vote for gradian being invertible
and its not really related to your bots but razors are kewl on flails on spinners (but dont overuse flails or naryar will cry)

stop posting like awesumsauce it's confusing me
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 20, 2012, 09:57:34 AM
So that purple green eyed thing is your watermark ?

also make your pics bigger, I can't see clearly in the first bot other than it's a torque reaction hammer

tit
huehuehue

is bot 1 a sns, it needs moar weapons if it is
it needs more weapons anyway
and maces are bad in dsl
i think motorcycle wheels > slims
ant blades have double-sided normals which means they only deal damage with the blades so they're useless on bot 1
if it's a sns, improve the drive motors to mags or maybe npcs

give bot 2 a shorter tail
If you make it invertible you don't need any sort of srimech.
are the flipper segments the srimech on bot 2? just ditch them or put them sticking out of the sides to make it look like warhead and you could reskin tornado teeth to make them metallic if you're feeling confident, otherwise switch them for more metallic weapons IMO
and i still vote for gradian being invertible
and its not really related to your bots but razors are kewl on flails on spinners (but dont overuse flails or naryar will cry)

stop posting like awesumsauce it's confusing me

Noted; remove the watermark, make the pics bigger.
Will do!
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on November 20, 2012, 10:32:34 AM
So that purple green eyed thing is your watermark ?
I think it's a fish not a "purple green eyed thing".
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Naryar on November 20, 2012, 12:26:53 PM
You can keep your watermark if you want, i'm not blaming you for it.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Sylandro on November 22, 2012, 07:19:20 AM
Drum looks almost exactly like something in LDAI, but it's cool. I love Spearhead.
Parasprite?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 27, 2012, 09:58:19 AM
Drum looks almost exactly like something in LDAI, but it's cool. I love Spearhead.
Parasprite?

Looks like someone else beat me to recreating Atilla the drum, then.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 01, 2012, 08:22:00 AM
Here it is:
(http://i48.tinypic.com/5byd07.png)
Drum Tu.

Not very effective, not very pretty but it's my first 360 hammer bot so I guess that's something. The skin lacks a black bar in the middle because my game crashes the very moment I try to apply a decal or import a texture. My next bot might have drums for wheels considering how well they worked for gradian.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Sylandro on December 01, 2012, 08:23:08 AM
Welp, here it is;
(http://i48.tinypic.com/5byd07.png)

Drum Tu.

Not very effective, not very pretty but it's my first 360 hammer bot so I guess that's something.
The skin lacks a black bar in the middle because my game crashes the very moment I try to apply a decal.
My next bot might have drums for wheels.
Slimbodies are Crapola. Use TMW3R Drive instead.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on December 01, 2012, 08:32:43 AM
Welp, here it is;
(http://i48.tinypic.com/5byd07.png)

Drum Tu.

Not very effective, not very pretty but it's my first 360 hammer bot so I guess that's something.
The skin lacks a black bar in the middle because my game crashes the very moment I try to apply a decal.
My next bot might have drums for wheels.
Slimbodies are Crapola. Use TMW3R Drive instead.
Slims aren't bad for lightweights. And I like the new fish watermark, the other one was... meh.
Does the piglet swing the hammer?
Oh and you want to use wheels. Anything else will slide along the floor more and make it harder to drive.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 01, 2012, 08:34:10 AM
Does the piglet swing the hammer?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on December 01, 2012, 08:36:19 AM
Does the piglet swing the hammer?
sorry I was being stupid, now I realise it's just there to waste 20kg. /sarcasm
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 01, 2012, 08:42:02 AM
Does the piglet swing the hammer?
sorry I was being stupid, now I realise it's just there to waste 20kg. /sarcasm

Well, it doesn't actually swing the hammer.
It just slowly pushes it in a direction, causing maybe 50-120 greentext.
I'm actually kinda sad it didn't work.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Sylandro on December 01, 2012, 10:16:50 AM
Does the piglet swing the hammer?
sorry I was being stupid, now I realise it's just there to waste 20kg. /sarcasm

Well, it doesn't actually swing the hammer.
It just slowly pushes it in a direction, causing maybe 50-120 greentext.
I'm actually kinda sad it didn't work.
You could use a 270 Degree DSL Axle Mount. Lighter than a Piglet, that's for sure.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on December 01, 2012, 11:29:36 AM
Does the piglet swing the hammer?
sorry I was being stupid, now I realise it's just there to waste 20kg. /sarcasm

Well, it doesn't actually swing the hammer.
It just slowly pushes it in a direction, causing maybe 50-120 greentext.
I'm actually kinda sad it didn't work.
You could use a 270 Degree DSL Axle Mount. Lighter than a Piglet, that's for sure.
He wanted it to work as an actual hammer, just mounted on a spin motor. Not a flail.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Celestial Panda on December 01, 2012, 03:48:16 PM
Not sure if it'll help but perhaps use a drive motor to swing the weapon instead of a spin motor?

A drum bot (not using wheels) will spin the axe better but move less well. It's a fun-to-drive trade off =P
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 05, 2012, 03:55:09 PM
Not sure if it'll help but perhaps use a drive motor to swing the weapon instead of a spin motor?

A drum bot (not using wheels) will spin the axe better but move less well. It's a fun-to-drive trade off =P
Deary me that sounds very exciting!
I'll try that out tomorrow and will hopefully show my new lw hs off.
Sorry for the contentless bump.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 06, 2012, 05:51:46 AM
I present to you; (warning: large image hosted at tinypic, will take some time to load)
Sad Union.
It's consistently beaten YU812 multiple times by humping its front untill its everything fell off. (looks very comical, enjoyed playing with this)
Taz wedges, hypno teeth, I sure love my red and whites.
The name's a lame pun on biohazard.

Thoughts? Improvements?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on December 06, 2012, 06:42:20 AM
lol team weed

Nice bot, love the taz wedges.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on December 06, 2012, 10:13:32 AM
Sad Onion
*cough*ashens*cough*
And that team picture is o_O
Title: Re: Schrikvis' showcase of dsligned failures
Post by: MassimoV on December 06, 2012, 05:11:39 PM
Going for IRL or efficeintcy?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 07, 2012, 10:19:27 AM
Going for IRL or efficeintcy?
Neither.
If my bot is slightly efficient then I think that's a good thing.
If it looks kinda like it could maybe apply to IRL rules, then that's a good thing.
Would you see some of my 'bots as more suitable for IRL or efficient combat?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 11, 2012, 01:12:24 PM
(http://i47.tinypic.com/hrmydx.png)
Rammers. I like rammers, Tornado's my favorite rammer. I also liked the Crazy Taxi rammer from the Live Designs pack (Groovy Taxi as pointed out below), so I decided to make it into an underweaponed non-invertible as-of-yet unskinned lightweight.
It's fun to play with, and that's pretty much its only redeeming factor.
Mundane Taxi 1 was far worse, so all it gets is this mention.

Thoughts?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: CameraFan on December 11, 2012, 02:23:59 PM
Steel sucks. 2mm steel is hax and should not exist.
Get tite or plastic and more weapons cause right now it's rather... mundane.
Also it's overpowered and the beater bar in the middle will not do anything and should be removed asap.
oh and make the chassis as airtight as you can to squeeze out the extra kgs.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 11, 2012, 02:27:32 PM
Steel sucks. 2mm steel is hax and should not exist.
Get tite or plastic and more weapons cause right now it's rather... mundane.
Also it's overpowered and the beater bar in the middle will not do anything and should be removed asap.
oh and make the chassis as airtight as you can to squeeze out the extra kgs.
Whoops that was meant to be 3mm steel.
I'll get the titanium and the more weapons, and will promptly remove that beater bar.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Kossokei on December 11, 2012, 02:34:21 PM
Steel sucks.
Get tite or plastic and more weapons cause right now it's rather... mundane.
oh and make the chassis as airtight as you can to squeeze out the extra kgs.
1. Not always, there's one variation of steel armor that is pretty average, but steel is a little too strong for a lightweight. You don't really need all of the strength Steel has to offer. And if you really do, Tite1 or Tite3 should supply you enough.
2. The weapon setup was the point of the bot, it's supposed to look like Groovy Taxi (middleweight gottagofast ramming type bot)
3. I'm assuming this is IRL, so the chassis counts as an aesthetic part of the bot. And it's not bad in the space department.

Other than that, try to make it invertible/self righting, and do remove that rather useless beater bar. I get the point of it but those irons won't fall off for a while especially on a lightweight so yeah.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: 090901 on December 11, 2012, 03:30:10 PM
Steel sucks. 2mm steel is hax and should not exist.
Get tite or plastic and more weapons cause right now it's rather... mundane.
Also it's overpowered and the beater bar in the middle will not do anything and should be removed asap.
oh and make the chassis as airtight as you can to squeeze out the extra kgs.
It's an IRL bot, its supposed to look COOL, not most effective thing.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on December 11, 2012, 04:08:12 PM
(http://i47.tinypic.com/hrmydx.png)
Rammers.
I like rammers, my favorite rammer is Tornado.
I also liked the Crazy Taxi rammer from the LD pack.
So I decided to make it into an underweaponed non-invertible unskinned lightweight.
It's fun to play with.
That's the only redeeming factor.
Mundane Taxi 1 was far worse, so I'm not even gonna upload it.

Thoughts?

Yay, people are remaking my bots now!

Looks pretty cool for a LW Groovy Taxi.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 11, 2012, 04:22:38 PM
(http://i47.tinypic.com/hrmydx.png)
Rammers.
I like rammers, my favorite rammer is Tornado.
I also liked the Crazy Taxi rammer from the LD pack.
So I decided to make it into an underweaponed non-invertible unskinned lightweight.
It's fun to play with.
That's the only redeeming factor.
Mundane Taxi 1 was far worse, so I'm not even gonna upload it.

Thoughts?
(http://i47.tinypic.com/hrmydx.png)
Rammers.
I like rammers, my favorite rammer is Tornado.
I also liked the Crazy Taxi rammer from the LD pack.
So I decided to make it into an underweaponed non-invertible unskinned lightweight.
It's fun to play with.
That's the only redeeming factor.
Mundane Taxi 1 was far worse, so I'm not even gonna upload it.

Thoughts?

Yay, people are remaking my bots now!

Looks pretty cool for a LW Groovy Taxi.
I just realised the chassis don't match up.
Mine has an indent while yours has a proper taxi bumper. I HAD ONE JOB.
Oh well. I'll remake it then skin it, I suppose.
By the way all of your bots are just so unique, simple and characteristic! Thought you should know.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on December 11, 2012, 04:36:41 PM
Hey, thanks :D

I try.

Mine has an indent while yours has a proper taxi bumper. I HAD ONE JOB.

Lol. Doesn't really matter, it still looks cool.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 14, 2012, 01:48:48 PM
Dexterhunter made a sit n spin bot called Brutus. I don't really like full body spinners, so I decided to make a far worse one. I could have easily down-graded the Iron/Metal/Obsidian/Worst 3 armor a bit to save weight for decent weapons. However the weapon design ended up being too much like the original so I'd prefer to post this slightly-more-original design. The post containing the other bot would've just been "here's a smaller version of another, better bot".
(http://i50.tinypic.com/18m2w1.png)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Mr. AS on December 14, 2012, 01:50:08 PM
tiny weapon on the back is practically useless.

iron 3 is also not an armor
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 14, 2012, 02:57:24 PM
Brutula improved, feel free to laugh even harder. (failuminium 3)
(http://i46.tinypic.com/2w3t2eb.png)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: ty4er on December 14, 2012, 03:13:49 PM
looks pretty cool to me, maybe if you add some supports to the tail.
also personally i likes the beater bar setup you had, could do with a longer bar though
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 14, 2012, 03:19:52 PM
looks pretty cool to me, maybe if you add some supports to the tail.
also personally i likes the beater bar setup you had, could do with a longer bar though
Like this? (small beater bar supporting the tail)
(http://i50.tinypic.com/oftutu.png)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: ty4er on December 14, 2012, 03:25:50 PM
you could get rid of/replace the small beater and replace the iron with something (another beater maybe?) and you could do with some alu extenders or something reaching across to the bar to act as supports
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 14, 2012, 03:30:15 PM
you could get rid of/replace the small beater and replace the iron with something (another beater maybe?) and you could do with some alu extenders or something reaching across to the bar to act as supports
(http://i46.tinypic.com/2f0aohz.png)
So... this?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: ty4er on December 14, 2012, 03:44:22 PM
almost :P
try and have the extenders reach towards the bar from the corners of the chassis(ish) and have the weapons in a u shape around the flipper segment
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 14, 2012, 03:55:15 PM
almost :P
try and have the extenders reach towards the bar from the corners of the chassis(ish) and have the weapons in a u shape around the flipper segment
(http://i46.tinypic.com/eqwapt.png)
Couldn't do double extenders and had to remove two front-dsteeth due to weight.
Oh well. How's this look?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: ty4er on December 14, 2012, 04:08:54 PM
getting there

try having the weapons like you did earlier:
(http://i50.tinypic.com/18m2w1.png)
but replace the light ds teeth with beater bars facing backwards/sideways as you did just before now

and with the extenders, try doing this sort of thing:
(https://gametechmods.com/uploads/images/99154reference1.PNG)
or swap the bar for extenders if you want. you should also drop the armour to plastic 3
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 22, 2012, 12:48:41 PM
getting there

try having the weapons like you did earlier:
(http://i50.tinypic.com/18m2w1.png)
but replace the light ds teeth with beater bars facing backwards/sideways as you did just before now

and with the extenders, try doing this sort of thing:
(https://gametechmods.com/uploads/images/99154reference1.PNG)
or swap the bar for extenders if you want. you should also drop the armour to plastic 3

(http://i47.tinypic.com/b7ngwj.png)
This is the closest I'll get to that.
I had it all fixed up- but then it decided to crash.
So screw it. I give up. This is the final iteration of Brutula.

Unrelated notes; I've been working on an lw razer with the sir killalot claw, but it always ends up being too heavy. What's a good alternative?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Sylandro on December 22, 2012, 12:50:20 PM
getting there

try having the weapons like you did earlier:
(http://i50.tinypic.com/18m2w1.png)
but replace the light ds teeth with beater bars facing backwards/sideways as you did just before now

and with the extenders, try doing this sort of thing:
(https://gametechmods.com/uploads/images/99154reference1.PNG)
or swap the bar for extenders if you want. you should also drop the armour to plastic 3

(http://i47.tinypic.com/b7ngwj.png)
This is the closest I'll get to that.
I had it all fixed up- but then it decided to crash.
So screw it. I give up. This is the final iteration of Brutula.

Unrelated notes; I've been working on an lw razer with the sir killalot claw, but it always ends up being too heavy. What's a good alternative?
Ripping teeth.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on December 22, 2012, 02:11:40 PM
No sylandro, just no.

Can we see what you have for the LW Razer ATM? Maybe you can shave some weight somewhere.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 25, 2012, 05:01:18 PM
No sylandro, just no.

Can we see what you have for the LW Razer ATM? Maybe you can shave some weight somewhere.
I've redone the LW Razer, it's now light enough but ugly and dissapointing.
('s a box with skirt hinge and killalot claw+m.snapper on top)

On an unrelated note,
how did you get groovy taxi that low? Is there a way to edit the .bot file to get my replica just as low?
It's currently just a bit too thick to be invertible. It's annoying me to no end and I don't want to have to redo the entire thing. pls halp ;~;

Merry Christmas.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on December 25, 2012, 05:04:55 PM
Raise the slider to the max height, then click just below the bar. You'll get Groovy Taxi's chassis height.


You'll have to redo the entire thing though, and you can BFE it rather easily with notepad++ but then it'd be illegal to enter in tournaments.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 25, 2012, 05:37:05 PM
Raise the slider to the max height, then click just below the bar. You'll get Groovy Taxi's chassis height.


You'll have to redo the entire thing though, and you can BFE it rather easily with notepad++ but then it'd be illegal to enter in tournaments.

Alrighty then, thanks for that tip.
I figured clicking was more effective than sliding but the whole click on top first part blew my mind.
Redid it in top speed (super sanic one minute speed).
Surprisingly clean.
Here's a screenie;
(http://i47.tinypic.com/2yulrf7.png)
It's one block too long now, so the beater bar was lost.
And with that a portion of its effectiveness.
I'll rebuild it once more tomorrow.

Thanks again for telling me that trick!
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 25, 2012, 05:59:23 PM
Raise the slider to the max height, then click just below the bar. You'll get Groovy Taxi's chassis height.


You'll have to redo the entire thing though, and you can BFE it rather easily with notepad++ but then it'd be illegal to enter in tournaments.

Alrighty then, thanks for that tip.
I figured clicking was more effective than sliding but the whole click on top first part blew my mind.
Redid it in top speed (super sanic one minute speed).
Surprisingly clean.
Here's a screenie;
(http://i47.tinypic.com/2yulrf7.png)
It's one block too long now, so the beater bar was lost.
And with that a portion of its effectiveness.
I'll rebuild it once more tomorrow.

Thanks again for telling me that trick!

Here's Mundane Taxi 2, for comparison purposes.
(http://i45.tinypic.com/2vwiqtu.jpg)
Mundane taxi 3 will stay more faithful to the brilliant original,
with an empty top without any scratches. I'll try to get a tornado vibe going on with frames, scratches and such on the sides.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: MassimoV on December 25, 2012, 06:09:31 PM
Obvious inspiration. I do say, the skin is impressive.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on January 01, 2013, 03:54:17 PM
A famous forum guy over at fok.nl once said that all who steal should be castrated then killed.
Luckily, I have no balls nor a life, so I should be fine.

Presenting a replica of one of MikeNCR's unnamed MWs;
(http://i45.tinypic.com/2w1rxja.png)
Little Mike.

Next up is a static popup with crappy wedges and bad wheel placement;
(http://i.imgur.com/JJMNO.png)
Polesei.

More coming soon-ish. Expect more rammers and shamefur repricas.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on January 02, 2013, 09:36:16 AM
(http://i.imgur.com/Jr78x.png)
Little mike got a paintjob inbetween the last two rounds.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Jonzu95 on January 02, 2013, 09:42:21 AM
Awesome.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on January 02, 2013, 09:59:11 AM
Nice.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on July 29, 2013, 04:51:36 PM
"Warning; you have died at least 180 days ago."
Having two showcases just doesn't feel right, though. I'm too insignificant for that.

NEW BOTS
ANTICIPATION
(http://i.imgur.com/v97bUbV.png)
Personal favorite, sadly the wedge is sub-par.
(http://i.imgur.com/p3h141I.png)
But it shouldn't be. What am I doing wrong here?
Also it can't self-right (but it could if I'd let it flip a little higher) and the damage is pretty low.
Titanium 3.

(http://i.imgur.com/X1d5qls.png)
It's rather unstable but also fun to drive, currently the entire hammerstick is made out of beater bars, is this in any way good?
Also it was made as a test for the new burst motor stats.
Plastic 5.

(http://i.imgur.com/EOkQNuO.png)
Remade the taxi, it's actually more weight-efficient thanks to the new extender work (thank you, oh glorious Naryar!).
Still think I could somehow get one large battery in there instead, though, as they were buffed if I remember correctly.
It's still invertible.
Aluminium 3 or 5, I sure hope aluminium gets buffed in DSL 3.

(http://i.imgur.com/oj4pcZy.png)
Started out as a replica of twisted metal, halfway through I collapsed and just made a LW HS instead.
I'm in love with the new sawblade skins.
It's invertible.
Titanium 3.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: MassimoV on July 29, 2013, 04:54:41 PM
Not bad. Gload to see you back. I like the saw and hammer one.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: helloface on July 29, 2013, 05:34:13 PM
Not bad.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on July 29, 2013, 09:16:53 PM
Great to see you back dude.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on July 30, 2013, 08:48:42 AM
Thanks everyone! It's great to play this game again.

I've lurked all the showcases for a week or two before posting, so I'm kind of up-to-date.

Except I only just realised that spawn of scutter is an irl popup.
So naturally I made myself a LW replica.
(http://i.imgur.com/EGVAYz2.png)
I think it's underpowered. Titanium 3.

Also I just love the new wedged corner parts, it makes everything better.

The game keeps crashing whenever I try to import certain skins, so the mundane taxi skin will have to wait. (although it's ready to go)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Merrick on July 30, 2013, 10:10:24 AM
Spawn Of Scutter is hardly an IRL popup, it's a poker. A rather powerful one.

Not bad though. The 'cosmetic skin' reminds me of a platypus though.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Probably Rob on July 30, 2013, 10:31:48 AM
Spawn of Scutter be my home town heroes, dawg.

I kinda like your Grit robot, along with Rickster.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Sylandro on July 30, 2013, 06:24:58 PM
SCHRIKVIS LIVES.

Nice to see you back dude!
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on August 04, 2013, 02:39:13 PM
I made myself a diagonal spinner.
There's no ai packs yet for me to test it with.
Also I haven't found the perfect diagonal spinner layout yet, so far I've tried;
- disc with beaters on top
- disc with beaters attached
- beater T
- beater H
- beater as seen in the pic
- hexagon with beaters/typhoon teeth
- dsl bars (with beater bars)
I don't know which one to use, they all seem painfully mediocre. (this setup is my favorite because I like how it looks while it's spinning)
(http://i.imgur.com/x04hQom.png)


Also I made a mundane taxi with four beater bars, but beaters still seem to have normals as they never do any damage whatsoever.
(http://i.imgur.com/pWvRghR.png)
It just gets completely destroyed even against stock ai.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: MassimoV on August 04, 2013, 02:45:07 PM
Not bad, the skins problrm is probably because you have the image sized wrong (256x256, 512x512, 1024x1024, or even 2048x2048 if you're insane).

(http://i.imgur.com/pWvRghR.png)
Dem eyes...
Title: Re: Schrikvis' showcase of dsligned failures
Post by: helloface on August 05, 2013, 12:04:48 AM
XD one fail battery.
You should use 3-5 ants on the rammer and 4-6 on... whatever the other thing is.
Smaller chassis also on the rammer.
Extender work is sloppy, read Nary's extender work tutorial.
...and, finally, get rid of those flippermakers.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: 090901 on August 05, 2013, 09:20:30 AM
XD one fail battery.
You should use 3-5 ants on the rammer and 4-6 on... whatever the other thing is.
It's DSL 3, ants are horrible in DSL 3. The current battery is totally fine.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: helloface on August 05, 2013, 11:29:30 PM
XD one fail battery.
You should use 3-5 ants on the rammer and 4-6 on... whatever the other thing is.
It's DSL 3, ants are horrible in DSL 3. The current battery is totally fine.
Really? How can you tell it's DSL3?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: 090901 on August 05, 2013, 11:40:51 PM
XD one fail battery.
You should use 3-5 ants on the rammer and 4-6 on... whatever the other thing is.
It's DSL 3, ants are horrible in DSL 3. The current battery is totally fine.
Really? How can you tell it's DSL3?
The baseplate anchors are small and there is a triforce background.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on August 22, 2013, 07:51:17 AM
Today's my birthday.

Here's some bots, they all suck and I figured that out thanks to paranoiaAI.
(http://i.imgur.com/F8eKLDs.png)
I don't even.

(http://i.imgur.com/75BOnjc.png)
Very wedgy wedge.
Also I really miss the hypnoteeth. They were in almost all my bots and I can't really do anything properly without them because I'm bad at this and hypnoteeth make everything great.

I feel like I'm building crappy dsl2 stuff in dsl3.
Oh well I should make the transition soon enough.

(http://i.imgur.com/jGxblVq.png)
Wow such mundane doge.
It's underweaponed, but that wedge is so wedgy.

(http://i.imgur.com/QziFwBC.png)
I actually drew this one first, it came out exactly like the drawing.
Too bad the drivetrain's sub par, but hey! It's got the dowsy eyes, at least.
That's all I was going for, really.

As always, skins are wip untill I do a big post with hundreds of skins and the second coming of napoleon bonaparte.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Paranoia on August 22, 2013, 08:02:24 AM
Today's my birthday.

Here's some bots, they all suck and I figured that out thanks to paranoiaAI.
(http://i.imgur.com/F8eKLDs.png)
I don't even.

(http://i.imgur.com/75BOnjc.png)
Very wedgy wedge.
Also I really miss the hypnoteeth. They were in almost all my bots and I can't really do anything properly without them because I'm bad at this and hypnoteeth make everything great.

I feel like I'm building crappy dsl2 stuff in dsl3.
Oh well I should make the transition soon enough.

(http://i.imgur.com/jGxblVq.png)
Wow such mundane doge.
It's underweaponed, but that wedge is so wedgy.

(http://i.imgur.com/QziFwBC.png)
I actually drew this one first, it came out exactly like the drawing.
Too bad the drivetrain's sub par, but hey! It's got the dowsy eyes, at least.
That's all I was going for, really.

As always, skins are wip untill I do a big post with hundreds of skins and the second coming of napoleon bonaparte.


You might want to reconsider your design of the poker, since all weapons in DSL3 have normals. You could also be cheap with the chassis-wedge bots by using MCBs. (iOS battery power is pathetic pls fix apple ceo)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on August 22, 2013, 08:14:29 AM
all weapons in DSL3 have normals. You could also be cheap with the chassis-wedge bots by using MCBs.
Sorry for asking but what's an MCB? Micro control boards or something else?
I honestly don't know.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Mystic2000 on August 22, 2013, 02:41:19 PM
Morse Code Breaker wedges AKA wedges made using the skirt hinge collision mesh
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Paranoia on August 22, 2013, 09:05:33 PM
Today's my birthday.

Here's some bots, they all suck and I figured that out thanks to paranoiaAI.
(http://i.imgur.com/F8eKLDs.png)
I don't even.

(http://i.imgur.com/75BOnjc.png)
Very wedgy wedge.
Also I really miss the hypnoteeth. They were in almost all my bots and I can't really do anything properly without them because I'm bad at this and hypnoteeth make everything great.

I feel like I'm building crappy dsl2 stuff in dsl3.
Oh well I should make the transition soon enough.

(http://i.imgur.com/jGxblVq.png)
Wow such mundane doge.
It's underweaponed, but that wedge is so wedgy.

(http://i.imgur.com/QziFwBC.png)
I actually drew this one first, it came out exactly like the drawing.
Too bad the drivetrain's sub par, but hey! It's got the dowsy eyes, at least.
That's all I was going for, really.

As always, skins are wip untill I do a big post with hundreds of skins and the second coming of napoleon bonaparte.


Alright, considering how I didn't have time to elaborate on the advice as I ran out of batteries on my iPad, allow me to give a more in-depth analysis. First of all, considering how all weapons now have normals now, beater bars are now redundant as they do have normals and may as well be replaced with spikes or teeth. On the subject of the first bot, do not bother with lexan plating at the back of the bot and the spare weight could be invested in HS protection on the sides or more spikes.


With the poker and Mundane Doge (wow such advice, much post) you may want to reconsider your weapon choice and maybe use teeth or spikes instead as mentioned beforehand, and you could use Morse-Code Breaker wedges to make your bots even wedgier. (MCB Wedge documentation available here : wow such citation (https://gametechmods.com/RA2wiki/index.php?title=MCB_Wedges#MCB_Wedges))


Finally, for the Platypus, you may want to use something different aside from the shell plate. I'm not too sure how well those preform on a flipper, though you might want to use a bunch of flippermakers or extenders to construct a wedge.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on September 06, 2013, 12:52:28 PM
-snip snap snop bish bash bosh-

Thanks, I appreciate all this good advice!
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on September 25, 2013, 12:06:57 PM
I made stuff.
(http://i.imgur.com/1dEzX00.png)
It's a clone.

More stuff.
(http://i.imgur.com/nmEz5NQ.png)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: helloface on September 25, 2013, 05:06:15 PM
What is the skirt hinge doing?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on September 26, 2013, 06:34:59 AM
MCB wedge?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Naryar on September 26, 2013, 09:34:02 AM
put skirt closer to the front
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on September 26, 2013, 01:06:19 PM
Is this close enough or is the hitbox view unreliable?
(http://i.imgur.com/MzJT1pX.png)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on September 26, 2013, 01:19:55 PM
Should be close enough
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Naryar on September 26, 2013, 01:40:07 PM
You should test how wedgy is it with different positions, by that I mean farther forward or not.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on September 27, 2013, 12:40:05 PM
The near-placed one is slightly wedgier but it also makes it do frontflips more often.
I'd supply evidence if it weren't so hard to shoot a pic that's not one of them frontflipping on the other or frontflipping away or havock-bombing science HQ while doing mid-air stunts I'm pretty sure even real-life antweights can't pull off.
How can I prevent this from happening? Also,
(http://i.imgur.com/KV5BKUI.png)
I tried to do front-hinged flipping and ended up with a hammer-flipper hybrid.
The motor ain't clipping with the spike strips, but the battery is (really slightly like not even unfixable if it were IRL) and I'm not sure how to fix that.

EDIT
http://i.imgur.com/u8dZZDX.png (http://i.imgur.com/u8dZZDX.png)
whoo 100st post time to show how much I've lurked
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on September 27, 2013, 01:20:28 PM
Really the spikes clipping the battery is so slight you could probably cut out a slot for them IRL.

Also I doubt it turns very well but I can't see how you can fix it without making it ugly.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on September 27, 2013, 04:05:53 PM
This totally needs its own post AND bump.

(http://i.imgur.com/IF3PorN.png)

Thought about doing something with a ladybug-esque thing. I could turn it into a lobster but that's more for claw bots.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Philippa on September 27, 2013, 04:27:27 PM
(http://i.imgur.com/pWvRghR.png)
(http://i.imgur.com/IF3PorN.png)

Dem eyes.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Naryar on September 28, 2013, 01:29:03 AM
a GREEN ladybug ??
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Merrick on September 28, 2013, 08:44:21 AM
a GREEN ladybug ??

http://m5.i.pbase.com/o6/86/669186/1/78117665.gNQf9CWf._MG_8791_2bbc.jpg (http://m5.i.pbase.com/o6/86/669186/1/78117665.gNQf9CWf._MG_8791_2bbc.jpg)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on September 29, 2013, 07:05:49 AM
Redid the most of it, it fits now.
(http://i.imgur.com/sswntaH.png)

Does the placement of the control board matter? I could push it under the burst motor but if there's no point then I won't.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Mr. AS on September 29, 2013, 09:34:30 AM
honestly, this is just a popup trying to pass of as "irl", and no, CB placement does not really matter. putting it in front will help the wedge just like ballast does, but chassis wedges are automatically unwedgy anyway.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on September 29, 2013, 11:11:57 AM
honestly, this is just a popup trying to pass off as "irl"
Aye, that's what it is.
In past me's defense, he did attempt to give it a theme.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on October 02, 2013, 11:38:08 AM
Tried to do a scoopbot, ended up remaking my LW Razer.
(http://i.imgur.com/PcGlHOG.png)
It's horrible (bad wedge, clipping, no damage) but I kind of like the way the piston in the back looks.

(http://i.imgur.com/lCvTPkW.png)
It's effective in combat.

I also redid some MCB wedges to put more pressure on them.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on October 02, 2013, 12:00:13 PM
Icicle looks nice and simple. Could you find a way to eat up the last 4.8 kg at all?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Merrick on October 02, 2013, 07:02:45 PM
Maybe take out the long battery, add two ants, and you might have enough left over to buff the armour?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: helloface on October 02, 2013, 07:07:27 PM
Ants suck in DSL3.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: MassimoV on October 02, 2013, 07:33:53 PM
The MCB wedges are kinda worthless. I'd stop using them.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Mr. AS on October 02, 2013, 07:59:30 PM
it would look better if you got rid of the big single tooth and replace it with two smaller teeth.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on November 01, 2013, 06:47:09 PM
Happy Halloween!
(http://i.imgur.com/HcSBYlx.png)
I did a thing.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: MassimoV on November 01, 2013, 06:55:51 PM
Not bad. Make it invertible.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 02, 2013, 03:47:10 PM
I think I have finally answered the question we've all asked ourselves at least once.
"How do I create a sawbot with all of the downsides of a sawbot but none of the benefits?"
Behold.

(http://i.imgur.com/yZE8ltP.png)


Also I made a generic flamethrower (steel 10, maybe) and a generic LW HS with the usual balance issues.
(http://i.imgur.com/NbjMwmg.png)

And last and least, a useless drumbot I cloned off of MikeNCR just to give it a cool skin like I did last time with Little Mike (skin will be posted later).
(http://i.imgur.com/Zw9b9Ah.png)
(Name's WIP, steel 5mm)
Except I didn't even include the medium beater bars and instead went for the small ones.
I'll redo it later because I really like the design (partially because I didn't design it).

Not bad. Make it invertible.
I would if I could.

Also, sometimes the boxing gloves on Belt just decide to not deal damage anymore.
Does anyone know why this happens (or how to prevent this from happening)?
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 08, 2013, 10:52:31 AM
First Ech! Named after an embarrassing typo.
(https://gametechmods.com/uploads/images/46491GTM splash first ech.png)
Also it has a cool pattern on its bottom surface and it's kinda not bad in combat sometimes.

Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on December 08, 2013, 10:59:48 AM
Looks pretty cool.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on December 09, 2013, 02:27:03 PM
I'm back with more progress on First Ech.
(http://i42.tinypic.com/n6xix0.png)
(see bottom of previous page for skin)

Looks pretty cool.
Thank you!
Sorry for not noticing you at first, you were at the previous page.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on March 28, 2014, 02:51:03 PM
This kills the crab!
(http://i.imgur.com/EbOeqAl.png)
It's not as good as I expected it to be.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Lemonism on March 28, 2014, 02:56:14 PM
It's not bad, I like it.
Maybe if you curved the back of the chassis a bit more it would look more crab-like?
Also I like the batteries as crab eyes. Very clever :)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on April 25, 2014, 10:45:17 AM
Thank you, mr. lemon!~

(http://i.imgur.com/oqdrSoK.png)

I saw a bot use those spike strips as wedges in bb8 and thought it'd be IRL. Not sure though.
I've touched up some older designs using BFE.


Sorry for the picture overload.
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Schrikvis on April 19, 2017, 06:25:29 PM
Beetleweight rammer, 169.9kg 3mm steel.
Strawberry paintjob, awful 4 wheel drive; weaponry just barely clips through its wheels internally. Incredibly low ground clearance. It was very relaxing to make, though~
(https://i.imgur.com/HRYHPuN.png) (https://i.imgur.com/lfjZXEB.png)
Title: Re: Schrikvis' showcase of dsligned failures
Post by: MassimoV on April 19, 2017, 08:08:14 PM
neat-o
Title: Re: Schrikvis' showcase of dsligned failures
Post by: Badnik96 on April 19, 2017, 08:43:38 PM
welcome back dude!

looks nice and clean, pretty good skin job too.