Author Topic: Redalert's rare DSL builds and WS  (Read 4320 times)

Offline pokebro14

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Re: Redalert's rare DSL builds and WS
« Reply #220 on: February 04, 2019, 04:27:37 PM »
The pannels are very unclean. If you want to give it top pannels try getting one thats a better fit.
Also for a lightweight this thing would probably struggle. Spinners are a huge part of the lightweight meta game and so wedges are usually at a major disadvantage. Chassis bots in particular don't do great against them.
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Offline geese

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Re: Redalert's rare DSL builds and WS
« Reply #221 on: February 04, 2019, 04:42:33 PM »
you're still using too many batteries for everything that doesn't have bursts
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Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #222 on: February 04, 2019, 04:52:15 PM »
Less batts for bots without bursts. Got it.


Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #223 on: March 13, 2019, 08:50:13 AM »
One more DSL IRl bot I'm posting before I leave the forum. It is NOT a popup. It's a flipper like Sabotage.
 


Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #224 on: March 21, 2019, 09:05:43 AM »
I'm back for a little bit...
...and with that, I have a new reboot of Denali Coven.

Twice the armor, batteries, and wedgelets (it has 12 this time, not 6.)

I already had comments about the paint job being a little sloppy, I'll fix that.
 
 


Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #225 on: April 01, 2019, 10:13:02 AM »
Dumping off some bots here that I made for Tech Wars 1 before I leave again for a short while...
 

Strength- good armor.
Weakness- slow.    too slow.    Lock Nut could outrun this bot.

 

Strength- good armor.
Weakness- Srimech doesn't exactly work all the time, even though it's wired.


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Re: Redalert's rare DSL builds and WS
« Reply #226 on: April 01, 2019, 12:57:31 PM »
Dumping off some bots here that I made for Tech Wars 1 before I leave again for a short while...
  [ You are not allowed to view attachments ]  
Strength- good armor.
Weakness- slow.    too slow.    Lock Nut could outrun this bot.

  [ You are not allowed to view attachments ]  
Strength- good armor.
Weakness- Srimech doesn't exactly work all the time, even though it's wired.
Ok so for the first bot, does it use TMWR2S and not TMWR2 drive motors?
Also for the other bot, is that a flipper? Because if so you probably wont need a srimech
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Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #227 on: April 02, 2019, 10:12:16 AM »
Dumping off some bots here that I made for Tech Wars 1 before I leave again for a short while...
  [ You are not allowed to view attachments ]  
Strength- good armor.
Weakness- slow.    too slow.    Lock Nut could outrun this bot.

  [ You are not allowed to view attachments ]  
Strength- good armor.
Weakness- Srimech doesn't exactly work all the time, even though it's wired.
Ok so for the first bot, does it use TMWR2S and not TMWR2 drive motors?
Also for the other bot, is that a flipper? Because if so you probably wont need a srimech

TWM3R2 drives.

...and it's always good to have a Srimech button, in case your bot is Miss-AIed in a tournament or AI pack.


Offline kix

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Re: Redalert's rare DSL builds and WS
« Reply #228 on: April 02, 2019, 04:08:36 PM »
Yeah but, flipper.py doesnt use srimech binding, except it uses Flip binding. Its coded that way
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Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #229 on: April 04, 2019, 08:54:16 AM »
Yeah but, flipper.py doesnt use srimech binding, except it uses Flip binding. Its coded that way

True. Very true.
I'm talking about the omni binding.


Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #230 on: April 05, 2019, 10:27:15 AM »
Have any of you tried my Tech Wars AI pack yet?


Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #231 on: April 08, 2019, 08:11:01 AM »
X-ROGUE looks like this in DSL.
 

 

10 mm. Aluminum.


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Re: Redalert's rare DSL builds and WS
« Reply #232 on: April 08, 2019, 08:14:37 AM »
X-ROGUE looks like this in DSL.
  [ You are not allowed to view attachments ]  
  [ You are not allowed to view attachments ]  
10 mm. Aluminum.
I suggest you make the bar bigger, and downgrade the armor to titanium 5
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Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #233 on: April 08, 2019, 08:23:07 AM »
X-ROGUE looks like this in DSL.
  [ You are not allowed to view attachments ]  
  [ You are not allowed to view attachments ]  
10 mm. Aluminum.
I suggest you make the bar bigger, and downgrade the armor to titanium 5

Yes, the but the chassis is too exposed for weaker armor.
The bar is actually 2 DSL 50x150 bars slapped together.
It does need to be bigger, but that would require a better weapon motor.


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Re: Redalert's rare DSL builds and WS
« Reply #234 on: April 08, 2019, 08:25:54 AM »
X-ROGUE looks like this in DSL.
  [ You are not allowed to view attachments ]  
  [ You are not allowed to view attachments ]  
10 mm. Aluminum.
I suggest you make the bar bigger, and downgrade the armor to titanium 5

Yes, the but the chassis is too exposed for weaker armor.
The bar is actually 2 DSL 50x150 bars slapped together.
It does need to be bigger, but that would require a better weapon motor.
No not really, you could have 1 200 or 250x50 bar and upgrade the armor, because then you get more reach
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Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #235 on: April 08, 2019, 08:36:27 AM »
I'll try that.


Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #236 on: April 08, 2019, 08:51:34 AM »
Here's the DSL version of X-STORM...
 


Offline pokebro14

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Re: Redalert's rare DSL builds and WS
« Reply #237 on: April 08, 2019, 10:56:35 AM »
I gotta say your kinda improving  :claping nice

Unrelated to the bot that splash gives me big eye hurt.

The bot itself is ok

-bringing it up once again if you want to make a robot themed off something do it in a more subtle way instead of just getting a bunch of pictures from google and slapping them on the robot.

-the panel work is super messy and doesn't completely cover the sides of the robot which is super bad since it looks ugly and wont protect your bot as much

-I might be wrong but there appears to be some clipping with the batteries at the front but I don't have a good angle so who knows

-The back hammer support thing is really odd. Im not sure why you have a spike strip but generally it just makes a robot easier to hit if its long so I would maybe make it shorter
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Offline Redalert

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Re: Redalert's rare DSL builds and WS
« Reply #238 on: April 08, 2019, 12:03:18 PM »
I gotta say your kinda improving  :claping nice

Unrelated to the bot that splash gives me big eye hurt.

The bot itself is ok

-bringing it up once again if you want to make a robot themed off something do it in a more subtle way instead of just getting a bunch of pictures from google and slapping them on the robot.

-the panel work is super messy and doesn't completely cover the sides of the robot which is super bad since it looks ugly and wont protect your bot as much

-I might be wrong but there appears to be some clipping with the batteries at the front but I don't have a good angle so who knows

-The back hammer support thing is really odd. Im not sure why you have a spike strip but generally it just makes a robot easier to hit if its long so I would maybe make it shorter

The top panels disappear when the bot enters a fight. It just looks messy in the botlab.
I tried to configure the panels so they form a shape similar to the wedge on Beta.

The spike strip actually acts like a tripwire, but it also acts as extra support.
It does need to be shorter.


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Re: Redalert's rare DSL builds and WS
« Reply #239 on: April 08, 2019, 12:24:46 PM »
I gotta say your kinda improving  :claping nice

Unrelated to the bot that splash gives me big eye hurt.

The bot itself is ok

-bringing it up once again if you want to make a robot themed off something do it in a more subtle way instead of just getting a bunch of pictures from google and slapping them on the robot.

-the panel work is super messy and doesn't completely cover the sides of the robot which is super bad since it looks ugly and wont protect your bot as much

-I might be wrong but there appears to be some clipping with the batteries at the front but I don't have a good angle so who knows

-The back hammer support thing is really odd. Im not sure why you have a spike strip but generally it just makes a robot easier to hit if its long so I would maybe make it shorter

The top panels disappear when the bot enters a fight. It just looks messy in the botlab.
I tried to configure the panels so they form a shape similar to the wedge on Beta.

The spike strip actually acts like a tripwire, but it also acts as extra support.
It does need to be shorter.
You are once again, attaching armor to the chassis making it invincible and thus cheating, that aint gonna fly with most people
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