gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: russian roulette on March 14, 2009, 08:08:56 AM

Title: russian roulette's revolvers
Post by: russian roulette on March 14, 2009, 08:08:56 AM
run away was made from that one kid who made the worst wedge bot in the history of robot arena and i uped it to a better run away(http://s735.photobucket.com/albums/ww358/russianroulette_2009/?action=view¤t=screenshot_10.jpg)
the outside
(http://s735.photobucket.com/albums/ww358/russianroulette_2009/?action=view¤t=screenshot_9.jpg)
Title: russian roulette's revolvers
Post by: takatsukiyayoi on March 14, 2009, 08:29:26 AM
Your chassis looks quite high and you could do with much reduced space in the chassis, to reduce the weight so you could put more/stronger weapons, chassis armor, or external armor etc...
Title: russian roulette's revolvers
Post by: Somebody on March 14, 2009, 08:32:25 AM
Well, it is a replica, so I think that the problems are okay for the sake of realisticness. Try building some serious bots next.
Title: russian roulette's revolvers
Post by: russian roulette on March 14, 2009, 09:27:24 AM
like this one http://s735.photobucket.com/albums/ww358/russianroulette_2009/?action=view¤t=screenshot_4.jpg and the inside http://s735.photobucket.com/albums/ww358/russianroulette_2009/?action=view¤t=screenshot_5.jpg and in action http://s735.photobucket.com/albums/ww358/russianroulette_2009/?action=view¤t=screenshot_6.jpg this bot seems (to me) like a bot to put into bbeans when the time comes
Title: russian roulette's revolvers
Post by: Flying_Chao on March 14, 2009, 09:39:29 AM
Use grippier wheels, such as hypno wheels.
Title: russian roulette's revolvers
Post by: RedSawn on March 14, 2009, 09:41:25 AM
Quote from: russian roulette;30855
this bot seems (to me) like a bot to put into bbeans when the time comes

When you use up the remaining 130kg, yes. There's a 800kg weight limit in BBEANS HW contests. Use it.
And like that other guy said, use Hypno wheels. Apparently the grippiest around.
Title: russian roulette's revolvers
Post by: russian roulette on March 14, 2009, 09:41:57 AM
ok
Title: russian roulette's revolvers
Post by: russian roulette on March 14, 2009, 09:43:38 AM
Quote from: RedlineM203;30859
When you use up the remaining 130kg, yes. There's a 800kg weight limit in BBEANS HW contests. Use it.


well i cant NOW because bbeans 5 is only stock( ill love to have the componets the winner gets but i suck at making stock bots)
Title: russian roulette's revolvers
Post by: RedSawn on March 14, 2009, 09:48:27 AM
Quote from: russian roulette;30861
well i cant NOW because bbeans 5 is only stock( ill love to have the componets the winner gets but i suck at making stock bots)


Mm. Well, do it anyway for practice.
Title: russian roulette's revolvers
Post by: russian roulette on March 14, 2009, 09:49:34 AM
do what BBEANS5?:?:?:?:?
Title: russian roulette's revolvers
Post by: RedSawn on March 14, 2009, 09:56:06 AM
Quote from: russian roulette;30864
do what BBEANS5?:?:?:?:?

No... I meant use up all of the weight you're allowed. Roughly 250kg for LW, 400kg for MW and 800kg for HW.

If you have a bot that weighs 401kg, it's a heavyweight, and you've wasted a useful 399kg!
If you lighten it by about 6kg, then you'll have a middleweight which uses pretty much all of the weight available for that class.
Title: russian roulette's revolvers
Post by: russian roulette on March 14, 2009, 11:16:18 AM
well than ill get more weapons ,Probably put double sided teeth on the blades and get stronger armor
Title: russian roulette's revolvers
Post by: Naryar on March 14, 2009, 11:55:59 AM
Car steering drivetrain sucks. Hard.

Plus your weapons are very fragile for a HW VS. Use some hammers on the tips of your bars or something...

Not too bad for a first showcased bot, though, and nice chassis management.

And there are wedges ten times worse than that.
Title: russian roulette's revolvers
Post by: russian roulette on March 14, 2009, 04:34:27 PM
like the origonal slash back:mrgreen:
Title: russian roulette's revolvers
Post by: russian roulette on April 15, 2009, 11:03:41 PM
do not get freaked by the custom component cause i had to reskin a clown bomb... I present to you a fully functional psyhosprout
Title: russian roulette's revolvers
Post by: Somebody on April 16, 2009, 05:44:16 AM
Why don't you just post the screenshot instead of making us download it?????
Title: russian roulette's revolvers
Post by: Naryar on April 16, 2009, 08:29:31 AM
Nobody wants to download your huge ass bmp's. Use the Gametechmods image uploader and a .png please.
Title: russian roulette's revolvers
Post by: russian roulette on April 16, 2009, 09:26:07 AM
sorry still dont know everything here but if you want me to give you a download of pschosprout then i could if you want (im feeling nice today!)
Title: russian roulette's revolvers
Post by: infiniteinertia on April 16, 2009, 06:09:45 PM
please gtfo
Title: russian roulette's revolvers
Post by: Somebody on April 17, 2009, 07:19:16 PM
We don't want a d/l, we want you to just POST THE PIC!
Title: russian roulette's revolvers
Post by: russian roulette on April 18, 2009, 05:56:11 PM
(https://gametechmods.com/uploads/images/51475screenshot_9.bmp) Yes barber-ous my shot at it
Pros
-works(wheels)
-plastic like the real replica
-done with out making a component
cons
-weapon/chassis doesnt spin w/o going crazy
-plastic
-others custom components
Title: russian roulette's revolvers
Post by: philetbabe on April 19, 2009, 02:37:37 PM
I've never seen this design before.
you said it was a replica ? do you have a link to the real one ?
Title: russian roulette's revolvers
Post by: infiniteinertia on April 19, 2009, 03:03:27 PM
Damn dude thats one ugly as heck Barberous
Title: russian roulette's revolvers
Post by: System32 on April 19, 2009, 03:52:08 PM
That's an insult to replicas.

I bet the chassis won't even spin.
Title: russian roulette's revolvers
Post by: russian roulette on April 19, 2009, 06:48:42 PM
it does but the wheels go crazy
Title: russian roulette's revolvers
Post by: Pressure on April 20, 2009, 03:50:07 AM
I tried making a Drum Bit a few years ago, it didn't go well...
Title: russian roulette's revolvers
Post by: Reier on April 20, 2009, 08:18:42 AM
I'm pretty sure SR made on in SD's rep thread.
Title: russian roulette's revolvers
Post by: Resetti's Replicas on May 01, 2009, 05:32:34 PM
Quote from: Reier;34802
I'm pretty sure SR made on in SD's rep thread.


Good memory.  It was of an earlier version, without the front casters, but the idea was basically the same.  I never figured out how to make the chassis spin, so I used those DSL drums instead; how do you make the chassis spin?
Title: russian roulette's revolvers
Post by: russian roulette on May 01, 2009, 07:55:10 PM
Quote from: Sonny_Resetti;36153
Good memory.  It was of an earlier version, without the front casters, but the idea was basically the same.  I never figured out how to make the chassis spin, so I used those DSL drums instead; how do you make the chassis spin?


it was a tall circle on the side but i deleted barberous a while ago due to frequent havoc explosions
Title: russian roulette's revolvers
Post by: JoeBlo on May 02, 2009, 12:10:01 AM
I made a DSL Heavyweight once called Psycho Slasher which was a barberous inspired robot,when the weapon got to a high speed it had horrible havoks
Title: russian roulette's revolvers
Post by: Urjak on May 02, 2009, 09:55:24 AM
I once made a DSL MW called Psyco Sweeper. :D
Title: russian roulette's revolvers
Post by: JoeBlo on May 02, 2009, 10:20:30 AM
I made a whole range of psycho bots a while ago when starting to use DSL:

psycho slammer (HS)

psycho slammed (VS)

psycho slicer (FB HS)

psycho slasher (FB VS aka full body drum weapon)

psycho smasher (SnS HS Hybrid)
Title: russian roulette's revolvers
Post by: russian roulette on June 03, 2009, 03:04:00 PM
(https://gametechmods.com/uploads/images/28723hypercube4.JPG)
Here is my entry for clash cubes 2 it can beast the heck out of any bot exept pon2n
Armor is 1mm plastic
22 irons
2 60kg Sledge Hammers
4 etek drive (Very fast)
Title: russian roulette's revolvers
Post by: man manu on June 03, 2009, 03:16:44 PM
Hate to break it to you but that is unrealistic as heck. Also plastic 1mm on a SHW?
Title: russian roulette's revolvers
Post by: Reier on June 03, 2009, 03:17:07 PM
How is it unrealistic?
Title: russian roulette's revolvers
Post by: russian roulette on June 03, 2009, 03:20:09 PM
Quote from: man manu;42414
Also plastic 1mm on a SHW?


there is outside armour
Title: russian roulette's revolvers
Post by: Flying_Chao on June 03, 2009, 05:41:36 PM
Put some armor on the bottom of the bot.
Title: russian roulette's revolvers
Post by: RedSawn on June 03, 2009, 05:48:34 PM
Maybe there's too many iron spikes. The bot's vulnerable to a DSL popup with that shoddy 1mm plastic, and with the weight you have left before 1200 you could probably have 1mm Steel at the very least. Maaaybe 3mm Plastic.
Title: russian roulette's revolvers
Post by: LiNcK on June 03, 2009, 06:12:25 PM
Yup...
Reier's popup OHK'd a 3mm plastic bot of mine :P
Title: russian roulette's revolvers
Post by: somestrangeguy on June 03, 2009, 06:32:59 PM
I think Man Manu belives that the disc spins, but it is attached to a multiextender, right?

Looks like a tough opponent, but if I go against you, I just might outweapon you(50 Ironspikes)
Title: russian roulette's revolvers
Post by: russian roulette on June 04, 2009, 06:25:01 AM
Quote from: somestrangeguy;42436
I think Man Manu belives that the disc spins, but it is attached to a multiextender, right?

Looks like a tough opponent, but if I go against you, I just might outweapon you(50 Ironspikes)


I still have 2 60 kg hammers and i will fix the armor problem
Title: russian roulette's revolvers
Post by: JoeBlo on June 04, 2009, 07:23:57 AM
from the screen shot of it killing critical emergency I take it as a rammer ?
Title: russian roulette's revolvers
Post by: Naryar on June 04, 2009, 07:36:18 AM
It is a rammer?

As a SnS it would have been half decent but as a rammer... SFTW alert.
Title: russian roulette's revolvers
Post by: JoeBlo on June 04, 2009, 08:55:43 AM
it would be a good as a sns and i could AI one for you Russian i was just thinking as it had two hammers on one side rather than balanced
Title: russian roulette's revolvers
Post by: man manu on June 04, 2009, 10:02:01 AM
Quote from: man manu;42414
Hate to break it to you but that is unrealistic as heck. Also plastic 1mm on a SHW?


Wut?? I never wrote that! I didn't even look at this topic. Huh? I have nobody in my house that is interested in this stuff... Maybe a password change?
Title: russian roulette's revolvers
Post by: russian roulette on June 04, 2009, 04:02:01 PM
Quote from: Naryar;42473
It is a rammer?

As a SnS it would have been half decent but as a rammer... SFTW alert.


i forgot to ai the sns version so I only had pics of the rammer but yes it is intended to be a SnS
Title: russian roulette's revolvers
Post by: russian roulette on August 18, 2009, 11:34:48 PM
*Uber Bump*
Possible CC3 entry and a big UP YOURS! To those USC fans (UCLA is better than you!)
Here is I Love College
(https://gametechmods.com/uploads/images/29448College.JPG)
Insides
(https://gametechmods.com/uploads/images/55356college-2.JPG)
Specs
-Tite3
-1 half sheet underneath
-9 razors
-NPC Fast drive
-2 pistons for faster ramming power
-1 red batt & 2 ant batts
Any comments?
Title: russian roulette's revolvers
Post by: infiniteinertia on August 19, 2009, 12:04:49 AM
On an I Love College note, Asher Roth is from my hometown.
Title: russian roulette's revolvers
Post by: russian roulette on August 19, 2009, 12:16:40 AM
Off Topic
Im from the town where Ernie Davis became famous, Syracuse NY!
Title: russian roulette's revolvers
Post by: russian roulette on August 19, 2009, 04:32:19 PM
DP
Any other comments?
Title: russian roulette's revolvers
Post by: Reier on August 19, 2009, 04:34:39 PM
Where's the airtank...
Title: russian roulette's revolvers
Post by: Viper89 on August 19, 2009, 05:32:55 PM
Quote from: russian roulette;60410
Off Topic
Im from the town where Ernie Davis became famous, Syracuse NY!


haha I didn't know you were from the Cuse, I live 30min away in Auburn NY:approve:.

How durable is I love College weapons? Also is the damage good?
Title: russian roulette's revolvers
Post by: russian roulette on August 19, 2009, 05:37:22 PM
Go Cuse Flynn is a beast (but I go to UCLA).
Anyway
The mini air tank is on the other side of the chassis ( bad camera angle on my part)
500+ hits:biggrin:
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on February 25, 2010, 11:42:51 AM
BUMP

This is to get your attention RR. Please check your PM's.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 25, 2010, 12:00:46 AM
BUUUUUUUUUUUUUUUUMMMMMMMMMMMMMMPPPPPPPPPPPP!
Here is my own entry for Harder Better Faster Stronger.
You can see where I got my inspiration from.
(Sorry I was way to lazy to crop the images.)
Nexus 2WO
Steel 10
(https://gametechmods.com/uploads/images/5125screenshot_1.png)
Don't know what else to do with the weight.
(https://gametechmods.com/uploads/images/43165screenshot_3.png)
12 ants
4 SHRiMechs
2wd NPC-Fasts W/ hypnos
(https://gametechmods.com/uploads/images/41253screenshot_6.png)
The 4 "fins" Pop the bot off the ground, and because the chassis is unbalanced it does
this...
(https://gametechmods.com/uploads/images/10521screenshot_7.png)
Please comment.
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on June 25, 2010, 02:34:46 AM
One of the challenges is to take hits from HnM4?  Are you planning to "dance over" it rather than tank it?

You can always use techno wheels over hypno, and you can put top/bottom armor on it.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 25, 2010, 07:51:52 AM
There are 3 steel skirts under the chassis.
Title: Re: russian roulette's revolvers
Post by: Naryar on June 25, 2010, 07:54:23 AM
Not going to self-right very well...

But i see you have duplicates of components. Did you removed your old components folder AND components.cfz and replaced it by the NAR AI one ?
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 25, 2010, 08:12:52 AM
I just used the skins.
And it does self right well due to a glitch in the AI, so now it fires 2 fins at the same time, each perpendicular to each other.
Title: Re: russian roulette's revolvers
Post by: JoeBlo on June 25, 2010, 08:26:01 AM
no what Nary means is you have to delete the .cfz otherwise you get multiple icons for components which looks messy

also is that the NarAI UI ? what release had it ? no UI came with "complete 2.3b"
Title: Re: russian roulette's revolvers
Post by: Naryar on June 25, 2010, 08:55:55 AM
It's not NAR AI UI.

Russian had an avatar with a similar eye symbol a while ago, he just made his own UI.

I just though you were intelligent enough to get that easily joey :P
Title: Re: russian roulette's revolvers
Post by: JoeBlo on June 25, 2010, 09:23:22 AM
I just thought you were intelligent enough to get that easily joey :P

well you did say there was a new UI coming
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 25, 2010, 09:50:02 AM
It is the Verizon Wireless "Droid" Movement. In the US, Verizon pretty much popularized android devices by coining the slogan "iDont but Droid Does"
Others my know the Motorola Droid as the Motorola Milestone.
Title: Re: russian roulette's revolvers
Post by: Somebody on June 27, 2010, 09:46:09 AM
How did you get Sorta Flying is Epic Too?
Title: Re: russian roulette's revolvers
Post by: Naryar on June 27, 2010, 09:48:25 AM
I just thought you were intelligent enough to get that easily joey :P

well you did say there was a new UI coming

And i somehow showcased it... plus that doesn't looks like NAR AI-style UI.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on June 27, 2010, 09:49:55 AM
How did you get Sorta Flying is Epic Too?
It's on the Bot Exchange, dude. How'd you forget?
Title: Re: russian roulette's revolvers
Post by: Somebody on June 27, 2010, 09:52:51 AM
X(

Speaking of the bot exchange, where did the button for it go?
Title: Re: russian roulette's revolvers
Post by: 090901 on June 27, 2010, 12:27:32 PM
X(

Speaking of the bot exchange, where did the button for it go?
It's on the front page under "RA2 Downloads"
Title: Re: russian roulette's revolvers
Post by: russian roulette on December 16, 2010, 06:28:07 PM
BUmp
For Clash Cubes 4
Constantinople
This is an interesting design.
It it pretty much a suicide rammer/thwacker.
When flipped mid air, the weight of the hammer will come back down with more force with more power.
Steel 10 Armor
(https://gametechmods.com/uploads/images/54927screenshot_3.png)
Insides
(https://gametechmods.com/uploads/images/88201screenshot_4.png)
Title: Re: russian roulette's revolvers
Post by: NFX on December 16, 2010, 06:31:57 PM
Very interesting design. It seems reasonably durable, is it just a thwackbot, or does it torque reaction at all?
Title: Re: russian roulette's revolvers
Post by: russian roulette on December 16, 2010, 06:34:23 PM
No reaction to torque, but it doesn't take much either to make it flip.
Title: Re: russian roulette's revolvers
Post by: Naryar on December 16, 2010, 06:40:22 PM
Original, but GOING TO FAIL HARD.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on December 16, 2010, 07:23:13 PM
lololol

Agree with Nar.
Title: Re: russian roulette's revolvers
Post by: Naryar on December 16, 2010, 07:25:56 PM
Seriously, I do not wish any ill, but look at the thing you have created. I respect you for trying something different, but then there are two possible results when you try something different : either the bot comes out as a success, either it looks like it's going to fail. There, IMO, is the second case.

 Slimbodies, huge wheels, no defense to speak of and a 200 DP weapon ? How can that be effective in an easy OOTA arena ?
Title: Re: russian roulette's revolvers
Post by: JoeBlo on December 17, 2010, 04:17:57 AM
reminds me of my climber design (basically the same strategy)

speaking of which I fear to could climb the walls and go oota itself :P
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on December 17, 2010, 03:51:46 PM
You can try dropping the armor to tit 5 and put external armors on (caster on bottom, multi+40 side panel top).
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 01, 2011, 12:09:07 PM
Update to Reier's Avatar 3
New Name...
OnLive
This new version was going to sport typhoon spike in between the razors but here's what would only work.
1. Down graded wheels
2. Upgraded Armor to Steel 5
3. Click's ol' buddy downgraded
4. Repositioned Drive and Carbon Fiber Extenders
5. Less Unused Space
Pics
 (https://gametechmods.com/uploads/images/2973screenshot_5.png)
(https://gametechmods.com/uploads/images/84555screenshot_6.png)
Next I gotta update 1337 Horror Franchise.
Title: Re: russian roulette's revolvers
Post by: Jonzu95 on January 01, 2011, 12:11:09 PM
Sweet.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on January 01, 2011, 12:12:22 PM
Steel 5??

You really should keep the invertibility and downgrade armor. Maybe add a few more weapons too. Steel 5 is just plain overkill.
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 01, 2011, 12:15:21 PM
I will look into it, but lowering the armor won't do much on a small chassis especially for the fact smaller chassis get less strength compared to larger chassis.
Title: Re: russian roulette's revolvers
Post by: NFX on January 01, 2011, 12:48:38 PM
Perhaps Titanium 5 would work. Or maybe Plastic 10. Either way, you should definitely try and get the invertibility back.
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 01, 2011, 01:23:13 PM
Some Updates from some old classics...
First is a new HW face spinner...
Silver Burst
-Great Wedges
-6 ants
-Tite 3
-FAST
(https://gametechmods.com/uploads/images/47539screenshot_7.png)
(https://gametechmods.com/uploads/images/31592screenshot_8.png)
(https://gametechmods.com/uploads/images/46617screenshot_9.png)
Next is an Update to my old friend 7337H
As you may know, the old versions would hit once, tumble around, and get immobilized. I think I solved that problem.
This version is not as wedgey, but it solves a big problem from the past versions.
The disk is repositioned to hit robots on top of AND under it.
Also when the wedges are taken off, the disk STILL doesn't touch the ground .
Set Up #1
Pros:
Fast
Destructive
Prepared for a Long Match
Invertible
Cons:
Plastic 3
Aluminum Wedges
Not Wedgey
(https://gametechmods.com/uploads/images/47704screenshot_10.png)
(https://gametechmods.com/uploads/images/91656screenshot_11.png)
(https://gametechmods.com/uploads/images/39946screenshot_12.png)
Set Up #2
Pros:
Stronger Wedges
Stronger Armor
Shrimech
Cons:
Lose Invertability
Slow Speed
Slow Turning
(https://gametechmods.com/uploads/images/58722screenshot_13.png)
(https://gametechmods.com/uploads/images/14257screenshot_14.png)
(https://gametechmods.com/uploads/images/40510screenshot_15.png)
I can also get rid of some space but I'm to lazy ;)


Now a small update to Hypercube
Cube 4: Tesseract (I know I spelled it wrong in the pictures)
28 Razor Flails
4 Ants
Steel 10
4 50KG Hammers on Flails
2 Clubs
4 E Tek Drive
Technos
A lot more destructive than before.
(https://gametechmods.com/uploads/images/99458screenshot_16.png)
(https://gametechmods.com/uploads/images/97703screenshot_17.png)
I am free for advice.
Title: Re: russian roulette's revolvers
Post by: SteveM4 on January 01, 2011, 01:27:32 PM
Please, crop your images.
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 01, 2011, 03:28:03 PM
Any helpful advice from a person who does know that everyone else does it.
Title: Re: russian roulette's revolvers
Post by: Scorpion on January 01, 2011, 03:39:47 PM
Oh yeah, I was going to post some advice, but when so meny bot's are posted at once, it seems people just kinda frazzle out and can't be arsed  :laughing
First bot, nice weapon setup there, it's different atleast, but the bot's gonna be too fast for a face spinner, slow it down and perhaps add something on the side to trap the bots, although that's just an idea.
Second bot looks cool, I'd question it's fighting abillity, but I don't know, i'm tired o.k.
Third bot could do with having the hammers positioned better, take them off flails and get rid of the spike club thing aswell and perhaps just attatch it to another shell panel. Most importantly, considering it's a SnS and not a SS, you can axle load the wheels so they go throught the shell and it can be invertible.
Title: Re: russian roulette's revolvers
Post by: The Ounce on January 01, 2011, 05:08:23 PM
Silver Burst: Pretty much do what Scorpion said, plus add more weapons.

7337H 7W0: The second setup is better, but the drive extender setup is funky; regular extenders would suffice.  The trapper setup could be improved as well.

Cube 4: Teressect: It's fine, but the hammers would be better off without flails.  Scorpion there is now way for it to be invertible with this drive setup because the E-Tek collision prevents the wheels from extending past the disk.
Title: Re: russian roulette's revolvers
Post by: Scorpion on January 01, 2011, 05:13:20 PM
With bigger wheels and large panels to compensate he could surely?
Then again, doing all that is probably not worth it anyway considering the extra weight that'd eat up.
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 01, 2011, 07:19:30 PM
Updates to OnLive
-Invertible
-Better Protected Components
-Plastic 1 Armor
-Protected Bottom
(https://gametechmods.com/uploads/images/48473screenshot_18.png)
(https://gametechmods.com/uploads/images/44932screenshot_19.png)
Updates To 7337H
-Set Up #2 is now main design
-Wedgier
-Faster
-Better Turning
(https://gametechmods.com/uploads/images/45304screenshot_23.png)
(https://gametechmods.com/uploads/images/22994screenshot_24.png)
Cube 4
-Better Mounted Hammers
(https://gametechmods.com/uploads/images/91401screenshot_20.png)
Silver Burst
-Trap System
-More Weapons
-Protected Wheels
-Less Speed
(https://gametechmods.com/uploads/images/69231screenshot_21.png)
(https://gametechmods.com/uploads/images/26590screenshot_22.png)
All do pretty damn well in battle.
Title: Re: russian roulette's revolvers
Post by: Doomkiller on January 01, 2011, 08:39:29 PM
Loving Silver burst. Nice work
Title: Re: russian roulette's revolvers
Post by: Badnik96 on January 01, 2011, 08:43:39 PM
Love all of these. Nice job.
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 01, 2011, 09:16:31 PM
Well next I should be fixin up Constantinople and then maybe think of something else.
Title: Re: russian roulette's revolvers
Post by: MassimoV on January 02, 2011, 09:27:27 PM
Silver Burst and Cube 4 is awesome.
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 25, 2011, 04:18:58 PM
Update to Constantinople
(https://gametechmods.com/uploads/images/39895screenshot_27.png)
Alot more combat efficient, could't find a better way to make the previous version function so now it is a rammer.

Title: Re: russian roulette's revolvers
Post by: MassimoV on January 25, 2011, 06:48:39 PM
I like it alot. I thought it was a MW it looked so good. CC4?
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 25, 2011, 06:56:20 PM
Yup
Title: Re: russian roulette's revolvers
Post by: Naryar on January 25, 2011, 07:01:54 PM
Not the best extender setup...
Title: Re: russian roulette's revolvers
Post by: Clickbeetle on January 25, 2011, 11:03:08 PM
Updates to OnLive
-Invertible
-Better Protected Components
-Plastic 1 Armor
-Protected Bottom
(https://gametechmods.com/uploads/images/48473screenshot_18.png)
(https://gametechmods.com/uploads/images/44932screenshot_19.png)


Muhahaha... the top is exposed, and there's no more random extender in front.  Bisector will have its revenge!


Yeah, but other than that, definitely a major improvement over RA3.  That's some impressive bottom armor there, though you might still need to worry about popups hitting those carbon fiber extenders.
Title: Re: russian roulette's revolvers
Post by: russian roulette on January 27, 2011, 06:13:52 PM
I cannot update Constantinople cause my OS broke and now I have to post on Ubuntu, well at least I was smart enough to have a fall back. I will try to find my recovery disk sooner or later but now I just have to go with the gnome.
Title: Re: russian roulette's revolvers
Post by: russian roulette on February 14, 2011, 06:01:56 PM
UPDATE
New Walker Design For Metropolitan AI
A.Y.A
Autonomous Youthful Arkuru
 (https://gametechmods.com/uploads/images/84124screenshot.png)
RULES:
Walkers are given 400 kg MORE to combat the weight it takes to make one
It The tribars CAN intersect as long as it works
Tribars Work, Hex Plates too
1 red batt must be in place to combat the servo's unlimited power
Walker LAW
You must use servos with the same speed/torque
Any nub component MUST have 3 or more sides.
More Shots
(https://gametechmods.com/uploads/images/95706screenshot_1.png)
(https://gametechmods.com/uploads/images/14238screenshot_2.png)
(https://gametechmods.com/uploads/images/26179screenshot_3.png)
(https://gametechmods.com/uploads/images/50051screenshot_4.png)
(https://gametechmods.com/uploads/images/67screenshot_5.png)
(https://gametechmods.com/uploads/images/98929screenshot_6.png)
Did I mention it is invertible???



Title: Re: russian roulette's revolvers
Post by: Naryar on February 14, 2011, 06:10:31 PM
Whoa, that was random.
Title: Re: russian roulette's revolvers
Post by: freeziez on February 14, 2011, 06:19:28 PM
LLLLLLLLOOOOOOOOOVVVVVVVVEEEEEEEEEEE the UI.   :bigsmile:

The bot... well, I'll leave the advice to the others.  ;)
Title: Re: russian roulette's revolvers
Post by: russian roulette on February 14, 2011, 06:24:02 PM
LLLLLLLLOOOOOOOOOVVVVVVVVEEEEEEEEEEE the UI. (Thanks)  :bigsmile:

The bot... well, I'll leave the advice to the others.  ;)
The UI isn't even close to final so be prepared.
Title: Re: russian roulette's revolvers
Post by: russian roulette on February 14, 2011, 07:16:15 PM
ANYONE?
Title: Re: russian roulette's revolvers
Post by: Pwnator on February 15, 2011, 02:38:19 AM
I expect an awesome Mechadon rep for this. :P
Title: Re: russian roulette's revolvers
Post by: russian roulette on February 15, 2011, 05:28:42 AM
You Just might get it then!
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on February 15, 2011, 09:45:17 PM
I don't get the point of those wheels.  You know wheels move bots by magical force and only works when they are directly connected to a motor?
Title: Re: russian roulette's revolvers
Post by: Naryar on February 15, 2011, 10:55:06 PM
What wheels are you talking about ?
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on February 15, 2011, 11:27:23 PM
The casters at the ends of the tribars
Title: Re: russian roulette's revolvers
Post by: Reier on February 15, 2011, 11:37:51 PM
Wheels have no grip if not attached directly to an axle.
Title: Re: russian roulette's revolvers
Post by: russian roulette on February 16, 2011, 05:32:53 AM
I know. But it works heckofalot better if they are there.
Title: Re: russian roulette's revolvers
Post by: Clickbeetle on February 18, 2011, 10:06:05 PM
If I'm imagining correctly how that bot works, it's still technically not a walker.  According to the RFL rules, if the motors are in continuous unidirectional rotation while the bot is "walking", it's a shuffler, not a walker.


Also, any good MW could still beat that even with a 400 kg weight disadvantage.


You could certainly replace the casters with some kind of weapon like Lightning spikes or maces, which would make it better.  But if all the walkers are going to use that setup, you might consider giving them an even greater weight bonus...
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 16, 2011, 12:28:51 PM
Bump
Due to my new love for Taz Weapons, I thought I should start building again.
Xpress Launch Beta
-Empty Space
-Tite 1
-Gets under almost anything
-Taz Weapons provise ~150 points per flip
-IDK if it is overpowered or underpowered
(https://gametechmods.com/uploads/images/13701screenshot.png)
(https://gametechmods.com/uploads/images/48298screenshot_1.png)
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 16, 2011, 07:00:17 PM
X-Press Launcher Feta
-Tite3
-1 Flipper
-4 NPC Fasts
-Taz Weapon Deals +400 Damage
-Flips Better than Beta
Any Constructive Criticism is appreciated.
 (https://gametechmods.com/uploads/images/76410screenshot_3.png)
(https://gametechmods.com/uploads/images/15141screenshot_4.png)
Title: Re: russian roulette's revolvers
Post by: G.K. on June 17, 2011, 03:51:34 AM
Is it not a tad fast?
Title: Re: russian roulette's revolvers
Post by: JoeBlo on June 17, 2011, 04:36:21 AM
I agree.. you could drop it down, compress the chassis and get better frontal Armour (what you have is pretty poor for HW class)
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 17, 2011, 07:03:14 AM
Suggestions taken
X-Press Launcher Omega
-Steel 5
-2 NPC fasts with technos
-Better front armor
-Capable of dealing +600 Damage per flip
-Can Self Right at any position now
-Top Armor
-Back Armor
-798.0 KG
(https://gametechmods.com/uploads/images/73427screenshot_6.png)
(https://gametechmods.com/uploads/images/37035screenshot_7.png)
Title: Re: russian roulette's revolvers
Post by: Avalanche on June 17, 2011, 10:08:10 AM
Downgrade from steel to titanium,And see if you can upgrade that flipper.
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on June 17, 2011, 11:50:00 AM
Use 2 angled wedged instead of 3 strait.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 17, 2011, 02:02:06 PM
Downgrade from steel to titanium,And see if you can upgrade that flipper.
Upgrade it to what? 5 Mag Snappers? Spring Beta is the most powerful out of all of the other stock dsl weapons.
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on June 17, 2011, 02:04:35 PM
BTW 4 BSGs are better that 1 Beta.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 17, 2011, 02:07:24 PM
And how will I afford 4 Taz Weapons, 4 BSG's, enough battery to power the thing and be left with 800 KG, and still be combat effective, maybe for a SHW but now I'm focusing on the HW.
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on June 17, 2011, 02:12:49 PM
Well, a HW flipper can have 8 BSGs easily.
Title: Re: russian roulette's revolvers
Post by: Naryar on June 17, 2011, 02:13:53 PM
BTW 4 BSGs are better that 1 Beta.

Not when you are using taz weapons. They're 60 kg IIRC, how can you expect a BSg to lift 60 kg with enough power to flip well ?
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on June 17, 2011, 02:15:36 PM
Oh, i always remembered it being lighter. Maybe 2 large JXs?
Title: Re: russian roulette's revolvers
Post by: Naryar on June 17, 2011, 02:17:16 PM
Actually 4 BSGs and the battery power needed (12 ants) are lighter and more compound than 1 beta and it's 3+ necessary PC625's...

But this is no design for BSGs.

2 large JX's is also possible but will be better with three.
Title: Re: russian roulette's revolvers
Post by: The Ounce on June 17, 2011, 02:26:00 PM
2 large JXs wouldn't be enough.  I think it would be best to use 3 large JXs and 3 weapons (a la Mercurius, but it didn't have the best flipping power IIRC).

Also, Tazbot weapons weigh 50 kilos, so yes S_M is right about them being lighter, but they're still too heavy for a BSG.
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on June 17, 2011, 02:29:34 PM
Also, Tazbot weapons weigh 50 kilos, so yes S_M is right about them being lighter, but they're still too heavy for a BSG.
At least I'm not going mad.  :rolleyes:
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 17, 2011, 02:40:07 PM
I tried the Angular wedges and they turned out just how I thought, utter crap. They glitch under the arena floors and have a weirder mesh. ..
Take a look...
(https://gametechmods.com/uploads/images/63060screenshot_8.png)
They cant even get under the lockers in the test garage.
Title: Re: russian roulette's revolvers
Post by: G.K. on June 17, 2011, 02:57:25 PM
Normally, they are better.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 17, 2011, 04:30:17 PM
Playing around with X-Press's Chassis... somestrangeguy better be ready if there is ever an Amazing Rage Heavyweight Edition
Delta Delta Delta
(https://gametechmods.com/uploads/images/53010screenshot_10.png)
Originally had a Saw Saw Saw
Then I changed It It It
Saturday Night Live Live Live?


Now here is a awesome design, I think Pwn made it.
Even with an NPC Fast as a weapon motor, it rocks.
EyE PHELTA THI
(https://gametechmods.com/uploads/images/39490screenshot_11.png)
More to come along...
Title: Re: russian roulette's revolvers
Post by: Naryar on June 17, 2011, 05:32:52 PM
Angled wedges are better, it's just that AGOD tricked you.
Title: Re: russian roulette's revolvers
Post by: Vertigo on June 17, 2011, 05:50:35 PM
Hai AGOD :P
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 17, 2011, 08:50:29 PM
Angled wedges are better, it's just that AGOD tricked you.
I'll try again tomorrow, too tired of rebuilding everyone of my good showcased bots.
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on June 17, 2011, 09:16:40 PM
BTW 4 BSGs are better that 1 Beta.
WRONG

BSG/R (0 35 60 -24.5) 25kg and 1.717 e/kg, 40.925kg and 1.466 e/kg with ant
Beta Burst Spring (20 11 350 -210) 80kg and 2.117 e/kg, 216.6kg and 1.617 e/kg with ant

Not only do BSG have LESS torque/kg before and after adjusting for ants,  4 BSG only provides 240 torque while 1 beta 350.

So you just have to deal with the fact that Beta is way better at flipping.  It's the enormous size and base only connection that make it suck.
Title: Re: russian roulette's revolvers
Post by: JoeBlo on June 17, 2011, 11:53:33 PM
It's the enormous size and base only connection that make it suck.

The second is debatable.. you can have a burst poke out of the top of the robot that is indestructible..
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on June 17, 2011, 11:59:33 PM
It's the enormous size and base only connection that make it suck.

The second is debatable.. you can have a burst poke out of the top of the robot that is indestructible..
No there's no debate, that thing has 400 HP.  Which means it smokes up in 1 hit.

You also cannot stick anything out except for the hinge, which is like every other motor in the game.  Alll the other stuff you see sticking out are just graphics.  They have no real collision mesh.
Title: Re: russian roulette's revolvers
Post by: G.K. on June 18, 2011, 02:23:01 AM
Which is why they get stuck in the floor?
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on June 18, 2011, 03:12:10 AM
How come in testing, 4 BSGs flip higher and further than 1 beta? Just ask Vertigo, he's made loads of flippers.
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on June 18, 2011, 03:54:38 AM
Hey weird stuff happens in this game.  And if there's one thing I know it's that numbers can mean nothing.  Like literally some numbers does nothing at all.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 18, 2011, 05:36:06 AM
How come in testing, 4 BSGs flip higher and further than 1 beta? Just ask Vertigo, he's made loads of flippers.
Listen, the reason I don't use BSGs for that bot is because I use taz weapons for it, how many times do I have to say it? I will make one using Large JX's to see if they are any better but if I hear any more talk about BSGs I will stick a gun in my mouth
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on June 18, 2011, 05:37:36 AM
I was responding to 123, I know BSGs will not work with this design.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 19, 2011, 10:20:28 PM
I'm so excited about this one.
OnLive 3
This one is a dusey
-Steel 1
-Dual Flail HS
-Click's New Favorite! Indestructible front piece (But VERY small), New Top Armor, as well as Bottom Armor. GAME ON CLICK!
-Beater Bars (Razors came off to easily and was unrealistic with them)
-All Under 149 KG


(https://gametechmods.com/uploads/images/46579screenshot_12.png)





(https://gametechmods.com/uploads/images/27323screenshot_16.png)
What do you think? (Especially you Click, Rematch for old times sake?)

Title: Re: russian roulette's revolvers
Post by: 123savethewhales on June 19, 2011, 11:54:55 PM
Don't use flails with beaters.
Title: Re: russian roulette's revolvers
Post by: Dexterhunter on June 20, 2011, 12:09:46 AM
Start cropping your goddamn pictures.
Title: Re: russian roulette's revolvers
Post by: Naryar on June 20, 2011, 03:25:50 AM
^^Also this^^

Why are you posting four pictures of that bot ? One should do the trick.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 20, 2011, 04:52:59 AM
Sorry bout that, here are some *Cropped* updates.


1. Razors!
2. Better Protected Weapon motors
3. Axle Loaded Weapons
4. Had to take out one Tite skirt and switch it to an Aluminum for weight issues (149.6 is Middleweight)
5. Still keeps every other aspect of the other one
(https://gametechmods.com/uploads/images/63208Untitled.png)
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 20, 2011, 06:28:37 AM
Another Update.
Silver Burst 2
-Better Armor
-Better Trapping System
(https://gametechmods.com/uploads/images/17673Untitled1.png)
Title: Re: russian roulette's revolvers
Post by: Naryar on June 20, 2011, 06:52:57 AM
Would really benefit more from invertibility than from secondary wedges.
Title: Re: russian roulette's revolvers
Post by: russian roulette on June 20, 2011, 06:59:22 AM
Then I would have to move the weapon motors, I'll see what I can do.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 06, 2011, 03:55:56 PM
My challenge bot against Conraa
(https://gametechmods.com/uploads/images/34364Yamabushi.png)
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on July 06, 2011, 03:59:35 PM
Aside from those 400hp flags, everything else looks fine.  Though I was expecting those motors to AGOD on axles.

You can probably replace those flags with polycarb angled skirt.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 06, 2011, 04:01:55 PM
Just going with a theme for now. Surprisingly the motors NEVER agod, even if the bot is flipped all over the place. I will change to polycarb sheets for Silver Burst 5.
Title: Re: russian roulette's revolvers
Post by: Scorpion on July 06, 2011, 04:02:46 PM
So many flags...
Why the ninja stars on the motors?
Title: Re: russian roulette's revolvers
Post by: Conraaa on July 06, 2011, 04:03:59 PM
You spelt invertible wrong :P
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 06, 2011, 04:05:12 PM
So many flags...
Why the ninja stars on the motors?
If you look closely, there are Samurai Swords as well.
Title: Re: russian roulette's revolvers
Post by: FOTEPX on July 06, 2011, 04:10:50 PM
It looks... Like a mess. I'm sorry.
Title: Re: russian roulette's revolvers
Post by: Scorpion on July 06, 2011, 04:11:43 PM
So many flags...
Why the ninja stars on the motors?
If you look closely, there are Samurai Swords as well.
Yes, but they can atleast do something, the nija stars are useless there except for wasting weight.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 06, 2011, 04:25:55 PM
So many flags...
Why the ninja stars on the motors?
If you look closely, there are Samurai Swords as well.
Yes, but they can atleast do something, the nija stars are useless there except for wasting weight.
Not really, if the motors land on the opposing robot when shifting, the ninja stars do a little more damage.
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on July 06, 2011, 04:32:51 PM
Well, while replacing everything else with razors will increase this bot's effectiveness, I don't think this bot is intended purely for combat effectiveness.

I mean, it also has a bunch of useless wheels and stuff.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 06, 2011, 05:39:39 PM
The wheels actually help it from tilting forward due to it's front heaviness.
EDIT:
Here is the more serious version; Silver Burst 5
Same stats as before, only outside changes.
(https://gametechmods.com/uploads/images/88670SIlverburst5.png)
Title: Re: russian roulette's revolvers
Post by: FOTEPX on July 07, 2011, 11:22:29 AM
THEY LOOK LIKE WINGS.

SWEET.
Title: Re: russian roulette's revolvers
Post by: ty4er on July 07, 2011, 11:29:31 AM
Is there only 8 razors on the left spinner? i can't quite see it D:

Plus you still have around 8 kg left...
Also looks messy.
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on July 07, 2011, 11:56:11 AM
Well I will say that a general FS needs at least 200kg worth of weapons to be effective, especially one that intends to fight on top.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 07, 2011, 05:02:25 PM
Must of accidentally deleted the one razer. Will fix when I get back.
Title: Re: russian roulette's revolvers
Post by: Clickbeetle on July 09, 2011, 06:50:33 PM
-Click's New Favorite! Indestructible front piece (But VERY small), New Top Armor, as well as Bottom Armor. GAME ON CLICK!


[stuff]


What do you think? (Especially you Click, Rematch for old times sake?)


(http://i93.photobucket.com/albums/l51/myxfactor/Animated%20GIF/stinkofofinko.gif)


(Go ahead and get started if so; I'll be using Bisector of course, but I won't be around for the next week.)
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 12, 2011, 02:20:29 PM
...and they said it could never be done...
(https://gametechmods.com/uploads/images/11137SB8.png)
Title: Re: russian roulette's revolvers
Post by: Conraaa on July 12, 2011, 02:21:29 PM
Thank god you didn't submit that for our challenge., I would have been screwed.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 12, 2011, 02:23:01 PM
Thank god you didn't submit that for our challenge., I would have been screwed.
Our challenge was no wedges.
Title: Re: russian roulette's revolvers
Post by: Conraaa on July 12, 2011, 02:23:50 PM
Oh yeah.
But still. Nice bot.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 12, 2011, 05:00:07 PM
Any other comments/ suggestions?
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on July 12, 2011, 05:09:01 PM
Hypno Teeth is a lie.  Hit F12 to see their real collision mesh.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 13, 2011, 08:12:10 AM

Upgraded Weapons(https://gametechmods.com/uploads/images/59913Weaponset2.png)
Same Weight


Title: Re: russian roulette's revolvers
Post by: russian roulette on July 15, 2011, 11:21:02 PM
DP
My troll physics sense is tingling.
(https://gametechmods.com/uploads/images/40664trollbot1.png)
Title: Re: russian roulette's revolvers
Post by: Pwnator on July 15, 2011, 11:22:44 PM
meh

You could've just made it a VS/drum hybrid.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 15, 2011, 11:23:59 PM
That's what it was first intended for.
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 17, 2011, 02:01:19 PM
CCV anyone?
Worth
599.1 KG
Surprisingly does really well.
Very Durable
(https://gametechmods.com/uploads/images/18371Worth.png)
I will give you a cookie if you tell me what movie this is in reference to (I will be disappointed if Jack Daniels or frezal doesn't get it)
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 18, 2011, 04:25:00 PM
Any suggestions?
Title: Re: russian roulette's revolvers
Post by: Scorpion on July 18, 2011, 04:35:15 PM
Those shell panels are going to be knocked off easily, even at MW level
Weapon wise though, you seem to have an unhappy marriage between a VS and a drum there.
If you are trying to make a drum here, you'd be better off with a wider weapon area so it can "grind" better, if you wanted to make this a VS, you should give the weapons a larger radius, if you did that you wouldn't need to worry about invertability anyway.
Title: Re: russian roulette's revolvers
Post by: freeziez on July 18, 2011, 04:40:39 PM
I will give you a cookie if you tell me what movie this is in reference to (I will be disappointed if Jack Daniels or frezal doesn't get it)

1984?
Title: Re: russian roulette's revolvers
Post by: G.K. on July 18, 2011, 04:42:38 PM
I will give you a cookie if you tell me what movie this is in reference to (I will be disappointed if Jack Daniels or frezal doesn't get it)

1984?

Obviously
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 18, 2011, 07:02:20 PM
I will give you a cookie if you tell me what movie this is in reference to (I will be disappointed if Jack Daniels or frezal doesn't get it)

1984?

Obviously
WRONG! I'll fix this robot up, and give it another name. The Weapons seem to be fine as is, I might change them, we'll see/
Title: Re: russian roulette's revolvers
Post by: JoeBlo on July 20, 2011, 06:36:24 AM
CCfive anyone?

Those shell panels are going to be knocked off easily, even at CW level

Corrections made :P

Neat looking robot, I think the weapons need to be brought in closer
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on July 20, 2011, 09:49:06 PM
CCfive anyone?

Those shell panels are going to be knocked off easily, even at LW level
Corrections made :P
Corrected
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 21, 2011, 02:10:56 PM
The thing is, given the 600 kg weight cap, I don't know what to replace the shell panels with.
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on July 21, 2011, 05:52:40 PM
You can skip quite a few of them to make weight for the 2 primary stabilizers.  DSL bars and motor extenders can be replaced with something lighter (flipper seg) due to their positions.

A cheap alternatives to the angle side panel is the firestorm flipper.  In that case you will need to deal with the "how".
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 23, 2011, 08:42:09 PM
(https://gametechmods.com/uploads/images/86670newsp.png)
In Honor of the most retarded looking pokemon to date. (even though it's moves are epic)
Title: Re: russian roulette's revolvers
Post by: JoeBlo on July 23, 2011, 09:04:37 PM
kinda reminds me of JD's CC3 robot..
Title: Re: russian roulette's revolvers
Post by: russian roulette on July 23, 2011, 10:27:17 PM
Not really, only firestorm flippers bear the only resemblance between the two
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 04, 2011, 05:41:04 PM
Small Updates to On Live
What it can do.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on August 05, 2011, 01:52:14 AM
But can it beat Final Z?

[/stupid]
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on August 05, 2011, 03:09:54 AM
Lol as you guy probably guess by now.  123AI has pretty bad LW.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on August 05, 2011, 03:16:34 AM
*makes team of different-sized Final Z's for a 123 AI add-on for fun*
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 05, 2011, 08:03:41 AM
Lol as you guy probably guess by now.  123AI has pretty bad LW.
They aren't bad, it's just that as you keep going down by weight class, one bot type will always be better than the rest. For what you have, they are pretty good.
Title: Re: russian roulette's revolvers
Post by: MassimoV on August 05, 2011, 01:52:57 PM
Even still it looks pretty effective.
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 06, 2011, 12:29:56 PM
Might have found a glitch... If you put tank treads instead of wheels in the typical "Tofu" formation, you either get something more effective (faster, more grip, tank treads have more hp), or something way cooler.
I present to you...
Trax UltraX4
794.6KG
Alluminum 3


(https://gametechmods.com/uploads/images/76502Traxultra.png)
(https://gametechmods.com/uploads/images/95496traxultra1.png)
Title: Re: russian roulette's revolvers
Post by: MassimoV on August 06, 2011, 01:04:47 PM
Wow, that's really weird. But do the tracks fly all around as if you weren't using locking motors?
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 06, 2011, 01:05:59 PM
Wow, that's really weird. But do the tracks fly all around as if you weren't using locking motors?
Only if it is flipped or it makes a big enough impact, but just making it go forward fixes it.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on August 06, 2011, 03:10:47 PM
coolio.
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 06, 2011, 05:16:10 PM
My newest beast!
-SHW- Trax MEGAX4
(https://gametechmods.com/uploads/images/31970FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUU.png)
1190.9 kg
Aluminum 5
-Cons


Title: Re: russian roulette's revolvers
Post by: MassimoV on August 06, 2011, 08:05:50 PM
Oh dear gosh that's crazy.
Title: Re: russian roulette's revolvers
Post by: Pwnator on August 06, 2011, 08:43:54 PM
lawl that's what you get for not using locking motors. :P

Not really sure how 4 treads equates to 'faster', though.
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 06, 2011, 09:09:10 PM
lawl that's what you get for not using locking motors. :P

Not really sure how 4 treads equates to 'faster', though.
Again, neither do I but I swear, try it yourself and you'll see the power of the Jailbroken Tank Tread Glitchtm
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 06, 2011, 09:29:29 PM
DP, if a high speed Jailbroken Tank Tread SnS is what you want. Then unfortunately the side attachment points all AGOD if an object (weapon) is attached to them. You are going to have to work you way around making baseplate mounted weapons to achieve stability :FFFUUU
EDIT: I have just tried a version with 3 NPC Fasts and the results were very depressing, something's fishy. Off to more research and development.
EDIT2: It seems that the "Tofu-ed" Weapon is locked when the Treads are stableized, I maybe able to make a Flail SnS without any other unnecessary Baseplate anchors. Time to find out.
Title: Re: russian roulette's revolvers
Post by: Naryar on August 06, 2011, 10:40:39 PM
LOL that's what you get for using flails on motors.
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 06, 2011, 10:42:51 PM
LOL that's what you get for using flails on motors.
You may be laughing, but I found a loop hole  :p
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on August 09, 2011, 04:09:57 AM
The extra speed probably just has to do with the axle glitching and not so much with tread.
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 09, 2011, 08:17:17 AM
The extra speed probably just has to do with the axle glitching and not so much with tread.
Probably, but in my tests the original Tofu didn't come close to Trax in "speed" (me just gazing at my monitor to compare)
Title: Re: russian roulette's revolvers
Post by: Urjak on August 09, 2011, 10:17:38 AM
Is it possible tracks just have more grip, so it goes, you know... faster? :)
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 09, 2011, 11:21:14 AM
Is it possible tracks just have more grip, so it goes, you know... faster? :)
Probably, but my theory is that the tread's are made up of small invisible wheels, more wheels with same output = more speed (also grip may have something to do with it)
Title: Re: russian roulette's revolvers
Post by: 123savethewhales on August 09, 2011, 01:16:06 PM
No both of those theory is false.  How do I know?  Because tread won't most faster in a strait line.

And they also has absolutely nothing to do with how RA2 wheel mechanic works.  If it's spinning faster than it should, it is the axle displacement.
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 20, 2011, 11:56:09 PM
Probably for BB3
(https://gametechmods.com/uploads/images/30541nuffsaid.png)
I had to make a realistic exception for the flipper and the skin, so I added air tanks to hopefully win it back.

Title: Re: russian roulette's revolvers
Post by: Badnik96 on August 21, 2011, 08:51:55 AM
you totally should send that for BoF.
Title: Re: russian roulette's revolvers
Post by: Jack Daniels on August 21, 2011, 10:45:44 AM
you totally should send that for BoF.

It is a Heavyweight.

Feedback on the bot:  Looks cool.  I like how you skinned the flipper.  But, why is the bot skinned so plainly?  I think it could look much better in that dept.
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 21, 2011, 11:03:35 AM
The skin at this point is just something until I watch over Ocean's 13 and take a screen cap of the yellow and red outline of Bernie Mac on the back of the domino. (Praying it would be high res)
Title: Re: russian roulette's revolvers
Post by: NFX on August 21, 2011, 11:08:34 AM
I reckon this could be improved with 4WD, that should also eat up the remaining weight.
Title: Re: russian roulette's revolvers
Post by: russian roulette on August 21, 2011, 11:15:22 AM
Yeah I will probably do that, but first I must watch the 13 ruin the Banks Casino.
Title: Re: russian roulette's revolvers
Post by: MassimoV on August 21, 2011, 11:26:35 AM
I like the flipper skin.
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 01, 2011, 07:00:17 PM
NQRW 2
OMEGA 242.1 KG
Plastic 10
(https://gametechmods.com/uploads/images/2245nqrw.png)
Dominatrix 245.3 KG
Plastic 10
(https://gametechmods.com/uploads/images/76327nqrw2.png)

Title: Re: russian roulette's revolvers
Post by: MassimoV on September 01, 2011, 07:21:07 PM
Beta redo is awesome.
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on September 02, 2011, 04:29:41 AM
How fast does OMEGA move?
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 02, 2011, 05:21:43 AM
It's really fast.
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 05, 2011, 06:56:48 AM
DP
Thank you Click for revealing to me the insides of your robot for the fact that I learned that we were allowed ant batteries. So I took the time to cook up a HS killer in return (yes this is my Omega Update for the tournament if you ask)
(https://gametechmods.com/uploads/images/93052omega3.png)
Omega 3
246.5 KG
Plastic 3
2 Beta Hammers
Really complex extender work.
Title: Re: russian roulette's revolvers
Post by: ty4er on September 05, 2011, 07:43:27 AM
oh god the white it burns

146.5 KG
(http://t2.gstatic.com/images?q=tbn:ANd9GcSCSzxpCMrJf4gq1v3ulogv1cXun7-QmfwwEDF1EIRyz2VG086eLQ)
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 05, 2011, 07:48:49 AM
Fixed the typo. i was actually 244, didn't know what I was thinking when I wrote that.
Small update to the front...
Plastic 1
248.8
(https://gametechmods.com/uploads/images/85855small update.png)
Title: Re: russian roulette's revolvers
Post by: Badnik96 on September 05, 2011, 10:21:59 AM
now I'm reeeeeeeeeeeeeeeeeeeealy wishing that storm 2's arm's AP weren't bent so I could make my ramming OOTAer D:

because my bot's gonna be raepd by that
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 05, 2011, 10:29:56 AM
@Badnik: You could use the storm 2 arm inviso mesh that pops out to your advantage.
Update to the robot...
(https://gametechmods.com/uploads/images/33602omega3invert.png)
Plastic 10
Completely Invertible

Title: Re: russian roulette's revolvers
Post by: FOTEPX on September 05, 2011, 03:28:30 PM
Why are the metal wheels so good?
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 05, 2011, 03:29:14 PM
Beta's original wheels were actually magnets.
Title: Re: russian roulette's revolvers
Post by: FOTEPX on September 05, 2011, 06:49:26 PM
Yeah, but what are the stats of them in DSL?
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 05, 2011, 07:20:04 PM
Yeah, but what are the stats of them in DSL?
I don't feel like decompiling crap right now, do it yourself if you really want to know
Title: Re: russian roulette's revolvers
Post by: Conraaa on September 08, 2011, 11:33:38 AM
For reference:
Code: [Select]
styles = Default
description = Beta's metal wheels.  Durable but don't get as much traction as rubber wheels.  Spider web threads are tougher than steel and could be used to make bulletproof armor.
contact = wheel2_rbodies
resistance = .1
grip = .5
hitpoints = 10000
material = metal(.1)
And I like the looks of your bot RR. Sure as heck don't want to face it in NQRW. Or if I do I hope I can kill it before it does too much damage through sheer luck.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on September 08, 2011, 05:56:54 PM
gonna get raepd by that unless the hammers have around the same HP as the 50kg ones (my bot can take 2 of them off no problem)
Title: Re: russian roulette's revolvers
Post by: NFX on September 08, 2011, 06:56:46 PM
Beta Hammers have 20,000HP, IIRC. And are 22kg.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on September 08, 2011, 07:23:47 PM
:rage

better hope someone can beat it before I get that far :P
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 08, 2011, 07:42:33 PM
Just saying, you do have a replica change if you want to be cheap.
Title: Re: russian roulette's revolvers
Post by: Clickbeetle on September 11, 2011, 06:08:02 PM
Aw man now you're just counterbuilding against me.  :rage   That thing has me worried (but then again, so does Urjak's, and NFX's, and whatever Ounce has up his sleeve...)
 
Better hope I can take off one hammer and then hit your side.
 
Also the Beta wheels are actually really bad.  But the motors are quite powerful which makes up for it.
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 11, 2011, 06:15:34 PM
With 22,000 hit points, odds are no hammers will be flying off in our match (assuming there will be one).
Title: Re: russian roulette's revolvers
Post by: Squirrel_Monkey on September 12, 2011, 01:14:49 AM
*cough*Ounce can knock those hammers off*cough*
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 12, 2011, 05:00:09 AM
Way to be so anticlimactic.
Title: Re: russian roulette's revolvers
Post by: NFX on September 12, 2011, 08:11:00 AM
Aw man now you're just counterbuilding against me.  :rage   That thing has me worried (but then again, so does Urjak's, and NFX's, and whatever Ounce has up his sleeve...)

If you're talking about the one in my showcase, it had one too many Gavels, so I had to rebuild it. But it's still a nice rammer. =D
 
It does look like a reasonably specialised HS-killer, though, and that might let it down against other bot types, such as VS or rammers. Should do fairly well, though.
Title: Re: russian roulette's revolvers
Post by: russian roulette on September 12, 2011, 08:54:10 PM
@ Ounce/S_M
Pics or it didn't happen.
Title: Re: russian roulette's revolvers
Post by: russian roulette on November 19, 2011, 03:01:38 PM
Dusted off RA2, lost all of my precious bots but I will come with a vengeance...
New robot,
Not a ConCERN
IRL VS
(Yes it is ALOT like Craig's, but it is alot better)
Plastic 3
about 13 kg underweight
(https://gametechmods.com/uploads/images/927274wg35g3.png)
Title: Re: russian roulette's revolvers
Post by: Thyrus on November 19, 2011, 03:03:00 PM
love those wheels on the front
Title: Re: russian roulette's revolvers
Post by: Naryar on November 19, 2011, 03:03:31 PM
Personally I find them utterly useless. Look like you're gonna have really bad wedges with them.
Title: Re: russian roulette's revolvers
Post by: smashysmashy on November 19, 2011, 03:03:44 PM
All I think is Overkill wheels when I see that.
Title: Re: russian roulette's revolvers
Post by: russian roulette on November 19, 2011, 03:10:09 PM
Personally I find them utterly useless. Look like you're gonna have really bad wedges with them.
They are just for looks.
Anyway, this thing in some cases actually make robots fly better than some of my judge burst flippers.
Title: Re: russian roulette's revolvers
Post by: MassimoV on November 19, 2011, 07:34:09 PM
i really like those supports.
Title: Re: russian roulette's revolvers
Post by: Clickbeetle on November 19, 2011, 10:34:03 PM
Looks awesome, though perhaps unstable.  Also it needs a slot painted on the chassis.
Title: Re: russian roulette's revolvers
Post by: cephalopod on November 20, 2011, 04:20:05 AM
(Yes it is ALOT like Craig's, but it is alot better)


Ouch. Thanks man!  :ouch:
Title: Re: russian roulette's revolvers
Post by: russian roulette on November 20, 2011, 06:14:44 AM
(Yes it is ALOT like Craig's, but it is alot better)


Ouch. Thanks man!  :ouch:
Well at first it was supposed to be a direct clone of yours because I loved the design so much.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on November 20, 2011, 09:04:11 AM
I love it from the front, but it looks ugly in the back.
Title: Re: russian roulette's revolvers
Post by: cephalopod on November 20, 2011, 09:35:24 AM
The front wheels will probably make a wedge-fail, and I don't think it's a great idea to have a wedge at all to be bluntly honest, but that's my view of VS.
Title: Re: russian roulette's revolvers
Post by: russian roulette on November 30, 2011, 06:27:15 PM
BB5
Mach 9
Tite 3
800.0 KG
(https://gametechmods.com/uploads/images/63690Mach.png)
Inspired by Revision Z and The Matador
4 NPC Fasts
1 Judge Burst
Title: Re: russian roulette's revolvers
Post by: russian roulette on November 30, 2011, 09:49:47 PM
Any Suggestions?
Title: Re: russian roulette's revolvers
Post by: MassimoV on November 30, 2011, 09:57:32 PM
Give it a skin. But seriously it looks cool. For IRL purposes, and i dont know how this will effect things cause of the angle, but I would make the wedge part of the chassis.
Title: Re: russian roulette's revolvers
Post by: russian roulette on November 30, 2011, 09:59:45 PM
I tried making the wedge part of the chassis and that made driving it a whole lot harder for some reason. I think I will stick with the hinge (Also the hinge reduces weight)
I will skin it up.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on December 01, 2011, 08:10:28 AM
I love the wheelguards.
Title: Re: russian roulette's revolvers
Post by: Clickbeetle on December 01, 2011, 11:17:47 PM
That's awesome what you did with the hex plates there.  Really nice build.
Title: Re: russian roulette's revolvers
Post by: Badnik96 on December 02, 2011, 12:04:23 PM
I would downgrade to Plastic 3 (keep the tite skin though) and add a bottom skirt hinge wedge.
Title: Re: russian roulette's revolvers
Post by: Somebody on December 02, 2011, 02:18:53 PM
Definitely needs a skin.
Title: Re: russian roulette's revolvers
Post by: russian roulette on February 19, 2012, 01:39:25 PM
We've hit Mach 10...
Same weight, armor, and drive but with 2 flippers.
(https://gametechmods.com/uploads/images/8438jguy.png)
Title: Re: russian roulette's revolvers
Post by: MassimoV on February 19, 2012, 01:41:41 PM
Looks pretty cool. I might replace the side pole spikes with something else though.
Title: Re: russian roulette's revolvers
Post by: Naryar on February 19, 2012, 01:57:17 PM
ok that looks cool.
Title: Re: russian roulette's revolvers
Post by: madman3 on February 19, 2012, 01:58:22 PM
The front and rear assemblies looks cool but the side is kinda ehhhh. Perhaps a DSL bar would look better.
Title: Re: russian roulette's revolvers
Post by: russian roulette on February 19, 2012, 02:14:44 PM
(https://gametechmods.com/uploads/images/39055mach10.5.png)
Added more batteries and wedge extension because I felt it was a little too narrow.
Title: Re: russian roulette's revolvers
Post by: Clickbeetle on February 19, 2012, 04:13:20 PM
Ehh... honestly I liked the original one better.  The new one still looks cool, but it looks like it would fall apart if you tried to build it IRL.
Title: Re: russian roulette's revolvers
Post by: russian roulette on February 19, 2012, 06:34:09 PM
Fair enough, I will be posting more bots in a few.