gametechmods

Robot Arena => Showcases => DSL TC Showcases => Topic started by: rnifnuf on June 19, 2013, 12:05:20 PM

Title: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on June 19, 2013, 12:05:20 PM
(EDIT) For reasons of reasons, please skip the first two pages. Start at page 3.

Say it with me now: Hello and good evening to you.

So I heard you are building a popup.

Here, use this beast as a template

(https://gametechmods.com/uploads/images/33870Cutting Wedge Showcase 1.png)

Not impressed? Just look at this:
(https://gametechmods.com/uploads/images/70977Cutting Wedge Showcase 2.png)
Same robot, just cooler.

RNF-0032II "Cutting Wedge II" is the name. Where is your robot now?

Look at the insides:
(https://gametechmods.com/uploads/images/25677Cutting Wedge Showcase 3.png)

Quite frankly, I don't really care about going overkill on batteries. I like my bots to have plenty of power for long matches.
Magmotors+Wide ant wheels=Zero Ground Clearance and still decently fast.
EIGHT razors fly out at your opponent for maximum damage. Each polycarbonate rack of four is individually controlled by two BSG-200 burst motors
Titanium 3 armor gives it maximum defense while keeping it below 400Kg.
The Titanium sheet wedge has slipped CW under countless bots and led it to glorious victory.

This thing will devour everything in its path.

Here it is mangling SlashBack:
(https://gametechmods.com/uploads/images/9591Cutting Wedge Showcase 4.png)
Not impressed?

It can even take out some heavyweights. Just ask poor Backyard Shredder.
(https://gametechmods.com/uploads/images/45896Cutting Wedge Showcase 6.png)

And it isn't even done.

(https://gametechmods.com/uploads/images/26328Cutting Wedge Showcase 7.png)
Uh, never mind.

Not even community-made bots stand a chance.

(https://gametechmods.com/uploads/images/47368Cutting Wedge Showcase 8.png)
Poor Smashbox. How could this get any worse for him?


Everyone, bow down to your new Middleweight God, or else you shall RUE the day you tangoed with...

(https://gametechmods.com/uploads/images/6896Cutting Wedge Showcase 2.png)
RNF-0032II "Cutting Wedge II"

P.S. I still have Cutting Wedge I. Same chassis, mag snappers, large ants, skirt wedges. Less resistant to attacks, but self-rights easier.
Title: Re: New Cutting Wedge Technology
Post by: Tweedy on June 19, 2013, 12:19:19 PM
 :facepalm:
Title: Re: New Cutting Wedge Technology
Post by: Jonzu95 on June 19, 2013, 12:20:16 PM
I hope you're not being serious.
Title: Re: New Cutting Wedge Technology
Post by: Badnik96 on June 19, 2013, 12:24:23 PM
...

That right there is a popup that would have been top-notch material around the release of DSL2. Like 7 years ago. Download 123AI, or even NAR AI, and you'll see that robot is horribly outdated.

First things first, get a bottom wedge to go underneath your tite sheet. Either the center point of a skirt hinge or a metal hinge, your choice, but you need a better wedge.

Second of all, you need more drive power. Magmotors just don't cut it at MW level. Get some NPC motors and some Hypno wheels.
Title: Re: New Cutting Wedge Technology
Post by: Merrick on June 19, 2013, 12:33:16 PM
This guy would make a fantastic door-to-door salesman.
Title: Re: New Cutting Wedge Technology
Post by: qwertythe300th on June 19, 2013, 12:43:30 PM
Its La Machines cousin :rage. Enter it in a tournament. Then we talk.
Title: Re: New Cutting Wedge Technology
Post by: Mecha on June 19, 2013, 01:03:05 PM
He's probably just joking.
but make sure not to use those big pictures, they take forever to load.
Title: Re: New Cutting Wedge Technology
Post by: Naryar on June 19, 2013, 05:28:02 PM
Hah ! I eat bots better than yours for breakfast !
Title: Re: New Cutting Wedge Technology
Post by: rnifnuf on June 19, 2013, 06:37:40 PM
Good evening again.

Okay, I have started working on the design of Cutting Wedge III.

-It has NPC-T64 Motors with Hypno wheels and only one BSG-200 with NINE razors.
-Powered by four battlepacks.
-Still uses Titanium 3 armor
-Weighs 398.8Kg

More on that at 11...
Title: Re: New Cutting Wedge Technology
Post by: Shield on June 19, 2013, 10:29:34 PM
Did you even AI it?
Title: Re: New Cutting Wedge Technology
Post by: rnifnuf on June 19, 2013, 10:54:45 PM
Good evening yet again.

Did you even AI it?

I never planned on/really considered AI-ing it.

Besides, Cutting Wedge III is on its way, so CW II is almost obsolete.

More on CW III at 11...
Title: Re: New Cutting Wedge Technology
Post by: Badnik96 on June 19, 2013, 10:57:23 PM
But it is 11...
Title: Re: New Cutting Wedge Technology
Post by: boombabyboom on June 19, 2013, 10:58:55 PM
*10:57
Title: Re: New Cutting Wedge Technology
Post by: Badnik96 on June 19, 2013, 11:31:18 PM
Yeah where you live... Right now where I am it's 12:30.
Title: Re: New Cutting Wedge Technology
Post by: Gauche Suede on June 19, 2013, 11:38:37 PM
Hi, just saying, if you have a little trouble dealing with Cutting Wedge III, have a look at a bot of mine for reference (not really a popup, but works the same way as a popup) :

(http://i1198.photobucket.com/albums/aa458/coolnael/MidnightDestiny.png) (http://s1198.photobucket.com/user/coolnael/media/MidnightDestiny.png.html)
Title: Re: New Cutting Wedge Technology
Post by: Jamin on June 20, 2013, 12:52:05 AM
lol
Title: Re: New Cutting Wedge Technology
Post by: rnifnuf on June 20, 2013, 01:30:33 AM
Good evening and:
Yeah where you live... Right now where I am it's 12:30.
I never said 11:00pm YOUR time! But no matter...

This is the picture of RNF-0032III "Cutting Wedge III" in its current form:
(https://gametechmods.com/uploads/images/60939CW III 1.png)
Downsized for your convenience.

It is a 399Kg Middleweight (I have another, a Chewblade drum bot called "Roto-Mole")

(https://gametechmods.com/uploads/images/55380Roto-Mole 1.png)
(This is Roto-Mole. It isn't a serious bot, but then again, I'm not really a serious builder.)

ANYWHO...
Aluminum 5 Armor, a box chassis, and a bunch of other junk the pros suggested I add to CW.
Granny wheels on NPCs to make it invertable (and somewhat self-righting). Don't ask questions.

More on that tomorrow; Good night for now.

Also coming soon: Why you shouldn't let me build a serious MW hammer  :facepalm:

And a heavyweight. Or is it a superheavyweight? Heavy? Super Heavy? I don't know (It weighs EXACTLY 800Kg).
Title: Re: New Cutting Wedge Technology
Post by: Philippa on June 20, 2013, 01:51:52 AM
Dude you have got a worse set of first posts than me.

First of all, we don't need templates for robots, and besides why go to the hassle of downloading someone else's robot to put our own stuff in it, probably to find out that there is either too much space, not enough space, or it is the wrong weight class.

Secondly an ego gets you nowhere, unless you're Nary, but he's more about ham.
Title: Re: New Cutting Wedge Technology
Post by: Badnik96 on June 20, 2013, 01:52:17 AM
You still need a lower wedge.
Title: Re: New Cutting Wedge Technology
Post by: ty4er on June 20, 2013, 02:04:40 AM
that chassis is way too big. use the left/right npc's and replace those battlepacks with about 5 ants. it would be best if you had 2 bsg's, with about 4 razors on each. if you have some weight left, you can use multi extenders to attach them (you'll probably have to effe them on though). and then replace the wheels with vlads or hypnos and add a bottom wedge, right now you wont be able to get under many wedged bots. either use a metal hinge and a 80/120cm skirt or a skirt hinge and a skirt in the middle attachment point. and replace the armour with plastic 5 or something like that, aluminium is generally a crappy armour choice
Title: Re: New Cutting Wedge Technology
Post by: Merrick on June 20, 2013, 04:25:20 AM
Troll level; Professional.
Title: Re: New Cutting Wedge Technology
Post by: Shield on June 20, 2013, 06:58:51 AM
Quote
Secondly an ego gets you nowhere, unless you're Nary, but he's more about ham.

I second this.

And steel sucks, efficiency wise, Titanium or plastic is better.

And, chewblades suck. At least, to me they do.

The wedge, oh god the wedge. Use skirt hinges with a skirt attached to the middle.
Title: Re: New Cutting Wedge Technology
Post by: Naryar on June 20, 2013, 07:04:21 AM
Troll level; Professional.

bad posting detected
Title: Re: New Cutting Wedge Technology
Post by: Jonzu95 on June 20, 2013, 07:40:08 AM
Troll level; Professional.

bad posting detected
It's actually true though... This guy is either a troll or double-account.
Title: Re: New Cutting Wedge Technology
Post by: Shield on June 20, 2013, 09:34:51 AM
Troll level; Professional.

bad posting detected
It's actually true though... This guy is either a troll or double-account.

Mrhalitosis.

That is all.
Title: Re: New Cutting Wedge Technology
Post by: Naryar on June 20, 2013, 09:53:17 AM
Troll level; Professional.

bad posting detected
It's actually true though... This guy is either a troll or double-account.
I'm not so sure. We've had our share of cocky newbies in the past.

Troll level; Professional.

bad posting detected
It's actually true though... This guy is either a troll or double-account.

Mrhalitosis.

That is all.

i swear to all the levels of heck if you guys continue to sh**post in there i will bust someone up
Title: Re: New Cutting Wedge Technology
Post by: Badnik96 on June 20, 2013, 01:08:58 PM
Troll level; Professional.

bad posting detected
It's actually true though... This guy is either a troll or double-account.
*cough*Merrick*cough*
Title: Re: New Cutting Wedge Technology
Post by: Merrick on June 20, 2013, 02:14:36 PM
Troll level; Professional.

bad posting detected
It's actually true though... This guy is either a troll or double-account.
*cough*Merrick*cough*

You rang?
Title: Re: New Cutting Wedge Technology
Post by: Shield on June 21, 2013, 07:45:23 AM
Good evening yet again.

Did you even AI it?

I never planned on/really considered AI-ing it.

Besides, Cutting Wedge III is on its way, so CW II is almost obsolete.

More on CW III at 11...

 :facepalm:

Human controlled bots have a HUGE advantage against AI bots. You can flank bots and do all sorts of other maneuvers.

AI's cannot.

Make your fights fair, make both bots AI's.
Title: Re: New Cutting Wedge Technology
Post by: Naryar on June 22, 2013, 06:13:39 AM
Troll level; Professional.

bad posting detected
It's actually true though... This guy is either a troll or double-account.
*cough*Merrick*cough*
Troll level; Professional.

bad posting detected
It's actually true though... This guy is either a troll or double-account.
*cough*Merrick*cough*
when i say to stop sh**posting you continue ?
Title: Re: New Cutting Wedge Technology
Post by: rnifnuf on June 30, 2013, 12:39:20 AM
Good evening yet again.



This showcase sucks and I hate it.

I just want to restart this showcase.

In fact, I just want a fresh start on Gametechmods.

I am being completely sincere when I say this: If any moderators are reading this post, please delete every single thread I have started and notify me via personal message when the job is done.

EDIT: I changed my mind. I shall carry on with what I have!
Title: Re: New Cutting Wedge Technology
Post by: MassimoV on June 30, 2013, 12:49:06 AM
Are you from Japan? Cause you're acting Gropaga strange.
Title: Re: New Cutting Wedge Technology
Post by: Mecha on June 30, 2013, 09:52:27 AM
I think you started out fine. :)
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 12, 2013, 08:47:16 PM
Good evening once more.

Here's a middleweight hammer I made called "RNF-004 Slammerfist"
(https://gametechmods.com/uploads/images/50699Slammerfist 1.png)
Stats:

Advantages: Powerful weapon, good frontal protection, strong armor, good at self-righting.
Disadvantages: Mediocre wedge, fairly slow drive, marginal battery power.

This bot does not have a skin yet. I will post the skin when I make it.

Basically the DSL version of C.R.U.S.H. except SF is a double hammer and is arguably better than the former :dumb)

Thoughts? Suggestions?

Objects to whack me with are in the front lobby if you want them.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 12, 2013, 09:01:21 PM
Try removing the angled skirts, that may help you get underneath bots easier.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Kossokei on July 12, 2013, 09:11:29 PM
the wedge can be improved by solely using the middle attachment of the skirt hinge. For whatever reason, skirts attached to the side attachments aren't as wedgy.

I would switch the wheels to hypnos because you can self right and therefor don't need the wheel size. I don't see anywhere you could properly fit npc's so at least you can get more grip.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on July 12, 2013, 09:24:01 PM
Interesting weapon setup. I'd widen the robot and get rid of the back part so you can have a wider wheelbase, which should help with turning.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on July 12, 2013, 09:34:05 PM
Not bad, not bad.

Use only the middle attachment point of the skirt hinge. You only need 4 ant batteries. You might be able to lower it to a Lightweight if you downgrade the armor.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 12, 2013, 09:40:03 PM
the wedge can be improved by solely using the middle attachment of the skirt hinge. For whatever reason, skirts attached to the side attachments aren't as wedgy.

Use only the middle attachment point of the skirt hinge. You only need 4 ant batteries. You might be able to lower it to a Lightweight if you downgrade the armor.

I got it right for once! Self five!  :claping
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 12, 2013, 10:08:13 PM
Good evening and thank you for the advice.

Here is the latest version of Slammerfist:

(https://gametechmods.com/uploads/images/94937Slammerfist 2.png)

Changes made:

How did I do? Objects to whack me with are still in the front lobby if you want them.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: MassimoV on July 12, 2013, 10:11:01 PM
What do you have the wedge on? And I'd try to get NPCs on there.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: 090901 on July 12, 2013, 10:12:16 PM
You only need 4 ant batteries.
Nononononono, the bare minimum he needs 7 ant batteries. Anyways, you should easily be able to fit NPCs if you just ditch the rear part you currently have the drive in and just attach the NPCS behind the BSGS. (The right and left version of NPCS allow you to put like 99% of the motor outside the chassis.) Drop the strength of the chassis and up the plow to a medium plow or a heavy plow. You should also look into using a curved hammer instead of a straight one (I can post an example if you want). You would problaby be better off using razors instead of beater bars too.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 12, 2013, 10:55:23 PM
Okay, here's the newest version of Slammerfist.

Drumroll, please.

(https://gametechmods.com/uploads/images/29304Slammerfist 3.png)

Plastic 10 armor again.
80cm Aluminum skirt for a wedge
Those are the FAST NPC-T64s you are looking at.
Better plow (medium instead of light).
2 Reds and 2 ants power this bot (Reds=Battlepacks).

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 12, 2013, 10:57:48 PM
0__0 YOU DIDN'T SAY GOOD EVENING!
Lel jk.
That looks really nice. Planning on entering any tournaments?  ;)
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on July 13, 2013, 12:59:46 AM
You only need 4 ant batteries.
Nononononono, the bare minimum he needs 7 ant batteries. Anyways, you should easily be able to fit NPCs if you just ditch the rear part you currently have the drive in and just attach the NPCS behind the BSGS. (The right and left version of NPCS allow you to put like 99% of the motor outside the chassis.) Drop the strength of the chassis and up the plow to a medium plow or a heavy plow. You should also look into using a curved hammer instead of a straight one (I can post an example if you want). You would problaby be better off using razors instead of beater bars too.

I thought every motor only required one ant bat 'cause of a glitch?

Or was it only for spin motors?

Anyways, regarding the bot, definitely an improvement. But you might want to replace the beaters with razors, razors do more damage if I'm not mistaken.

And yea, curved hammers are good.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 13, 2013, 01:02:31 AM
You only need 4 ant batteries.
Nononononono, the bare minimum he needs 7 ant batteries. Anyways, you should easily be able to fit NPCs if you just ditch the rear part you currently have the drive in and just attach the NPCS behind the BSGS. (The right and left version of NPCS allow you to put like 99% of the motor outside the chassis.) Drop the strength of the chassis and up the plow to a medium plow or a heavy plow. You should also look into using a curved hammer instead of a straight one (I can post an example if you want). You would problaby be better off using razors instead of beater bars too.

I thought every motor only required one ant bat 'cause of a glitch?

Or was it only for spin motors?
Only for spin motors. Any burst requires what it says in the description.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 14, 2013, 01:26:35 AM
Good evening, Gametechmods!

Sorry I haven't posted anything today. I was spending time in Seattle with my sister for the day, and it was loads and loads of fun. But now, I am back at my desktop!

I have had a "burning" question: Which version of Slammerfist would be better:

The slow-but-sturdy version with Steel 5 armor and normal NPC-T64 drive,

OR

The fast-but-fragile version with Plastic 10 armor and fast NPC-T64 drive?

Also, can someone please provide an example of a curved hammer? I am a bit confused :confused:

I have Beater Bars instead of Razors because of the fact that the beaters have a high fracture value and are more durable than razors. I know that Razors have 420 DP instead of the beaters' 250 DP, but Beaters have high concussion which makes it good for ripping off external components to expose the chassis.



But something I did use razors on is this:
(https://gametechmods.com/uploads/images/52335Little Star 1.png)
Meet Little Star, a Lightweight vertical spinner.

Features:

Advantages: Ridiculously strong, good wedge, decently fast.
Disadvantages: Exposed drive motors, somewhat unstable (especially when the skirt wedges are gone), fragile--don't drop it!

Thoughts on Little Star?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 14, 2013, 01:40:24 AM
Looks decent. You may want to remove a couple ants for Magmotor drives.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on July 14, 2013, 02:49:05 AM
(https://gametechmods.com/uploads/images/68697Final%20Destination.jpg)

Sage's Curved Hammer, Final Destination. Basically, instead of making it straight, make it curve a bit.

Quote
Somehow won a hotdog eating competition last week

i lold
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on July 14, 2013, 03:47:33 AM
 The VS looks pretty decent. I'd just get rid of the wedges and replace them with stabilizers. Saves weight for more weapons.

The upgraded hammer looks really good. If you're looking to enter a tournament to test your skills, you could team up with someone and toss the hammer into Two To Tango 2, or you could enter the LW into Blades of Fury 3. [/shamelessplug]
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 14, 2013, 01:46:31 PM
Good evening afternoon.

Updates on my bots:

Slammerfist:
(https://gametechmods.com/uploads/images/45988Slammerfist 4.png)
Now a curved hammer. I saved 10kgs by downgrading four of the large beaters to medium ones. This 10kgs was used for upgrading the regular NPC-T64s to the fast ones. It has Steel 5 armor instead of Plastic 10.

Not DSL standard because the flipper segments intersect the drive motors, sad face :frown:

Little Star:
(https://gametechmods.com/uploads/images/69100Little Star 2.png)
The skirts double as wedges and supports for the bot. This time, they are static. Now has hypnos for slightly faster drive than before. Armor is till Titanium 3 and the chassis is still fragile. It is currently looking for another hotdog eating competition to dominate.

And lastly: Cutting Wedge III
Quote
Oh, no! Not THIS guy again...
Actually,
(https://gametechmods.com/uploads/images/22183Cutting Wedge III 1.png)
Minimum chassis height, vastly improved wedge, Fast NPC-T64 drive with hypno wheels, same weapon setup we all know and may or may not love, four Battlepacks for power. The only downgrade is the armor: Plastic 5 as opposed to Titanium 3.

Still an egotistical jerkface, though...

Thoughts on these bots?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on July 14, 2013, 01:48:31 PM
For the hammer, you could always change the start position of the hammers so they don't intersect with the wheels.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: MassimoV on July 14, 2013, 01:51:40 PM
https://gametechmods.com/forums/index.php?topic=14050.0 (https://gametechmods.com/forums/index.php?topic=14050.0)
for the VS
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on July 14, 2013, 02:34:04 PM
Also, for the popup, you'll want to move the razors up a bit so they don't intersect with the battery, then rotate them so they all face in the same direction and hit at once, maximizing damage.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 15, 2013, 02:04:53 AM
Good evening yet again, my fellow superiors (not you, Jamin).

I have never showcased a heavywei-
(https://gametechmods.com/uploads/images/36713Flucifer's Wedge 1.png)
Never mind.

Say hello to Flucifer's Wedge!
Quote
Hello to Flucifer's Wedge!
:facepalm:

As I was saying...

This is Flucifer's Wedge, an unusual Juggler/Popup hybrid.

Quite literally Cutting Wedge on steroids (Seriously, that is the same exact chassis, wedge AND razors seen on CW).

Features:


Advantages: Unnecessarily powerful, fast and wedgy, can easily last three minutes.
Disadvantages: Exposed drive motors, sub-par srimech, razors don't usually come into play.

Thoughts on this bot?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 15, 2013, 02:07:51 AM
Looks interesting. I have no idea if it's good or bad though, since I have never built DSL-S in my entire life.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: MassimoV on July 15, 2013, 11:11:38 AM
Hmmm a hybrid... This thing should probably have more drive than just 2wd w/ hypnos. You need either 4wd w/ hypnos or 2wd w/ technos. And the wedge needs to be stronger, try upgrading it to titanium.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on July 15, 2013, 03:35:36 PM
What's up with that BSG in the back? Srimech?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 16, 2013, 12:47:02 AM
Good evening to Naryar, Badnik96, and MassimoV. But not to S.H.I.E.L.D. :yaya)
(Just kidding, S.H.I.E.L.D.)

Now to Gallagoy McAlberto with the latest update on Flucifer's Wedge.

Gallagoy McAlberto: Tom, rnifnuf has just updated Flucifer's Wedge, probably the world's first juggler/popup hybrid. Take a look at it.

(https://gametechmods.com/uploads/images/40333Flucifer's Wedge 2.png)
(Yes, Badnik. That BSG is for the sub-par srimech.)

Rnifnuf managed to add five ants to this machine. He also changed the skirt wedge from polycarbonate to steel. I guess he realized that the robot was wide enough to not need very wide rear supports.

The srimech is slightly better, though still abysmal.

The biggest change to the bot is the fact that the heavy plow was replaced with a titanium half sheet. It sacrifices 2000HP for less than half the weight of the plow. Who knows if this will be Flucifer's downfall or the best thing that has ever happened to this bot. We may or may not find out.

If you have any thoughts, please feel free to post them as a reply.
Objects to whack rnifnuf are in the front lobby if they are so desired.

Back to you, Tom...

Tom: Other reports are saying that rnifnuf built a lightweight dual sawbot called "Bonesaw"

(https://gametechmods.com/uploads/images/53790Bonesaw 1.png)

Every single component can be seen from this angle. The armor is Steel 5. Secretly wants to be a carpenter. Need I say more?

Advantages: Invertible, strong weapons, strong armor, fairly fast.
Disadvantages: Can get stuck on its side, fragile weapons, no wedge, saws take damage simply from moving.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on July 16, 2013, 09:41:46 PM
First of all people have done juggler/popups before. Dunno if the hypno arm would be the best choice for the srimech.

Bonesaw looks alright, but it looks underpowered. Is there any way to get four ants in instead?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Kossokei on July 16, 2013, 09:50:04 PM
I don't feel like doing it mathematically to see but you might be able to get it down to a BW if you dropped the armor and changed the red batteries out for ants, which means it won't be thrashed around as much by the other bots, because I'm pretty sure any decent LW could easily outweapon that...
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 16, 2013, 10:00:18 PM
Good evening to Naryar, Badnik96, and MassimoV. But not to S.H.I.E.L.D and helloface :( . :yaya)
(Just kidding, S.H.I.E.L.D.)
But yeah, Koss is probably right here.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 16, 2013, 10:24:02 PM
Good evening again.

I tried reducing Bonesaw's armor to Plastic 1, replacing the vlads with shinies, and replacing the two battlepacks with four ants...

It weighed 182.0kg. Kossokei was wrong.

Bonesaw looks alright, but it looks underpowered. Is there any way to get four ants in instead?

Two battlepacks provide 56 amps while four ants only provide 40. Each motor gets 14 amps instead of 10.

Good evening to Naryar, Badnik96, and MassimoV. But not to S.H.I.E.L.D and helloface :( . :yaya)
(Just kidding, S.H.I.E.L.D.)

I never said you couldn't have a good evening. Don't feel sad, I just want to be your friend. You look like you need a hug. I will give you one, any day of the week, hehehe. I will make it a tight hug so you will feel a special, once-in-a-lifetime feeling...
-Big Metal Friend

Also,
(https://gametechmods.com/uploads/images/26949Rotozoa 1.png)
Technically a sawbot, but I say "SCREW THAT, Rotozoa thing is a Horizontal Spinner!"

Every component can be seen from this angle, and that is a long Perm 80. There is nothing on the other AP of said Perm. Armor is Plastic 10 and this thing spins counterclockwise.

259 disc intersects the motor :vista:

Rotozoa is just a temporary name.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Tweedy on July 16, 2013, 10:26:43 PM
Because of the disc intersecting the motor it is unrealistic. Also use multi extenders over baseplate anchors, this only needs 3 ants minimum and 4 optimally. Using the larger control board also saves weight.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on July 16, 2013, 10:34:43 PM
Turn the motor 180 degrees, replace the 259 disc with a 100 cm disc and put razors on flails. You only need 3-4 batteries at most, use multi-extenders, their lighter, and the blue control board is lighter.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: 090901 on July 16, 2013, 10:43:48 PM
Ok, for the Popup/Juggler, get rid of the srimech and change the halfsheet to a heavy plow. I would also suggest trying out razors on the juggler discs instead of beater bars.
For Bonesaw, don't even bother using slimbody drive motors. Instead, use either mags (with shines) or astros (with hypnos) attached outside the chassis with multi extenders. Also, due to a glitch in RA2's coding all Spin (not burst motors) draw only 10 amps. 4 ants give out much more total power than 2 reds. With the weight saved from making the chassis plus making the chassis smaller. You should be able to get a wedge. (Maybe drop the armour if you need some extra weight)
For the HS you can easily shrink up that chassis. Again use multis to attach the weapon and drive motors. Right now you only need 3 ants minimum. 
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Kossokei on July 16, 2013, 11:42:10 PM
It weighed 182.0kg. Kossokei was wrong.
oof.

oh well. it was close
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 17, 2013, 12:02:48 AM
Good evening, fellow superiors.

Hey, 090901, I updated the Flucifer's srimech.

(https://gametechmods.com/uploads/images/50798Flucifer's Wedge 3.png)

It acutally works!

Also, Battlepacks provide 28 amps per battery while ants provide a measly 10. 28*2=56 and 10*4 is 40. 56>40. Two battlepacks provide more amps than four ants, an argument solved by simple math.

No disrespect, 090901, but numbers don't lie. This is why I prefer Battlepacks over ants. And yes, I know that all spin motors only draw 10 amps despite what the description says.

But thanks for the advice on the other bots (this applies to anyone who has given me advice on building). I really appreciate you guys taking time out of your day to help me improve my building skills.

So, what do you think about Flucifer's new srimech?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on July 17, 2013, 12:34:19 AM
Actually the numbers do lie. Every spin motor only needs a single ant to power it due to a glitch in RA2' s code.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on July 17, 2013, 12:38:24 AM
lol you still don't know everything about batteries.

in that case ant batteries are preferable to 1 battlepack because they have the same electotal for less than half the weight.

electotal being the total life of your battery.

about that juggler srimech... change it to a bsg, and make efficient use of weight so make it a popup hybrid at least. a srimech on a juggler is wasting weight.

Actually the numbers do lie. Every spin motor only needs a single ant to power it due to a glitch in RA2' s code.

did you read his post ?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 17, 2013, 01:10:54 AM
Good evening and bleh, I am tired.

Here is the latest version of Flucifer's Wedge:
(https://gametechmods.com/uploads/images/6200Flucifer's Wedge 4.png)
Armor is Plastic 10.

BSG srimech because it saves weight over mag srimech. Some of the bars have been replaced with razors. Sneezes don't actually travel at 100mph.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: ty4er on July 17, 2013, 08:57:46 AM
Swap the position of the bsgs and the mags so the weapons dont intersect. Then lower the armour and add more weapons
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on July 17, 2013, 12:11:17 PM
lol i thought it was a MW

but don't use a srimech when you already have a popup mechanism, it's such a waste of weight
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 17, 2013, 10:34:29 PM
Good evening.

Flucifer's Wedge can't right without the big blaring srimech behind the plow because the weapons on the internal BSGs are razors, which are too short to make a proper srimech. Also, Flucifer is longer than he is wide, so it makes sense (at least to me) that he rolls over onto his side as Hypnodisc did in Robot Wars. That is why Flucifer has a separate srimech.

Also, I am learning how to AI. Any and all tips would be appreciated.

Also also, an antweight SnS:
(https://gametechmods.com/uploads/images/89843123Sb 1.png)
Armor is Plastic 3

The name is 123Sb (Antimony-123). Very effective in combat with heavy DS Teeth. Need I say more besides the advantages and disadvantages?

Advantages: Strong weaponry for an antweight, fairly fast.
Disadvantages: Anemic on battery power.

And no, MassimoV had nothing to do with 123Sb.
And yes, Antimony-123 (the isotope, not the bot) is stable. I looked it up.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on July 17, 2013, 10:42:25 PM
Use the blue control board. It's lighter. You might want to swap out the wheels for shinnies instead and use the weight on the much needed battery power.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: MassimoV on July 17, 2013, 10:46:06 PM
Get a smaller chassis, use faster motors, get more weapons (razors if you can), and it needs two ant batteries. And I have no clue what you're talking about 123 Sb.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 17, 2013, 11:16:37 PM
Good evening, MassimoV.

You made a series of bots named after different isotopes, remember?

Also, to S.H.I.E.L.D, this isn't stock. In DSL, mini wheels are lighter than shinies. Just saying.

Edit: Also, UPDATE! on 123Sb
(https://gametechmods.com/uploads/images/9159123Sb 2.png)
I know Steel 1 shouldn't exist, but armor is Steel 1 anyways.

Biggest improvement here should be obvious: two ants as opposed to one.

Now the disadvantage is the fact that is is somewhat wobbly. But that should only be a concern when up against a flipper.

123Sb is also invertible. For got to mention that :gawe:

Thoughts?

P.S. Helloface is referring to the previous version of 123Sb. He posted while I edited this post.

Amusing anecdote: I tried a setup with LX Astroflights and the DS Teeth on the axle. It was a "Havokular Bomb," meaning that it havoked so frequently that it became unusable. In "125Sb's case, it havoked so violently whenever it sat and spun that induced severe lag.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 17, 2013, 11:56:36 PM
Definately get a smaller chassis.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on July 18, 2013, 12:20:57 AM
that extender work has been improved but can still be better.

also that's a big chassis for an ant
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 18, 2013, 01:36:12 AM
Good evening, O Mighty Naryar. Please inform me on how close I am to appeasing thee.

I took the time to improve 123Sb even further:
(https://gametechmods.com/uploads/images/80582123Sb 3.png)
Armor is totally not DSA Aluminum 3.

Are you  :approve: or  :facepalm:?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on July 18, 2013, 05:47:37 AM
Quote
Also, to S.H.I.E.L.D, this isn't stock. In DSL, mini wheels are lighter than shinies. Just saying.

I honestly didn't notice :gawe:

Anyways, looks OK in my opinion. But then again, I have a strong hatred for SnS' so, I'm probably not the guy you should be listening to
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 18, 2013, 11:53:51 AM
Quote
I have a strong hatred for SnS' so, I'm probably not the guy you should be listening to
I second this, but I think it looks okay.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Mr. AS on July 18, 2013, 12:00:56 PM
AL 3 sucks. get ti 1 and use razors instead of HDS teeth. you could also fit the large CB in there as opposed to the heavy one.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: AlexGRFan97 on July 18, 2013, 12:06:02 PM
That has got to be one of the tiniest robots I have ever seen. How does it stack up against Terminus for example?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on July 18, 2013, 12:09:07 PM
Good evening, O Mighty Naryar. Please inform me on how close I am to appeasing thee.

I am not wrathful yet. But pray thou never anger me so, truly do, lest I smiteth thee with my justice fist.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on July 18, 2013, 04:14:25 PM
You need a wider wheelbase. Due to RA2's horrid physics a wider turning circle makes you turn faster.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 18, 2013, 05:44:24 PM
Good evening once more.

UPDATE! on 123Sb.
(https://gametechmods.com/uploads/images/84161123Sb 4.png)
Armor is 1mm Antimony.

Armor is actually Titanium 1.

Large CB doesn't fit, sad face :(

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 18, 2013, 05:57:51 PM
I think it's much better.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 18, 2013, 10:04:18 PM
Good evening to all of you, even S.H.I.E.L.D

Remember that Juggler/popup hybrid I made that was a reference to something made by Square Enix?
Of course you do! I revealed it not that long ago.
I improved it again.

(https://gametechmods.com/uploads/images/76165Flucifer's Wedge 5.png)
Armor is still Plastic 10.

Trading the heavy plow for a Titanium half-sheet, I used the extra weight to upgrade the drive from 2WD Fast NPC+Hypnos to 2WD Fast NPC+Technos. It also has some better extender work.
It actually self-rights without hesitation. ONE-MAN DANCE PARTY :dance:

 :thumbup Fast and Wedgy, Phenomenal gut-ripping capabilities, good armor.
 :thumbdown Exposed drive motors, srimech still needs some work.

Now I feel insanely cocky ready for NAR AI

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on July 18, 2013, 10:12:32 PM
Quote
Good evening to all of you, even S.H.I.E.L.D

I sense a bit of a rivalry...

Anyways, from what I heard, titanium halfsheets suck. You're better off with a plow, you might want to replace the steel skirt with a titanium one.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 18, 2013, 10:34:15 PM
Good evening and that is a titanium skirt :p

ADDITIONALLY: Titanium half-sheets have 12000HP... or at least they should.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on July 18, 2013, 10:37:10 PM
Downgrade the armor, perhaps 5 titanium. Should give you plenty of spare weight to get a heavy plow.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 19, 2013, 01:15:52 AM
Good evening.

Titanium 5 won't give enough weight for a heavy plow, but it will provide enough weight for a medium plow, as seen in the latest version of Flucifer.
(https://gametechmods.com/uploads/images/2118Flucifer's Wedge 6.png)
Armor is Titanium 5.

Srimech actually works! ANOTHER ONE-MAN DANCE PARTY! :dance:

 :thumbup See previous post about this BCOD (Buttkickery Contraption of Death), Self-rights without question
 :thumbdown Exposed drive motors.

Useless trivia: Slammerfist likes to call him "Flucy" because it gets on his nerves.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: 090901 on July 19, 2013, 01:47:17 AM
Right now it's unrealistic because the beater bars go through it each other. You really should just extend the chassis and attach the drive motors to the chassis (Of course the means a total rebuild, which is a pita).
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Mr. AS on July 19, 2013, 10:40:16 PM
you might as well just get rid of the srimech, all it is right now is a waste of weight since jugglers like that practically NEVER selfright in dsl. and not like its going to work 100% of the time anyway...

Self-rights without question
doubt it.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: 123savethewhales on July 19, 2013, 10:53:42 PM
you might as well just get rid of the srimech, all it is right now is a waste of weight since jugglers like that practically NEVER selfright in dsl. and not like its going to work 100% of the time anyway...
While srimech is important, the problem is how weapon weight is an issue for almost everything.  So for a HW juggler, 200kg weapons is like the bare minimum.

Although, I don't think anyone builds jugglers competitively anymore because popups are that much better.  So it's hard to just put a standard on a bad bot type.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 20, 2013, 09:09:02 PM
Good evening.

Self-rights without question
doubt it.

Actually, it does self-right. The "Without question" part, however... that was just Cutting Wedge II talking.

The srimech works, but it needs to fire twice.

Video evidence at 11...
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 20, 2013, 10:10:37 PM
In the mean time, here's a question.
Have you ever seen a BW with Technos before? If the answer is no...
(https://gametechmods.com/uploads/images/14432Speedy Gonzales 1.png)
...the answer WAS no. Armor is Titanium 1.

A beetleweight rammer/thwacker hybrid, Speedy Gonzales, named after the Mexican cartoon mouse of the same name.

 :thumbup Very fast, powerful weapon, plenty o' power
 :thumbdown Fragile weaponry, frail chassis, maybe a little too fast.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Pwnator on July 20, 2013, 10:25:39 PM
It's pretty frail as is, so dropping all possible armor choices would at least let you afford the weight for a sledge rather than 3 razors. Just use a poly to hold the drive and the longest carbon extender you can to hold the sledgehammer.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 20, 2013, 11:09:47 PM
Good evening again.

It turns out I was wrong about Speedy's armor. It is actually Titanium 3, not Titanium 1.

Correction: it WAS Titanium 3. It is not that way anymore.

(https://gametechmods.com/uploads/images/588Speedy Gonzales 2.png)
Armor is Plastic 3.

I managed to use a 120cm Polycarbonate extender to attach the sledgehammer on. It is technically a weaker weapon than a razor in terms of DP, but has six times the HP.

This should make that little son-of-a-banana Microwhirl tremble with FEAR.

Thoughts?

7/20/2013 Sage was muted...  :facepalm:
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: MassimoV on July 20, 2013, 11:13:39 PM
7/20/2013 Sage was muted...  :facepalm:
Wrong. But anyways, you definitely don't need technos for a S-DSL BW. Try getting tornados or vlads, get faster motors, and a stronger extender.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 21, 2013, 12:43:55 AM
Good evening again.

First thing's first--CONGRATULATIONS MASSIMOV FOR POSTING THE 100th REPLY :dance: I'D MAKE A SMILEY PARADE, BUT I WOULD LIKELY GET WARNINGIZED FOR IT!

[info]Warningize (v.) To increase one's warning level on Gametechmods.com for any reason, most commonly from spamming or trolling.[/info]

Second thing's second--UPDATE! on Speedy
(https://gametechmods.com/uploads/images/98558Speedy Gonzales 3.png)
Armor is Titanium 3.

The drive is 16kg lighter than before. This allowed me to increase the armor strength and the extender strength.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Pwnator on July 21, 2013, 12:50:13 AM
You've actually made it worse. Despite the better drive, it's spaced narrowly which reduces its spinning speed. Get ants on mags and it should spin almost as fast as your first one.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 21, 2013, 01:10:49 AM
Good evening, Pwn.

I know that you give good advice, and I appreciate the fact that you are trying to help me (either that or you are just whacking me).
(https://gametechmods.com/uploads/images/54335Speedy Gonzales 4.png)
Armor is Plastic 3
This might have been a bad idea, but I modified your suggestion while generally keeping it the same: widen the wheel base. These 40cm CF extenders have the same HP as a 20cm Polycarb extender.
EDIT: Those are now 60cm CF extenders.
Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 21, 2013, 01:47:30 AM
Although I hate SnS, I think it's a lot better than before.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Pwnator on July 21, 2013, 02:09:22 AM
In general, strong motors with weak wheels are better than slow motors and nice wheels, as a fast spinning speed renders your weak wheels virtually invulnerable (unless you're against a wedge, which is pretty much a hard counter anyway).

So yeah, upgrading to mags is still the recommended choice.

And no, I don't whack people (at least intentionally hahahaha), but I do use sarcasm from time to time to make a point. Not this one, though. :P
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 25, 2013, 02:01:14 AM
Good evening, O mighty-but-not-as-mighty-as-Naryar Pwnator.

Here is the new version of Speedy with a NEW NAME!
(https://gametechmods.com/uploads/images/80402180 Arc Pounder 1.png)
NEW NAME! is officially 180-Degree Arc Pounder. It is a BW Rammer/Thwacker hybrid.
I took Pwn's advice and upgraded to TWM3 drive. Regular mags instead of the TWM3RD motors because wider wheelbase without extenders. If only DSL just includes the regular shafts...
By the way, armor is Plastic 3.
I downgraded the extender type to CF/Poly which allowed me to keep the Hypno wheels without sacrificing armor. Another advantage of the extender update is the fact that the new extenders have a longer reach than before.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on July 25, 2013, 02:06:18 AM
Looks good. FYI, the motors you are using right now are more powerful than TWM3WD drives.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Pwnator on July 25, 2013, 06:07:49 AM
Yep, that's pretty much what I expected. I guess you could still toy around with the extender type but it's pretty good as is. :3
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 25, 2013, 08:33:18 PM
Good evening. I have UPDATED! Cutting Wedge III and got an EXTREME CLOSEUP! of the innards.
(https://gametechmods.com/uploads/images/96924Cutting Wedge III 3.png)
Armor is Titanium 3 and those are fast NPCs. I want it slightly underweight so that it is fast.
I am seeking advice on the wedge. Without the skirts, I have 371kg to work with, meaning that a Titanium half-sheet is practically out of the question. The current design is still fairly wedgy and can self-right, but it isn't as wedgy as the version I showcased right before this one.

Suggestions?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Tweedy on July 25, 2013, 09:09:39 PM
You NEED a wide wedge on this, use the larger control board to save weight, you only need 7 ants for it.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on July 26, 2013, 06:35:32 AM
You failed on that wedge, make it wide else HS, SNS are gonna sweep you to the side.

I want it slightly underweight so that it is fast.

Bad idea, you need all the weight on a MW popup. NPCF+hypnos is just fine in that case.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Kossokei on July 26, 2013, 04:48:52 PM
You forgot to rotate the razors so they're all orientated the same way.

Personally, I think you should rebuild a chassis wedge into the chassis. You'll still get sweeped pretty badly no matter how you fiddle around the skirts. Not sure if the two before me meant that but yeah.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 26, 2013, 07:57:01 PM
Good evening and how about now?
(https://gametechmods.com/uploads/images/54532Cutting Wedge III 4.png)
Armor is still Titanium 3 and those are still Fast NPCs.
I widened the wedge with the intention of bringing me one step closer to giving HS and SnS the middle razor.
Cutting wedge is still an egotistical jerkface no matter how many times I boardwash it into being nice :rage
Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Mystic2000 on July 27, 2013, 11:09:22 AM
longer wedge please
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: ty4er on July 27, 2013, 12:15:42 PM
make the chassis thinner and make those wedges longer. you can use firestorm wedges, though they have rather annoying attachment points.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on August 07, 2013, 05:26:27 PM
Good afternoon.

The end of Cutting Wedge III is here, bring on Cutting Wedge IV
(https://gametechmods.com/uploads/images/53496Is this realistic.png)
Armor is Steel 5. Those NPCs are fast. There are eight ants. Wii sales recently hit 100 million units.

I made the chassis as small as I possibly could. This has caused some headaches regarding the chassis height. Not only did I have to put the lower skirt hinge off-center, but for some odd reason, Titanium Half sheets refused to attach to the bottom  :rage

Is this realistic (not IRL)? If it's not, then I know why (the ants right by the extender), but that will make it underpowered by one ant.

The wedge is short because if the wedge was longer, it couldn't self-right. This is why I shortened the wedge on CW III.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on August 08, 2013, 01:42:26 AM
Not DSL-S. Moving extenders cut through batteries.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on August 10, 2013, 01:05:18 AM
Good evening.

I updated CW IV.
(https://gametechmods.com/uploads/images/40673Cutting Wedge IV 1.png)
Armor is Plastic 10. There are two unstacked and non-intersecting ants hiding behind the razors in between the battlepacks and the NPCs. I really want to learn C++ but I don't have the time. WOE IS ME!

What I was going for with this iteration of Cutting Wedge was to make it DSL Standard with the smallest possible chassis.

I think that the only thing preventing it from being DSL-S is the fact that the extenders slightly touch the batteries. If it's a problem, consider it fixed.

Thoughts?

And one more thing. This is ridiculously off-topic, but...

School gets back in session for me on September 4th. I will be entering the eighth grade. This means that I won't be posting as much starting then.
Any advice on trudging through the potentially murky swamp that is the eighth grade?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Paranoia on August 10, 2013, 01:26:37 AM
Good evening.

I updated CW IV.
(https://gametechmods.com/uploads/images/40673Cutting Wedge IV 1.png)
Armor is Plastic 10. There are two unstacked and non-intersecting ants hiding behind the razors in between the battlepacks and the NPCs. I really want to learn C++ but I don't have the time. WOE IS ME!

What I was going for with this iteration of Cutting Wedge was to make it DSL Standard with the smallest possible chassis.

I think that the only thing preventing it from being DSL-S is the fact that the extenders slightly touch the batteries. If it's a problem, consider it fixed.

Thoughts?

And one more thing. This is ridiculously off-topic, but...

School gets back in session for me on September 4th. I will be entering the eighth grade. This means that I won't be posting as much starting then.
Any advice on trudging through the potentially murky swamp that is the eighth grade?


With the bot, use a metal hinge for the skirt in the middle that is a polycarbonate. On Eighth Grade, it's generally easier than Seventh since by now you might know your place in the community, unless you're new to the school.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on August 27, 2013, 10:58:27 PM
This thread goes bump in the night.

I was in Maui for ten days and my laptop has a grudge with DSL so I had to stick with stock. But I am back now so I UPDATED! Cutting Wedge.

(https://gametechmods.com/uploads/images/238Cutting Wedge IV 2.png)

Armor is Plastic 10. There are seven ants in this bot. I configured my USB game controller to work as a mouse.

It is very wedgy now and I am happy :bigsmile: Need I say more?

Yes I do.

I would like to say that "rnifnuf's DSL Cavalcade of Crap" is a DSL Standard showcase, not an IRL showcase. Please treat it as such.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on August 28, 2013, 07:56:12 AM
Looks pretty good. I'm sure you could make it better but I'm not good with popups so I'll let someone else say stuff.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on August 28, 2013, 11:29:08 AM
Good. We need more standard builders.

Anyways, do opponents go up the wedge with ease or is it too steep?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on August 28, 2013, 03:23:07 PM
Cutting Wedge IV version 3.0 is ready to present itself to you guys at GTM.
(https://gametechmods.com/uploads/images/16075Cutting Wedge IV 3.png)
Armor is Pl 10. It is DSL-S in spite of appearances. Dell Stripes was not the inspiration for Cutting Wedge; if anything, it is the other way around.

All that changed was that I made the wedge a double-hinge wedge. In truth of it all, I don't know if there is official terminology for the double-hinge wedge or not. Such a gawish thing of me to say :gawe:

Also, check out my stock showcase. I have some half-decent-to-not-that-bad bots and it had a much better start than this blasted showcase. you can find it here. (https://gametechmods.com/forums/index.php?topic=14556.0)

[/ShamelessSelfPromotion]

Thoughts
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: ty4er on August 28, 2013, 03:46:42 PM
lower the chassis armour and get stronger skirts. also longer skirts would be good

also how many ants are in there?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on September 07, 2013, 05:22:21 PM
Cutting Wedge IV UPDATE!!!

(https://gametechmods.com/uploads/images/66217Cutting Wedge IV 4.png)
Armor is Titanium 5 and there are 7 ants there.

I traded armor for wedge durability. An Absolute Improvement? that is arguable. But this is one of the best DSL bots I have ever built. I say that it is tournament ready.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 05, 2013, 12:33:04 AM
Sorry for bump. It was either that or abandon showcase.

I entered Little Star II into Mr.AwesumSauce's Around The World 2 tournament. Literally the night after the ATW2 SVB thread was posted, I updated LSII. Here it is:

(https://gametechmods.com/uploads/images/33764Little Star II 1.png)
Armor is Steel 5.

Ever since quitting competitive eating to focus on more tournament-y endeavors, he has lost a lot of chassis weight which was used for better everything (except for the weapon motor; may it forever remain a piglet). I even improved the wedge.

I discovered that hex plates are a good idea for short VS designs. They have six APs for weapons as opposed to a drum's four, although drums can be mounted on mags and hex plates can't (WHY?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?).

 :thumbup Considerably fast, destructive, good at flipping things, opposes competitive eating, invertible
 :thumbdown Fragile, exposed EVERYTHING, can't self-right

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Pwnator on October 05, 2013, 01:03:08 AM
I would advise finding a way to give it some stabilizers. Once the wedge is gone, your motor won't have any leverage to pick things up and instead would flip itself over. Try downgrading to Tit 5 (or Tit3/Pl5 if you intend to add external armor) and find a better motor setup (probably a separate ME instead of wasting more weight with the steel extender) and you could afford some angled sheets to stabilize the thing.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 06, 2013, 11:05:31 PM
Is this better?

(https://gametechmods.com/uploads/images/73542Little Star II 2.png)

Armor is Titanium 5.

I added the most stable stabilizers I could find: 50cm tall shell plates for 250cm discs. Not only did it they add stability, they also provided some kind of external armor for LSII, so that HS don't get to the miniscule chassis.

The only downgrade was the drive, now with large ants instead of hypnos. But that still doesn't change the destructabitityness of this thing.

THIS is what I should have entered into ATW2.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on October 07, 2013, 07:54:12 AM
Looks kinda fragile, but if anything gets back there you're toast anyway.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: 090901 on October 07, 2013, 08:34:11 PM
the extender work is so messy
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on October 08, 2013, 12:33:18 AM
Yes it is. Fix that in priority.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 10, 2013, 10:36:32 PM
the extender work is so messy
Yes it is. Fix that in priority.

(https://gametechmods.com/uploads/images/59435Little Star II 3.png)
See, I take advice. Unlike some people on this forum. (https://gametechmods.com/forums/index.php?action=profile;u=5400)

This is my attempt at cleaning up the extender work which both Naryar and Chris told me to do. The CF extenders are pretty well protected by the angled shell spinner plates, so having them exposed isn't doing much harm. The flipper maker thingies keep the plates far enough away from the piglet so that nothing intersects, but close enough together that HS don't get to the frail chassis.

Speaking of which, armor is Titanium 1. This was to allow the weight for hypnos instead of ants so it could be faster than before.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on October 11, 2013, 12:59:17 AM
attach directly the motors to the baseplate via anchors or something.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 19, 2013, 12:55:38 AM
attach directly the motors to the baseplate via anchors or something.

In my attempt to comprehend what you meant, I built a new bot. A SHW, obviously not to replace LSII...

But it made me so red hot with anger that I just had some ice cream in an attempt to cool myself down. Why am I red hot with anger, you ask? Because...

(https://gametechmods.com/uploads/images/81445AGOD RAGE.png)
AGODdamnit! Armor is Titanium 5, weapon motors are 4-mags, NPCs are fast.

What I was trying to do was make the offspring of Backyard Shredder and Orbital Delivery Vehicle--the Diagonal Spinner.

I'm not sure if this is the first DS. If it is then go me, I invented a new bot type. Otherwise, okay :frown:

I already had something similar built in DSL3, so I wanted to make it in DSL2. This is probably a good bot (no testing has been done on it) as was the process of building it.

And then it AGOD'd :vista:

I've heard that AGOD can be fixed by pressing Pause/break in the botlab then going to the test arena then back to the botlab and KABOOM, the AGOD is no more. However, this hasn't worked for me. Every time I fight another bot to test if it re-AGODed or not, it re-AGODs :realmad(

I don't want to sound like a n00b, but how do you fix AGOD for a spinner? The Pause/break method doesn't seem to work. This must be fixed or else this bot is ruined.

AGOD aside... Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on October 19, 2013, 01:02:23 AM
What are the spinners attached to ? Don't tell me you attached them to a mobile attachment.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 19, 2013, 01:08:51 AM
What are the spinners attached to ? Don't tell me you attached them to a mobile attachment.

If by mobile attachment you mean burst motor/servo, then no. It is a Multi Extender that leads into a Y-connector wihich splits into two 80-cm Aluminum extenders which have a flipper segment attached to them which has a 4-mag which spins a 100cm disc with 4 60kg Sledgehammers on it.

All I want to know at this point is how to fix the AGOD, AGODdamnit!
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on October 19, 2013, 02:08:12 AM
Then it should be fine.

Just rebuild the weapon (disc+hammers). Try building with the pause button on as well.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 20, 2013, 01:21:56 AM
Didn't work. AGODDAMNIT :vista: The trick where you export and then re-import didn't work either! So in short, my experience building this post-Battlebots 3.0 Son of Whyachi is...

AGODDAMNIT  :vista:

I'll look for another obscure method to fix this issue. In the mean time, let me point out that it really only seems to happen on HW and up, which leads me to unveil this AW VS.

(https://gametechmods.com/uploads/images/63405Thig 1.png)
Armor is Titanium 1, neither the bars nor the LDS teeth intersect a thing besides the chassis so it is (likely) DSL-S.

I wanted to make an AW VS so I did. I mean--come on--how many AW VS are out there? not many, I assume.

I don't have a name for this so for now it is named "Thig." Please give me some kind of name suggestion things I could name it, something clever, punny, or witty.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 22, 2013, 09:58:24 PM
Sorry for double post :[

How about this bot?

(https://gametechmods.com/uploads/images/760782XS Chompy 1.png)
Armor is Titanium 1.

Anyone who is following my stock showcase as well as my DSL showcase will recognize Antempus Fugit, my Lightweight frenZy hammer. This bot, 2XS Chompy, is the Antweight version of Antempus Fugit. It actually was built before AF, 2XSC was just showcased later.

This bot was designed to combat the rally of AW rammers and HS. It is supposed to be DSL-S. I really don't know what else to say other than where else have you seen an astro be used as a weapon motor. Also AGODDAMNIT :vista:

Thoughts?

Also this is my 100th post. ONE-MAN DANCE PARTY! WOO! :dance:
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: MassimoV on October 22, 2013, 10:00:33 PM
You can't use those motrs with that sized chassis. If you're building competitively, don't do 180 degree hammer.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on October 23, 2013, 05:31:09 AM
Intredasting, does it work ?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on October 23, 2013, 08:56:15 AM
It's certainly different... I second Nar's question though
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 23, 2013, 05:22:53 PM
Intredasting, does it work ?
It's certainly different... I second Nar's question though
Actually it works just fine. The tail and front supports help make the bot stable. Also, in case you couldn't tell, the copals in the back are angled as well for support.

Although I haven't rested it in battle, it should be okay. I'll work in making it more DSL-Standard-ey even though it is already DSL-S.

More on that at some time earlier than 11...
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 27, 2013, 03:05:24 PM
Doublepostsorry :[

But I have a new bot.
(https://gametechmods.com/uploads/images/21185Sundance 1.png)
Armor is Titanium 1.

I wanted to make an Angled HS kida like something that akshaylan made, except its DSL-S. Since the spinner looks like a star or sun and it wobbles as the thing spins, I named it Sundance.

It is hard to see from this angle, but I put a tail in the back to prevent it from falling backwards when it stops moving. The front wedge is also a stabilizer.

There's really not much to say here, so...

SUMMARY:

Name: Sundance
Weight class: Beetleweight
Bot type: Angled Horizontal Spinner
Armor: 1mm Titanium
Weapon: 6 razor tips on a hex plate
Battery: 3 ants
Drive: 2WD Astroflights with wide ants
Weapon motor: Piglet

ADVANTAGES:
+Has plenty of Razors
+Fast and wedgy
+Can self-right
+Stable

DISADVANTAGES:
-Weak armor
-Big vulnerable chassis

Thoughts?



Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: MassimoV on October 27, 2013, 03:30:17 PM
The wedge isn't going to be very good. put the wedge on the center AP.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on October 27, 2013, 04:18:38 PM
The wedge isn't going to be very good. put the wedge on the center AP.
Done.
(https://gametechmods.com/uploads/images/85661Sundance 2.png)
Armor is now Plastic 3

I lowered the wedge to a single polycarbonate skirt to get Plastic 3. That's all I changed.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Mr. AS on October 27, 2013, 04:37:20 PM
it looks pretty original. there aren't many wedged HS's anymore, which is very saddening. the only thing i would really change is the rotating of the razors,
PS is the wedge any good? often when building a robot where a lot of weight is moved in one direction (VS, wedged HS/jugglers with an odd amount of motors, sometimes even pokers) the wedge tends to be kind of crap.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on November 01, 2013, 09:22:49 PM
the only thing i would really change is the rotating of the razors,
Why do you think I should rotate them differently?

Anyways, I have a new bot.
(https://gametechmods.com/uploads/images/6367POP! Goes The Robot 1.png)
Armor is Plastic 5. Those are regular NPC-T64s there. Cutting Wedge was originally going to be a flipper/top spinner hybrid called Flip Out, but then it became Cutting Wedge after I found that one JX wasn't enough to flip a MW on top of it. Flip Out is now a HW weapon flipper (NOT a popup)! Also the ant batteries are Sanyo brand.

All around the DSL stage,
Lightweights are all that we've got.
Then you find out this robot's name,
POP! Goes The Robot.

This thing will make you want to shout,
I really kid you not.
When it rips you guts right out,
POP! Goes The Robot.

This is POP! Goes The Robot, a LW popup that is basically CW IV's little brother. It has four razors on a BSG-200, NPC-T64 drive with hypnos, two ants and a battlepack for power, and some other stuff on stuffing extenders. Mmm, stuffing...

This is a bot that is a good bot. I don't really have anything else to say about it besides the summary. SUMMARY TIME!

SUMMARY:
Name: POP! Goes The Robot
Weight Class: Lightweight
Bot type: Popup
Armor: 5mm Plastic
Weapon: 4 Razor tips
Battery: 2 ants and 1 battlepack
Drive: 2WD NPC-T64 with Hypnos
Weapon power: 1 BSG-200

ADVANTAGES:
+Ridiculously fast
+Strong weapons
+Good armor
+Can self-right

DISADVANTAGES:
-Somewhat fragile
-Maybe a little... too fast.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Mr. AS on November 01, 2013, 10:16:45 PM
on spinners like the one you posted, if you rotate the razors so that one of the 3 sides is facing outwards from the motor. this will make it so that whenever a robot is on your wedge, you can rack up points much easier.

the popup needs to be wider btw. maybe if you downgraded the wheels to large ant wheels, and downgraded the wedge to poly, you could get 80cm angled skirts.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on November 02, 2013, 12:09:31 AM
It is already a polycarbonate wedge. Why people get that confused, I will never know.

And what you suggested for POP!'s wedge actually made it worse. It is theoretically more effective than the previous wedge, but the long wedge made it unable to self-right. This is why I was against lengthening the wedge on Cutting Wedge. Sometimes, the BSG conks out for no reason when it is flipped over (It looks like the BSG axle is bent beyond its set range, thus making it useless).

I am making this new design a true popup (weapons fire backwards instead of forwards for those who don't know) so that it can actually self-right. That way, it isn't screwed if it is somehow flipped over.

AwesumSauce, I know that you are just trying to help, and I appreciate that. But alas, we are not perfect.

Except Naryar. He is perfect and awesome and manly and cool. He is an example to us all. We should really bow down to him one of these days.

But given POP!'s wedge worries and inability to self-right, should I make it a true popup or should I calmly and quietly ragequit/keep the design the same as before?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Paranoia on November 02, 2013, 12:38:23 AM
It is already a polycarbonate wedge. Why people get that confused, I will never know.

And what you suggested for POP!'s wedge actually made it worse. It is theoretically more effective than the previous wedge, but the long wedge made it unable to self-right. This is why I was against lengthening the wedge on Cutting Wedge. Sometimes, the BSG conks out for no reason when it is flipped over (It looks like the BSG axle is bent beyond its set range, thus making it useless).

I am making this new design a true popup (weapons fire backwards instead of forwards for those who don't know) so that it can actually self-right. That way, it isn't screwed if it is somehow flipped over.

AwesumSauce, I know that you are just trying to help, and I appreciate that. But alas, we are not perfect.

Except Naryar. He is perfect and awesome and manly and cool. He is an example to us all. We should really bow down to him one of these days.

But given POP!'s wedge worries and inability to self-right, should I make it a true popup or should I calmly and quietly ragequit/keep the design the same as before?


Regular Pop-Ups do still have the ability to self-right on the contrary and if you are trying to make a true popup you may want to extend the wedge in order to accommodate the razors.


If you want to tribute to Naryar, I guess you could give the bot a pair of Kamina's glasses and a mustache.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on November 02, 2013, 01:45:31 AM
It is already a polycarbonate wedge. Why people get that confused, I will never know.

And what you suggested for POP!'s wedge actually made it worse. It is theoretically more effective than the previous wedge, but the long wedge made it unable to self-right. This is why I was against lengthening the wedge on Cutting Wedge. Sometimes, the BSG conks out for no reason when it is flipped over (It looks like the BSG axle is bent beyond its set range, thus making it useless).

I am making this new design a true popup (weapons fire backwards instead of forwards for those who don't know) so that it can actually self-right. That way, it isn't screwed if it is somehow flipped over.

AwesumSauce, I know that you are just trying to help, and I appreciate that. But alas, we are not perfect.

Except Naryar. He is perfect and awesome and manly and cool. He is an example to us all. We should really bow down to him one of these days.

But given POP!'s wedge worries and inability to self-right, should I make it a true popup or should I calmly and quietly ragequit/keep the design the same as before?


Regular Pop-Ups do still have the ability to self-right on the contrary and if you are trying to make a true popup you may want to extend the wedge in order to accommodate the razors.


If you want to tribute to Naryar, I guess you could give the bot a pair of Kamina's glasses and a mustache.

The problem is that the wedge is so long that the bot can't flip itself over the wedge. Earlier versions of Cutting Wedge had this very problem, so I shortened the wedge to 40cm skirts.

Clickbeetle should make 60cm and 100cm skirts for DSL3. That would be sweet as I could have my longer wedge and some chance at self-righting.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on November 02, 2013, 04:21:08 PM
You're right, 60 & 100 skirts would be cool.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on November 03, 2013, 12:29:37 PM
You're right, 60 & 100 skirts would be cool.

Of course I'm right. I am, after all, a genius.

Me being a genius aside, I built a SHW Shell Spinner.

Armor is Plastic 5 + 4 halfsheets, those are NPC-T64 Fasts (did you know that they make a T74 model that is the same shape yet more powerful and heavier?)

Its name is Sine Strategy, after its alternating attack method between flail razors and hammers. In a way, the hammers help protect the flails from those nasty spinnerses.

It has halfsheets for armor. All of them are directly attached to the baseplate, so popups can suck it.

SUMMARY:

Name: SHW- Sine Strategy
Weight Class: Super Heavyweight
Bot type: Shell Spinner
Armor: 5mm Plastic
Weapon: 12 razor tips and 6 DSL Hammer 4's
Battery: 6 ants
Drive: 2WD NPC-T64 Fast with Hypno wheels
Weapon power: 1 Dual Perm-132 gearbox

ADVANTAGES:

+Destructive
+Somewhat fast
+Can Self-right
+Has halfsheet armor

DISADVANTAGES:
-Has issues self-righting
-Flails AGODed (AGODDAMNIT :vista:)

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on November 03, 2013, 12:35:47 PM
Interesting. I once tried a MW with a similar weapon setup, forgot how well it worked.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on November 17, 2013, 01:26:29 AM
Two bots that were experiments and might be turned into serious bots:



Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Enigm@ on November 17, 2013, 01:37:03 PM
the latter doesn't have enough reach to do anything as an sns
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on November 18, 2013, 02:19:46 AM
the latter doesn't have enough reach to do anything as an sns

Yup. Neither does it have enough weapon weight.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: martymidget on November 19, 2013, 07:17:35 AM
Halfsheets aren't spread out wide enough on the HS.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on November 21, 2013, 01:22:49 AM
the latter doesn't have enough reach to do anything as an sns
I decided to scrap the design of the SnS as it really doesn't work with the current setup.

But hey, at least I know how to Heavyweight Shell Spinner.


...right? Armor is Plastic 5.

Contrary to its brother, Sine Strategy, Razor Wall... is exactly what it sounds like. A spinning wall of razors.

Well, they said "moar razors," so I added moar razors to it.

Razor Wall was a slightly more difficult build than Sine Strategy because of all of the flails. Other than that, it was fairly smooth sailing for building it.

SUMMARY

Name: Razor Wall
Weight class: Heavyweight
Bot type: Shell Spinner
Armor: 5mm plastic
Weapon: 24 Razors on flails
Battery: 4 ants
Drive: 2WD NPCF+Hypnos
Weapon power: Dual Perm

ADVANTAGES:

+FSS with razors. 'Nuff said.

DISADVANTAGES:

-Sluggish drive
-Popup food

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Enigm@ on November 21, 2013, 08:04:08 AM
it's really generic for a shell
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on November 21, 2013, 12:49:35 PM
If it's his first non-suck shell spinner, it's fine.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on December 13, 2013, 01:04:27 AM
Bubble my boiler and call me a grumpy puffball, I say that flippers aren't dead! Not with DSL3, at least.

(https://gametechmods.com/uploads/images/16093Botapult 1.png)
Armor is Steel 3 (DSL3), there are 4 longs and 1 ant battery hiding behind the springy beta (the entire bot setup is symmetrical). Also those are TWM3R2 Drives.

Meet Botapult, the flipper that is actually not bad. This is all you need to see, combined with the knowledge that the bot is symmetrical (see above statement), to know the whole setup of the bot. The only thing that isn't clear is the control board... its a small board hidden behind the springy beta.

I wanted to build a heavyweight flipper that can actually put up a fight. I think I have succeeded. It either flips the opponent out of the arena or destroys/immobilizes it beforehand.

SUMMARY:

Name: Botapult
Weight class: Heavyweight
Bot type: Flipper with weapons
Armor: 3mm Steel
Weapon: 5 Spike strips on a flipper
Battery: 8 longs and 4 ants
Drive: 2WD TWM3R2 Drive + Technos
Weapon power: Spring loaded Beta motor

ADVANTAGES:
+Good weapons
+Powerful flipper
+Can self-right
+Also invertible (not that it helps, but okay)
+Pretty fast
+Wedgy
+Gets up with the get down

DISADVANTAGES:
-Weak armor
-Sometimes, bots have trouble getting on the flipper
-Vulnerable to attacks from HS

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on December 13, 2013, 06:07:51 AM
I like the design a lot but the concept is executed rather poorly. Here's what you need to make it better.
-Make it wider
-Put your motors next to the batteries & make a simpler chassis, and save weight
-Less pointless wheelguards, and more front armor
-You need a much stronger front weapon. Hide it under the front armor if needed.
-Use big, high-amp batteries when you have betas in your bot.

Not so sure that you need a drive that fast but then again fast weaponed flippers are good.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on December 13, 2013, 07:02:22 PM
(https://gametechmods.com/uploads/images/32751Botapult 2.png)
Like this? Armor is Titanium 5.

This is a complete rebuild of Botavator. I am calling it "Botavator" instead of "Botapult" now because I have a better idea for a bot named "Botapult".

I beefed up the battery power quite a bit. Now it is powered by 3 oranges and 2 reds. The drive is the same, the weapon is the same, the wedge is the same, the wheel guards are not the same. I made the wheel guards out of 60x60 and 60x100 plates instead of two 40x80 plates like before.

Now it takes hits from other bots much better than before. I'll likely add armor directly under the flipper on the front of the chassis at a later point, though. When the flipper is up, the front is vulnerable to attacks.

SUMMARY CHANGES:
Armor: 5mm Titanium
Battery: 3 oranges (PC545) and 2 reds (Battlepacks)

NEW ADVANTAGES:
+Good wheel guards
+Better armor

NEW DISADVANTAGES:
-Exposed front when flipper is fired

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on December 14, 2013, 01:22:49 AM
Better, still you didn't improved the flipper's toughness.

Also I would just use 5mm Plastic or something and put armor plates on the front. Also, you must either strengthen your flipper or hide it under a layer of armor.

Because atm 2-3 hits from any solid bots are enough to severely weaken or even completely destroy the functionality of your flipper.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on December 14, 2013, 04:12:49 PM
Better, still you didn't improved the flipper's toughness.

Also I would just use 5mm Plastic or something and put armor plates on the front. Also, you must either strengthen your flipper or hide it under a layer of armor.

Because atm 2-3 hits from any solid bots are enough to severely weaken or even completely destroy the functionality of your flipper.

(https://gametechmods.com/uploads/images/88847Botavator 3.png)
Done. Armor is Plastic 3.

Its kinda hard to see, but I added a 60x120 lexan plate in front of the chassis. The flipper is now an 80x80 steel plate with some spike strips in it. I actually eFFed the spike strips on before adding the steel plate. That sixth spike strip is partially there to help with self-righting.


SUMMARY CHANGES:
Armor: 3mm Plastic
Weapon: 6 Spike strips on a flipper.

ADVANTAGES:
+Really good at self-righting
+Sturdy flipper
+Protected flipper

DISADVANTAGES:
-Meager armor

On a scale of 1-10, how right am I doing it? 1 means that I should calmly and quietly ragequit, while 10 means that I am Naryar's long lost twin brother.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: MassimoV on December 14, 2013, 04:19:27 PM
Flipper seems awfully steep.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on December 29, 2013, 12:52:56 AM
Time toe duste offe ye olde showcase.

(https://gametechmods.com/uploads/images/82575Unnamed BW Rammer A 1.png)
Armor is Plastic 5.
I was playing DSL3 when I made this BW rammer. It is currently nameless and stuff. And stuff.

SUMMARY:

Name: ???
Weight class: Beetleweight
Bot Type: Rammer
Armor: Plastic 5
Weapon: 6 Light Double-Sided Teeth and 2 Cutting Teeth
Battery: 2 ants
Drive: 2WD TWM3R with Hypnos
Weapon power: Drive

ADVANTAGES:
+Good weapons
+Fast
+Pretty good armor

DISADVANTAGES:
-Poor battery life
-The unwedgiest unwedge that ever unwedged

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Schrikvis on December 29, 2013, 09:15:43 AM
It looks underpowered to me, not sure how you could fix that though.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on December 29, 2013, 09:20:22 AM
It would benefit from 1 extra ant for sure. It has enough amps, but electotal is lacking...
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on January 02, 2014, 11:35:41 PM
It would benefit from 1 extra ant for sure. It has enough amps, but electotal is lacking...
You know what it would benefit from even more?
(https://gametechmods.com/uploads/images/81274Unnamed BW Rammer A 2.png)
A battlepack. Armor is Titanium 3

I completely redid the chassis to make this possible. Here are some calculations to show that this was a good idea:

3 Ants (DSL3) x 5523 Electoral/ant=16569 electoral for 18kgs
1 Battlepack (DSL3) x 17042 Electoral/battlepack=17042 electoral for 15kgs

103% of the power for 83% of the weight. And since the game stops caring about amps when the requirements are fulfilled, this is great. 'Nuff said. 'Nifnuf said.

The only bad thing brought about by this change is that the mags are exposed. Botherations. Also the baseplate anchors are at the same height inside of the chassis, they just don't look like it.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on January 03, 2014, 03:26:34 AM
why is this post coming back into my recent unread topics the third time ? Is it you deleting and reposting things to get attention ? rnifnufmode.jpg

on that matter change these cutting teeth to something without normals, and these exposed motors... yeah. Get a blue control board as well.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: helloface on January 03, 2014, 03:44:47 AM
why is this post coming back into my recent unread topics the third time ? Is it you deleting and reposting things to get attention ? rnifnufmode.jpg

on that matter change these cutting teeth to something without normals, and these exposed motors... yeah. Get a blue control board as well.
Heh, it was driving me crazy. I kept asking myself "didn't I click that already?" every time I saw it  :dumb)

Also everything has normals except for maces in DSL3.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on January 03, 2014, 03:49:38 AM
=
Also everything has normals except for maces in DSL3.

I am aware.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on January 18, 2014, 07:29:17 PM
Obligatory minibump.
(https://gametechmods.com/uploads/images/15311Unnamed BW Rammer A 3.png)
Fixed. Armor is still Titanium 3.

I sacrificed a bit of drive speed for the side armor plates. Originally the cutting teeth were there to protect the extenders like how ice picks do for Stock rammers, but then I figured out that the armor plates did that job just fine and protects the motors at the same time.

Thoughts?

And no, this isn't the third time that this was deleted and reposted.
rnifnufmode.jpg
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Badnik96 on January 19, 2014, 06:00:30 PM
How much HP do those plates have? Also are mags still 400 hp in DSL3?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Jet-speed on January 19, 2014, 06:14:14 PM
The small plates have 1.5k or so off the top of my head. Pretty sure all the small Mags are somewhere around 2k though.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on January 19, 2014, 08:50:40 PM
How much HP do those plates have? Also are mags still 400 hp in DSL3?
The small plates have 1.5k or so off the top of my head. Pretty sure all the small Mags are somewhere around 2k though.

I used 40x60 plates, which have 2400HP and 100 fracture. As for mag drives, they have 2045HP.

Also, I got the wheels on there through snapper loading. If I wanted to, I could change the minis to growlers or hypnos, but they might not touch the arena floor properly, resulting in RA2-trademark nOnSeNsE (copyright 2491 RA2 & Comrades GmbH SA inc. Ltd, do not steal)
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on February 11, 2014, 11:46:28 AM
I got a 2-hour late start for school today. This is how I used that time:
(https://gametechmods.com/uploads/images/59639Unnamed AW Shell Spinner 1.png)
Armor is Plastic 1. There are three ants and nothing is attached to the farthest shell panel. Avocados are poisonous to parrots.

Guys I did it. I made an antweight shell spinner. Probably not the first, but I made one. It doesn't have a name, though.

ADVANTAGES:
+The sheer fact that its an antweight shell spinner.

DISADVANTAGES:
-Everything else (poor armor, only two weapons, crappy steering, etc.)

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: RammingSpeed on February 11, 2014, 11:55:08 AM
An antweight shell spinner. Never thought I'd see one of those, congrats
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on February 14, 2014, 12:54:12 PM
I'm going to an event in Yakima in a few hours. Consider this my final bot before succumbing to exposure to eastern Washington.
(https://gametechmods.com/uploads/images/52310IWB 1.png)
Armor is Titanium 5. Those are NPC fasts. The skirts attached to the metal hinges are aluminum. The half-life of Tellurium-128 is more than 2x1024 years.

This is IWB, which is short for "Invertible Wammer? BLASPHEMY!". This bot is...exactly what it sounds like. I can't say much more.

ADVANTAGES:
+Really really really really fast
+Destructive
+Wedgy
+Invertible

DISADVANTAGES:
-Very likely to pull a Rage.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on March 24, 2014, 01:12:29 AM
Good news: I survived Yakima. Good-er news: I have a new bot:

(https://gametechmods.com/uploads/images/31597Vortician 1.png)
Armor is Aluminum 3.

This is Vortician, a SHW shell spinner that I built a while back. I didn't remove the shell because it isn't a solid shell, and can be seen through. If you have questions in regards to the innards, they are: a small control board, two WP836E's, four medium Puma tanks, two TWM3R2 Drives with Hypnos, and a dual perm. Its setup is completely symmetrical, and has sixteen ripping teeth in total. There are steel armor plates there because the game would not allow me to have ripping teeth if all of the steel armor plates were regular shell plates.

Vortician has four flamethrowers inside the shell to help deal extra damage to the opponent's chassis while spinning. All I need to do now is figure out how to AI it so that it spams fire when the opponent is in range.

The flame idea was inspired by Deflagration (https://gametechmods.com/TournamentFiles/botm/april09/003.png), a Super Heavyweight SnS built by Naryar that won Bot of the Month for April 2009.

ADVANTAGES:
+Powerful
+Fast
+Fire

DISADVANTAGES:
-Meh at self-righting

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on March 24, 2014, 01:39:44 AM
ripping teeth are bad on spinners
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Tweedy on March 24, 2014, 12:33:48 PM
I'm guessing due to the chassis size it's meant to be irl, in that case flamethrowers would be completely counter intuitive irl as the airflow generated by the shell spinning would just make the bot flame itself rather than the opponent.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on March 24, 2014, 01:09:51 PM
I'm guessing due to the chassis size it's meant to be irl, in that case flamethrowers would be completely counter intuitive irl as the airflow generated by the shell spinning would just make the bot flame itself rather than the opponent.

Who gives a damn if it is IRL or not ? Flamethrowers on spinners are cool.

I should rebuild Deflagration, by the way. Good old flame SnS.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on March 25, 2014, 12:30:57 AM
I'm guessing due to the chassis size it's meant to be irl, in that case flamethrowers would be completely counter intuitive irl as the airflow generated by the shell spinning would just make the bot flame itself rather than the opponent.
False; I don't really build IRL, though I think that this could become IRL with some minor changes. I intend to keep it DSL-S, however.

ripping teeth are bad on spinners
Okay, so I did this:
(https://gametechmods.com/uploads/images/87542Vortician 2.png)
Armor is now Titanium 3... WITH FIRE!

Re-forged in homage to Prince Naryar, it is stronger and (slightly) faster than before. Much like Naryar, it breathes fire at its enemies. If that doesn't somehow work, it beats the crap out of them with sixteen large Typhoon2 teeth. Actually, that's only one of two things I changed about it. The other is the Titanium 3 armor. It is 10:31pm and I have nothing more to say.

O mighty Naryar, have I appeased thee? If not, what more must I do to improve thyself as one who forges robots from random scrap parts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Merrick on March 25, 2014, 10:30:22 AM
Yeah, that last image looks pretty rad.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Natster-104 on March 25, 2014, 10:54:35 AM

 When I saw 'with fire', I just had to post this:

(https://gametechmods.com/uploads/images/9377KILL IT WITH FIRE.jpg)
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on March 25, 2014, 11:35:33 AM
O mighty Naryar, have I appeased thee? If not, what more must I do to improve thyself as one who forges robots from random scrap parts?

thou art worthy, worshipper
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on May 10, 2014, 09:38:49 PM
Hi I exist, now meet the "master".

(https://gametechmods.com/uploads/images/82568Clay Derby 1.png)
Armor is Plastic 5.

This is Clay Derby, my latest bot, Its chassis holds four ants, a small control board, and two fast NPC's. I named it after Clay Derby from Copper Sun. It was going to be my Centripetal Force entry, but then it wasn't.

ADVANTAGES:
+Incredibly destructive
+Fairly fast

DISADVANTAGES:
-Poor wedge
-Unstable
-Self-righting issues

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: cephalopod on May 11, 2014, 06:33:38 AM
Yeah, the reason I at least try to avoid having a wedged VS is it's unnecessary obstacle between your opponent and the disc. If it's unstable, the supports aren't far enough forward or to the sides, and the self-right issue could be solved if you got rid of - or shortened - the back supports. I think. :)
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on May 11, 2014, 07:43:14 AM
The problem with razors on giant VS's is that you lose your wedge effectiveness quickly.

Full disc seems like a waste as well. If I were you I would just use a smaller disc and razors on beaters.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Shield on May 11, 2014, 08:57:23 AM
The problem with razors on giant VS's is that you lose your wedge effectiveness quickly.

Full disc seems like a waste as well. If I were you I would just use a smaller disc and razors on beaters.

i'd personally use flails
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: cephalopod on May 11, 2014, 09:01:11 AM
Yeah, then he could self right even worse.

Nary's right when it comes to disc vs, beaters and razors are probably the best way to go.
Also, try angling the motor up so you can have the supports flat, then you don't have to start so far in the air in matches :)
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on May 11, 2014, 09:15:29 AM
The problem with razors on giant VS's is that you lose your wedge effectiveness quickly.

Full disc seems like a waste as well. If I were you I would just use a smaller disc and razors on beaters.

i'd personally use flails

no, stop giving advice
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Clickbeetle on May 11, 2014, 08:16:45 PM
You could explain why flails are a bad idea.  (They will glitch due to AGOD.)

I personally like wedged VS because they tend to be more stable and fling bots higher than non-wedged VS.  However, discs with razors are the wrong weapon to use because as soon as one razor breaks, the bot will start bouncing and there goes your wedge.  DSL bars with hammers may not do as much damage, but they're more reliable in the long run.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on May 11, 2014, 11:16:25 PM
Clay has been, erm, downsized.
(https://gametechmods.com/uploads/images/95639Clay Derby 2.png)
Armor is Titanium 5.

I decided to ditch the wedge entirely. In its place, I have supports and hammers on tribars. This has infinitely improved its capability to put up a fight.

ADVANTAGES:
+Very destructive
+Can self-right
+Tosses bots easily
+Fast

DISADVANTAGES:
-Some stability issues
-Not very good at self-righting

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on May 12, 2014, 03:08:32 PM
If i remember correctly tribars are pretty crap for their weight in DSL2.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: cephalopod on May 13, 2014, 03:27:41 AM
Yeah, they're pretty weak if I recall correctly, also with all the hammers being so close they have less chance to generate momentum for very closely consecutive hits. I personally use DSL bars, but your motors might be a bit low for that.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on July 01, 2014, 01:48:15 AM
You thump the slump, I'll jump the BUMP.

Barely one year ago, Cutting Wedge II made his debut in my showcase. You guys know how well that went. I then worked on the third iteration, slowly but surely improving. It was the fourth iteration, Cutting Wedge IV, that really shined. He took fourth in a tournament. A DSL2 tournament, aptly named Blades of Glory. In the twilight of the life of DSL2, we have gotten a chance to test DSL3 before it takes over. DSL3 aims to evolve the stagnant metagame.

Who said Cutting Wedge could not evolve with it?
(https://gametechmods.com/uploads/images/59288Cutting Wedge aV 1.png)
The armor is Steel 3, the drive is TWM3R2 drive-optimized motors, and the name is Cutting Wedge aV.

My main goal with CW aV (Alpha version of Cutting Wedge V) was to bring popups to DSL3. The first thing that I realized when building it was that some very clear changes needed to take place. For starters, Cutting Wedge is now longer than he is wide. In response to Hypno wheels being slowed down, I strengthened the drive. Gone are the razors that made the previous iterations, particularly CW IV, so powerful. In their place, there are spike strips, still providing him with plenty of strength.  For those who cannot tell, there are three Battlepacks and four ants, giving enough power to provide his adversaries with a swift and untimely death.

ADVANTAGES:
+Fast
+Wedgy
+Destructive
+Self-Righteous

DISADVANTAGES:
-DSL3 is not complete, so its greatness is not finalized.

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Naryar on July 01, 2014, 06:07:20 AM
like it, pretty original for a popup.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on August 11, 2014, 02:07:26 AM
Bump. But let me explain.
(https://gametechmods.com/uploads/images/10409Gray Ring of Death 1.png)
My explanation is this bot. Armor is Steel 5.

One bright sunny day that I could have used to aimlessly wander around my yard, I decided that the world did not have enough angled horizontal spinners. Thus, this thing was born. I call it the Gray Ring of Death because it rips things up even in the face of wedge AGOD. For weapons, it has nine large beaters and eighteen LDS teeth. Although it has four wheels for drive, it only uses two for steering to ensure that it doesn't fly off. In case you can't see it, the weapon motor is a 6-mag, all four of the drive motors are Fast NPC's, and there are five ants in the chassis.

ADVANTAGES:
+Fast
+Destructive
+Stable
+Wedgy (in theory)

DISADVANTAGES:
-Not actually very wedgy (wedge AGOD)

I trust that you guys will help me improve this bot as much as possible. I don't expect some kind of Spanish Inquisition.

(https://gametechmods.com/uploads/images/10806The Spanish Inquisition 1.png)
NOBODY expects The Spanish Inquisition!

Its chief weapon is surprise. Surprise and fear, fear and surprise--its two weapons are surprise and fear and regular NPC's--its three weapons are surprise, fear and regular NPC's and an almost fanatical devotion to Trov. Its four weapons...

Amongst its weaponry are such diverse elements as: fear, surprise, regular NPC's, and an almost fanatical devotion to Trov, and Steel 5 armor--Oh, dang it! Lost in the first round.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: Natster-104 on August 11, 2014, 02:53:23 AM
Lol monty python
The HS looks Awesome, my only worry is that if one LDS tooth comes off, it will become unstable

The VS has the same problem, it will become unstable
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: 090901 on August 11, 2014, 05:36:17 AM
VS is fine and has the standard weaponry for a VS, however you can trade of all those flipper makers you have on it for just 2 titanium sheets.
Title: Re: rnifnuf's DSL Cavalcade of Contraptions
Post by: rnifnuf on September 14, 2014, 12:07:00 AM
(Lone Ranger theme song plays)

Ba-Da BUMP Ba-Da BUMP Ba-Da BUMP BUMP BUMP Ba-Da BUMP Ba-Da BUMP Ba-Da BUMP BUMP BUMP Ba-Da BUMP Ba-Da BUMP Ba-Da BUMP BUMP BUMP Ba-Da BUUUUUUUUUUMP Ba-Da BUMP BUMP BUMP!

(https://gametechmods.com/uploads/images/72804SHW- DoDeathAgon 1.png)
Armor is Plastic 3

This is DoDeathAgon. This is the name because geometry jokes are funny.
As funny as geometry jokes are, this bot lives up to its name. Using the "Hand-in-Hand Beater Bars" demonstrated on Gray Ring of Death, I have created a highly destructive, omnidirectional shell spinner. This means, of course, it could spin either right or left, depending on my general mood. Although it may look disappointingly unstable because of the Ronin flags, it actually has a perfectly balanced spin because the hitbox for the Ronin flags is just a tall, rectangular box centered over the attachment point. Besides, skirts are boring and flags are cool.

Seriously, those Beater Bars look like they are holding hands. This can only mean one thing: ROBOTIC WORLD PEACE! Everyone go home, Robotic World Peace has been achieved so RA2 no longer exists XD

ADVANTAGES:
+Highly destructive
+Stable, contrary to appearances
+Contains ironic subliminal messages about world peace

DISADVANTAGES:
-LDS Teeth rip off fairly easily
-Weak to popups, but then again, what isn't?

Thoughts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: toAst on September 25, 2014, 12:18:53 AM
I got a 2-hour late start for school today. This is how I used that time:
(https://gametechmods.com/uploads/images/59639Unnamed AW Shell Spinner 1.png)
Armor is Plastic 1. There are three ants and nothing is attached to the farthest shell panel. Avocados are poisonous to parrots.

Guys I did it. I made an antweight shell spinner. Probably not the first, but I made one. It doesn't have a name, though.

ADVANTAGES:
+The sheer fact that its an antweight shell spinner.

DISADVANTAGES:
-Everything else (poor armor, only two weapons, crappy steering, etc.)

Thoughts?
you bastard ive been working on this so hard

ah well


youll see mine soon
its more of the same really
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on June 10, 2016, 01:33:07 AM
Quote
Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic.

LALALALA: I can't hear you over the sound of HAVING A NEW BOT!
(https://gametechmods.com/uploads/images/6047Ripping Wedge II 1.png)
Armor is Steel 3.

Since the release of DSL 2.2, I have been renovating some of my older DSL bots. This is one such bot, a heavyweight popup I made a while back known as Ripping Wedge II ("II" is for being a redesign of the original).

This robot is a jack-of-all-trades machine; It packs speed, defense, and power effectively. Though steep, bots still ride the wedge with relative ease, leaving their undersides to be ripped apart (hence the name Ripping Wedge).

The large panel jutting out of the top of the robot IS a srimech. This bot needs one because the weapons simply are not close to long enough to right it. Still, this works very well, and I would like to mention that slow mag bursts make phenomenal srimech motors. Normally, the srimech is down and fires outward; in the picture, it is fully extended in order to show the batteries.

ADVANTAGES:
+High power
+Wedgy
+Moderately fast
+Excellent frontal armor, effective against spinners

DISADVANTAGES:
-Needs a srimech (Not really that bad in all actuality, but still a slight hindrance)
-Probably somewhat slow for a popup

Expect more bots of a similar nature soon.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: d-lark on June 10, 2016, 10:45:05 AM
Looks cool,

Without knowing that much about the DSL2.2 Power mechanics, do you really need all those batts?
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: rnifnuf on June 12, 2016, 02:14:52 AM
Without knowing that much about the DSL2.2 Power mechanics, do you really need all those batts?

From looking around DSL 2.2's files, I concluded that every battery has arbitrarily high electoral (amperage). However, the power that each battery supplies varies. If the in-game descriptions are accurate, then four PC-565 batteries should be sufficient to power the bot for three minutes.
Title: Re: rnifnuf's DSL Cavalcade of Crap
Post by: 09090901 on June 12, 2016, 03:14:41 AM
you could probably use a single pc625 and either a battlepack or wp8. 4 is just complete overkill.