Author Topic: rnifnuf's DSL Cavalcade of Crap  (Read 33537 times)

Offline rnifnuf

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rnifnuf's DSL Cavalcade of Crap
« on: June 19, 2013, 12:05:20 PM »
(EDIT) For reasons of reasons, please skip the first two pages. Start at page 3.

Say it with me now: Hello and good evening to you.

So I heard you are building a popup.

Here, use this beast as a template



Not impressed? Just look at this:

Same robot, just cooler.

RNF-0032II "Cutting Wedge II" is the name. Where is your robot now?

Look at the insides:


Quite frankly, I don't really care about going overkill on batteries. I like my bots to have plenty of power for long matches.
Magmotors+Wide ant wheels=Zero Ground Clearance and still decently fast.
EIGHT razors fly out at your opponent for maximum damage. Each polycarbonate rack of four is individually controlled by two BSG-200 burst motors
Titanium 3 armor gives it maximum defense while keeping it below 400Kg.
The Titanium sheet wedge has slipped CW under countless bots and led it to glorious victory.

This thing will devour everything in its path.

Here it is mangling SlashBack:

Not impressed?

It can even take out some heavyweights. Just ask poor Backyard Shredder.


And it isn't even done.


Uh, never mind.

Not even community-made bots stand a chance.


Poor Smashbox. How could this get any worse for him?


Everyone, bow down to your new Middleweight God, or else you shall RUE the day you tangoed with...


RNF-0032II "Cutting Wedge II"

P.S. I still have Cutting Wedge I. Same chassis, mag snappers, large ants, skirt wedges. Less resistant to attacks, but self-rights easier.
Cutting Wedge Showcase 1.png
« Last Edit: July 20, 2013, 09:04:49 PM by rnifnuf »
Follow me on Twitter? I'd like to see you try!

Stock Showcase     DSL Showcase     Ironforge Showcase

Offline Tweedy

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Re: New Cutting Wedge Technology
« Reply #1 on: June 19, 2013, 12:19:19 PM »
 :facepalm:

Offline Jonzu95

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Re: New Cutting Wedge Technology
« Reply #2 on: June 19, 2013, 12:20:16 PM »
I hope you're not being serious.

Offline Badnik96

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Re: New Cutting Wedge Technology
« Reply #3 on: June 19, 2013, 12:24:23 PM »
...

That right there is a popup that would have been top-notch material around the release of DSL2. Like 7 years ago. Download 123AI, or even NAR AI, and you'll see that robot is horribly outdated.

First things first, get a bottom wedge to go underneath your tite sheet. Either the center point of a skirt hinge or a metal hinge, your choice, but you need a better wedge.

Second of all, you need more drive power. Magmotors just don't cut it at MW level. Get some NPC motors and some Hypno wheels.

Offline Merrick

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Re: New Cutting Wedge Technology
« Reply #4 on: June 19, 2013, 12:33:16 PM »
This guy would make a fantastic door-to-door salesman.

Offline qwertythe300th

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Re: New Cutting Wedge Technology
« Reply #5 on: June 19, 2013, 12:43:30 PM »
Its La Machines cousin :rage. Enter it in a tournament. Then we talk.
Lone Star Domination.

Offline Mecha

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Re: New Cutting Wedge Technology
« Reply #6 on: June 19, 2013, 01:03:05 PM »
He's probably just joking.
but make sure not to use those big pictures, they take forever to load.

Offline Naryar

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Re: New Cutting Wedge Technology
« Reply #7 on: June 19, 2013, 05:28:02 PM »
Hah ! I eat bots better than yours for breakfast !

Offline rnifnuf

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Re: New Cutting Wedge Technology
« Reply #8 on: June 19, 2013, 06:37:40 PM »
Good evening again.

Okay, I have started working on the design of Cutting Wedge III.

-It has NPC-T64 Motors with Hypno wheels and only one BSG-200 with NINE razors.
-Powered by four battlepacks.
-Still uses Titanium 3 armor
-Weighs 398.8Kg

More on that at 11...
Follow me on Twitter? I'd like to see you try!

Stock Showcase     DSL Showcase     Ironforge Showcase

Offline Shield

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Re: New Cutting Wedge Technology
« Reply #9 on: June 19, 2013, 10:29:34 PM »
Did you even AI it?
beep beep

Offline rnifnuf

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Re: New Cutting Wedge Technology
« Reply #10 on: June 19, 2013, 10:54:45 PM »
Good evening yet again.

Did you even AI it?

I never planned on/really considered AI-ing it.

Besides, Cutting Wedge III is on its way, so CW II is almost obsolete.

More on CW III at 11...
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Stock Showcase     DSL Showcase     Ironforge Showcase

Offline Badnik96

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Re: New Cutting Wedge Technology
« Reply #11 on: June 19, 2013, 10:57:23 PM »
But it is 11...

Offline boombabyboom

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Re: New Cutting Wedge Technology
« Reply #12 on: June 19, 2013, 10:58:55 PM »
*10:57

Offline Badnik96

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Re: New Cutting Wedge Technology
« Reply #13 on: June 19, 2013, 11:31:18 PM »
Yeah where you live... Right now where I am it's 12:30.

Offline Gauche Suede

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Re: New Cutting Wedge Technology
« Reply #14 on: June 19, 2013, 11:38:37 PM »
Hi, just saying, if you have a little trouble dealing with Cutting Wedge III, have a look at a bot of mine for reference (not really a popup, but works the same way as a popup) :


Offline Jamin

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Re: New Cutting Wedge Technology
« Reply #15 on: June 20, 2013, 12:52:05 AM »
lol

Offline rnifnuf

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Re: New Cutting Wedge Technology
« Reply #16 on: June 20, 2013, 01:30:33 AM »
Good evening and:
Yeah where you live... Right now where I am it's 12:30.
I never said 11:00pm YOUR time! But no matter...

This is the picture of RNF-0032III "Cutting Wedge III" in its current form:

Downsized for your convenience.

It is a 399Kg Middleweight (I have another, a Chewblade drum bot called "Roto-Mole")


(This is Roto-Mole. It isn't a serious bot, but then again, I'm not really a serious builder.)

ANYWHO...
Aluminum 5 Armor, a box chassis, and a bunch of other junk the pros suggested I add to CW.
Granny wheels on NPCs to make it invertable (and somewhat self-righting). Don't ask questions.

More on that tomorrow; Good night for now.

Also coming soon: Why you shouldn't let me build a serious MW hammer  :facepalm:

And a heavyweight. Or is it a superheavyweight? Heavy? Super Heavy? I don't know (It weighs EXACTLY 800Kg).
Follow me on Twitter? I'd like to see you try!

Stock Showcase     DSL Showcase     Ironforge Showcase

Offline Philippa

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Re: New Cutting Wedge Technology
« Reply #17 on: June 20, 2013, 01:51:52 AM »
Dude you have got a worse set of first posts than me.

First of all, we don't need templates for robots, and besides why go to the hassle of downloading someone else's robot to put our own stuff in it, probably to find out that there is either too much space, not enough space, or it is the wrong weight class.

Secondly an ego gets you nowhere, unless you're Nary, but he's more about ham.

Offline Badnik96

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Re: New Cutting Wedge Technology
« Reply #18 on: June 20, 2013, 01:52:17 AM »
You still need a lower wedge.

Offline ty4er

Re: New Cutting Wedge Technology
« Reply #19 on: June 20, 2013, 02:04:40 AM »
that chassis is way too big. use the left/right npc's and replace those battlepacks with about 5 ants. it would be best if you had 2 bsg's, with about 4 razors on each. if you have some weight left, you can use multi extenders to attach them (you'll probably have to effe them on though). and then replace the wheels with vlads or hypnos and add a bottom wedge, right now you wont be able to get under many wedged bots. either use a metal hinge and a 80/120cm skirt or a skirt hinge and a skirt in the middle attachment point. and replace the armour with plastic 5 or something like that, aluminium is generally a crappy armour choice
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought