gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: SagarisRA2 on November 17, 2017, 05:11:35 PM

Title: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 17, 2017, 05:11:35 PM
Ok so I am very new to this and have only just downloaded DSL 2.2 (IRL standard) today. I would love to know how to build brilliant IRL robots, including what pistons/motors work best as well as other tips. I have made my first bot, (and it isn't wooden with a spring loaded axe), and it's very meh.

Name: Green Machine
Drive : 4xNPC-T64 with Whirl Wheels
Weapons: Front Scoop/Flipper with a VDMA R/P Piston and a rear Canine VI Chewblade powered by a Magmotor


(https://i.imgur.com/20frQVm.png)

(https://i.imgur.com/sQMljnC.png)

It is decently quick and has good pushing power coupled with the flipping scoop, but the scoop itself is underwhelming to say the least. Feedback appreciated! (Also, what would be the best way to make a compact flipper bot)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: kix on November 17, 2017, 05:14:23 PM
Yeah, that this is not invertible, so its gonna get rekt by flippers,  if you have weight add srimech...
Look at other dsl showcases to see how to improve.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 17, 2017, 05:31:31 PM
Yeah, that this is not invertible, so its gonna get rekt by flippers,  if you have weight add srimech...
Look at other dsl showcases to see how to improve.

Yeah this robot isn't really going to be one I use much, just one to get to grips with this version of the game, (ie, trying the different motors/pistons, weapons, etc.). Nevertheless I have added the srimech using the same piston as the flipper to bring the robot to 795kg. Will work on a much better one over the next few days, just need some ideas on what kind of robot is good for newbies to DSL.

(https://i.imgur.com/5vpa9v8.png)

Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 17, 2017, 06:19:56 PM
It's a decent start. The motor you're using for the chewblade at the back is more of a drive motor than a weapon motor, though TBH I'd probably just ditch the chewblade all together as they're not very effective anyway and the weight could be better used elsewhere. Good choice with the drive motors. NPCs are probably the best drive motor in the game, and with some grippier tyres than the whirl weps you should get plenty of speed.

As for the flipper, I'd recommend trying to make the wedge less steep, which will help it get under stuff better, and also using a stronger burst motor or at the very least using 2 of the ones you have currently, as on a heavyweight a very small or small VDMA R/P piston isn't really enough.

I'd personally try to shrink the size of the bot down a fair bit too so you can use a smaller chassis and save some weight there. Goign to 2 wheel drive NPC Fasts but with grippier wheels should provide comparable speed to what you're getting now but weigh a lot less and take up less space.

Nice start though and welcome to the forums! Good to see new members still cropping up  :smile:
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 17, 2017, 06:29:34 PM
For starters you can most certainly shrink that chassis, make it much flatter and ditch the saw. This can give you more weight to add possibly a bigger ram and more drive. Also dsl has wedge edges, located with the angled panels attach them to the panel, it'll be more effective. For the motors currently you'll only need 4 red batteries
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 17, 2017, 07:51:59 PM
The new Green Machine v2. Completely rebuilt and with double the amount of flippers. It uses the same drive motors but with buster wheels rather than whirl wheels. Even though twice the amount of motors are being used, not sure if they are the best choice, but the flips are still more powerful and the robot still has better grip. The small chassis also allowed me to make the armour a lot better. Tornado spikes are just for show more than anything. Tried to add a separate srimech but there was no room left in the bot. Would we say this is an improvement?

Name: Green Machine v2
Drive: 4xNPC-T64's with Buster Wheels
Weapons: Two flippers powered by Magmotors (fast)


(https://i.imgur.com/9IKIoFm.png)
(https://i.imgur.com/PsfEv2q.png)

I think I should just make a rambot on my next attempt.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 17, 2017, 07:56:39 PM
Theres a lot of space at the back. I would just recommend usig extenders to make wheelguards and just plate the back instead of just building this box around it. This will give you wight to increase the width of the flipper and an some angle panels on the side of the flipper. Non the less its a great improvement
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 17, 2017, 08:15:32 PM
Theres a lot of space at the back. I would just recommend usig extenders to make wheelguards and just plate the back instead of just building this box around it. This will give you wight to increase the width of the flipper and an some angle panels on the side of the flipper. Non the less its a great improvement

For the next rear hinged flipper I do, what pistons/burst motors would you recommend? Want to make a flipper that gets some serious launch agaisnt the opponent.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 17, 2017, 08:29:36 PM
Theres a lot of space at the back. I would just recommend usig extenders to make wheelguards and just plate the back instead of just building this box around it. This will give you wight to increase the width of the flipper and an some angle panels on the side of the flipper. Non the less its a great improvement

For the next rear hinged flipper I do, what pistons/burst motors would you recommend? Want to make a flipper that gets some serious launch agaisnt the opponent.
A pair of Wide Medium or Large VDMA R/P pistons should give you some power. Either that or a beta burst motor
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Dark-Al on November 18, 2017, 06:37:42 AM
The armor plate work looks a little messy. Especially with the amount of gaps between armor plates that could filled in with longer or multiple plates. If have problem fitting the plates due to the game detecting part intersection, you should download the Serge Patcher if you haven't done so already. The Patcher comes with may tool that you may use for building including component intersection, that allows for parts like armor plates to intersect through other parts, without have the red "cannot place" outline over the part you're about to place. Just make sure that the part doesn't end up intersecting through any important parts like batteries or motors since doing so will be breaking IRL building rules.

Apart from that, you should listen to the TheRoboteer's advice to remove the snappers. Snappers may be handy on much lighter bots but for a Heavyweight, snappers/magmotors are not worth putting on. With 18kg left in your bot, you can add some more power into the bot by using VDMAs or burst pistons just the in the previous version of your bot. But it's a good starting point from your other bot, but it still needs a little more work on it. Also as one last question: what armor are you using on your bot by any chance?
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 18, 2017, 08:15:49 AM
I believe I use the heaviest version of Steel, I normally just built the robot, put all the essentials in and then make the armour as heavy as it can go before it hits 800kg. I will download the Serge Patcher now as with the new robot I just built the interceptions really did change the way I built it.

This new I just built still lacks that quality armour placement, (something I will work on after I download Serge Patcher), but finally has that powerful flip.

Name: Launch
Drive: 4xNPC-T64's
Weapon: Flipper powered by a Beta Burst Motor


(https://i.imgur.com/b4bjefk.png)

Edit: Turns out I have Serge Patcher, but in the document it says "disabled by default", just need to know how to enable it.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 18, 2017, 08:33:04 AM
I believe I use the heaviest version of Steel, I normally just built the robot, put all the essentials in and then make the armour as heavy as it can go before it hits 800kg. I will download the Serge Patcher now as with the new robot I just built the interceptions really did change the way I built it.

This new I just built still lacks that quality armour placement, (something I will work on after I download Serge Patcher), but finally has that powerful flip.

Name: Launch
Drive: 4xNPC-T64's
Weapon: Flipper powered by a Beta Burst Motor


(https://i.imgur.com/b4bjefk.png)

Edit: Turns out I have Serge Patcher, but in the document it says "disabled by default", just need to know how to enable it.
Remove the # symbols on the lines of the features you want to enable
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 18, 2017, 10:24:56 AM
Thanks, interceptions will now no longer be an issue. Just got to decide what kind of robot would be good for me to build IRL, as I think I will definitely have to work towards make a decent flipper.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Dark-Al on November 18, 2017, 12:48:56 PM
I've forgot to say that sometimes, Steel armor isn't really worth it for a bot. Sure Steel armor especially Steel 10 provides plenty of protection, but steel armor uses up a lot of weight that could of gone towards better weaponry, more batteries or using more armor plates for outer protection. Some users often use stuff like Titanium 1, 5 or 10 or plastic 5 or 10. Not only those armors provide good protection, but you also have some spare weight to use up on what the weight could of gone to.   
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 18, 2017, 01:13:25 PM
Using this advice has helped me make my favourite robot yet by a mile. I ditched the flipper bot for this one and focused on a rammer, adding a spinning bar with cutting teeth on top for a little added damaging power. I read through pretty much every tutorial, tip and trick on this website, coupled with the Serge Patcher mod to make this machine. The wheels touch the ground perfectly, leaving no ground clearance around the wheel area. It drives amazingly and is finally invertible. I made the chassis as small as needed, but changed it from 4WD to 2WD to make room for the spinning bar. This finally means minimal wasted space and room for better armour/components, (the armour being Titanium 10 as the last person pointed out Steel isn't the best for the weight it provides). It has three small battery's which seems to be enough power, and it weighs 589kg so is my first CW.

Name: LZ2
Drive: 4xNPC-T64's with Slap Happy Wheels
Weapons: Front ram and Horizontal Bar with Cutting Teeth


(https://i.imgur.com/BFzRxrl.png)

(https://i.imgur.com/RxpeQJv.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 18, 2017, 01:19:49 PM
Getting better. A few things though. The motor you're using for the spinner there is really not enough for a CW. Many lightweights would have more power behind their spinners than that. Try to upgrade to at least a TWMR2, if not a 4 mag gearbox. Also, the wedge looks completely disconnected from the bot since it's only held on by 1 solitary extender as far as I can tell. That would snap instantly IRL, so you should try to add some panels to make the wedge look more connected with the rest of the bot.

Nonetheless, good to see you taking feedback on board.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: kix on November 18, 2017, 03:03:41 PM
Anoher thing is that you dont use extenders for spinning bars... They are too fragile.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 08:27:26 AM
I have come across a lot of tournament recently which require middleweight robots, so spent a while making one that can actually win a battle. I turned off CF as the tournament I'm looking at doesn't allow it. It's got a 100% win streak against the AI robots, so is easily my most successful robot thus far. The armour is Titanium 5, so a previous post suggested Titanium>Steel. It's pretty rapid and the axe comes down with good speed. I did all I could within the weight limit. Would this robot by a good entry to my first tournament? Bearing in mind this is my first ever middleweight.

(https://i.imgur.com/mXnEkKb.png)

(https://i.imgur.com/ZQS4enj.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 20, 2017, 08:37:32 AM
I have come across a lot of tournament recently which require middleweight robots, so spent a while making one that can actually win a battle. I turned off CF as the tournament I'm looking at doesn't allow it. It's got a 100% win streak against the AI robots, so is easily my most successful robot thus far. The armour is Titanium 5, so a previous post suggested Titanium>Steel. It's pretty rapid and the axe comes down with good speed. I did all I could within the weight limit. Would this robot by a good entry to my first tournament? Bearing in mind this is my first ever middleweight.

(https://i.imgur.com/mXnEkKb.png)

(https://i.imgur.com/ZQS4enj.png)

Im guessing this is for Silverfishes tourney. If it is iirc he recently allowed RA2CF. I think you should ditch the ant bats for 3/4 red bats. not only this, but the axe head seems far too weak, try I have spike it's more weight but definitely worth the switch. And if you can the wedges would be best mounted on a metal hinge, should make the wedge itself much more effective. Not a bad start it most certainly looks the part
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 08:39:50 AM
I had the Typhoon spike originally to go with the orange theme, but it just put it over the weight limit. I will go back into the lab and make it up to scratch. And yeah, I did see Silverfishes tournament.

Edit: Domination has had the upgrades to become Domination 1.1. The armour was tuned down from Titanium to Aluminium, but was necessary to make the improvements. The wheel panels downgraded from Steel to Titanium, which made it fit very nicely within the weight limit. The wedges were upgraded from Aluminium to Steel as they are important protection to the chassis as well as getting underneath the opponent. The wedges are now also on metal hinges. 4 red batteries replace the 6 ant batteries, and the CF allowed me to put the batteries on external extenders and use panels to protect them which look pretty tidy. Finally, the beater bar was replaced with a Typhoon tooth and the arm was extended from 100cm to 120cm for better range. Any stand out improvements that need to be made?

(https://i.imgur.com/6FzZ3Nx.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: pokebro14 on November 20, 2017, 10:05:11 AM
I would change the hinged forks to a strong wedge
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 10:17:04 AM
I would change the hinged forks to a strong wedge

Any specific wedges in mind?
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: pokebro14 on November 20, 2017, 10:28:09 AM
I would change the hinged forks to a strong wedge

Any specific wedges in mind?

Get an angled connector and put a steel plate at the front then get some angled armour panels and add them to the side,after that add the small wedge onto the bottom. I probably did not give the best explanation but You can see it on some IRL bots
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 20, 2017, 10:44:30 AM
Yeah super exposed hinges like that are generally a no-go in terms of IRL building. Try to integrate them into the design a bit more. Generally, if from the outside you can't tell that the wedge is on a hinge then that's okay.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 11:37:43 AM
Added the armour panel for a wedge instead of the smaller wedges, including the side and bottom extensions. The hinge is now inside the robot and the weight is 398.8kg which IMO is brilliant weight use. Is Domination 1.2 tournament standard now?

(https://i.imgur.com/mtFq4LZ.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 20, 2017, 11:44:16 AM
Added the armour panel for a wedge instead of the smaller wedges, including the side and bottom extensions. The hinge is now inside the robot and the weight is 398.8kg which IMO is brilliant weight use. Is Domination 1.2 tournament standard now?

(https://i.imgur.com/mtFq4LZ.png)
The wedge is still very disconnected from the rest of the bot. It should look like it's part of the bot rather than just floating in front of it.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 12:22:15 PM
The wedge is more attached and the axe head is more effecient.

(https://i.imgur.com/ZDn8GwC.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: pokebro14 on November 20, 2017, 12:25:11 PM
The wedge is more attached and the axe head is more effecient.

(https://i.imgur.com/ZDn8GwC.png)

The wedge looks miles better but the bot still looks a little messy in terms of armour placement
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 12:32:41 PM
I know but I have no idea how to balance IRL-ness and make it look tidy.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 20, 2017, 12:35:35 PM
I know but I have no idea how to balance IRL-ness and make it look tidy.
Don't worry too much about it that will come with time. Focus on getting a feel for how the plates work and keeping your bots IRL and tidiness will come as you build more.

As for the current version of the bot it's getting better. Those battlepacks are looking a little too exposed for me personally. I'd try to get them covered up a bit more to ensure IRL-ness.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 01:01:50 PM
They were originally more covered up but the middleweight limit means I had to sacrifice it slightly.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 04:34:17 PM
After multiple middleweight attempts which I may post later, I tried practising my extender skills by making a heavyweight. The disc was surprisingly effective, flipping the opposition. I made the chassis as small as possible as I have seen extenderbots on here use 1x1 chassis' and thought I would try smaller chassis bot building.

(https://i.imgur.com/ek4tkvX.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 20, 2017, 04:42:19 PM
After multiple middleweight attempts which I may post later, I tried practising my extender skills by making a heavyweight. The disc was surprisingly effective, flipping the opposition. I made the chassis as small as possible as I have seen extenderbots on here use 1x1 chassis' and thought I would try smaller chassis bot building.

(https://i.imgur.com/ek4tkvX.png)
Improving all the time  :smile:

You have a fair bit of spare weight so I'd say upgrade the teeth on the disc to small Typhoon teeth, and add another support on the currently unsupported side of the disc and you should be good. Looking good though. I'm liking the fast improvement here.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 20, 2017, 04:51:04 PM
Wow, tis rather good, I would recommend setting up the perm at around a 45 angle and making the distance shorter. Then finding weight for some small (which should be ok to add as you have 30kg left. Or even large typhoon teeth. This may involve turning some rear panels into a material lesser if you want the large teeth(St to Ti, Ti to Alu). But looks pretty cool so far
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: ty4er on November 20, 2017, 05:37:36 PM
if you could put the perm on a servo somewhere that'd be sick
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 05:49:39 PM
Adding larger teeth to the disc made it so it collides with the ground, so have decided to go back to not just middleweights but flippers too. Following the ice theme, Glacier is a pretty similiar robot to Blizzard in the way the chassis is quite small and it relys on extenders to keep the bot together. I spent a while working on effective self righting, adding a disc with extenders to make a simple rollcage on the back. The wedge at the back stops the robot flipping itself over, but the weight distribution in the robot makes it so it gets pulled back down after the flip which is lucky. The armour isn't the greatest as I only used a mixture of aluminium and titanium panels, but it works well.

(https://i.imgur.com/mg6FaGL.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 20, 2017, 05:52:52 PM
Whats it's weapon?
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 20, 2017, 06:05:15 PM
Whats it's weapon?
Adding larger teeth to the disc made it so it collides with the ground, so have decided to go back to not just middleweights but flippers too.
(https://i.imgur.com/mg6FaGL.png)

Another good bot. Easily your cleanest yet. A bit more variety in the colour scheme and that'd be a top class bot. Good job

Just a question, what burst motors does the flipper use? Do you think you could provide some internal pictures?
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 20, 2017, 06:15:44 PM
Not sure off the top of my head what the motor is, pretty sure it's the VDMA, still getting used to the names.

Here are the internals:

(https://i.imgur.com/iJTRSFT.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 20, 2017, 06:26:17 PM
Not sure off the top of my head what the motor is, pretty sure it's the VDMA, still getting used to the names.

Here are the internals:

(https://i.imgur.com/iJTRSFT.png)

Looks like a small. You'll probs need a bigger one than that to get some power flips in. medium should be good. As far as colour variation I agree with TR. Maybe black discs and the wedge edge And if you can find the weight some angle panels.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 20, 2017, 06:29:48 PM
Fitting a medium looks like it would be difficult. If you can find the weight though I'd try putting a second one of the bursts you already have in there.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 21, 2017, 08:43:45 AM
I have spent quite a bit of time working on a middleweight for the competition based on all previous feedback and think I have come up with the perfect robot, (and easily my favourite to date.) It uses; decent wheels, fast drive motors, medium length motor for the flipper this time to ensure it flips, it can self-right, the armour placement isn't too messy, it has decent armour (being Titanium 5), it has multiple colours rather than just a singular colour, and has a good wedge at the front. Would this be a decent entry to Silverfishes tournament, only 6 places remain so I want to submit something today.

(https://i.imgur.com/6Fd2mX9.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 21, 2017, 08:50:28 AM
Try making that flipper cleaner
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 21, 2017, 08:54:53 AM
Pretty much what Hoppin said. If you can make it so the 'seam' between the two plates of the flipper is less visible/pronounced this will be a really excellent bot.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 21, 2017, 09:43:23 AM
The flipper has changed colour and is more attached, plus I added a little extender support underneath for visual. Competition ready?

(https://i.imgur.com/vluE3wO.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 21, 2017, 09:47:12 AM
The flipper has changed colour and is more attached, plus I added a little extender support underneath for visual. Competition ready?

(https://i.imgur.com/vluE3wO.png)
Looks good to me!  :smile:
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 21, 2017, 09:51:31 AM
It feels good finally making a bot that actually works, spent so many hours figuring out extenders :)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: pokebro14 on November 21, 2017, 09:52:31 AM
The flipper has changed colour and is more attached, plus I added a little extender support underneath for visual. Competition ready?

(https://i.imgur.com/vluE3wO.png)

I'm seeing some major improvements here. Nice
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Badnik96 on November 21, 2017, 10:54:54 AM
you're improving at an impressive rate. keep up the good work.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 21, 2017, 11:35:36 AM
As I haven't made a thwackbot before, I thought I would give it a shot. The lack of motors for the weapon allowed me to use strong armour and extenders. The bot itself was surprisingly good, as every battle I have entered against the AI so far has lead to a win either on points or a KO. Maybe I should develop a proper thwackbot for a tourney in the future, as they seem a strong bot choice for middleweights...

(https://i.imgur.com/kxFhzj2.png)

(https://i.imgur.com/Qrp6RuX.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: ty4er on November 21, 2017, 11:41:40 AM
I'd suggest making the chassis much smaller or getting rid of it altogether, and using something like drums instead so it's less boxy

that flipper looks rad too
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Dreamcast on November 21, 2017, 11:47:34 AM
You are already one of the most interesting IRL builders, definitely a student of the craft.

Make some skins if you're going to have a big chassis. Killjoy could have tiger stripes and be named "Panthera Tigris" or something.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 21, 2017, 02:42:42 PM
 :gunz:
You are already one of the most interesting IRL builders, definitely a student of the craft.

Make some skins if you're going to have a big chassis. Killjoy could have tiger stripes and be named "Panthera Tigris" or something.

Consider it done. I was thinking of a name change before I saw this, so Panthera Tigris is a good example of a cool latin-named robot.

(https://i.imgur.com/9STPdru.png)

Edit: The new shortened frame meant I couldn't reach the opposition without them hitting me first, so made a newer version of the original frame.

(https://i.imgur.com/q6oAlZW.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 21, 2017, 06:02:57 PM
After the Thwackbot success, I thought I would build my first Lightweight in the style of a Robot Wars Competitor, (no prizes for guessing who). The extenders cover the hinges to make them less exposed and the wheels are Slimbody Motors which work decently.

(https://i.imgur.com/5FzipGg.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 21, 2017, 06:06:19 PM
Hey thats pretty good. Few things. you only need 1 red bat. So I'd recommend you change those ants to a single red. I also think you should change the hinges to 90 or 180 degree axles. With the spare weight add more to the flails.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 21, 2017, 06:33:06 PM
The red battery is added, (didn't take an internal shot but trust it's there). The spare weight allowed me to add more range for when Knots 2 spins. Axe heads replace the maces used beforehand. Extenders were added to the frame to make the robot have a near zero ground clearance, which makes it more stable when spinning than ever.

(https://i.imgur.com/ZiDawPB.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 21, 2017, 06:39:39 PM
Because of how the Axe heads deal damage (across the blade of the axe) You'd deal far more damage to change it to an Iron spike or a heavy spike facing the direction of the way you're spinning.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: NeonCalypso on November 23, 2017, 04:07:51 PM
I like how the chassis is so compact, keep up the good work
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Badnik96 on November 23, 2017, 11:08:43 PM
You picked up extender work very quickly for a newcomer! Some good work on Tigris and Knots.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 24, 2017, 12:58:01 PM
Spent a couple of days thinking of some fresh ideas and have built a lot of new bots, some decent and some not so decent. However my latest Heavyweight I'm liking a lot. The flipper is designed so robots ramp up it halfway and then get stuck, so they can be pushed near an arena side wall and get flipped out. Two medium pistons were used which give it good power and the overall shape of the robot seems quite cool to me. I'm definitely getting a better grip with the extenders now. I think. I hope.

(https://i.imgur.com/yMO0956.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheRoboteer on November 24, 2017, 01:04:23 PM
Very nice stuff. As others have said, you've picked up building extremely quickly. Great work
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 24, 2017, 01:59:26 PM
As my previous axebot, Domination, had really bad armour work as it was my very early days working with this version of the game, I made a new axebot originally gonna be called Domination 2.0, but decided to give it a completely new name. I would show the internals, apart from the chassis is not to be seen. It's certainly an improvement to Domination.

(https://i.imgur.com/7TiRqUQ.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 24, 2017, 02:03:00 PM
What's in the box at the tail. 2 other things, I would recommend making the wedge so it reaches the corners of the main body then add armour panels. It'd look a lot better. I also think that a double side pickaxe would be enough for the weapon. maybe a gothic axes if you have the weight.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 24, 2017, 02:31:37 PM
What's in the box at the tail. 2 other things, I would recommend making the wedge so it reaches the corners of the main body then add armour panels. It'd look a lot better. I also think that a double side pickaxe would be enough for the weapon. maybe a gothic axes if you have the weight.

It's the burst piston for the axe, and the whole thing is already armour panels
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: pokebro14 on November 24, 2017, 03:34:33 PM
As my previous axebot, Domination, had really bad armour work as it was my very early days working with this version of the game, I made a new axebot originally gonna be called Domination 2.0, but decided to give it a completely new name. I would show the internals, apart from the chassis is not to be seen. It's certainly an improvement to Domination.

(https://i.imgur.com/7TiRqUQ.png)

Dont get me wrong I like the bot but I feel as if you need to add some style to it instead of making it a box with a wedge, Maybe add some contorts in the body.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 24, 2017, 07:20:19 PM
What's in the box at the tail. 2 other things, I would recommend making the wedge so it reaches the corners of the main body then add armour panels. It'd look a lot better. I also think that a double side pickaxe would be enough for the weapon. maybe a gothic axes if you have the weight.

It's the burst piston for the axe, and the whole thing is already armour panels

What burst is it?
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 24, 2017, 07:23:12 PM
What's in the box at the tail. 2 other things, I would recommend making the wedge so it reaches the corners of the main body then add armour panels. It'd look a lot better. I also think that a double side pickaxe would be enough for the weapon. maybe a gothic axes if you have the weight.

It's the burst piston for the axe, and the whole thing is already armour panels

What burst is it?

Medium VDMA
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 24, 2017, 07:26:31 PM
What's in the box at the tail. 2 other things, I would recommend making the wedge so it reaches the corners of the main body then add armour panels. It'd look a lot better. I also think that a double side pickaxe would be enough for the weapon. maybe a gothic axes if you have the weight.

It's the burst piston for the axe, and the whole thing is already armour panels


What burst is it?

Medium VDMA

Try moving it forward?
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 25, 2017, 11:27:21 AM
I decided to move away from the boxy designs and try for the first time to make a robot with more a more interesting shape suggested by one of the replies. The spinner launches the robots quite well and drives just as good too. It's one of the most enjoyable ones I have made. I know the armour panels could be a bit better and enclose the robot a bit more but I like it like that as it shows off the dark red extenders and it gives it a frame look.

(https://i.imgur.com/yCHDZPf.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: pokebro14 on November 25, 2017, 11:46:09 AM
I decided to move away from the boxy designs and try for the first time to make a robot with more a more interesting shape suggested by one of the replies. The spinner launches the robots quite well and drives just as good too. It's one of the most enjoyable ones I have made. I know the armour panels could be a bit better and enclose the robot a bit more but I like it like that as it shows off the dark red extenders and it gives it a frame look.

(https://i.imgur.com/yCHDZPf.png)
I can see what you were going for but you need to make the bot more refined, the weapon also needs a support as its just a floating weapon
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: kix on November 26, 2017, 10:55:02 AM
Disc needs support, and that wedge looks floaty, otherwise good.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: F1Krazy on November 26, 2017, 12:40:30 PM
You've got some good stuff here, you're improving very quickly. Liking the look of your flippers in particular. Keep it up!
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 26, 2017, 01:03:35 PM
I decided to move away from the boxy designs and try for the first time to make a robot with more a more interesting shape suggested by one of the replies. The spinner launches the robots quite well and drives just as good too. It's one of the most enjoyable ones I have made. I know the armour panels could be a bit better and enclose the robot a bit more but I like it like that as it shows off the dark red extenders and it gives it a frame look.

(https://i.imgur.com/yCHDZPf.png)

Ok firstly. Too many batteries 2 reds will be fine. Secondly, you won't be able to self right from the looks of things I recommend you make the chassis less longer so that the disc will hit the floor and self right it. Finally, move the wedge back to line-up with the chassis

nice to see that you've tried to make a organic shape definitely improving build after build. Keep it up
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Badnik96 on November 26, 2017, 09:38:09 PM
give the disc some axle support and it'll look fantastic

keep up the good work my dude
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 27, 2017, 11:29:26 AM
I went less extender crazy and made a bigger chassis because I want to give it a custom texture. It works decently but is quite exposed due to little extenders, but I mainly made this just to finally show a spinner that looks attached to a frame.

(https://i.imgur.com/jiXuShG.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Hoppin on November 27, 2017, 11:47:17 AM
You'll need more disc support, more powerful drive motors. Overall I'd just shrink the chassis size and make it more simplistic.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on November 27, 2017, 11:51:23 AM
You'll need more disc support, more powerful drive motors. Overall I'd just shrink the chassis size and make it more simplistic.

Yeah that's the point, I wanted a larger chassis to make a nice custom texture on it, otherwise there isn't much room to play around with designs


Edit: I want to try something. As I'm stuck and what I should do for my next robot and want to expand my skills further, can you guys give me criteria for a robot, (e.g CW, 2WD Vertical Spinner using a belt drive and ripping teeth). Just something new I wanna try and would spice things up a little, otherwise imma make the same bots and same mistakes over and over.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Badnik96 on November 27, 2017, 12:54:19 PM
your weapon frame should be attached to the chassis at more than one point, so it looks sturdier.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 09, 2018, 02:59:10 PM
It's been a while since I've posted on the showcase, but as people pointed out to me GTMCS sign-ups are nearly at an end so I tried making a heavyweight drum. First time in making a drum, and has already gone under development from feedback, but I would happily say it's my favourite DSL bot thus far.

(https://i.imgur.com/jK6kb3b.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Olister92 on January 09, 2018, 03:27:37 PM
that thing looks cool and deadly, keep up the good work. PS I am very partial to drum spinners at the moment
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Badnik96 on January 09, 2018, 03:59:57 PM
teeth look weird sticking out of the drum like that, but other than that it's good to go for gtmcs. just fix the teeth
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: NeonCalypso on January 10, 2018, 03:52:33 PM
The teeth looks off not gonna lie, replace them with beaters, also is that wedge on the axle? Because it looks steep, It looks quite nice though.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 10, 2018, 04:16:17 PM
I did fix the teeth so they were all straight, and I prefer the teeth over the beaters as they get a bit more of a thrust, but I could replace the teeth for beaters and make the drums bigger. And the wedges aren't for getting under the opposition, they are instead of 15cm casters which Roboteer suggested.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on October 14, 2018, 06:18:13 PM
After hiding in discord for about 9 months, I thought I would actually start posting my DSL bots here.

I made my first good looking HW flipper today after only making a MW flipper before, (which won something in OWO ;)). It's called Skeletal and wanted to make a skeleton based bot. The flipper is quite heavy so works more as a lifter but regardless self-rights and is quite quick. Hope you guys like it.

(https://imgur.com/B94WV8c.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Billy5545 on October 14, 2018, 06:20:17 PM
After hiding in discord for about 9 months, I thought I would actually start posting my DSL bots here.

I made my first good looking HW flipper today after only making a MW flipper before, (which won something in OWO ;)). It's called Skeletal and wanted to make a skeleton based bot. The flipper is quite heavy so works more as a lifter but regardless self-rights and is quite quick. Hope you guys like it.

(https://imgur.com/B94WV8c.png)
Cool flipper. It also looks like an extenderbot, I think, so bonus point. Will be more neat if you also try to reskin a panel by making your new reskinned component to add a name or logo to it
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on October 14, 2018, 06:23:55 PM
I did think about adding a logo on there somewhere but it got to the point where th chassis was so protecting with armour panels its wasn't visible anymore.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Billy5545 on October 14, 2018, 06:48:32 PM
I did think about adding a logo on there somewhere but it got to the point where th chassis was so protecting with armour panels its wasn't visible anymore.
So it's actually a chassis bot that looks like an extenderbot due to the amount of protective panels? I said that you should try reskinning one of those plates for logo
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on October 15, 2018, 10:21:03 AM
I did think about adding a logo on there somewhere but it got to the point where th chassis was so protecting with armour panels its wasn't visible anymore.
So it's actually a chassis bot that looks like an extenderbot due to the amount of protective panels? I said that you should try reskinning one of those plates for logo

Ah OK, yeah sorry, misread that. It was tired and I was late. I might try and reskin this later then
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on December 12, 2018, 06:14:16 AM
Been making a lot of robots but only either post them on a discord server or not lot anyone see them coz most of them end up going bad. Imma stick to posting on forums now whenever a new build is made and post an axe bot I made yesterday called Nitrite.

(https://media.discordapp.net/attachments/514542258528452618/522384827647787037/Nitrite.png?width=389&height=301)

Made a new robot today aswell called Chaotic, based on a robot with the same name I made on RWRA2 back in like 2015/16. It has two NPC-Fasts at the back and two TMW3R2 Drives at the front, as well as having a spiked lifting arm to use as a srimech or weapon.

(https://media.discordapp.net/attachments/436303189348974594/522484824984780810/Chaotic.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on December 13, 2018, 04:39:15 PM
This robot has received good feedback. It's a simple rear-hinged flipper with steel rear panels to protect itself from a HS. Actually flips so that's always a bonus.

(https://media.discordapp.net/attachments/436303189348974594/522900042416390144/Serpent_III_2.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Team Code Red Robotics on December 13, 2018, 06:49:15 PM
This robot has received good feedback. It's a simple rear-hinged flipper with steel rear panels to protect itself from a HS. Actually flips so that's always a bonus.

(https://media.discordapp.net/attachments/436303189348974594/522900042416390144/Serpent_III_2.png?width=389&height=301)
https://m.youtube.com/watch?v=yPQ8kNTIdPM
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on December 14, 2018, 07:22:55 AM
Carrying on with a new robot everyday, I got round to making something that wasn't a HW. It's a boxy, very powerful flipper. Wide medium in a middleweight provides a lot of launch.

(https://media.discordapp.net/attachments/436303189348974594/523127313358127104/Imperial.png?width=559&height=433)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on December 14, 2018, 02:49:34 PM
As well as the MW today I have made an angled HS, failed attempt of a Behemoth clone (which won't be shown) and altered the drum on Vespin. Good day's work IMO.

(https://media.discordapp.net/attachments/436303189348974594/523213592640749586/Darkside.png?width=389&height=301)
(https://media.discordapp.net/attachments/436303189348974594/523225960821293076/Vespin_1.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on December 26, 2018, 07:46:49 PM
With a big thanks to Hop, I made my first proper working true extenderbot. Thought starting with a rammer would be the best way around it so made a new Durable Box which is actually clean and same power as it's father. Steel extenders all round with the exception of the top and bottom panels being titanium.

(https://media.discordapp.net/attachments/436303189348974594/527563619102097418/DB2.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on December 29, 2018, 09:58:35 AM
Made my first crusher as I needed an idea for a robot, went on the Robot Wars Wiki and landed on Tiberius. Pretty happy with how it turned out and for once I'm posting a bot on GTM before discord.  :claping

(https://media.discordapp.net/attachments/520380982076112896/528602525461643265/Poisin_Beak.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Merrick on December 30, 2018, 12:28:55 AM
Oooooh, I like that a lot. Are the 3 arms on the back a srimech?
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 05, 2019, 08:30:14 AM
Oooooh, I like that a lot. Are the 3 arms on the back a srimech?

The arms are indeed the srimech
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 13, 2019, 02:52:50 PM
Serpent IV is the robot I am happiest with yet. Thanks to Kix's BFE tutorial I made a robot based on a sketch from months ago. It is 4WD, Titanium 10 armour, custom skin and more importantly the flipper is more a launcher because of the two medium VDMA's. My best robot in terms of looks and performance combined to date. Only issue is it's underweight but don't wanna change the flipper as it works well and gives me Series 5-7 Kronic vibes and everything else is max armoured, (titanium 10 chassis and steel side panels)

(https://media.discordapp.net/attachments/436303189348974594/534115351315873822/Serpent_IV.png?width=389&height=301)

Edit: Gave it more power as it died with 1 minute left in a fight, so that pushed up the weight nicely
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 14, 2019, 07:38:12 AM
Wanted to carry on practising with BFE'ing chassis points, so thought I would recreate an old build of mine. It was originally a tracked hammer that was so slow it could barely move, but this new version has 2 x TWM3R's for drive which certainly makes it quicker with the tracked vesion. Titanium panels added at the back and side to protect it from spinners a bit more. Certainly an improvement on the old model.

(https://media.discordapp.net/attachments/520380982076112896/534365275735195658/Acidity_Evo.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Danangoo on January 14, 2019, 11:08:41 AM
DB2, Poisin Beak, Serpent IV and Acidity Evo are great!
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Badnik96 on January 14, 2019, 03:17:04 PM
you're getting good at this whole bfe thing. i'd move the wedgelets back so the green extender is fully hidden by the chassis. also give it a cool skin!
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 16, 2019, 07:17:33 PM
I will work on giving Acidity the skin soon. For now I have moved on from learning BFE to extenderbots with moving weapons. First attempt isn't clean, but power wise behind the weapon and drive is solid. Definitely need to improve with extenderbots but I gotta start somewhere.

(https://media.discordapp.net/attachments/436303189348974594/535265723711225856/Azure.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Billy5545 on January 17, 2019, 01:25:31 AM
I will work on giving Acidity the skin soon. For now I have moved on from learning BFE to extenderbots with moving weapons. First attempt isn't clean, but power wise behind the weapon and drive is solid. Definitely need to improve with extenderbots but I gotta start somewhere.

(https://media.discordapp.net/attachments/436303189348974594/535265723711225856/Azure.png?width=389&height=301)
While the typhoon teeth actually looks cool because it's colored, I honestly don't like the support. It looks inadequate from the picture. Also, I'm curious, but considering how the parts feel a bit exposed, and the supports are inadequate, did you use like steel for the mostly extender (the component, not extenderbot) construct?
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: pokebro14 on January 17, 2019, 06:47:48 AM
Smh
  [ This attachment cannot be displayed inline in 'Print Page' view ]  
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: TheOrcCorp on January 17, 2019, 08:13:26 AM
I like this man! Yes it's similar to Hop's F3 but both are cool in their own ways. When we getting a challenge match between the two? ;)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Redalert on January 17, 2019, 09:38:45 AM
Not bad, but it doesn't look stable.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 17, 2019, 10:22:58 AM
Damn this build got a lot of replies.

To answer Billy's question, yeah all of the chassis is steel so it doesn't get split in half within a minute. This was my first extenderbots with a moving weapon so saving weight for better supports and making it cleaner is something I hope comes to me naturally in time
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 23, 2019, 12:41:40 PM
Been practising my extenderbots further and with Hop talking to me about BFE on the discord call I have made SRIII. 6 Mag for the bar, NPC Fasts for drive. Really happy how clean it has turned out.

(https://media.discordapp.net/attachments/436303189348974594/537702989331431425/SRIII.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 23, 2019, 02:16:20 PM
Another extenderbot has been made. I entered Flare into OW3 and a lot of people said how it lacked being clean, the wheelguards where a bit messy and the teeth set up was horrible.

So this new extenderbot has wheelguards that don't look like an add-on and the teeth have been BFE'd into the wedge to give it a Tornado style wedge.

(https://media.discordapp.net/attachments/436303189348974594/537726599101939712/Flare_II.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 24, 2019, 01:27:31 PM
Not a big fan of this, more of an experiment in making an extenderbot with armour panels. Also I watched the Series 6 episode with Vader in it earlier so...yeah. Very top heavy, gyro-prone design with no srimech. At least the disc has a cool pattern.

(https://media.discordapp.net/attachments/436303189348974594/538076710701105183/Invader.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 25, 2019, 02:01:55 PM
So...I tried something different earlier. This robot is basically created from landed on different criteria rolled from a dice. Got given a 4WD wedge shaped robot which had to have a vertical saw and a horizontal spinner as well as be teal and dark green. Here is the result. It's a bit too slow to be competitive but it was a fun challenge.

(https://media.discordapp.net/attachments/436303189348974594/538414559564660742/Deep_Diver.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 25, 2019, 03:24:18 PM
I was doodling and came up with a weird shaped chassis with a flipper extension at the front and eyes on the top, so I made it in RA2 and I'm rather happy how it turned out.

(https://media.discordapp.net/attachments/436303189348974594/538469050116734986/Croak.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Team Code Red Robotics on January 25, 2019, 07:24:07 PM
I was doodling and came up with a weird shaped chassis with a flipper extension at the front and eyes on the top, so I made it in RA2 and I'm rather happy how it turned out.

(https://media.discordapp.net/attachments/436303189348974594/538469050116734986/Croak.png?width=389&height=301)
Oh dang that looks neat
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on January 28, 2019, 03:50:13 PM
Made a standard 4WD bot with a wedge and saw at the front. Nothing special about it other than a custom skin which in itself isn't unique either.

(https://media.discordapp.net/attachments/436303189348974594/539562088272625665/Scott_v2.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on February 11, 2019, 03:39:12 PM
Wanted to make a Donald Thump replica, but halfway through I threw a curveball and give it my own decal.

(https://media.discordapp.net/attachments/520380982076112896/544633361478451204/Anger_Management.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Team Code Red Robotics on February 11, 2019, 03:58:23 PM
Wanted to make a Donald Thump replica, but halfway through I threw a curveball and give it my own decal.

(https://media.discordapp.net/attachments/520380982076112896/544633361478451204/Anger_Management.png?width=389&height=301)
YUUUUUUUUUUUUGE
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Badnik96 on February 11, 2019, 05:26:29 PM
neat little thing. a bit plain, skin-wise but it's well made
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on February 14, 2019, 12:35:47 PM
Went to make a crusher last night...which then turned into an overhead saw...which then turned into an axe. I like the chassis and the fact it actually works effectively.

(https://media.discordapp.net/attachments/520380982076112896/545674232537808897/Britannia.png?width=389&height=301)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Badger on February 15, 2019, 05:11:28 AM
Cool, I'm getting RW AoD AI vibes from it weirdly enough. I love the skin and the way you made up the axe shaft
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on February 15, 2019, 08:14:52 AM
Cool, I'm getting RW AoD AI vibes from it weirdly enough. I love the skin and the way you made up the axe shaft

I should take a picture of it with the axe shaft like 75% of the way down and then the AOD vibes will fully kick on.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on February 19, 2019, 06:38:49 PM
Been combining OBJRA2 and BFE recently to make this thing. I based it on my one of the pieces of the Panic Attack Pitstop set I had when I was younger. It's 4WD with two TWMR2's and two astroflight motors I believe for a little added speed. Two wide medium VDMA's power the steel flippers at the front which give this thing a good launch. Also it's Titanium 10 armour so should last at least 10 seconds against a typhoon rammer.  :claping

(https://i.imgur.com/yqAeWTF.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on February 24, 2019, 08:23:40 AM
Following entering Azure into a Parsec tournament for it to lose it's wheels very easily on two occasions, I have rebuilt Azure to have a lot stronger looking supports, the bars shorter so they jam up less and, most importantly, some basic wheelguards to stop it becoming amputated within the first 30 seconds of the battle. Azure II is beefier and better.

(https://i.imgur.com/BQTlhbP.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on February 25, 2019, 07:30:18 PM
So I went back to my early posts and saw a flipper called "Launch" before I enabled component freedom and had little knowledge on DSL. Ithought I need to make a better version of this. Using OBJ, BFE and simplicity I present Launch Evo. Simple robot, and the only thing that relates it to Launch is the name and the colour scheme.

(https://i.imgur.com/bVTe1fB.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Team Code Red Robotics on February 26, 2019, 12:31:26 PM
So I went back to my early posts and saw a flipper called "Launch" before I enabled component freedom and had little knowledge on DSL. Ithought I need to make a better version of this. Using OBJ, BFE and simplicity I present Launch Evo. Simple robot, and the only thing that relates it to Launch is the name and the colour scheme.

(https://i.imgur.com/bVTe1fB.png)
You rebuilt the god that was Launch 3? Neat, I like how it's an OBJ chassis, you usually don't see much of those
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on February 26, 2019, 01:45:20 PM
Continuing my OBJ obession, I have recreated Panthera to have two skinned saws as the weapon. I knew making a load of skinend saws would come in handy eventually. It's decently quick and the saws work well too, what more can you ask for on a rebuild.

(https://i.imgur.com/jpF4jcn.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on May 28, 2019, 10:54:13 AM
Been a while since I've used my showcase so might as well use it again.

Had a random thought of making a dustpan drum, so used a colour scheme of one of my much older builds to make Midnight Evo.

(https://i.imgur.com/iIRitWu.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: Merrick on May 28, 2019, 11:17:02 AM
Ooooh, nice.

It's like Tsunami was rebuilt after fighting X-Terminator and thought 'bitch, watch this'.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: GIRTHQUAKE on May 28, 2019, 11:19:15 PM
Been a while since I've used my showcase so might as well use it again.

Had a random thought of making a dustpan drum, so used a colour scheme of one of my much older builds to make Midnight Evo.

(https://i.imgur.com/iIRitWu.png)
.
That's really cool, I tried to make an extender bot similar to this and it came out complete garbage. I think a bit more color/texture would actually really make it look better. But I'm too lazy to do any skinning at all so I don't really have to right to talk
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on June 23, 2019, 02:22:59 PM
I haven't built a non-gimmicky extenderbot in a while so I have made my first ever shell spinner. I wanted to avoid using the shell panels for the obvious reason of everyone does that, so made a frame and then filled it in with panels. I was going to make the frame a different colour to the panels but I like how it looks in game when spinning as one solid colour.

I'm also aware that the panels can be cleaner, but as this probably won't be entered in much as it stops spinning on impact everytime, I have decided to leave it how it is.

(https://i.imgur.com/B9G2sCQ.png)
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on June 23, 2019, 04:06:46 PM
Moving away from extenderbots, made a more unconvential design. With the power of OBJ and unoriginal ideas, I gave The Green Mouse from the Nickelodeon Robot Wars an axe. I hate that I actually like this thing.

(https://i.imgur.com/lAcig4I.png)

Edit: Coz of the amount of triangles on the chassis it crashes whenever it touches an extenderbot, that's a RIP.
Title: Re: SagarisRA2 DSL/IRL Showcase
Post by: SagarisRA2 on June 28, 2019, 10:55:30 AM
Something new. I originally made a chassis in TinkerCad that would suit a 4 bar, but instead decided to go for a MAD/Tyrant Evo style flipper instead. Two Wide Mediums for the flipper provides plenty of flip and the 4WD provides plenty of grip. The flipper outwedges opponents decently and I'm really happy with the skin on it. It's a tiny bit on the slow side compared to robots with 4 NPC Fasts but even then this is something I would consider entering into an AI tournament.

(https://i.imgur.com/LlE4Gin.png)